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Name Alignment XP Next Level

Age Sex Height Weight Size


Character

Inspiration o
o Common o Dwarvish o Elvish o Giant o Gnomish o Goblin o Halfling o Orc Total
Movement
o Abyssal o Celestial o Draconic o D. Speech o Infernal o Primordial o Sylvan o U.Com Levels
Race/Racial Abilities

Sacred Oath Fighting Style Lay on Hands Level

Channel Divinity Divine Smite Aura of Protection Num of Attacks


Divine Sense
Im. Divine Smite Aura of Courage
Cleansing Touch ⑥ ⑤ ④ ③ ② ①
Paladin

Oath Features

Secondary Class Level

Archetype Recharge on rest rest


⑧⑦⑥⑤④③②① ⑤④③②① ③②①

Max HP Hit Dice GH H


①②③ 4d4+4 2d4+2 Current HP Temp
Death Healing Potions
Vitals

Saves
d6 d8 d10 d12 8d8+8 10d4+20
①②③ Superior Supreme

o Blinded o Charmed o Deafened o Frightened o Grappled o Incapacitated o Invisible o Paralyzed o Petrified Exhaustion Level
o Poisoned o Prone o Restrained o Stunned o Unconscious

Ammo ⑳ ⑲ ⑱ ⑰ ⑯ ⑮ ⑭ ⑬ ⑫ ⑪ ⑩ ⑨ ⑧ ⑦ ⑥ ⑤ ④ ③ ② ①
Weapon To Hit Properties Damage

Weapon To Hit Properties Damage


Armor/Shield
Gear

Weapon To Hit Properties Damage

Weapon To Hit Properties Damage

STR DEX CON INT WIS CHA


+ +
MOD MOD MOD MOD MOD MOD
PROFICIENT SAVE ⃝ PROFICIENT SAVE ⃝ PROFICIENT SAVE ⃝ PROFICIENT SAVE ⃝ PROFICIENT SAVE ⃝ PROFICIENT SAVE ⃝ Passive Proficiency
Initiative Bonus
⃝ ADV / DIS ⃝ ⃝ ADV / DIS ⃝ ⃝ ADV / DIS ⃝ ⃝ ADV / DIS ⃝ ⃝ ADV / DIS ⃝ ⃝ ADV / DIS ⃝ Perception Bonus

Acrobatics (DEX) History (INT) Nature (INT) Sleight of H. (DEX)


tools/kit
Skills

Animal H. (WIS) Insight (WIS) Perception (WIS) Stealth (DEX)


tools/kit

Arcana (INT) Intimidation (CHA) Performance (CHA) Survival (WIS)


tools/kit

Athletics (STR) Investigation (INT) Persuasion (CHA)

Deception (CHA) Medicine (WIS) Religion (INT)


Skill Features
CP SP EP GP PP

25 GP Gems 50 GP Gems 100 GP Gems 250 GP Gems 500 GP Gems 1000 GP Gems 5000 GP Gems
Money

Art

Acid Chain (10 ft) Mag. Glass Shovel


Alchemist’s fire Chalk Manacles Signal Whistle
Arrows Component Bag Mirror, steel Signet ring
Blowgun needles Crowbar Oil Soap
Bullets Emblem Paper Spikes, iron
Crossbow bolts Fishing tackle Parchment Spyglass
Amulet Flask Perfume Tent (2 per)
Antitoxin Grappling hook Pick, miner’s Tinderbox
Equipment

Ball bearings Hammer Piton Torch


Bedroll Hammer, sledge Poison, basic Vial
Bell Holy water Pole (10-ft) Waterskin
Blanket Hourglass Pot, iron Whetstone
Block and Tackle Hunting trap Quiver
Book Ink (1 oz) Ram, Portable
Bottle Ink pen Rations (1day) Pouch
Bucket Ladder (10-ft) Reliquary Sack
Caltrops Lamp Rope, H (50ft) Backpack
Candle Lantern, spot Rope, S (50ft) Chest
Case, Bolts Lantern, hood Scale Barrel
Case, Scroll Lock Sealing Wax

Item Charges Recharge Power


Attuned
Feats

Background Allies/Enemies

Trait
Background

Faction
Trait Bond

Ideal Flaw
1 ④③②① 4 ③②① Max Prepped Max Lvl Attack DC Spell Pts.
2 ③②① 5 ③②①
3 ③②①

A Bless A Detect Poison & Disease BA Shield of Faith


A Command BA Divine Favor BA Thunderous Smite
1
BA Compelled Duel A Heroism BA Wrathful Smite Oath Spell
A Cure Wounds A Protect from Evil & Good
A Detect Evil and Good A Purify Food and Drink
Oath Spell
A Detect Magic BA Searing Smite

A Aid BA Magic Weapon


BA Branding Smite A Protection from Poison
2 T Find Steed A Zone of Truth Oath Spell
Paladin Spells

A Lesser Restoration
A Locate Object
Oath Spell

A Aura of Vitality A Dispel Magic


BA Blinding Smite A Elemental Weapon
3 A Create Food and Water T Magic Circle Oath Spell
A Crusader's Mantle A Remove Curse
A Daylight A Revivify Oath Spell

A Aura of Life A Death Ward


4 A Aura of Purity A Locate Creature
A Banishment BA Staggering Smite Oath Spell Oath Spell

BA Banishing Smite T Geas


5 A Destructive Wave T Raise Dead
A Dispel Evil and Good Oath Spell Oath Spell

A Action BA Bonus Action R Reaction RT Ritual T Time to cast Z Always Prepped

Casting Name Save Damage Casting Name Save Damage


Cantrips

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