This document contains a character sheet for Dungeons & Dragons 1st Edition. It includes information such as the character's name, class, ability scores, equipment, skills, and background. Spaces are provided to track experience points, hit points, armor class, weapons, languages, and other character stats. The character sheet gives the player and dungeon master key details to roleplay the character within the 1st Edition D&D system.
This document contains a character sheet for Dungeons & Dragons 1st Edition. It includes information such as the character's name, class, ability scores, equipment, skills, and background. Spaces are provided to track experience points, hit points, armor class, weapons, languages, and other character stats. The character sheet gives the player and dungeon master key details to roleplay the character within the 1st Edition D&D system.
This document contains a character sheet for Dungeons & Dragons 1st Edition. It includes information such as the character's name, class, ability scores, equipment, skills, and background. Spaces are provided to track experience points, hit points, armor class, weapons, languages, and other character stats. The character sheet gives the player and dungeon master key details to roleplay the character within the 1st Edition D&D system.
Player Race Origin Class Kit Deity Sex Age Armor Class EXP Height Eyes Bonus 10% Weight Hair Next Lvl Hit Dice Max HP Current HP Abilty Scores Saving Throws Strength Hit Adj Dmg Adj Wgt Allow Max Press Open Doors Bend Bars Class Base Adj Paralize Dexterity Reaction Adjustment Missle Adjustment Defense Adjustment Pois/Death Rod / Staff Constitution HP Adjustment System Shock Ressurection Survival Wand Petrifiy Intelligence #Lang Spells / Level % Chance to Learn Spl Immune Polymorph Breath Wisdom Magic Adjustment Bonus Spells Spell Immunities Weapon
Charisma Comliness Max Hench Loyalty Base Reaction Adjustment Spells
Weapon Proficiencies Non-Weapon Proficiencies Languages
Weapon # AT Base Thaco AT Adj Adj Thaco Dmj S/M Dmj Lg Dmj Adj SF
Theif's Skills Character Sketch or Symbol Magical Items Money
Pick Pockets: PP 0 Open Locks: GP 0 F & R Traps: EP 0 Move Silently: SP 0 Hide In Shad: CP 0 Detect Noise: Gems Value Climb Walls: Read Lang: Back Stab: Clothing and Equipment Weapons Backpack (1) Flask of Oil (1) Small Hammer (12) Steel Spikes (2) Week Iron Rations (50') Rope (1) Large Sack (1) Tinderbox/Flint and Steel (5) Torches (1) Wineskin (1) Wine (1) Silver Mirror Armor