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Adventure Card or Crew Card

Adventure Cards are dual use, played either as a Card Type: 1 Skills: 6
Contract or a Complication.
Name: 2 Expense Value: 7
Cost: 3 Wound Capacity: 8
Ship Card 2 3 Traits: 4 Text Box: 9
4 1 Species: 5 Flavor Text: 10
Card Type: 1 Jump: 7
Name: 2 Attack Value: 8 5 6 2 4
7 Crew 3 1
Tonnage: 3 Defense Value: 9 9 attributes
Traits: 4 Card Slots Bar: 10 10 8 5
Species
Capabilities: 5 Text Box: 11 6
Initiative: 6 6
Wounds
2 3
Ship 6 1 are jettisoned
attributes when they have
7
Attack Value 1 6 taken a number of
8 4 5 Card Type: Complication Slots:
8
Defense Contract Name: 2 Abandonment Penalty: 7 equal to their 7
Value 9 wound capacity.
Contract Traits: 3 Victory Points: 8
Initiative Distance: 4 Subplot(s): 9 9
Jump
Requirements: 5 Flavor Text: 10
10
11
Captains may not
attach with a 10 1
12
higher tonnage
requirement than 11 13 14 Connection Card
the tonnage Card Type: 1 Subtype: 5
rating.
9 15
Name: 2 Expense Value: 6
Cost: 3 Text Box: 7
Capabilities
Traits: 4 Flavor Text: 8
Basic Advanced
2 4
Cargo Cargo/Passenger Connection 3 1
subtypes
Military Military/Passenger
Complication Name: 11 Abandonment Ally
5
Complication Traits: 12 Penalty Modifier 14 6
Passenger Military/Survey Flavor Text: 15 Locale
Requirements: 13
Survey Passenger/Survey Organization
Adventure attributes
Advanced capabilities may be spent in place of either of
Abandonment
their component capabilities. So, for instance, may
be used as either or . Distance 6

Unless otherwise specified, advanced capabilities Subplot


count, for all purposes, as both of the basic capabilities
7
that make up its components. Thus, a counts as
8
both a and a and would be affected by any
card or effect that encompassed either capability.

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Ship Upgrade Card Event Card Heroic Action Card
Card Type: 1 Subtype: 6 Card Type: 1 Expense Value: 5 Card Type: 1 Required Skill: 5
Name: 2 Structure Capacity: 7 Name: 2 Text Box: 6 Name: 2 Expense Value: 6
Cost: 3 Expense Value: 8 Cost: 3 Flavor Text: 7 Cost: 3 Text Box: 7
Traits: 4 Text Box: 9 Traits: 4 Traits: 4 Flavor Text: 8
Tonnage Requirement: 5 Flavor Text: 10 Events always play as , unless otherwise specificed.
Heroic Actions show two effects. An acting Crew with
2 2 Expert may select either the Trained or Expert.
Upgrade 1 3 1
3
subtypes
Computer 5 2
4 4 3 1
Hardpoint After the
6 are performed 5
resolves, move it
Hull to the discard pile. by with the 4
appropriate skill.
Internal The acting must
. After the
Upgrade 7 5
8 resolves, move it
attributes to the discard pile.
Structure
9 6
are jettisoned 6
when they have 7
taken a number of 10
7
equal to their Game Concepts
structure capacity. 8
Action Infamy Ready
Gear Card
Card Type: 1 Subtype: 5 Credits Limited Use
Skills
Name: 2 Expense Value: 6 Expense Victory
Linked
Cost: 3 Text Box: 7 Value Point
Admin Psionics Tech
Traits: 4 Flavor Text: 8 Exert Reaction
Combat Science Underworld
Gear
subtypes
2 Linked Icons Explained
3 1 In Traveller, linked is a concept used when an effect Jack of all Social Trained
Alteration is reliant on a card having multiple specific icons. An Trades
Starship
5 effect that references a requires both icons Medical Expert
Operations
Armor within the link for the effect to apply.
4 Skill Levels
Gadget The first icon in a will define the object, whether a Skills come in two levels: Trained and Expert. The
card type or a card attribute, such as a . The second expert level of a skill may always be used in place of
Vehicle icon will be an attribute. Often this attribute will be a the trained. An expert skill token may be spent to meet
requirement, skill, type or subtype. a trained skill requirement or cost.
Weapon 6
For instance, the 3PL states:
Unskilled
“Remove from play target ”
with attached This reads as: Gain a level
may perform “Remove from play target with a attribute.” Lose a level Unskilled Unskilled
provided by 7
may not link to icons within a .
the . is an Suppressed Unskilled Unskilled Unskilled
that requires the 8
attached to . Some effects may grant a crew a specific skill level,
rather than increase or decrease by levels.
Download the full rulebook for free at www.travellerccg.com

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