Professional Documents
Culture Documents
Csgo English
Csgo English
{
"Language" "English"
"Tokens"
{
//
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// GAMEUI_ENGLISH.txt
"GameUI_Language_English" "English"
"GameUI_Language_German" "German"
"GameUI_Language_French" "French"
"GameUI_Language_Italian" "Italian"
"GameUI_Language_Korean" "Korean"
"GameUI_Language_Spanish" "Spanish"
"GameUI_Language_Simplified_Chinese" "Simplified_Chinese"
"GameUI_Language_Traditional_Chinese" "Traditional_Chinese"
"GameUI_Language_Russian" "Russian"
"GameUI_Language_Thai" "Thai"
"GameUI_Language_Japanese" "Japanese"
"GameUI_Language_Portuguese" "Portuguese"
"GameUI_Language_Polish" "Polish"
"GameUI_Language_Danish" "Danish"
"GameUI_Language_Dutch" "Dutch"
"GameUI_Language_Finnish" "Finnish"
"GameUI_Language_Norwegian" "Norwegian"
"GameUI_Language_Swedish" "Swedish"
"GameUI_Map" "Map"
"GameUI_Close" "Close"
"GameUI_Load" "Load"
"GameUI_Save" "Save"
"GameUI_SaveAs" "Save As..."
"GameUI_Refresh" "Refresh"
"GameUI_OpenFile" "Open File"
// Map
"Map_Frame_Title" "Map Publish"
// Model
"Model_Frame_Title" "Model Publish"
"MDLFile" "MDL File"
"ModelSource" "Model Source Files"
"Button_Weapon" "Weapon"
"Button_Prop" "Prop"
"Button_Other" "Other"
// Weapon Publish
"Frame_Title" "Weapon Finish Publish"
"Workbench_Files" "Workbench (.txt) File:"
"Image_Files" "Source Image (.tga) file:"
"VTF_Files" "Valve Texture Format (.vtf)
file:"
"NormalVTF_Files" "Valve Texture Format (.vtf)
normal:"
"NormalImage_Files" "Source Normal (.tga) file:"
// Sticker Publish
"Sticker_Frame_Title" "Sticker Publish"
"BaseVTF" "Base VTF"
"ExponentVTF" "Exponent VTF [optional]"
"NormalMapVTF" "Normal Map VTF"
"HologramMaskVTF" "Hologram Mask VTF"
"HologramSpectrumVTF" "Hologram Spectrum VTF"
"BaseSource" "Base Source Image"
"ExponentSource" "Exponent Source Image [optional]"
"NormalMapSource" "Normal Map Source Image"
"HologramMaskSource" "Hologram Mask Source Image"
"HologramSpectrumSource" "Hologram Spectrum Source Image"
// Music kit
"Musickit_Frame_Title" "Music Kit Publish"
"Zipfile" "Zip File"
"GameUI_NumSuffix_E3" "K"
"GameUI_NumSuffix_E6" "M"
"GameUI_NumSuffix_E9" "B"
"GameUI_NumSuffix_E12" "T"
"GameUI_Yes" "Yes"
"GameUI_No" "No"
"GameUI_On" "On"
"GameUI_Off" "Off"
// Xbox 360
"GameUI_A_BUTTON" "A Button"
"GameUI_B_BUTTON" "B Button"
"GameUI_X_BUTTON" "X Button"
"GameUI_Y_BUTTON" "Y Button"
"GameUI_L_TRIGGER" "Left Trigger"
"GameUI_R_TRIGGER" "Right Trigger"
"GameUI_L_SHOULDER" "Left Shoulder"
"GameUI_R_SHOULDER" "Right Shoulder"
"GameUI_Icons_UP" "U"
"GameUI_Icons_DOWN" "D"
"GameUI_Icons_LEFT" "L"
"GameUI_Icons_RIGHT" "R"
"GameUI_Icons_DPAD" "C"
"GameUI_Icons_START" "5"
"GameUI_Icons_BACK" "4"
"GameUI_Icons_STICK1" "6"
"GameUI_Icons_STICK2" "7"
"GameUI_Icons_S1_UP" "6"
"GameUI_Icons_S2_UP" "7"
"GameUI_Icons_LSTICK" "6"
"GameUI_Icons_RSTICK" "7"
"GameUI_Icons_A_BUTTON" "A"
"GameUI_Icons_B_BUTTON" "B"
"GameUI_Icons_X_BUTTON" "X"
"GameUI_Icons_Y_BUTTON" "Y"
"GameUI_Icons_L_SHOULDER" "2"
"GameUI_Icons_R_SHOULDER" "3"
"GameUI_Icons_L_TRIGGER" "0"
"GameUI_Icons_R_TRIGGER" "1"
"GameUI_Icons_LEFTCURSOR" "8"
"GameUI_Icons_RIGHTCURSOR" "9"
"GameUI_Icons_UPCURSOR" "<"
"GameUI_Icons_DOWNCURSOR" ">"
"GameUI_Icons_NONE" "< not assigned >"
// GAMEUI_ENGLISH.txt
//
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//
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// CHAT_ENGLISH.txt
"chat_filterbutton" "Filters"
"filter_joinleave" "Joins/Leaves"
"filter_namechange" "Name Changes"
"filter_publicchat" "Public Chat"
"filter_servermsg" "Server Messages"
// CHAT_ENGLISH.txt
//
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//
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// vgui_english.txt
"Console_Title" "Console"
"Console_Submit" "Submit"
"FileOpenDialog_Open" "Open"
"FileOpenDialog_Save" "Save"
"FileOpenDialog_Select" "Select"
"FileOpenDialog_Cancel" "Cancel"
"FileOpenDialog_Look_in" "Look in:"
"FileOpenDialog_File_Name" "File name:"
"FileOpenDialog_Directory_Name" "Directory name:"
"FileOpenDialog_File_Type" "File type:"
"FileOpenDialog_Icon" " "
"FileOpenDialog_Name" "Name"
"FileOpenDialog_Type" "Type"
"FileOpenDialog_Col_Name" "Name"
"FileOpenDialog_Col_Size" "Size"
"FileOpenDialog_Col_Type" "Type"
"FileOpenDialog_Col_DateModified" "Date Modified"
"FileOpenDialog_Col_DateCreated" "Date Created"
"FileOpenDialog_Col_Attributes" "Attributes"
"FileOpenDialog_FileType_Folder" "File Folder"
"FileOpenDialog_ToolTip_Up" "Up"
"FileOpenDialog_ToolTip_NewFolder" "New Folder"
"FileOpenDialog_NewFolder_InputTitle" "New Folder"
"FileOpenDialog_NewFolderPrompt" "Name:"
"FileOpenDialog_NewFolder_DefaultName" "New Folder"
"FileOpenDialog_ToolTip_OpenInExplorerButton" "Open In Explorer"
"vgui_ok" "OK"
"vgui_close" "Close"
"vgui_Cancel" "Cancel"
"vgui_select" "Select"
// vgui_english.txt
//
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//
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// CSGO_ENGLISH.txt
"Cstrike_Automatic_Weapon_Switch" "Automatically
switch to picked up weapons (if more powerful)"
"Cstrike_Switch_Weapon_on_Pick_Up" "Switch Weapon on
Pick Up"
"Cstrike_Auto_Apply_Graffiti" "Quick Graffiti
(Apply With Key Release)"
"Cstrike_Auto_Apply_Graffiti_Info" "When enabled,
allows you to apply graffiti quickly by pressing and releasing the graffiti menu
key.\n\nWhen disabled, graffiti is applied only after the 'Fire' key is pressed
while in the graffiti menu."
"Cstrike_Delay_Unzoom_Sniper" "Delay sniper
rifle un-scope after shot"
// Titles.txt strings
"Cstrike_TitlesTXT_Accept_All_Messages"
"Now accepting all text messages"
"Cstrike_TitlesTXT_Accept_Radio"
"Now accepting radio messages"
"Cstrike_TitlesTXT_Affirmative"
"Affirmative."
"Cstrike_TitlesTXT_Alias_Not_Avail"
"The \"%s1\"
is not available for your team to buy."
"Cstrike_TitlesTXT_All_Hostages_Rescued"
"Hostage has been rescued!"
"Cstrike_TitlesTXT_All_Teams_Full"
"All teams are full!"
"Cstrike_TitlesTXT_All_VIP_Slots_Full"
"All 5 VIP slots have been filled up.
Please try again later."
"Cstrike_TitlesTXT_Already_Have_Kevlar"
"You already have Kevlar!"
"Cstrike_TitlesTXT_Already_Have_Kevlar_Helmet"
"You already have Kevlar and a helmet!"
"Cstrike_TitlesTXT_Already_Have_Kevlar_Bought_Helmet"
"You already have Kevlar. Helmet purchased."
"Cstrike_TitlesTXT_Already_Have_Helmet_Bought_Kevlar"
"You already have Helmet. Replenished Kevlar."
"Cstrike_TitlesTXT_Already_Have_One"
"You already have one!"
"Cstrike_TitlesTXT_Auto_Select"
"Auto-Select"
"Cstrike_TitlesTXT_Auto_Team_Balance_Next_Round"
"*** Auto-Team Balance next round ***"
"Cstrike_TitlesTXT_Player_Balanced"
"You have been moved to the other team for game balance."
"Cstrike_TitlesTXT_Teams_Balanced"
"The teams have been balanced."
"Cstrike_TitlesTXT_BOMB"
"BOMB"
"Cstrike_TitlesTXT_Banned_For_Killing_Teammates"
"You have been banned from the server for killing too many teammates."
"Cstrike_TitlesTXT_Bomb_Defusal_Kit"
"Bomb Defusal Kit"
"Cstrike_TitlesTXT_Bomb_Defused"
"The bomb has been defused."
"Cstrike_TitlesTXT_Bomb_Planted"
"The bomb has been planted.\n%s1 seconds to detonation."
"Cstrike_TitlesTXT_Hostage_Being_Taken"
"A hostage is being taken."
"Cstrike_TitlesTXT_C4_Activated_At_Bomb_Spot"
"C4 must be activated at a bomb target"
"Cstrike_TitlesTXT_C4_Arming_Cancelled"
"Arming sequence canceled.
C4 can only be placed at a bomb target."
"Cstrike_TitlesTXT_C4_Defuse_Must_Be_On_Ground"
"You must be on the ground
to defuse the bomb."
"Cstrike_TitlesTXT_C4_Plant_At_Bomb_Spot"
"C4 must be planted at a bomb site."
"Cstrike_TitlesTXT_C4_Plant_Must_Be_On_Ground"
"You must be standing on
the ground to plant the C4."
"Cstrike_TitlesTXT_CAM_OPTIONS"
"Camera Options"
"Cstrike_TitlesTXT_CLASS"
"Class"
"Cstrike_TitlesTXT_CT_Forces"
"CT Forces"
"Cstrike_TitlesTXT_CT_cant_buy"
"CTs aren't allowed to buy
anything on this map."
"Cstrike_TitlesTXT_CTs_Full"
"The CT team is full."
"Cstrike_TitlesTXT_CTs_PreventEscape"
"The CTs have prevented most
of the terrorists from escaping."
"Cstrike_TitlesTXT_CTs_Win"
"Counter-Terrorists Win!"
"Cstrike_TitlesTXT_Cannot_Be_Spectator"
"You cannot become a spectator."
"Cstrike_TitlesTXT_Cannot_Buy_This"
"You cannot buy this item."
"Cstrike_TitlesTXT_Cannot_Carry_Anymore"
"You cannot carry any more."
"Cstrike_TitlesTXT_Cannot_Switch_From_VIP"
"You are the VIP.
You cannot switch roles now."
"Cstrike_TitlesTXT_Cannot_Vote_Map"
"You cannot vote within 3 minutes of a new map."
"Cstrike_TitlesTXT_Cannot_Vote_Need_More_People"
"You can't vote for a map by yourself."
"Cstrike_TitlesTXT_Cannot_Vote_With_Less_Than_Three"
"You can't vote with less than three people on your team."
"Cstrike_TitlesTXT_Cant_buy"
"%s1 seconds have passed.
You can't buy anything now."
"Cstrike_TitlesTXT_Class_descr_not_avail"
"Class description not available."
"Cstrike_TitlesTXT_Command_Not_Available"
"This command is not available to you at this point."
"Cstrike_TitlesTXT_Cover_me"
"Cover Me!"
"Cstrike_TitlesTXT_Regroup_team"
"Regroup Team."
"Cstrike_TitlesTXT_You_take_the_point"
"You take the point."
"Cstrike_TitlesTXT_Taking_fire"
"Taking fire...need assistance!"
"Cstrike_TitlesTXT_Team_fall_back"
"Team, fall back!"
"Cstrike_TitlesTXT_Stick_together_team"
"Stick together, team."
"Cstrike_TitlesTXT_Storm_the_front"
"Storm the front!"
"Cstrike_TitlesTXT_Cheer"
"Cheer!"
"Cstrike_TitlesTXT_Thanks"
"Thanks!"
"Cstrike_TitlesTXT_Compliment"
"Nice!"
"Cstrike_TitlesTXT_Got_Hostages"
"I've got the hostage."
"Cstrike_TitlesTXT_Defusing_Bomb"
"I'm defusing the bomb."
"Cstrike_TitlesTXT_Planting_Bomb"
"I'm planting the bomb."
"Cstrike_TitlesTXT_Report_in_team"
"Report in, team."
"Cstrike_TitlesTXT_Roger_that"
"Roger that."
"Cstrike_TitlesTXT_Need_backup"
"Need backup."
"Cstrike_TitlesTXT_Reporting_in"
"Reporting in."
"Cstrike_TitlesTXT_Negative"
"Negative."
"Cstrike_TitlesTXT_Cstrike_Already_Own_Weapon"
"You already own that weapon."
"Cstrike_TitlesTXT_Sector_clear"
"Sector clear."
"Cstrike_TitlesTXT_DEAD"
"DEAD"
"Cstrike_TitlesTXT_DEATHS"
"DEATHS"
"Cstrike_TitlesTXT_Defusal_Kit"
"Defusal Kit"
"Cstrike_TitlesTXT_Defusing_Bomb_With_Defuse_Kit"
"Defusing bomb WITH defuse kit."
"Cstrike_TitlesTXT_Defusing_Bomb_Without_Defuse_Kit"
"Defusing bomb WITHOUT defuse kit."
"Cstrike_TitlesTXT_Bomb_Already_Being_Defused"
"The bomb is already being defused."
"Cstrike_TitlesTXT_Enemy"
"Enemy"
"Cstrike_TitlesTXT_Enemy_down"
"Enemy down."
"Cstrike_TitlesTXT_Enemy_spotted"
"Enemy spotted."
"Cstrike_TitlesTXT_Equipment"
"Equipment"
"Cstrike_TitlesTXT_Escaping_Terrorists_Neutralized"
"Escaping terrorists have
all been neutralized."
"Cstrike_TitlesTXT_Fire_in_the_hole"
"Fire in the hole!"
"Cstrike_TitlesTXT_Flashbang"
"Flashbang"
"Cstrike_TitlesTXT_Follow_me"
"Follow Me."
"Cstrike_TitlesTXT_Game_Commencing"
"Game Commencing."
"Cstrike_TitlesTXT_Game_added_position"
"You have been added to position %s1 of 5"
"Cstrike_TitlesTXT_Game_bomb_drop"
"%s1 dropped the bomb."
"Cstrike_TitlesTXT_Game_afk_bomb_drop"
"I dropped the bomb."
"Cstrike_TitlesTXT_Game_bomb_pickup"
"%s1 picked up the bomb."
"Cstrike_TitlesTXT_Game_connected"
"%s1 connected."
"Cstrike_TitlesTXT_Game_disconnected"
"%s1 has left the game."
"Cstrike_TitlesTXT_Game_idle_kick"
"%s1 has been idle for too long and has been kicked."
"Cstrike_TitlesTXT_Game_in_position"
"You are already in position %s1 of 5."
"Cstrike_TitlesTXT_Game_join_ct"
"%s1 is joining the Counter-Terrorist force."
"Cstrike_TitlesTXT_Game_join_ct_auto"
"%s1 is joining the Counter-Terrorist force. (auto)"
"Cstrike_TitlesTXT_Game_join_terrorist"
"%s1 is joining the Terrorist force."
"Cstrike_TitlesTXT_Game_join_terrorist_auto"
"%s1 is joining the Terrorist force. (auto)"
"Cstrike_TitlesTXT_Game_kicked"
"Kicked %s1"
"Cstrike_TitlesTXT_Game_last_round"
"* Last Round *"
"Cstrike_TitlesTXT_Game_no_timelimit"
"* No Time Limit *"
"Cstrike_TitlesTXT_Game_radio"
"%s1 (RADIO): %s2"
"Cstrike_TitlesTXT_Game_required_votes"
"Required number of votes for a new map = %s1"
"Cstrike_TitlesTXT_Game_scoring"
"Scoring will not start until both teams have players."
"Cstrike_TitlesTXT_Game_teammate_attack"
"%s1 attacked a teammate."
"Cstrike_TitlesTXT_Game_teammate_kills"
"Teammate kills: %s1 of 3"
"Cstrike_TitlesTXT_Game_timelimit"
"Time Remaining: %s1:%s2"
"Cstrike_TitlesTXT_Game_unknown_command"
"Unknown command: %s1"
"Cstrike_TitlesTXT_Game_vote_cast"
"Vote cast against player # %s1"
"Cstrike_TitlesTXT_Game_vote_not_yourself"
"You can't vote to kick yourself!"
"Cstrike_TitlesTXT_Game_vote_player_not_found"
"Player # %s1 was not found."
"Cstrike_TitlesTXT_Game_vote_players_on_your_team"
"You can only vote for players on your team."
"Cstrike_TitlesTXT_Game_vote_usage"
"Usage: vote <id>"
"Cstrike_TitlesTXT_Game_voted_for_map"
"You voted for map # %s1"
"Cstrike_TitlesTXT_Game_votemap_usage"
"Usage: votemap <id>"
"Cstrike_TitlesTXT_Game_will_restart_in"
"The game will restart in %s1 %s2"
"Cstrike_TitlesTXT_Get_in_position_and_wait"
"Thanks"
"Cstrike_TitlesTXT_Get_out_of_there"
"Get out of there, it's gonna blow!"
"Cstrike_TitlesTXT_Go_go_go"
"Go go go!"
"Cstrike_TitlesTXT_Got_bomb"
"You picked up the bomb."
"Cstrike_TitlesTXT_Got_defuser"
"You picked up a defuse kit!"
"Cstrike_TitlesTXT_HE_Grenade"
"HE Grenade"
"Cstrike_TitlesTXT_Health"
"Health"
"Cstrike_TitlesTXT_High_Explosive_Grenade"
"High-Explosive Grenade"
"Cstrike_TitlesTXT_Hint_cannot_play_because_tk"
"You're not allowed to play this
round because you TK'd last round."
"Cstrike_TitlesTXT_Hint_careful_around_hostages"
"Be careful around hostages. You will lose money if you harm a hostage."
"Cstrike_TitlesTXT_Hint_careful_around_teammates"
"Careful!
Killing teammates will not be tolerated!"
"Cstrike_TitlesTXT_Hint_warning_team_damage_start"
" #WARNING: If you damage your team at the start of another round, you will
be kicked!"
"Cstrike_TitlesTXT_Hint_warning_team_damage"
" #WARNING: Doing more team damage will cause you to be kicked!"
"Cstrike_TitlesTXT_Hint_ct_vip_zone"
"You are in a VIP escape zone.
Escort the VIP to any one of these zones."
"Cstrike_TitlesTXT_Hint_hostage_rescue_zone"
"You are in a hostage rescue zone."
"Cstrike_TitlesTXT_Hint_lead_hostage_to_rescue_point"
"Carry the hostage to the rescue point!"
"Cstrike_TitlesTXT_Hint_lost_money"
"You have lost money for harming a hostage."
"Cstrike_TitlesTXT_Hint_lost_a_level"
"%s1 stole a level from you by killing you with their knife!"
"Cstrike_TitlesTXT_Hint_lost_a_level_generic"
"You have lost a weapon level."
"Cstrike_TitlesTXT_Hint_out_of_ammo"
"You are out of ammunition. Return to a buy zone to get more."
"Cstrike_TitlesTXT_Hint_prevent_hostage_rescue"
"Prevent the Counter-Terrorists from rescuing the hostages!"
"Cstrike_TitlesTXT_Hint_removed_for_next_hostage_killed"
"If you kill one more hostage, you will be removed from the server."
"Cstrike_TitlesTXT_Hint_rescue_the_hostages"
"Rescue the hostages for money."
"Cstrike_TitlesTXT_Hint_reward_for_killing_vip"
"You have been rewarded $2500 for killing the VIP!"
"Cstrike_TitlesTXT_Hint_spotted_a_friend"
"You have spotted a friend."
"Cstrike_TitlesTXT_Hint_spotted_an_enemy"
"You have spotted an enemy."
"Cstrike_TitlesTXT_Hint_terrorist_escape_zone"
"You are in a terrorist escape zone. Prevent the terrorists from getting
here."
"Cstrike_TitlesTXT_Hint_terrorist_vip_zone"
"You are in a VIP escape zone. Prevent the VIP from reaching any one of
these zones."
"Cstrike_TitlesTXT_Hint_DZPartner"
"Your squad teammate is %s1"
"Cstrike_TitlesTXT_Hint_try_not_to_injure_teammates"
"Try not to injure your teammates."
"Cstrike_TitlesTXT_Hint_use_nightvision"
"Press the NIGHTVISION key to turn on/off nightvision goggles. Nightvision
can be adjusted by typing: +nvgadjust -nvgadjust at the console."
"Cstrike_TitlesTXT_Hint_win_round_by_killing_enemy"
"You killed an enemy! Win the round by eliminating the opposing force."
"Cstrike_TitlesTXT_Hint_you_are_the_vip"
"You are the VIP Make your way to the safety zones."
"Cstrike_TitlesTXT_Hold_this_position"
"Hold This Position."
"Cstrike_TitlesTXT_Hostage"
"Hostage"
"Cstrike_TitlesTXT_Hostage_down"
"Hostage down."
"Cstrike_TitlesTXT_Hostages_Not_Rescued"
"Hostages have not been rescued!"
"Cstrike_TitlesTXT_Ignore_All_Messages"
"Now ignoring ALL messages"
"Cstrike_TitlesTXT_Ignore_Broadcast_Messages"
"Now ignoring BROADCAST messages"
"Cstrike_TitlesTXT_Ignore_Broadcast_Team_Messages"
"Now ignoring TEAM/BROADCAST messages"
"Cstrike_TitlesTXT_Ignore_Radio"
"Now ignoring RADIO messages"
"Cstrike_TitlesTXT_In_position"
"I'm in position."
"Cstrike_TitlesTXT_Injured_Hostage"
"You injured a hostage!"
"Cstrike_TitlesTXT_Kevlar"
"Kevlar"
"Cstrike_TitlesTXT_Kevlar_Helmet"
"Kevlar+Helmet"
"Cstrike_TitlesTXT_Kevlar_Vest"
"Kevlar Vest"
"Cstrike_TitlesTXT_Kevlar_Vest_Ballistic_Helmet"
"Kevlar Vest + Ballistic Helmet"
"Cstrike_TitlesTXT_Killed_Hostage"
"You killed a hostage!"
"Cstrike_TitlesTXT_Killed_Teammate"
"You killed a teammate!"
"Cstrike_TitlesTXT_Map_Description_not_available"
"Map description not available."
"Cstrike_TitlesTXT_Map_Vote_Extend"
"Map has been extended for 30 minutes."
"Cstrike_TitlesTXT_Map_descr_not_avail"
"Map description not available."
"Cstrike_TitlesTXT_Muted"
"You have muted %s1."
"Cstrike_TitlesTXT_Name_change_at_respawn"
"Your name will be changed after your next respawn."
"Cstrike_TitlesTXT_Name_change_limit_exceeded"
"Name change denied (rate exceeded)."
"Cstrike_TitlesTXT_Not_Enough_Money"
"You have insufficient funds."
"Cstrike_TitlesTXT_Not_Enough_Money_NextRound"
"You have insufficient funds. $%s1 that you just earned cannot be spent this
round."
"Cstrike_TitlesTXT_OBS_CHASE_FREE"
"Free Chase Cam"
"Cstrike_TitlesTXT_OBS_CHASE_LOCKED"
"Locked Chase Cam"
"Cstrike_TitlesTXT_OBS_IN_EYE"
"First Person"
"Cstrike_TitlesTXT_OBS_MAP_CHASE"
"Chase Overview"
"Cstrike_TitlesTXT_OBS_MAP_FREE"
"Free Overview"
"Cstrike_TitlesTXT_OBS_NONE"
"Camera Options"
"Cstrike_TitlesTXT_OBS_ROAMING"
"Free Look"
"Cstrike_TitlesTXT_Only_1_Team_Change"
"Only one team change is allowed."
"Cstrike_TitlesTXT_Cannot_Move_Hostages_Warmup"
"Hostages cannot be rescued during warmup."
"Cstrike_TitlesTXT_Only_CT_Can_Move_Hostages"
"Only Counter-Terrorists can move the hostages."
"Cstrike_TitlesTXT_CanOnlyCarryOneHostage"
"You can only carry one hostage at a time!"
"Cstrike_TitlesTXT_SomeonePickingUpHostage"
"Someone is already picking up that hostage!"
"Cstrike_TitlesTXT_CarryingHostage"
"You're carrying a hostage, take them to the rescue zone!"
"Cstrike_TitlesTXT_CarryingHostageReward"
"Earn <font color='#45b512'>$%s1</font> by taking the hostage to a rescue
zone!"
"SFUI_Notice_Hostage_Pickup_Must_Be_On_Ground"
"You must be on the ground to pick up a hostage."
"SFUI_Notice_Hostage_Pickup_Must_Be_On_Ground_Survival"
"You must be on the ground to pick up the hostage."
"Cstrike_TitlesTXT_Sorry"
"Sorry!"
"Cstrike_TitlesTXT_Go_A"
"Bombsite A!"
"Cstrike_TitlesTXT_Go_B"
"Bombsite B!"
"Cstrike_TitlesTXT_Need_Drop"
"Need a drop, please."
"CS_ChatTab_Social"
"SOCIAL"
"CS_ChatTab_Requests"
"REQUESTS"
"CS_ChatTab_Team"
"TEAM"
"Cstrike_WaitScreen_SearchingForGame" "Searching
for Game..."
"Cstrike_WaitScreen_SearchingForDedicatedServer" "Searching for
Dedicated Server..."
"Cstrike_WaitScreen_StoppingSearch" "Cancelling
Search..."
"Cstrike_WaitScreen_JoiningInvite" "Joining
Game..."
"Cstrike_TitlesTXT_Switch_To_BurstFire"
"Switched to burst-fire mode"
"Cstrike_TitlesTXT_Switch_To_FullAuto"
"Switched to automatic"
"Cstrike_TitlesTXT_Switch_To_SemiAuto"
"Switched to semi-automatic"
"Cstrike_TitlesTXT_TRAINING1"
"Use Your BUY key to purchase:
- Sub Machine Gun
- Primary Ammo"
"Cstrike_TitlesTXT_TRAINING2"
"Use your BUY key to purchase:
- Magnum Sniper Rifle"
"Cstrike_TitlesTXT_TRAINING3"
"Use your BUY key to purchase:
- Smoke Grenade"
"Cstrike_TitlesTXT_TRAINING4"
"Collect the C4 from the bench."
"Cstrike_TitlesTXT_TRAINING5"
"Place C4 then retreat to safety."
"Cstrike_TitlesTXT_TRAINING6"
"Defuse the bomb by aiming at bomb and holding ${use}."
"Cstrike_TitlesTXT_TRAINING7"
"Locate and rescue hostages."
"Cstrike_TitlesTXT_Terrorists_Full"
"The Terrorist team is full."
"Cstrike_TitlesTXT_Terrorists_Not_Escaped"
"Terrorists have not escaped."
"Cstrike_TitlesTXT_Terrorists_Win"
"Terrorists Win!"
"Cstrike_TitlesTXT_Too_Many_CTs"
"There are too many CTs!"
"Cstrike_TitlesTXT_Too_Many_Terrorists"
"There are too many Terrorists!"
"Cstrike_TitlesTXT_Unassigned"
"Unassigned"
"Cstrike_TitlesTXT_Unmuted"
"You have unmuted %s1."
"Cstrike_TitlesTXT_VOICE"
"VOICE"
"Cstrike_TitlesTXT_Voice_Properties"
"Voice Properties"
"Cstrike_TitlesTXT_Vote"
"%s1 : %s2 (%s3 vote)"
"Cstrike_TitlesTXT_Votes"
"%s1 : %s2 (%s3 votes)"
"Cstrike_TitlesTXT_WINS"
"WINS"
"Cstrike_TitlesTXT_Wait_3_Seconds"
"Please wait 3 seconds."
"Cstrike_TitlesTXT_Weapon_Cannot_Be_Dropped" "This
weapon cannot be dropped"
"Cstrike_TitlesTXT_Weapon_Not_Available" "This
weapon is not available to you."
"Cstrike_TitlesTXT_Humans_Join_Team_CT"
"Humans can only be CTs!"
"Cstrike_TitlesTXT_Humans_Join_Team_T"
"Humans can only be Terrorists!"
//---------------------------------------------------------------------
------------------------------------------------
//
// New CZ strings start here and extend through the end of the file
//
// Place names used in bot chatter, and in location strings for player
chat
"BombsiteA" "Bombsite A"
"BombsiteB" "Bombsite B"
"BombsiteC" "Bombsite C"
"Hostages" "Hostages"
"HostageRescueZone" "Hostage Rescue Zone"
"VipRescueZone" "VIP Rescue Zone"
"CTSpawn" "CT Start"
"TSpawn" "T Start"
"Bridge" "Bridge"
"Middle" "Middle"
"House" "House"
"Apartment" "Apartment"
"Apartments" "Apartments"
"Market" "Market"
"Sewers" "Sewers"
"Tunnel" "Tunnel"
"Ducts" "Ducts"
"Village" "Village"
"Roof" "Roof"
"Upstairs" "Upstairs"
"Downstairs" "Downstairs"
"Basement" "Basement"
"Crawlspace" "Crawlspace"
"Kitchen" "Kitchen"
"Inside" "Inside"
"Outside" "Outside"
"Tower" "Tower"
"WineCellar" "Wine Cellar"
"Garage" "Garage"
"Courtyard" "Courtyard"
"Water" "Water"
"FrontDoor" "Front Door"
"BackDoor" "Back Door"
"SideDoor" "Side Door"
"BackWay" "Back Way"
"FrontYard" "Front Yard"
"BackYard" "Back Yard"
"SideYard" "Side Yard"
"Lobby" "Lobby"
"Vault" "Vault"
"Elevator" "Elevator"
"DoubleDoors" "Double Doors"
"SecurityDoors" "Security Doors"
"LongHall" "Long Hall"
"SideHall" "Side Hall"
"FrontHall" "Front Hall"
"BackHall" "Back Hall"
"MainHall" "Main Hall"
"FarSide" "Far Side"
"Windows" "Windows"
"Window" "Window"
"Attic" "Attic"
"StorageRoom" "Storage Room"
"ProjectorRoom" "Projector Room"
"MeetingRoom" "Meeting Room"
"ConferenceRoom" "Conference Room"
"ComputerRoom" "Computer Room"
"BigOffice" "Big Office"
"LittleOffice" "Little Office"
"Dumpster" "Dumpster"
"Airplane" "Airplane"
"Underground" "Underground"
"Bunker" "Bunker"
"Mines" "Mines"
"Front" "Front"
"Back" "Back"
"Rear" "Rear"
"Side" "Side"
"Ramp" "Ramp"
"Underpass" "Underpass"
"Overpass" "Overpass"
"Stairs" "Stairs"
"Ladder" "Ladder"
"Gate" "Gate"
"GateHouse" "Gate House"
"LoadingDock" "Loading Dock"
"GuardHouse" "Guard House"
"Entrance" "Entrance"
"VendingMachines" "Vending Machines"
"Loft" "Loft"
"Balcony" "Balcony"
"Alley" "Alley"
"BackAlley" "Back Alley"
"SideAlley" "Side Alley"
"FrontRoom" "Front Room"
"BackRoom" "Back Room"
"SideRoom" "Side Room"
"Crates" "Crates"
"Truck" "Truck"
"Bedroom" "Bedroom"
"FamilyRoom" "Family Room"
"Bathroom" "Bathroom"
"LivingRoom" "Living Room"
"Den" "Den"
"Office" "Office"
"Atrium" "Atrium"
"Entryway" "Entryway"
"Foyer" "Foyer"
"Stairwell" "Stairwell"
"Fence" "Fence"
"Deck" "Deck"
"Porch" "Porch"
"Patio" "Patio"
"Wall" "Wall"
"BoatBar" "Boat Bar"
"BoatStorage" "Boat Storage"
"CTBar" "CT Bar"
"UpperCatwalks" "Upper Catwalks"
"LowerCatwalks" "Lower Catwalks"
"GroundLevel" "Ground Level"
"LockerRoom" "Locker Room"
"BackEntrance" "Back Entrance"
"FrontEntrance" "Front Entrance"
"SnipersNest" "Sniper's Nest"
"BodyShop" "Body Shop"
"BankInterior" "Bank Interior"
"BombSite" "Bomb Site"
"BankExterior" "Bank Exterior"
"Street" "Street"
"GasStation" "Gas Station"
"SideEntrance" "Side Entrance"
"PalaceInterior" "Palace Interior"
"BackAlleys" "Back Alleys"
"CTSideUpper" "CT Side Upper"
"CTSideLower" "CT Side Lower"
"TSideUpper" "T Side Upper"
"TSideLower" "T Side Lower"
"UpperCarousel" "Upper Carousel"
"MidCarousel" "Mid Carousel"
"LowerCarousel" "Lower Carousel"
"CTCorridorDown" "CT Corridor Down"
"CTCorridorUp" "CT Corridor Up"
"TCorridorDown" "T Corridor Down"
"TCorridorUp" "T Corridor Up"
"LeftAlley" "Left Alley"
"RightAlley" "Right Alley"
"BackCourtyard" "Back Courtyard"
"FrontCourtyard" "Front Courtyard"
//DUST2
"MidArch" "Mid Arch"
"OutsideLong" "Outside Long"
"LongDoors" "Long Doors"
"AbovePit" "Above Pit"
"Pit" "Pit"
"APlatform" "A Platform"
"LongA" "Long A"
"ARamp" "A Ramp"
"BackofA" "Back of A"
"Bricks" "Bricks"
"ShortStairs" "Short Stairs"
"Short" "Short"
"Catwalk" "Catwalk"
"Mid" "Mid"
"TopofMid" "Top of Mid"
"MidDoors" "Mid Doors"
"ExtendedA" "Extended A"
"BDoors" "B Doors"
"Hole" "Hole"
"BPlatform" "B Platform"
"BackofB" "Back of B"
"UpperTunnel" "Upper Tunnel"
"TunnelStairs" "Tunnel Stairs"
"LowerTunnel" "Lower Tunnel"
"OutsideTunnel" "Outside Tunnel"
"UnderA" "Under A"
"TRamp" "T Ramp"
//NUKE
"HutRoof" "Hut Roof"
"Secret" "Secret"
"Crane" "Crane"
"Vents" "Vents"
"Decon" "Decon"
"Observation" "Observation"
"Admin" "Admin"
"Toxic" "Toxic"
"Mini" "Mini"
"Control" "Control Room"
"Heaven" "Heaven"
"Hell" "Hell"
"Vending" "Vending"
"Trophy" "Trophy"
"Silo" "Silo"
"SniperBox" "Sniper Box"
"Radio" "Radio"
"Hut" "Hut"
"Crows" "Crows"
"Squeaky" "Squeaky"
"Yellow" "Yellow"
"Main" "Main"
"CTRed" "CT Red"
"Red" "Red"
"Warehouse" "Warehouse"
"BackStairs" "Back Stairs"
"Rafters" "Rafters"
"Forklift" "Forklift"
//Inferno
"Garden" "Garden"
"Ruins" "Ruins"
"Banana" "Banana"
"Logs" "Logs"
"TStairs" "T Stairs"
"SecondMid" "Second Mid"
"Hay" "Hay"
"Quad" "Quad"
"Arch" "Arch"
"Library" "Library"
"Graveyard" "Graveyard"
"LowerMid" "Lower Mid"
//Vertigo
"Floor50" "50th Floor"
"Floor51" "51st Floor"
"LadderBottom" "Ladder Bottom"
"LadderTop" "Ladder Top"
//Militia
"River" "River"
"Shed" "Shed"
"Barn" "Barn"
//Mirage
"Cart" "Cart"
"PalaceAlley" "Palace Alley"
"PalaceTunnel" "Palace Tunnel"
"Shop" "Shop"
"Scaffolding" "Scaffolding"
"Connector" "Connector"
"TicketBooth" "Ticket Booth"
"Jungle" "Jungle"
//Overpass
"LowerPark" "Lower Park"
"UpperPark" "Upper Park"
"Fountain" "Fountain"
"Playground" "Playground"
"Restroom" "Restroom"
"Construction" "Construction"
"Canal" "Canal"
"Tunnels" "Tunnels"
"Pipe" "Pipe"
"Walkway" "Walkway"
// Insertion
"Rafts" "Rafts"
"MotorBoats" "Motorboats"
"SeaRock" "Sea Rock"
"BoatHouse" "Boathouse"
"SeaCliff" "Sea Cliff"
"Beach" "Beach"
"YellowHouse" "Yellow House"
"RedHouse" "Red House"
"Villa1stFloor" "Villa 1st Floor"
"Villa2ndFloor" "Villa 2nd Floor"
"DirtRoad" "Dirt Road"
"Road" "Road"
"BackRoad" "Back Road"
"SmallForest" "Small Forest"
"BigForest" "Big Forest"
"EastForest" "East Forest"
"WestForest" "West Forest"
"Glade" "Glade"
"DeadTrees" "Dead Trees"
"BarnRoof" "Barn Roof"
"PowerLines" "Power Lines"
"Helicopter" "Helicopter"
"Helicopters" "Helicopters"
"SidePath" "Side Path"
"Field" "Field"
"InsertionA" "Insertion A"
"InsertionB" "Insertion B"
"InsertionC" "Insertion C"
"InsertionD" "Insertion D"
"DriveWay" "Driveway"
//Train
"Ivy" "Ivy"
"PopDog" "Popdog"
"TMain" "T Main"
"Tunnel1" "Tunnel 1"
"Tunnel2" "Tunnel 2"
"ElectricalBox" "Electrical Box"
// coop_cementplant
"Gravelpit" "Gravel Pit"
"Forest" "Forest"
"Tents" "Tents"
"Dock" "Dock"
"SFUI_WPNHUD_Pistol" "Pistol"
"SFUI_WPNHUD_SMG" "SMG"
"SFUI_WPNHUD_Rifle" "Rifle"
"SFUI_WPNHUD_Heavy" "Heavy"
"SFUI_WPNHUD_Grenade" "Grenade"
"SFUI_WPNHUD_SniperRifle" "Sniper Rifle"
"SFUI_WPNHUD_Sniper" "Sniper"
"SFUI_WPNHUD_Shotgun" "Shotgun"
"SFUI_WPNHUD_AK47" "AK-47"
"SFUI_WPNHUD_Aug" "AUG"
"SFUI_WPNHUD_AWP" "AWP"
"SFUI_WPNHUD_DesertEagle" "Desert Eagle"
"SFUI_WPNHUD_Deagle" "Desert Eagle"
"SFUI_WPNHUD_Elites" "Dual Berettas"
"SFUI_WPNHUD_Elite" "Dual Berettas"
"SFUI_WPNHUD_Famas" "FAMAS"
"SFUI_WPNHUD_FiveSeven" "Five-SeveN"
"SFUI_WPNHUD_Flashbang" "Flashbang"
"SFUI_WPNHUD_G3SG1" "G3SG1"
"SFUI_WPNHUD_GalilAR" "Galil AR"
"SFUI_WPNHUD_Glock18" "Glock-18"
"SFUI_WPNHUD_HE_Grenade" "High Explosive Grenade"
"SFUI_WPNHUD_HEGrenade" "High Explosive Grenade"
"SFUI_WPNHUD_Knife" "Knife"
"SFUI_WPNHUD_Knife_T" "Knife"
"SFUI_WPNHUD_Knife_GG" "Gold Knife"
"SFUI_WPNHUD_Knife_Ghost" "Spectral Shiv"
"SFUI_WPNHUD_M249" "M249"
"SFUI_WPNHUD_M4A1" "M4A4"
"SFUI_WPNHUD_M4_SILENCER" "M4A1-S"
"SFUI_WPNHUD_M4A1_silencer" "M4A1-S"
"SFUI_WPNHUD_MAC10" "MAC-10"
"SFUI_WPNHUD_P90" "P90"
"SFUI_WPNHUD_Smoke_Grenade" "Smoke Grenade"
"SFUI_WPNHUD_SmokeGrenade" "Smoke Grenade"
"SFUI_WPNHUD_UMP45" "UMP-45"
"SFUI_WPNHUD_xm1014" "XM1014"
"SFUI_WPNHUD_C4" "C4 Explosive"
"SFUI_WPNHUD_Bizon" "PP-Bizon"
"SFUI_WPNHUD_Mag7" "MAG-7"
"SFUI_WPNHUD_Negev" "Negev"
"SFUI_WPNHUD_Sawedoff" "Sawed-Off"
"SFUI_WPNHUD_Tec9" "Tec-9"
"SFUI_WPNHUD_Taser" "Zeus x27"
"SFUI_WPNHUD_Molotov" "Molotov"
"SFUI_WPNHUD_IncGrenade" "Incendiary Grenade"
"SFUI_WPNHUD_Decoy" "Decoy Grenade"
"SFUI_WPNHUD_HKP2000" "P2000"
"SFUI_WPNHUD_MP7" "MP7"
"SFUI_WPNHUD_MP5SD" "MP5-SD"
"SFUI_WPNHUD_MP9" "MP9"
"SFUI_WPNHUD_Nova" "Nova"
"SFUI_WPNHUD_P250" "P250"
"SFUI_WPNHUD_CZ75" "CZ75-Auto"
"SFUI_WPNHUD_SCAR20" "SCAR-20"
"SFUI_WPNHUD_SG556" "SG 553"
"SFUI_WPNHUD_SSG08" "SSG 08"
"SFUI_WPNHUD_HEAVYASSAULTSUIT" "Heavy Assault Suit"
"SFUI_WPNHUD_ASSAULTSUIT" "Kevlar + Helmet"
"SFUI_WPNHUD_KEVLAR" "Kevlar Vest"
"SFUI_WPNHUD_DEFUSER" "Defuse Kit"
"SFUI_WPNHUD_CUTTERS" "Rescue Kit"
"SFUI_WPNHUD_REVOLVER" "R8 Revolver"
"SFUI_WPNHUD_USP_SILENCER" "USP-S"
"SFUI_WPNHUD_KnifeBayonet" "Bayonet"
"SFUI_WPNHUD_KnifeFlip" "Flip Knife"
"SFUI_WPNHUD_KnifeGut" "Gut Knife"
"SFUI_WPNHUD_KnifeCSS" "Classic Knife"
"SFUI_WPNHUD_KnifeM9" "M9 Bayonet"
"SFUI_WPNHUD_KnifeKaram" "Karambit"
"SFUI_WPNHUD_KnifeTactical" "Huntsman Knife"
"SFUI_WPNHUD_Knife_Butterfly" "Butterfly Knife"
"SFUI_WPNHUD_PartyPopper" "Party Popper!"
"SFUI_WPNHUD_knife_falchion_advanced" "Falchion Knife"
"SFUI_WPNHUD_knife_push" "Shadow Daggers"
"SFUI_WPNHUD_knife_survival_bowie" "Bowie Knife"
"SFUI_WPNHUD_Healthshot" "Medi-Shot"
"SFUI_WPNHUD_TAGrenade" "Tactical Awareness Grenade"
"SFUI_WPNHUD_Exploding_Barrel" "Exploding Barrel"
"SFUI_WPNHUD_Snowball" "Snowball"
"SFUI_WPNHUD_StompDamageKillString" "crushed your skull"
"SFUI_Inferno" "fire"
//"%s1 had an accuracy of %s2, while the rest of the Counter-Terrorists had
an accuracy of %s2." // <<<< LONGEST STRING!
"funfact_number_of_overkills" "%s1 killed
%s2 players they were already dominating."
"funfact_shots_fired" "%s2
shots were fired that round."
"funfact_money_spent" "%s1
spent $%s2 that round."
"funfact_grenades_thrown" "%s1
threw %s2 grenades that round."
"funfact_used_all_ammo" "%s1
went completely dry on ammo."
"funfact_survived_multiple_attackers" "%s1
survived attacks from %s2 different enemies."
"funfact_died_from_multiple_attackers" "%s1 took
damage from %s2 enemies before dying."
"funfact_defended_bomb" "%s1
defended the planted bomb from %s2 enemies."
"funfact_items_dropped_value" "%s1 threw
away $%s2 worth of supplies."
"funfact_kill_wounded_enemies" "%s1
finished off %s2 wounded enemies."
"funfact_damage_multiple_enemies" "%s1 did
damage to %s2 enemies."
"funfact_used_multiple_weapons" "%s1
used %s2 different firearms."
"funfact_terrorist_accuracy" "Terrorists
had the best accuracy with %s2%."
"funfact_ct_accuracy" "Count
er-Terrorists had the best accuracy with %s2%."
"funfact_ct_win_no_kills" "Count
er-Terrorists won without killing any Terrorists."
"funfact_t_win_no_kills" "Terro
rists won without killing any Counter-Terrorists."
"funfact_t_win_no_casualties" "Terrorists
won without taking any casualties."
"funfact_ct_win_no_casualties" "Count
er-Terrorists won without taking any casualties."
"funfact_best_terrorist_accuracy" "%s1 had an
accuracy of %s2%, while their team's was %s3%."
"funfact_best_counterterrorist_accuracy" "%s1 had an
accuracy of %s2%, while their team's was %s3%."
"funfact_fallback1"
"The cake is a lie."
"funfact_fallback2"
"Yawn."
"funfact_draw" "Match
was restarted based on player votes."
"funfact_broke_windows" "%s1
shattered %s2 windows."
"funfact_nightvision_damage" "%s1 did %s2
damage while wearing nightvision."
"funfact_defused_with_dropped_kit" "%s1 defused the
bomb with a dropped defuse kit."
"funfact_killed_half_of_enemies" "%s1 killed %s2% of
the enemy team."
"funfact_knife_level_reached" "%s1 players
reached gold knife level."
"funfact_killed_before_dying" "%s1 killed
%s2 players before dying."
"funfact_respawned"
"%s1 respawned %s2 times during the match."
"funfact_default_weapon" "%s1
won the round without picking up any weapons."
"funfact_rounds_without_dying" "%s1
lasted %s2 consecutive rounds without dying."
"funfact_taser_kill" "%s1
tased %s2 players."
"funfact_taser_kill_singular" "%s1 tased
%s2 player."
"funfact_ticking_time" "Terro
rists won despite %s2 CTs trying to defuse the bomb."
"funfact_ct_win_time" "The
CT team eliminated the T team in %s2 seconds."
"funfact_ter_win_time" "The
Terrorist team eliminated the CT team in %s2 seconds."
"funfact_bots_assumed" "%s1
assumed control of %s2 bots that round."
"funfact_domination" "%s1
dominated the most players."
"funfact_revenge" "%s1
got revenge on %s2 players."
"funfact_revenge_singular" "%s1
got revenge on %s2 player."
"funfact_steps_taken" "%s1
ran %s2 steps during the match."
"funfact_quarter_health" "%s1
killed %s2 players while under 25 health."
"funfact_empty_guns" "%s1
ran out of ammo using %s2 guns."
"funfact_slow_trigger" "%s1
died without firing a shot using %s2 guns."
"funfact_pickup_bomb" "%s1
planted bomb after being owned by %s2 teammates."
"funfact_bomb_carriers" "%s1
killed %s2 separate bomb carriers in the last round."
"funfact_knife_bomb_planter" "%s1 won on
knife Level by killing the bomb planter."
"funfact_bomb_planted_before_kill" "No players
were killed prior to the bomb being planted."
"funfact_failed_bomb_plants" "%s2
Terrorists tried planting the bomb that round."
"funfact_knife_without_ammo" "%s1 got %s2
knife kills after running out of ammo."
"funfact_molotov_burns" "%s1
torched %s2 players with fire."
"funfact_survival_time" "%s1
survived the longest: %s2 seconds."
"funfact_pulled_trigger" "%s1
pulled the trigger %s2 times that match."
"funfact_ace"
"Ace! %s1 killed the entire enemy team."
"funfact_defuse_was_close_call_tenths" "%s1 defused
the bomb with 0.%s2 seconds remaining."
"funfact_defuse_was_close_call_hundredths" "%s1 defused
the bomb with 0.0%s2 seconds remaining."
"funfact_defuse_was_close_call_thousandths" "%s1 defused
the bomb with 0.00%s2 seconds remaining."
//Freeze Panel
"FreezePanel_NewNemesis1" "IS DOMINATING YOU"
"FreezePanel_NewNemesis2" ""
"FreezePanel_OldNemesis1" "IS STILL DOMINATING YOU"
"FreezePanel_OldNemesis2" ""
"FreezePanel_Revenge1" "HAS GOTTEN REVENGE"
"FreezePanel_Revenge2" ""
"FreezePanel_KilledSelf" "YOU KILLED YOURSELF"
"FreezePanel_KilledByDangerZone" "You succumbed to the Danger Zone"
"FreezePanel_KilledByAutoSentry" "You were killed by the Automated
Sentry"
"FreezePanel_KilledByExplodingBarrel" "You were killed by the
Exploding Barrel"
"FreezePanel_KilledByOwnGrenade" "You were killed by your own
grenade"
"FreezePanel_KilledByFire" "You burned to death"
"FreezePanel_KilledByOwnBreachCharge" "You were killed by your own
Breach Charge"
"FreezePanel_KilledByOwnC4" "You were killed by your
own C4 explosion"
"FreezePanel_Killer1_KillerWeapon" "killed you with their %s1"
"FreezePanel_Killer1_OthersWeapon" "killed you with <font
color='#adadad'>%s2's</font> %s1"
"FreezePanel_Killer1_YourWeapon" "killed you with your own
%s1"
"FreezePanel_Killer1_Weapon" "killed you with the %s1"
"FreezePanel_Killer1_Weapon_Plural" "killed you with %s1"
"FreezePanel_FinalKillOfTheRound" "FINAL KILL of the round"
"CSGO_Weapon_Possessive" "<font color='#adadad'>
%s1's</font> %s2"
"CSGO_Weapon_Possessive_T" "<font color='#adadad'>T
%s1's</font> %s2"
"CSGO_Weapon_Possessive_CT" "<font
color='#adadad'>CT %s1's</font> %s2"
"FreezePanel_Killer2" ""
"FreezePanel_HappyHolidays" "WISHES YOU HAPPY HOLIDAYS"
"FreezePanel_ScreenShot" "[F5] Save this moment"
"FreezePanel_DamageTaken" "<font color='#A0A0A0'>Damage
taken: </font><font color='#FFFFFF'><b>%s1</b></font> <font color='#A0A0A0'>
in</font> <font color='#FFFFFF'><b>%s2 hit </b></font> <font color='#A0A0A0'>from
%s3</font>"
"FreezePanel_DamageGiven" "<font color='#A0A0A0'>Damage
given: </font><font color='#FFFFFF'><b>%s1</b></font> <font color='#A0A0A0'>
in</font> <font color='#FFFFFF'><b>%s2 hit </b></font> <font color='#A0A0A0'>to
%s3</font>"
"FreezePanel_DamageTaken_Multi" "<font color='#A0A0A0'>Damage
taken: </font><font color='#FFFFFF'><b>%s1</b></font> <font color='#A0A0A0'>
in</font> <font color='#FFFFFF'><b>%s2 hits </b></font> <font color='#A0A0A0'>from
%s3</font>"
"FreezePanel_DamageGiven_Multi" "<font color='#A0A0A0'>Damage
given: </font><font color='#FFFFFF'><b>%s1</b></font> <font color='#A0A0A0'>
in</font> <font color='#FFFFFF'><b>%s2 hits </b></font> <font color='#A0A0A0'>to
%s3</font>"
"CS_FreezeNemesis" "Nemesis"
"CS_FreezeNewNemesis" "New Nemesis"
"CS_FreezeRevenge" "Revenge"
// GENERAL or ON DEATH
// - headshots do the most damage
// - Your enemy killed you by penetrating your cover
// - Soften enemies up with a grenade first before engaging
// - reload your gun when enemies aren't around
"csgo_instr_explain_zoom" "Use
the scope"
"csgo_instr_explain_silencer" "Detach or
attach the silencer"
"csgo_instr_explain_inspect" "Hold to
inspect your weapon" // not 'gun', could be knife or tool
"csgo_instr_explain_reload" "Reloa
d your gun"
"csgo_instr_explain_use_door" "Use door"
"csgo_instr_explain_follow_bomber" "Protect the
bomber!"
"csgo_instr_explain_bomb_carrier" "You are the
bomber!"
"csgo_instr_nav_bomb_siteA" "Bomb
Site A"
"csgo_instr_nav_bomb_siteB" "Bomb
Site B"
"csgo_instr_explain_buymenu" "Open the
Buy Menu"
"csgo_instr_explain_buyarmor" "Hint: Buy
armor and helmet"
"csgo_instr_explain_plant_bomb" "Hold
to Plant Bomb"
"csgo_instr_explain_pickup_bomb" "Pick up the
bomb!"
"csgo_instr_explain_prevent_bomb_pickup" "Guard the dropped
bomb!"
"csgo_instr_explain_defend_bomb" "Guard the
bomb!"
"csgo_instr_explain_defuse_kit_carrier" "You have
the defuse kit. You defuse bombs fastest."
"csgo_instr_explain_ammo_refill" "Hold to
refill ammo"
"csgo_instr_explain_ammo_refill_select_gun" "Select your
gun to refill ammo"
"csgo_instr_explain_ammo_refill_failed" "You need a
gun to refill ammo"
"csgo_cycle_weapons_kb" "Cycle
weapons"
"csgo_cycle_weapons_gp" "Cycle
primary weapons"
"csgo_switch_to_items_gp" "Switc
h to an item"
"csgo_cycle_items_gp" "Cycle
secondary items"
"csgo_instr_nav_bomb_site_a" "Bomb site
A"
"csgo_instr_nav_bomb_site_b" "Bomb site
B"
"csgo_instr_defuse_planted_bomb" "Defuse the
bomb!"
"csgo_instr_find_planted_bomb" "Find
the planted bomb!"
"csgo_instr_notify_level" "You
advanced to the next weapon"
"csgo_instr_notify_earned_nade" "You
earned a grenade for getting extra kills"
"csgo_instr_notify_amd_knife" "Earn your
team 2 points by getting the knife kill"
"csgo_instr_notify_amar_knife" "Win
the match by getting a knife kill"
"csgo_prevent_hostage_rescue" "Don't let
the CTs extract this hostage"
"csgo_use_hostage_follow" "Extra
ct the hostages"
"csgo_use_hostage_follow_stop" "Make
the hostage wait"
"csgo_instr_rescue_zone" "Hosta
ge Rescue Zone"
"csgo_hostage_lead_to_hrz" "Take
the hostage to the Rescue Zone"
"csgo_instr_use_tablet_to_track_enemy" "The tablet
tracks enemy-occupied zones"
"csgo_instr_parachute" "in
mid-air to deploy parachute"
"csgo_instr_avoid_or_destroy_dronegun" "Avoid or
destroy automated sentries"
"csgo_instr_drone_delivery" "Your
item will be delivered to you via drone"
"csgo_instr_view_spply_crate" "Open supply
crates to gather tools and weapons"
"csgo_instr_open_spply_crate" "Damage the
crate to open it!"
"csgo_instr_open_metal_crate" "Reinforced
crates require tools or weapons to open"
"csgo_instr_open_paradrop_crate" "Paradrop
supplies require tools or weapons to open"
"csgo_instr_smoke_beacon_paradrop" "Incoming
Paradrop"
"csgo_instr_use_healthshot" "Use
your healthshot"
"csgo_instr_pickup_healthshot" "You
can only carry %s1 healthshots"
"csgo_instr_pickup_grenade" "You
can only carry %s1 grenades"
"csgo_instr_drone_delivered" "Your
delivered item"
"csgo_instr_drone_killed" "Drone
destroyed! Item dropped here"
"csgo_instr_teammate_respawn" "Stay alive!
Teammate reinforcement inbound."
"csgo_instr_drone_above_roof" "Your
delivery is arriving above."
//////////////////////////
// NOT IMPLEMENTED BELOW
//////////////////////////
"csgo_instr_nav_hostages" "Where
are the hostages"
"csgo_instr_explain_ct_in_bomb_zone" "In bomb
zone as CT"
"csgo_instr_explain_kill_new_round" "You
advanced to the next weapon"
//////////////////////////
// NOT IMPLEMENTED ABOVE
//////////////////////////
// TRAINING MAP
"TR_Grab_ToStartTest" "Pick up to start"
"TR_Grab_ToRestartTest" "Pick up to restart"
"TR_Grab_ToStartAgain" "Pick up"
"TR_UnloadIntoTarget" "Empty your magazine into this target"
"TR_UnloadIntoTarget2" "Empty your magazine into this target"
"TR_CounterTerrorist" "Don't shoot your team!"
"TR_Terrorist" "Shoot the enemy!"
"TR_HitEnemyTeam" "Hit 5 enemy targets"
"TR_HitBurstTarget" "Hit the target 15 times"
"TR_BulletsPenetrate" "Hit the target 15 more times"
"TR_SwitchWeapons" "Switch to your last weapon"
"TR_OutOfAmmo" "You ran out of ammo. Try again."
"TR_OutOfTime" "You took too long. Try again."
"TR_OpenDoor" "Open door"
"TR_LOOKSPIN" "Quick spin 180"
"TR_Tmd_Jump" "Jump"
"TR_Tmd_DowntimeReload" "Reload during down time"
"TR_Tmd_SelGrenThrow" "Select grenade and throw here"
"TR_Tmd_Duck" "Crouch"
"TR_Tmd_RunFasterKnife" "With your knife selected, you run
faster"
"TR_Tmd_ResupplyAmmo" "Resupply your ammo first"
"INPUT_DEVICE_KBMOUSE_NOGLYPH" "KEYBOARD/MOUSE"
"INPUT_DEVICE_GAMEPAD_NOGLYPH" "GAMEPAD"
"INPUT_DEVICE_GAMEPAD_XBOX_NOGLYPH" "GAMEPAD"
"INPUT_DEVICE_GAMEPAD_PS3_NOGLYPH" "wireless controller"
"INPUT_DEVICE_PSMOVE_NOGLYPH" "PlayStation®Move"
"INPUT_DEVICE_HYDRA_NOGLYPH" "HYDRA"
"INPUT_DEVICE_SHARPSHOOTER_NOGLYPH" "PlayStation®Move sharp shooter"
"INPUT_DEVICE_MOVE_NAV_CONTROLLER_NOGLYPH" "Navigation controller"
//////////////////////////
// ECON IMPLEMENTED BELOW
//////////////////////////
//
// Econ date formatting supports the following tokens:
// %year%, %monthshort%, %monthlong%, %mmday% (01-31), %mday% (1-
31), %day% (legacy unlocalized "Jul 30" shouldn't be used), %hour%, %min%, %sec%
//
"Econ_DateFormat" "%monthshort% %mmday%,
%year% (%hour%:%min%:%sec%)"
"Econ_DateFormat_GMT" "%monthshort% %mmday%,
%year% (%hour%:%min%:%sec%) GMT"
"Econ_DateFormat_DateOnly" "%monthshort% %mmday%,
%year%"
"Econ_DateFormat_GMT_DateOnly" "%monthshort% %mmday%,
%year% GMT"
"Econ_Loot_List_Sticker_ProPlayerSignatures" "Sticker can be
autographed by one of the following professional players:"
"Econ_Loot_List_Sticker_ProPlayerSignatures_AndSomeMore" "... and %s1
other professional players"
"Econ_Loot_List_Sticker_ProOrgsStickers" "Sticker can represent one of
the following organizations:"
"Econ_Loot_List_Sticker_ProOrgsPatches" "Patch can represent one
of the following organizations:"
"Econ_Loot_List_Sticker_ProOrgs_AndSomeMore" "... and %s1 other
organizations"
"MonthName01_Short" "Jan"
"MonthName01_Long" "January"
"MonthName02_Short" "Feb"
"MonthName02_Long" "February"
"MonthName03_Short" "Mar"
"MonthName03_Long" "March"
"MonthName04_Short" "Apr"
"MonthName04_Long" "April"
"MonthName05_Short" "May"
"MonthName05_Long" "May"
"MonthName06_Short" "Jun"
"MonthName06_Long" "June"
"MonthName07_Short" "Jul"
"MonthName07_Long" "July"
"MonthName08_Short" "Aug"
"MonthName08_Long" "August"
"MonthName09_Short" "Sep"
"MonthName09_Long" "September"
"MonthName10_Short" "Oct"
"MonthName10_Long" "October"
"MonthName11_Short" "Nov"
"MonthName11_Long" "November"
"MonthName12_Short" "Dec"
"MonthName12_Long" "December"
"ItemHistory_ActionWithTime"
"%s1 on %s2"
"ItemHistory_Action_GenericAdd"
"Added"
"ItemHistory_Action_GenericRemove"
"Removed or modified"
"ItemHistory_Action_Traded"
"Traded"
"ItemHistory_Action_Delete"
"You deleted this"
"ItemHistory_Action_Banned"
"Banned"
"ItemHistory_Action_CraftDestroy"
"Used in Trade Up Contract"
"ItemHistory_Action_LimitExceeded"
"Destroyed by backpack limit"
"ItemHistory_Action_SupportDelete"
"Deleted by Steam Support"
"ItemHistory_Action_SupportDeletedByUndo"
"Deleted by Steam Support"
"ItemHistory_Action_DeletedAccountTerminated"
"Deleted by Steam Support"
"ItemHistory_Action_NameChanged_Remove"
"Name Tag applied"
"ItemHistory_Action_RemoveItemName_Remove"
"Name Tag removed"
"ItemHistory_Action_StickerApply_Remove"
"Sticker applied"
"ItemHistory_Action_StickerRemove_Remove"
"Sticker removed"
"ItemHistory_Action_UnlockCrate_Remove"
"Used to unlock container"
"ItemHistory_Action_SwapStatTrak_Remove"
"Used to swap StatTrak™ values"
"ItemHistory_Action_ItemTraded_Remove"
"Traded"
"ItemHistory_Action_UseItem"
"Used"
"ItemHistory_Action_SupportRename_Remove"
"Renamed by Steam Support"
"ItemHistory_Action_UnpackItemBundle"
"Unpacked"
"ItemHistory_Action_Unpurchase"
"Refunded"
"ItemHistory_Action_PackageItem_Revoked"
"Revoked"
"ItemHistory_Action_CafeOrSchoolItem_Remove"
"Cafe or school removal"
"ItemHistory_Action_VACBanned_Remove"
"Deleted due to VAC ban"
"ItemHistory_Action_UpgradeThirdPartyPromo"
"Third-party promo upgrade"
"ItemHistory_Action_Expired"
"Expired"
"ItemHistory_Action_TradeRollback_Remove"
"Trade was rolled back"
"ItemHistory_Action_CDKeyRevoke"
"CD key revoked"
"ItemHistory_Action_PurchaseConsumedAsNonItem"
"Consumed at purchase time"
"ItemHistory_Action_EconSetUnowned"
"Traded"
"ItemHistory_Action_EconConvertGameLicense"
"Converted to Game License"
"ItemHistory_Action_EconActivatedRecurringSubscription"
"Activated Subscription Service"
"ItemHistory_Action_GiftDelivery_Add"
"Received as Gift"
"ItemHistory_Action_GiftDelivery_Remove"
"Sent as Gift"
"ItemHistory_Action_PaintKitItem_Remove"
"Painted"
"ItemHistory_Action_GrantQuestReward_Remove"
"Mission reward"
"ItemHistory_Action_ApplyQuestProgress_Remove"
"Mission progress"
"ItemHistory_Action_PurchaseUnlockCrate_Remove"
"Container unlocked at purchase time"
"ItemHistory_Action_Market_Remove"
"Listed on the Steam Community Market"
"ItemHistory_Action_AwardAchievement"
"Earned from unlocking an achievement"
"ItemHistory_Action_QuantityChanged"
"Used"
"ItemHistory_Action_AwardTime"
"Got an item drop"
"ItemHistory_Action_Drop"
"Earned a new rank and got a drop"
"ItemHistory_Action_ManualCreate"
"Created by CS:GO Support"
"ItemHistory_Action_Purchase"
"Purchased from the store"
"ItemHistory_Action_AutoGrantItem"
"Earned"
"ItemHistory_Action_CrossGameAchievement"
"Earned from unlocking an achievement in a different game"
"ItemHistory_Action_AwardGift_Receiver"
"Received a gift"
"ItemHistory_Action_AwardStorePromotionItem"
"Purchased from the store"
"ItemHistory_Action_EarnedItem"
"Earned"
"ItemHistory_Action_AwardThirdPartyPromo"
"Earned a promotional item"
"ItemHistory_Action_SteamWorkshopContributor"
"Earned by being a CS:GO Workshop contributor"
"ItemHistory_Action_StickerApply_Add"
"Sticker applied"
"ItemHistory_Action_StickerRemove_Add"
"Sticker removed"
"ItemHistory_Action_GrantQuestReward_Add"
"Mission reward"
"ItemHistory_Action_PackageItem"
"Earned a promotional item"
"ItemHistory_Action_Casket_MovedIntoStorage"
"Moved to Storage Unit"
"ItemHistory_Action_CDKeyGrant"
"Received by entering product code"
"ItemHistory_Action_TournamentDrop"
"Earned a souvenir drop"
"ItemHistory_Action_TemplateItemGrant"
"Earned"
"ItemHistory_Action_Market_Add"
"Received from the Community Market"
"ItemHistory_Transaction_Delete"
"You deleted"
"ItemHistory_Transaction_Craft"
"Crafted"
"ItemHistory_Transaction_UnlockCrate"
"Unlocked a container"
"ItemHistory_Transaction_UnsealGraffiti"
"Unsealed"
"ItemHistory_Transaction_SupportUndo"
"CS:GO Support undid one or more of your prior actions"
"ItemHistory_Transaction_UpgradeChallengeCoin"
"Leveled up a challenge coin"
"ItemHistory_Transaction_SwapStatTrak"
"Swapped StatTrak™ values"
"ItemHistory_Transaction_Autographed"
"Attached autograph"
"ItemOkClose" "OK"
"NextItem" "NEXT ITEM >"
"PreviousItem" "< PREV ITEM"
"CloseItemPanel" "OK, RESUME GAME"
"OpenSpecificLoadout" "OPEN %s1 LOADOUT..."
"OpenBackpack" "OPEN INVENTORY..."
"ConfirmDeleteItem" "ARE YOU SURE YOU WANT TO TRASH THIS
ITEM?"
"CancelDeleteItem" "CANCEL"
"YesDeleteItem" "YES, TRASH IT!"
// Rarities
"normal" "Normal"
"unique" "Unique"
"vintage" "Vintage"
"community" "Community"
"developer" "Valve"
"selfmade" "Prototype"
"customized" "Customized"
"unusual" "★"
"tournament" "Souvenir"
"genuine" "Genuine"
"rarity3" "Well-Designed"
"rarity4" "Unusual"
"strange" "StatTrak™"
"completed" "Completed"
// Team Usability
"noteam" "Non-Team"
"terrorists" "Terrorists"
"counter-terrorists" "Counter-Terrorists"
// Loadout slots
"LoadoutSlot_Melee" "Melee"
"LoadoutSlot_C4" "C4"
"LoadoutSlot_Secondary" "Pistol"
"LoadoutSlot_SMG" "SMG"
"LoadoutSlot_Rifle" "Rifle"
"LoadoutSlot_Heavy" "Heavy"
"LoadoutSlot_Grenade" "Grenade"
"LoadoutSlot_Equipment" "Equipment"
"LoadoutSlot_clothing" "Gloves"
"LoadoutSlot_clothing_hands" "Gloves"
"LoadoutSlot_Flair" "Display"
"LoadoutSlot_Spray" "Graffiti"
"LoadoutSlot_Spray0" "Graffiti"
"LoadoutSlot_customplayer" "Agents"
"Rarity_Default_Character" "Default"
"Rarity_Common_Character" ""
"Rarity_Uncommon_Character" ""
"Rarity_Rare_Character" "Distinguish
ed"
"Rarity_Mythical_Character" "Exceptional
"
"Rarity_Legendary_Character" "Superior"
"Rarity_Ancient_Character" "Master"
"Rarity_Contraband_Character" "Contraband"
"Rarity_Arcana_Character" ""
// Item types
"Unknown_Item_Type" "Unknown"
"CSGO_Type_Equipment" "Equipment"
"CSGO_Type_Knife" "Knife"
"CSGO_Type_Melee" "Melee"
"CSGO_Type_DisplayItem" "Display"
"CSGO_Type_GraphicArt" "Graphic
Art"
"CSGO_Type_Ticket" "Pass"
"CSGO_Type_Grenade" "Grenade"
"CSGO_Type_C4" "C4"
"CSGO_Type_Pistol" "Pistol"
"CSGO_Type_Rifle" "Rifle"
"CSGO_Type_SMG" "SMG"
"CSGO_Type_SniperRifle" "Sniper Rifle"
"CSGO_Type_Shotgun" "Shotgun"
"CSGO_Type_Machinegun" "Machinegun"
"CSGO_Type_Collectible" "Collectible"
"CSGO_Type_MapToken" "Map Stamp"
"CSGO_Type_Tool" "Tool"
"CSGO_Type_ContainerAndTools" "Containers and
Tools"
"CSGO_Type_Spray" "Graffiti"
"CSGO_Type_WeaponCase" "Container"
"CSGO_Type_Paint" "Paint"
"CSGO_Type_Recipe" "Contract"
"CSGO_Type_Weapon" "Weapon"
"CSGO_Type_StoreBundle" "Bundle"
"SealedState_Sealed" "Sealed"
"SealedState_Unsealed" "Unsealed"
"SealedState" "Sealed State"
// Atributes
"Attrib_Marketable" "Can be
listed on the Steam Community Market."
"Attrib_Renamed" "This item has
been renamed.\nOriginal name: \"%s1\""
"Attrib_CustomDesc" "This item
has a user written description."
"Attrib_NameWithCustomNameTag" "Name Tag:
''%s1''"
"Attrib_UseAfterDate" "Can Be Used After
%s1"
"Attrib_NeverTradableButHasAfterDate1" "This item is not
tradable and is not marketable."
"Attrib_NeverTradableButHasAfterDate2" "After use, items
received will have a trade restriction until %s1"
"Attrib_TradableAfterDate" "Tradable After
%s1"
"Attrib_TradableMarketableAfterDate" "Tradable/Marketable
After %s1"
"Attrib_MarketableWithRestrictions" "Sellable Immediately on
the Steam Community Market"
"Attrib_CannotTrade" "Cannot Be Traded"
"Attrib_AlwaysTradable" "Always Tradable"
"Attrib_MinutesPlayedAsHrs" "Operation Time
Logged: %s1"
"Attrib_MatchWins" "Competitive
Wins in Operation Maps: %s1"
"Attrib_HasSilencer" "Silencer"
"Attrib_HasBurstMode" "3 Round Burst
Option"
"Attrib_SupplyCrateSeries" "Container Series
#%s1"
"Attrib_KillEater" "This item
features StatTrak™ technology, which tracks certain statistics when equipped by its
owner."
"Attrib_ReferencedItem" "Contains: %s1"
"Attrib_TimeLocalization_Hours" "%s1 Hours"
"Attrib_TimeLocalization_Minutes" "%s1 Minutes"
"Attrib_SpraysRemaining" "Charges
Remaining: %s1"
"Attrib_SpraysRemaining_Unlimited" "Unlimited Graffiti"
"Attrib_SprayTintID" "Graffiti Color"
"Attrib_SpraysHint" "${+attack}
To Apply Graffiti"
"Attrib_SpraysHint_Auto" "Release <b>$
{+spray_menu}</b> To Apply Graffiti"
"CSGO_Spray_Cursor_Hint" "<img
src='info_icon.png' width='14' height='14' vspace='-13'/><b>%s1</b> to enable
cursor" [$WIN32]
"CSGO_No_Sprays" "You do not have
any opened graffiti\n You can get graffiti as an item drop, from an Offer, or from
the Market"
"CSGO_No_Spray_Equipped" "You do not have
any graffiti equipped"
"CSGO_Spray_Auto_Toggle" "Quick Graffiti
(apply graffiti with key release)"
"Attrib_SprayTintValue_0" "Multicolor"
"Attrib_SprayTintValue_1" "Brick Red"
"Attrib_SprayTintValue_2" "Blood Red"
"Attrib_SprayTintValue_3" "Tiger Orange"
"Attrib_SprayTintValue_4" "Dust Brown"
"Attrib_SprayTintValue_5" "Desert Amber"
"Attrib_SprayTintValue_6" "Tracer Yellow"
"Attrib_SprayTintValue_7" "Battle Green"
"Attrib_SprayTintValue_8" "Jungle Green"
"Attrib_SprayTintValue_9" "Frog Green"
"Attrib_SprayTintValue_10" "Cash Green"
"Attrib_SprayTintValue_11" "Wire Blue"
"Attrib_SprayTintValue_12" "Monarch Blue"
"Attrib_SprayTintValue_13" "SWAT Blue"
"Attrib_SprayTintValue_14" "Violent Violet"
"Attrib_SprayTintValue_15" "Monster Purple"
"Attrib_SprayTintValue_16" "Bazooka Pink"
"Attrib_SprayTintValue_17" "Princess Pink"
"Attrib_SprayTintValue_18" "War Pig Pink"
"Attrib_SprayTintValue_19" "Shark White"
//---------------------------------------------------------------------
----------------------
// pre-breakout
"CSGO_Operation_Scorecard_NotActive" "This is a record of
your Competitive performance during this Operation. Complete a competitive match to
activate the Scorecard."
"CSGO_Operation_Scorecard_Desc" "This is a record
of your Competitive performance during this Operation. It records stats from all
Official Competitive Matches, including, but not limited to, current Operation
maps."
// breakout
"CSGO_Scorecard_Title_Active" "Active Duty Scorecard"
"CSGO_Scorecard_Title_Operation" "Operation Scorecard"
"CSGO_competitive_minutes_played" "Time*"
"CSGO_competitive_wins" "Match Wins"
"CSGO_competitive_kills" "Kills"
"CSGO_competitive_hsp" "Headshot Percentage"
"CSGO_competitive_3k" "3-Kill Rounds"
"CSGO_competitive_4k" "4-Kill Rounds"
"CSGO_competitive_5k" "5-Kill Rounds"
"CSGO_competitive_mvps" "MVPs"
"CSGO_competitive_Time_Played" "%s1 hr %s2 min"
"CSGO_operation_minutes_played" "Time*"
"CSGO_operation_wins" "Match Wins"
"CSGO_operation_kills" "Kills"
"CSGO_operation_hsp" "Headshot Percentage"
"CSGO_operation_3k" "3-Kill Rounds"
"CSGO_operation_4k" "4-Kill Rounds"
"CSGO_operation_5k" "5-Kill Rounds"
"CSGO_operation_mvps" "MVPs"
"CSGO_Operation_Leaderboard_Friends" "Name"
"CSGO_Operation_Leaderboard_Type" "Leaderboards"
"CSGO_Operation_Leaderboard_Prev" "Previous"
"CSGO_Operation_Leaderboard_Next" "Next"
"CSGO_Operation_Leaderboard_Active" "Friends Competitive
Leaderboards"
"CSGO_Operation_Leaderboard_Op" "Friends Leaderboards:
Operation Maps"
"CSGO_Operation_Leaderboard_2v2" "Friends Wingman
Leaderboards"
"CSGO_Operation_Leaderboard_5v5" "Friends Weapons Expert
Leaderboards"
"CSGO_Operation_Leaderboard_xp" "Earned XP Leaderboards"
"CSGO_Operation_Leaderboard_Pickem" "Cologne 2014 Pick'Em
Challenge Leaderboard"
"CSGO_Operation_Leaderboard_Pickem_Friends" "FRIENDS"
"CSGO_Operation_Leaderboard_Pickem_Points" "POINTS"
"CSGO_Operation_Leaderboard_Pickem_Percent" "GLOBAL RANK"
"CSGO_Operation_Leaderboard_Loading" "Loading
Leaderboard..."
"CSGO_Operation_Leaderboard_Loading_Type" "Loading %s1
Leaderboard..."
"CSGO_Operation_Leaderboard_NoData" "No Data Found
For\n%s1 Leaderboard"
"CSGO_Operation_Leaderboard_NoPicksLoaded" "No data found for
this leaderboard"
//Vanguard
"CSGO_official_leaderboard_season_4_hours_cm" "Hours Played"
"CSGO_official_leaderboard_season_4_wins_cm" "Matches Won"
"CSGO_official_leaderboard_season_4_kills_cm" "Kills"
"CSGO_official_leaderboard_season_4_hsp_cm" "Headshot
Percentage"
"CSGO_official_leaderboard_season_4_mvps_cm" "MVPs"
"CSGO_official_leaderboard_season_4_points" "Missions
Completed*"
"CSGO_official_leaderboard_season_4_hours_op" "Hours Played"
"CSGO_official_leaderboard_season_4_wins_op" "Matches Won"
"CSGO_official_leaderboard_season_4_kills_op" "Kills"
"CSGO_official_leaderboard_season_4_hsp_op" "Headshot
Percentage"
"CSGO_official_leaderboard_season_4_mvps_op" "MVPs"
//06
"CSGO_official_leaderboard_season_5_hours_cm" "Hours Played"
"CSGO_official_leaderboard_season_5_wins_cm" "Matches Won"
"CSGO_official_leaderboard_season_5_kills_cm" "Kills"
"CSGO_official_leaderboard_season_5_hsp_cm" "Headshot
Percentage"
"CSGO_official_leaderboard_season_5_mvps_cm" "MVPs"
"CSGO_official_leaderboard_season_5_points" "Missions
Completed*"
"CSGO_official_leaderboard_season_5_hours_op" "Hours Played"
"CSGO_official_leaderboard_season_5_wins_op" "Matches Won"
"CSGO_official_leaderboard_season_5_kills_op" "Kills"
"CSGO_official_leaderboard_season_5_hsp_op" "Headshot
Percentage"
"CSGO_official_leaderboard_season_5_mvps_op" "MVPs"
//07
"CSGO_official_leaderboard_season_6_hours_cm" "Hours Played"
"CSGO_official_leaderboard_season_6_wins_cm" "Matches Won"
"CSGO_official_leaderboard_season_6_kills_cm" "Kills"
"CSGO_official_leaderboard_season_6_hsp_cm" "Headshot
Percentage"
"CSGO_official_leaderboard_season_6_mvps_cm" "MVPs"
"CSGO_official_leaderboard_season_6_points" "Missions
Completed*"
"CSGO_official_leaderboard_season_6_hours_op" "Hours Played"
"CSGO_official_leaderboard_season_6_wins_op" "Matches Won"
"CSGO_official_leaderboard_season_6_kills_op" "Kills"
"CSGO_official_leaderboard_season_6_hsp_op" "Headshot
Percentage"
"CSGO_official_leaderboard_season_6_mvps_op" "MVPs"
//08
"CSGO_official_leaderboard_season_7_hours_cm" "Hours Played"
"CSGO_official_leaderboard_season_7_wins_cm" "Matches Won"
"CSGO_official_leaderboard_season_7_kills_cm" "Kills"
"CSGO_official_leaderboard_season_7_hsp_cm" "Headshot
Percentage"
"CSGO_official_leaderboard_season_7_mvps_cm" "MVPs"
"CSGO_official_leaderboard_season_7_points" "Missions
Completed*"
"CSGO_official_leaderboard_season_7_hours_op" "Hours Played"
"CSGO_official_leaderboard_season_7_wins_op" "Matches Won"
"CSGO_official_leaderboard_season_7_kills_op" "Kills"
"CSGO_official_leaderboard_season_7_hsp_op" "Headshot
Percentage"
"CSGO_official_leaderboard_season_7_mvps_op" "MVPs"
"CSGO_official_leaderboard_season_7_2v2_wins" "Wingman Wins"
"CSGO_official_leaderboard_season_7_2v2_rank" "Wingman Rank"
"CSGO_official_leaderboard_season_7_5v5_wins" "Weapons Expert Wins"
"CSGO_official_leaderboard_season_7_5v5_rank" "Weapons Expert Rank"
"CSGO_official_leaderboard_season_7_xp_guardian" "Guardian XP
Earned"
"CSGO_official_leaderboard_season_7_xp_events" "Events XP Earned"
//---------------------------------------------------------------------
----------------------
//---------------------------------------------------------------------
----------------------
// Economy
"ItemNameUniqueFormat" "%s1%s2%s3" //
will turn into "The Battalion's Backup #1"; foreign languages that have
gender/declension can change this to be "Shotgun #1" or whatever
"ItemNameWithQualityFormat" "%s1 %s2%s3" //
will turn into "Strange Shotgun #1"; foreign languages that have gender for
adjectives can change this to be "Shotgun #1 (Strange)" or whatever
"ItemNameCraftNumberFormat" " #%s1"
"TF_Tag_Category_Misc" ""
"TF_Tag_Category_Quality" "Category"
"Tag_Category_Rarity" "Quality"
"Tag_Category_Weapon_Rarity" "Weapon Quality"
"TF_Tag_Category_Class" "Team"
"TF_Tag_Category_Type" "Type"
"TF_Tag_Crate" "Container"
"KillEaterEventType_Kills" "StatTrak™
Confirmed Kills"
"KillEaterEventType_OCMVPs" "StatTrak™
Official Competitive MVPs"
"CSGO_KillEater_Hud" "StatTrak™"
"KillEaterRank0" "StatTrak™"
"KillEaterRank1" "StatTrak™"
"KillEaterRank2" "StatTrak™"
"KillEaterRank3" "StatTrak™"
"KillEaterRank4" "StatTrak™"
"KillEaterRank5" "StatTrak™"
"KillEaterRank6" "StatTrak™"
"KillEaterRank7" "StatTrak™"
"KillEaterRank8" "StatTrak™"
"KillEaterRank9" "StatTrak™"
"KillEaterRank10" "StatTrak™"
"KillEaterRank11" "StatTrak™"
"KillEaterRank12" "StatTrak™"
// Item names/descriptions
"CSGO_Ticket_CommunitySeasonOneSpring2013"
"Operation Payback Pass"
"CSGO_Ticket_CommunitySeasonOneSpring2013_Desc" "The
Operation Payback event ran from April 25th to September 2nd, 2013 and rewarded
community map makers with over $180,000. This pass no longer grants access to an
Operation, but may be redeemed for a commemorative Operation Payback Coin."
"CSGO_Collectible_CommunitySeasonOneSpring2013_Coin1" "Operation
Payback Challenge Coin"
"CSGO_Collectible_CommunitySeasonOneSpring2013_Coin1_Desc" "Participate
d in Operation Payback to support community map makers."
"CSGO_Collectible_CommunitySeasonOneSpring2013_Coin2" "Silver
Operation Payback Coin"
"CSGO_Collectible_CommunitySeasonOneSpring2013_Coin2_Desc" "Participate
d in Operation Payback for 10 hours to support community map makers."
"CSGO_Collectible_CommunitySeasonOneSpring2013_Coin3" "Gold
Operation Payback Coin"
"CSGO_Collectible_CommunitySeasonOneSpring2013_Coin3_Desc" "Participate
d in Operation Payback for 50 hours to support community map makers."
"CSGO_Ticket_CommunitySeasonTwoAutumn2013"
"Operation Bravo Pass"
"CSGO_Ticket_CommunitySeasonTwoAutumn2013_Desc" "The
Operation Bravo event ran from September 19th, 2013 to February 5th, 2014. This
pass no longer grants access to an Operation, but may be redeemed for a
commemorative Operation Bravo Coin."
"CSGO_Collectible_CommunitySeasonTwoAutumn2013_Coin1" "Operation
Bravo Challenge Coin"
"CSGO_Collectible_CommunitySeasonTwoAutumn2013_Coin1_Desc" "Participate
d in Operation Bravo."
"CSGO_Collectible_CommunitySeasonTwoAutumn2013_Coin2" "Silver
Operation Bravo Coin"
"CSGO_Collectible_CommunitySeasonTwoAutumn2013_Coin2_Desc" "Participate
d in Operation Bravo."
"CSGO_Collectible_CommunitySeasonTwoAutumn2013_Coin3" "Gold
Operation Bravo Coin"
"CSGO_Collectible_CommunitySeasonTwoAutumn2013_Coin3_Desc" "Participate
d in Operation Bravo."
"CSGO_Ticket_CommunitySeasonThreeSpring2014"
"Operation Phoenix Pass"
"CSGO_Ticket_CommunitySeasonThreeSpring2014_Desc"
"The Operation Phoenix event ran from February 20th, 2014 to June 11th, 2014. This
pass no longer grants access to an Operation, but may be redeemed for a
commemorative Operation Phoenix Coin."
"CSGO_Collectible_CommunitySeasonThreeSpring2014_Coin1" "Opera
tion Phoenix Challenge Coin"
"CSGO_Collectible_CommunitySeasonThreeSpring2014_Coin1_Desc" "Parti
cipated in Operation Phoenix."
"CSGO_Collectible_CommunitySeasonThreeSpring2014_Coin2" "Silve
r Operation Phoenix Coin"
"CSGO_Collectible_CommunitySeasonThreeSpring2014_Coin2_Desc" "Parti
cipated in Operation Phoenix."
"CSGO_Collectible_CommunitySeasonThreeSpring2014_Coin3" "Gold
Operation Phoenix Coin"
"CSGO_Collectible_CommunitySeasonThreeSpring2014_Coin3_Desc" "Parti
cipated in Operation Phoenix."
"CSGO_Ticket_CommunitySeasonFourSummer2014"
"Operation Breakout All Access Pass"
"CSGO_Ticket_CommunitySeasonFourSummer2014_Desc" "The
Operation Breakout event ran from July 2nd, 2014 to October 2nd, 2014. This pass no
longer grants access to an Operation, but may be redeemed for a commemorative
Operation Breakout Coin."
"CSGO_Collectible_CommunitySeasonFourSummer2014_Coin1" "Opera
tion Breakout Challenge Coin"
"CSGO_Collectible_CommunitySeasonFourSummer2014_Coin1_Desc""Participate
d in Operation Breakout."
"CSGO_Collectible_CommunitySeasonFourSummer2014_Coin2" "Silve
r Operation Breakout Coin"
"CSGO_Collectible_CommunitySeasonFourSummer2014_Coin2_Desc""Participate
d in Operation Breakout."
"CSGO_Collectible_CommunitySeasonFourSummer2014_Coin3" "Gold
Operation Breakout Coin"
"CSGO_Collectible_CommunitySeasonFourSummer2014_Coin3_Desc""Participate
d in Operation Breakout."
"CSGO_Ticket_CommunitySeasonFiveSummer2014"
"Operation Vanguard Access Pass"
"CSGO_Ticket_CommunitySeasonFiveSummer2014_Desc" "The
Operation Vanguard event ran from November 11th, 2014 to March 31st, 2015. This
pass no longer grants access to an Operation, but may be redeemed for a
commemorative Operation Vanguard Coin."
"CSGO_Collectible_CommunitySeasonFiveSummer2014_Coin1" "Opera
tion Vanguard Challenge Coin"
"CSGO_Collectible_CommunitySeasonFiveSummer2014_Coin1_Desc""Participate
d in Operation Vanguard."
"CSGO_Collectible_CommunitySeasonFiveSummer2014_Coin2" "Silve
r Operation Vanguard Coin"
"CSGO_Collectible_CommunitySeasonFiveSummer2014_Coin2_Desc""Participate
d in Operation Vanguard."
"CSGO_Collectible_CommunitySeasonFiveSummer2014_Coin3" "Gold
Operation Vanguard Coin"
"CSGO_Collectible_CommunitySeasonFiveSummer2014_Coin3_Desc""Participate
d in Operation Vanguard."
"CSGO_Ticket_CommunitySeasonSix2015" "Opera
tion Bloodhound Access Pass"
"CSGO_Ticket_CommunitySeasonSix2015_Desc" "The
Operation Bloodhound event ran from May 26th, 2015 to October 1st, 2015. This pass
no longer grants access to an Operation, but may be redeemed for a commemorative
Operation Bloodhound Coin."
"CSGO_Collectible_CommunitySeasonSix2015_Coin1" "Operation
Bloodhound Challenge Coin"
"CSGO_Collectible_CommunitySeasonSix2015_Coin1_Desc" "Participated in
Operation Bloodhound."
"CSGO_Collectible_CommunitySeasonSix2015_Coin2" "Silver
Operation Bloodhound Coin"
"CSGO_Collectible_CommunitySeasonSix2015_Coin2_Desc" "Participated in
Operation Bloodhound."
"CSGO_Collectible_CommunitySeasonSix2015_Coin3" "Gold
Operation Bloodhound Coin"
"CSGO_Collectible_CommunitySeasonSix2015_Coin3_Desc" "Participated in
Operation Bloodhound."
"CSGO_Ticket_CommunitySeasonSeven2016" "Opera
tion Wildfire Access Pass"
"CSGO_Ticket_CommunitySeasonSeven2016_Desc" "The
Operation Wildfire event ran from February 17th, 2016 to July 13th, 2016. This pass
no longer grants access to an Operation, but may be redeemed for a commemorative
Operation Wildfire Coin."
"CSGO_Collectible_CommunitySeasonSeven2016_Coin1" "Opera
tion Wildfire Challenge Coin"
"CSGO_Collectible_CommunitySeasonSeven2016_Coin1_Desc" "Participate
d in Operation Wildfire."
"CSGO_Collectible_CommunitySeasonSeven2016_Coin2" "Silve
r Operation Wildfire Coin"
"CSGO_Collectible_CommunitySeasonSeven2016_Coin2_Desc" "Participate
d in Operation Wildfire."
"CSGO_Collectible_CommunitySeasonSeven2016_Coin3" "Gold
Operation Wildfire Coin"
"CSGO_Collectible_CommunitySeasonSeven2016_Coin3_Desc" "Participate
d in Operation Wildfire."
"CSGO_Ticket_CommunitySeasonEight2017"
"Operation Hydra Access Pass"
"CSGO_Ticket_CommunitySeasonEight2017_Desc" "The
Operation Hydra event ran from May 23rd, 2017 to November 14th, 2017. This pass no
longer grants access to an Operation, but may be redeemed for a commemorative
Operation Hydra Coin."
"CSGO_Collectible_CommunitySeasonEight2017_Coin1" "Opera
tion Hydra Challenge Coin"
"CSGO_Collectible_CommunitySeasonEight2017_Coin1_Desc" "Participate
d in Operation Hydra."
"CSGO_Collectible_CommunitySeasonEight2017_Coin2" "Silve
r Operation Hydra Coin"
"CSGO_Collectible_CommunitySeasonEight2017_Coin2_Desc" "Participate
d in Operation Hydra."
"CSGO_Collectible_CommunitySeasonEight2017_Coin3" "Gold
Operation Hydra Coin"
"CSGO_Collectible_CommunitySeasonEight2017_Coin3_Desc" "Participate
d in Operation Hydra."
"CSGO_Collectible_CommunitySeasonEight2017_Coin4" "Diamo
nd Operation Hydra Coin"
"CSGO_Collectible_CommunitySeasonEight2017_Coin4_Desc" "Completed
Operation Hydra."
"CSGO_Ticket_CommunitySeasonNine2019"
"Operation Shattered Web Premium Pass"
"CSGO_Ticket_CommunitySeasonNine2019_Desc" "The
Operation Shattered Web event ran from November 18th, 2019 to March 31st, 2020.
This pass no longer grants access to an Operation, but may be redeemed for a
commemorative Operation Shattered Web Coin."
"CSGO_Collectible_CommunitySeasonNine2019_Coin1" "Opera
tion Shattered Web Challenge Coin"
"CSGO_Collectible_CommunitySeasonNine2019_Coin1_Desc" "Participated in
Operation Shattered Web."
"CSGO_Collectible_CommunitySeasonNine2019_Coin2" "Silve
r Operation Shattered Web Coin"
"CSGO_Collectible_CommunitySeasonNine2019_Coin2_Desc" "Participated in
Operation Shattered Web."
"CSGO_Collectible_CommunitySeasonNine2019_Coin3" "Gold
Operation Shattered Web Coin"
"CSGO_Collectible_CommunitySeasonNine2019_Coin3_Desc" "Participated in
Operation Shattered Web."
"CSGO_Collectible_CommunitySeasonNine2019_Coin4" "Diamo
nd Operation Shattered Web Coin"
"CSGO_Collectible_CommunitySeasonNine2019_Coin4_Desc" "Completed
Operation Shattered Web."
"CSGO_Collectible_CommunitySeasonNine2019_PlusStars1" "1 Star for
Operation Shattered Web"
"CSGO_Collectible_CommunitySeasonNine2019_PlusStars1_Desc" "This
purchasable Operation Star Upgrade grants <b>1 Operation Star</b> when activated.\
n\nThis Operation Star Upgrade is only available to players who own the Operation
Coin."
"CSGO_Collectible_CommunitySeasonNine2019_PlusStars10" "10
Stars for Operation Shattered Web"
"CSGO_Collectible_CommunitySeasonNine2019_PlusStars10_Desc""This
purchasable Operation Star Upgrade grants <b>10 Operation Stars</b> when
activated.\n\nThis Operation Star Upgrade is only available to players who own the
Operation Coin."
"CSGO_Collectible_CommunitySeasonNine2019_PlusStars100" "100
Stars for Operation Shattered Web"
"CSGO_Collectible_CommunitySeasonNine2019_PlusStars100_Desc" "This
purchasable Operation Star Upgrade grants <b>100 Operation Stars</b> when
activated.\n\nThis Operation Star Upgrade is only available to players who own the
Operation Coin."
"CSGO_Ticket_CommunitySeasonTen2020"
"Operation Broken Fang Premium Pass"
"CSGO_Ticket_CommunitySeasonTen2020_Desc" "The
Operation Broken Fang event ran from December 3rd, 2020 to April 30th, 2021. This
pass no longer grants access to an Operation, but may be redeemed for a
commemorative Operation Broken Fang Coin."
"CSGO_Collectible_CommunitySeasonTen2020_Coin1" "Operation
Broken Fang Challenge Coin"
"CSGO_Collectible_CommunitySeasonTen2020_Coin1_Desc" "Participated in
Operation Broken Fang."
"CSGO_Collectible_CommunitySeasonTen2020_Coin2" "Silver
Operation Broken Fang Coin"
"CSGO_Collectible_CommunitySeasonTen2020_Coin2_Desc" "Participated in
Operation Broken Fang."
"CSGO_Collectible_CommunitySeasonTen2020_Coin3" "Gold
Operation Broken Fang Coin"
"CSGO_Collectible_CommunitySeasonTen2020_Coin3_Desc" "Participated in
Operation Broken Fang."
"CSGO_Collectible_CommunitySeasonTen2020_Coin4" "Diamond
Operation Broken Fang Coin"
"CSGO_Collectible_CommunitySeasonTen2020_Coin4_Desc" "Completed
Operation Broken Fang."
"CSGO_Collectible_CommunitySeasonTen2020_PlusStars1" "1 Star for
Operation Broken Fang"
"CSGO_Collectible_CommunitySeasonTen2020_PlusStars1_Desc" "This
purchasable Operation Star Upgrade grants <b>1 Operation Star</b> when activated."
"CSGO_Collectible_CommunitySeasonTen2020_PlusStars10" "10 Stars
for Operation Broken Fang"
"CSGO_Collectible_CommunitySeasonTen2020_PlusStars10_Desc" "This
purchasable Operation Star Upgrade grants <b>10 Operation Stars</b> when
activated."
"CSGO_Collectible_CommunitySeasonTen2020_PlusStars100" "100
Stars for Operation Broken Fang"
"CSGO_Collectible_CommunitySeasonTen2020_PlusStars100_Desc""This
purchasable Operation Star Upgrade grants <b>100 Operation Stars</b> when
activated."
"CSGO_Ticket_CommunitySeasonEleven2021"
"Operation Riptide Premium Pass"
"CSGO_Ticket_CommunitySeasonEleven2021_Desc" "The
Operation Riptide Premium Pass grants a commemorative upgradeable Operation Riptide
Coin, weekly missions, and access to exclusive items in the Operation Shop."
"CSGO_Collectible_CommunitySeasonEleven2021_Coin1" "Opera
tion Riptide Challenge Coin"
"CSGO_Collectible_CommunitySeasonEleven2021_Coin1_Desc" "Participate
d in Operation Riptide."
"CSGO_Collectible_CommunitySeasonEleven2021_Coin2" "Silve
r Operation Riptide Coin"
"CSGO_Collectible_CommunitySeasonEleven2021_Coin2_Desc" "Participate
d in Operation Riptide."
"CSGO_Collectible_CommunitySeasonEleven2021_Coin3" "Gold
Operation Riptide Coin"
"CSGO_Collectible_CommunitySeasonEleven2021_Coin3_Desc" "Participate
d in Operation Riptide."
"CSGO_Collectible_CommunitySeasonEleven2021_Coin4" "Diamo
nd Operation Riptide Coin"
"CSGO_Collectible_CommunitySeasonEleven2021_Coin4_Desc" "Completed
Operation Riptide."
"CSGO_Collectible_CommunitySeasonEleven2021_PlusStars1" "1
Star for Operation Riptide"
"CSGO_Collectible_CommunitySeasonEleven2021_PlusStars1_Desc" "This
purchasable Operation Star Upgrade grants <b>1 Operation Star</b> when activated."
"CSGO_Collectible_CommunitySeasonEleven2021_PlusStars10" "10
Stars for Operation Riptide"
"CSGO_Collectible_CommunitySeasonEleven2021_PlusStars10_Desc" "This
purchasable Operation Star Upgrade grants <b>10 Operation Stars</b> when
activated."
"CSGO_Collectible_CommunitySeasonEleven2021_PlusStars100" "100
Stars for Operation Riptide"
"CSGO_Collectible_CommunitySeasonEleven2021_PlusStars100_Desc" "This
purchasable Operation Star Upgrade grants <b>100 Operation Stars</b> when
activated."
"CSGO_CollectibleCoin_DH2013_Champion" "Champion at
DreamHack 2013"
"CSGO_CollectibleCoin_DH2013_Champion_Desc" "This
championship trophy was awarded to the Champion at The 2013 DreamHack SteelSeries
CS:GO Championship."
"CSGO_CollectibleCoin_DH2013_Finalist" "Finalist at
DreamHack 2013"
"CSGO_CollectibleCoin_DH2013_Finalist_Desc" "This
championship trophy was awarded to the Finalist at The 2013 DreamHack SteelSeries
CS:GO Championship."
"CSGO_CollectibleCoin_DH2013_SemiFinalist" "Semifinalis
t at DreamHack 2013"
"CSGO_CollectibleCoin_DH2013_SemiFinalist_Desc" "This championship
trophy was awarded to the Semifinalist at The 2013 DreamHack SteelSeries CS:GO
Championship."
"CSGO_CollectibleCoin_DH2013_QuarterFinalist" "Quarterfinalist
at DreamHack 2013"
"CSGO_CollectibleCoin_DH2013_QuarterFinalist_Desc" "This championship
trophy was awarded to the Quarterfinalist at The 2013 DreamHack SteelSeries CS:GO
Championship."
"CSGO_CollectibleCoin_Kat2014_Champion" "Champion at
EMS One Katowice 2014"
"CSGO_CollectibleCoin_Kat2014_Champion_Desc" "This championship
trophy was awarded to the Champion at The 2014 EMS One Katowice CS:GO
Championship."
"CSGO_CollectibleCoin_Kat2014_Finalist" "Finalist at
EMS One Katowice 2014"
"CSGO_CollectibleCoin_Kat2014_Finalist_Desc" "This championship
trophy was awarded to the Finalist at The 2014 EMS One Katowice CS:GO
Championship."
"CSGO_CollectibleCoin_Kat2014_SemiFinalist" "Semifinalis
t at EMS One Katowice 2014"
"CSGO_CollectibleCoin_Kat2014_SemiFinalist_Desc" "This championship
trophy was awarded to the Semifinalist at The 2014 EMS One Katowice CS:GO
Championship."
"CSGO_CollectibleCoin_Kat2014_QuarterFinalist" "Quarterfinalist
at EMS One Katowice 2014"
"CSGO_CollectibleCoin_Kat2014_QuarterFinalist_Desc" "This championship
trophy was awarded to the Quarterfinalist at The 2014 EMS One Katowice CS:GO
Championship."
"CSGO_CollectibleCoin_Cologne2014_Champion" "Champ
ion at ESL One Cologne 2014"
"CSGO_CollectibleCoin_Cologne2014_Champion_Desc" "This
championship trophy was awarded to the Champion at The ESL One Cologne 2014 CS:GO
Championship."
"CSGO_CollectibleCoin_Cologne2014_Finalist" "Final
ist at ESL One Cologne 2014"
"CSGO_CollectibleCoin_Cologne2014_Finalist_Desc" "This
championship trophy was awarded to the Finalist at The ESL One Cologne 2014 CS:GO
Championship."
"CSGO_CollectibleCoin_Cologne2014_SemiFinalist" "Semifinalis
t at ESL One Cologne 2014"
"CSGO_CollectibleCoin_Cologne2014_SemiFinalist_Desc" "This championship
trophy was awarded to the Semifinalist at The ESL One Cologne 2014 CS:GO
Championship."
"CSGO_CollectibleCoin_Cologne2014_QuarterFinalist" "Quarterfina
list at ESL One Cologne 2014"
"CSGO_CollectibleCoin_Cologne2014_QuarterFinalist_Desc" "This
championship trophy was awarded to the Quarterfinalist at The ESL One Cologne 2014
CS:GO Championship."
"CSGO_CollectibleCoin_Cologne2014_PickEmBronze" "Bronze
Cologne 2014 Pick'Em Trophy"
"CSGO_CollectibleCoin_Cologne2014_PickEmBronze_Desc" "This bronze
trophy was awarded during the ESL One Cologne 2014 Pick'Em Challenge."
"CSGO_CollectibleCoin_Cologne2014_PickEmSilver" "Silver
Cologne 2014 Pick'Em Trophy"
"CSGO_CollectibleCoin_Cologne2014_PickEmSilver_Desc" "This silver
trophy was awarded during the ESL One Cologne 2014 Pick'Em Challenge."
"CSGO_CollectibleCoin_Cologne2014_PickEmGold" "Gold
Cologne 2014 Pick'Em Trophy"
"CSGO_CollectibleCoin_Cologne2014_PickEmGold_Desc" "This gold
trophy was awarded during the ESL One Cologne 2014 Pick'Em Challenge."
"CSGO_CollectibleCoin_DHW2014_Champion" "Champion at
DreamHack Winter 2014"
"CSGO_CollectibleCoin_DHW2014_Champion_Desc" "This championship
trophy was awarded to the Champion at The DreamHack Winter 2014 CS:GO
Championship."
"CSGO_CollectibleCoin_DHW2014_Finalist" "Finalist at
DreamHack Winter 2014"
"CSGO_CollectibleCoin_DHW2014_Finalist_Desc" "This championship
trophy was awarded to the Finalist at The DreamHack Winter 2014 CS:GO
Championship."
"CSGO_CollectibleCoin_DHW2014_SemiFinalist" "Semifinalis
t at DreamHack Winter 2014"
"CSGO_CollectibleCoin_DHW2014_SemiFinalist_Desc" "This championship
trophy was awarded to the Semifinalist at The DreamHack Winter 2014 CS:GO
Championship."
"CSGO_CollectibleCoin_DHW2014_QuarterFinalist" "Quarterfinalist
at DreamHack Winter 2014"
"CSGO_CollectibleCoin_DHW2014_QuarterFinalist_Desc" "This championship
trophy was awarded to the Quarterfinalist at The DreamHack Winter 2014 CS:GO
Championship."
"CSGO_CollectibleCoin_DHW2014_PickEmBronze" "Bronze
DreamHack 2014 Pick'Em Trophy"
"CSGO_CollectibleCoin_DHW2014_PickEmBronze_Desc" "This bronze
trophy was awarded during the DreamHack Winter 2014 Pick'Em Challenge."
"CSGO_CollectibleCoin_DHW2014_PickEmSilver" "Silver
DreamHack 2014 Pick'Em Trophy"
"CSGO_CollectibleCoin_DHW2014_PickEmSilver_Desc" "This silver
trophy was awarded during the DreamHack Winter 2014 Pick'Em Challenge."
"CSGO_CollectibleCoin_DHW2014_PickEmGold" "Gold DreamHack
2014 Pick'Em Trophy"
"CSGO_CollectibleCoin_DHW2014_PickEmGold_Desc" "This gold trophy
was awarded during the DreamHack Winter 2014 Pick'Em Challenge."
"CSGO_CollectibleCoin_Kat2015_Champion" "Champion at
ESL One Katowice 2015"
"CSGO_CollectibleCoin_Kat2015_Champion_Desc" "This championship
trophy was awarded to the Champion at The ESL One Katowice 2015 CS:GO
Championship."
"CSGO_CollectibleCoin_Kat2015_Finalist" "Finalist at
ESL One Katowice 2015"
"CSGO_CollectibleCoin_Kat2015_Finalist_Desc" "This championship
trophy was awarded to the Finalist at The ESL One Katowice 2015 CS:GO
Championship."
"CSGO_CollectibleCoin_Kat2015_SemiFinalist" "Semifinalis
t at ESL One Katowice 2015"
"CSGO_CollectibleCoin_Kat2015_SemiFinalist_Desc" "This championship
trophy was awarded to the Semifinalist at The ESL One Katowice 2015 CS:GO
Championship."
"CSGO_CollectibleCoin_Kat2015_QuarterFinalist" "Quarterfinalist
at ESL One Katowice 2015"
"CSGO_CollectibleCoin_Kat2015_QuarterFinalist_Desc" "This championship
trophy was awarded to the Quarterfinalist at The ESL One Katowice 2015 CS:GO
Championship."
"CSGO_CollectibleCoin_Kat2015_PickEmBronze" "Bronze
Katowice 2015 Pick'Em Trophy"
"CSGO_CollectibleCoin_Kat2015_PickEmBronze_Desc" "This bronze
trophy was awarded during the ESL One Katowice 2015 Pick'Em Challenge."
"CSGO_CollectibleCoin_Kat2015_PickEmSilver" "Silver
Katowice 2015 Pick'Em Trophy"
"CSGO_CollectibleCoin_Kat2015_PickEmSilver_Desc" "This silver
trophy was awarded during the ESL One Katowice 2015 Pick'Em Challenge."
"CSGO_CollectibleCoin_Kat2015_PickEmGold" "Gold Katowice
2015 Pick'Em Trophy"
"CSGO_CollectibleCoin_Kat2015_PickEmGold_Desc" "This gold trophy
was awarded during the ESL One Katowice 2015 Pick'Em Challenge."
"CSGO_CollectibleCoin_Cologne2015_Champion" "Champ
ion at ESL One Cologne 2015"
"CSGO_CollectibleCoin_Cologne2015_Champion_Desc" "This
championship trophy was awarded to the Champion at The ESL One Cologne 2015 CS:GO
Championship."
"CSGO_CollectibleCoin_Cologne2015_Finalist" "Final
ist at ESL One Cologne 2015"
"CSGO_CollectibleCoin_Cologne2015_Finalist_Desc" "This
championship trophy was awarded to the Finalist at The ESL One Cologne 2015 CS:GO
Championship."
"CSGO_CollectibleCoin_Cologne2015_SemiFinalist" "Semifinalis
t at ESL One Cologne 2015"
"CSGO_CollectibleCoin_Cologne2015_SemiFinalist_Desc" "This championship
trophy was awarded to the Semifinalist at The ESL One Cologne 2015 CS:GO
Championship."
"CSGO_CollectibleCoin_Cologne2015_QuarterFinalist" "Quarterfina
list at ESL One Cologne 2015"
"CSGO_CollectibleCoin_Cologne2015_QuarterFinalist_Desc" "This
championship trophy was awarded to the Quarterfinalist at The ESL One Cologne 2015
CS:GO Championship."
"CSGO_CollectibleCoin_Cologne2015_PickEmBronze" "Bronze
Cologne 2015 Pick'Em Trophy"
"CSGO_CollectibleCoin_Cologne2015_PickEmBronze_Desc" "This bronze
trophy was awarded during the ESL One Cologne 2015 Pick'Em Challenge."
"CSGO_CollectibleCoin_Cologne2015_PickEmSilver" "Silver
Cologne 2015 Pick'Em Trophy"
"CSGO_CollectibleCoin_Cologne2015_PickEmSilver_Desc" "This silver
trophy was awarded during the ESL One Cologne 2015 Pick'Em Challenge."
"CSGO_CollectibleCoin_Cologne2015_PickEmGold" "Gold
Cologne 2015 Pick'Em Trophy"
"CSGO_CollectibleCoin_Cologne2015_PickEmGold_Desc" "This gold
trophy was awarded during the ESL One Cologne 2015 Pick'Em Challenge."
"CSGO_CollectibleCoin_Cluj2015_PickEmBronze" "Bronze
Cluj-Napoca 2015 Pick'Em Trophy"
"CSGO_CollectibleCoin_Cluj2015_PickEmBronze_Desc" "This bronze
trophy was awarded during the DreamHack Cluj-Napoca 2015 Pick'Em Challenge."
"CSGO_CollectibleCoin_Cluj2015_PickEmSilver" "Silver
Cluj-Napoca 2015 Pick'Em Trophy"
"CSGO_CollectibleCoin_Cluj2015_PickEmSilver_Desc" "This silver
trophy was awarded during the DreamHack Cluj-Napoca 2015 Pick'Em Challenge."
"CSGO_CollectibleCoin_Cluj2015_PickEmGold" "Gold
Cluj-Napoca 2015 Pick'Em Trophy"
"CSGO_CollectibleCoin_Cluj2015_PickEmGold_Desc" "This gold
trophy was awarded during the DreamHack Cluj-Napoca 2015 Pick'Em Challenge."
"CSGO_CollectibleCoin_Cluj2015_FantasyBronze" "Bronze
Cluj-Napoca 2015 Fantasy Trophy"
"CSGO_CollectibleCoin_Cluj2015_FantasyBronze_Desc" "This bronze
trophy was awarded during the DreamHack Cluj-Napoca 2015 Fantasy Team Challenge."
"CSGO_CollectibleCoin_Cluj2015_FantasySilver" "Silver
Cluj-Napoca 2015 Fantasy Trophy"
"CSGO_CollectibleCoin_Cluj2015_FantasySilver_Desc" "This silver
trophy was awarded during the DreamHack Cluj-Napoca 2015 Fantasy Team Challenge."
"CSGO_CollectibleCoin_Cluj2015_FantasyGold" "Gold
Cluj-Napoca 2015 Fantasy Trophy"
"CSGO_CollectibleCoin_Cluj2015_FantasyGold_Desc" "This gold
trophy was awarded during the DreamHack Cluj-Napoca 2015 Fantasy Team Challenge."
"CSGO_CollectibleCoin_Cluj2015_Champion" "Champion at
DreamHack Cluj-Napoca 2015"
"CSGO_CollectibleCoin_Cluj2015_Champion_Desc" "This
championship trophy was awarded to the Champion at the DreamHack Cluj-Napoca 2015
CS:GO Championship."
"CSGO_CollectibleCoin_Cluj2015_Finalist" "Finalist at
DreamHack Cluj-Napoca 2015"
"CSGO_CollectibleCoin_Cluj2015_Finalist_Desc" "This
championship trophy was awarded to the Finalist at the DreamHack Cluj-Napoca 2015
CS:GO Championship."
"CSGO_CollectibleCoin_Cluj2015_Semifinalist" "Semifinalis
t at DreamHack Cluj-Napoca 2015"
"CSGO_CollectibleCoin_Cluj2015_Semifinalist_Desc" "This
championship trophy was awarded to the Semifinalist at the DreamHack Cluj-Napoca
2015 CS:GO Championship."
"CSGO_CollectibleCoin_Cluj2015_Quarterfinalist" "Quarterfina
list at DreamHack Cluj-Napoca 2015"
"CSGO_CollectibleCoin_Cluj2015_Quarterfinalist_Desc" "This championship
trophy was awarded to the Quarterfinalist at the DreamHack Cluj-Napoca 2015 CS:GO
Championship."
"CSGO_CollectibleCoin_Columbus2016_PickEmBronze" "Bronz
e Columbus 2016 Pick'Em Trophy"
"CSGO_CollectibleCoin_Columbus2016_PickEmBronze_Desc" "This bronze
trophy was awarded during the MLG Columbus 2016 Pick'Em Challenge."
"CSGO_CollectibleCoin_Columbus2016_PickEmSilver" "Silve
r Columbus 2016 Pick'Em Trophy"
"CSGO_CollectibleCoin_Columbus2016_PickEmSilver_Desc" "This silver
trophy was awarded during the MLG Columbus 2016 Pick'Em Challenge."
"CSGO_CollectibleCoin_Columbus2016_PickEmGold" "Gold
Columbus 2016 Pick'Em Trophy"
"CSGO_CollectibleCoin_Columbus2016_PickEmGold_Desc" "This
gold trophy was awarded during the MLG Columbus 2016 Pick'Em Challenge."
"CSGO_CollectibleCoin_Columbus2016_FantasyBronze" "Bronz
e Columbus 2016 Fantasy Trophy"
"CSGO_CollectibleCoin_Columbus2016_FantasyBronze_Desc" "This
bronze trophy was awarded during the MLG Columbus 2016 Fantasy Team Challenge."
"CSGO_CollectibleCoin_Columbus2016_FantasySilver" "Silve
r Columbus 2016 Fantasy Trophy"
"CSGO_CollectibleCoin_Columbus2016_FantasySilver_Desc" "This
silver trophy was awarded during the MLG Columbus 2016 Fantasy Team Challenge."
"CSGO_CollectibleCoin_Columbus2016_FantasyGold" "Gold
Columbus 2016 Fantasy Trophy"
"CSGO_CollectibleCoin_Columbus2016_FantasyGold_Desc" "This gold
trophy was awarded during the MLG Columbus 2016 Fantasy Team Challenge."
"CSGO_CollectibleCoin_Columbus2016_Champion" "Champ
ion at MLG Columbus 2016"
"CSGO_CollectibleCoin_Columbus2016_Champion_Desc" "This
championship trophy was awarded to the Champion at the MLG Columbus 2016 CS:GO
Championship."
"CSGO_CollectibleCoin_Columbus2016_Finalist" "Final
ist at MLG Columbus 2016"
"CSGO_CollectibleCoin_Columbus2016_Finalist_Desc" "This
championship trophy was awarded to the Finalist at the MLG Columbus 2016 CS:GO
Championship."
"CSGO_CollectibleCoin_Columbus2016_Semifinalist" "Semif
inalist at MLG Columbus 2016"
"CSGO_CollectibleCoin_Columbus2016_Semifinalist_Desc" "This
championship trophy was awarded to the Semifinalist at the MLG Columbus 2016 CS:GO
Championship."
"CSGO_CollectibleCoin_Columbus2016_Quarterfinalist" "Quart
erfinalist at MLG Columbus 2016"
"CSGO_CollectibleCoin_Columbus2016_Quarterfinalist_Desc" "This
championship trophy was awarded to the Quarterfinalist at the MLG Columbus 2016
CS:GO Championship."
"CSGO_CollectibleCoin_Cologne2016_PickEmBronze" "Bronze
Cologne 2016 Pick'Em Trophy"
"CSGO_CollectibleCoin_Cologne2016_PickEmBronze_Desc" "This bronze
trophy was awarded during the ESL One Cologne 2016 Pick'Em Challenge."
"CSGO_CollectibleCoin_Cologne2016_PickEmSilver" "Silver
Cologne 2016 Pick'Em Trophy"
"CSGO_CollectibleCoin_Cologne2016_PickEmSilver_Desc" "This silver
trophy was awarded during the ESL One Cologne 2016 Pick'Em Challenge."
"CSGO_CollectibleCoin_Cologne2016_PickEmGold" "Gold
Cologne 2016 Pick'Em Trophy"
"CSGO_CollectibleCoin_Cologne2016_PickEmGold_Desc" "This
gold trophy was awarded during the ESL One Cologne 2016 Pick'Em Challenge."
"CSGO_CollectibleCoin_Cologne2016_FantasyBronze" "Bronz
e Cologne 2016 Fantasy Trophy"
"CSGO_CollectibleCoin_Cologne2016_FantasyBronze_Desc" "This bronze
trophy was awarded during the ESL One Cologne 2016 Fantasy Team Challenge."
"CSGO_CollectibleCoin_Cologne2016_FantasySilver" "Silve
r Cologne 2016 Fantasy Trophy"
"CSGO_CollectibleCoin_Cologne2016_FantasySilver_Desc" "This silver
trophy was awarded during the ESL One Cologne 2016 Fantasy Team Challenge."
"CSGO_CollectibleCoin_Cologne2016_FantasyGold" "Gold
Cologne 2016 Fantasy Trophy"
"CSGO_CollectibleCoin_Cologne2016_FantasyGold_Desc" "This gold
trophy was awarded during the ESL One Cologne 2016 Fantasy Team Challenge."
"CSGO_CollectibleCoin_Cologne2016_Champion" "Champ
ion at ESL One Cologne 2016"
"CSGO_CollectibleCoin_Cologne2016_Champion_Desc" "This
championship trophy was awarded to the Champion at the ESL One Cologne 2016 CS:GO
Championship."
"CSGO_CollectibleCoin_Cologne2016_Finalist" "Final
ist at ESL One Cologne 2016"
"CSGO_CollectibleCoin_Cologne2016_Finalist_Desc" "This
championship trophy was awarded to the Finalist at the ESL One Cologne 2016 CS:GO
Championship."
"CSGO_CollectibleCoin_Cologne2016_Semifinalist" "Semifinalis
t at ESL One Cologne 2016"
"CSGO_CollectibleCoin_Cologne2016_Semifinalist_Desc" "This
championship trophy was awarded to the Semifinalist at the ESL One Cologne 2016
CS:GO Championship."
"CSGO_CollectibleCoin_Cologne2016_Quarterfinalist" "Quart
erfinalist at ESL One Cologne 2016"
"CSGO_CollectibleCoin_Cologne2016_Quarterfinalist_Desc" "This
championship trophy was awarded to the Quarterfinalist at the ESL One Cologne 2016
CS:GO Championship."
"CSGO_CollectibleCoin_Atlanta2017_PickEmBronze" "Bronze
Atlanta 2017 Pick'Em Trophy"
"CSGO_CollectibleCoin_Atlanta2017_PickEmBronze_Desc" "This bronze
trophy was awarded during the ELEAGUE Atlanta 2017 Pick'Em Challenge."
"CSGO_CollectibleCoin_Atlanta2017_PickEmSilver" "Silver
Atlanta 2017 Pick'Em Trophy"
"CSGO_CollectibleCoin_Atlanta2017_PickEmSilver_Desc" "This silver
trophy was awarded during the ELEAGUE Atlanta 2017 Pick'Em Challenge."
"CSGO_CollectibleCoin_Atlanta2017_PickEmGold" "Gold
Atlanta 2017 Pick'Em Trophy"
"CSGO_CollectibleCoin_Atlanta2017_PickEmGold_Desc" "This
gold trophy was awarded during the ELEAGUE Atlanta 2017 Pick'Em Challenge."
"CSGO_CollectibleCoin_Atlanta2017_Champion" "Champ
ion at ELEAGUE Atlanta 2017"
"CSGO_CollectibleCoin_Atlanta2017_Champion_Desc" "This
championship trophy was awarded to the Champion at the ELEAGUE Atlanta 2017 CS:GO
Championship."
"CSGO_CollectibleCoin_Atlanta2017_Finalist" "Final
ist at ELEAGUE Atlanta 2017"
"CSGO_CollectibleCoin_Atlanta2017_Finalist_Desc" "This
championship trophy was awarded to the Finalist at the ELEAGUE Atlanta 2017 CS:GO
Championship."
"CSGO_CollectibleCoin_Atlanta2017_Semifinalist" "Semifinalis
t at ELEAGUE Atlanta 2017"
"CSGO_CollectibleCoin_Atlanta2017_Semifinalist_Desc" "This
championship trophy was awarded to the Semifinalist at the ELEAGUE Atlanta 2017
CS:GO Championship."
"CSGO_CollectibleCoin_Atlanta2017_Quarterfinalist" "Quart
erfinalist at ELEAGUE Atlanta 2017"
"CSGO_CollectibleCoin_Atlanta2017_Quarterfinalist_Desc" "This
championship trophy was awarded to the Quarterfinalist at the ELEAGUE Atlanta 2017
CS:GO Championship."
"CSGO_CollectibleCoin_Krakow2017_PickEmBronze" "Bronze
Krakow 2017 Pick'Em Trophy"
"CSGO_CollectibleCoin_Krakow2017_PickEmBronze_Desc" "This bronze
trophy was awarded during the PGL Krakow 2017 Pick'Em Challenge."
"CSGO_CollectibleCoin_Krakow2017_PickEmSilver" "Silver
Krakow 2017 Pick'Em Trophy"
"CSGO_CollectibleCoin_Krakow2017_PickEmSilver_Desc" "This silver
trophy was awarded during the PGL Krakow 2017 Pick'Em Challenge."
"CSGO_CollectibleCoin_Krakow2017_PickEmGold" "Gold
Krakow 2017 Pick'Em Trophy"
"CSGO_CollectibleCoin_Krakow2017_PickEmGold_Desc" "This
gold trophy was awarded during the PGL Krakow 2017 Pick'Em Challenge."
"CSGO_CollectibleCoin_Krakow2017_Champion" "Champ
ion at PGL Krakow 2017"
"CSGO_CollectibleCoin_Krakow2017_Champion_Desc" "This
championship trophy was awarded to the Champion at the PGL Krakow 2017 CS:GO
Championship."
"CSGO_CollectibleCoin_Krakow2017_Finalist" "Final
ist at PGL Krakow 2017"
"CSGO_CollectibleCoin_Krakow2017_Finalist_Desc" "This
championship trophy was awarded to the Finalist at the PGL Krakow 2017 CS:GO
Championship."
"CSGO_CollectibleCoin_Krakow2017_Semifinalist" "Semifinalis
t at PGL Krakow 2017"
"CSGO_CollectibleCoin_Krakow2017_Semifinalist_Desc" "This
championship trophy was awarded to the Semifinalist at the PGL Krakow 2017 CS:GO
Championship."
"CSGO_CollectibleCoin_Krakow2017_Quarterfinalist" "Quart
erfinalist at PGL Krakow 2017"
"CSGO_CollectibleCoin_Krakow2017_Quarterfinalist_Desc" "This
championship trophy was awarded to the Quarterfinalist at the PGL Krakow 2017 CS:GO
Championship."
"CSGO_CollectibleCoin_Boston2018_PickEmBronze" "Bronze
Boston 2018 Pick'Em Trophy"
"CSGO_CollectibleCoin_Boston2018_PickEmBronze_Desc" "This bronze
trophy was awarded during the ELEAGUE Boston 2018 Pick'Em Challenge."
"CSGO_CollectibleCoin_Boston2018_PickEmSilver" "Silver
Boston 2018 Pick'Em Trophy"
"CSGO_CollectibleCoin_Boston2018_PickEmSilver_Desc" "This silver
trophy was awarded during the ELEAGUE Boston 2018 Pick'Em Challenge."
"CSGO_CollectibleCoin_Boston2018_PickEmGold" "Gold
Boston 2018 Pick'Em Trophy"
"CSGO_CollectibleCoin_Boston2018_PickEmGold_Desc" "This
gold trophy was awarded during the ELEAGUE Boston 2018 Pick'Em Challenge."
"CSGO_CollectibleCoin_Boston2018_Champion" "Champ
ion at ELEAGUE Boston 2018"
"CSGO_CollectibleCoin_Boston2018_Champion_Desc" "This
championship trophy was awarded to the Champion at the ELEAGUE Boston 2018 CS:GO
Championship."
"CSGO_CollectibleCoin_Boston2018_Finalist" "Final
ist at ELEAGUE Boston 2018"
"CSGO_CollectibleCoin_Boston2018_Finalist_Desc" "This
championship trophy was awarded to the Finalist at the ELEAGUE Boston 2018 CS:GO
Championship."
"CSGO_CollectibleCoin_Boston2018_Semifinalist" "Semifinalis
t at ELEAGUE Boston 2018"
"CSGO_CollectibleCoin_Boston2018_Semifinalist_Desc" "This
championship trophy was awarded to the Semifinalist at the ELEAGUE Boston 2018
CS:GO Championship."
"CSGO_CollectibleCoin_Boston2018_Quarterfinalist" "Quart
erfinalist at ELEAGUE Boston 2018"
"CSGO_CollectibleCoin_Boston2018_Quarterfinalist_Desc" "This
championship trophy was awarded to the Quarterfinalist at the ELEAGUE Boston 2018
CS:GO Championship."
"CSGO_CollectibleCoin_London2018_PickEmBronze" "Bronze
London 2018 Pick'Em Trophy"
"CSGO_CollectibleCoin_London2018_PickEmBronze_Desc" "This bronze
trophy was awarded during the FACEIT London 2018 Pick'Em Challenge."
"CSGO_CollectibleCoin_London2018_PickEmSilver" "Silver
London 2018 Pick'Em Trophy"
"CSGO_CollectibleCoin_London2018_PickEmSilver_Desc" "This silver
trophy was awarded during the FACEIT London 2018 Pick'Em Challenge."
"CSGO_CollectibleCoin_London2018_PickEmGold" "Gold
London 2018 Pick'Em Trophy"
"CSGO_CollectibleCoin_London2018_PickEmGold_Desc" "This
gold trophy was awarded during the FACEIT London 2018 Pick'Em Challenge."
"CSGO_CollectibleCoin_London2018_Champion" "Champ
ion at FACEIT London 2018"
"CSGO_CollectibleCoin_London2018_Champion_Desc" "This
championship trophy was awarded to the Champion at the FACEIT London 2018 CS:GO
Championship."
"CSGO_CollectibleCoin_London2018_Finalist" "Final
ist at FACEIT London 2018"
"CSGO_CollectibleCoin_London2018_Finalist_Desc" "This
championship trophy was awarded to the Finalist at the FACEIT London 2018 CS:GO
Championship."
"CSGO_CollectibleCoin_London2018_Semifinalist" "Semifinalis
t at FACEIT London 2018"
"CSGO_CollectibleCoin_London2018_Semifinalist_Desc" "This
championship trophy was awarded to the Semifinalist at the FACEIT London 2018 CS:GO
Championship."
"CSGO_CollectibleCoin_London2018_Quarterfinalist" "Quart
erfinalist at FACEIT London 2018"
"CSGO_CollectibleCoin_London2018_Quarterfinalist_Desc" "This
championship trophy was awarded to the Quarterfinalist at the FACEIT London 2018
CS:GO Championship."
"CSGO_CollectibleCoin_Katowice2019_Champion" "Champ
ion at IEM Katowice 2019"
"CSGO_CollectibleCoin_Katowice2019_Champion_Desc" "This
championship trophy was awarded to the Champion at the IEM Katowice 2019 CS:GO
Championship."
"CSGO_CollectibleCoin_Katowice2019_Finalist" "Final
ist at IEM Katowice 2019"
"CSGO_CollectibleCoin_Katowice2019_Finalist_Desc" "This
championship trophy was awarded to the Finalist at the IEM Katowice 2019 CS:GO
Championship."
"CSGO_CollectibleCoin_Katowice2019_Semifinalist" "Semif
inalist at IEM Katowice 2019"
"CSGO_CollectibleCoin_Katowice2019_Semifinalist_Desc" "This
championship trophy was awarded to the Semifinalist at the IEM Katowice 2019 CS:GO
Championship."
"CSGO_CollectibleCoin_Katowice2019_Quarterfinalist" "Quart
erfinalist at IEM Katowice 2019"
"CSGO_CollectibleCoin_Katowice2019_Quarterfinalist_Desc" "This
championship trophy was awarded to the Quarterfinalist at the IEM Katowice 2019
CS:GO Championship."
//
/// Purchasable game license
"CSGO_Purchasable_Game_License_Short" "Game License"
"CSGO_Purchasable_Game_License" "Counter-Strike:
Global Offensive Game License"
"CSGO_Purchasable_Game_License_Desc" "This is a purchased
game license for Counter-Strike: Global Offensive"
"CSGO_Purchasable_Game_License_Desc_PW" "Counter-Strike: Global
Offensive is available for free to Perfect World customers who complete identity
verification on their account. Perfect World accounts with identity verification
also get instant CS:GO Prime status.\n\nThis game license allows customers, who are
unable to complete identity verification and get the game for free, to purchase a
Counter-Strike: Global Offensive Perfect World game license for 8800 点. This
license provides access to low-latency official game servers in China and ability
to play with friends using the Perfect World CS:GO Launcher."
"CSGO_Purchasable_Game_License_BannedInChina" "This account is not
allowed to play Counter-Strike: Global Offensive using the Perfect World CS:GO game
license."
//
/// Collectible pins
"CSGO_Collectible_Pin_DustII" "Dust II
Pin"
"CSGO_Collectible_Pin_DustII_Desc" "This is a Series 1
collectible pin. It can be displayed on your CS:GO profile."
"CSGO_Collectible_Pin_GuardianElite"
"Guardian Elite Pin"
"CSGO_Collectible_Pin_GuardianElite_Desc" "This is a Series 1
collectible pin. It can be displayed on your CS:GO profile."
"CSGO_Collectible_Pin_Mirage"
"Mirage Pin"
"CSGO_Collectible_Pin_Mirage_Desc" "This is a Series 1
collectible pin. It can be displayed on your CS:GO profile."
"CSGO_Collectible_Pin_Inferno"
"Inferno Pin"
"CSGO_Collectible_Pin_Inferno_Desc" "This is a Series 1
collectible pin. It can be displayed on your CS:GO profile."
"CSGO_Collectible_Pin_Victory"
"Victory Pin"
"CSGO_Collectible_Pin_Victory_Desc" "This is a Series 1
collectible pin. It can be displayed on your CS:GO profile."
"CSGO_Collectible_Pin_Militia"
"Militia Pin"
"CSGO_Collectible_Pin_Militia_Desc" "This is a Series 1
collectible pin. It can be displayed on your CS:GO profile."
"CSGO_Collectible_Pin_Guardian" "Guardian
Pin"
"CSGO_Collectible_Pin_Guardian_Desc" "This is a Series 1
collectible pin. It can be displayed on your CS:GO profile."
"CSGO_Collectible_Pin_Tactics"
"Tactics Pin"
"CSGO_Collectible_Pin_Tactics_Desc" "This is a Series 1
collectible pin. It can be displayed on your CS:GO profile."
"CSGO_Collectible_Pin_welcome_to_the_clutch" "Welcome to
the Clutch Pin"
"CSGO_Collectible_Pin_welcome_to_the_clutch_desc" "This is a
Series 3 collectible pin. It can be displayed on your CS:GO profile."
//
// Half-Life: Alyx Collectible pins
//
"CSGO_Collectible_Pin_alyx_01" "Lambda Pin"
"CSGO_Collectible_Pin_alyx_01_desc" "This is a collectible pin
commemorating Half-Life: Alyx, Valve's VR return to the Half-Life series. It can be
displayed on your CS:GO profile."
"CSGO_Collectible_Pin_alyx_02" "Copper Lambda Pin"
"CSGO_Collectible_Pin_alyx_02_desc" "This is a collectible pin
commemorating Half-Life: Alyx, Valve's VR return to the Half-Life series. It can be
displayed on your CS:GO profile."
"CSGO_Collectible_Pin_alyx_03" "CMB Pin"
"CSGO_Collectible_Pin_alyx_03_desc" "This is a collectible pin
commemorating Half-Life: Alyx, Valve's VR return to the Half-Life series. It can be
displayed on your CS:GO profile."
"CSGO_Collectible_Pin_alyx_04" "Civil Protection Pin"
"CSGO_Collectible_Pin_alyx_04_desc" "This is a collectible pin
commemorating Half-Life: Alyx, Valve's VR return to the Half-Life series. It can be
displayed on your CS:GO profile."
"CSGO_Collectible_Pin_alyx_05" "Headcrab Glyph Pin"
"CSGO_Collectible_Pin_alyx_05_desc" "This is a collectible pin
commemorating Half-Life: Alyx, Valve's VR return to the Half-Life series. It can be
displayed on your CS:GO profile."
"CSGO_Collectible_Pin_alyx_06" "Black Mesa Pin"
"CSGO_Collectible_Pin_alyx_06_desc" "This is a collectible pin
commemorating Half-Life: Alyx, Valve's VR return to the Half-Life series. It can be
displayed on your CS:GO profile."
"CSGO_Collectible_Pin_alyx_07" "Sustenance! Pin"
"CSGO_Collectible_Pin_alyx_07_desc" "This is a collectible pin
commemorating Half-Life: Alyx, Valve's VR return to the Half-Life series. It can be
displayed on your CS:GO profile."
"CSGO_Collectible_Pin_alyx_08" "Combine Helmet Pin"
"CSGO_Collectible_Pin_alyx_08_desc" "This is a collectible pin
commemorating Half-Life: Alyx, Valve's VR return to the Half-Life series. It can be
displayed on your CS:GO profile."
"CSGO_Collectible_Pin_alyx_09" "Vortigaunt Pin"
"CSGO_Collectible_Pin_alyx_09_desc" "This is a collectible pin
commemorating Half-Life: Alyx, Valve's VR return to the Half-Life series. It can be
displayed on your CS:GO profile."
"CSGO_Collectible_Pin_alyx_10" "Alyx Pin"
"CSGO_Collectible_Pin_alyx_10_desc" "This is a collectible pin
commemorating Half-Life: Alyx, Valve's VR return to the Half-Life series. It can be
displayed on your CS:GO profile."
"CSGO_Collectible_Pin_alyx_11" "City 17 Pin"
"CSGO_Collectible_Pin_alyx_11_desc" "This is a collectible pin
commemorating Half-Life: Alyx, Valve's VR return to the Half-Life series. It can be
displayed on your CS:GO profile."
"CSGO_Collectible_Pin_alyx_12" "Health Pin"
"CSGO_Collectible_Pin_alyx_12_desc" "This is a collectible pin
commemorating Half-Life: Alyx, Valve's VR return to the Half-Life series. It can be
displayed on your CS:GO profile."
//
// Half-Life: Alyx Collectible Stickers
//
"StickerKit_last_vance" "Last Vance"
"StickerKit_desc_last_vance" "Half-Life: Alyx Commemorative
Sticker"
"StickerKit_art_vort" "Vortigaunt the Painter"
"StickerKit_desc_art_vort" "Half-Life: Alyx
Commemorative Sticker"
"StickerKit_big_hugs" "Big Hugs"
"StickerKit_desc_big_hugs" "Half-Life: Alyx
Commemorative Sticker"
"StickerKit_combine_mask_broken" "Combine Helmet"
"StickerKit_desc_combine_mask_broken" "Half-Life: Alyx
Commemorative Sticker"
"StickerKit_gnome_mercy" "Gnome Mercy"
"StickerKit_desc_gnome_mercy" "Half-Life: Alyx Commemorative
Sticker"
"StickerKit_greetings" "Greetings"
"StickerKit_desc_greetings" "Half-Life: Alyx Commemorative
Sticker"
"StickerKit_lambda" "Lambda"
"StickerKit_desc_lambda" "Half-Life: Alyx Commemorative
Sticker"
"StickerKit_vortigaunt_holo" "Vortigaunt (Holo)"
"StickerKit_desc_vortigaunt_holo" "Half-Life: Alyx
Commemorative Sticker"
"StickerKit_big_hugs_holo" "Big Hugs (Holo)"
"StickerKit_desc_big_hugs_holo" "Half-Life: Alyx
Commemorative Sticker"
"StickerKit_combine_mask_broken_holo" "Combine Helmet
(Holo)"
"StickerKit_desc_combine_mask_broken_holo" "Half-Life: Alyx
Commemorative Sticker"
"StickerKit_lambda_holo" "Lambda (Holo)"
"StickerKit_desc_lambda_holo" "Half-Life: Alyx Commemorative
Sticker"
"StickerKit_last_vance_gold" "Last Vance (Gold)"
"StickerKit_desc_last_vance_gold" "Half-Life: Alyx Commemorative
Sticker"
"StickerKit_health_foil" "Health (Gold)"
"StickerKit_desc_health_foil" "Half-Life: Alyx Commemorative
Sticker"
"CSGO_Item_Desc_HKP2000"
"Accurate and controllable, the German-made P2000 is a
serviceable first-round pistol that works best against unarmored opponents."
"CSGO_Item_Desc_AK47"
"Powerful and reliable, the AK-47 is one of the most popular
assault rifles in the world. It is most deadly in short, controlled bursts of
fire."
"CSGO_Item_Desc_Glock18"
"The Glock 18 is a serviceable first-round pistol that works best
against unarmored opponents and is capable of firing three-round bursts."
"CSGO_Item_Desc_DesertEagle"
"As expensive as it is powerful, the Desert Eagle is an iconic pistol
that is difficult to master but surprisingly accurate at long range."
"CSGO_Item_Desc_Elites"
"Firing two large-mag Berettas at once will lower accuracy and
increase load times. On the bright side, you'll get to fire two large-mag Berettas
at once."
"CSGO_Item_Desc_FiveSeven"
"Highly accurate and armor-piercing, the pricy Five-Seven is a
slow-loader that compensates with a generous 20-round magazine and forgiving
recoil."
"CSGO_Item_Desc_P250"
"A low-recoil firearm with a high rate of fire, the P250 is a
relatively inexpensive choice against armored opponents."
"CSGO_Item_Desc_CZ75a"
"A fully automatic variant of the CZ75, the CZ75-Auto is the
ideal short-term choice for turning the tables and gaining your opponents weapon.
But with very little ammo in the magazine, strong trigger discipline is required."
"CSGO_Item_Desc_Tec9"
"An ideal pistol for the Terrorist on the move, the Tec-9 is
lethal in close quarters and features a high magazine capacity."
"CSGO_Item_Desc_Taser"
"Perfect for close-range ambushes and enclosed area encounters,
the single-shot x27 Zeus is capable of incapacitating an enemy in a single hit."
"CSGO_Item_Desc_Bizon"
"The Bizon SMG is low-damage, but offers a uniquely designed
high-capacity drum magazine that reloads quickly."
"CSGO_Item_Desc_Mac10"
"Essentially a box that bullets come out of, the MAC-10 SMG
boasts a high rate of fire, with poor spread accuracy and high recoil as trade-
offs."
"CSGO_Item_Desc_MP7"
"Versatile but expensive, the German-made MP7 SMG is the perfect
choice for high-impact close-range combat."
"CSGO_Item_Desc_MP5SD"
"Often imitated but never equaled, the iconic MP5 is perhaps the
most versatile and popular SMG in the world. This SD variant features an integrated
silencer, making an already formidable weapon whisper-quiet."
"CSGO_Item_Desc_MP9"
"Manufactured in Switzerland, the cutting-edge MP9 SMG is an
ergonomic polymer weapon favored by private security firms."
"CSGO_Item_Desc_P90"
"Easily recognizable for its unique bullpup design, the P90 is a
great weapon to shoot on the move due to its high-capacity magazine and low
recoil."
"CSGO_Item_Desc_UMP45"
"The misunderstood middle child of the SMG family, the UMP45's
small magazine is the only drawback to an otherwise versatile close-quarters
automatic."
"CSGO_Item_Desc_Aug"
"Powerful and accurate, the AUG scoped assault rifle compensates
for its long reload times with low spread and a high rate of fire."
"CSGO_Item_Desc_GalilAR"
"A less expensive option among the terrorist-exclusive assault
rifles, the Galil AR is a serviceable weapon in medium to long-range combat."
"CSGO_Item_Desc_Famas"
"A cheap option for cash-strapped players, the FAMAS effectively
fills the niche between more expensive rifles and the less-effective SMGs."
"CSGO_Item_Desc_M4A4"
"More accurate but less damaging than its AK-47 counterpart, the
M4A4 is the full-auto assault rifle of choice for CTs."
"CSGO_Item_Desc_SG553"
"The terrorist-exclusive SG553 is a premium scoped alternative to
the AK47 for effective long-range engagement."
"CSGO_Item_Desc_AWP"
"High risk and high reward, the infamous AWP is recognizable by
its signature report and one-shot, one-kill policy."
"CSGO_Item_Desc_G3SG1"
"The pricy G3SG1 lowers movement speed considerably but
compensates with a higher rate of fire than other sniper rifles."
"CSGO_Item_Desc_SCAR20"
"The SCAR-20 is a semi-automatic sniper rifle that trades a high
rate of fire and powerful long-distance damage for sluggish movement speed and big
price tag."
"CSGO_Item_Desc_SSG08"
"The SSG08 bolt-action is a low-damage but very cost-effective
sniper rifle, making it a smart choice for early-round long-range marksmanship."
"CSGO_Item_Desc_Mag7"
"The CT-exclusive Mag-7 delivers a devastating amount of damage
at close range. Its rapid magazine-style reloads make it a great tactical choice."
"CSGO_Item_Desc_Nova"
"The Nova's rock-bottom price tag makes it a great ambush weapon
for a cash-strapped team."
"CSGO_Item_Desc_SawedOff"
"The classic Sawed-Off deals very heavy close-range damage, but
with its low accuracy, high spread and slow rate of fire, you'd better kill what
you hit."
"CSGO_Item_Desc_XM1014"
"The XM1014 is a powerful fully automatic shotgun that justifies
its heftier price tag with the ability to paint a room with lead fast."
"CSGO_Item_Desc_M249"
"A strong open-area LMG, the M249 is the perfect choice for
players willing to trade a slow fire rate for increased accuracy and a high ammo
capacity."
"CSGO_Item_Desc_Negev"
"The Negev is a beast that can keep the enemy at bay with its
pin-point supressive fire, provided you have the luxury of time to gain control
over it."
"CSGO_Item_Desc_C4"
"Stable and resistant to most physical shocks, this
improvised plastic explosive has a detonation velocity of over 8,000 meters per
second when ignited."
"CSGO_Item_Desc_HE_Grenade"
"The high explosive fragmentation grenade administers high damage
through a wide area, making it ideal for clearing out hostile rooms."
"CSGO_Item_Desc_Flashbang"
"The non-lethal flashbang grenade temporarily blinds anybody
within its concussive blast, making it perfect for flushing out closed-in areas.
Its loud explosion also temporarily masks the sound of footsteps."
"CSGO_Item_Desc_Smoke_Grenade"
"The smoke grenade creates a medium-area smoke screen. It can
effectively hide your team from snipers, or even just create a useful distraction."
"CSGO_Item_Desc_Decoy_Grenade"
"When thrown, the decoy grenade emulates the sound of the most
powerful weapon you are carrying, creating the illusion of additional supporting
forces."
"CSGO_Item_Desc_Diversion"
"When thrown, the diversion device will highlight sectors on
tablets, creating the illusion of additional enemies."
"CSGO_Item_Desc_Frag_Grenade"
"The experimental fragmentation grenade can output extreme amounts of
highly explosive damage in a wider area, making it ideal for both attacking and
defensive strategies."
"CSGO_Item_Desc_Firebomb"
"The Fire Bomb is a powerful experimental weapon that bursts into
high-temperature flames when thrown on the ground, chemically burning any player in
its wide spread radius."
"CSGO_Item_Desc_Molotov"
"The Molotov is a powerful and unpredictable area denial weapon
that bursts into flames when thrown on the ground, injuring any player in its
radius."
"CSGO_Item_Desc_Incindiary_Grenade"
"When thrown, the incendiary grenade releases a high-temperature
chemical reaction capable of burning anyone within its wide blast radius."
"CSGO_Item_desc_Knife"
"Quiet and always available, the knife has a fast, low-damage
primary attack and a slow, high-damage secondary attack. A backstab will earn quiet
players an instant kill."
"CSGO_Item_desc_Knife_T"
"Quiet and always available, the knife has a fast, low-damage
primary attack and a slow, high-damage secondary attack. A backstab will earn quiet
players an instant kill."
"CSGO_Item_desc_Knife_Ghost"
"Ghosts love ghost knives. When they get their hands on one, look out!
They'll try stab you first chance they get. Too bad they are a ghost and ghost
knives can't hurt people...."
"CSGO_Item_desc_m4a1_silencer"
"With a smaller magazine than its unmuffled counterpart, the silenced M4A1
provides quieter shots with less recoil and better accuracy."
"CSGO_Item_Desc_usp_silencer"
"A fan favorite from Counter-Strike Source, the Silenced USP Pistol has
a detachable silencer that gives shots less recoil while suppressing attention-
getting noise."
"CSGO_Item_Desc_Revolver" "The R8 Revolver
delivers a highly accurate and powerful round at the expense of a lengthy trigger-
pull. Firing rapidly by fanning the hammer may be the best option when point-blank
stopping power is required."
"CSGO_Item_Desc_Knife_Bayonet" "Relatively unchanged in
its design since World War II, the bayonet still retains a place in modern military
strategy. Bayonet charges have continued to be effective as recently as the second
Gulf War and the war in Afghanistan."
"CSGO_Item_Desc_Knife_Flip" "Flip knives sport a
Persian-style back-swept blade with an acute point. While the point itself may be
fragile, the overall design of the flip knife's design is surprisingly durable."
"CSGO_Item_Desc_Knife_Gut" "The most notable
feature of a gut knife is the gut hook on the spine of the blade. Originally
popularized as an aid for field dressing game, the gut hook is also effective at
cutting through fibrous materials like rope, webbing, or safety belts with ease."
"CSGO_Item_Desc_Knife_CSS" "A classic of the
Counter-Strike series, the edge of this knife is press-fit Stellite perfectly held
in place due to its precise fit with the titanium on the blade's cheek and spine.
The handle is fossilized mastodon ivory held in a carbon fibre pocket."
"CSGO_Item_Desc_KnifeM9" "This is the M-9
bayonet. Originally intended to be mounted on a rifle, it is also well suited to
close-quarters combat."
"CSGO_Item_Desc_Knife_Karam" "With its curved blade
mimicking a tiger's claw, the karambit was developed as part of the southeast Asian
martial discipline of silat. The knife is typically used with a reverse grip, with
the finger ring on the index finger."
"CSGO_Item_Desc_KnifeTactical" "A knife designed for
modern tactical uses, the blade is well suited for a range of both combat and
utilitarian needs. The unique Tanto point allows for maximum penetration through
even the toughest of surfaces."
"CSGO_Item_Desc_Knife_Butterfly" "This is a custom-designed
balisong, commonly known as a butterfly knife. The defining characteristic of this
weapon is the fan-like opening of a freely pivoting blade, allowing rapid
deployment or concealment. As a result, butterfly knives are outlawed in many
countries."
"CSGO_Item_Desc_Knife_Falchion_Advanced" "A modern homage to a falchion
sword, this clip point blade has a curved edge."
"CSGO_Item_Desc_knife_push" "Designed for efficient
brutality, using a push dagger is as simple as throwing a punch or two."
"CSGO_Item_Desc_knife_survival_bowie" "This full-tang sawback Bowie
knife is designed for heavy use in brutal survival situations."
"CSGO_Item_Desc_knife_cord" "This fixed-blade
survival knife is designed to withstand being used as both a weapon and a tool,
such as for setting traps, hunting animals or cutting foliage. The handle is
wrapped in a length of multi-purpose paracord."
"CSGO_Item_Desc_knife_canis" "This multi-purpose tactical
knife features a serrated edge for ripping through coarse material like bone or
fiber, plus a sharp gutting hook. The composite material handle is bolted to the
blade with hex nuts."
"CSGO_Item_Desc_knife_ursus" "This tanto-style survival
knife features a faceted blade and full tang, complete with impact pommel. No fuss,
no moving parts - just a reliable blade that's ready to work."
"CSGO_Item_Desc_knife_outdoor" "This ergonomic tactical
hunting lock-blade knife features composite handle inserts and a broad, sturdy
blade, useful for cutting and prying apart material."
"CSGO_Item_Desc_knife_widowmaker" "This ivory-handled karambit
features brass rivets and saw-tooth ridges, so it cuts on the way in, and tears on
the way out."
"CSGO_Item_Desc_knife_gypsy_jackknife" "This marble-enamel-handled
flip knife conceals a small but viciously tapered blade."
"CSGO_Item_Desc_knife_stiletto" "Historically a focal
point of contention and even regulation, this Italian-style stiletto switchblade
knife features a spring-loaded blade that can be deployed almost instantly with the
push of a release catch."
"CSGO_Item_Desc_knife_skeleton" "This skeletonized-tang
knife has been taped at the handle for improved grip. The hole allows a finger to
be threaded through for stability and safety."
"CSGO_crate_musickit_masterminds_stattrak_capsule" "StatTrak™
Masterminds Music Kit Box"
"CSGO_crate_musickit_masterminds_stattrak_capsule_desc" "This box
contains a variety of StatTrak™ music kits from various composers."
"coupon_masterminds_stattrak_musickit_capsule" "StatTrak™
Masterminds Music Kit Box"
"CSGO_crate_musickit_tacticians_stattrak_capsule" "StatTrak™
Tacticians Music Kit Box"
"CSGO_crate_musickit_tacticians_stattrak_capsule_desc" "This box
contains a variety of StatTrak™ music kits from \"Tacticians\" artists."
"coupon_tacticians_stattrak_musickit_capsule" "StatTrak™
Tacticians Music Kit Box"
//
// Sprays capsule vcap1
//
"CSGO_crate_sticker_pack_feral_predators_capsule" "Feral
Predators Capsule"
"CSGO_crate_sticker_pack_feral_predators_capsule_desc" "This
capsule contains a variety of stickers from community artists 2Minds, OniLolz, and
Zaphk."
"CSGO_crate_sticker_pack_riptide_surfshop" "Riptide
Surf Shop Sticker Collection"
"CSGO_crate_sticker_pack_riptide_surfshop_desc" ""
"CSGO_crate_sticker_pack_community2021_capsule" "2021
Community Sticker Capsule"
"CSGO_crate_sticker_pack_community2021_capsule_desc" "This
capsule contains a variety of stickers from Steam Workshop artists."
"coupon_community2021_sticker_capsule"
"2021 Community Sticker Capsule"
"CSGO_crate_sticker_pack_op_riptide_capsule" "Operation
Riptide Sticker Collection"
"CSGO_crate_sticker_pack_op_riptide_capsule_desc" "This
collection contains a variety of stickers celebrating Operation Riptide."
"CSGO_crate_sticker_pack_spring2022_capsule" "The
Boardroom Sticker Capsule"
"CSGO_crate_sticker_pack_spring2022_capsule_desc" "This
capsule contains a variety of stickers from Steam Workshop artists and was released
in February 2022."
"coupon_spring2022_sticker_capsule"
"The Boardroom Sticker Capsule"
"SprayKit_vcap1_ace_01" "Ace"
"SprayKit_desc_vcap1_ace_01" ""
"SprayKit_vcap1_banana" "Banana"
"SprayKit_desc_vcap1_banana" ""
"SprayKit_vcap1_cerberus" "Cerberus"
"SprayKit_desc_vcap1_cerberus" ""
"SprayKit_vcap1_clutch_01" "Clutch King"
"SprayKit_desc_vcap1_clutch_01" ""
"SprayKit_vcap1_crown" "Crown"
"SprayKit_desc_vcap1_crown" ""
"SprayKit_vcap1_ct" "Guardian"
"SprayKit_desc_vcap1_ct" ""
"SprayKit_vcap1_ez_02" "EZ"
"SprayKit_desc_vcap1_ez_02" ""
"SprayKit_vcap1_fireserpent" "Fire Serpent"
"SprayKit_desc_vcap1_fireserpent" ""
"SprayKit_vcap1_howling_dawn" "Howling Dawn"
"SprayKit_desc_vcap1_howling_dawn" ""
"SprayKit_vcap1_kisses" "Kisses"
"SprayKit_desc_vcap1_kisses" ""
"SprayKit_vcap1_lemon_squeeze" "Easy Peasy"
"SprayKit_desc_vcap1_lemon_squeeze" ""
"SprayKit_vcap1_nice_shot_color" "Nice Shot"
"SprayKit_desc_vcap1_nice_shot_color" ""
"SprayKit_vcap1_phoenix" "Phoenix"
"SprayKit_desc_vcap1_phoenix" ""
"SprayKit_vcap1_realmvp_02" "Real MVP"
"SprayKit_desc_vcap1_realmvp_02" ""
"SprayKit_vcap1_ripip" "R.I.P.I.P."
"SprayKit_desc_vcap1_ripip" ""
"SprayKit_vcap1_target_02" "Skull n' Crosshairs"
"SprayKit_desc_vcap1_target_02" ""
"SprayKit_vcap1_welcome_clutch" "Welcome to the Clutch"
"SprayKit_desc_vcap1_welcome_clutch" ""
"SprayKit_vcap1_wings" "Wings"
"SprayKit_desc_vcap1_wings" ""
//
// Std sprays
//
"SprayKit_std_axes_crossed" "X-Axes"
"SprayKit_desc_std_axes_crossed" ""
"SprayKit_std_bubble_dead" "Death Sentence"
"SprayKit_desc_std_bubble_dead" ""
"SprayKit_std_chess_king" "Chess King"
"SprayKit_desc_std_chess_king" ""
"SprayKit_std_crown" "King Me"
"SprayKit_desc_std_crown" ""
"SprayKit_std_dollar" "Keep the Change"
"SprayKit_desc_std_dollar" ""
"SprayKit_std_double_kill" "Double"
"SprayKit_desc_std_double_kill" ""
"SprayKit_std_eco_pistol" "Eco"
"SprayKit_desc_std_eco_pistol" ""
"SprayKit_std_emo_angry" "Tilt"
"SprayKit_desc_std_emo_angry" ""
"SprayKit_std_emo_brainless" "Speechless"
"SprayKit_desc_std_emo_brainless" ""
"SprayKit_std_emo_despair" "QQ"
"SprayKit_desc_std_emo_despair" ""
"SprayKit_std_emo_happy" "Mr. Teeth"
"SprayKit_desc_std_emo_happy" ""
"SprayKit_std_emo_ninja" "Ninja"
"SprayKit_desc_std_emo_ninja" ""
"SprayKit_std_emo_worry" "Worry"
"SprayKit_desc_std_emo_worry" ""
"SprayKit_std_evil_eye" "Rage Mode"
"SprayKit_desc_std_evil_eye" ""
"SprayKit_std_eyeball" "Eye Spy"
"SprayKit_desc_std_eyeball" ""
"SprayKit_std_gg_01" "GGEZ"
"SprayKit_desc_std_gg_01" ""
"SprayKit_std_gg_02" "GGWP"
"SprayKit_desc_std_gg_02" ""
"SprayKit_std_glhf" "GLHF"
"SprayKit_desc_std_glhf" ""
"SprayKit_std_gunsmoke" "Quickdraw"
"SprayKit_desc_std_gunsmoke" ""
"SprayKit_std_hand_butterfly" "Backstab"
"SprayKit_desc_std_hand_butterfly" ""
"SprayKit_std_hand_loser" "Loser"
"SprayKit_desc_std_hand_loser" ""
"SprayKit_std_hat_sherif" "Sheriff"
"SprayKit_desc_std_hat_sherif" ""
"SprayKit_std_headstone_rip" "Tombstone"
"SprayKit_desc_std_headstone_rip" ""
"SprayKit_std_heart" "Heart"
"SprayKit_desc_std_heart" ""
"SprayKit_std_hl_eightball" "8-Ball"
"SprayKit_desc_std_hl_eightball" ""
"SprayKit_std_hl_lambda" "Lambda"
"SprayKit_desc_std_hl_lambda" ""
"SprayKit_std_hl_smiley" "Still Happy"
"SprayKit_desc_std_hl_smiley" ""
"SprayKit_std_jump_shot" "Jump Shot"
"SprayKit_desc_std_jump_shot" ""
"SprayKit_std_karambit" "Karambit"
"SprayKit_desc_std_karambit" ""
"SprayKit_std_knives_crossed" "X-Knives"
"SprayKit_desc_std_knives_crossed" ""
"SprayKit_std_moly" "Toasted"
"SprayKit_desc_std_moly" ""
"SprayKit_std_necklace_dollar" "Bling"
"SprayKit_desc_std_necklace_dollar" ""
"SprayKit_std_no_scope" "Noscope"
"SprayKit_desc_std_no_scope" ""
"SprayKit_std_piggles" "Piggles"
"SprayKit_desc_std_piggles" ""
"SprayKit_std_popdog" "Popdog"
"SprayKit_desc_std_popdog" ""
"SprayKit_std_rooster" "Cocky"
"SprayKit_desc_std_rooster" ""
"SprayKit_std_salty" "NaCl"
"SprayKit_desc_std_salty" ""
"SprayKit_std_sorry" "Sorry"
"SprayKit_desc_std_sorry" ""
"SprayKit_std_tongue" "Eat It"
"SprayKit_desc_std_tongue" ""
"SprayKit_std_wings" "Take Flight"
"SprayKit_desc_std_wings" ""
"SprayKit_std_gtg" "GTG"
"SprayKit_desc_std_gtg" ""
//
// Overwatch localized names
//
"CSGO_Overwatch_TheSuspect" "The Suspect"
"CSGO_FakePlayer_Albatross" "Albatross"
"CSGO_FakePlayer_Alpha" "Alpha"
"CSGO_FakePlayer_Anchor" "Anchor"
"CSGO_FakePlayer_Banjo" "Banjo"
"CSGO_FakePlayer_Bell" "Bell"
"CSGO_FakePlayer_Beta" "Beta"
"CSGO_FakePlayer_Blackbird" "Blackbird"
"CSGO_FakePlayer_Bulldog" "Bulldog"
"CSGO_FakePlayer_Canary" "Canary"
"CSGO_FakePlayer_Cat" "Cat"
"CSGO_FakePlayer_Calf" "Calf"
"CSGO_FakePlayer_Cyclone" "Cyclone"
"CSGO_FakePlayer_Daisy" "Daisy"
"CSGO_FakePlayer_Dalmatian" "Dalmatian"
"CSGO_FakePlayer_Dart" "Dart"
"CSGO_FakePlayer_Delta" "Delta"
"CSGO_FakePlayer_Diamond" "Diamond"
"CSGO_FakePlayer_Donkey" "Donkey"
"CSGO_FakePlayer_Duck" "Duck"
"CSGO_FakePlayer_Emu" "Emu"
"CSGO_FakePlayer_Eclipse" "Eclipse"
"CSGO_FakePlayer_Flamingo" "Flamingo"
"CSGO_FakePlayer_Flute" "Flute"
"CSGO_FakePlayer_Frog" "Frog"
"CSGO_FakePlayer_Goose" "Goose"
"CSGO_FakePlayer_Hatchet" "Hatchet"
"CSGO_FakePlayer_Heron" "Heron"
"CSGO_FakePlayer_Husky" "Husky"
"CSGO_FakePlayer_Hurricane" "Hurricane"
"CSGO_FakePlayer_Iceberg" "Iceberg"
"CSGO_FakePlayer_Iguana" "Iguana"
"CSGO_FakePlayer_Kiwi" "Kiwi"
"CSGO_FakePlayer_Kite" "Kite"
"CSGO_FakePlayer_Lamb" "Lamb"
"CSGO_FakePlayer_Lily" "Lily"
"CSGO_FakePlayer_Macaw" "Macaw"
"CSGO_FakePlayer_Manatee" "Manatee"
"CSGO_FakePlayer_Maple" "Maple"
"CSGO_FakePlayer_Mask" "Mask"
"CSGO_FakePlayer_Nautilus" "Nautilus"
"CSGO_FakePlayer_Ostrich" "Ostrich"
"CSGO_FakePlayer_Octopus" "Octopus"
"CSGO_FakePlayer_Pelican" "Pelican"
"CSGO_FakePlayer_Puffin" "Puffin"
"CSGO_FakePlayer_Pyramid" "Pyramid"
"CSGO_FakePlayer_Rattle" "Rattle"
"CSGO_FakePlayer_Robin" "Robin"
"CSGO_FakePlayer_Rose" "Rose"
"CSGO_FakePlayer_Salmon" "Salmon"
"CSGO_FakePlayer_Seal" "Seal"
"CSGO_FakePlayer_Shark" "Shark"
"CSGO_FakePlayer_Sheep" "Sheep"
"CSGO_FakePlayer_Snake" "Snake"
"CSGO_FakePlayer_Sonar" "Sonar"
"CSGO_FakePlayer_Stump" "Stump"
"CSGO_FakePlayer_Sparrow" "Sparrow"
"CSGO_FakePlayer_Toaster" "Toaster"
"CSGO_FakePlayer_Toucan" "Toucan"
"CSGO_FakePlayer_Torus" "Torus"
"CSGO_FakePlayer_Violet" "Violet"
"CSGO_FakePlayer_Vortex" "Vortex"
"CSGO_FakePlayer_Vulture" "Vulture"
"CSGO_FakePlayer_Wagon" "Wagon"
"CSGO_FakePlayer_Whale" "Whale"
"CSGO_FakePlayer_Woodpecker" "Woodpecker"
"CSGO_FakePlayer_Zebra" "Zebra"
"CSGO_FakePlayer_Zigzag" "Zigzag"
//
// Coop and guardian bots localized names
//
"CSGO_FakePlayer_GOTV" "GOTV"
"CSGO_FakePlayer_Heavy" "Heavy"
"CSGO_FakePlayer_Elite" "Elite"
"CSGO_FakePlayer_Expert" "Expert"
"CSGO_FakePlayer_Phoenix" "Phoenix"
"CSGO_FakePlayer_Attacker" "Attacker"
//
// Bot profiles localized names
//
"CSGO_FakePlayer_Cliffe" "Cliffe"
"CSGO_FakePlayer_Minh" "Minh"
"CSGO_FakePlayer_Crusher" "Crusher"
"CSGO_FakePlayer_Garret" "Garret"
"CSGO_FakePlayer_Rock" "Rock"
"CSGO_FakePlayer_Wolf" "Wolf"
"CSGO_FakePlayer_Gunner" "Gunner"
"CSGO_FakePlayer_Vitaliy" "Vitaliy"
"CSGO_FakePlayer_Ridgway" "Ridgway"
"CSGO_FakePlayer_Steel" "Steel"
"CSGO_FakePlayer_Stone" "Stone"
"CSGO_FakePlayer_Arnold" "Arnold"
"CSGO_FakePlayer_Brett" "Brett"
"CSGO_FakePlayer_Kurt" "Kurt"
"CSGO_FakePlayer_Kyle" "Kyle"
"CSGO_FakePlayer_Moe" "Moe"
"CSGO_FakePlayer_Quade" "Quade"
"CSGO_FakePlayer_Quintin" "Quintin"
"CSGO_FakePlayer_Ringo" "Ringo"
"CSGO_FakePlayer_Rip" "Rip"
"CSGO_FakePlayer_Zach" "Zach"
"CSGO_FakePlayer_Cory" "Cory"
"CSGO_FakePlayer_Quinn" "Quinn"
"CSGO_FakePlayer_Seth" "Seth"
"CSGO_FakePlayer_Vinny" "Vinny"
"CSGO_FakePlayer_Brian" "Brian"
"CSGO_FakePlayer_Chad" "Chad"
"CSGO_FakePlayer_Chet" "Chet"
"CSGO_FakePlayer_Gabe" "Gabe"
"CSGO_FakePlayer_Hank" "Hank"
"CSGO_FakePlayer_Ivan" "Ivan"
"CSGO_FakePlayer_Jim" "Jim"
"CSGO_FakePlayer_Joe" "Joe"
"CSGO_FakePlayer_John" "John"
"CSGO_FakePlayer_Tony" "Tony"
"CSGO_FakePlayer_Tyler" "Tyler"
"CSGO_FakePlayer_Victor" "Victor"
"CSGO_FakePlayer_Vladimir" "Vladimir"
"CSGO_FakePlayer_Zane" "Zane"
"CSGO_FakePlayer_Zim" "Zim"
"CSGO_FakePlayer_Adrian" "Adrian"
"CSGO_FakePlayer_Brad" "Brad"
"CSGO_FakePlayer_Connor" "Connor"
"CSGO_FakePlayer_Dave" "Dave"
"CSGO_FakePlayer_Dan" "Dan"
"CSGO_FakePlayer_Derek" "Derek"
"CSGO_FakePlayer_Don" "Don"
"CSGO_FakePlayer_Eric" "Eric"
"CSGO_FakePlayer_Erik" "Erik"
"CSGO_FakePlayer_Finn" "Finn"
"CSGO_FakePlayer_Jeff" "Jeff"
"CSGO_FakePlayer_Kevin" "Kevin"
"CSGO_FakePlayer_Reed" "Reed"
"CSGO_FakePlayer_Rick" "Rick"
"CSGO_FakePlayer_Ted" "Ted"
"CSGO_FakePlayer_Troy" "Troy"
"CSGO_FakePlayer_Wade" "Wade"
"CSGO_FakePlayer_Wayne" "Wayne"
"CSGO_FakePlayer_Xander" "Xander"
"CSGO_FakePlayer_Xavier" "Xavier"
"CSGO_FakePlayer_Adam" "Adam"
"CSGO_FakePlayer_Andy" "Andy"
"CSGO_FakePlayer_Chris" "Chris"
"CSGO_FakePlayer_Colin" "Colin"
"CSGO_FakePlayer_Dennis" "Dennis"
"CSGO_FakePlayer_Doug" "Doug"
"CSGO_FakePlayer_Duffy" "Duffy"
"CSGO_FakePlayer_Gary" "Gary"
"CSGO_FakePlayer_Grant" "Grant"
"CSGO_FakePlayer_Greg" "Greg"
"CSGO_FakePlayer_Ian" "Ian"
"CSGO_FakePlayer_Jerry" "Jerry"
"CSGO_FakePlayer_Jon" "Jon"
"CSGO_FakePlayer_Keith" "Keith"
"CSGO_FakePlayer_Mark" "Mark"
"CSGO_FakePlayer_Matt" "Matt"
"CSGO_FakePlayer_Mike" "Mike"
"CSGO_FakePlayer_Nate" "Nate"
"CSGO_FakePlayer_Paul" "Paul"
"CSGO_FakePlayer_Scott" "Scott"
"CSGO_FakePlayer_Steve" "Steve"
"CSGO_FakePlayer_Tom" "Tom"
"CSGO_FakePlayer_Yahn" "Yahn"
"CSGO_FakePlayer_Alfred" "Alfred"
"CSGO_FakePlayer_Bill" "Bill"
"CSGO_FakePlayer_Brandon" "Brandon"
"CSGO_FakePlayer_Calvin" "Calvin"
"CSGO_FakePlayer_Dean" "Dean"
"CSGO_FakePlayer_Dustin" "Dustin"
"CSGO_FakePlayer_Ethan" "Ethan"
"CSGO_FakePlayer_Harold" "Harold"
"CSGO_FakePlayer_Henry" "Henry"
"CSGO_FakePlayer_Irving" "Irving"
"CSGO_FakePlayer_Jason" "Jason"
"CSGO_FakePlayer_Jenssen" "Jenssen"
"CSGO_FakePlayer_Josh" "Josh"
"CSGO_FakePlayer_Martin" "Martin"
"CSGO_FakePlayer_Nick" "Nick"
"CSGO_FakePlayer_Norm" "Norm"
"CSGO_FakePlayer_Orin" "Orin"
"CSGO_FakePlayer_Pat" "Pat"
"CSGO_FakePlayer_Perry" "Perry"
"CSGO_FakePlayer_Ron" "Ron"
"CSGO_FakePlayer_Shawn" "Shawn"
"CSGO_FakePlayer_Tim" "Tim"
"CSGO_FakePlayer_Will" "Will"
"CSGO_FakePlayer_Wyatt" "Wyatt"
"CSGO_FakePlayer_Albert" "Albert"
"CSGO_FakePlayer_Allen" "Allen"
"CSGO_FakePlayer_Bert" "Bert"
"CSGO_FakePlayer_Bob" "Bob"
"CSGO_FakePlayer_Cecil" "Cecil"
"CSGO_FakePlayer_Clarence" "Clarence"
"CSGO_FakePlayer_Elliot" "Elliot"
"CSGO_FakePlayer_Elmer" "Elmer"
"CSGO_FakePlayer_Ernie" "Ernie"
"CSGO_FakePlayer_Eugene" "Eugene"
"CSGO_FakePlayer_Fergus" "Fergus"
"CSGO_FakePlayer_Ferris" "Ferris"
"CSGO_FakePlayer_Frank" "Frank"
"CSGO_FakePlayer_Frasier" "Frasier"
"CSGO_FakePlayer_Fred" "Fred"
"CSGO_FakePlayer_George" "George"
"CSGO_FakePlayer_Graham" "Graham"
"CSGO_FakePlayer_Harvey" "Harvey"
"CSGO_FakePlayer_Irwin" "Irwin"
"CSGO_FakePlayer_Larry" "Larry"
"CSGO_FakePlayer_Lester" "Lester"
"CSGO_FakePlayer_Marvin" "Marvin"
"CSGO_FakePlayer_Neil" "Neil"
"CSGO_FakePlayer_Niles" "Niles"
"CSGO_FakePlayer_Oliver" "Oliver"
"CSGO_FakePlayer_Opie" "Opie"
"CSGO_FakePlayer_Ryan" "Ryan"
"CSGO_FakePlayer_Toby" "Toby"
"CSGO_FakePlayer_Ulric" "Ulric"
"CSGO_FakePlayer_Ulysses" "Ulysses"
"CSGO_FakePlayer_Uri" "Uri"
"CSGO_FakePlayer_Waldo" "Waldo"
"CSGO_FakePlayer_Wally" "Wally"
"CSGO_FakePlayer_Walt" "Walt"
"CSGO_FakePlayer_Wesley" "Wesley"
"CSGO_FakePlayer_Yanni" "Yanni"
"CSGO_FakePlayer_Yogi" "Yogi"
"CSGO_FakePlayer_Yuri" "Yuri"
//
// Events announcements
// Localization warning: these strings contain special characters to
control color-coding and care should be taken when localizing
//
"CSGO_Tournament_Event_AnnouncementChat1" "#%event% %stage% match is
now starting#"
"CSGO_Tournament_Event_AnnouncementChat2" "#%team0%# -vs- #%team1%# on
%map%#"
"CSGO_Tournament_Event_AnnouncementChat3" "#Watch the match from the
main menu WATCH tab#"
"CSGO_Tournament_Event_AnnouncementLobby" "\n<font color=\"#40FF40\">
%event% %stage% match is now starting</font>\n<font
color=\"#5e98d9\">%team0%</font><font color=\"#40FF40\"> -vs- </font><font
color=\"#e4ae39\">%team1%</font><font color=\"#40FF40\"> on %map%\nWatch the match
from the main menu WATCH tab</font>\n"
//
// Authentication keys
//
"CSGO_SupportGameAuthKey_Type_9" "2016 MLG Columbus Pick'Em
and Fantasy Management"
"CSGO_SupportGameAuthKey_Desc_9" "Third-party websites and
applications can use this authentication code to access your 2016 MLG Columbus
Pick'Em Challenge predictions and Fantasy game lineups, and help you place
tournament team stickers and tournament player autographs that you own as your
predictions and fantasy roster picks during 2016 MLG Columbus CS:GO
Championship.<br/><br/>Using your tournament sticker to make your Pick'Em
predictions will lock that sticker to be unusable and untradable until the end of
the match day. Using your player autograph for your fantasy roster pick will lock
that sticker to be unusable and untradable until the end of the tournament.
Removing predictions at a later time will not undo the lock."
"CSGO_SupportGameAuthKey_Type_10" "2016 Cologne Pick'Em and
Fantasy Management"
"CSGO_SupportGameAuthKey_Desc_10" "Third-party websites and
applications can use this authentication code to access your 2016 Cologne Pick'Em
Challenge predictions and Fantasy game lineups, and help you place tournament team
stickers and tournament player autographs that you own as your predictions and
fantasy roster picks during 2016 Cologne CS:GO Championship.<br/><br/>Using your
tournament sticker to make your Pick'Em predictions will lock that sticker to be
unusable and untradable until the end of the match day. Using your player autograph
for your fantasy roster pick will lock that sticker to be unusable and untradable
until the end of the tournament. Removing predictions at a later time will not undo
the lock."
"CSGO_SupportGameAuthKey_Type_11" "2017 Atlanta Pick'Em
Management"
"CSGO_SupportGameAuthKey_Desc_11" "Third-party websites and
applications can use this authentication code to access your 2017 Atlanta Pick'Em
Challenge predictions, and help you place tournament team stickers that you own as
your predictions during 2017 Atlanta CS:GO Championship.<br/><br/>Using your
tournament sticker to make your Pick'Em predictions will lock that sticker to be
unusable and untradable until the end of the tournament stage. Removing predictions
at a later time will not undo the lock."
"CSGO_SupportGameAuthKey_Type_12" "2017 Krakow Pick'Em
Management"
"CSGO_SupportGameAuthKey_Desc_12" "Third-party websites and
applications can use this authentication code to access your 2017 Krakow Pick'Em
Challenge predictions, and help you place tournament team stickers that you own as
your predictions during 2017 Krakow CS:GO Championship.<br/><br/>Using your
tournament sticker to make your Pick'Em predictions will lock that sticker to be
unusable and untradable until the end of the tournament stage. Removing predictions
at a later time will not undo the lock."
"CSGO_SupportGameAuthKey_Type_13" "2018 Boston Pick'Em
Management"
"CSGO_SupportGameAuthKey_Desc_13" "Third-party websites and
applications can use this authentication code to access your 2018 Boston Pick'Em
Challenge predictions, and help you place tournament team stickers that you own as
your predictions during 2018 Boston CS:GO Championship.<br/><br/>Using your
tournament sticker to make your Pick'Em predictions will lock that sticker to be
unusable and untradable until the end of the tournament stage. Removing predictions
at a later time will not undo the lock."
"CSGO_SupportGameAuthKey_Type_14" "2018 London Pick'Em
Management"
"CSGO_SupportGameAuthKey_Desc_14" "Third-party websites and
applications can use this authentication code to access your 2018 London Pick'Em
Challenge predictions, and help you place tournament team stickers that you own as
your predictions during 2018 London CS:GO Championship.<br/><br/>Using your
tournament sticker to make your Pick'Em predictions will lock that sticker to be
unusable and untradable until the end of the tournament stage. Removing predictions
at a later time will not undo the lock."
"CSGO_SupportGameAuthKey_Type_15" "2019 Katowice Pick'Em
Management"
"CSGO_SupportGameAuthKey_Desc_15" "Third-party websites and
applications can use this authentication code to access your 2019 Katowice Pick'Em
Challenge predictions, and help you place your predictions during 2019 Katowice
CS:GO Championship."
"CSGO_SupportGameAuthKey_Type_16" "2019 Berlin Pick'Em
Management"
"CSGO_SupportGameAuthKey_Desc_16" "Third-party websites and
applications can use this authentication code to access your 2019 Berlin Pick'Em
Challenge predictions, and help you place your predictions during 2019 Berlin CS:GO
Championship."
"CSGO_SupportGameAuthKey_Type_18" "2021 Stockholm Pick'Em
Management"
"CSGO_SupportGameAuthKey_Desc_18" "Third-party websites and
applications can use this authentication code to access your 2021 Stockholm Pick'Em
Challenge predictions, and help you place your predictions during 2021 Stockholm
CS:GO Championship."
"CSGO_SupportGameAuthKey_Type_1000001" "Access to Your Match
History"
"CSGO_SupportGameAuthKey_Desc_1000001" "Third-party websites and
applications can use this authentication code to access your match history, your
overall performance in those matches, download replays of your matches, and analyze
your gameplay."
"CSGO_SupportGameAuthKey_MatchShareCode" "Your most recently completed
match token:"
// Events strings
//
"CSGO_Tournament_Event_Name_1" "The 2013 DreamHack
SteelSeries CS:GO Championship"
"CSGO_Tournament_Event_NameShort_1" "2013 DreamHack Winter"
"CSGO_Tournament_Event_Location_1" "Jönköping 2013"
"CSGO_Tournament_Event_Name_2" "The Valve Test
Championship"
"CSGO_Tournament_Event_NameShort_2" "The Valve Test Championship"
"CSGO_Tournament_Event_Location_2" "Seattle 2012"
"CSGO_Tournament_Event_Name_3" "The 2014 EMS One
Katowice CS:GO Championship"
"CSGO_Tournament_Event_NameShort_3" "2014 EMS One Katowice"
"CSGO_Tournament_Event_Location_3" "Katowice 2014"
"CSGO_Tournament_Event_Name_4" "ESL One Cologne 2014
CS:GO Championship"
"CSGO_Tournament_Event_NameShort_4" "2014 ESL One Cologne"
"CSGO_Tournament_Event_Location_4" "Cologne 2014"
"CSGO_Tournament_Event_Name_5" "The 2014 DreamHack
CS:GO Championship"
"CSGO_Tournament_Event_NameShort_5" "2014 DreamHack Winter"
"CSGO_Tournament_Event_Location_5" "Jönköping 2014"
"CSGO_Tournament_Event_Name_6" "2015 ESL One Katowice
CS:GO Championship"
"CSGO_Tournament_Event_NameShort_6" "2015 ESL One Katowice"
"CSGO_Tournament_Event_Location_6" "Katowice 2015"
"CSGO_Tournament_Event_Name_7" "2015 ESL One Cologne
CS:GO Championship"
"CSGO_Tournament_Event_NameShort_7" "2015 ESL One Cologne"
"CSGO_Tournament_Event_Location_7" "Cologne 2015"
"CSGO_Tournament_Event_Name_8" "2015 DreamHack Cluj-
Napoca CS:GO Championship"
"CSGO_Tournament_Event_NameShort_8" "2015 DreamHack Cluj-Napoca"
"CSGO_Tournament_Event_Location_8" "Cluj-Napoca 2015"
"CSGO_Tournament_Event_Name_9" "2016 MLG Columbus CS:GO
Championship"
"CSGO_Tournament_Event_NameShort_9" "2016 MLG Columbus"
"CSGO_Tournament_Event_Location_9" "Columbus 2016"
"CSGO_Tournament_Event_Name_10" "2016 ESL One Cologne
CS:GO Championship"
"CSGO_Tournament_Event_NameShort_10" "2016 ESL One Cologne"
"CSGO_Tournament_Event_Location_10" "Cologne 2016"
"CSGO_Tournament_Event_Name_11" "2017 ELEAGUE Atlanta
CS:GO Championship"
"CSGO_Tournament_Event_NameShort_11" "2017 ELEAGUE Atlanta"
"CSGO_Tournament_Event_Location_11" "Atlanta 2017"
"CSGO_Tournament_Event_Name_12" "2017 PGL Krakow CS:GO
Championship"
"CSGO_Tournament_Event_NameShort_12" "2017 PGL Krakow"
"CSGO_Tournament_Event_Location_12" "Krakow 2017"
"CSGO_Tournament_Event_Name_13" "2018 ELEAGUE Boston
CS:GO Championship"
"CSGO_Tournament_Event_NameShort_13" "2018 ELEAGUE Boston"
"CSGO_Tournament_Event_Location_13" "Boston 2018"
"CSGO_Tournament_Event_Name_14" "2018 FACEIT London
CS:GO Championship"
"CSGO_Tournament_Event_NameShort_14" "2018 FACEIT London"
"CSGO_Tournament_Event_Location_14" "London 2018"
"CSGO_Tournament_Event_Name_15" "2019 IEM Katowice CS:GO
Championship"
"CSGO_Tournament_Event_NameShort_15" "2019 IEM Katowice"
"CSGO_Tournament_Event_Location_15" "Katowice 2019"
"CSGO_Tournament_Event_Name_16" "2019 StarLadder Berlin
CS:GO Championship"
"CSGO_Tournament_Event_NameShort_16" "2019 StarLadder Berlin"
"CSGO_Tournament_Event_Location_16" "Berlin 2019"
"CSGO_Tournament_Event_Name_17" "2020 CS:GO Regional
Major Rankings"
"CSGO_Tournament_Event_NameShort_17" "2020 RMR"
"CSGO_Tournament_Event_Location_17" "RMR 2020"
"CSGO_Tournament_Event_Name_18" "2021 PGL Stockholm
CS:GO Championship"
"CSGO_Tournament_Event_NameShort_18" "2021 PGL Stockholm"
"CSGO_Tournament_Event_Location_18" "Stockholm 2021"
"CSGO_Tournament_Event_Stage_1" "Exhibition"
"CSGO_Tournament_Event_Stage_2" "Group Stage"
"CSGO_Tournament_Event_Stage_3" "BYOC"
"CSGO_Tournament_Event_Stage_4" "Valve Pre-Event Test"
"CSGO_Tournament_Event_Stage_5" "Quarterfinal"
"CSGO_Tournament_Event_Stage_6" "Quarterfinal"
"CSGO_Tournament_Event_Stage_7" "Quarterfinal"
"CSGO_Tournament_Event_Stage_8" "Semifinal"
"CSGO_Tournament_Event_Stage_9" "Semifinal"
"CSGO_Tournament_Event_Stage_10" "Semifinal"
"CSGO_Tournament_Event_Stage_11" "Grand Final"
"CSGO_Tournament_Event_Stage_12" "Grand Final"
"CSGO_Tournament_Event_Stage_13" "Grand Final"
"CSGO_Tournament_Event_Stage_14" "All-Star"
"CSGO_Tournament_Event_Stage_15" "Group Stage"
"CSGO_Tournament_Event_Stage_16" "Group Stage"
"CSGO_Tournament_Event_Stage_17" "Group Stage"
"CSGO_Tournament_Event_Stage_18" "Qualification"
"CSGO_Tournament_Event_Stage_19" "Qualification"
"CSGO_Tournament_Event_Stage_20" "Qualification"
"CSGO_Tournament_Event_Stage_21" "Group Stage"
"CSGO_Tournament_Event_Stage_22" "Group Stage"
"CSGO_Tournament_Event_Stage_23" "Group Stage"
"CSGO_Tournament_Event_Stage_24" "Group Stage"
"CSGO_Tournament_Event_Stage_25" "Group Stage"
"CSGO_Tournament_Event_Stage_26" "Group Stage"
"CSGO_Tournament_Event_Stage_27" "Challengers Stage"
"CSGO_Tournament_Event_Stage_28" "Challengers Stage"
"CSGO_Tournament_Event_Stage_29" "Challengers Stage"
"CSGO_Tournament_Event_Stage_30" "Challengers Stage"
"CSGO_Tournament_Event_Stage_31" "Challengers Stage"
"CSGO_Tournament_Event_Stage_32" "Challengers Stage"
"CSGO_Tournament_Event_Stage_33" "Challengers Stage"
"CSGO_Tournament_Event_Stage_34" "Challengers Stage"
"CSGO_Tournament_Event_Stage_35" "Challengers Stage"
"CSGO_Tournament_Event_Stage_36" "Challengers Stage"
"CSGO_Tournament_Event_Stage_37" "Challengers Stage"
"CSGO_Tournament_Event_Stage_38" "Challengers Stage"
"CSGO_Tournament_Event_Stage_39" "Challengers Stage"
"CSGO_Tournament_Event_Stage_40" "Challengers Stage"
"CSGO_Tournament_Event_Stage_41" "Challengers Stage"
"CSGO_Tournament_Event_Stage_42" "Challengers Stage"
"CSGO_Tournament_Event_Stage_43" "Group Stage"
"CSGO_Tournament_Event_Stage_44" "Group Stage"
"CSGO_Tournament_Event_Stage_45" "Group Stage"
"CSGO_Tournament_Event_Stage_46" "Group Stage"
"CSGO_Tournament_Event_Stage_47" "Group Stage"
"CSGO_Tournament_Event_Stage_48" "Group Stage"
"CSGO_Tournament_Event_Stage_Display_1" "Exhibition"
"CSGO_Tournament_Event_Stage_Display_2" "Group Stage |
First Stage"
"CSGO_Tournament_Event_Stage_Display_3" "BYOC"
"CSGO_Tournament_Event_Stage_Display_4" "Valve Pre-Event
Test"
"CSGO_Tournament_Event_Stage_Display_5" "Quarterfinal |
Match 1 of 3"
"CSGO_Tournament_Event_Stage_Display_6" "Quarterfinal |
Match 2 of 3"
"CSGO_Tournament_Event_Stage_Display_7" "Quarterfinal |
Decider Match"
"CSGO_Tournament_Event_Stage_Display_8" "Semifinal | Match
1 of 3"
"CSGO_Tournament_Event_Stage_Display_9" "Semifinal | Match
2 of 3"
"CSGO_Tournament_Event_Stage_Display_10" "Semifinal | Decider
Match"
"CSGO_Tournament_Event_Stage_Display_11" "Grand Final | Match 1
of 3"
"CSGO_Tournament_Event_Stage_Display_12" "Grand Final | Match 2
of 3"
"CSGO_Tournament_Event_Stage_Display_13" "Grand Final | Decider
Match"
"CSGO_Tournament_Event_Stage_Display_14" "All-Star"
"CSGO_Tournament_Event_Stage_Display_15" "Group Stage | Winners
Match"
"CSGO_Tournament_Event_Stage_Display_16" "Group Stage |
Elimination Match"
"CSGO_Tournament_Event_Stage_Display_17" "Group Stage | Decider
Match"
"CSGO_Tournament_Event_Stage_Display_18" "Qualification | Match 1
of 3"
"CSGO_Tournament_Event_Stage_Display_19" "Qualification | Match 2
of 3"
"CSGO_Tournament_Event_Stage_Display_20" "Qualification | Decider
Match"
"CSGO_Tournament_Event_Stage_Display_21" "Group Stage | Decider
Match 1 of 3"
"CSGO_Tournament_Event_Stage_Display_22" "Group Stage | Decider
Match 2 of 3"
"CSGO_Tournament_Event_Stage_Display_23" "Group Stage | Decider
Match"
"CSGO_Tournament_Event_Stage_Display_24" "Group Stage | Upper
Group"
"CSGO_Tournament_Event_Stage_Display_25" "Group Stage | Lower
Group"
"CSGO_Tournament_Event_Stage_Display_26" "Group Stage | Middle
Group"
"CSGO_Tournament_Event_Stage_Display_27" "Challengers Stage |
First Stage"
"CSGO_Tournament_Event_Stage_Display_28" "Challengers Stage |
Winners Match"
"CSGO_Tournament_Event_Stage_Display_29" "Challengers Stage |
Elimination Match"
"CSGO_Tournament_Event_Stage_Display_30" "Challengers Stage |
Decider Match"
"CSGO_Tournament_Event_Stage_Display_31" "Challengers Stage |
Upper Pool"
"CSGO_Tournament_Event_Stage_Display_32" "Challengers Stage |
Lower Pool"
"CSGO_Tournament_Event_Stage_Display_33" "Challengers Stage |
Middle Group"
"CSGO_Tournament_Event_Stage_Display_34" "Challengers Stage |
Decider Match 1 of 3"
"CSGO_Tournament_Event_Stage_Display_35" "Challengers Stage |
Decider Match 2 of 3"
"CSGO_Tournament_Event_Stage_Display_36" "Challengers Stage |
Decider Match"
"CSGO_Tournament_Event_Stage_Display_37" "Challengers Stage |
Winners Match 1 of 3"
"CSGO_Tournament_Event_Stage_Display_38" "Challengers Stage |
Winners Match 2 of 3"
"CSGO_Tournament_Event_Stage_Display_39" "Challengers Stage |
Winners Match"
"CSGO_Tournament_Event_Stage_Display_40" "Challengers Stage |
Elimination Match 1 of 3"
"CSGO_Tournament_Event_Stage_Display_41" "Challengers Stage |
Elimination Match 2 of 3"
"CSGO_Tournament_Event_Stage_Display_42" "Challengers Stage |
Elimination Match"
"CSGO_Tournament_Event_Stage_Display_43" "Group Stage | Winners
Match 1 of 3"
"CSGO_Tournament_Event_Stage_Display_44" "Group Stage | Winners
Match 2 of 3"
"CSGO_Tournament_Event_Stage_Display_45" "Group Stage | Winners
Match"
"CSGO_Tournament_Event_Stage_Display_46" "Group Stage |
Elimination Match 1 of 3"
"CSGO_Tournament_Event_Stage_Display_47" "Group Stage |
Elimination Match 2 of 3"
"CSGO_Tournament_Event_Stage_Display_48" "Group Stage |
Elimination Match"
// Team names
"CSGO_TeamID_1" "Ninjas in Pyjamas"
"CSGO_TeamID_2" "Astana Dragons"
"CSGO_TeamID_3" "compLexity Gaming"
"CSGO_TeamID_4" "VeryGames"
"CSGO_TeamID_5" "iBUYPOWER"
"CSGO_TeamID_6" "Fnatic"
"CSGO_TeamID_7" "Clan-Mystik"
"CSGO_TeamID_8" "We got game"
"CSGO_TeamID_9" "LGB eSports"
"CSGO_TeamID_10" "Copenhagen Wolves"
"CSGO_TeamID_11" "Universal Soldiers"
"CSGO_TeamID_12" "Natus Vincere"
"CSGO_TeamID_13" "n!faculty"
"CSGO_TeamID_14" "SK Gaming"
"CSGO_TeamID_15" "Xapso"
"CSGO_TeamID_16" "[R]eason Gaming"
"CSGO_TeamID_17" "Valve Squad Alpha"
"CSGO_TeamID_18" "Valve Squad Bravo"
"CSGO_TeamID_20" "NiP Team A"
"CSGO_TeamID_21" "NiP Team B"
"CSGO_TeamID_22" "Team Tomi"
"CSGO_TeamID_23" "Team Duncan"
"CSGO_TeamID_24" "Team Dignitas"
"CSGO_TeamID_25" "HellRaisers"
"CSGO_TeamID_26" "Team LDLC.com"
"CSGO_TeamID_27" "Titan"
"CSGO_TeamID_28" "3DMAX"
"CSGO_TeamID_29" "mousesports"
"CSGO_TeamID_30" "Reason Gaming"
"CSGO_TeamID_31" "Virtus.Pro"
"CSGO_TeamID_32" "Vox Eminor"
"CSGO_TeamID_33" "Cloud9"
"CSGO_TeamID_34" "dAT team"
"CSGO_TeamID_35" "Epsilon eSports"
"CSGO_TeamID_36" "London Conspiracy"
"CSGO_TeamID_37" "MTS GameGod Wolf"
"CSGO_TeamID_38" "myXMG"
"CSGO_TeamID_39" "PENTA Sports"
"CSGO_TeamID_40" "Bravado Gaming"
"CSGO_TeamID_41" "Planetkey Dynamics"
"CSGO_TeamID_42" "ESC Gaming"
"CSGO_TeamID_43" "Flipsid3 Tactics"
"CSGO_TeamID_44" "x6tence"
"CSGO_TeamID_45" "Team Orbit"
"CSGO_TeamID_46" "Team EnVyUs"
"CSGO_TeamID_47" "Vexed Gaming"
"CSGO_TeamID_48" "Team Liquid"
"CSGO_TeamID_49" "Counter Logic Gaming"
"CSGO_TeamID_50" "Keyd Stars"
"CSGO_TeamID_51" "TSM Kinguin"
"CSGO_TeamID_52" "Cloud9 G2A"
"CSGO_TeamID_53" "Renegades"
"CSGO_TeamID_54" "Team Immunity"
"CSGO_TeamID_55" "Team Kinguin"
"CSGO_TeamID_56" "Team eBettle"
"CSGO_TeamID_57" "Luminosity Gaming"
"CSGO_TeamID_58" "Team SoloMid"
"CSGO_TeamID_59" "G2 Esports"
"CSGO_TeamID_60" "Astralis"
"CSGO_TeamID_61" "FaZe Clan"
"CSGO_TeamID_62" "Splyce"
"CSGO_TeamID_63" "Gambit Esports"
"CSGO_TeamID_64" "All-Star Team America"
"CSGO_TeamID_65" "All-Star Team Europe"
"CSGO_TeamID_66" "OpTic Gaming"
"CSGO_TeamID_67" "GODSENT"
"CSGO_TeamID_68" "North"
"CSGO_TeamID_69" "BIG"
"CSGO_TeamID_70" "Vega Squadron"
"CSGO_TeamID_71" "Immortals"
"CSGO_TeamID_72" "Sprout Esports"
"CSGO_TeamID_73" "Space Soldiers"
"CSGO_TeamID_74" "Tyloo"
"CSGO_TeamID_75" "Avangar"
"CSGO_TeamID_76" "Quantum Bellator Fire"
"CSGO_TeamID_77" "Misfits Gaming"
"CSGO_TeamID_78" "100 Thieves"
"CSGO_TeamID_79" "Flash Gaming"
"CSGO_TeamID_80" "MIBR"
"CSGO_TeamID_81" "Team Spirit"
"CSGO_TeamID_82" "Rogue"
"CSGO_TeamID_83" "Winstrike Team"
"CSGO_TeamID_84" "ENCE"
"CSGO_TeamID_85" "FURIA"
"CSGO_TeamID_86" "Grayhound Gaming"
"CSGO_TeamID_87" "NRG"
"CSGO_TeamID_88" "ViCi Gaming"
"CSGO_TeamID_89" "Vitality"
"CSGO_TeamID_90" "forZe eSports"
"CSGO_TeamID_91" "CR4ZY"
"CSGO_TeamID_92" "Syman Gaming"
"CSGO_TeamID_93" "DreamEaters"
"CSGO_TeamID_94" "INTZ E-SPORTS CLUB"
"CSGO_TeamID_95" "Heroic"
"CSGO_TeamID_96" "OG"
"CSGO_TeamID_97" "ESPADA"
"CSGO_TeamID_98" "Evil Geniuses"
"CSGO_TeamID_99" "Gen.G Esports"
"CSGO_TeamID_100" "Boom Esports"
"CSGO_TeamID_101" "Copenhagen Flames"
"CSGO_TeamID_102" "paiN Gaming"
"CSGO_TeamID_103" "Movistar Riders"
"CSGO_TeamID_104" "Sharks Esports"
"CSGO_TeamID_105" "Entropiq"
"CSGO_TeamID_106" "MOUZ"
"CSGO_TeamID_107" "Nemiga"
"Place_Name_1st" "Champions"
"Place_Name_2nd" "Grand Finalist"
"Place_Name_3rd-4th" "Semifinalist"
"Place_Name_5th-8th" "Quarterfinalist"
"Place_Name_9th-12th" "9th-12th"
"Place_Name_13th-16th" "13th-16th"
"Place_Name_9th-11th" "9th-11th"
"Place_Name_12th-14th" "12th-14th"
"Place_Name_15th-16th" "15th-16th"
"Place_Name_17th" "17th"
"Place_Name_18th" "18th"
"Place_Name_19th-21st" "19th-21st"
"Place_Name_22nd-24th" "22nd-24th"
"Place_Name_09" "9th"
"Place_Name_10" "10th"
"Place_Name_11" "11th"
"Place_Name_12" "12th"
"Place_Name_13" "13th"
"Place_Name_14" "14th"
"Place_Name_15" "15th"
"Place_Name_16" "16th"
"Place_Name_17" "17th"
"Place_Name_18" "18th"
"Place_Name_19" "19th"
"Place_Name_20" "20th"
"Place_Name_21" "21st"
"Place_Name_22" "22nd"
"Place_Name_23" "23rd"
"Place_Name_24" "24th"
// SET DESCRIPTIONS
/////////////////
// lootlist override strings
//////////////////
"lootlist_1" "Contains an item from <b>The Arms Deal
Collection</b>:"
"lootlist_2" "Contains an item from <b>The eSports 2013
Collection</b>:"
"lootlist_3" "Contains an item from <b>The Bravo
Collection</b>:"
"lootlist_4" "Contains an item from <b>The Arms Deal 2
Collection</b>:"
"lootlist_5" "Contains an item from <b>The eSports 2013
Winter Collection</b>:"
// "lootlist_6"
"lootlist_7" "Contains an item from <b>Winter Offensive
Weapon Case</b>:"
// "lootlist_8"
// "lootlist_9"
"lootlist_10" "Contains an item from <b>The Arms Deal 3
Collection</b>:"
"lootlist_11" "Contains an item from <b>The Phoenix
Collection</b>:"
// "lootlist_12"
// "lootlist_13"
// "lootlist_14"
// "lootlist_15"
// "lootlist_16"
"lootlist_17" "Contains an item from <b>The Huntsman
Collection</b>:"
"lootlist_18" "Contains an item from <b>The Breakout
Collection</b>:"
"lootlist_19" "Contains an item from <b>The eSports 2014
Summer Collection</b>:"
// "lootlist_20"
// "lootlist_21"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
// Season/Operation Challenge coin level up chat text
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SEASON1_Coin_LevelUp_Silver" " #%s1# has leveled up their #Operation
Bravo Challenge Coin# to #SILVER!"
"SEASON1_Coin_LevelUp_Gold" " #%s1# has leveled up their
#Operation Bravo Challenge Coin# to GOLD!!"
"SEASON3_Coin_LevelUp_Silver" " #%s1# has leveled up their #Operation
Phoenix Challenge Coin# to #SILVER!"
"SEASON3_Coin_LevelUp_Gold" " #%s1# has leveled up their
#Operation Phoenix Challenge Coin# to GOLD!!"
"SEASONX_Coin_LevelUp_Silver" " #%s1# has leveled up their #Operation
Challenge Coin# to #SILVER!"
"SEASONX_Coin_LevelUp_Gold" " #%s1# has leveled up their
#Operation Challenge Coin# to GOLD!!"
"SEASONX_Coin_LevelUp_Platinum" " #%s1# has leveled up their
#Operation Challenge Coin# to DIAMOND!!!"
// Music Kits
"CSGO_musickit_desc" "This Music Kit will
replace all of the music in the game and is shareable with anyone you are playing
with. It also includes an MVP Anthem that plays for everyone in the match when you
are MVP.\n\nThe Music Kit replaces the following music:\n- Main Menu\n- Round Start
and End\n- Map Objective\n- Ten Second Warning\n- Death Camera"
"musickit_valve_csgo_01" "CS:GO"
"musickit_valve_csgo_01_desc" "The default CS:GO music.
It's classic."
"musickit_proxy_01" "Proxy,
Battlepack"
"musickit_proxy_01_desc" "Russian Heavy
Electronica Artist PROXY brings his own Unique heavy artillery to Counter Strike.
Hybrid audio Weaponry fused with the finest studio technology makes this pack
unique."
"coupon_proxy_01" "Music Kit | Proxy,
Battlepack"
"coupon_proxy_01_stattrak" "StatTrak™ Music Kit | Proxy,
Battlepack"
//////////////////
///////////////////////////////////////////////////////////////////////////////////
////////////////////////////
// Quests!
"quest" "Missi
on"
"quest_desc" ""
"quest_totalgoal_points_desc" "Total %actions% require
d: <b>%points%</b>" // special non-breaking space characters in this string, edit
carefully!
"quest_attrremaining_points_desc" "Remaining %actions%:
<b>%points%</b>" // special non-breaking space characters in this string, edit
carefully!
"quest_uncommitted_points_desc" "Remaining %action
s%: <b>%points%</b> (<b>%points uncommitted%</b> earned this match)" // special
non-breaking space characters in this string, edit carefully!
"quest_uncommitted_points_warn" " * <i>%actions%
will be recorded at end of match</i>"
"quest_reward_desc" "This
mission rewards from\n<b>%s1</b>:"
"quest_reward_xp" "Missi
on Reward: <b>%s1</b> XP"
"quest_event_totalgoal_points_desc" "Earn
boosted XP for every <b>%action%</b> during this event."
"quest_bonus_desc" "Bonus
: +<b>%xpperbonusaction%</b> XP per %action%—<i>%xpbonuscondition%.</i>"
"quest_bonus_fractional_desc" "Bonus: +<b>
%xpperbonusactions%</b> XP per <b>%n_actions%</b> %actions%—<i>%xpbonuscondition
%.</i>"
"quest_bonus_single_desc" "Bonus: +<b>
%xpperbonusaction%</b> XP—<i>%xpbonuscondition%.</i>"
"quest_target_chicken"
"chicken"
"quest_target_human_or_chicken"
"human or chicken"
"quest_target_hostagerescuer"
"hostage rescuer"
"quest_target_armsraceleader"
"arms race leader"
"quest_target_headshot"
"headshot"
"quest_target_airborne"
"airborne"
"quest_target_pistolround"
"pistol"
"quest_target_lockeddoor"
"locked doors"
"quest_target_explodingbarrel"
"exploding barrels"
"quest_target_glasspane"
"glass panes"
"quest_target_enemydrone"
"enemy drones"
"quest_target_shotgun"
"shotgun"
"quest_target_sniperrifle"
"sniper rifle"
"quest_target_utility"
"utility"
"quest_target_defaultctpistol"
"default CT pistol"
"quest_target_defaultpistol"
"default pistol"
"quest_target_knife"
"knife"
"quest_action_plural_act_kill_human"
"kills"
"quest_action_singular_act_kill_human"
"kill"
"quest_action_plural_act_kill_chicken"
"kills"
"quest_action_singular_act_kill_chicken"
"kill"
"quest_action_plural_act_kill_other"
""
"quest_action_singular_act_kill_other"
""
"quest_action_plural_act_protect_chicken"
"seconds protecting a chicken"
"quest_action_singular_act_protect_chicken"
"second protecting a chicken"
"quest_action_plural_act_kill_target"
"assassinations"
"quest_action_singular_act_kill_target"
"assassination"
"quest_action_plural_act_damage"
"damage"
"quest_action_singular_act_damage"
"damage point inflicted"
"quest_action_plural_act_win_match"
"wins"
"quest_action_singular_act_win_match"
"win"
"quest_action_plural_act_dz_game_end_placement"
"placements"
"quest_action_singular_act_dz_game_end_placement"
"placement"
"quest_action_plural_act_dz_purchase_item"
"purchases"
"quest_action_singular_act_dz_purchase_item" "purch
ase"
"quest_action_plural_act_win_round"
"round wins"
"quest_action_singular_act_win_round"
"round win"
"quest_action_plural_act_round_end"
""
"quest_action_singular_act_round_end"
""
"quest_action_plural_act_round_mvp"
"MVPs"
"quest_action_singular_act_round_mvp"
"MVP"
"quest_action_plural_act_dm_bonus_points"
"points"
"quest_action_singular_act_dm_bonus_points"
"point"
"quest_action_plural_act_armsrace_level"
"levels"
"quest_action_singular_act_armsrace_level"
"level"
"quest_action_plural_act_gg_weapon_upgrade"
"upgrades"
"quest_action_singular_act_gg_weapon_upgrade"
"upgrade"
"quest_action_plural_act_gg_upgrade_to_knifegg"
"upgrades"
"quest_action_singular_act_gg_upgrade_to_knifegg"
"upgrade"
"quest_action_plural_act_flashbang_enemy"
"enemy flashes"
"quest_action_singular_act_flashbang_enemy"
"enemy flash"
"quest_action_plural_act_pick_up_hostage"
"hostage pick ups"
"quest_action_singular_act_pick_up_hostage"
"hostage pick up"
"quest_action_plural_act_rescue_hostage"
"hostage rescues"
"quest_action_singular_act_rescue_hostage"
"hostage rescue"
"quest_action_plural_act_defuse_bomb"
"bomb defusals"
"quest_action_singular_act_defuse_bomb"
"bomb defusal"
"quest_action_plural_act_plant_bomb"
"bomb plants"
"quest_action_singular_act_plant_bomb"
"bomb plant"
"quest_action_singular_act_income"
"dollar"
"quest_action_plural_act_income"
"cash"
"quest_action_singular_act_survivalincome"
"dollar"
"quest_action_plural_act_survivalincome"
"cash"
"quest_action_singular_act_spend"
"dollar"
"quest_action_plural_act_spend"
"cash"
"quest_action_singular_act_parachute_landed"
"second gliding in a parachute"
"quest_action_plural_act_parachute_landed"
"seconds gliding in a parachute"
"quest_action_singular_act_bumpmine_launch"
"bumpmine launch"
"quest_action_plural_act_bumpmine_launch"
"bumpmine launches"
"quest_action_singular_headshot_kill"
"headshot kill"
"quest_action_plural_headshot_kill"
"headshot kills"
"quest_action_singular_multikill"
"multi-kill round"
"quest_action_plural_multikill"
"multi-kill rounds"
"quest_action_singular_act_apply_graffiti"
"graffiti"
"quest_action_plural_act_apply_graffiti"
"graffiti"
"quest_action_singular_act_detonate_smokegrenade"
"smoke grenade"
"quest_action_plural_act_detonate_smokegrenade"
"smoke grenades"
"quest_action_singular_act_detonate_molotov"
"molotov"
"quest_action_plural_act_detonate_molotov"
"molotovs"
"quest_action_singular_act_use_healthshot"
"healthshot"
"quest_action_plural_act_use_healthshot"
"healthshots"
"quest_action_singular_act_retakes_picked_enemy_card" "enemy
card selection"
"quest_action_plural_act_retakes_picked_enemy_card"
"enemy card selections"
"quest_action_singular_act_retakes_picked_mvp_card"
"MVP card selection"
"quest_action_plural_act_retakes_picked_mvp_card"
"MVP card selections"
//
"quest_action_plural_bomb_plants_or_defuses"
"bomb plants or defusals"
"quest_action_singular_bomb_plants_or_defuses"
"bomb plant or defusal"
"quest_action_plural_rescue_or_kill_hostages"
"hostage rescues or rescuers killed"
"quest_action_singular_rescue_or_kill_hostages"
"hostage rescue or rescuer kill"
"quest_action_plural_damage_burn"
"burn damage"
"quest_action_singular_damage_burn"
"points of burn damage"
"quest_commandverb_default"
"Get"
"quest_commandverb_defaultCT"
"As a CT, get"
"quest_commandverb_defaultT"
"As a T, get"
"quest_commandverb_deal"
"Deal"
"quest_commandverb_earn"
"Earn"
"quest_commandverb_earnT"
"As a T, earn"
"quest_commandverb_spend"
"Spend"
"quest_commandverb_execute"
"Execute"
"quest_commandverb_destroy"
"Destroy"
"quest_commandverb_apply"
"Apply"
"quest_commandverb_throw"
"Land"
"emptystring"
""
////
"quest_condition_item_own"
"your own"
"quest_condition_item_borrowed"
"someone else's"
"quest_condition_item_borrowed_teammate"
"teammate's"
"quest_condition_item_borrowed_enemy"
"enemy's"
"quest_condition_item_borrowed_victim"
"victim's own"
"quest_condition_item_nondefault"
"pretty"
"quest_LoadoutSlot_Melee"
"knife"
"quest_LoadoutSlot_Secondary"
"pistol"
"quest_LoadoutSlot_SMG"
"SMG"
"quest_LoadoutSlot_Rifle"
"rifle"
"quest_LoadoutSlot_Heavy"
"heavy weapon"
"quest_LoadoutSlot_Grenade"
"grenade"
"quest_item_default"
"weapon"
////
"quest_event_ending"
"Ends in %s1 minutes"
"quest_event_soon_hours"
"Starts in %s1 hours"
"quest_event_soon_hms"
"Starts in %s1:%s2:%s3"
"quest_event_today"
"Today %s1:%s2"
"quest_event_future"
"Starts %s1 %s2 %s3:%s4"
"quest_event_timer"
"Starts in %s1"
////
/////////////////////////////////////////////////////////
// quest exceptions:
"quest_931_var_desc" "Get {d:points} kills with the {s:weapon} in
<b>{s:gamemode}: {s:location}</b>."
"quest_932_var_desc" "Get {d:points} kills while you are airborne
in <b>Flying Scoutsman</b>."
"quest_933_var_desc" "Get {d:points} round wins in <b>{s:gamemode}:
{s:location}</b>."
"quest_934_var_desc" "Get {s:kills} {s:weapon} kills in
<b>Guardian: {s:location}</b>."
"quest_935_var_desc" "Get {d:points} {s:weapon} kills in a
<i>single</i> <b>{s:gamemode}: {s:location}</b> match."
"quest_936_var_desc" "Get {d:points} {s:weapon} kills in
<b>{s:gamemode}</b>."
"quest_937_var_desc" "Apply {d:points} graffiti in enemy territory
in <b>{s:gamemode}: {s:location}</b>."
"quest_938_var_desc" "Get {d:points} arms race leader kills in
<b>{s:gamemode}</b>."
"quest_939_var_desc" "Get {s:kills} {s:weapon} kills in
<b>Guardian: {s:location}</b>."
"quest_940_var_desc" "Get {d:points} round wins in <b>{s:gamemode}:
{s:location}</b>."
"quest_941_var_desc" "Get {d:points} pistol round wins in
<b>{s:gamemode}: {s:location}</b>."
"quest_942_var_desc" "Get {d:points} {s:weapon} kills in a
<i>single</i> <b>{s:gamemode}: {s:location}</b> match."
"quest_943_var_desc" "Get {d:points} kills in <b>Flying
Scoutsman</b>."
"quest_944_var_desc" "Spend {d:points} cash in a <i>single</i>
<b>{s:gamemode}</b> match."
"quest_945_var_desc" "Get {s:kills} kills in <b>Guardian:
{s:location}</b>."
"quest_946_var_desc" "Get {d:points} round wins in <b>{s:gamemode}:
{s:location}</b>."
"quest_947_var_desc" "Get {d:points} round wins in <b>{s:gamemode}:
{s:location}</b>."
"quest_948_var_desc" "Get {d:points} hostage rescues, or kill
{d:points} hostage rescuers in <b>{s:gamemode}: {s:location}</b>."
"quest_949_var_desc" "Get {d:points} kills with the {s:weapon} in
<b>{s:gamemode}: {s:location}</b>."
"quest_950_var_desc" "Get {d:points} kills with any Heavy Weapon in
<b>{s:gamemode}</b>."
"quest_951_var_desc" "Get {s:kills} {s:weapon} kills in <b>Guardian:
{s:location}</b>. Players start with <b>{s:extraequip0}</b>."
"quest_952_var_desc" "Get {d:points} round wins in <b>{s:gamemode}:
{s:location}</b>."
"quest_953_var_desc" "Get {d:points} round wins in <b>{s:gamemode}:
{s:location}</b>."
"quest_954_var_desc" "Get {d:points} {s:target} kills in a <i>single</i>
<b>{s:gamemode}: {s:location}</b> match."
"quest_955_var_desc" "Befriend chickens for {d:points} seconds in
<b>{s:gamemode}: {s:location}</b>."
"quest_956_var_desc" "Use a parachute for {d:points} seconds in
<b>{s:gamemode}</b>."
"quest_957_var_desc" "Get {d:points} kills with the {s:weapon} in
<b>{s:gamemode}: {s:location}</b>."
"quest_958_var_desc" "Get {d:points} round wins in <b>{s:gamemode}:
{s:location}</b> (Scrimmage)."
"quest_959_var_desc" "Get {d:points} kills in <b>{s:gamemode}:
{s:location}</b>."
"quest_960_var_desc" "Get {s:kills} {s:weapon} kills in
<b>Guardian: {s:location}</b>."
"quest_961_var_desc" "Get {d:points} pistol kills in
<b>{s:gamemode}: {s:location}</b>."
"quest_962_var_desc" "Get {d:points} kills without spending any
money in a <i>single</i> <b>{s:gamemode}</b> match."
"quest_963_var_desc" "Get {s:kills} {s:weapon} kills in
<b>Guardian: {s:location}</b>."
"quest_964_var_desc" "Get {d:points} pistol round wins in
<b>{s:gamemode}</b>."
"quest_965_var_desc" "Get {s:kills} {s:weapon} kills in
<b>Guardian: {s:location}</b>."
"quest_966_var_desc" "Earn ${d:points} in <b>{s:gamemode}:
{s:location}</b>."
"quest_967_var_desc" "Get {d:points} kills with the {s:weapon} in
<b>{s:gamemode}: {s:location}</b>."
"quest_968_var_desc" "Get {d:points} sniper rifle kills in
<b>{s:gamemode}</b>."
"quest_969_var_desc" "Get {s:kills} unscoped {s:weapon} kills in
<b>Guardian: {s:location}</b>."
"quest_970_var_desc" "Get {d:points} round wins in <b>{s:gamemode}:
{s:location}</b>."
"quest_971_var_desc" "Get {s:kills} {s:weapon} kills in
<b>Guardian: {s:location}</b>."
"quest_972_var_desc" "Get {d:points} headshot kills in a
<i>single</i> <b>{s:gamemode}: {s:location}</b> match."
"quest_973_var_desc" "Get {d:points} kills in <b>{s:gamemode}:
{s:location}</b>."
"quest_974_var_desc" "Get {d:points} headshot kills in
<b>{s:gamemode}: {s:location}</b>."
"quest_975_var_desc" "Get {s:kills} kills with CT weapons in
<b>Guardian: {s:location}</b>."
"quest_976_var_desc" "Get {d:points} round wins in <b>{s:gamemode}:
{s:location}</b>."
"quest_977_var_desc" "Get {d:points} round wins in <b>{s:gamemode}:
{s:location}</b>."
"quest_978_var_desc" "Get {d:points} kills with the {s:weapon} in
<b>{s:gamemode}: {s:location}</b>."
"quest_979_var_desc" "Get a kill streak of four or more in
<b>{s:gamemode}: {s:location}</b>."
"quest_980_var_desc" "Place fourth or better in
<b>{s:gamemode}</b>."
"quest_981_var_desc" "Get {s:kills} {s:weapon} headshot kills in
<b>Guardian: {s:location}</b> <i>with no armor</i>."
"quest_982_var_desc" "Get {d:points} headshot kills with the
{s:weapon} in a <i>single</i> <b>{s:gamemode}: {s:location}</b> match."
"quest_983_var_desc" "Get {d:points} headshot kills in
<b>{s:gamemode}</b>."
"quest_984_var_desc" "Earn {d:points} MVPs in <b>{s:gamemode}</b>
matches."
"quest_985_var_desc" "Get {d:points} default pistol kills in
<b>{s:gamemode}: {s:location}</b>."
"quest_986_var_desc" "Get {s:kills} {s:weapon} kills in
<b>Guardian: {s:location}</b>."
"quest_987_var_desc" "Get {d:points} kills with an enemy's primary
rifle in <b>{s:gamemode}: {s:location}</b>."
"quest_988_var_desc" "Get {d:points} knife kills in <b>Arms
Race</b>."
"quest_989_var_desc" "Deal {d:points} utility damage in
<b>{s:gamemode}</b>."
"quest_990_var_desc" "Earn {d:points} aces in <b>{s:gamemode}</b>."
"quest_991_var_desc" "Get {d:points} kills with the <b>Tec-9 or
Five-Seven</b> in <b>{s:gamemode}: {s:location}</b>."
"quest_992_var_desc" "Get {s:kills} {s:weapon} kills in
<b>Guardian: {s:location}</b>."
"quest_993_var_desc" "Deal {d:points} utility damage in
<b>{s:gamemode}: {s:location}</b>."
"quest_994_var_desc" "Get {d:points} kills in <b>{s:gamemode}</b>."
"quest_995_var_desc" "Get {d:points} round wins in <b>{s:gamemode}:
{s:location}</b>."
"quest_996_var_desc" "Get {d:points} kills in <b>{s:gamemode}:
{s:location}</b>."
"quest_997_var_desc" "Get {d:points} kills with the Galil AR or
FAMAS in <b>{s:gamemode}: {s:location}</b>."
"quest_998_var_desc" "Get {s:kills} {s:weapon} kills in
<b>Guardian: {s:location}</b>."
"quest_999_var_desc" "Get {d:points} kill with the {s:weapon} in
<b>{s:gamemode}: {s:location}</b>."
"quest_1000_var_desc" "Destroy {d:points} enemy drones {s:actions}
in <b>{s:gamemode}</b>."
"quest_1001_var_desc" "Earn {d:points} MVPs in a <i>single</i>
<b>{s:gamemode}: {s:location}</b> match."
"quest_1002_var_desc" "Get a kill streak of 2 or more in {d:points}
rounds in <b>{s:gamemode}: {s:location}</b>."
"quest_1003_var_desc" "Get {d:points} kills with the {s:weapon} in
<b>{s:gamemode}: {s:location}</b>."
"quest_1004_var_desc" "Get {s:kills} {s:weapon} kills in
<b>Guardian: {s:location}</b>."
"quest_1005_var_desc" "Get {d:points} round wins in <b>{s:gamemode}:
{s:location}</b>."
"quest_1006_var_desc" "Get {d:points} kills in <b>Arms Race</b>."
"quest_1007_var_desc" "Destroy {d:points} locked doors {s:actions}
with the {s:weapon} in <b>{s:gamemode}</b>."
"quest_1008_var_desc" "Get {d:points} kills with the AK-47 or M4A4
in <b>{s:gamemode}: {s:location}</b>."
"quest_1009_var_desc" "Get {d:points} round wins in <b>{s:gamemode}:
{s:location}</b>."
"quest_1010_var_desc" "Get {d:points} kills with the {s:weapon} in
<b>{s:gamemode}: {s:location}</b>."
"quest_1011_var_desc" "Win 5 or more rounds in a single half of a
<b>{s:gamemode}: {s:location}</b> match."
"quest_1012_var_desc" "Step on {d:points} bumpmines in
<b>{s:gamemode}</b>."
"quest_1013_var_desc" "Get {d:points} {s:weapon} kill in
<b>{s:gamemode}</b>."
"quest_1014_var_desc" "Get {s:kills} {s:weapon} kills in
<b>Guardian: {s:location}</b>."
"quest_1015_var_desc" "Get {d:points} kills without spending over
$2000 in <b>{s:gamemode}: {s:location}</b>."
"quest_1016_var_desc" "Hold $3000 or more in <b>{s:gamemode}</b>."
"quest_1017_var_desc" "Get {d:points} round wins in <b>{s:gamemode}:
{s:location}</b>."
"quest_1018_var_desc" "Get {s:kills} {s:weapon} kills in
<b>Guardian: {s:location}</b>."
"quest_1019_var_desc" "Get {d:points} kills with any {s:weapon} in
<b>Arms Race</b>."
"quest_1020_var_desc" "Get {d:points} kills with the {s:weapon} in
<b>{s:gamemode}: {s:location}</b>."
"quest_1021_var_desc" "Massacre {d:points} chickens in
<b>{s:gamemode}: {s:location}</b>."
"quest_1022_var_desc" "Blow up {d:points} explosive barrels in
<b>{s:gamemode}</b>."
"quest_1023_var_desc" "Get {d:points} round wins in <b>{s:gamemode}:
{s:location}</b>."
"quest_1024_var_desc" "Break {d:points} panes of glass in
<b>{s:gamemode}: {s:location}</b>."
"quest_1025_var_desc" "Get {d:points} round wins in <b>{s:gamemode}:
{s:location}</b>."
"quest_1027_var_desc" "Apply {d:points} graffiti in the opponent's
starting area in <b>{s:gamemode}: {s:location}</b>."
"quest_1028_var_desc" "Get {d:points} kills from <i>Banana</i> or
<i>Apartments</i> in <b>{s:gamemode}: {s:location}</b>."
"quest_1029_var_desc" "Throw {d:points} strategic smoke grenades in
<b>{s:gamemode}: {s:location}</b>."
"quest_1030_var_desc" "Recover a sample of the Danger Zone virus
from the Phoenix laboratory."
"quest_1031_var_desc" "Destroy the Phoenix production facility and
eliminate Franz Kriegeld."
//hud exceptions:
"quest_931_hud_var_desc" "Get Kills: {s:weapon}"
"quest_932_hud_var_desc" "Get kills while airborne"
"quest_933_hud_var_desc" "Get Round Wins"
"quest_934_hud_var_desc" "Get Kills: {s:weapon}"
"quest_935_hud_var_desc" "Get {s:weapon} kills<br> by end of
match"
"quest_936_hud_var_desc" "Get Kills: {s:weapon}"
"quest_937_hud_var_desc" "Apply Graffiti"
"quest_937_hud_var_desc_CT" "Apply Graffiti at Silo or Vending"
"quest_937_hud_var_desc_T" "Apply Graffiti at Heaven or Garage"
"quest_938_hud_var_desc" "Get arms race leader kills"
"quest_939_hud_var_desc" "Get Kills: {s:weapon}"
"quest_940_hud_var_desc" "Get Round Wins"
"quest_941_hud_var_desc" "Get Pistol Round Wins"
"quest_942_hud_var_desc" "Get {s:weapon} kills<br> by end of match"
"quest_943_hud_var_desc" "Get Kills"
"quest_944_hud_var_desc" "Spend Cash"
"quest_945_hud_var_desc" "Get Kills"
"quest_946_hud_var_desc" "Get Round Wins"
"quest_947_hud_var_desc" "Get Round Wins"
"quest_948_hud_var_desc" "Rescue or Prevent Rescue"
"quest_948_hud_var_desc_CT" "Rescue Hostages"
"quest_948_hud_var_desc_T" "Kill Hostage Rescuer"
"quest_949_hud_var_desc" "Get Kills: {s:weapon}"
"quest_950_hud_var_desc" "Get Heavy Weapon Kills"
"quest_951_hud_var_desc" "Get Kills: {s:weapon}"
"quest_952_hud_var_desc" "Get Round Wins"
"quest_953_hud_var_desc" "Get Round Wins"
"quest_954_hud_var_desc" "Get {s:target} kills by end of match"
"quest_955_hud_var_desc" "Befriend chickens with
[{v:csgo_bind:bind_use}] <br> for {d:points} seconds"
"quest_956_hud_var_desc" "Get seconds gliding in a parachute"
"quest_957_hud_var_desc" "Get kills: {s:weapon}"
"quest_958_hud_var_desc" "Get round wins"
"quest_959_hud_var_desc" "Get kills"
"quest_960_hud_var_desc" "Get Kills: {s:weapon}"
"quest_961_hud_var_desc" "Get pistol kills"
"quest_962_hud_var_desc" "Get kills without spending money<br> by
end of match"
"quest_963_hud_var_desc" "Get Kills: {s:weapon}"
"quest_964_hud_var_desc" "Get pistol round wins"
"quest_965_hud_var_desc" "Get Kills"
"quest_966_hud_var_desc" "Earn money"
"quest_967_hud_var_desc" "Get kills: {s:weapon}"
"quest_968_hud_var_desc" "Get sniper rifle kills"
"quest_969_hud_var_desc" "Get unscoped {s:weapon} kills"
"quest_970_hud_var_desc" "Get round wins"
"quest_971_hud_var_desc" "Get kills"
"quest_972_hud_var_desc" "Get headshot kills<br> by end of match"
"quest_973_hud_var_desc" "Get kills"
"quest_974_hud_var_desc" "Get headshot kills"
"quest_975_hud_var_desc" "Get kills with CT Weapons"
"quest_976_hud_var_desc" "Get round wins"
"quest_977_hud_var_desc" "Get round wins"
"quest_978_hud_var_desc" "Get kills: {s:weapon}"
"quest_979_hud_var_desc" "Get a kill streak of 4"
"quest_980_hud_var_desc" "Place fourth or better"
"quest_981_hud_var_desc" "Get headshot kills: {s:weapon}"
"quest_982_hud_var_desc" "Get {s:weapon} headshot kills <br> by
end of match"
"quest_983_hud_var_desc" "Get headshot kills"
"quest_984_hud_var_desc" "Earn MVPs"
"quest_985_hud_var_desc" "Get default pistol kills"
"quest_986_hud_var_desc" "Get kills: {s:weapon}"
"quest_987_hud_var_desc" "Get kills"
"quest_987_hud_var_desc_CT" "Get kills: AK-47"
"quest_987_hud_var_desc_T" "Get kills: M4A4 or M4A1-S"
"quest_988_hud_var_desc" "Get knife kills"
"quest_989_hud_var_desc" "Deal utility damage"
"quest_990_hud_var_desc" "Get Aces"
"quest_991_hud_var_desc_CT" "Get kills: Five-Seven"
"quest_991_hud_var_desc_T" "Get kills: Tec-9"
"quest_991_hud_var_desc" "Get kills: Tec-9 or Five-Seven"
"quest_992_hud_var_desc" "Get kills: Breach Charge"
"quest_993_hud_var_desc" "Deal utility damage"
"quest_994_hud_var_desc" "Get kills"
"quest_995_hud_var_desc" "Get round wins"
"quest_996_hud_var_desc" "Get kills"
"quest_997_hud_var_desc_CT" "Get kills: FAMAS"
"quest_997_hud_var_desc_T" "Get kills: Galil AR"
"quest_997_hud_var_desc" "Get kills: Galil AR or FAMAS"
"quest_998_hud_var_desc" "Get kills: {s:weapon}"
"quest_999_hud_var_desc" "Get kills: {s:weapon}"
"quest_1000_hud_var_desc" "Destroy enemy drones"
"quest_1001_hud_var_desc" "Earn MVPs<br> by end of match"
"quest_1002_hud_var_desc" "Get multi-kill rounds"
"quest_1003_hud_var_desc" "Get kills: {s:weapon}"
"quest_1004_hud_var_desc" "Get kills: {s:weapon}"
"quest_1005_hud_var_desc" "Get round wins"
"quest_1006_hud_var_desc" "Get kills"
"quest_1007_hud_var_desc" "Destroy locked doors"
"quest_1008_hud_var_desc_CT" "Get kills: M4A4 or M4A1-S"
"quest_1008_hud_var_desc_T" "Get kills: AK-47"
"quest_1008_hud_var_desc" "Get kills: AK-47 or M4A4"
"quest_1009_hud_var_desc" "Get round wins"
"quest_1010_hud_var_desc" "Get kills: {s:weapon}"
"quest_1011_hud_var_desc" "Get 5 round wins in one half"
"quest_1012_hud_var_desc" "Step on bumpmines"
"quest_1013_hud_var_desc" "Get kills: {s:weapon}"
"quest_1014_hud_var_desc" "Get kills: {s:weapon}"
"quest_1015_hud_var_desc" "Get kills while spending under $2000"
"quest_1016_hud_var_desc" "Hold $3000"
"quest_1017_hud_var_desc" "Get round wins"
"quest_1018_hud_var_desc" "Get kills"
"quest_1019_hud_var_desc" "Get SMG kills"
"quest_1020_hud_var_desc" "Get kills: {s:weapon}"
"quest_1021_hud_var_desc" "Massacre chickens"
"quest_1022_hud_var_desc" "Blow up barrels"
"quest_1023_hud_var_desc" "Get round wins"
"quest_1024_hud_var_desc" "Break panes of glass"
"quest_1025_hud_var_desc" "Get round wins"
"quest_1027_hud_var_desc" "Apply graffiti<br> in enemy starting
area"
"quest_1028_hud_var_desc" "Get kills from<br> Banana or Apartments"
"quest_1029_hud_var_desc" "Land smoke grenades"
"quest_1029_hud_var_desc_CT" "Land smoke grenades:<br> Apartments or T
Ramp"
"quest_1029_hud_var_desc_T" "Land smoke grenades:<br> Sniper's Nest
or Stairs"
"quest_1030_hud_var_desc" ""
"quest_1031_hud_var_desc" ""
/////////////////////////////////////////////////////////////////
// win quests
"Quest_Win_a_Mode"
"Threat Neutralized: <b>%gamemode%</b>"
"Quest_Win_a_Mode_desc" "Win
one match of <b>%gamemode%</b>."
"Quest_Win_a_Mapgroup" "End
Game: <b>%gamemode%, %mapgroup%</b>"
"Quest_Win_a_Mapgroup_desc" "Score <b>
%gamemode%</b> %actions% in matches of <b>%mapgroup%</b>."
"Quest_Win_a_Map"
"End Game: <b>%gamemode%, %map%</b>"
"Quest_Win_a_Map_desc" "Score
<b>%gamemode%</b> %actions% in matches of <b>%map%</b>."
"Quest_Win_Rounds_Map" "Engag
ement: <b>%gamemode%, %mapgroup%</b>"
"Quest_Win_Rounds_Map_desc" "Score <b>
%gamemode%</b> %actions% in matches on <b>%mapgroup%</b>."
"Quest_Win_Rounds_Map_Short" "Round Wins"
// equipment quests
"Quest_Weapon_Mode"
"Equipment Proficiency: <b>%gamemode%</b>, <b>%weapon%</b>"
"Quest_Weapon_Mode_desc" "Score
<b>%weapon%</b> %optional_target%%actions% in <b>%gamemode%</b> matches."
"Quest_Weapon_Mapgroup" "Equipment
Proficiency: <b>%mapgroup%</b>, <b>%weapon%</b>"
"Quest_Weapon_Mapgroup_desc" "Score <b>%weapon
%</b> %optional_target%%actions% in <b>%gamemode%: %mapgroup%</b> matches."
"Quest_WeaponDamage_Mapgroup_desc" "Deal <b>
%weapon%</b> %optional_target%%actions% to enemies in <b>%gamemode%: %mapgroup%</b>
matches."
"Quest_Weapon_Within_3_Mapgroup" "Graduation:
<b>%mapgroup%</b>, <b>%weapon%</b>"
"Quest_Weapon_Within_3_Mapgroup_desc" "Score <b>
%weapon%</b> %optional_target%%actions%<i> within your first 3 shots of the
round,</i> in <b>%gamemode%: %mapgroup%</b> matches."
"Quest_Weapon_Map" "Equip
ment Proficiency: <b>%map%</b>, <b>%weapon%</b>"
"Quest_Weapon_Map_desc" "Score
<b>%weapon%</b> %optional_target%%actions% in <b>%gamemode%: %map%</b> matches."
"Quest_Weapon_Map_Team_desc" "As a <b>%team%</b>, score <b>
%weapon%</b> %optional_target%%actions% in <b>%gamemode%: %map%</b> matches."
"Quest_Weapon_Mapgroup_Team_desc" "As a <b>%team%</b>, score
<b>%weapon%</b> %optional_target%%actions% in <b>%gamemode%: %mapgroup%</b>
matches."
"Quest_Unique_Weapon_Mapgroup" "Weapo
ns Expert: <b>%mapgroup%</b>"
"Quest_Unique_Weapon_Mapgroup_desc" "Within <b>
%gamemode%: %mapgroup%</b> matches, earn mission progress for each %action%
<i>accomplished with a unique weapon</i>."
"Quest_Unique_Weapon_Mapgroup_Team_desc" "As a
<b>%team%</b> in <b>%gamemode%: %mapgroup%</b> matches, earn mission progress for
each %action% <i>accomplished with a unique weapon</i>."
"Quest_Defend_Bomb_Mapgroup_desc" "Score
%actions% <i>after the bomb has been planted</i> in <b>%gamemode%: %mapgroup%</b>
matches."
// Hostage quests
"Quest_Rescue_Map" "Hostage
Extraction: <b>%map%</b>"
"Quest_Rescue_Map_Desc" "Score %actions%
in <b>%gamemode%: %map%</b> matches."
"Quest_PlantBomb_Mapgroup"
"Explosives Expert: <b>%mapgroup%</b>"
"Quest_PlantBomb_Mapgroup_Desc" "Execute
%actions% in <b>%gamemode%: %mapgroup%</b> matches."
// Assassination
"Quest_Assassination"
"%victim_team% Assassination: <b>%target%</b>"
"Quest_Assassination_desc" "Find and
kill the %victim_team% <b>%target%</b> in <b>%gamemode%: %map%</b> matches."
"quest_target_turner"
"Turner"
"quest_target_jackson"
"Jackson"
"quest_target_chapel"
"Chapel"
"quest_target_sergei"
"Sergei"
// Income
"Quest_Income_Mapgroup" "Gross
Income: <b>$1,000,000</b>"
"Quest_Income_Mapgroup_desc" "Earn a total of
$1,000,000 in <b>%gamemode%: %mapgroup%</b> matches."
"Quest_Income_Mapgroup_Team_desc" "As a <b>%team%</b>, earn a
total of $1,000,000 in <b>%gamemode%: %mapgroup%</b> matches."
"Quest_DMBonusPoints_Map" "Maste
r of Arms: <b>%map%</b>"
"Quest_DMBonusPoints_Map_desc" "Earn points using
the Bonus Weapon in <b>Deathmatch: %map%</b> matches."
// play quests
"Quest_Kills_Mapgroup" "Threat
Recon: <b>%gamemode%</b>, <b>%mapgroup%</b>"
"Quest_Kills_Mapgroup_desc" "Score
%optional_target%%actions% in <b>%gamemode%: %mapgroup%</b> matches."
"Quest_Kills_Mapgroup_cond_desc" "Score %optional_target%
%actions%—<i>%condition%</i>—in <b>%gamemode%: %mapgroup%</b> matches."
"Quest_Kills_Mapgroup_Team_desc" "As a <b>%team%</b>, score
%optional_target%%actions% in <b>%gamemode%: %mapgroup%</b> matches."
"Quest_Headshots_Mapgroup" "Heads
hot: <b>%gamemode%</b>, <b>%mapgroup%</b>"
"Quest_Headshots_Mapgroup_desc" "Score
headshot %actions% in <b>%gamemode%: %mapgroup%</b> matches."
"Quest_Kills_Map"
"Threat Recon: <b>%gamemode%</b>, <b>%map%</b>"
"Quest_Kills_Map_desc" "Score
%optional_target%%actions% in <b>%gamemode%: %map%</b> matches."
"Quest_Kills_Mode" "<b>
%gamemode%</b> Threat Recon"
"Quest_Kills_Mode_desc" "Score
%optional_target%%actions% in <b>%gamemode%</b> matches."
// chicken quests
"quest_team_ct" "Count
er-Terrorist"
"quest_team_terrorist" "Terrorist"
"quest_complete_the_match" "Finish the
match to complete your mission"
"quest_complete_the_match_uncommitted" "<img
src='file://{images}/icons/ui/info.svg' class=''/>Finish the match to save your
mission progress"
// Coop quests
"Quest_Guardian_Bomb" "Guard
ian Co-op Challenge: <b>%map%</b>, <b>%weapon%</b>"
"Quest_Guardian_Bomb_Desc" "Guard
ian Co-op Challenge: Play as a <b>%team%</b> with a partner and protect the
bombsite from enemies on <b>%map%</b>.<br><br>Score a <b>%action%</b> by getting
<b>%kills%</b> enemy kills with <b>%weapon%</b>. <b>%extradetails%</b>"
"Quest_Guardian_Desc_op08" "Guard
ian Co-op Challenge: Play as a <b>%team%</b> with a partner and protect the
bombsite from enemies on <b>%map%</b>.<br><br>Score a <b>%action%</b> by getting
<b>%kills%</b> %killtype% with <b>%weapon%</b>. <b>%extradetails%</b>%presence%"
"Quest_Guardian_Desc_op09" "{s:co
mmandverb} {s:kills} {s:weapon} {s:killtype} in <b>Guardian: {s:location}</b>."
"Quest_CoopMission_Desc_op09" "<b>Co-op
Strike</b>: complete the objective with a partner in <b>{s:location}</b>."
"Quest_Guardian_Desc_op09_extra_equip_1_var_desc" "{s:commandverb}
{s:kills} {s:weapon} {s:killtype} in <b>Guardian: {s:location}</b>. Players start
with <b>{s:extraequip0}</b>."
"Quest_Guardian_Desc_op09_extra_equip_2_var_desc" "{s:commandverb}
{s:kills} {s:weapon} {s:killtype} in <b>Guardian: {s:location}</b>. Players start
with <b>{s:extraequip0}</b> and <b>{s:extraequip1}</b>."
"Quest_Guardian_Desc_op10" "{s:co
mmandverb} {s:kills} {s:weapon} {s:killtype} in <b>Guardian: {s:location}</b>."
"Quest_CoopMission_Desc_op10" "<b>Co-op
Strike</b>: complete the objective with a partner in <b>{s:location}</b>."
"Quest_Guardian_Desc_op10_extra_equip_1_var_desc" "{s:commandverb}
{s:kills} {s:weapon} {s:killtype} in <b>Guardian: {s:location}</b>. Players start
with <b>{s:extraequip0}</b>."
"Quest_Guardian_Desc_op10_extra_equip_2_var_desc" "{s:commandverb}
{s:kills} {s:weapon} {s:killtype} in <b>Guardian: {s:location}</b>. Players start
with <b>{s:extraequip0}</b> and <b>{s:extraequip1}</b>."
"Quest_Coop_Desc_Rescue" "Co-op
Strike: Play as a <b>%team%</b> with a partner and <b>rescue the hostage</b> from
<b>%map%</b>.<br><br><b>%extradetails%</b>"
"Quest_Coop_Desc_Recon" "Co-op
Strike: Play as a <b>%team%</b> with a partner and <b>gather intel</b> from <b>%map
%</b>.<br><br><b>%extradetails%</b>"
"Quest_Coop_Desc_Bomb" "Co-op
Strike: Play as a <b>%team%</b> with a partner and <b>Blow up</b> the
<b>%map%</b>.<br><br><b>%extradetails%</b>"
"Quest_op09_coopmission" "Recov
er a sample of the Danger Zone virus from the Phoenix laboratory."
"Quest_op10_coopmission" "The
Phoenix have been spotted at an old farm. Investigate the area and find out what
they are planning."
"Quest_Guardian_Hostage" "Guard
ian Co-op Challenge: <b>%map%</b>, <b>%weapon%</b>"
"Quest_Guardian_Hostage_Desc" "Guardian
Co-op Challenge: Play as a <b>%team%</b> with a partner and prevent the Counter-
Terrorists from reaching the Hostages on <b>%map%</b>.<br><br>Score a <b>%action
%</b> by getting <b>%kills%</b> enemy kills with <b>%weapon%</b>. <b>%extradetails
%</b>"
"quest_guardian_kills_5" "5"
"quest_guardian_kills_10" "10"
"quest_guardian_kills_15" "15"
"quest_guardian_kills_20" "20"
"quest_guardian_kills_25" "25"
"quest_guardian_kills_30" "30"
"quest_guardian_kills_35" "35"
"quest_guardian_kills_40" "40"
"quest_guardian_kills_45" "45"
"quest_guardian_kills_50" "50"
"quest_enemy_weapon" "Enemy
Weapon"
"quest_weapon_CZ75a_or_enemy_weapon" "CZ75-Auto
or any enemy weapon"
"quest_weapon_sniperrifle" "any
sniper rifle"
"quest_weapon_any_rifle" "any
rifle"
"quest_weapon_m4" "any
M4 rifle"
"quest_weapon_starter_ct" "any
default CT pistol"
"quest_weapon_ct" "Count
er-Terrorist weapon"
"quest_weapon_t" "Terro
rist weapon"
"quest_weapon_any_pistol" "any
pistol"
"quest_weapon_any_weapon" "any
weapon"
"quest_weapon_any_shotgun" "any
shotgun"
"quest_weapon_any_smg" "any
smg"
"quest_weapon_ssg08_or_mag7" "SSG 08 or
MAG-7"
"quest_weapon_awp_or_p90" "AWP
or P90"
"quest_weapon_unique_pistol" "Different
Pistols"
"quest_presence_empty" ""
"quest_presence_heavy" "<br><
br><b>ADVISORY</b>: Expect <i>heavy</i> resistance in the area!"
"quest_guardian_empty" ""
"quest_guardian_cantbuy" "<i>Cannot buy on this mission.</i>"
"quest_guardian_maxmoneylimit" "<i>Max money is limited on this
mission.</i>"
"quest_guardian_killrewardsonly" "<i>Can only earn money from kill
rewards.</i>"
"quest_guardian_moneyreset" "<i>Money is reset after mission failure.</i>"
"quest_guardian_heavyarmor" "<i>Heavy Assault Suit is available.</i>"
"quest_guardian_noarmor" "<i>Armor is not available.</i>"
"quest_guardian_heavyarmorresetmoney" "<i>Heavy Assault Suit is
available. Money is reset after mission failure.</i>"
//"quest_guardian_maxmoney_16000" "$16000"
//"quest_guardian_maxmoney_10000" "$10000"
//"quest_guardian_maxmoney_6000" "$6000"
//"quest_guardian_maxmoney_3200" "$3200"
//"quest_guardian_maxmoney_0" "$0"
// bonus tokens
// OperationalPoints
"Quest_OperationalPoints_1" "★"
"Quest_OperationalPoints_2" "★★"
"Quest_OperationalPoints_3" "★★★"
// Hud Message
"Quest_ProgressMadeMessage1" "
#Mission points to be credited at match end: +%s1."
///////////////////////////////////////////////////////////////////////////////////
////////////////////////////
// Campaigns
// Mission Objectives
"Op_bloodhound_Sebastien_501" "<b>Sebastien
Hennequet</b>: Hello, my name is Sebastien Hennequet, and I'll be your CO for
Operation Bloodhound. Our purpose? Track down one of the most dangerous operators
working for The Phoenix. Under my training you will become more than a soldier...
you'll become a hunter. But before we begin our work with a rifle, you have to
learn how to live long enough to get one. Become an expert with your sidearm, it's
the fastest way to get the resources you'll need."
"Op_bloodhound_Sebastien_502" "<b>Sebastien
Hennequet</b>: Until he betrayed us all, Chase Turner was a decorated member of the
Coalition Taskforce. It's suicide to engage him one on one, but with the right
coordination we can kill him before he knows he's in your crosshairs. The AWP is
reliable and deadly, and the first tool of the trade you need to master."
"Op_bloodhound_Sebastien_503" "<b>Sebastien
Hennequet</b>: Despite what Lt. Sabri may think, our victory depends on teamwork,
not individual performance. You're not alone out there: so even if you can't get a
kill shot, sometimes wounding the enemy can be enough to tip the scales. Use the
SSG08 to support your allies."
"Op_bloodhound_Sebastien_504" "<b>Sebastien
Hennequet</b>: Since aligning himself with Valeria, Turner does whatever he can to
keep us off balance... forcing us to panic and lose focus. But precision is the
hallmark of a great operator... it's easy to wield an Aug like a cudgel, but can
you use it as a scalpel?"
"Op_bloodhound_Sebastien_505" "<b>Sebastien
Hennequet</b>: We've launched 5 unsuccessful attempts on Turners life... he evaded
us twice by using bad intel to trap us: if that happens to you, you need to be
prepared for anything."
"Op_bloodhound_Sebastien_510" "<b>Sebastien
Hennequet</b>: The success or failure of our missions hinge on brief moments:
looking around the right corner... pulling the trigger at the right time... I'm
giving you three shots to kill your target... you should need only one."
"Op_bloodhound_Sebastien_511" "<b>Sebastien
Hennequet</b>: It's graduation day. We've identified the location of Sergei, one
of Valeria's low ranking lieutenants. Find him. Kill him...and prove to me that
you're ready to hunt Turner."
"Op_bloodhound_Sebastien_512" "<b>Sebastien
Hennequet</b>: We received word that Turner's terrorist cell has mobilized, this
our last chance for weapons training before we go on the hunt."
"Op_bloodhound_Sebastien_513" "<b>Sebastien
Hennequet</b>: This doesn't make any sense... The Phoenix are raiding Season, but
that target doesn't fit in Turner's MO... the target's not political, and the
battlefield is too claustrophobic. Be careful when you're leaving bombsite A...
there a ladder that leads you to a perfect sniping roost: Turner might be waiting
for you."
"Op_bloodhound_Sebastien_514" "<b>Sebastien
Hennequet</b>: Turner's greatest blow against us came when he assassinated Lord
William, one of the Coalition Taskforce's biggest political and financial
supporters. By holding control of a tower he was able to pick off every operator
we sent to Rescue Lord William... we can never let history repeat itself."
"Op_bloodhound_Sebastien_515" "<b>Sebastien
Hennequet</b>: We noticed Phoenix activity at an abandoned rail yard... be careful
as you secure the area: It may look like you're surrounded by cover but there are
plenty of places that overlook the yard, particularly at bombsite B."
"Op_bloodhound_Sebastien_516" "<b>Sebastien
Hennequet</b>: We tracked Turner's men to a shopping district the Maghreb region:
tread softly when moving down side alleys to bombsite B. There's a house with
excellent visibility where Turner's men can plan an ambush. "
"Op_bloodhound_Sebastien_517" "<b>Sebastien
Hennequet</b>: Turner knows we're getting close: he's making a move on various soft
targets all around the globe... he wants to use these hostage scenarios to divide
the Coalition's resources and pick us off one at a time."
"Op_bloodhound_Sebastien_506" "<b>Sebastien
Hennequet</b>: The man we hunt is Chase Turner. He was a friend to many of us, and
a protégé of mine... the most gifted sniper I ever trained. Valeria's words have
twisted him beyond recognition, and when the time comes it will fall on us to put
him down. Let's begin your training with the SSG08."
"Op_bloodhound_Sebastien_507" "<b>Sebastien
Hennequet</b>: There's a reason why the AWP is the bread and butter for many a
marksman. I've seen firsthand how one pull of the trigger can change the world...
perfect your aim, and you might do the same one day."
"Op_bloodhound_Sebastien_508" "<b>Sebastien
Hennequet</b>: Let's see if you have the discipline to learn what Lt. Sabri
couldn't. Not all precision instruments come with a scope. In the right hands, a
Desert Eagle is still effective at long range and is a fraction of the cost of an
AWP. And as you know... early success can shape the rest of the battle."
"Op_bloodhound_Sebastien_509" "<b>Sebastien
Hennequet</b>: We can't always control the terms of a skirmish, and the unfortunate
reality of war is that rifles aren't cheap. If Turner comes for you, you might not
have your preferred rifle, and if that happens you have to be prepared to use
whatever is on hand."
"Op_bloodhound_Sebastien_518" "<b>Sebastien
Hennequet</b>: Before Turner became a traitor he was a world class operator. With
his instincts and ability to control sightlines he was once able to single handedly
stop a terrorist plot to destroy the bay area zoo. The way he told the story, he
said he was able to kill The Phoenix and enjoy a dolphin show at the same time."
"Op_bloodhound_Sebastien_519" "<b>Sebastien
Hennequet</b>: The seeds of Turner's betrayal began after a routine operation in
the Maghreb region. Valeria's agents were looking to bomb a shopping district, and
we moved to stop them. He must have killed a dozen men from the palace interior,
but after the skirmish he came home changed... Valeria had reached out to him: and
he was swayed by her silver tongue."
"Op_bloodhound_Sebastien_520" "<b>Sebastien
Hennequet</b>: Turner's forces are bearing down on you. Remember your training and
use the AWP to control the bombsite. It's just the two of you out there, so be
smart and cover each other's backs. "
"Op_bloodhound_Sebastien_521" "<b>Sebastien
Hennequet</b>: Valeria sent Turner on a mission to prove his devotion to the cause
- the hijacking and transport of weapons grade plutonium. One of his favorite
tactics was taking control of offices overlooking the train yard, converting them
to effective sniper's nests."
"Op_bloodhound_Sebastien_522" "<b>Sebastien
Hennequet</b>: His place in The Phoenix secured, Turner spearheaded an assault on
one of Lord William's estates... the battle was long and brutal. Turner raced to
hold control of a tower on the property, holding off our forces while his new
allies sought to complete their mission. In the end we failed: Lord William was
dead."
"Op_bloodhound_Sebastien_523" "<b>Sebastien
Hennequet</b>: We sought Turner out more aggressively, but it didn't matter: he
didn't just have knowledge of our tactics... he knew how to exploit every operator
leading the Taskforce. He launched a plot to kill Kotaro Izaki... using his hatred
of Elliott Kingsman to lure him to the Season Corporation."
"Op_bloodhound_Sebastien_524" "<b>Sebastien
Hennequet</b>: The death of Lord William sent ripples across Europe. Soon
Anarchists spouting the propaganda of The Phoenix took to the streets. The only
reason we held them off was because we were able to maintain the upper park."
"Op_bloodhound_Sebastien_525" "<b>Sebastien
Hennequet</b>: Our last encounter with Turner was our most chilling. He was using
the rafters at bombsite B to pick us off one by one. We drove them off... but not
before they were able to destroy information regarding their cell: all we know for
sure is that The Phoenix are preparing to hit a new civilian target."
"Op_bloodhound_Sebastien_526" "<b>Sebastien
Hennequet</b>: This is the moment we've been waiting for: We've confirmed that
Turner is among the operators at this hostage situation. If you see him in the
engagement, don't hesitate to take him out."
"Op_bloodhound_Sebastien_521_new" "<b>Sebastien
Hennequet</b>: Turner's cell is licking its wounds, but we can't afford to be
complacent. It's time for another weapons training exercise... when Turner peeks
his head out, we'll be ready to take it off."
"Op_bloodhound_Sebastien_526_new" "<b>Sebastien
Hennequet</b>: Turner's men are spreading across the Maghreb, looking to destroy
villages that are unsympathetic to The Phoenix's cause. In order to protect these
people, we need to split up. Take another operator and guard the bombsite.
Remember, this isn't a standard mission: do not. Leave. The bombsite."
"Op_bloodhound_Sebastien_527" "<b>Sebastien
Hennequet</b>: In the field we always have to reassess our surroundings and
improvise. This exercise is about not relying on Coalition resources... take out
the enemy, then use their own weapons against them."
"Op_bloodhound_Sebastien_528" "<b>Sebastien
Hennequet</b>: I received word that your transport chopper was shot down over the
Maghreb. Evac is coming, but it's going to take time. The two of you can survive
this, just stick together and remember what I've taught you."
"Op_Bloodhound_booth_529" "<b>Booth</b>: So
you're the operator everyone's all in a fuss about. I'm sure helping out Mr.
Hennequet on his vengeance quest is fun, but if you're interested in being more
than an old man's catspaw, we should talk. The name's Booth... and I'm always
looking for talented individuals to make money with."
"Op_Bloodhound_booth_530" "<b>Booth</b>:
What do you say we do a little Zen exercise? While you're on the field, hunt some
chickens for me. Naturally I'm sure you're wondering why I'd ask for something so
ludicrous. Maybe I'm looking for you to test my wares... perhaps I'm judging how
well you follow instructions... or maybe I just really hate chickens. Either way,
do what I ask and you will be rewarded."
"Op_Bloodhound_booth_531" "<b>Booth</b>: As
much as I like to believe that people respect my business practices, the reality is
that I sell guns to people who like to use them.... And eventually they might want
to use them on me. Show me that you can take whatever the world throws at you, and
let the bodies of your enemies tell the story of your victory. Do this... and I
will happily put you on retainer."
"Op_Bloodhound_booth_531_turner" "<b>Booth</b>:
Chase Turner was a man of conviction and talent... it's a shame that you killed
him. But there's no point in dwelling on the past, we need to move forward.
Killing Turner puts you into a very special tier of operators... and I have a
special task for someone with your skillset."
"Op_bloodhound_Sebastien_502_Turner" "<b>Sebastie
n Hennequet</b>: Until he betrayed us all, Chase Turner was a decorated member of
the Coalition Taskforce. Seeing as you're the one who put him down... it's only
fitting you carry on his legacy with the AWP."
"Op_bloodhound_Sebastien_504_turner" "<b>Sebastie
n Hennequet</b>: There's someone I'd like to meet, a defector from the Coalition
Taskforce named Chase Turner. But before you do, I have a final test for you.
Stand with your new brothers and sisters against your old ones... don't let our
hostages be taken from us."
"Op_bloodhound_Sebastien_505_turner" "<b>Sebastie
n Hennequet</b>: With Turner dead, you can bet Valeria will be looking for
vengeance... being able to adapt will be key to your survival."
"Op_bloodhound_Sebastien_512_turner" "<b>Sebastie
n Hennequet</b>: Turner may be dead, but his cell is still out there. We must
stay vigilant and keep our skills sharp."
"Op_bloodhound_Sebastien_513_turner" "<b>Sebastie
n Hennequet</b>: The Phoenix are raiding the Season Corporation, we need to deploy
now!"
"Op_bloodhound_Sebastien_516_turner" "<b>Sebastie
n Hennequet</b>: An anonymous tip reported Phoenix activity in a small town in the
Maghreb. Something about this doesn't feel right... be careful when moving down
the side alleys... there may be an ambush."
"Op_bloodhound_Sebastien_517_turner" "<b>Sebastie
n Hennequet</b>: The Phoenix are making a move on various soft targets all around
the globe... get out there and save those hostages!"
"Op_bloodhound_Sebastien_506_turner" "<b>Sebastie
n Hennequet</b>: Chase Turner was a friend to many of us, and a protégé of mine...
I take no joy in his death, but he had to be put down. Ah, we mustn't dwell in the
past... but look towards the future."
"Op_bloodhound_Sebastien_509_turner" "<b>Sebastie
n Hennequet</b>: We can't always control the terms of a skirmish, and the
unfortunate reality of war is that rifles aren't cheap. If Valeria comes for you,
you might not have your preferred rifle, and if that happens you have to be
prepared to use whatever is on hand."
"Op_bloodhound_Sebastien_520_turner" "<b>Sebastie
n Hennequet</b>: Phoenix forces are bearing down on you. Remember your training
and use the AWP to control the bombsite. It's just the two of you out there, so be
smart and cover each other's backs."
"Op_bloodhound_Sebastien_521_new_turner" "<b>Sebastien
Hennequet</b>: Turner's cell is licking it's wounds, but we can't afford to be
complacent. It's time for another weapons training exercise..."
"Op_bloodhound_Sebastien_525_turner" "<b>Sebastie
n Hennequet</b>: We once encountered Turner in a compound like this one... He was
using the rafters at bombsite B to pick us off one by one. We drove them off...
but not before they were able to destroy information regarding their cell: all we
know for sure is that the Phoenix are preparing to hit a new civilian target."
"Op_bloodhound_Valeria_Two_Sides_sub" "<b>Valeria
Jenner</b>: Evil. Criminal. Terrorist. The reality is that I am none of these
things. My name is Valeria Jenner, and I am the voice of The Phoenix... and The
Phoenix... is the voice of freedom. It's said that you have talents that can be of
use to The Struggle. It's time for you to prove you have the skills you claim to
have. "
"Op_bloodhound_Valeria_spark_sub" "<b>Valeria
Jenner</b>: You're not the first person whose eyes were opened to the hypocrisy
that surrounds us. To understand that for freedom to truly reign, we must burn
down governments. Burn down religion. Burn down the bourgeoisie... and only from
those ashes can mankind rise pure and clean. It's your turn to follow the path of
The Phoenix... it's your turn to light the spark of revolution."
"Op_bloodhound_Valeria_Flames_sub" "<b>Valeria
Jenner</b>: Fire is the weapon of the revolution. Like us, fire breathes. Like
us, fire spreads. Yes it takes lives, but without fire we would sit in darkness
and die in the cold. Do not be afraid of fire... master it."
"Op_bloodhound_Valeria_tyrants_sub" "<b>Valeria
Jenner</b>: We fight to unseat tyrants with resources superior to our own. That's
why we need to leverage surprise; striking fast and hard. Lie in wait with your
shotgun... then act decisively."
"Op_bloodhound_Valeria_booth_sub" "<b>Valeria
Jenner</b>: Like it or not, the Arms Dealer named Booth plays a pivotal role in The
Struggle. Yes, he plays both sides but without his wares we wouldn't be able to
topple tyrants. Work with him. Use him. But never trust him."
"Op_bloodhound_Valeria_meet_mentor_sub" "<b>Valeria
Jenner</b>: There's someone I'd like you to meet, a defector from the Coalition
Taskforce named Chase Turner. But before you do, I have a final test for you.
Stand with your new brothers and sisters against your old ones... don't let our
hostages be taken from us."
"Op_bloodhound_Valeria_labels_turner" "<b>Valeria
Jenner</b>: The media loves to label everything. Civilian Casualties... Military
Casualties... when the reality is that a life is a life. Everyone on this Earth
plays a role in The Struggle... and we all are culpable for our actions. The men
and women we capture are not random people, caught in the wrong place at the wrong
time. They are targeted for a reason... and we must never let them be taken from
us."
"Op_bloodhound_Valeria_dead_turner_sub" "<b>Valeria
Jenner</b>: Turner is dead. Struck down by a father who couldn't bear to see his
son outshine him. A reckoning will be coming for Mr. Hennequet... but for now I
want him to hurt like we do. I've located one of his star pupils, an operator
named Jackson. Find him. Kill him. And bring justice for The Phoenix."
"Op_bloodhound_Valeria_loyalty_sub" "<b>Valeria
Jenner</b>: Your loyalty has been proven... and now The Phoenix has special need of
you. A nuclear facility we aim to take over has recently remodeled its toxic
room. I'm sending you and a fellow brother to secure the engineers responsible for
the re-design. We need to know what changes are coming."
"Op_bloodhound_Valeria_resources_sub" "<b>Valeria
Jenner</b>: We never know what resources we'll have available in the field, so it's
important to be able to fight with a variety of weapons... not just the ones you're
familiar with."
"Op_bloodhound_Valeria_conflict_sub" "<b>Valeria
Jenner</b>: Some conflicts feel never ending. The same dance that continues over
and over. Lesser men look to this and see futility, but The Phoenix sees hope. As
long as people are willing to die for what they believe is right, the cause is not
lost. We are not defined by our failures until the moment we refuse to stand back
up."
"Op_bloodhound_Valeria_role_turner_sub" "<b>Valeria
Jenner</b>: Turner played an important role in The Struggle, and it now falls on
you to walk in his footsteps. Master the AWP... carry on a great man's legacy."
"Op_bloodhound_Valeria_message_sub" "<b>Valeria
Jenner</b>: The world is not yet ready for our message, but that doesn't mean our
message does not need to be spread. In time, fear will give way to understanding,
and The Phoenix will be regarded as the heroes we are."
"Op_bloodhound_Valeria_pollock_turner_sub" "<b>Va
leria Jenner</b>: Comparing Javier and Turner's technique is like comparing
Pollock and Kandinsky ... both are masters, but one is significantly more messy.
Not every assassination calls for a bloodbath. When I call on you, I expect your
kills to be clean and precise."
"Op_bloodhound_Valeria_blunt_turner_sub" "<b>Valeria
Jenner</b>: Marcus Chapel is Sebastien Hennequet's best friend. Loyal. Courageous.
And an expert marksman. He's also insanely predictable which is why I was able to
lure him here. Stalk him and end his life... so that Hennequet will live out the
rest of his in sorrow and misery."
"Op_bloodhound_Valeria_smg_sub" "<b>Valeria
Jenner</b>: The Phoenix has no need of cowards. Often our victories hinge on
relentless aggression... that's where SMGs come in. Light enough to move swiftly,
but a fast enough rate of fire to keep our enemies pinned down."
"Op_bloodhound_Valeria_knife_sub" "<b>Valeria
Jenner</b>: If you want to fight for change, there's something I need you to do.
Kill a man with a knife. Feel his blood on your hands, Do not ignore it, Do not
sugar coat it, Accept it. For The Phoenix does not lie... not to the sleeping
world... nor to ourselves."
"Op_bloodhound_Valeria_open_house_sub" "<b>Valeria
Jenner</b>: Booth is hosting another one of his open houses... go and try out his
wares... there may be a weapon you've overlooked that could suit you."
"Op_bloodhound_Valeria_rebirth_sub" "<b>Valeria
Jenner</b>: The Phoenix is the symbol of rebirth... every skirmish we engage in,
whether it is our fifth or our fiftieth is a new beginning. Seize that opportunity
and strike our oppressors down... then break their morale by turning their own
weapons against them."
"Op_bloodhound_Valeria_underhill_turner_sub" "<b>Valeria
Jenner</b>: People want to believe that change comes from within the system, but
you and I both know better. The system protects corporate stooges like Underhill
and Murphy as they line their pockets promoting industries that cripple the common
man. Today their ivory tower begins to fall."
"Op_bloodhound_Valeria_maghreb_turner_sub" "<b>Va
leria Jenner</b>: Felix launched a campaign against us in the Maghreb... Operation
Vanguard he called it. It was a killing field. One by one Turner executed our
brothers and sisters as they valiantly tried to place an explosive device. It was
in that moment a question took root in his mind. What cause could motivate these
people to throw their lives away with such determination. He sought me out... and
I provided answers."
"Op_bloodhound_Valeria_bank_turner_sub" "<b>Valeria
Jenner</b>: I don't know how, but Felix learned about our bank heist and his jack-
booted thugs are en route. It falls on you two to steel your resolve and cut the
oppressors down."
"Op_bloodhound_Valeria_fruitless_turner_sub" "<b>Valeria
Jenner</b>: We have shown the world that the struggle is not fruitless... now
anarchists have spread throughout Europe... eager to break the government's gilded
cage."
"Op_bloodhound_Valeria_fear_turner_sub" "<b>Valeria
Jenner</b>: Fear is a construct of the mind, and it's something our enemies wield
with alarming grace. You see; when people are scared, they turn to those with
authority for solutions, because they're conditioned to feel powerless. That's why
engaging with nuclear options is critical: Once we show that the ivory tower can do
nothing to save them...they will rise to help themselves."
"Op_bloodhound_Valeria_elysee_turner_sub" "<b>Valeria
Jenner</b>: Titans of industry all flocked to the Elysee resort - a temple of
excess designed to coddle CEOs who made their fortunes on the backs of laborers.
They'd laugh as they clinked glasses full champagne... each flute filled with one
month's salary of their employees. But soon they would stop laughing."
"Op_bloodhound_Valeria_history_turner_sub" "<b>Va
leria Jenner</b>: History may be written by the victors, but that doesn't mean we
have to buy the book. We lost the battle in Maghreb, but we gained the loyalty of
Turner. Now, Turner is dead, but we have gained you. The Coalition believes that
they've struck a blow against us, but like the story of Turner's defection, like
the story of our namesake... defeat is never the end. The Phoenix can never die."
"Op_bloodhound_Valeria_cobble_turner_sub" "<b>Valeria
Jenner</b>: The capture of Lord William is one of The Phoenix's greatest triumphs.
Turner lead a small unit to William's estate, dragging that sniveling worm out
from his ivory tower. The Coalition Taskforce tried in vain to save him... but
Turner laid them low with the SSG08."
"Op_bloodhound_Valeria_journalist_turner_sub" "<b>Chase
Turner</b>: That journalist we captured during operation Vanguard seems to have
more friends we thought. Our safehouse has been compromised, and Felix's thugs are
coming in force. Support isn't coming. It's up to you two to hold the line."
"Op_Bloodhound_Turner_intro" "<b>Chase
Turner</b>: Nice to meet you, I'm Chase Turner. I wish I had time to give a fancy
speech but we got a problem. Sebastien Hennequet has sent an Operator named
Jackson to assassinate Valeria. Nothing is more important than her survival."
"Op_Bloodhound_Turner_headshot" "<b>Chase
Turner</b>: Our battles are fought in the streets. In businesses. In people's
homes. And for that reason it's critical that when we send a bullet downfield it
hits its intended target. We're not butchers. We're surgeons."
"Op_Bloodhound_Turner_prodigy" "<b>Chase
Turner</b>: Before I became a freedom fighter I was a sniper... trained by the
best. Sebastien called me a prodigy, but I'm not so sure that being able to
reliably kill a man who doesn't even know you're there is something to be proud
of... regardless, the skills I learned have kept me alive. When securing
Underhill and Murphy, be sure to maintain sightlines on the room with the metal
detector... you're asking to be flanked if you don't."
"Op_Bloodhound_Turner_hero" "<b>Chase
Turner</b>: I hate this part of the world... too many bad memories. Back when I
was in the Taskforce they heralded me as a hero because I was able to hold bombsite
A single handedly. Hero... I just posted up by some barrels with good visibility
and killed anyone with the courage to think for themselves. I was no hero... I was
a monster."
"Op_Bloodhound_Turner_cobble" "<b>Chase
Turner</b>: Lord William was one of the major backers of the Coalition Taskforce,
but his money was as dirty as it came. Abducting William was easy. Waiting for
evac... now that was the hard part."
"Op_Bloodhound_Turner_chaos" "<b>Chase
Turner</b>: We're trained at a young age that chaos is wrong. That we need order
for society to survive... but the reality is that order doesn't serve the common
man... order serves those in power. The ones that get to tell people's children to
fight their battles... who impose their laws and faith unto others for a nebulous
greater good with impossible standards. It's a con job. We shouldn't fear people
thinking for themselves."
"Op_Bloodhound_Turner_valeria" "<b>Chase
Turner</b>: When Valeria first asked me to steal nuclear materials, I balked: if I
was wrong about her... if my trust was misplaced.... I would be giving a mad woman
the ability to kill millions. But my faith was rewarded. Valeria doesn't want to
destroy world. She wants to save it."
"Op_Bloodhound_Turner_underhill" "<b>Chase
Turner</b>: Underhill and Murphy is gathering their clients for an all-paid
bacchanal at the Elysee Resort. Those men and women care about profit margins, not
people... but soon they won't be rewarded for their avarice."
"Op_Bloodhound_Turner_shame" "<b>Chase
Turner</b>: I'm ashamed of the things that I've done in the name of my country...
but I can't wallow in that misery. All I can do now is try to change the world for
the better. And yes, our new world will be built atop the bodies of the fallen but
change isn't easy. We aren't fighting soldiers... we aren't fighting peace
keepers... we're fighting learned helplessness. And when this sleeping world
awakes... it will thank us."
"Op_Bloodhound_Turner_blunt" "<b>Chase
Turner</b>: Well, we must be doing something right... The Taskforce is sending a
top notch sniper to kill us. Chapel trained with me under Sebastien Hennequet;
he's one the best... but it won't be good enough. Find him and put him down before
he does the same to you."
"Op_Bloodhound_Turner_booth" "<b>Chase
Turner</b>: Someone sold us out, and now a simple bank job's about to turn into a
standoff. Hang tight. I'm bringing a cell to pull you and your partner out. I'm
not leaving one of our own behind."
"Op_Bloodhound_Turner_journalist" "<b>Chase
Turner</b>: When I defected during Operation Vanguard, I took something with me...
a journalist named Alex Kincaide. We thought Kincaide was secure at one of our
safehouses but the Coalition Taskforce has compromised the location. Valeria needs
that journalist. Take a friend for backup and make sure no one touches Kincaide."
"op_bloodhound_turner_AWP" "<b>Chase
Turner</b>: Hennequet was wrong about a lot of things, but had one thing right: one
bullet can change the world. I want you to get comfortable with the AWP. Yes it's
expensive, but sniper rifles don't come more blue chip. Let's stick with the
basics here... Rome wasn't built in a day."
"op_bloodhound_booth_Spend_sub"
"<b>Booth</b>: I've been waiting for you... Valeria said she was sending
someone new to pick up her latest shipment of goodies. I'm dying to see what
you're going to buy for her."
"op_bloodhound_booth_flash_sub"
"<b>Booth</b>: Flashbangs are wonderful little things: They can buy you
time for an escape or they can create an opportunity for a kill... and fortunately
for you, I happen to have a surplus I'm dying to unload."
"op_bloodhound_booth_bomb_sub"
"<b>Booth</b>: A farmer would never plant a seed and walk away. No... he
nurtures his crops, protecting them from being nicked by nasty little creatures.
So it is with plastic explosives. Show me that you can be a reliable
demolitionist, and you'll be rewarded."
"op07_subtitle_701" "<b>Felix
Riley:</b> Operation Bloodhound was a success. Turner is dead, and the Phoenix
are still recovering from their loss. Now is the time to put on the pressure… to
hit multiple Phoenix operations at once… to spread like wildfire. My name is Major
Felix Riley, and together we're going to stop Valeria."
"op07_subtitle_702" "<b>Felix
Riley:</b> Ladies and Gentlemen, the Phoenix have occupied a cruise ship and it
falls on us to stop them. Remember, just because you're engaging enemies on the
lido deck doesn't mean there's time for short-poured mai tais. Good luck."
"op07_subtitle_703" "<b>Felix
Riley:</b> The Phoenix have dug into the ship and are holding hostages. I want
every passenger, every crew member, every second rate entertainer accounted for. I
won't stand for another Vanguard incident."
"op07_subtitle_704" "<b>Felix
Riley:</b> I'll make no excuses or pretenses: I hate chickens. Hate them. I want
them off my battlefield."
"op07_subtitle_705" "<b>Felix
Riley:</b> We just received word that the Phoenix have made a play in Turkey.
Resolve the situation."
"op07_subtitle_706" "<b>Felix
Riley:</b> Keep your shoes on. Ignore the metal detectors. And give those
bastards hell."
"op07_subtitle_707" "<b>Felix
Riley:</b> Serenity is a lie: a security blanket that lulls you into complacency:
stay alert… stay vigilant… and stay alive."
"op07_subtitle_708" "<b>Felix
Riley:</b> Jungle Warfare has always been chaotic, and this exercise will be no
exception."
"op07_subtitle_709" "<b>Felix
Riley:</b> Valeria didn't send her goons to Italy for a gelato run. Find them and
eliminate them."
"op07_subtitle_710" "<b>Felix
Riley:</b> One of Booth's rivals has set up shop underneath Empire Taxi's fleet
garage. We can't let the Phoenix gain control of the compound."
"op07_subtitle_711" "<b>Felix
Riley:</b> Santorini is the gem of the Greek isles… we won't let it be tarnished
by the Phoenix."
"op07_subtitle_712" "<b>Felix
Riley:</b> A sniper rifle in the right hands can entirely change the direction of
a battle… it's Sebastien's weapon of choice."
"op07_subtitle_713" "<b>Felix
Riley:</b> These are the least expensive assault rifles you can buy: they're not
flashy, but they're perfect for an Operator on a budget."
"op07_subtitle_714" "<b>Felix
Riley:</b> Stop the Phoenix: and reclaim Santorini for its people."
"op07_subtitle_715" "<b>Felix
Riley:</b> In the wake of Turners death, maintaining our marksman advantage over
the Phoenix is imperative."
"op07_subtitle_716" "<b>Felix
Riley:</b> A quaint Dutch village has turned into a battleground: protect the
village and stop The Phoenix."
"op07_subtitle_717" "<b>Felix
Riley:</b> Time to see how you handle CQC scenarios."
"op07_subtitle_718" "<b>Felix
Riley:</b> With the exception of us controlling the weapons you'll be using, this
is about as close to the real thing as you're going to get."
"op07_subtitle_719" "<b>Felix
Riley:</b> This is the heart of what we do. The Phoenix will stop at nothing to
plant their explosives… we have to be as committed to defusing them."
"op07_subtitle_720" "<b>Felix
Riley:</b> A disoriented enemy is an enemy that is not murdering you or your
teammates. Get proficient with flashbangs, and use them to gain position on your
opponents."
"op07_subtitle_721" "<b>Felix
Riley:</b> Some people, like Sebastien, like to keep their distance… some people,
like Kotaro, like to be up close and personal… this exercise is more up Kotaro's
alley."
"op07_subtitle_722" "<b>Felix
Riley:</b> Take on the role of sniper, and give your team the support they need.
Be patient and precise… your fellow operators are counting on you."
"op07_subtitle_723" "<b>Felix
Riley:</b> You're a part of a team… if you need something and don't have enough
money, don't be afraid to ask your allies to provide you with a weapon."
"op07_subtitle_724" "<b>Felix
Riley:</b> If you want to fight the Phoenix, you need to learn how to think like
them. Their strategies are always evolving, and ours should follow suit."
"op07_subtitle_725" "<b>Felix
Riley:</b> Molotovs are a great way to lock down an area and control enemy
movement, so get used to carrying petrol in a beer bottle."
"op07_subtitle_726" "<b>Felix
Riley:</b> If you want to survive, it's important that you look to your team for
support when you need it. Use an ally's weapon to stop The Phoenix."
"op07_subtitle_727" "<b>Felix
Riley:</b> The pistol can be a challenging weapon, but if you can master it you
will be able to get an early advantage on your opponents."
"op07_subtitle_728" "<b>Felix
Riley:</b> Time to put together everything you've learned: good luck, and make us
all proud."
"op07_subtitle_729" "<b>Felix
Riley:</b> We don't always have the luxury of buying the weapons we want… use
whatever weapon you can find."
"op07_subtitle_730" "<b>Felix
Riley:</b> Sidearms are reliable, lethal, and above all: cheap. The more
comfortable you are with them, the sooner you can afford a quality rifle."
"op07_subtitle_731" "<b>Felix
Riley:</b> No more restraints. No more rules. All that matters in combat is
victory. Do not fail."
"op07_subtitle_801" "<b>Kotaro
Izaki:</b> Hello. I'm Kotaro Izaki, and this is Carmen Cocinero.\n\n<b>Carmen
Cocinero:</b> Hey.\n\n<b>Kotaro Izaki:</b> It's my pleasure to inform you that
you've been selected to join a special branch of the Coalition Taskforce.\n\
n<b>Carmen Cocinero:</b> Lucky you.\n\n<b>Kotaro Izaki:</b> Our missions do not
follow the standard rules of engagement. We work in pairs, relying on teamwork to
take out overwhelming force.\n\n<b>Carmen Cocinero:</b> Let's see what you got."
"op07_subtitle_802" "<b>Carmen
Cocinero:</b> Felix likes to trumpet the success of Operation Bloodhound, but he
still has egg on his face after Alex Kincaide got captured during Vanguard. Once
we get you two up to speed we're going to clean up his mess."
"op07_subtitle_803" "<b>Kotaro
Izaki:</b> When we go after Kincaide you'll have very little support in the field…
get comfortable with using the weapons of our enemies against them."
"op07_subtitle_804" "<b>Kotaro
Izaki:</b> Alex Kincaide has been a Phoenix captive since Operation Vanguard….
that ends today. It took months, but I was able to get intel on Kincaide's
location: a cement factory owned by industrialist and Phoenix sympathizer Franz
Kriegeld.\n\n<b>Carmen Cocinero:</b> Get in the factory, and extract Kincaide -
once he's safe we'll find a way to nail Kriegeld."
"op07_subtitle_805" "<b>Alex
Kincaide:</b> Franz and Valeria would argue all the time; but one thing they both
agreed on was that the Empire Taxi Company had to go - I don't know what a bunch of
New York cabbies did to piss off The Phoenix, but they're going to hit there next."
"op07_subtitle_806" "<b>Alex
Kincaide:</b> In one of our interviews, Valeria told me The Phoenix weren't
finished destroying Lord William's legacy - they're looking to attack all of his
estates."
"op07_subtitle_807" "<b>Alex
Kincaide:</b> Kriegeld is wielding The Phoenix like a sword, using them to target
industries that he's competing with."
"op07_subtitle_808" "<b>Kotaro
Izaki:</b> Great job extracting Kincaide, Carmen couldn't have done it better.\n\
n<b>Carmen Cocinero:</b> Now that he's safe: let's focus on Kriegeld.\n\n<b>Kotaro
Izaki:</b> We'll get to that… I had something else in mind."
"op07_subtitle_809" "<b>Booth:</b>
Now I may be mistaken, but you strike me as an enterprising individual with an eye
for opportunity... The name's Booth, and I think we can help each other out. You
need guns for your war, and I need money for single malt scotch. If you showcase
some of my weapons on the battlefield I'll make sure something nice falls off the
truck for you."
"op07_subtitle_810" "<b>Booth:</b>
Conflict has been around ever since the first caveman learned how to pick up a
rock... it's human nature that drives us to war. And seeing as you can't fight
human nature it seems like I might as well make a little money out of it, right?
<i>Right</i>."
"op07_subtitle_811" "<b>Kotaro
Izaki:</b> My source just informed me of another Operation being spearheaded by
some of Valeria's hired thugs. Let's move."
"op07_subtitle_812" "<b>Carmen
Cocinero:</b> Kotaro, Felix wants to talk to us…\n\n<b>Kotaro Izaki:</b> It can
wait. There's still work to do."
"op07_subtitle_813" "<b>Booth:</b>
Some bleeding hearts question the ethics of arming two sides of the same conflict
but people like you and me understand the way the world works. There are no
<i>good guys</i> and <i>bad guys</i>, everyone is a hero in their own story. Don't
get me wrong, I don't subscribe to that whole load of bollocks that Valeria Jenner
is peddling; but at the end of the day it's a bit like having a great aunt that
pinches your cheeks every time you see her. Does she annoy the piss out of you?
Yes. Do you turn down her birthday present? Fuck no."
"op07_subtitle_814" "<b>Felix
Riley:</b> Kotaro, I need your people stateside: we have an opportunity to catch
Kriegeld red handed.\n\n<b>Kotaro Izaki:</b> But sir, we're just starting to see
results here in Europe, I need more ti-\n\n<b>Felix Riley:</b> After you finish
this op you're going back to the States…that's an order Kotaro.\n\n<b>Kotaro
Izaki:</b> Yes sir."
"op07_subtitle_815" "<b>Booth:</b> If
you're feeling any pangs of guilt about working with me I wouldn't worry too much
about it. People in our lines of work don't tend to live long, so I say just enjoy
the ride as long as you can."
"op07_subtitle_816" "<b>Felix
Riley:</b> We just got the full debrief from Kincaide. Franz Kriegeld is using
his business as a front to help finance the Phoenix... but if we're going to start
freezing his assets we're going to need proof. I don't like sending you back into
the lion's den, but this is our chance to deal some lasting damage to The Phoenix."
"op07_subtitle_817" "<b>Carmen
Cocinero:</b> Kotaro, what are you doing?\n\n<b>Kotaro Izaki:</b> Following the
money.\n\n<b>Carmen Cocinero:</b> We're not authorized to-\n\n<b>Kotaro Izaki:</b>
You of all people don't get to lecture me on procedure. Valeria has been using
Elliot Kingsman's goons to bolster her numbers and now we have proof. I'm going
after Kingsman… are you with me or not?\n\n<b>Carmen Cocinero:</b> *sigh* I'm with
you."
"op07_subtitle_818" "<b>Carmen
Cocinero:</b> I still think this is a terrible idea.\n\n<b>Kotaro Izaki:</b> It's
for posterity.\n\n<b>Carmen Cocinero:</b> It's for our court martial. \n\
n<b>Kotaro Izaki:</b> Just say your damn name.\n\n<b>Carmen Cocinero:</b> *sigh*
I'm Carmen Cocinero\n\n<b>Kotaro Izaki:</b> and I'm Kotaro Izaki. In the event
that we fail, this recording is proof that we are operating as individuals, not as
sanctioned members of the Coalition Taskforce.\n\n<b>Carmen Cocinero:</b> But we
wouldn't mind a pardon…\n\n<b>Kotaro Izaki:</b> Carmen...\n\n<b>Carmen
Cocinero:</b> <i>I</i> wouldn't mind a pardon."
"op07_subtitle_819" "<b>Felix
Riley:</b> Carmen and Kotaro may be AWOL, but our focus can't change: we need to
stop The Phoenix."
"op07_subtitle_820" "<b>Felix
Riley:</b> The financials you stole from Kriegeld aren't just going to help us
freeze his assets… they're a road map for future Phoenix Operations."
"op07_subtitle_821" "<b>Kotaro
Izaki:</b> We're getting close to Kingsman: I can feel it.\n\n<b>Carmen
Cocinero:</b> Kotaro: they're baiting us… Kingsman didn't show at the last two
jobs… it's a trap.\n\n<b>Kotaro Izaki:</b> Of course it's a trap - but someone has
to be there to spring it.\n\n<b>Carmen Cocinero:</b> This is insane.\n\n<b>Kotaro
Izaki:</b> You're free to go whenever you want Carmen.\n\n<b>Carmen Cocinero:</b>
No… we're in this together."
"op07_subtitle_822" "<b>Felix
Riley:</b> We just received word that Valeria is en route to the cement factory:
Finish up your business in the Maghreb and return to the states: this could be our
best chance to take her out."
"op07_subtitle_823" "<b>Booth:</b>
Hello again, it's your old friend Booth. Now obviously as a businessman I make it
a point not to choose sides, and as such I would never reveal critical information
to either the Coalition Taskforce or The Phoenix. My daughter however, does not
seem to share my love of discretion and is now marked for death by Valeria. Again,
it would be inappropriate of me to interfere or ask for any favors; however, I
imagine if you helped extract Imogen from the Phoenix base she is now hiding in,
she would be quite grateful for your assistance."
"op07_subtitle_824" "<b>Imogen:</b>
Thank you for saving me… I owe you, and I always repay my debts. Now, a little
birdie told me Valeria survived our fireworks show, but her blood is in the water
and sharks are circling. Different cells are stepping up activity to prove that
they are strong enough to lead The Phoenix. You push back these splinter groups,
and The Phoenix will remain leaderless until Valeria recovers."
"op07_subtitle_825" "<b>Imogen:</b>
Franz Kriegeld was Valeria's heir apparent - it's his money that helped finance the
operation and he felt he should be in charge… however now that his assets are being
frozen he's looking to prove he has other skills that are useful to The Phoenix."
"op07_subtitle_826" "<b>Imogen:</b>
While Valeria recovers, it falls on Naomi to maintain the status quo and show that
the powerbase of The Phoenix has not eroded. She's a zealot who truly believes in
her cause."
"op07_subtitle_827" "<b>Imogen:</b>
Since Turner's death, Valeria had sought to find his replacement… she found him in
Mikha Biton: a mossad operative who has crossed over to The Phoenix. He's still a
relative unknown, but there's few things more dangerous than someone looking to
prove themselves."
"op07_comic_part_0_desc" "Valeria awakens to
discover that everything may not be going according to plan."
"op07_comic_part_1_desc" "Franz confronts Valeria
with a new problem facing the Phoenix: betrayal."
"op07_comic_part_2_desc" "We meet Imogen; an arms
dealer who has been marked for death by Valeria."
"op07_comic_part_3_desc" "Felix sends a pair of
operators to follow up on the success of the Gemini Campaign."
// Mission Names
////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
////////////////////////////
"op09_quest_name_931" "Scope It
Out"
"op09_quest_name_932" "Take an
Off-Angle"
"op09_quest_name_933" "Heaven Help
Us"
"op09_quest_name_934" "Tower
Defense"
"op09_quest_name_935" "Through the
Looking Glass"
"op09_quest_name_936" "Scouting
Mission"
"op09_quest_name_943" "Punching
in"
"op09_quest_name_944" "File It
Away"
"op09_quest_name_945" "Clerical
Error"
"op09_quest_name_946" "Hostile
Takeover"
"op09_quest_name_947" "All in a
Day's Work"
"op09_quest_name_948" "Punching
out"
"op09_quest_name_961" "Talk Is
Cheap"
"op09_quest_name_962" "Penny
Pincher"
"op09_quest_name_963" "Pocket
Change"
"op09_quest_name_964" "Early
Investor"
"op09_quest_name_965" "Raising
Capital"
"op09_quest_name_966" "Long Term
Profits"
"op09_quest_name_967" "Pace
Yourself"
"op09_quest_name_968" "They Never
Stood a Chance"
"op09_quest_name_969" "<i>That's
Not Allowed!</i>"
"op09_quest_name_970" "How Hard
Can It Be?"
"op09_quest_name_971" "Coordinated
Attack"
"op09_quest_name_972" "Target
Acquired"
"op09_quest_name_985" "Practice
Makes Perfect"
"op09_quest_name_986" "Solid
Fundamentals"
"op09_quest_name_987" "Pick-Up
Game"
"op09_quest_name_988" "Man-To-Man"
"op09_quest_name_989" "Dropping
Bombs"
"op09_quest_name_990" "There's
Only I in Team"
"op09_quest_name_1003" "WTB
Earplugs"
"op09_quest_name_1004" "Noise
Complaints"
"op09_quest_name_1005" "Stop Asking
About the Train..."
"op09_quest_name_1006" "Pack a
Playlist"
"op09_quest_name_1007" "A Loud
Alternative"
"op09_quest_name_1008" "CS:GO
Starter Pack"
"op09_quest_name_1021" "Feather
Dusting"
"op09_quest_name_1022" "Oil Spill"
"op09_quest_name_1023" "Reduce,
Reuse, Recycle"
"op09_quest_name_1024" "Shatter
Expectations"
"op09_quest_name_1025" "Great
Location, Some Explosions"
"op10_quest_name_1101" "Focus"
"op10_quest_name_1070" "Under Pressure"
"op10_quest_name_1071" "Keep Them Coming"
"op10_quest_name_1072" "Eye Of The Storm"
"op10_quest_name_1073" "Strike Early And Strike
Often"
//Op11 - Week 1
"op11_quest_name_1104" "Competitive - Short
Match - Premier"
"op11_quest_name_1105" "Wingman - Extraction"
"op11_quest_name_1106" "Guardian - <i>It's
Raining Sharks</i>"
"op11_quest_name_1107" "Danger Zone - Blacksite
- <i>Blood In The Water</i>"
"op11_quest_name_1108" "Deathmatch - Mirage -
<i>Food Chain</i>"
"op11_quest_name_1109" "Casual - Group Delta -
<i>Feeding Frenzy</i>"
//Op11 - Week 2
"op11_quest_name_1110" "Competitive - Short
Match - Basalt"
"op11_quest_name_1111" "Guardian - <i>Amphibious
Assault</i>"
"op11_quest_name_1112" "Deathmatch - Group Sigma
- <i>Aim Above The Flippers</i>"
"op11_quest_name_1113" "Demolition -
<i>Explosive Swimmer</i>"
//Op11 - Week 3
"op11_quest_name_1114" "Wingman - Ravine"
"op11_quest_name_1115" "Guardian - <i>Point
Break</i>"
"op11_quest_name_1116" "Retakes - <i>Carve Them
Up</i>"
"op11_quest_name_1117" "Casual - Dust II -
<i>Wipeout</i>"
//Op11 - Week 4
"op11_quest_name_1118" "Competitive - Short
Match - Insertion II"
"op11_quest_name_1119" "Guardian - <i>Rock The
Kasbah</i>"
"op11_quest_name_1120" "Deathmatch - Nuke -
<i>Atomic Punk</i>"
"op11_quest_name_1121" "Casual - Group Sigma -
<i>The First Five Cuts Are The Deepest</i>"
//Op11 - Week 5
"op11_quest_name_1122" "Competitive - Short
Match - Dust II"
"op11_quest_name_1123" "Guardian -
<i>Painkiller</i>"
"op11_quest_name_1124" "Arms Race -
<i>Hurricane</i>"
"op11_quest_name_1125" "Danger Zone - County -
<i>Scorpion</i>"
//Op11 - Week 6
"op11_quest_name_1126" "Wingman - Nuke"
"op11_quest_name_1127" "Guardian - <i>Hooded
Crane</i>"
"op11_quest_name_1128" "Deathmatch - Group Sigma
- <i>Red-bellied Piranha</i>"
"op11_quest_name_1129" "Casual - Group Delta -
<i>Yellow-crowned Parrot</i>"
//Op11 - Week 7
"op11_quest_name_1130" "Competitive - Short
Match - Mirage"
"op11_quest_name_1131" "Guardian - <i>Water
Landing</i>"
"op11_quest_name_1132" "Deathmatch - Dust II -
<i>Ground Assault</i>"
"op11_quest_name_1133" "Flying Scoutsman -
<i>Airdrop</i>"
//Op11 - Week 8
"op11_quest_name_1134" "Competitive - Short
Match - Inferno"
"op11_quest_name_1135" "Guardian - <i>Hump
Day</i>"
"op11_quest_name_1136" "Arms Race -
<i>Bullseye</i>"
"op11_quest_name_1137" "Casual - Inferno -
<i>Center Of Mass</i>"
//Op11 - Week 9
"op11_quest_name_1138" "Wingman - Shortdust"
"op11_quest_name_1139" "Guardian - <i>Stern
Warning</i>"
"op11_quest_name_1140" "Danger Zone - Blacksite
- <i>Hit The Poop Deck</i>"
"op11_quest_name_1141" "Demolition - <i>Take A
Bow</i>"
//Op11 - Week 10
"op11_quest_name_1142" "Competitive - Short
Match - Nuke"
"op11_quest_name_1143" "Guardian - <i>High
Pressure</i>"
"op11_quest_name_1144" "Deathmatch - Overpass -
<i>Nitrogen Narcosis</i>"
"op11_quest_name_1145" "Casual - Group Delta -
<i>Barotrauma</i>"
//Op11 - Week 11
"op11_quest_name_1146" "Competitive - Short
Match - Overpass"
"op11_quest_name_1147" "Guardian - <i>Glacial
Lake</i>"
"op11_quest_name_1148" "Deathmatch - Group Delta
- <i>Geothermal Springs</i>"
"op11_quest_name_1149" "Retakes - <i>Blast
Fishing</i>"
//Op11 - Week 12
"op11_quest_name_1150" "Wingman - Extraction"
"op11_quest_name_1151" "Guardian - <i>Deep Water
Blackout</i>"
"op11_quest_name_1152" "Arms Race - <i>Rip
Current</i>"
"op11_quest_name_1153" "Casual - Group Sigma -
<i>Balanced Regulator</i>"
//Op11 - Week 13
"op11_quest_name_1154" "Competitive - Short
Match - Vertigo"
"op11_quest_name_1155" "Guardian -
<i>Continental Margin</i>"
"op11_quest_name_1156" "Deathmatch - Ancient -
<i>Abyssal Plain</i>"
"op11_quest_name_1157" "Danger Zone - Sirocco -
<i>Destructive Interference</i>"
//Op11 - Week 14
"op11_quest_name_1158" "Competitive - Short
Match - Ancient"
"op11_quest_name_1159" "Guardian - <i>Finish
Fast</i>"
"op11_quest_name_1160" "Deathmatch - Group Delta
- <i>Dead Heat</i>"
"op11_quest_name_1161" "Casual - Group Sigma -
<i>First Impressions</i>"
//Op11 - Week 15
"op11_quest_name_1162" "Wingman - Ravine"
"op11_quest_name_1163" "Guardian - <i>Current
Events</i>"
"op11_quest_name_1164" "Arms Race -
<i>Endangered Species</i>"
"op11_quest_name_1165" "Casual - Hostage Group -
<i>Shark Culling Policy</i>"
//Op11 - Week 16
"op11_quest_name_1166" "Competitive - Short
Match - Basalt"
"op11_quest_name_1167" "Guardian -
<i>Overwhelming Current</i>"
"op11_quest_name_1168" "Deathmatch - Group Sigma
- <i>Pull Away From The Crowd</i>"
"op11_quest_name_1169" "Casual - Group Delta -
<i>Tidal Flow</i>"
"UI_Operation09_MissionCard_01" "Sniper's
Den"
"UI_Operation09_MissionCard_02" "Secret
Agent Man"
"UI_Operation09_MissionCard_03" "A Day at
the Office"
"UI_Operation09_MissionCard_04" "Up Close
and Personal"
"UI_Operation09_MissionCard_05" "Field Trip"
"UI_Operation09_MissionCard_06" "Money Isn't
Everything"
"UI_Operation09_MissionCard_07" "Hot Shot"
"UI_Operation09_MissionCard_08" "Italian
Job"
"UI_Operation09_MissionCard_09" "<i>...Just
Having a Good Day</i>"
"UI_Operation09_MissionCard_10" "Raw
Athleticism"
"UI_Operation09_MissionCard_11" "A Dry Heat"
"UI_Operation09_MissionCard_12" "Maximum
Impact"
"UI_Operation09_MissionCard_13" "Pump up the
Volume"
"UI_Operation09_MissionCard_14" "From Russia
with Love"
"UI_Operation09_MissionCard_15" "Light Buy"
"UI_Operation09_MissionCard_16" "Time to
Take out the Trash"
"vcd_op10_coopmission_valeria_broken_fang_pt2_ancient_fight"
" #Valeria Jenner#: Blood has been spilled in these hallowed
halls by the Coalition Taskforce. Our brothers and sisters are dead, and their
murderers have advanced to Hall Three. Greet them with the respect these monsters
deserve!\n"
"vcd_op10_coopmission_valeria_broken_fang_pt2_facility_intro"
" #Valeria Jenner#: Well, well, well. It would appear that the
tyrants have breached our house of learning. But we will not be deterred. This will
all be in vain. The Phoenix is the voice of freedom, and freedom cannot be stopped
by a bullet.\n"
"vcd_op10_coopmission_valeria_broken_fang_pt2_final_room"
" #Valeria Jenner#: No more games Felix, it's over. Don't let
your stupidity masquerade as courage. I'm going to be perfectly clear; your team
will die, but how much they suffer is up to you. Surrender.\n"
"vcd_op10_coopmission_valeria_broken_fang_pt2_intel_search"
" #Valeria Jenner#: Feeelix, I know you can hear meee. Your thugs
are a long way from home and they will answer for your transgressions here. I
promise you. They will be found, and they will suffer on your behalf.\n"
"vcd_op10_coopmission_valeria_broken_fang_pt2_intel_search_alt01"
" #Valeria Jenner#: Felix, I know you can hear me. Your thugs are
a long way from home and they will answer for your transgressions here. I promise
you they will be found, and they will suffer on your behalf.\n"
"vcd_op10_coopmission_valeria_broken_fang_pt2_lock_down"
" #Valeria Jenner#: Lock it down. No one leaves the facility or
the farm!\n"
"vcd_op10_coopmission_valeria_broken_fang_pt2_mirage_wave1"
" #Valeria Jenner#: Recruits! Report to Mirage Sector and show
these interlopers what the Phoenix has taught you.\n"
"vcd_op10_coopmission_valeria_broken_fang_pt2_mirage_wave2"
" #Valeria Jenner#: The despots are still in the Mirage Sector.
Reinforcements are needed now!\n"
"vcd_op10_coopmission_valeria_broken_fang_pt2_mirage_wave3"
" #Valeria Jenner#: For the love of God, kill them!\n"
///////////////////////////////////////////////////////////////////////////////////
////////////////////////////
"UI_op10_victim_distance_label" "Victim distance:"
///////////////////////////////////////////////////////////////////////////////////
////////////////////////////
"ToolType_name" "Name
Tag"
"ToolType_stattrak_swap" "StatTrak™
Swap Tool"
"ToolType_season_pass" "Pass"
"CSGO_Tool_Casket_Tag" "Storage
Unit"
"CSGO_Tool_Casket_Tag_Desc" "The Storage
Unit allows you to store up to 1,000 of your surplus items which would otherwise
exceed inventory limit. At any time you can move items from your inventory into the
Storage Unit, retrieve items back into your inventory, or you can just use it to
organize your collectibles."
"CSGO_Tool_Name_TagTag" "Tag"
"CSGO_Tool_Name_Tag" "Name Tag"
"CSGO_Tool_Name_Tag_Desc" "This item will
rename a weapon. A custom engraved nameplate will be applied to the weapon and
viewable in game."
"CSGO_Tool_Desc_Tag" "Description Tag"
"CSGO_Tool_Desc_Tag_Desc" "Customizes a
weapon with a custom description."
"CSGO_Tool_WeaponCase_KeyTag" "Key"
"CSGO_Tool_WeaponCase_Key" "CS:GO Case Key"
"CSGO_Tool_WeaponCase_Key_Desc" "This key will
open any Valve Series Weapon Case. Non-Valve Series cases (e.g. eSports Case)
require their own key to open."
"CSGO_Tool_GiftTag" "Gift"
"CSGO_Tool_Gift1Player" "Gift Package"
"CSGO_Tool_Gift1Player_desc" "When used, a random
player in your match will get a random item as a gift from you."
"CSGO_Tool_Gift9Players" "Pallet of
Presents"
"CSGO_Tool_Gift9Players_desc" "When used, up to 9
other players in your match will get a random item as a gift from you."
"CSGO_Tool_Gift25Spectators" "Audience Participation
Parcel"
"CSGO_Tool_Gift25Spectators_desc" "When used, up to 25
viewers watching your match will get a random item as a gift from you."
"CSGO_Tool_Sticker" "Sticker"
"CSGO_Tool_Sticker_Desc" "This sticker can
be applied to any weapon you own and can be scraped to look more worn. You can
scrape the same sticker multiple times, making it a bit more worn each time, until
it is removed from the weapon."
"CSGO_Tool_Patch" "Patch"
"CSGO_Tool_Patch_Desc" "This patch can be
applied to any agent you own. Once applied, it can be removed but not recovered."
"CSGO_Tool_SprayPaint" "Graffiti"
"CSGO_Tool_SprayPaint_Desc" "This graffiti can
be applied to the in-game world. You can apply it until you run out of charges."
"CSGO_tool_subscription1" "CS:GO
Subscription Service"
"CSGO_tool_subscription1_desc" "This item
activates your <b>monthly</b> CS:GO Subscription Service. You can cancel your CS:GO
Subscription Service at any time before the next billing cycle."
//////////////////////////////////////////////
//
/// Coupons
//
//////////////////////////////////////////////
"coupon" "Offer"
"coupon_desc" "You have
been selected to receive a limited time offer to purchase this item."
"coupon_desc_steam" "This player
has been selected to receive a limited time offer to purchase this item."
//////////////////////////////////////////////
//
/// Stickers
//
//////////////////////////////////////////////
"StickerKit_dh_mountain" "Mountain"
"StickerKit_desc_dh_mountain" "StickerKit_desc_dh_moun
tain"
"StickerKit_std_fearsome" "Fearsome"
"StickerKit_desc_std_fearsome" ""
"StickerKit_std_guarding_hell" "Cerberus"
"StickerKit_desc_std_guarding_hell" ""
"StickerKit_std_vigilance" "Vigilance"
"StickerKit_desc_std_vigilance" ""
"StickerKit_std2_banana" "Banana"
"StickerKit_desc_std2_banana" ""
"StickerKit_std2_metal" "Metal"
"StickerKit_desc_std2_metal" ""
"StickerKit_kat2014_ibuypower" "iBUYPOWER |
Katowice 2014"
"StickerKit_desc_kat2014_ibuypower" ""
"StickerKit_kat2014_mystik" "Clan-Mystik |
Katowice 2014"
"StickerKit_desc_kat2014_mystik" ""
"StickerKit_kat2014_virtuspro" "Virtus.Pro |
Katowice 2014"
"StickerKit_desc_kat2014_virtuspro" ""
"StickerKit_cologne2014_hellraisers" "HellRaisers
| Cologne 2014"
"StickerKit_desc_cologne2014_hellraisers" ""
"StickerKit_cologne2014_hellraisers_holo" "HellRaisers
(Holo) | Cologne 2014"
"StickerKit_desc_cologne2014_hellraisers_holo" ""
"StickerKit_cologne2014_hellraisers_foil" "HellRaisers
(Foil) | Cologne 2014"
"StickerKit_desc_cologne2014_hellraisers_foil" ""
"StickerKit_cologne2014_ninjasinpyjamas" "Ninjas in
Pyjamas | Cologne 2014"
"StickerKit_desc_cologne2014_ninjasinpyjamas" ""
"StickerKit_cologne2014_ninjasinpyjamas_holo" "Ninjas in
Pyjamas (Holo) | Cologne 2014"
"StickerKit_desc_cologne2014_ninjasinpyjamas_holo" ""
"StickerKit_cologne2014_ninjasinpyjamas_foil" "Ninjas in
Pyjamas (Foil) | Cologne 2014"
"StickerKit_desc_cologne2014_ninjasinpyjamas_foil" ""
"StickerKit_cologne2014_teamdignitas" "Team
Dignitas | Cologne 2014"
"StickerKit_desc_cologne2014_teamdignitas" ""
"StickerKit_cologne2014_teamdignitas_holo" "Team
Dignitas (Holo) | Cologne 2014"
"StickerKit_desc_cologne2014_teamdignitas_holo" ""
"StickerKit_cologne2014_teamdignitas_foil" "Team
Dignitas (Foil) | Cologne 2014"
"StickerKit_desc_cologne2014_teamdignitas_foil" ""
"StickerKit_cologne2014_virtuspro" "Virtus.Pro |
Cologne 2014"
"StickerKit_desc_cologne2014_virtuspro" ""
"StickerKit_cologne2014_copenhagenwolves" "Copenhagen
Wolves | Cologne 2014"
"StickerKit_desc_cologne2014_copenhagenwolves" ""
"StickerKit_cologne2014_copenhagenwolves_holo" "Copenhagen
Wolves (Holo) | Cologne 2014"
"StickerKit_desc_cologne2014_copenhagenwolves_holo" ""
"StickerKit_cologne2014_copenhagenwolves_foil" "Copenhagen
Wolves (Foil) | Cologne 2014"
"StickerKit_desc_cologne2014_copenhagenwolves_foil" ""
"StickerKit_cologne2014_epsilonesports" "Epsilon
eSports | Cologne 2014"
"StickerKit_desc_cologne2014_epsilonesports" ""
"StickerKit_cologne2014_epsilonesports_holo" "Epsilon
eSports (Holo) | Cologne 2014"
"StickerKit_desc_cologne2014_epsilonesports_holo" ""
"StickerKit_cologne2014_epsilonesports_foil" "Epsilon
eSports (Foil) | Cologne 2014"
"StickerKit_desc_cologne2014_epsilonesports_foil" ""
"StickerKit_cologne2014_ibuypower" "iBUYPOWER |
Cologne 2014"
"StickerKit_desc_cologne2014_ibuypower" ""
"StickerKit_cologne2014_londonconspiracy" "London
Conspiracy | Cologne 2014"
"StickerKit_desc_cologne2014_londonconspiracy" ""
"StickerKit_cologne2014_londonconspiracy_holo" "London
Conspiracy (Holo) | Cologne 2014"
"StickerKit_desc_cologne2014_londonconspiracy_holo" ""
"StickerKit_cologne2014_londonconspiracy_foil" "London
Conspiracy (Foil) | Cologne 2014"
"StickerKit_desc_cologne2014_londonconspiracy_foil" ""
"StickerKit_comm01_backstab" "Backstab"
"StickerKit_desc_comm01_backstab" ""
// comm02
"StickerKit_comm02_bossyburger" "Bossy Burger"
"StickerKit_desc_comm02_bossyburger" ""
"coupon_bossyburger" "Sticker | Bossy Burger"
"StickerKit_comm02_blitzkrieg" "Blitzkrieg"
"StickerKit_desc_comm02_blitzkrieg" ""
"coupon_blitzkrieg" "Sticker |
Blitzkrieg"
"StickerKit_comm02_handmadeflash" "Flashbang"
"StickerKit_desc_comm02_handmadeflash" ""
"coupon_handmadeflash" "Sticker | Flashbang"
"StickerKit_comm02_terrorized" "Terrorized"
"StickerKit_desc_comm02_terrorized" ""
"coupon_terrorized" "Sticker |
Terrorized"
"StickerKit_comm02_doomed" "Doomed"
"StickerKit_desc_comm02_doomed" ""
"coupon_doomed" "Sticker | Doomed"
"StickerKit_comm02_witch" "Witch"
"StickerKit_desc_comm02_witch" ""
"coupon_witch" "Sticker | Witch"
"StickerKit_comm02_robot_head" "Robo"
"StickerKit_desc_comm02_robot_head" ""
"coupon_robot_head" "Sticker | Robo"
"StickerKit_comm02_witchcraft" "Witchcraft"
"StickerKit_desc_comm02_witchcraft" ""
"coupon_witchcraft" "Sticker |
Witchcraft"
"StickerKit_eslkatowice2015_counterlogic" "Counter
Logic Gaming | Katowice 2015"
"StickerKit_desc_eslkatowice2015_counterlogic" ""
"StickerKit_eslkatowice2015_counterlogic_foil" "Counter
Logic Gaming (Foil) | Katowice 2015"
"StickerKit_desc_eslkatowice2015_counterlogic_foil" ""
"StickerKit_eslkatowice2015_counterlogic_holo" "Counter
Logic Gaming (Holo) | Katowice 2015"
"StickerKit_desc_eslkatowice2015_counterlogic_holo" ""
"StickerKit_eslkatowice2015_counterlogic_gold" "Counter
Logic Gaming (Gold) | Katowice 2015"
"StickerKit_desc_eslkatowice2015_counterlogic_gold" ""
"StickerKit_eslkatowice2015_flipsid3" "Flipsid3
Tactics | Katowice 2015"
"StickerKit_desc_eslkatowice2015_flipsid3" ""
"StickerKit_eslkatowice2015_flipsid3_foil" "Flipsid3
Tactics (Foil) | Katowice 2015"
"StickerKit_desc_eslkatowice2015_flipsid3_foil" ""
"StickerKit_eslkatowice2015_flipsid3_holo" "Flipsid3
Tactics (Holo) | Katowice 2015"
"StickerKit_desc_eslkatowice2015_flipsid3_holo" ""
"StickerKit_eslkatowice2015_flipsid3_gold" "Flipsid3
Tactics (Gold) | Katowice 2015"
"StickerKit_desc_eslkatowice2015_flipsid3_gold" ""
"StickerKit_eslkatowice2015_hellraisers" "HellRaisers |
Katowice 2015"
"StickerKit_desc_eslkatowice2015_hellraisers" ""
"StickerKit_eslkatowice2015_hellraisers_foil" "HellRaisers
(Foil) | Katowice 2015"
"StickerKit_desc_eslkatowice2015_hellraisers_foil" ""
"StickerKit_eslkatowice2015_hellraisers_holo" "HellRaisers
(Holo) | Katowice 2015"
"StickerKit_desc_eslkatowice2015_hellraisers_holo" ""
"StickerKit_eslkatowice2015_hellraisers_gold" "HellRaisers
(Gold) | Katowice 2015"
"StickerKit_desc_eslkatowice2015_hellraisers_gold" ""
"StickerKit_eslkatowice2015_ninjasinpyjamas" "Ninjas in
Pyjamas | Katowice 2015"
"StickerKit_desc_eslkatowice2015_ninjasinpyjamas" ""
"StickerKit_eslkatowice2015_ninjasinpyjamas_foil" "Ninjas in
Pyjamas (Foil) | Katowice 2015"
"StickerKit_desc_eslkatowice2015_ninjasinpyjamas_foil" ""
"StickerKit_eslkatowice2015_ninjasinpyjamas_holo" "Ninjas in
Pyjamas (Holo) | Katowice 2015"
"StickerKit_desc_eslkatowice2015_ninjasinpyjamas_holo" ""
"StickerKit_eslkatowice2015_ninjasinpyjamas_gold" "Ninjas in
Pyjamas (Gold) | Katowice 2015"
"StickerKit_desc_eslkatowice2015_ninjasinpyjamas_gold" ""
"StickerKit_eslkatowice2015_virtuspro" "Virtus.pro
| Katowice 2015"
"StickerKit_desc_eslkatowice2015_virtuspro" ""
"StickerKit_eslkatowice2015_virtuspro_foil" "Virtus.pro (Foil)
| Katowice 2015"
"StickerKit_desc_eslkatowice2015_virtuspro_foil" ""
"StickerKit_eslkatowice2015_virtuspro_holo" "Virtus.pro (Holo)
| Katowice 2015"
"StickerKit_desc_eslkatowice2015_virtuspro_holo" ""
"StickerKit_eslkatowice2015_virtuspro_gold" "Virtus.pro (Gold)
| Katowice 2015"
"StickerKit_desc_eslkatowice2015_virtuspro_gold" ""
"StickerKit_enfu_chicken" "Chabo"
"StickerKit_desc_enfu_chicken" ""
"StickerKit_enfu_bombsquad" "Bombsquad"
"StickerKit_desc_enfu_bombsquad" ""
"StickerKit_enfu_bombsquad_foil" "Bombsquad (Foil)"
"StickerKit_desc_bombsquad_foil" ""
"StickerKit_enfu_guru" "The Guru"
"StickerKit_desc_enfu_guru" ""
"StickerKit_enfu_ninja" "Silent Ninja"
"StickerKit_desc_enfu_ninja" ""
"StickerKit_enfu_ninja_foil" "Silent Ninja (Foil)"
"StickerKit_desc_enfu_ninja_foil" ""
"StickerKit_enfu_samurai" "The Samurai"
"StickerKit_desc_enfu_samurai" ""
"StickerKit_enfu_skullfulilboney" "Skull Lil Boney"
"StickerKit_desc_enfu_skullfulilboney" ""
"StickerKit_enfu_skullfuskulltorgeist" "Skulltorgeist"
"StickerKit_desc_enfu_skullfuskulltorgeist" ""
"StickerKit_enfu_skullfutrooop" "Skull Troop"
"StickerKit_desc_enfu_skullfutrooop" ""
"StickerKit_enfu_soldier" "Salute!"
"StickerKit_desc_enfu_soldier" ""
"StickerKit_enfu_spartan" "The Spartan"
"StickerKit_desc_enfu_spartan" ""
"StickerKit_enfu_unicorn" "Unicorn"
"StickerKit_desc_enfu_unicorn" ""
"StickerKit_enfu_unicorn_holo" "Unicorn (Holo)"
"StickerKit_desc_enfu_unicorn_holo" ""
"StickerKit_enfu_zombie" "The Zombie"
"StickerKit_desc_enfu_zombie" ""
"StickerKit_comm02_drugwarveteran" "Drug War Veteran"
"StickerKit_desc_comm02_drugwarveteran" ""
"coupon_drugwarveteran" "Sticker | Drug War
Veteran"
"StickerKit_comm02_baackstabber" "Baaa-ckstabber!"
"StickerKit_desc_comm02_baackstabber" ""
"coupon_baackstabber" "Sticker | Baaa-
ckstabber!"
//
// ESL One Cologne 2015 item names
//
//
// ESL One Cologne 2015 team sticker names
//
"CSGO_crate_signature_pack_eslcologne2015_group_1" "Autograph
Capsule | Group A (Foil) | Cologne 2015"
"CSGO_crate_signature_pack_eslcologne2015_group_1_desc" "This capsule
contains a single Foil sticker autographed by one of the players from Group A teams
at ESL One Cologne 2015: Ninjas in Pyjamas, Team SoloMid, Renegades, Counter Logic
Gaming.\n\n50% of the proceeds from the sale of this capsule support the included
players and organizations.\n\nThat sticker can be applied to any weapon you own and
can be scraped to look more worn. You can scrape the same sticker multiple times,
making it a bit more worn each time, until it is removed from the weapon."
"CSGO_crate_signature_pack_eslcologne2015_group_2" "Autograph
Capsule | Group B (Foil) | Cologne 2015"
"CSGO_crate_signature_pack_eslcologne2015_group_2_desc" "This capsule
contains a single Foil sticker autographed by one of the players from Group B teams
at ESL One Cologne 2015: Team EnVyUs, Luminosity Gaming, Team Kinguin, Flipsid3
Tactics.\n\n50% of the proceeds from the sale of this capsule support the included
players and organizations.\n\nThat sticker can be applied to any weapon you own and
can be scraped to look more worn. You can scrape the same sticker multiple times,
making it a bit more worn each time, until it is removed from the weapon."
"CSGO_crate_signature_pack_eslcologne2015_group_3" "Autograph
Capsule | Group C (Foil) | Cologne 2015"
"CSGO_crate_signature_pack_eslcologne2015_group_3_desc" "This capsule
contains a single Foil sticker autographed by one of the players from Group C teams
at ESL One Cologne 2015: Fnatic, Natus Vincere, Titan, Team eBettle.\n\n50% of the
proceeds from the sale of this capsule support the included players and
organizations.\n\nThat sticker can be applied to any weapon you own and can be
scraped to look more worn. You can scrape the same sticker multiple times, making
it a bit more worn each time, until it is removed from the weapon."
"CSGO_crate_signature_pack_eslcologne2015_group_4" "Autograph
Capsule | Group D (Foil) | Cologne 2015"
"CSGO_crate_signature_pack_eslcologne2015_group_4_desc" "This capsule
contains a single Foil sticker autographed by one of the players from Group D teams
at ESL One Cologne 2015: Virtus.Pro, mousesports, Cloud9 G2A, Team Immunity.\n\n50%
of the proceeds from the sale of this capsule support the included players and
organizations.\n\nThat sticker can be applied to any weapon you own and can be
scraped to look more worn. You can scrape the same sticker multiple times, making
it a bit more worn each time, until it is removed from the weapon."
//
// DreamHack Cluj-Napoca 2015
//
"StickerKit_cluj2015_signature_reltuc" "reltuC | Cluj-Napoca 2015"
"StickerKit_desc_cluj2015_signature_reltuc" "This sticker was autographed by
professional player Steven Cutler playing for Counter Logic Gaming at DreamHack
Cluj-Napoca 2015.\n\n50% of the proceeds from the sale of this sticker support the
included players and organizations."
"StickerKit_cluj2015_signature_reltuc_foil" "reltuC (Foil) | Cluj-Napoca
2015"
"StickerKit_desc_cluj2015_signature_reltuc_foil" "This foil sticker was
autographed by professional player Steven Cutler playing for Counter Logic Gaming
at DreamHack Cluj-Napoca 2015.\n\n50% of the proceeds from the sale of this sticker
support the included players and organizations."
"StickerKit_cluj2015_signature_reltuc_gold" "reltuC (Gold) | Cluj-Napoca
2015"
"StickerKit_desc_cluj2015_signature_reltuc_gold" "This gold sticker was
autographed by professional player Steven Cutler playing for Counter Logic Gaming
at DreamHack Cluj-Napoca 2015.\n\n50% of the proceeds from the sale of this sticker
support the included players and organizations."
//
// MLG Columbus 2016 Strings Block Begin
// ======================================
//
// Strings for all team stickers and capsules for MLG Columbus 2016
//
// ======================================
// MLG Columbus 2016 Strings Block End
//
//
// MLG Columbus 2016 Strings Block Begin
// ======================================
//
// Strings for all team stickers and capsules for Cologne 2016
//
// ======================================
// ESL One Cologne 2016 Strings Block End
//
//
// ELEAGUE Atlanta 2017 Strings Block Begin
// ======================================
//
// Strings for all team stickers and capsules for Atlanta 2017
//
// ======================================
// ELEAGUE Atlanta 2017 Strings Block End
//
//
// PGL Krakow 2017 Strings Block Begin
// ======================================
//
// Strings for all team stickers and capsules for Krakow 2017
//
// ======================================
// PGL Krakow 2017 Strings Block End
//
//
// ELEAGUE Boston 2018 Strings Block Begin
// ======================================
//
// Strings for all team stickers and capsules for Boston 2018
//
// ======================================
// ELEAGUE Boston 2018 Strings Block End
//
//
// FACEIT London 2018 Strings Block Begin
// ======================================
//
// Strings for all team stickers and capsules for London 2018
//
// ======================================
// FACEIT London 2018 Strings Block End
//
//
// IEM Katowice 2019 Strings Block Begin
// ======================================
//
// Strings for all team stickers and capsules for Katowice 2019
//
// ======================================
// IEM Katowice 2019 Strings Block End
//
//
// StarLadder Berlin 2019 Strings Block Begin
// ======================================
//
// Strings for all team stickers and capsules for Berlin 2019
//
"EventItemDesc_berlin2019_sticker_team" ""
"EventItemDesc_berlin2019_sticker_org" ""
"EventItemDesc_berlin2019_graffiti_team" ""
"EventItemDesc_berlin2019_graffiti_org" ""
"CSGO_CollectibleCoin_berlin2019_Champion" "Champion at
StarLadder Berlin 2019"
"CSGO_CollectibleCoin_berlin2019_Champion_Desc" "This championship
trophy was awarded to the Champion at the StarLadder Berlin 2019 CS:GO
Championship."
"CSGO_CollectibleCoin_berlin2019_Finalist" "Finalist at
StarLadder Berlin 2019"
"CSGO_CollectibleCoin_berlin2019_Finalist_Desc" "This championship
trophy was awarded to the Finalist at the StarLadder Berlin 2019 CS:GO
Championship."
"CSGO_CollectibleCoin_berlin2019_Semifinalist" "Semifinalis
t at StarLadder Berlin 2019"
"CSGO_CollectibleCoin_berlin2019_Semifinalist_Desc" "This
championship trophy was awarded to the Semifinalist at the StarLadder Berlin 2019
CS:GO Championship."
"CSGO_CollectibleCoin_berlin2019_Quarterfinalist" "Quart
erfinalist at StarLadder Berlin 2019"
"CSGO_CollectibleCoin_berlin2019_Quarterfinalist_Desc" "This
championship trophy was awarded to the Quarterfinalist at the StarLadder Berlin
2019 CS:GO Championship."
// ======================================
// StarLadder Berlin 2019 Strings Block End
//
//
// 2020 RMR Strings Block Begin
// ======================================
//
// Strings for all team stickers and capsules for 2020 RMR
//
"EventItemDesc_rmr2020_sticker_team" ""
// ======================================
// 2020 RMR Strings Block End
//
//
// 2021 PGL Stockholm CS:GO Major Championship Strings Block Begin
// ======================================
//
// Strings for all team stickers and capsules for Stockholm 2021 (auto-generated
section)
//
"CSGO_TournamentPass_stockh2021_store_title" "STOCKHOLM 2021 ITEMS"
"CSGO_TournamentPass_stockh2021_store_desc" "Viewer Pass, Stickers, Patches
and more"
"EventItemDesc_stockh2021_sticker_team" ""
"EventItemDesc_stockh2021_sticker_org" ""
"EventItemDesc_stockh2021_graffiti_team" ""
"EventItemDesc_stockh2021_graffiti_org" ""
"EventItemDesc_stockh2021_patch_team" ""
"EventItemDesc_stockh2021_patch_org" ""
"CSGO_CollectibleCoin_stockh2021_Champion" "Champion at
PGL Stockholm 2021"
"CSGO_CollectibleCoin_stockh2021_Champion_Desc" "This championship
trophy was awarded to the Champion at the PGL Stockholm 2021 CS:GO Major
Championship."
"CSGO_CollectibleCoin_stockh2021_Finalist" "Finalist at
PGL Stockholm 2021"
"CSGO_CollectibleCoin_stockh2021_Finalist_Desc" "This championship
trophy was awarded to the Finalist at the PGL Stockholm 2021 CS:GO Major
Championship."
"CSGO_CollectibleCoin_stockh2021_Semifinalist" "Semifinalis
t at PGL Stockholm 2021"
"CSGO_CollectibleCoin_stockh2021_Semifinalist_Desc" "This
championship trophy was awarded to the Semifinalist at the PGL Stockholm 2021 CS:GO
Major Championship."
"CSGO_CollectibleCoin_stockh2021_Quarterfinalist" "Quart
erfinalist at PGL Stockholm 2021"
"CSGO_CollectibleCoin_stockh2021_Quarterfinalist_Desc" "This
championship trophy was awarded to the Quarterfinalist at the PGL Stockholm 2021
CS:GO Major Championship."
//
// 2021 PGL Stockholm CS:GO Major Championship Strings Block End
// ======================================
//
// Community contributions
//
"StickerKit_comm02_pandamonium" "Pandamonium"
"StickerKit_desc_comm02_pandamonium" ""
"coupon_pandamonium" "Sticker | Pandamonium"
"StickerKit_comm02_trekt" "T-Rekt"
"StickerKit_desc_comm02_trekt" ""
"coupon_trekt" "Sticker | T-Rekt"
"StickerKit_comm02_warowl" "Warowl"
"StickerKit_desc_comm02_warowl" ""
"coupon_warowl" "Sticker | Warowl"
"StickerKit_comm02_workforfood" "Work For Ammo"
"StickerKit_desc_comm02_workforfood" ""
"coupon_workforfood" "Sticker | Work For
Ammo"
"StickerKit_pinups_ivette" "Ivette"
"StickerKit_desc_pinups_ivette" ""
"StickerKit_pinups_kimberly" "Kimberly"
"StickerKit_desc_pinups_kimberly" ""
"StickerKit_pinups_martha" "Martha"
"StickerKit_desc_pinups_martha" ""
"StickerKit_pinups_merietta" "Merietta"
"StickerKit_desc_pinups_merietta" ""
"StickerKit_pinups_scherry" "Sherry"
"StickerKit_desc_pinups_scherry" ""
"StickerKit_pinups_tamara" "Tamara"
"StickerKit_desc__pinups_tamara" ""
"StickerKit_slid3_boom" "Boom"
"StickerKit_desc_slid3_boom" ""
"StickerKit_slid3_boom_holo" "Boom (Holo)"
"StickerKit_desc_slid3_boom_holo" ""
"StickerKit_slid3_countdown" "Countdown"
"StickerKit_desc_slid3_countdown" ""
"StickerKit_team_roles_support" "Support"
"StickerKit_desc_team_roles_support" ""
"StickerKit_bestiary_basilisk"
"Basilisk"
"StickerKit_desc_bestiary_basilisk"
""
"StickerKit_bestiary_dragon"
"Dragon"
"StickerKit_desc_bestiary_dragon"
""
"StickerKit_bestiary_hippocamp"
"Hippocamp"
"StickerKit_desc_bestiary_hippocamp"
""
"StickerKit_bestiary_manticore"
"Manticore"
"StickerKit_desc_bestiary_manticore"
""
"StickerKit_bestiary_pegasus"
"Pegasus"
"StickerKit_desc_bestiary_pegasus"
""
"StickerKit_bestiary_phoenix"
"Phoenix Reborn"
"StickerKit_desc_bestiary_phoenix"
""
"StickerKit_bestiary_sphinx"
"Sphinx"
"StickerKit_desc_bestiary_sphinx"
""
"StickerKit_bestiary_manticore_holo"
"Manticore (Holo)"
"StickerKit_desc_bestiary_manticore_holo"
""
"StickerKit_bestiary_hippocamp_holo"
"Hippocamp (Holo)"
"StickerKit_desc_bestiary_hippocamp_holo"
""
"StickerKit_bestiary_pegasus_holo"
"Pegasus (Holo)"
"StickerKit_desc_bestiary_pegasus_holo"
""
"StickerKit_bestiary_sphinx_holo"
"Sphinx (Holo)"
"StickerKit_desc_bestiary_sphinx_holo"
""
"StickerKit_bestiary_basilisk_foil"
"Basilisk (Foil)"
"StickerKit_desc_bestiary_basilisk_foil"
""
"StickerKit_bestiary_dragon_foil"
"Dragon (Foil)"
"StickerKit_desc_bestiary_dragon_foil"
""
"StickerKit_bestiary_phoenix_foil"
"Phoenix Reborn (Foil)"
"StickerKit_desc_bestiary_phoenix_foil"
""
"StickerKit_sugarface_boris"
"Boris"
"StickerKit_desc_sugarface_boris"
""
"StickerKit_sugarface_max"
"Max"
"StickerKit_desc_sugarface_max"
""
"StickerKit_sugarface_stan"
"Stan"
"StickerKit_desc_sugarface_stan"
""
"StickerKit_sugarface_jack"
"Jack"
"StickerKit_desc_sugarface_jack"
""
"StickerKit_sugarface_perry"
"Perry"
"StickerKit_desc_sugarface_perry"
""
"StickerKit_sugarface_viggo"
"Viggo"
"StickerKit_desc_sugarface_viggo"
""
"StickerKit_sugarface_joan"
"Joan"
"StickerKit_desc_sugarface_joan"
""
"StickerKit_sugarface_boris_holo"
"Boris (Holo)"
"StickerKit_desc_sugarface_boris_holo"
""
"StickerKit_sugarface_max_holo"
"Max (Holo)"
"StickerKit_desc_sugarface_max_holo"
""
"StickerKit_sugarface_stan_holo"
"Stan (Holo)"
"StickerKit_desc_sugarface_stan_holo"
""
"StickerKit_sugarface_jack_holo"
"Jack (Holo)"
"StickerKit_desc_sugarface_jack_holo"
""
"StickerKit_sugarface_perry_holo"
"Perry (Holo)"
"StickerKit_desc_sugarface_perry_holo"
""
"StickerKit_sugarface_viggo_holo"
"Viggo (Holo)"
"StickerKit_desc_sugarface_viggo_holo"
""
"StickerKit_sugarface_joan_holo"
"Joan (Holo)"
"StickerKit_desc_sugarface_joan_holo"
""
"StickerKit_illuminate_cheongsam_1"
"Water Gun"
"StickerKit_desc_illuminate_cheongsam_1"
""
"StickerKit_illuminate_cheongsam_2"
"Cheongsam"
"StickerKit_desc_illuminate_cheongsam_2"
""
"StickerKit_illuminate_koi_2"
"Fancy Koi"
"StickerKit_desc_illuminate_koi_2"
""
"StickerKit_illuminate_chinese_dragon"
"Guardian Dragon"
"StickerKit_desc_illuminate_chinese_dragon"
""
"StickerKit_illuminate_hotpot"
"Hotpot"
"StickerKit_desc_illuminate_hotpot"
""
"StickerKit_illuminate_noodles"
"Noodles"
"StickerKit_desc_illuminate_noodles"
""
"StickerKit_illuminate_rice"
"Rice Bomb"
"StickerKit_desc_illuminate_rice"
""
"StickerKit_illuminate_rice_pudding"
"Terror Rice"
"StickerKit_desc_illuminate_rice_pudding"
""
"StickerKit_illuminate_mahjong_fa"
"Mahjong Fa"
"StickerKit_desc_illuminate_mahjong_fa"
""
"StickerKit_illuminate_mahjong_rooster"
"Mahjong Rooster"
"StickerKit_desc_illuminate_mahjong_rooster"
""
"StickerKit_illuminate_mahjong_zhong"
"Mahjong Zhong"
"StickerKit_desc_illuminate_mahjong_zhong"
""
"StickerKit_illuminate_toytiger"
"Toy Tiger"
"StickerKit_desc_illuminate_toytiger"
""
"StickerKit_illuminate_cheongsam_2_holo"
"Cheongsam (Holo)"
"StickerKit_desc_illuminate_cheongsam_2_holo"
""
"StickerKit_illuminate_chinese_dragon_foil"
"Guardian Dragon (Foil)"
"StickerKit_desc_illuminate_chinese_dragon_foil"
""
"StickerKit_illuminate_koi_2_foil"
"Fancy Koi (Foil)"
"StickerKit_desc_illuminate_koi_2_foil"
""
"StickerKit_illuminate_god_of_fortune"
"God of Fortune"
"StickerKit_desc_illuminate_god_of_fortune"
""
"StickerKit_illuminate_huaji"
"Huaji"
"StickerKit_desc_illuminate_huaji"
""
"StickerKit_illuminate_nezha"
"Nezha"
"StickerKit_desc_illuminate_nezha"
""
"StickerKit_illuminate_fury"
"Rage"
"StickerKit_desc_illuminate_fury"
""
"StickerKit_illuminate_panda"
"Non-Veg"
"StickerKit_desc_illuminate_panda"
""
"StickerKit_illuminate_longevity"
"Longevity"
"StickerKit_desc_illuminate_longevity"
""
"StickerKit_illuminate_pixiu"
"Pixiu"
"StickerKit_desc_illuminate_pixiu"
""
"StickerKit_illuminate_red_koi"
"Twin Koi"
"StickerKit_desc_illuminate_red_koi"
""
"StickerKit_illuminate_shaolin_1"
"Shaolin"
"StickerKit_desc_illuminate_shaolin_1"
""
"StickerKit_illuminate_swallow_1"
"Green Swallow"
"StickerKit_desc_illuminate_swallow_1"
""
"StickerKit_illuminate_swallow_2"
"Blue Swallow"
"StickerKit_desc_illuminate_swallow_2"
""
"StickerKit_illuminate_zombie"
"Zombie Hop"
"StickerKit_desc_illuminate_zombie"
""
"StickerKit_illuminate_red_koi_holo"
"Twin Koi (Holo)"
"StickerKit_desc_illuminate_red_koi_holo"
""
"StickerKit_illuminate_longevity_foil"
"Longevity (Foil)"
"StickerKit_desc_illuminate_longevity_foil"
""
"StickerKit_illuminate_pixiu_foil"
"Pixiu (Foil)"
"StickerKit_desc_illuminate_pixiu_foil"
""
"StickerKit_comm2018_01_bullet_rain"
"Bullet Rain"
"StickerKit_desc_comm2018_01_bullet_rain"
""
"StickerKit_comm2018_01_camper"
"Camper"
"StickerKit_desc_comm2018_01_camper"
""
"StickerKit_comm2018_01_dessert_eagle"
"Dessert Eagle"
"StickerKit_desc_comm2018_01_dessert_eagle"
""
"StickerKit_comm2018_01_devouring_flame"
"Devouring Flame"
"StickerKit_desc_comm2018_01_devouring_flame"
""
"StickerKit_comm2018_01_entry_fragger"
"Entry Fragger"
"StickerKit_desc_comm2018_01_entry_fragger"
""
"StickerKit_comm2018_01_friendly_fire"
"Friendly Fire"
"StickerKit_desc_comm2018_01_friendly_fire"
""
"StickerKit_comm2018_01_retake_expert"
"Retake Expert"
"StickerKit_desc_comm2018_01_retake_expert"
""
"StickerKit_comm2018_01_small_arms"
"Small Arms"
"StickerKit_desc_comm2018_01_small_arms"
""
"StickerKit_comm2018_01_devouring_flame_holo"
"Devouring Flame (Holo)"
"StickerKit_desc_comm2018_01_devouring_flame_holo"
""
"StickerKit_comm2018_01_friendly_fire_holo"
"Friendly Fire (Holo)"
"StickerKit_desc_comm2018_01_friendly_fire_holo"
""
"StickerKit_comm2018_01_retake_expert_holo"
"Retake Expert (Holo)"
"StickerKit_desc_comm2018_01_retake_expert_holo"
""
"StickerKit_comm2018_01_small_arms_holo"
"Small Arms (Holo)"
"StickerKit_desc_comm2018_01_small_arms_holo"
""
"StickerKit_comm2018_01_bullet_rain_normal"
"Bullet Rain (Foil)"
"StickerKit_desc_comm2018_01_bullet_rain_normal"
""
"StickerKit_comm2018_01_camper_normal"
"Camper (Foil)"
"StickerKit_desc_comm2018_01_camper_normal"
""
"StickerKit_skillgroup_silver"
"Silver"
"StickerKit_desc_skillgroup_silver"
""
"StickerKit_skillgroup_gold_nova"
"Gold Nova"
"StickerKit_desc_skillgroup_gold_nova"
""
"StickerKit_skillgroup_master_guardian"
"Master Guardian"
"StickerKit_desc_skillgroup_master_guardian"
""
"StickerKit_skillgroup_mge"
"Master Guardian Elite"
"StickerKit_desc_skillgroup_mge"
""
"StickerKit_skillgroup_dmg"
"Distinguished Master Guardian"
"StickerKit_desc_skillgroup_dmg"
""
"StickerKit_skillgroup_legendary_eagle"
"Legendary Eagle"
"StickerKit_desc_skillgroup_legendary_eagle"
""
"StickerKit_skillgroup_lem"
"Legendary Eagle Master"
"StickerKit_desc_skillgroup_lem"
""
"StickerKit_skillgroup_smfc"
"Supreme Master First Class"
"StickerKit_desc_skillgroup_smfc"
""
"StickerKit_skillgroup_global_elite"
"Global Elite"
"StickerKit_desc_skillgroup_global_elite"
""
"StickerKit_skillgroup_gold_nova_holo"
"Gold Nova (Holo)"
"StickerKit_desc_skillgroup_gold_nova_holo"
""
"StickerKit_skillgroup_master_guardian_holo"
"Master Guardian (Holo)"
"StickerKit_desc_skillgroup_master_guardian_holo"
""
"StickerKit_skillgroup_mge_holo"
"Master Guardian Elite (Holo)"
"StickerKit_desc_skillgroup_mge_holo"
""
"StickerKit_skillgroup_dmg_holo"
"Distinguished Master Guardian (Holo)"
"StickerKit_desc_skillgroup_dmg_holo"
""
"StickerKit_skillgroup_legendary_eagle_holo"
"Legendary Eagle (Holo)"
"StickerKit_desc_skillgroup_legendary_eagle_holo"
""
"StickerKit_skillgroup_lem_holo"
"Legendary Eagle Master (Holo)"
"StickerKit_desc_skillgroup_lem_holo"
""
"StickerKit_skillgroup_smfc_holo"
"Supreme Master First Class (Holo)"
"StickerKit_desc_skillgroup_smfc_holo"
""
"StickerKit_skillgroup_silver_normal"
"Silver (Foil)"
"StickerKit_desc_skillgroup_silver_normal"
""
"StickerKit_skillgroup_global_elite_normal"
"Global Elite (Foil)"
"StickerKit_desc_skillgroup_global_elite_normal"
""
"StickerKit_feral_predators_baited_glossy"
"Baited"
"StickerKit_desc_feral_predators_baited_glossy"
""
"StickerKit_feral_predators_baited_holo"
"Baited (Holo)"
"StickerKit_desc_feral_predators_baited_holo"
""
"StickerKit_feral_predators_bite_me_foil"
"Bite Me (Foil)"
"StickerKit_desc_feral_predators_bite_me_foil"
""
"StickerKit_feral_predators_bite_me_glossy"
"Bite Me"
"StickerKit_desc_feral_predators_bite_me_glossy"
""
"StickerKit_feral_predators_cluck_glossy"
"Cluck"
"StickerKit_desc_feral_predators_cluck_glossy"
""
"StickerKit_feral_predators_cluck_holo"
"Cluck (Holo)"
"StickerKit_desc_feral_predators_cluck_holo"
""
"StickerKit_feral_predators_first_blood_glossy"
"First Blood"
"StickerKit_desc_feral_predators_first_blood_glossy"
""
"StickerKit_feral_predators_first_blood_holo"
"First Blood (Holo)"
"StickerKit_desc_feral_predators_first_blood_holo"
""
"StickerKit_feral_predators_free_hugs_glossy"
"Free Hugs"
"StickerKit_desc_feral_predators_free_hugs_glossy"
""
"StickerKit_feral_predators_free_hugs_holo"
"Free Hugs (Holo)"
"StickerKit_desc_feral_predators_free_hugs_holo"
""
"StickerKit_feral_predators_lurker_foil"
"Lurker (Foil)"
"StickerKit_desc_feral_predators_lurker_foil"
""
"StickerKit_feral_predators_lurker_glossy"
"Lurker"
"StickerKit_desc_feral_predators_lurker_glossy"
""
"StickerKit_feral_predators_one_sting_glossy"
"One Sting"
"StickerKit_desc_feral_predators_one_sting_glossy"
""
"StickerKit_feral_predators_one_sting_holo"
"One Sting (Holo)"
"StickerKit_desc_feral_predators_one_sting_holo"
""
"StickerKit_feral_predators_scavenger_glossy"
"Scavenger"
"StickerKit_desc_feral_predators_scavenger_glossy"
""
"StickerKit_feral_predators_scavenger_holo"
"Scavenger (Holo)"
"StickerKit_desc_feral_predators_scavenger_holo"
""
"StickerKit_feral_predators_toxic_foil"
"Toxic (Foil)"
"StickerKit_desc_feral_predators_toxic_foil"
""
"StickerKit_feral_predators_toxic_glossy"
"Toxic"
"StickerKit_desc_feral_predators_toxic_glossy"
""
"StickerKit_chicken_capsule_BigClucks_pack01"
"Big Clucks"
"StickerKit_desc_chicken_capsule_BigClucks_pack01"
""
"StickerKit_chicken_capsule_BoneHead_pack01"
"Bonehead"
"StickerKit_desc_chicken_capsule_BoneHead_pack01"
""
"StickerKit_chicken_capsule_BukAWP_pack01"
"BukAWP"
"StickerKit_desc_chicken_capsule_BukAWP_pack01"
""
"StickerKit_chicken_capsule_DoubleDip_pack01"
"Double Dip"
"StickerKit_desc_chicken_capsule_DoubleDip_pack01"
""
"StickerKit_chicken_capsule_FowlPlay_pack01"
"Fowl Play"
"StickerKit_desc_chicken_capsule_FowlPlay_pack01"
""
"StickerKit_chicken_capsule_HeadsUp_pack01"
"Heads Up"
"StickerKit_desc_chicken_capsule_HeadsUp_pack01"
""
"StickerKit_chicken_capsule_HotWings_pack01"
"Hot Wings"
"StickerKit_desc_chicken_capsule_HotWings_pack01"
""
"StickerKit_chicken_capsule_NestEgg_pack01"
"Nest Egg"
"StickerKit_desc_chicken_capsule_NestEgg_pack01"
""
"StickerKit_chicken_capsule_RoostyBoosty_pack01"
"Roosty Boosty"
"StickerKit_desc_chicken_capsule_RoostyBoosty_pack01"
""
"StickerKit_chicken_capsule_WhatWhat_pack01"
"What What"
"StickerKit_desc_chicken_capsule_WhatWhat_pack01"
""
"StickerKit_chicken_capsule_bonehead_holo"
"Bonehead (Holo)"
"StickerKit_desc_chicken_capsule_bonehead_holo"
""
"StickerKit_chicken_capsule_doubledip_holo"
"Double Dip (Holo)"
"StickerKit_desc_chicken_capsule_doubledip_holo"
""
"StickerKit_chicken_capsule_fowlplay_holo"
"Fowl Play (Holo)"
"StickerKit_desc_chicken_capsule_fowlplay_holo"
""
"StickerKit_chicken_capsule_hotwings_holo"
"Hot Wings (Holo)"
"StickerKit_desc_chicken_capsule_hotwings_holo"
""
"StickerKit_chicken_capsule_nestegg_holo"
"Nest Egg (Holo)"
"StickerKit_desc_chicken_capsule_nestegg_holo"
""
"StickerKit_chicken_capsule_bigclucks_foil"
"Big Clucks (Foil)"
"StickerKit_desc_chicken_capsule_bigclucks_foil"
""
"StickerKit_chicken_capsule_roostyboosty_foil"
"Roosty Boosty (Foil)"
"StickerKit_desc_chicken_capsule_roostyboosty_foil"
""
"StickerKit_shattered_web_counter_tech"
"Counter-Tech"
"StickerKit_desc_shattered_web_counter_tech"
""
"StickerKit_shattered_web_gold_web"
"Gold Web"
"StickerKit_desc_shattered_web_gold_web"
""
"StickerKit_shattered_web_mastermind"
"Mastermind"
"StickerKit_desc_shattered_web_mastermind"
""
"StickerKit_shattered_web_shattered_web"
"Shattered Web"
"StickerKit_desc_shattered_web_shattered_web"
""
"StickerKit_shattered_web_terrorist_tech_m9"
"Terrorist-Tech"
"StickerKit_desc_shattered_web_terrorist_tech_m9"
""
"StickerKit_shattered_web_web_stuck"
"Web Stuck"
"StickerKit_desc_shattered_web_web_stuck"
""
"StickerKit_shattered_web_mastermind_holo"
"Mastermind (Holo)"
"StickerKit_desc_shattered_web_mastermind_holo"
""
"StickerKit_shattered_web_web_stuck_holo"
"Web Stuck (Holo)"
"StickerKit_desc_shattered_web_web_stuck_holo"
""
"StickerKit_shattered_web_gold_web_normal"
"Gold Web (Foil)"
"StickerKit_desc_shattered_web_gold_web_normal"
""
"StickerKit_cs20_anniversary_pixel_holo"
"CS20 Classic (Holo)"
"StickerKit_desc_cs20_anniversary_pixel_holo"
""
"StickerKit_cs20_2old_glossy"
"Too Old for This"
"StickerKit_desc_cs20_2old_glossy"
""
"StickerKit_cs20_arctic_avenger"
"Pixel Avenger"
"StickerKit_desc_cs20_arctic_avenger"
""
"StickerKit_cs20_aztec_beast"
"Aztec"
"StickerKit_desc_cs20_aztec_beast"
""
"StickerKit_cs20_sas_boom"
"Too Late"
"StickerKit_desc_cs20_sas_boom"
""
"StickerKit_cs20_c4_friend"
"Friend Code"
"StickerKit_desc_cs20_c4_friend"
""
"StickerKit_cs20_clutchman_holo"
"Clutchman (Holo)"
"StickerKit_desc_cs20_clutchman_holo"
""
"StickerKit_cs20_anniversary_foil"
"All Hail the King (Foil)"
"StickerKit_desc_cs20_anniversary_foil"
""
"StickerKit_cs20_door_stuck_foil"
"Door Stuck (Foil)"
"StickerKit_desc_cs20_door_stuck_foil"
""
"StickerKit_cs20_dragon_lore_foil"
"Dragon Lore (Foil)"
"StickerKit_desc_cs20_dragon_lore_foil"
""
"StickerKit_cs20_dz_guinea_pig_holo"
"Guinea Pig (Holo)"
"StickerKit_desc_cs20_dz_guinea_pig_holo"
""
"StickerKit_cs20_andre_sas"
"Obey SAS"
"StickerKit_desc_cs20_andre_sas"
""
"StickerKit_cs20_fire_in_the_hole_holo"
"Fire in the Hole (Holo)"
"StickerKit_desc_cs20_fire_in_the_hole_holo"
""
"StickerKit_cs20_nuke_beast"
"Nuke Beast"
"StickerKit_desc_cs20_nuke_beast"
""
"StickerKit_cs20_map_office"
"Mondays"
"StickerKit_desc_cs20_map_office"
""
"StickerKit_cs20_boost_holo"
"Boost (Holo)"
"StickerKit_desc_cs20_boost_holo"
""
"StickerKit_cs20_rush_holo"
"Rush 4x20 (Holo)"
"StickerKit_desc_cs20_rush_holo"
""
"StickerKit_cs20_pixel_separatist"
"Separate Pixels"
"StickerKit_desc_cs20_pixel_separatist"
""
"StickerKit_cs20_surf"
"Surf's Up"
"StickerKit_desc_cs20_surf"
""
"StickerKit_cs20_tarot_temperance"
"Temperance"
"StickerKit_desc_cs20_tarot_temperance"
""
"StickerKit_halo_assassin"
"Assassin"
"StickerKit_desc_halo_assassin"
""
"StickerKit_halo_chief"
"Chief"
"StickerKit_desc_halo_chief"
""
"StickerKit_halo_dirtymoney"
"Dirty Money"
"StickerKit_desc_halo_dirtymoney"
""
"StickerKit_halo_extermination"
"Extermination"
"StickerKit_desc_halo_extermination"
""
"StickerKit_halo_incineration"
"Incineration"
"StickerKit_desc_halo_incineration"
""
"StickerKit_halo_killjoy"
"Killjoy"
"StickerKit_desc_halo_killjoy"
""
"StickerKit_halo_legendary"
"Legendary"
"StickerKit_desc_halo_legendary"
""
"StickerKit_halo_misterchief"
"Mister Chief"
"StickerKit_desc_misterchief"
""
"StickerKit_halo_noble"
"Noble"
"StickerKit_desc_halo_noble"
""
"StickerKit_halo_spartan"
"Spartan"
"StickerKit_desc_halo_spartan"
""
"StickerKit_halo_assassin_holo"
"Assassin (Holo)"
"StickerKit_desc_halo_assassin_holo"
""
"StickerKit_halo_chief_holo"
"Chief (Holo)"
"StickerKit_desc_halo_chief_holo"
""
"StickerKit_halo_incineration_holo"
"Incineration (Holo)"
"StickerKit_desc_halo_incineration_holo"
""
"StickerKit_halo_killjoy_holo"
"Killjoy (Holo)"
"StickerKit_desc_halo_killjoy_holo"
""
"StickerKit_halo_noble_holo"
"Noble (Holo)"
"StickerKit_desc_halo_noble_holo"
""
"StickerKit_halo_chief_foil"
"Chief (Foil)"
"StickerKit_desc_halo_chief_foil"
""
"StickerKit_halo_legendary_foil"
"Legendary (Foil)"
"StickerKit_desc_halo_legendary_foil"
""
"StickerKit_warhammer_adepta_sororitas_paper"
"Adepta Sororitas"
"StickerKit_desc_warhammer_adepta_sororitas_paper"
""
"StickerKit_warhammer_aeldari_paper"
"Aeldari Avatar"
"StickerKit_desc_warhammer_aeldari_paper"
""
"StickerKit_warhammer_full_buy_paper"
"Full Buy"
"StickerKit_desc_warhammer_full_buy_paper"
""
"StickerKit_warhammer_heresy_paper"
"Heresy"
"StickerKit_desc_warhammer_heresy_paper"
""
"StickerKit_warhammer_necron_paper"
"Necron"
"StickerKit_desc_warhammer_necron_paper"
""
"StickerKit_warhammer_ork_waaagh_paper"
"Ork Waaagh!"
"StickerKit_desc_warhammer_ork_waaagh_paper"
""
"StickerKit_warhammer_primaris_keychain_paper"
"Primaris Keychain"
"StickerKit_desc_warhammer_primaris_keychain_paper"
""
"StickerKit_warhammer_repulsor_paper"
"Repulsor"
"StickerKit_desc_warhammer_repulsor_paper"
""
"StickerKit_warhammer_space_marine_paper"
"Space Marine"
"StickerKit_desc_warhammer_space_marine_paper"
""
"StickerKit_warhammer_tyranids_ravener_paper"
"Tyranids Ravener"
"StickerKit_desc_warhammer_tyranids_ravener_paper"
""
"StickerKit_warhammer_heresy_holo"
"Heresy (Holo)"
"StickerKit_desc_warhammer_heresy_holo"
""
"StickerKit_warhammer_lord_of_skulls_holo"
"Lord of Skulls (Holo)"
"StickerKit_desc_warhammer_lord_of_skulls_holo"
""
"StickerKit_warhammer_space_marine_holo"
"Space Marine (Holo)"
"StickerKit_desc_warhammer_space_marine_holo"
""
"StickerKit_warhammer_tyranids_hive_tyrant_holo"
"Tyranids Hive Tyrant (Holo)"
"StickerKit_desc_warhammer_tyranids_hive_tyrant_holo"
""
"StickerKit_warhammer_bloodthirster_foil"
"Bloodthirster (Foil)"
"StickerKit_desc_warhammer_bloodthirster_foil"
""
"StickerKit_warhammer_chaos_marine_foil"
"Chaos Marine (Foil)"
"StickerKit_desc_warhammer_chaos_marine_foil"
""
"StickerKit_warhammer_emperor_foil"
"Emperor (Foil)"
"StickerKit_desc_warhammer_emperor_foil"
""
"StickerKit_recoil_famas" "Hello
FAMAS"
"StickerKit_desc_recoil_famas" ""
"StickerKit_recoil_sg553" "Hello SG
553"
"StickerKit_desc_recoil_sg553" ""
"StickerKit_recoil_sg553_gold" "Hello SG
553 (Gold)"
"StickerKit_desc_recoil_sg553_gold" ""
"StickerKit_recoil_xm1014" "Hello
XM1014"
"StickerKit_desc_recoil_xm1014" ""
"StickerKit_recoil_xm1014_gold" "Hello
XM1014 (Gold)"
"StickerKit_desc_recoil_xm1014_gold" ""
"StickerKit_broken_fang_ancient_beast"
"Ancient Beast"
"StickerKit_desc_broken_fang_ancient_beast"
""
"StickerKit_broken_fang_ancient_beast_foil"
"Ancient Beast (Foil)"
"StickerKit_desc_broken_fang_ancient_beast_foil"
""
"StickerKit_broken_fang_ancient_marauder"
"Ancient Marauder"
"StickerKit_desc_broken_fang_ancient_marauder"
""
"StickerKit_broken_fang_ancient_protector"
"Ancient Protector"
"StickerKit_desc_broken_fang_ancient_protector"
""
"StickerKit_broken_fang_badge_of_service"
"Badge of Service"
"StickerKit_desc_broken_fang_badge_of_service"
""
"StickerKit_broken_fang_battle_scarred"
"Battle Scarred"
"StickerKit_desc_broken_fang_battle_scarred"
""
"StickerKit_broken_fang_battle_scarred_holo"
"Battle Scarred (Holo)"
"StickerKit_desc_broken_fang_battle_scarred_holo"
""
"StickerKit_broken_fang_broken_fang"
"Broken Fang"
"StickerKit_desc_broken_fang_broken_fang"
""
"StickerKit_broken_fang_broken_fang_holo"
"Broken Fang (Holo)"
"StickerKit_desc_broken_fang_broken_fang_holo"
""
"StickerKit_broken_fang_coiled_strike"
"Coiled Strike"
"StickerKit_desc_broken_fang_coiled_strike"
""
"StickerKit_broken_fang_coiled_strike_holo"
"Coiled Strike (Holo)"
"StickerKit_desc_broken_fang_coiled_strike_holo"
""
"StickerKit_broken_fang_enemy_spotted"
"Enemy Spotted"
"StickerKit_desc_broken_fang_enemy_spotted"
""
"StickerKit_broken_fang_enemy_spotted_holo"
"Enemy Spotted (Holo)"
"StickerKit_desc_broken_fang_enemy_spotted_holo"
""
"StickerKit_broken_fang_stalking_prey"
"Stalking Prey"
"StickerKit_desc_broken_fang_stalking_prey"
""
"StickerKit_broken_fang_stone_scales"
"Stone Scales"
"StickerKit_desc_broken_fang_stone_scales"
""
"StickerKit_broken_fang_stone_scales_foil"
"Stone Scales (Foil)"
"StickerKit_desc_broken_fang_stone_scales_foil"
""
"StickerKit_poorly_drawn_ava"
"Poorly Drawn Ava"
"StickerKit_desc_poorly_drawn_ava"
""
"StickerKit_poorly_drawn_balkan"
"Poorly Drawn Balkan"
"StickerKit_desc_poorly_drawn_balkan"
""
"StickerKit_poorly_drawn_bloody_darryl"
"Poorly Drawn Bloody Darryl"
"StickerKit_desc_poorly_drawn_bloody_darryl"
""
"StickerKit_poorly_drawn_chicken"
"Poorly Drawn Chicken"
"StickerKit_desc_poorly_drawn_chicken"
""
"StickerKit_poorly_drawn_fbi"
"Poorly Drawn FBI"
"StickerKit_desc_poorly_drawn_fbi"
""
"StickerKit_poorly_drawn_idf"
"Poorly Drawn IDF"
"StickerKit_desc_poorly_drawn_idf"
""
"StickerKit_poorly_drawn_leet_crew"
"Poorly Drawn Leet Crew"
"StickerKit_desc_poorly_drawn_leet_crew"
""
"StickerKit_poorly_drawn_number_k"
"Poorly Drawn Number K"
"StickerKit_desc_poorly_drawn_number_k"
""
"StickerKit_poorly_drawn_sas"
"Poorly Drawn SAS"
"StickerKit_desc_poorly_drawn_sas"
""
"StickerKit_poorly_drawn_terrorist"
"Poorly Drawn Terrorist"
"StickerKit_desc_poorly_drawn_terrorist"
""
"StickerKit_poorly_drawn_ava_holo"
"Poorly Drawn Ava (Holo)"
"StickerKit_desc_poorly_drawn_ava_holo"
""
"StickerKit_poorly_drawn_balkan_holo"
"Poorly Drawn Balkan (Holo)"
"StickerKit_desc_poorly_drawn_balkan_holo"
""
"StickerKit_poorly_drawn_bloody_darryl_holo"
"Poorly Drawn Bloody Darryl (Holo)"
"StickerKit_desc_poorly_drawn_bloody_darryl_holo"
""
"StickerKit_poorly_drawn_chicken_holo"
"Poorly Drawn Chicken (Holo)"
"StickerKit_desc_poorly_drawn_chicken_holo"
""
"StickerKit_poorly_drawn_fbi_holo"
"Poorly Drawn FBI (Holo)"
"StickerKit_desc_poorly_drawn_fbi_holo"
""
"StickerKit_poorly_drawn_idf_holo"
"Poorly Drawn IDF (Holo)"
"StickerKit_desc_poorly_drawn_idf_holo"
""
"StickerKit_poorly_drawn_leet_crew_holo"
"Poorly Drawn Leet Crew (Holo)"
"StickerKit_desc_poorly_drawn_leet_crew_holo"
""
"StickerKit_poorly_drawn_number_k_holo"
"Poorly Drawn Number K (Holo)"
"StickerKit_desc_poorly_drawn_number_k_holo"
""
"StickerKit_poorly_drawn_sas_holo"
"Poorly Drawn SAS (Holo)"
"StickerKit_desc_poorly_drawn_sas_holo"
""
"StickerKit_poorly_drawn_terrorist_holo"
"Poorly Drawn Terrorist (Holo)"
"StickerKit_desc_poorly_drawn_terrorist_holo"
""
"StickerKit_riptide_surfshop_gnar_01"
"Orange Gnar"
"StickerKit_desc_riptide_surfshop_gnar_01"
""
"StickerKit_riptide_surfshop_gnar_02"
"Blue Gnar"
"StickerKit_desc_riptide_surfshop_gnar_02"
""
"StickerKit_riptide_surfshop_gnar_03"
"Green Gnar"
"StickerKit_desc_riptide_surfshop_gnar_03"
""
"StickerKit_riptide_surfshop_gnar_04"
"Purple Gnar"
"StickerKit_desc_riptide_surfshop_gnar_04"
""
"StickerKit_riptide_surfshop_jaggyfish_01"
"Yellow Jaggyfish"
"StickerKit_desc_riptide_surfshop_jaggyfish_01"
""
"StickerKit_riptide_surfshop_jaggyfish_02"
"Pink Jaggyfish"
"StickerKit_desc_riptide_surfshop_jaggyfish_02"
""
"StickerKit_riptide_surfshop_jaggyfish_03"
"Purple Jaggyfish"
"StickerKit_desc_riptide_surfshop_jaggyfish_03"
""
"StickerKit_riptide_surfshop_jaggyfish_04"
"Black Jaggyfish"
"StickerKit_desc_riptide_surfshop_jaggyfish_04"
""
"StickerKit_riptide_surfshop_lethal_01"
"Blue Lethal"
"StickerKit_desc_riptide_surfshop_lethal_01"
""
"StickerKit_riptide_surfshop_lethal_02"
"Green Lethal"
"StickerKit_desc_riptide_surfshop_lethal_02"
""
"StickerKit_riptide_surfshop_lethal_03"
"Fade Lethal"
"StickerKit_desc_riptide_surfshop_lethal_03"
""
"StickerKit_riptide_surfshop_lethal_04"
"Yellow Lethal"
"StickerKit_desc_riptide_surfshop_lethal_04"
""
"StickerKit_riptide_surfshop_monster_ak_01"
"Green Shark Shooter"
"StickerKit_desc_riptide_surfshop_monster_ak_01"
""
"StickerKit_riptide_surfshop_monster_ak_02"
"Black Shark Shooter"
"StickerKit_desc_riptide_surfshop_monster_ak_02"
""
"StickerKit_riptide_surfshop_monster_ak_03"
"Blue Shark Shooter"
"StickerKit_desc_riptide_surfshop_monster_ak_03"
""
"StickerKit_riptide_surfshop_monster_ak_04"
"Red Shark Shooter"
"StickerKit_desc_riptide_surfshop_monster_ak_04"
""
"StickerKit_riptide_surfshop_monster_awp_01"
"Green Cyclawps"
"StickerKit_desc_riptide_surfshop_monster_awp_01"
""
"StickerKit_riptide_surfshop_monster_awp_02"
"Red Cyclawps"
"StickerKit_desc_riptide_surfshop_monster_awp_02"
""
"StickerKit_riptide_surfshop_monster_awp_03"
"Purple Cyclawps"
"StickerKit_desc_riptide_surfshop_monster_awp_03"
""
"StickerKit_riptide_surfshop_monster_awp_04"
"Yellow Cyclawps"
"StickerKit_desc_riptide_surfshop_monster_awp_04"
""
"StickerKit_riptide_surfshop_monster_bomb_01"
"Purple Bombster"
"StickerKit_desc_riptide_surfshop_monster_bomb_01"
""
"StickerKit_riptide_surfshop_monster_bomb_02"
"White Bombster"
"StickerKit_desc_riptide_surfshop_monster_bomb_02"
""
"StickerKit_riptide_surfshop_monster_bomb_03"
"Green Bombster"
"StickerKit_desc_riptide_surfshop_monster_bomb_03"
""
"StickerKit_riptide_surfshop_monster_bomb_04"
"Yellow Bombster"
"StickerKit_desc_riptide_surfshop_monster_bomb_04"
""
"StickerKit_riptide_surfshop_surf_octo_01"
"Watermelon Tentaskull"
"StickerKit_desc_riptide_surfshop_surf_octo_01"
""
"StickerKit_riptide_surfshop_surf_octo_02"
"Blood Moon Tentaskull"
"StickerKit_desc_riptide_surfshop_surf_octo_02"
""
"StickerKit_riptide_surfshop_surf_octo_03"
"Sunset Ocean Tentaskull"
"StickerKit_desc_riptide_surfshop_surf_octo_03"
""
"StickerKit_riptide_surfshop_surf_octo_04"
"Toxic Tentaskull"
"StickerKit_desc_riptide_surfshop_surf_octo_04"
""
"StickerKit_riptide_surfshop_swordfish_01"
"Watermelon Stabbyfish"
"StickerKit_desc_riptide_surfshop_swordfish_01"
""
"StickerKit_riptide_surfshop_swordfish_02"
"Miami Stabbyfish"
"StickerKit_desc_riptide_surfshop_swordfish_02"
""
"StickerKit_riptide_surfshop_swordfish_03"
"After Hours Stabbyfish"
"StickerKit_desc_riptide_surfshop_swordfish_03"
""
"StickerKit_riptide_surfshop_swordfish_04"
"Ocean Sunset Stabbyfish"
"StickerKit_desc_riptide_surfshop_swordfish_04"
""
"StickerKit_riptide_surfshop_wave_rider_01"
"Miami Wave Rider"
"StickerKit_desc_riptide_surfshop_wave_rider_01"
""
"StickerKit_riptide_surfshop_wave_rider_02"
"Blood Moon Wave Rider"
"StickerKit_desc_riptide_surfshop_wave_rider_02"
""
"StickerKit_riptide_surfshop_wave_rider_03"
"Toxic Wave Rider"
"StickerKit_desc_riptide_surfshop_wave_rider_03"
""
"StickerKit_riptide_surfshop_wave_rider_04"
"Fools Gold Wave Rider"
"StickerKit_desc_riptide_surfshop_wave_rider_04"
""
"StickerKit_riptide_surfshop_buttery_01"
"Candy Buttery (Holo)"
"StickerKit_desc_riptide_surfshop_buttery_01"
""
"StickerKit_riptide_surfshop_buttery_02"
"Flame Buttery (Holo)"
"StickerKit_desc_riptide_surfshop_buttery_02"
""
"StickerKit_riptide_surfshop_buttery_03"
"Watermelon Buttery (Holo)"
"StickerKit_desc_riptide_surfshop_buttery_03"
""
"StickerKit_riptide_surfshop_buttery_04"
"Miami Buttery (Holo)"
"StickerKit_desc_riptide_surfshop_buttery_04"
""
"StickerKit_riptide_surfshop_flick_01"
"Opal Flick (Holo)"
"StickerKit_desc_riptide_surfshop_flick_01"
""
"StickerKit_riptide_surfshop_flick_02"
"Ocean Sunset Flick (Holo)"
"StickerKit_desc_riptide_surfshop_flick_02"
""
"StickerKit_riptide_surfshop_flick_03"
"Mercury Flick (Holo)"
"StickerKit_desc_riptide_surfshop_flick_03"
""
"StickerKit_riptide_surfshop_flick_04"
"Miami Flick (Holo)"
"StickerKit_desc_riptide_surfshop_flick_04"
""
"StickerKit_riptide_surfshop_flow_01"
"Watermelon Flow (Holo)"
"StickerKit_desc_riptide_surfshop_flow_01"
""
"StickerKit_riptide_surfshop_flow_02"
"Toxic Flow (Holo)"
"StickerKit_desc_riptide_surfshop_flow_02"
""
"StickerKit_riptide_surfshop_flow_03"
"Cotton Candy Flow (Holo)"
"StickerKit_desc_riptide_surfshop_flow_03"
""
"StickerKit_riptide_surfshop_flow_04"
"Miami Flow (Holo)"
"StickerKit_desc_riptide_surfshop_flow_04"
""
"StickerKit_riptide_surfshop_skill_surf_01"
"Miami Skill Surf (Holo)"
"StickerKit_desc_riptide_surfshop_skill_surf_01"
""
"StickerKit_riptide_surfshop_skill_surf_02"
"Ocean Sunset Skill Surf (Holo)"
"StickerKit_desc_riptide_surfshop_skill_surf_02"
""
"StickerKit_riptide_surfshop_skill_surf_03"
"Coral Skill Surf (Holo)"
"StickerKit_desc_riptide_surfshop_skill_surf_03"
""
"StickerKit_riptide_surfshop_skill_surf_04"
"Bubble Gum Skill Surf (Holo)"
"StickerKit_desc_riptide_surfshop_skill_surf_04"
""
"StickerKit_riptide_surfshop_strafe_01"
"Abalone Strafe (Holo)"
"StickerKit_desc_riptide_surfshop_strafe_01"
""
"StickerKit_riptide_surfshop_strafe_02"
"Watermelon Strafe (Holo)"
"StickerKit_desc_riptide_surfshop_strafe_02"
""
"StickerKit_riptide_surfshop_strafe_03"
"Mood Ring Strafe (Holo)"
"StickerKit_desc_riptide_surfshop_strafe_03"
""
"StickerKit_riptide_surfshop_strafe_04"
"Neon Opal Strafe (Holo)"
"StickerKit_desc_riptide_surfshop_strafe_04"
""
"StickerKit_riptide_surfshop_tier6_01"
"Flame Tier6 (Holo)"
"StickerKit_desc_riptide_surfshop_tier6_01"
""
"StickerKit_riptide_surfshop_tier6_02"
"Watermelon Tier6 (Holo)"
"StickerKit_desc_riptide_surfshop_tier6_02"
""
"StickerKit_riptide_surfshop_tier6_03"
"Miami Tier6 (Holo)"
"StickerKit_desc_riptide_surfshop_tier6_03"
""
"StickerKit_riptide_surfshop_tier6_04"
"Forge Tier6 (Holo)"
"StickerKit_desc_riptide_surfshop_tier6_04"
""
"StickerKit_riptide_surfshop_surf_ava_01"
"Sticker Bomb Surf Ava (Foil)"
"StickerKit_desc_riptide_surfshop_surf_ava_01"
""
"StickerKit_riptide_surfshop_surf_ava_02"
"Dragon Lore Surf Ava (Foil)"
"StickerKit_desc_riptide_surfshop_surf_ava_02"
""
"StickerKit_riptide_surfshop_surf_ava_03"
"Akihabara Accept Surf Ava (Foil)"
"StickerKit_desc_riptide_surfshop_surf_ava_03"
""
"StickerKit_riptide_surfshop_surf_ava_04"
"Dark Water Surf Ava (Foil)"
"StickerKit_desc_riptide_surfshop_surf_ava_04"
""
"StickerKit_riptide_surfshop_surf_k_01"
"Sticker Bomb Surf K (Foil)"
"StickerKit_desc_riptide_surfshop_surf_k_01"
""
"StickerKit_riptide_surfshop_surf_k_02"
"Hypnotic Surf K (Foil)"
"StickerKit_desc_riptide_surfshop_surf_k_02"
""
"StickerKit_riptide_surfshop_surf_k_03"
"Fire Serpent Surf K (Foil)"
"StickerKit_desc_riptide_surfshop_surf_k_03"
""
"StickerKit_riptide_surfshop_surf_k_04"
"Blaze Surf K (Foil)"
"StickerKit_desc_riptide_surfshop_surf_k_04"
""
"StickerKit_riptide_surfshop_poisonfrog_01"
"Ultraviolet Poison Frog (Foil)"
"StickerKit_desc_riptide_surfshop_poisonfrog_01"
""
"StickerKit_riptide_surfshop_poisonfrog_02"
"Lore Poison Frog (Foil)"
"StickerKit_desc_riptide_surfshop_poisonfrog_02"
""
"StickerKit_riptide_surfshop_poisonfrog_03"
"Crimson Web Poison Frog (Foil)"
"StickerKit_desc_riptide_surfshop_poisonfrog_03"
""
"StickerKit_riptide_surfshop_poisonfrog_04"
"Doppler Poison Frog (Foil)"
"StickerKit_desc_riptide_surfshop_poisonfrog_04"
""
"StickerKit_community2021_clutch_or_kick_glossy"
"Clutch Or Kick"
"StickerKit_desc_community2021_clutch_or_kick_glossy"
""
"StickerKit_community2021_dr_dazzles_paper"
"Dr. Dazzles"
"StickerKit_desc_community2021_dr_dazzles_paper"
""
"StickerKit_community2021_ez_glossy"
"EZ"
"StickerKit_desc_community2021_ez_glossy"
""
"StickerKit_community2021_fast_banana_paper"
"Fast Banana"
"StickerKit_desc_community2021_fast_banana_paper"
""
"StickerKit_community2021_hard_carry_paper"
"Hard Carry"
"StickerKit_desc_community2021_hard_carry_paper"
""
"StickerKit_community2021_kitted_out_paper"
"Kitted Out"
"StickerKit_desc_community2021_kitted_out_paper"
""
"StickerKit_community2021_nademan_paper"
"Nademan"
"StickerKit_desc_community2021_nademan_paper"
""
"StickerKit_community2021_no_time_paper"
"No Time"
"StickerKit_desc_community2021_no_time_paper"
""
"StickerKit_community2021_retro_leet_paper"
"Retro Leet"
"StickerKit_desc_community2021_retro_leet_paper"
""
"StickerKit_community2021_speedy_glossy"
"Speedy T"
"StickerKit_desc_community2021_speedy_glossy"
""
"StickerKit_community2021_this_is_fine_ct_paper"
"This Is Fine (CT)"
"StickerKit_desc_community2021_this_is_fine_ct_paper"
""
"StickerKit_community2021_war_paper"
"War"
"StickerKit_desc_community2021_war_paper"
""
"StickerKit_community2021_cyber_romanov_holo"
"Cyber Romanov (Holo)"
"StickerKit_desc_community2021_cyber_romanov_holo"
""
"StickerKit_community2021_eye_contact_holo"
"Eye Contact (Holo)"
"StickerKit_desc_community2021_eye_contact_holo"
""
"StickerKit_community2021_handle_with_care_holo"
"Handle With Care (Holo)"
"StickerKit_desc_community2021_handle_with_care_holo"
""
"StickerKit_community2021_i_see_you_holo"
"I See You (Holo)"
"StickerKit_desc_community2021_i_see_you_holo"
""
"StickerKit_community2021_nice_clutch_holo"
"Nice Clutch (Holo)"
"StickerKit_desc_community2021_nice_clutch_holo"
""
"StickerKit_community2021_runtime_holo"
"Runtime (Holo)"
"StickerKit_desc_community2021_runtime_holo"
""
"StickerKit_community2021_ace_devil_foil"
"Ace Devil (Foil)"
"StickerKit_desc_community2021_ace_devil_foil"
""
"StickerKit_community2021_bullet_hell_foil"
"Bullet Hell (Foil)"
"StickerKit_desc_community2021_bullet_hell_foil"
""
"StickerKit_community2021_purrurists_foil"
"Purrurists (Foil)"
"StickerKit_desc_community2021_purrurists_foil"
""
"StickerKit_bf2042_bf_portal_paper"
"Battlefield Portal"
"StickerKit_desc_bf2042_bf_portal_paper"
""
"StickerKit_bf2042_bf2042_paper"
"BF 2042"
"StickerKit_desc_bf2042_bf2042_paper"
""
"StickerKit_bf2042_comehereboy_paper"
"Come Here Boy"
"StickerKit_desc_bf2042_comehereboy_paper"
""
"StickerKit_bf2042_fortytwo_paper"
"Forty Two"
"StickerKit_desc_bf2042_fortytwo_paper"
""
"StickerKit_bf2042_knives_out_paper"
"Knives Out"
"StickerKit_desc_bf2042_knives_out_paper"
""
"StickerKit_bf2042_mrchompy_paper"
"Mr. Chompy"
"StickerKit_desc_bf2042_mrchompy_paper"
""
"StickerKit_bf2042_nopats_paper"
"No Pats"
"StickerKit_desc_bf2042_nopats_paper"
""
"StickerKit_bf2042_pac_ai_paper"
"PAC AI"
"StickerKit_desc_bf2042_pac_ai_paper"
""
"StickerKit_bf2042_ptfo_paper"
"PTFO"
"StickerKit_desc_bf2042_ptfo_paper"
""
"StickerKit_bf2042_ready_for_battle_paper"
"Ready For Battle"
"StickerKit_desc_bf2042_ready_for_battle_paper"
""
"StickerKit_bf2042_nopats_holo"
"No Pats (Holo)"
"StickerKit_desc_bf2042_nopats_holo"
""
"StickerKit_bf2042_ptfo_holo"
"PTFO (Holo)"
"StickerKit_desc_bf2042_ptfo_holo"
""
"StickerKit_bf2042_ready_for_battle_holo"
"Ready For Battle (Holo)"
"StickerKit_desc_bf2042_ready_for_battle_holo"
""
"StickerKit_bf2042_wingsuit_holo"
"Wingsuit (Holo)"
"StickerKit_desc_bf2042_wingsuit_holo"
""
"StickerKit_bf2042_mrchompy_foil"
"Mr. Chompy (Foil)"
"StickerKit_desc_bf2042_mrchompy_foil"
""
"StickerKit_bf2042_pac_ai_foil"
"PAC AI (Foil)"
"StickerKit_desc_bf2042_pac_ai_foil"
""
"StickerKit_bf2042_tornado_chaos_foil"
"Tornado Chaos (Foil)"
"StickerKit_desc_bf2042_tornado_chaos_foil"
""
"StickerKit_op_riptide_bandana_paper"
"Seeing Red"
"StickerKit_desc_op_riptide_bandana_paper"
""
"StickerKit_op_riptide_goggles_paper"
"Dead Eye"
"StickerKit_desc_op_riptide_goggles_paper"
""
"StickerKit_op_riptide_great_wave_paper"
"Great Wave"
"StickerKit_desc_op_riptide_great_wave_paper"
""
"StickerKit_op_riptide_gutted_paper"
"Gutted"
"StickerKit_desc_op_riptide_gutted_paper"
""
"StickerKit_op_riptide_kill_count_paper"
"Kill Count"
"StickerKit_desc_op_riptide_kill_count_paper"
""
"StickerKit_op_riptide_operation_riptide_paper"
"Operation Riptide"
"StickerKit_desc_op_riptide_operation_riptide_paper"
""
"StickerKit_op_riptide_rising_tide_paper"
"Liquid Fire"
"StickerKit_desc_op_riptide_rising_tide_paper"
""
"StickerKit_op_riptide_sea_swallow_paper"
"Chicken of the Sky"
"StickerKit_desc_op_riptide_sea_swallow_paper"
""
"StickerKit_op_riptide_goggles_holo"
"Dead Eye (Holo)"
"StickerKit_desc_op_riptide_goggles_holo"
""
"StickerKit_op_riptide_great_wave_holo"
"Great Wave (Holo)"
"StickerKit_desc_op_riptide_great_wave_holo"
""
"StickerKit_op_riptide_kill_count_holo"
"Kill Count (Holo)"
"StickerKit_desc_op_riptide_kill_count_holo"
""
"StickerKit_op_riptide_rising_tide_holo"
"Liquid Fire (Holo)"
"StickerKit_desc_op_riptide_rising_tide_holo"
""
"StickerKit_op_riptide_bandana_foil"
"Seeing Red (Foil)"
"StickerKit_desc_op_riptide_bandana_foil"
""
"StickerKit_op_riptide_great_wave_foil"
"Great Wave (Foil)"
"StickerKit_desc_op_riptide_great_wave_foil"
""
"StickerKit_spring2022_b_hop_paper"
"B Hop"
"StickerKit_desc_spring2022_b_hop_paper"
""
"StickerKit_spring2022_flick_shot_paper"
"Flick Shotter"
"StickerKit_desc_spring2022_flick_shot_paper"
""
"StickerKit_spring2022_get_clucked_paper"
"Get Clucked"
"StickerKit_desc_spring2022_get_clucked_paper"
""
"StickerKit_spring2022_im_lit_paper"
"I'm Lit"
"StickerKit_desc_spring2022_im_lit_paper"
""
"StickerKit_spring2022_mischief_t_paper"
"Little Mischief"
"StickerKit_desc_spring2022_mischief_t_paper"
""
"StickerKit_spring2022_my_game_is_paper"
"Hi, My Game Is"
"StickerKit_desc_spring2022_my_game_is_paper"
""
"StickerKit_spring2022_run_ct_run_paper"
"Run CT, Run"
"StickerKit_desc_spring2022_run_ct_run_paper"
""
"StickerKit_spring2022_smoke_criminal_paper"
"Smoke Criminal"
"StickerKit_desc_spring2022_smoke_criminal_paper"
""
"StickerKit_spring2022_squeaky_door_paper"
"Squeaky Door"
"StickerKit_desc_spring2022_squeaky_door_paper"
""
"StickerKit_spring2022_teamwork_paper"
"Rat Pack"
"StickerKit_desc_spring2022_teamwork_paper"
""
"StickerKit_spring2022_this_is_fine_t_paper"
"This Is Fine (T)"
"StickerKit_desc_spring2022_this_is_fine_t_paper"
""
"StickerKit_spring2022_wallbang_paper"
"Wallbang"
"StickerKit_desc_spring2022_wallbang_paper"
""
"StickerKit_spring2022_flashblack_holo"
"Flashblack (Holo)"
"StickerKit_desc_spring2022_flashblack_holo"
""
"StickerKit_spring2022_infinite_diamond_holo"
"Infinite Diamond (Holo)"
"StickerKit_desc_spring2022_infinite_diamond_holo"
""
"StickerKit_spring2022_phx_balaclava_holo"
"Phoenix Balaclava Co. (Holo)"
"StickerKit_desc_spring2022_phx_balaclava_holo"
""
"StickerKit_spring2022_sneaky_dept_holo"
"Sneaky Beaky Dept. (Holo)"
"StickerKit_desc_spring2022_sneaky_dept_holo"
""
"StickerKit_spring2022_t_rush_holo"
"T Rush (Holo)"
"StickerKit_desc_spring2022_t_rush_holo"
""
"StickerKit_spring2022_v_for_victory_holo"
"V For Victory (Holo)"
"StickerKit_desc_spring2022_v_for_victory_holo"
""
"StickerKit_spring2022_face_me_foil"
"Face Me (Foil)"
"StickerKit_desc_spring2022_face_me_foil"
""
"StickerKit_spring2022_inferno_diorama_foil"
"Inferno Diorama (Foil)"
"StickerKit_desc_spring2022_inferno_diorama_foil"
""
"StickerKit_spring2022_real_mvp_foil"
"The Real MVP (Foil)"
"StickerKit_desc_community2021_real_mvp_foil"
""
"StickerKit_spring2022_rock_paper_scissors_foil"
"Rock, Paper, Scissors (Foil)"
"StickerKit_desc_community2021_rock_paper_scissors_foil" ""
"PatchKit_patch_hlalyx_alyx" "Alyx"
"PatchKit_desc_patch_hlalyx_alyx" "Half-Life: Alyx
Commemorative Patch"
"PatchKit_patch_hlalyx_headcrab_green" "Sustenance!"
"PatchKit_desc_patch_hlalyx_headcrab_green" "Half-Life: Alyx
Commemorative Patch"
"PatchKit_patch_hlalyx_vort" "Vortigaunt"
"PatchKit_desc_patch_hlalyx_vort" "Half-Life: Alyx
Commemorative Patch"
"PatchKit_patch_hlalyx_headcrab_teal" "Headcrab Glyph"
"PatchKit_desc_patch_hlalyx_headcrab_teal" "Half-Life: Alyx
Commemorative Patch"
"PatchKit_patch_hlalyx_lambda_copper" "Copper Lambda"
"PatchKit_desc_patch_hlalyx_lambda_copper" "Half-Life: Alyx
Commemorative Patch"
"PatchKit_patch_hlalyx_hearts" "Health"
"PatchKit_desc_patch_hlalyx_hearts" "Half-Life: Alyx
Commemorative Patch"
"PatchKit_patch_hlalyx_combine_front" "Combine Helmet"
"PatchKit_desc_patch_hlalyx_combine_front" "Half-Life: Alyx
Commemorative Patch"
"PatchKit_patch_hlalyx_blackmesa" "Black Mesa"
"PatchKit_desc_patch_hlalyx_blackmesa" "Half-Life: Alyx
Commemorative Patch"
"PatchKit_patch_hlalyx_cmb" "CMB"
"PatchKit_desc_patch_hlalyx_cmb" "Half-Life: Alyx
Commemorative Patch"
"PatchKit_patch_hlalyx_lambda_orange" "Lambda"
"PatchKit_desc_patch_hlalyx_lambda_orange" "Half-Life: Alyx
Commemorative Patch"
"PatchKit_patch_hlalyx_c17" "City 17"
"PatchKit_desc_patch_hlalyx_c17" "Half-Life: Alyx
Commemorative Patch"
//Illuminate graffiti//
"SprayKit_desc_illuminate1_cheongsam_1" ""
"SprayKit_desc_illuminate1_cheongsam_2" ""
"SprayKit_desc_illuminate1_chinese_dragon" ""
"SprayKit_desc_illuminate1_fury" ""
"SprayKit_desc_illuminate1_god_of_fortune" ""
"SprayKit_desc_illuminate1_hotpot" ""
"SprayKit_desc_illuminate1_koi_2" ""
"SprayKit_desc_illuminate1_longevity" ""
"SprayKit_desc_illuminate1_nezha" ""
"SprayKit_desc_illuminate1_noodles" ""
"SprayKit_desc_illuminate1_panda" ""
"SprayKit_desc_illuminate1_pixiu" ""
"SprayKit_desc_illuminate1_red_koi" ""
"SprayKit_desc_illuminate1_rice" ""
"SprayKit_desc_illuminate1_rice_pudding" ""
"SprayKit_desc_illuminate1_shaolin_1" ""
"SprayKit_desc_illuminate1_toytiger" ""
"SprayKit_desc_illuminate1_zombie" ""
"SprayKit_std2_applause" "Applause"
"SprayKit_desc_std2_applause" ""
"SprayKit_std2_beep" "BEEP"
"SprayKit_desc_std2_beep" ""
"SprayKit_std2_boom" "BOOM"
"SprayKit_desc_std2_boom" ""
"SprayKit_std2_bubble_denied" "Denied"
"SprayKit_desc_std2_bubble_denied" ""
"SprayKit_std2_choke" "Choke"
"SprayKit_desc_std2_choke" ""
"SprayKit_std2_fart" "Fart"
"SprayKit_desc_std2_fart" ""
"SprayKit_std2_goofy" "Goofy"
"SprayKit_desc_std2_goofy" ""
"SprayKit_std2_grimace" "Grimace"
"SprayKit_desc_std2_grimace" ""
"SprayKit_std2_hop" "Hop"
"SprayKit_desc_std2_hop" ""
"SprayKit_std2_kiss" "Kiss"
"SprayKit_desc_std2_kiss" ""
"SprayKit_std2_lightbulb" "Lightbulb"
"SprayKit_desc_std2_lightbulb" ""
"SprayKit_std2_littlebirds" "Dizzy"
"SprayKit_desc_std2_littlebirds" ""
"SprayKit_std2_nt" "NT"
"SprayKit_desc_std2_nt" ""
"SprayKit_std2_okay" "Okay"
"SprayKit_desc_std2_okay" ""
"SprayKit_std2_omg" "OMG"
"SprayKit_desc_std2_omg" ""
"SprayKit_std2_oops" "Oops"
"SprayKit_desc_std2_oops" ""
"SprayKit_std2_puke" "Puke"
"SprayKit_desc_std2_puke" ""
"SprayKit_std2_rly" "Rly"
"SprayKit_desc_std2_rly" ""
"SprayKit_std2_smarm" "Smarmy"
"SprayKit_desc_std2_smarm" ""
"SprayKit_std2_smirk" "Smirk"
"SprayKit_desc_std2_smirk" ""
"SprayKit_std2_smooch" "Smooch"
"SprayKit_desc_std2_smooch" ""
"SprayKit_std2_thoughtfull" "Thoughtfull"
"SprayKit_desc_std2_thoughtfull" ""
// TONE MODULES
// Sprays
"StickerKit_comm01_rekt" "Rekt"
"StickerKit_desc_comm01_rekt" ""
// Paint Kits
"PaintKit_Default" "Unnamed
Paint Kit"
"PaintKit_Default_Tag" "-"//
"PaintKit_an_gunmetal_Tag" "Anodized
Gunmetal"
"PaintKit_sp_spitfire_famas_Tag" "Spitfire"
"PaintKit_sp_hazard_Tag" "Hazard"
"PaintKit_aq_rust" "Although
the exterior surfaces have rusted, this firearm is still perfectly operational."
"PaintKit_aq_rust_Tag" "Rusty"
"PaintKit_aq_brass" "Parts of
the weapon have been replaced with brass.\n\n<i>Fool's gold</i>"
"PaintKit_aq_brass_Tag" "Brass"
// COMMUNITY CASE 1
// COMMUNITY CASE 2
"PaintKit_cu_aug_chameleonaire_tag" "Chameleon"
"PaintKit_cu_aug_chameleonaire" "It has been
custom painted with the image of a chameleon.\n\n<i>Subtlety can make all the
difference</i>"
"PaintKit_cu_ump_corporal_tag" "Corporal"
"PaintKit_cu_ump_corporal" "It has been
custom painted in a military motif.\n\n<i>Respect can never be taken, only
earned</i>"
"PaintKit_cu_p90_trigon_tag" "Trigon"
"PaintKit_cu_p90_trigon" "It has been
custom painted in contrasting orange, grey and black.\n\n<i>Become a human
typhoon</i>"
"PaintKit_cu_mac10_redhot_tag" "Heat"
"PaintKit_cu_mac10_redhot" "It has been
custom painted to look as though it just came out of the forge.\n\n<i>Make some
outlines of your own</i>"
"PaintKit_sp_negev_turq_terrain_tag" "Terrain"
"PaintKit_sp_negev_turq_terrain" "It has been painted
using a hydrographic with a terrain motif.\n\n<i>For someone who is supposed to be
impartial, your daughter made an interesting choice for companionship - The Father
and The Phoenix Part 1</i>"
"PaintKit_cu_nova_antique_tag" "Antique"
"PaintKit_cu_nova_antique" "It has been
painted using a combination of hydrographics and dry-transfer decals to create the
look of a wood stock and gold inlay.\n\n<i>With age comes wisdom and stopping
power</i>"
"PaintKit_an_famas_sgt_tag" "Sergeant"
"PaintKit_an_famas_sgt" "It has been given
a patina of varying depth using masking fluid to create a military motif, sealed
with a satin finish.\n\n<i>Lead by example</i>"
// COMMUNITY CASE 3
"PaintKit_cu_tec_isaac_tag" "Isaac"
"PaintKit_cu_tec_isaac" "It has been
custom painted with a sci-fi design."
"PaintKit_cu_rubber_ak47_Tag" "Vulcan"
"PaintKit_cu_rubber_ak47" "It has been
custom painted in a sports inspired design."
"PaintKit_cu_immortal_ssg08_Tag" "Slashed"
"PaintKit_cu_immortal_ssg08" "It has been painted
using a hydrographic in a claw mark pattern."
"PaintKit_cu_progressiv_aug_Tag" "Torque"
"PaintKit_cu_progressiv_aug" "It has been custom
painted with a robotics inspired pattern."
"PaintKit_cu_retribution_beretta_Tag" "Retribution"
"PaintKit_cu_retribution_beretta" "It has been custom
painted in a military themed design."
"PaintKit_cu_howling_tag" "Howl"
"PaintKit_cu_howling" "It has been custom
painted with the image of a snarling wolf."
"PaintKit_cu_decay_mac10_tag" "Curse"
"PaintKit_cu_decay_mac10" "It has been
custom painted with a graphic image of a mummy."
"PaintKit_cu_cyrex_tag" "Cyrex"
"PaintKit_cu_cyrex" "It has been
custom painted with a high-tech design in black, white, and red.\n\n<i>Sebastien is
coming for me Valeria... we don't have much time - Chase Turner, Coalition
Defector</i>"
"PaintKit_cu_spitfire_tag" "Orion"
"PaintKit_cu_spitfire" "It has been custom
painted in a modern graphic style."
"PaintKit_am_gyrate_tag" "Twist"
"PaintKit_am_gyrate" "It has been painted
with a spiral design leaving the handle white."
"PaintKit_an_royalbleed_tag" "Module"
"PaintKit_an_royalbleed" "It has been
painted using metallic paints with an overlayed hexagonal pattern."
"PaintKit_cu_titanstorm_tag" "Desert-Strike"
"PaintKit_cu_titanstorm" "It has been
custom painted with a high-tech design in tan and black."
"PaintKit_cu_korupt_tag" "Tatter"
"PaintKit_cu_korupt" "It has been custom
painted with a high-tech design reminiscent of flames."
"PaintKit_cu_kaiman_tag" "Caiman"
"PaintKit_cu_kaiman" "It has been custom
painted with an image of a Caiman."
// COMMUNITY CASE 4
"PaintKit_cu_bizon-osiris_tag" "Osiris"
"PaintKit_cu_bizon-osiris" "It has been
custom painted with a high-tech design in black, white, and amber."
"PaintKit_cu_c75a-tiger_tag" "Tigris"
"PaintKit_cu_c75a-tiger" "It has been
custom painted with high-gloss paint in a tiger stripe motif."
"PaintKit_cu_deagle_aureus_tag" "Conspiracy"
"PaintKit_cu_deagle_aureus" "It has been
painted with dark, metallic paint and pale yellow accents."
"PaintKit_cu_nova_koi_tag" "Koi"
"PaintKit_cu_nova_koi" "It has been
custom painted with variegated koi scales."
"PaintKit_cu_p2000_ivory_tag" "Ivory"
"PaintKit_cu_p2000_ivory" "It has faux ivory
parts."
"PaintKit_cu_bittersweet_tag" "Supernova"
"PaintKit_cu_bittersweet" "It has been
painted with a hydrographic in a cosmic pattern with concentric circles."
"PaintKit_aq_leviathan_tag" "Abyss"
"PaintKit_aq_leviathan" "It has been
painted with a hydrographic in an oceanic pattern."
"PaintKit_hy_lines_orange_tag" "Labyrinth"
"PaintKit_hy_lines_orange" "It has been
painted with subtle orange linework."
"PaintKit_cu_tribute_ak47"
"It has been distressed, block printed, and painted with graffiti.\n\n<i>One day
they will ask why we fight, and when they do they will understand - Naomi,
Bodyguard to Valeria Jenner</i>"
"PaintKit_cu_tribute_ak47_Tag"
"Wasteland Rebel"
"PaintKit_aq_glock_coiled"
"The steel slide has been painted using a combination of stenciling and hand-
painting using oil paints.\n\n<i>The only way to make diamonds is by applying
pressure</i>"
"PaintKit_aq_glock_coiled_Tag"
"Grinder"
"PaintKit_am_g3sg1_murky"
"It has been anodized then painted using a leopard-spot hydrographic.\n\n<i>There
is always some place darker you can go</i>"
"PaintKit_am_g3sg1_murky_Tag" "Murky
"
"PaintKit_aq_m4a1s_basilisk" "It
has been etched with a basilisk.\n\n<i>It's rude to stare, but war isn't the time
for pleasantries</i>"
"PaintKit_aq_m4a1s_basilisk_Tag" "Basil
isk"
"PaintKit_cu_m4a4_griffin"
"It has been hand-painted with an illustration of a griffin.\n\n<i>Felix handpicked
his team from operators all over the world... and while people question their
personalities, they never question the results</i>"
"PaintKit_cu_m4a4_griffin_Tag"
"Griffin"
"PaintKit_sp_mag7_firebitten" "It
has been spray-painted in layers then distressed to give the appearance of burning
edges.\n\n<i>It always begins with a tiny spark</i>"
"PaintKit_sp_mag7_firebitten_Tag" "Fires
tarter"
"PaintKit_cu_mp9_chevron"
"It has been painted using a striped hydrographic arranged in a chevron pattern.\n\
n<i>Throw enough downfield and you're bound to hit the bullseye eventually</i>"
"PaintKit_cu_mp9_chevron_Tag" "Dart"
"PaintKit_aq_p250_cartel_Tag" "Carte
l"
"PaintKit_cu_p2000_fire_elemental" "It
has been custom painted with the image of a creature made of fire in a graphic
style.\n\n<i>Sometimes playing with fire is a good thing</i>"
"PaintKit_cu_p2000_fire_elemental_Tag" "Fire
Elemental"
"PaintKit_aq_sawedoff_blackgold" "It
has been lacquered in black and gold using a scotch thistle motif.\n\n<i>You don't
have to hold your pinky out when pulling the trigger, but it's a nice touch</i>"
"PaintKit_aq_sawedoff_blackgold_Tag" "Highw
ayman"
"PaintKit_cu_scar20_intervention" "It
has been heat wrapped with vinyl pre-printed in a modern orange and blue design.\n\
n<i>beep. beep. beeeeeeeeeeeep...</i>"
"PaintKit_cu_scar20_intervention_Tag" "Cardi
ac"
"PaintKit_sp_ump45_d-visions" "It
has been screen printed with a nautilus design.\n\n<i>Carcosa is calling</i>"
"PaintKit_sp_ump45_d-visions_Tag"
"Delusion"
"PaintKit_cu_xm1014_caritas" "It
has been hand painted with the image of a woman with long hair.\n\n<i>I'm not here
for what I need; I'm here for something I want - Imogen and The Oni Part 2</i>"
"PaintKit_cu_xm1014_caritas_Tag" "Tranq
uility"
"PaintKit_aq_p250_cartel"
"It has been engraved with skeletons, flowers and serpents.\n\n<i>One little
squeeze turns every morning into the Day of the Dead</i>"
// re-use "PaintKit_aq_p250_cartel_Tag"
"PaintKit_am_awp_glory"
"It has been given a base coat of blue metallic paint then hand-painted with
metallic gold swirls and accents.\n\n<i>Turn some heads before you take them
off</i>"
"PaintKit_am_awp_glory_Tag"
"Man-o'-war"
"PaintKit_cu_elites_urbanstorm"
"It has been custom painted with urban camo and blue accents.\n\n<i>With lightning
always comes thunder</i>"
"PaintKit_cu_elites_urbanstorm_Tag" "Urban
Shock"
"PaintKit_aq_deagle_naga"
"It has been engraved with a mythological motif.\n\n<i>A beast in Indian mythology
as well as on the battlefield</i>"
"PaintKit_aq_deagle_naga_Tag" "Naga"
"PaintKit_cu_galil_abrasion" "It
has been hand-painted and distressed. The skull painted over the dust cover
appears to chatter when the bolt reciprocates.\n\n<i>Some say that when you laugh,
the world laughs with you...but when Chatterbox laughs there are only screams</i>"
"PaintKit_cu_galil_abrasion_Tag" "Chatt
erbox"
"PaintKit_cu_glock_deathtoll" "It
has been painted using a hydrographic of skulls over a silver metallic paint base.\
n\n<i>Intimidation is the sincerest form of flattery</i>"
"PaintKit_cu_glock_deathtoll_Tag" "Catac
ombs"
"PaintKit_cu_m4a4_ancestral" "It
has been custom painted with the image of a dragon in red and blue.\n\n<i>A weapon
worthy of The Monkey King himself - Booth, Arms Dealer</i>"
"PaintKit_cu_m4a4_ancestral_Tag" "龍王
(Dragon King)"
"PaintKit_cu_m249_sektor"
"It has been custom painted with a sci-fi design.\n\n<i>Coverfire never looked so
good</i>"
"PaintKit_cu_m249_sektor_Tag" "Syste
m Lock"
"PaintKit_am_mac10_malachite" "It
has been painted using metallic effect paints and given a wavy pattern using a
rubber comb tool.\n\n<i>Bright colors hide a gun with a dark purpose</i>"
"PaintKit_am_mac10_malachite_Tag" "Malac
hite"
"PaintKit_cu_mp9_deadly_poison"
"It has been custom painted with dynamic, angular shapes and a stylized spider.\n\
n<i>It's not the first bite that kills you, it's the 29 that come after</i>"
"PaintKit_cu_mp9_deadly_poison_Tag" "Deadl
y Poison"
"PaintKit_cu_p250_mandala"
"It has been custom painted with circular motifs.\n\n<i>This one is steeped in
tradition and blood</i>"
"PaintKit_cu_p250_mandala_Tag"
"Muertos"
"PaintKit_cu_sawedoff_deva"
"It has been hand painted with the image of a woman with wings.\n\n<i>Serenity is a
luxury few can afford - Valeria Jenner, Revolutionary</i>"
"PaintKit_cu_sawedoff_deva_Tag"
"Serenity"
"PaintKit_aq_scar20_leak"
"It has been sponged and brush-painted with blue metallic effect paints.\n\n<i>The
founder of Season Corporation had this piece commissioned after being rescued by
renowned Operator Kotaro Izaki</i>"
"PaintKit_aq_scar20_leak_Tag" "Grott
o"
"PaintKit_aq_xm1014_sigla"
"It has been painted using a translucent hydrographic with a terrain map motif over
metallic silver paint.\n\n<i>Sometimes you need an unstable element to solve your
problems - Kotaro Izaki, Breach Expert</i>"
"PaintKit_aq_xm1014_sigla_Tag"
"Quicksilver"
"PaintKit_an_tiger_orange"
"It has been anodized orange and hand-etched in a tiger stripe pattern.\n\n<i>Like
the tiger it is rare... like the tiger it is deadly...</i>"
"PaintKit_an_tiger_orange_Tag"
"Tiger Tooth"
"PaintKit_am_marble_fade"
"It has been painted with black and silver metallic paints using a marbleizing
medium, then candy coated in three colors.\n\n<i>The blade is made of many colors,
but soon it all looks red</i>"
"PaintKit_am_marble_fade_Tag" "Marbl
e Fade"
"PaintKit_am_marbleized"
"It has been painted with black and silver metallic paints using a marbleizing
medium, then candy coated.\n\n<i>Getting lost in its color can prove fatal</i>"
"PaintKit_am_marbleized_Tag" "Doppl
er"
// COMMUNITY CASE 7
"PaintKit_cu_ak47_mastery"
"It has been custom painted using a combination of hydrographics and careful
stenciling and detailed with heat-transfer decals.\n\n<i>Tread softly
Naomi...people in your line of work aren't known for their longevity - The Shield
and The Serpent Part 2</i>"
"PaintKit_cu_ak47_mastery_Tag"
"Elite Build"
"PaintKit_aq_mp7_ultramodern" "It
has been painted with black oil-based paint and given brushed stainless steel parts
and inlay.\n\n<i>Perfect for the Operator that values sophistication as well as
firepower - Booth, Arms Dealer</i>"
"PaintKit_aq_mp7_ultramodern_Tag" "Armor
Core"
"PaintKit_aq_awp_twine"
"It has been painted with the image of a skull and roots using high-durability
enamel paints.\n\n<i>There are some roots you don't want to take hold</i>"
"PaintKit_aq_awp_twine_Tag"
"Worm God"
"PaintKit_am_bronze_sparkle" "It
has been painted in an art deco pattern using metallic automotive paints.\n\
n<i>Everyone's searching for silver and gold</i>"
"PaintKit_am_bronze_sparkle_Tag" "Bronz
e Deco"
"PaintKit_aq_p250_contour"
"It has been custom painted in a modern blue and grey design that complements the
weapon's form.\n\n<i>Your skills aren't in question, your attitude is - The Teacher
and The Iconoclast Part 1</i>"
"PaintKit_aq_p250_contour_Tag"
"Valence"
"PaintKit_cu_fiveseven_banana"
"It's a banana.\n\n<i>Sometimes it's ok to play with your food</i>"
"PaintKit_cu_fiveseven_banana_Tag"
"Monkey Business"
"PaintKit_cu_galil_eco"
"It has been painted white and green and detailed with heat-transfer decals.\
n\n<i>For enough money, Elite Crew will take any cause on as their own</i>"
"PaintKit_cu_galil_eco_Tag"
"Eco"
"PaintKit_aq_famas_jinn"
"It has been inlaid with gold and nickel and engraved with the image of a jinn.\n\
n<i>Be careful what you wish for</i>"
"PaintKit_aq_famas_jinn_Tag" "Djinn
"
"PaintKit_cu_m4a1_hyper_beast"
"It has been custom painted with a beastly creature in psychedelic colors.\n\
n<i>You really want to impress me Booth? Make this black light sensitive - Rona
Sabri, Rising Star</i>"
"PaintKit_cu_m4a1_hyper_beast_Tag" "Hyper
Beast"
"PaintKit_cu_mac10_neonrider"
"It has been custom painted with the image of a deadly biker.\n\n<i>One part
firearm, two parts Trapper Keeper</i>"
"PaintKit_cu_mac10_neonrider_Tag"
"Neon Rider"
"PaintKit_cu_sawedoff_origami"
"It has been custom painted with an origami-inspired design.\n\n<i>It takes
time to build something beautiful, but only a moment to destroy it</i>"
"PaintKit_cu_sawedoff_origami_Tag"
"Origami"
"PaintKit_cu_cz75_precision" "It
has been custom painted with a red and grey racing theme.\n\n<i>We only get one
chance at this, let's do it right - Felix Riley, Commanding Officer</i>"
"PaintKit_cu_cz75_precision_Tag" "Pole
Position"
"PaintKit_am_ump_racer"
"It has been custom painted with an old-fashioned racing motif.\n\n<i>Don't forget
your helmet</i>"
"PaintKit_am_ump_racer_Tag"
"Grand Prix"
// XP DROPS
"PaintKit_cu_chronos_g3sg1"
"It has been decorated with a hydrographic of watch mechanisms in psychedelic
colors and accented with heat transfer decals.\n\n<i>In time, all things are
possible</i>"
"PaintKit_cu_chronos_g3sg1_Tag"
"Chronos"
"PaintKit_hy_hades"
"It has been painted with a hydrographic of ancient Greek helmets.\n\n<i>If
she wanted me to conduct an interview, there was probably an easier way to book it
- The Shield and The Storyteller Part 2</i>"
"PaintKit_hy_hades_Tag"
"Hades"
"PaintKit_hy_icarus"
"It has been painted with a hydrographic of feathers and melted wax around a sun
motif.\n\n<i>Turner's betrayal is my failure... I have to make this right -
Sebastien Hennequet, Sniper</i>"
"PaintKit_hy_icarus_Tag"
"Icarus Fell"
"PaintKit_cu_labyrinth"
"It has been painted with a hydrographic of an isometric labyrinth.\n\n<i>There's
no escape from me</i>"
"PaintKit_cu_labyrinth_Tag"
"Minotaur's Labyrinth"
"PaintKit_sp_labyrinth1"
"It has been spray-painted with a stencil of an isometric labyrinth.\n\n<i>Kings
are just men... and no man should be worshipped - Valeria Jenner,
Revolutionary</i>"
"PaintKit_sp_labyrinth1_Tag" "Aster
ion"
"PaintKit_sp_labyrinth2"
"It has been spray-painted with a stencil of an isometric labyrinth.\n\
n<i>Personally I prefer the 4th edition, but the customer is always right - Booth,
Arms Dealer</i>"
"PaintKit_sp_labyrinth2_Tag" "Pathf
inder"
"PaintKit_sp_labyrinth3"
"It has been spray-painted with a stencil of an isometric labyrinth.\n\
n<i>Imogen... if they ever find out what you did, it may cost us everything - A
Family Affair Part 1</i>"
"PaintKit_sp_labyrinth3_Tag" "Daeda
lus"
"PaintKit_cu_medusa_awp"
"It has been custom painted with the image of a gorgon.\n\n<i>If you can see me,
you're already dead</i>"
"PaintKit_cu_medusa_awp_Tag" "Medus
a"
"PaintKit_gs_mother_of_pearl_elite" "It
has been given painted mother-of-pearl grips and a dark forced patina.\n\n<i>Square
gum not included</i>"
"PaintKit_gs_mother_of_pearl_elite_Tag" "Dueli
st"
"PaintKit_aa_pandora"
"It has been airbrushed with cartoon spirits.\n\n<i> The world is in flames, but at
least we have hope</i>"
"PaintKit_aa_pandora_Tag"
"Pandora's Box"
"PaintKit_cu_poseidon"
"It has been custom painted with a depiction of a battle between Pisces and
Poseidon.\n\n<i>Three can keep a secret if two of them are dead</i>"
"PaintKit_cu_poseidon_Tag"
"Poseidon"
"PaintKit_hy_zodiac1"
"It has been painted with a hydrographic in a zodiac motif.\n\n<i>Today's a great
day to find romance and kill your rivals</i>"
"PaintKit_hy_zodiac1_Tag"
"Moon in Libra"
"PaintKit_hy_zodiac2"
"It has been painted with a hydrographic in a zodiac motif.\n\n<i>It's going to be
a rough month for your enemies</i>"
"PaintKit_hy_zodiac2_Tag"
"Sun in Leo"
"PaintKit_hy_zodiac3"
"It has been painted with a hydrographic in a zodiac motif.\n\n<i>Who knows what
the future holds</i>"
"PaintKit_hy_zodiac3_Tag"
"Shipping Forecast"
"PaintKit_so_khaki_green"
"It has individual parts spray-painted solid colors in a khaki green and black
color scheme.\n\n<i>Who he was doesn't change who he has become. Don't worry
Felix... I'll stop him - The Paladin and The Teacher Part 2</i>"
"PaintKit_so_khaki_green_Tag" "Para
Green"
"PaintKit_cu_anime_aug"
"It has been decorated with a heat transfer vinyl of an anime magazine cover.\n\
n<i>Yatta!</i>"
"PaintKit_cu_anime_aug_Tag"
"Akihabara Accept"
"PaintKit_am_bamboo_jungle"
"It has been painted with a bamboo motif using metallic paints.\n\n<i>Notice how
Gunsmith Yukako used the wood of the AK-47 to accentuate her verdant theme... make
no mistake: Hydroponic is as beautiful and deadly as nature itself - Imogen, Arms
Dealer In Training</i>"
"PaintKit_am_bamboo_jungle_Tag"
"Hydroponic"
"PaintKit_hy_bamboo_jungle_ink"
"It has been painted with a hydrographic of brush-painted bamboo.\n\n<i>Insert
shoot pun here</i>"
"PaintKit_hy_bamboo_jungle_ink_Tag" "Bambo
o Print"
"PaintKit_hy_bamboo_jungle_black" "It
has been painted with a hydrographic of brush-painted bamboo.\n\n<i>Kotaro lost his
son to this gun... and one day he'll use it to stop the man responsible</i>"
"PaintKit_hy_bamboo_jungle_black_Tag" "Bambo
o Shadow"
"PaintKit_hy_bamboo_jungle"
"It has been painted with a hydrographic of brush-painted bamboo.\n\n<i>I still
think it should have a panda - Booth, Arms Dealer</i>"
"PaintKit_hy_bamboo_jungle_Tag"
"Bamboo Forest"
"PaintKit_am_geometric_steps" "It
has been painted with a geometric motif in metallic paints.\n\n<i>Serenity
now...</i>"
"PaintKit_am_geometric_steps_Tag" "Aqua
Terrace"
"PaintKit_hy_geometric_steps" "It
has been painted with a hydrographic in a geometric motif."
"PaintKit_hy_geometric_steps_Tag" "Geo
Steps"
"PaintKit_hy_geometric_steps_green" "It
has been painted with a hydrographic in a geometric motif.\n\n<i>Hey Sabri, you
should take this one... it's loud like you - Carmen Cocinero, Extraction
Expert</i>"
"PaintKit_hy_geometric_steps_green_Tag" "Count
er Terrace"
"PaintKit_hy_geometric_steps_yellow" "It
has been painted with a hydrographic in a geometric motif.\n\n<i>You're too
trusting Valeria... it will get you killed - Franz Kriegeld, Phoenix Tactician</i>"
"PaintKit_hy_geometric_steps_yellow_Tag" "Terrace"
"PaintKit_hy_kimono_diamonds" "It
has been painted with a hydrographic in a geometric motif.\n\n<i>I know I'm asking
a lot of you... Turner was like your son - The Paladin and The Teacher Part 1</i>"
"PaintKit_hy_kimono_diamonds_Tag" "Neon
Kimono"
"PaintKit_hy_kimono_diamonds_orange" "It
has been painted with a hydrographic in a geometric motif.\n\n<i>Tradition is a
powerful thing</i>"
"PaintKit_hy_kimono_diamonds_orange_Tag" "Orange
Kimono"
"PaintKit_hy_kimono_diamonds_red" "It
has been painted with a hydrographic in a geometric motif.\n\n<i>Turner, all men
can be broken... it's just a matter of finding the right pressure point - The
Traitor and The Truthseeker Part 2</i>"
"PaintKit_hy_kimono_diamonds_red_Tag" "Crims
on Kimono"
"PaintKit_sp_kimono_diamonds" "It
has been spray-painted with a geometric motif.\n\n<i>Come Booth, let me show you
what I've been working on - Yukako, Gunsmith</i>"
"PaintKit_sp_kimono_diamonds_Tag" "Mint
Kimono"
"PaintKit_am_seastorm"
"It has been painted with a hydrographic of a stormy sea over a blue metallic base
coat.\n\n<i>I don't hate you Sebastien... I pity you - Chase Turner, Coalition
Defector</i>"
"PaintKit_am_seastorm_Tag"
"Midnight Storm"
"PaintKit_am_seastorm_blood" "It
has been painted with a hydrographic of a stormy sea over a red metallic base
coat.\n\n<i>You think it's the same, but look again... subtlety makes all the
difference</i>"
"PaintKit_am_seastorm_blood_Tag" "Sunse
t Storm 壱"
"PaintKit_am_seastorm_shojo_Tag" "Sunse
t Storm 弐"
"PaintKit_am_kimono_sunrise" "It
has been painted with a sunrise in metallic paints.\n\n<i>The sun rises on the just
and unjust alike</i>"
"PaintKit_am_kimono_sunrise_Tag" "Daybr
eak"
"PaintKit_so_keycolors"
"It has individual parts spray-painted solid colors in a blue and orange color
scheme.\n\n<i>The great equalizer</i>"
"PaintKit_am_so_keycolors_Tag"
"Impact Drill"
"PaintKit_so_aqua"
"It has individual parts spray-painted solid colors in an aqua and tan color
scheme.\n\n<i>Mine.</i>"
"PaintKit_so_aqua_Tag"
"Seabird"
// END XP DROPS
// COMMUNITY CASE 8
"PaintKit_cu_ak47_courage_alt"
"It has been custom painted with the image of a pod of dolphins.\n\
n<i>Is there an echo in here?</i>"
"PaintKit_cu_ak47_courage_alt_Tag"
"Aquamarine Revenge"
"PaintKit_cu_cz75a_chastizer"
"It has been custom painted with curved shapes.\n\n<i>Float like a butterfly,
sting like a relentless hateful insect</i>"
"PaintKit_cu_cz75a_chastizer_Tag"
"Yellow Jacket"
"PaintKit_am_famas_dots"
"It has been painted with a translucent hydrographic over a metallic base
coat.\n\n<i>I know. But it was the right thing to do... - A Family Affair Part
2</i>"
"PaintKit_am_famas_dots_Tag"
"Neural Net"
"PaintKit_cu_galilar_particles"
"It has been custom painted with a graphic design of stripes and
pixellated particles.\n\n<i>The perfect thing for a hot summer's day</i>"
"PaintKit_cu_galilar_particles_Tag"
"Rocket Pop"
"PaintKit_aq_glock18_flames_blue"
"It has been given a blue patina which has been polished off parts of
the slide to result in a graphic flame design.\n\n<i>KNOCK KNOCK</i>"
"PaintKit_aq_glock18_flames_blue_Tag"
"Bunsen Burner"
"PaintKit_cu_m4a4_evil_daimyo"
"It has been custom painted with a graphic design in red and black.\n\
n<i>Carmen. I found him...- The Oni and The Valkyrie Part 1</i>"
"PaintKit_cu_m4a4_evil_daimyo_Tag"
"Evil Daimyo"
"PaintKit_cu_mp7_nemsis"
"It has been custom painted with the image of a metallic monster.\n\n<i>It's
coming for you</i>"
"PaintKit_cu_mp7_nemsis_Tag"
"Nemesis"
"PaintKit_am_mp9_nitrogen"
"It has been painted with red and purple metallic paints over a black base
coat.\n\n<i>Who says diamonds are a girl's best friend?</i>"
"PaintKit_am_mp9_nitrogen_Tag"
"Ruby Poison Dart"
"PaintKit_cu_negev_annihilator"
"It has been custom painted with a monstrous design and then
distressed.\n\n<i>Get back here, I'm talking to you!</i>"
"PaintKit_cu_negev_annihilator_Tag"
"Loudmouth"
"PaintKit_cu_nova_ranger"
"It has been painted with a brush stroke hydrographic and detailed with heat-
transfer decals.\n\n<i>Who's keeping score?</i>"
"PaintKit_cu_nova_ranger_Tag"
"Ranger"
"PaintKit_aq_p2000_boom"
"It has been custom painted with a hand making an aiming gesture.\n\n<i>No
more fun and games</i>"
"PaintKit_aq_p2000_boom_Tag"
"Handgun"
"PaintKit_cu_ump45_uproar"
"It has been painted using a combination of hydrographics and heat-transfer
decals.\n\n<i>If you didn't want collateral damage, perhaps you should have been
more specific... - Javier Alviso, Fist of the Phoenix</i>"
"PaintKit_cu_ump45_uproar_Tag"
"Riot"
"PaintKit_cu_usp_progressiv"
"It has been custom painted in a modern black, white and yellow design.\n\
n<i>They're manipulating you Kotaro. And if you can't see that, you're in more
trouble than you know... - Felix Riley, Commanding Officer</i>"
"PaintKit_cu_usp_progressiv_Tag"
"Torque"
// END COMMUNITY CASE 8
// CRATE_COMMUNITY_9
"PaintKit_cu_ak47_winter_sport"
"It has been painted in vibrant arctic colors.\n\n<i>I like to work in
the snow... it always leaves a pretty picture - Javier Alviso, Fist of the
Phoenix</i>"
"PaintKit_cu_ak47_winter_sport_Tag"
"Frontside Misty"
"PaintKit_cu_dualberretta_dragons"
"It has dragons laser-etched on the slide and barrel.\n\n<i>Marian was
always cooler than Sylvia</i>"
"PaintKit_cu_dualberretta_dragons_Tag"
"Dualing Dragons"
"PaintKit_cu_famas_lenta"
"It has been stenciled using masking tape then distressed.\n\n<i>What's red
and white and fires full auto?</i>"
"PaintKit_cu_famas_lenta_Tag"
"Survivor Z"
"PaintKit_gs_g3sg1_flux_purple"
"It has been painted with purple and silver metallic paints.\n\n<i>A
plan is a list of things that don't happen</i>"
"PaintKit_gs_g3sg1_flux_purple_Tag"
"Flux"
"PaintKit_gs_galil_nightwing"
"It has been highlighted with metallic blue paint. The stock and magazine
bare its designer's mark.\n\n<i>Eventually you need to step outside of your
mentor's shadow</i>"
"PaintKit_gs_galil_nightwing_Tag"
"Stone Cold"
"PaintKit_gs_glock18_wrathys"
"It has lost souls custom painted on the slide.\n\n<i>First it pierces the
shroud, then it pierces the shadow</i>"
"PaintKit_gs_glock18_wrathys_Tag"
"Wraiths"
"PaintKit_gs_m249_nebula_crusader"
"It has been custom painted to look like a classic arcade cabinet.\n\
n<i>You can use it, but you better put up a quarter first</i>"
"PaintKit_gs_m249_nebula_crusader_Tag"
"Nebula Crusader"
"PaintKit_gs_m4a1s_snakebite_gold"
"It has been painted with a hydrographic of an attacking snake.\n\
n<i>The viper can strike from anywhere</i>"
"PaintKit_gs_m4a1s_snakebite_gold_Tag"
"Golden Coil"
"PaintKit_cu_mac10_alekhya_duo"
"It has been custom painted with an Ancient Egyptian motif.\n\n<i>Can
you stand against it's wrathful gaze?</i>"
"PaintKit_cu_mac10_alekhya_duo_Tag"
"Rangeen"
"PaintKit_cu_mag7_myrcene"
"It has been custom painted with a futuristic graphic design.\n\n<i>Keep him
safe, Carmen - The Valkyrie and The Paramour Part 1</i>"
"PaintKit_cu_mag7_myrcene_Tag"
"Cobalt Core"
"PaintKit_cu_mp7_classified"
"It has been -REDACTED-\n\n<i>If I do what you want, will you let me go? -
The Phoenix and The Storyteller Part 2</i>"
"PaintKit_cu_mp7_classified_Tag"
"Special Delivery"
"PaintKit_hy_p250_crackshot"
"It has been custom painted with a vibrant hydrographic.\n\n<i>Sometimes a
subtle nudge is all it takes to get what you want - Franz Kriegeld, Phoenix
Tactician</i>"
"PaintKit_hy_p250_crackshot_Tag"
"Wingshot"
"PaintKit_gs_scar20_peacemaker03"
"It has been given a camouflage pattern with metallic paint.\n\
n<i>Listen up people... Izaki and Cocinero may be AWOL, but our mission remains the
same: we're saving Alex Kincaide - Felix Riley, Commanding Officer</i>"
"PaintKit_gs_scar20_peacemaker03_Tag"
"Green Marine"
"PaintKit_cu_ssg08_technicality"
"It has been custom painted with a yellow and orange hydrographic then
slightly distressed.\n\n<i>A win with an asterisk is still a win - Rona Sabri,
Rising Star</i>"
"PaintKit_cu_ssg08_technicality_Tag"
"Big Iron"
"PaintKit_cu_usp_kill_confirmed"
"It has been custom painted with the image of a bullet shattering a
skull.\n\n<i>2 in the chest, 1 in the head</i>"
"PaintKit_cu_usp_kill_confirmed_Tag"
"Kill Confirmed"
"PaintKit_aq_xm1014_scumbria"
"It has been subtly painted with metallic paints.\n\n<i>Let's not be hasty:
there may be another way to get Valeria's attention... - A Father's Love Part
3</i>"
"PaintKit_aq_xm1014_scumbria_Tag"
"Scumbria"
// END CRATE_COMMUNITY_9
// CRATE_COMMUNITY_10
"PaintKit_cu_ak47_point_disarray"
"It has been custom painted with a geometric hydrographic.\n\n<i>Up
close it is chaos... from a distance it is beauty - Franz Kriegeld, Phoenix
Tactician</i>"
"PaintKit_cu_ak47_point_disarray_Tag"
"Point Disarray"
"PaintKit_am_aug_jumble"
"It has been custom painted with a two tone knotwork pattern.\n\n<i>Kotaro
doesn't need our protection - The Valkyrie and The Paramour Part 2</i>"
"PaintKit_am_aug_jumble_Tag"
"Ricochet"
"PaintKit_cu_bizon_noxious"
"It has been custom painted to give the illusion of irradiated ammo.\n\
n<i>Sometimes grunts have the upper hand</i>"
"PaintKit_cu_bizon_noxious_Tag"
"Fuel Rod"
"PaintKit_aq_deagle_corinthian"
"It has been laser-etched and given a custom leather grip.\n\
n<i>Protect. Hope. Trust. Persevere.</i>"
"PaintKit_aq_deagle_corinthian_Tag"
"Corinthian"
"PaintKit_cu_fiveseven_retrobution"
"It was been custom painted with a retro hydrographic.\n\n<i>Some
things never go out of style</i>"
"PaintKit_cu_fiveseven_retrobution_Tag"
"Retrobution"
"PaintKit_cu_g3sg1_executioner"
"It has been hand painted with a gruesome display of bone.\n\n<i>I
always take a trophy - Javier Alviso, Fist of the Phoenix</i>"
"PaintKit_cu_g3sg1_executioner_Tag"
"The Executioner"
"PaintKit_gs_m4a4_royal_squire"
"It has been painstakingly etched and painted to give a sense of
grandeur.\n\n<i>This phonecall never happened, do you understand? - The Paladin and
the Father Part 1</i>"
"PaintKit_gs_m4a4_royal_squire_Tag"
"Royal Paladin"
"PaintKit_cu_negev_impact"
"It has been custom painted with a hydrographic reminiscent of heavy
machinery.\n\n<i>Feared by Queens. Beloved by Bishops.</i>"
"PaintKit_cu_negev_impact_Tag"
"Power Loader"
"PaintKit_am_p2000_imperial_red"
"It has been laser-etched and painted with red and yellow metallics.\n\
n<i>My feelings are irrelevant Keo, I have an empire to protect - Booth, Arms
Dealer</i>"
"PaintKit_am_p2000_imperial_red_Tag"
"Imperial"
"PaintKit_cu_p90_shapewood"
"The wooden stock has been hand-carved, sanded, and laminated.\n\n<i>Tweezers
not included</i>"
"PaintKit_cu_p90_shapewood_Tag"
"Shapewood"
"PaintKit_gs_sawedoff_necromancer"
"It has been given a skull hydrographic and hand painted gold accents.\
n\n<i>Rosencrantz and Guildenstern never had a chance...</i>"
"PaintKit_gs_sawedoff_necromancer_Tag"
"Yorick"
"PaintKit_hy_scar20_jungler"
"It has been painted with vibrant shades of green.\n\n<i>Valeria is getting
bolder... the time has come to take the fight to her - Felix Riley, Commanding
Officer</i>"
"PaintKit_hy_scar20_jungler_Tag"
"Outbreak"
"PaintKit_gs_sg553_tiger_moth"
"It has been custom painted with a moth wing pattern.\n\n<i>Valeria is
getting bolder... the time has come to take the fight to her - Felix Riley,
Commanding Officer</i>"
"PaintKit_gs_sg553_tiger_moth_Tag"
"Tiger Moth"
"PaintKit_cu_tec9_avalanche"
"It has been custom painted with a sleek and futuristic hydrographic.\n\
n<i>We must be smart how we move against her, one wrong move and she'll come
crashing down on both of us - The Serpent and the Truth Seeker</i>"
"PaintKit_cu_tec9_avalanche_Tag"
"Avalanche"
"PaintKit_aq_xm1014_hot_rod"
"Metallic paint has been used to add flames.\n\n<i>Sometimes a bunsen isn't
enough...</i>"
"PaintKit_aq_xm1014_hot_rod_Tag"
"Teclu Burner"
// END CRATE_COMMUNITY_10
// COMMUNITY_11
"PaintKit_gs_ak47_supercharged"
"The body of the rifle has been painted bright yellow and the magazine
has been custom painted to look like machinery.\n\n<i>Live your life a quarter mag
at a time</i>"
"PaintKit_gs_ak47_supercharged_Tag"
"Fuel Injector"
"PaintKit_cu_awp_mastery"
"It has been custom painted using a combination of hydrographics and
careful stenciling and detailed with heat-transfer decals.\n\n<i>Chase Turner was a
great man... you have big shoes to fill – The Phoenix and The Initiate, Part 1</i>"
//re-use "PaintKit_cu_ak47_mastery_Tag"
"PaintKit_cu_bizon_citizen"
"It has been given a custom camouflage pattern accented with florescent
paint.\n\n<i>That's not crashing waves you hear...</i>"
"PaintKit_cu_bizon_citizen_Tag"
"Photic Zone"
"PaintKit_aq_deserteagle_kumichodragon"
"Dragons have been laser-etched onto the slide and grip.\n\n<i>I'm a big fan
of your work Yukako, we should talk... -Huxley, The Competition</i>"
"PaintKit_aq_deserteagle_kumichodragon_Tag"
"Kumicho Dragon"
"PaintKit_aq_dualberettas_cartel"
"It has been engraved with skeletons, flowers and serpents.\n\n<i>That's why
Huxley is doing the heavy lifting, all we have to is nudge her forward... - The
Serpent and The Truth Seeker, Part 2</i>"
// re-use "PaintKit_aq_p250_cartel_Tag"
"PaintKit_aq_famas_contour"
"It has been custom painted in a modern red and grey design that
complements the weapon's form.\n\n<i>We're always stronger together</i>"
// re-use "PaintKit_aq_p250_contour_Tag"
"PaintKit_cu_fiveseven_augmented"
"It has been given a light blue DDPAT hydrographic as well as a custom
painted slide.\n\n<i>I don't profit from war, I profit from the human condition...
- Booth, Arms Dealer</i>"
"PaintKit_cu_fiveseven_augmented_Tag"
"Triumvirate"
"PaintKit_gs_glock18_award"
"It has been painstakingly engraved.\n\n<i>Naomi understands that one
day she will die for Valeria</i>"
"PaintKit_gs_glock18_award_Tag"
"Royal Legion"
"PaintKit_gs_m4a4_pioneer"
"All corners have been cut off the receipt of purchase.\n\n<i>Beware
those who speak of the watchtower</i>"
"PaintKit_gs_m4a4_pioneer_Tag"
"The Battlestar"
"PaintKit_am_mac10_electricity"
"It has been given a hydrographic of vibrant alligator skin.\n\
n<i>Airboat not included</i>"
"PaintKit_am_mac10_electricity_Tag"
"Lapis Gator"
"PaintKit_gs_mag7_praetorian"
"It has been distinguishly painted with metallics.\n\n<i>The spire is
forming</i>"
"PaintKit_gs_mag7_praetorian_Tag"
"Praetorian"
"PaintKit_sp_mp7_impire"
"It has been given a hydrographic of a mob of imps,\n\n<i>Decimation
has never been so adorable</i>"
"PaintKit_sp_mp7_impire_Tag"
"Impire"
"PaintKit_cu_nova_hyperbeast"
"It has been custom painted with a beastly creature in psychedelic colors.\n\
n<i>They call you The Oni, right? Such a scary name for such a sad man... – Elliot
Kingsman, Mercenary</i>"
// re-use "PaintKit_cu_m4a1_hyper_beast_Tag"
"PaintKit_cu_ssg08_necropos"
"It has been hand painted with nefarious runes.\n\n<i>Every carpenter needs
their hammer, every tailor their spindle...</i>"
"PaintKit_cu_ssg08_necropos_Tag"
"Necropos"
"PaintKit_gs_tec9_jambiya"
"It has been hand painted and laser-etched with middle eastern
patterns.\n\n<i>Shahrazad told 1000 tales... this is the last one you'll hear</i>"
"PaintKit_gs_tec9_jambiya_Tag"
"Jambiya"
"PaintKit_gs_usp_voltage"
"It has been given a custom engraved silencer and slide.\n\n<i>You got
what you wanted, now do you know what that means? – Booth, Arms Dealer</i>"
"PaintKit_gs_usp_voltage_Tag"
"Lead Conduit"
// END COMMUNITY_11
// COMMUNITY_12
"PaintKit_cu_aug_swallows"
"It has been given a hydrographic of birds flying through clouds.\n\n<i>Some
birds represent harmony and peace... these are not those birds</i>"
"PaintKit_cu_aug_swallows_Tag"
"Fleet Flock"
"PaintKit_cu_bizon_Curse"
"It has been custom painted in an Egyptian theme.\n\n<i>Its trigger weighs
lighter than a feather</i>"
"PaintKit_cu_bizon_Curse_Tag"
"Judgement of Anubis"
"PaintKit_gs_cz75a_redastor"
"It has been hand painted with red and white accents.\n\n<i>Booth has become
synonymous with family drama; and who has time for drama when we're talking
business - Huxley, The Competition</i>"
"PaintKit_gs_cz75a_redastor_Tag"
"Red Astor"
"PaintKit_gs_dualberettas_ventilators"
"These pistols have been elegantly painted in chrome.\n\n<i>A
weapon for artists, by artists</i>"
"PaintKit_gs_dualberettas_ventilators_Tag"
"Ventilators"
"PaintKit_sp_g3sg1_militiaorange"
"Stencils and orange spray paint gave this rifle its signature look.\n\
n<i>Become a modern day Shere Khan</i>"
"PaintKit_sp_g3sg1_militiaorange_Tag"
"Orange Crash"
"PaintKit_gs_galilar_incenerator"
"It has been given crimson accents and a hand painted icon.\n\n<i>Booth
had this weapon commissioned for Valeria in an attempt to smooth things over with
the Phoenix</i>"
"PaintKit_gs_galilar_incenerator_Tag"
"Firefight"
"PaintKit_cu_m249_spectre"
"It has been painted in a sleek and contemporary manner.\n\n<i>The Phoenix
civil war is about to begin</i>"
"PaintKit_cu_m249_spectre_Tag"
"Spectre"
"PaintKit_cu_m4a1s_soultaker"
"It has been hand painted in vibrant colors and accentuated by a smiley face
on the stock.\n\n<i>Protect what is yours</i>"
"PaintKit_cu_m4a1s_soultaker_Tag"
"Chantico's Fire"
"PaintKit_am_mp9_bioleak"
"Varying shades of green create the illusion of a chemical spill.\n\
n<i>BEWARE DIRECT EXPOSURE</i>"
"PaintKit_am_mp9_bioleak_Tag"
"Bioleak"
"PaintKit_hy_p2000_oceani"
"It has been given a black base coat then accented with blue designs.\n\
n<i>Has anyone heard from Kotaro or Carmen? - Felix Riley, Commanding Officer</i>"
"PaintKit_hy_p2000_oceani_Tag"
"Oceanic"
"PaintKit_cu_p250_asiimov"
"It has been custom painted with a sci-fi design.\n\n<i>If you think I need a
rifle to kill a man, you have no idea who you're talking to... - Mikha Biton,
Phoenix Sniper</i>"
"PaintKit_cu_p250_asiimov_Tag"
"Asiimov"
"PaintKit_gs_sawedoff_fubar"
"This well-traveled shotgun has tick marks carved into the barrel.\n\n<i>It
starts with a bang... it ends with silence</i>"
"PaintKit_gs_sawedoff_fubar_Tag"
"Fubar"
"PaintKit_cu_sg553_atlas"
"It has been given a modern camouflage hydrographic.\n\n<i>It was once a
design earmarked for the Coalition Taskforce, but Huxley engaged in corporate
espionage to make it a Phoenix exclusive</i>"
"PaintKit_cu_sg553_atlas_Tag"
"Atlas"
"PaintKit_gs_ssg08_armacore"
"It has been painted white and given arctic blue accents.\n\n<i>I can never
replace what was taken from us... but I can take even more from them - The Phoenix
and The Initiate Part 2</i>"
"PaintKit_gs_ssg08_armacore_Tag"
"Ghost Crusader"
"PaintKit_am_tec9_redblast"
"The barrel has been given a flame decal.\n\n<i>I hate being right all the
time - Carmen Cocinero, Extraction Expert</i>"
"PaintKit_am_tec9_redblast_Tag"
"Re-Entry"
"PaintKit_cu_ump45_primalsaber"
"It has been given a decal of a sabertooth tiger skull\n\n<i>Every
predator eventually meets their end</i>"
"PaintKit_cu_ump45_primalsaber_Tag"
"Primal Saber"
"PaintKit_cu_xm1014_spectrum"
"A vision in black and white chrome, this shotgun is best used on formal
occasions.\n\n<i>We have Izaki and Cocinero. You need them for anything or can I
just kill them now? - The Mercenary and The Serpent Part 1</i>"
"PaintKit_cu_xm1014_spectrum_Tag"
"Black Tie"
// END COMMUNITY_12
// COMMUNITY_13 UNUSUAL
"Paintkit_cu_lore"
"It has been custom painted with knotwork."
"Paintkit_cu_lore_Tag" "Lore"
"Paintkit_cu_stonewash" "It
has been stonewashed and given a black laminate handle."
"Paintkit_cu_stonewash_Tag" "Black
Laminate"
"PaintKit_am_marbleized_g" "It
has been painted with black and silver metallic paints using a marbleizing medium,
then candy coated."
"PaintKit_am_marbleized_g_Tag" "Gamma
Doppler"
"PaintKit_gs_autotronic" "It
has been anodized red and uses steel mesh to lighten the weight."
"PaintKit_gs_autotronic_Tag" "Autotronic"
"PaintKit_hy_ocean_knife" "It
has been painted using a blue camo hydrographic."
// Re-use "Paintkit_hy_ocean_Tag" "Bright Water"
"PaintKit_am_marked_up" "It
has been painted black and purple, then decorated with a metallic marker."
"PaintKit_am_marked_up_Tag" "Freeh
and"
// END COMMUNITY_13_UNUSUAL
// COMMUNITY_13
"PaintKit_gs_aug_aristocrat"
"It has silver filigree appliqués over an light blue anodized base.\n\n<i>For
the 1%</i>"
"PaintKit_gs_aug_aristocrat_Tag"
"Aristocrat"
"PaintKit_gs_awp_phobos"
"It is constructed of metal panels and durable electronic components.\n\
n<i>Build a better world</i>"
"PaintKit_gs_awp_phobos_Tag"
"Phobos"
"PaintKit_cu_five_seven_daimyo"
"It has been custom painted with a graphic design in violet and black.\
n\n<i>How will you rule?</i>"
"PaintKit_cu_five_seven_daimyo_Tag"
"Violent Daimyo"
"PaintKit_cu_glock_wasteland_rebel"
"It has been distressed, block printed, and painted with graffiti.\n\
n<i>Pay tribute</i>"
"PaintKit_cu_glock_wasteland_rebel_Tag"
"Wasteland Rebel"
"PaintKit_gs_m4a1_mecha_industries"
"It is constructed of hardened ceramic panels.\n\n<i>Featuring all new
technology</i>"
"PaintKit_gs_m4a1_mecha_industries_Tag"
"Mecha Industries"
"PaintKit_cu_m4a4_desolate_space"
"It has been custom painted with a space theme.\n\n<i>\"We've lost
contact\"</i>"
"PaintKit_cu_m4a4_desolate_space_Tag"
"Desolate Space"
"PaintKit_aq_mac_10_alien_camo"
"It has been painted using a red and purple hydrographic over a
metallic base coat.\n\n<i>Prepare before serving</i>"
"PaintKit_aq_mac_10_alien_camo_Tag"
"Carnivore"
"PaintKit_aq_nova_sci_fi"
"It has been painted with hydrographic a silver panel motif over a purple
pattern base.\n\n<i>It's what's inside that counts</i>"
"PaintKit_aq_nova_sci_fi_Tag"
"Exo"
"PaintKit_gs_p2000_imperial_dragon"
"It has custom painted with the motif of a dragon using red metallic
paints.\n\n<i>Look to the West</i>"
"PaintKit_gs_p2000_imperial_dragon_Tag"
"Imperial Dragon"
"PaintKit_gs_p250_metal_panels"
"It has been decorated with riveted metal panels.\n\n<i>Reliability and
safety guaranteed</i>"
"PaintKit_gs_p250_metal_panels_Tag"
"Iron Clad"
"PaintKit_gs_p90_full_throttle"
"It has been painted with a flame motif in orange and blue metallic
paints.\n\n<i>Clutch not included</i>"
"PaintKit_gs_p90_full_throttle_Tag"
"Chopper"
"PaintKit_gs_pp_bizon_harvester"
"It has been decorated with a bio-mechanical motif.\n\n<i>Biomechanic
experimentation gone right</i>"
"PaintKit_gs_pp_bizon_harvester_Tag"
"Harvester"
"PaintKit_cu_r8_cybersport"
"It has been decorated with red accents over silver and black panels.\n\
n<i>\"Have you tried turning it off and on again?\"</i>"
"PaintKit_cu_r8_cybersport_Tag"
"Reboot"
"PaintKit_cu_sawed_off_lime"
"It has been custom painted with swooping curves in lime green and white.\n\
n<i>All eyes on you</i>"
"PaintKit_cu_sawed_off_lime_Tag"
"Limelight"
"PaintKit_gs_scar20_bloodsport"
"It has been covered in white logo decals over a red and black
hydrographic.\n\n<i>CT-side sponsored by…</i>"
"PaintKit_gs_scar20_bloodsport_Tag"
"Bloodsport"
"PaintKit_cu_sg553_aerial"
"It has been painted with silver and yellow and given a white wing
decal.\n\n<i>Establish air superiority</i>"
"PaintKit_cu_sg553_aerial_Tag"
"Aerial"
"PaintKit_am_tec_9_sea_salt"
"It has been painted with a blue and white abstract hydrographic.\n\
n<i>Submerge the opposition</i>"
"PaintKit_am_tec_9_sea_salt_Tag"
"Ice Cap"
// END COMMUNITY_13
// WEARABLES
"CSGO_Wearable_t_studdedgloves" "Bloodhound
Gloves"
"CSGO_Wearable_t_studdedgloves_Desc" "These fingerless gloves
have been decorated with metal studs and the Operation Bloodhound logo."
"CSGO_Wearable_t_studded_hydra_gloves" "Hydra
Gloves"
"CSGO_Wearable_t_studded_hydra_gloves_Desc" "These fingerless
gloves have been decorated with metal studs and the Operation Hydra logo."
// END WEARABLES
// CUSTOMPLAYER MODELS
"CSGO_CustomPlayer_ct_map_based" "Local
CT Agent"
"CSGO_CustomPlayer_ct_map_based_Desc" "You
will use location-based CT agents."
"CSGO_CustomPlayer_t_map_based"
"Local T Agent"
"CSGO_CustomPlayer_t_map_based_Desc" "You
will use location-based T agents."
// LEET
"CSGO_CustomPlayer_tm_leet_variantf" "The
Elite Mr. Muhlik | Elite Crew"
"CSGO_CustomPlayer_tm_leet_variantf_Desc" "First
appeared operating as an 'Acquisitions Consultant' for arms industry magnates, Mr.
Muhlik quickly worked his way on to many Most Wanted lists worldwide. Unconfirmed
reports suggest he is the last surviving heir to a recently-deposed Middle Eastern
monarch. \n\nWith evidence of elite military training, international private
education, and numerous international bank accounts, it's suspected Mr. Muhlik is
maneuvering to rebuild sovereign power over his family's historical lands.\n\
n<i>Pressure and time.</i>"
"CSGO_CustomPlayer_tm_leet_varianti" "Prof.
Shahmat | Elite Crew"
"CSGO_CustomPlayer_tm_leet_varianti_Desc" "After
graduating Magna Cum Laude, Prof. Shahmat began teaching to impart knowledge. With
every class Shahmat realized his pupils didn't have the same revolutionary desires
that he did. \n\nRecognizing that his mind was beginning to dull, he decided to
seek a new challenge—mastering the art of war.\n\n<i>Watch and learn.</i>"
"CSGO_CustomPlayer_tm_leet_varianth" "Osiri
s | Elite Crew"
"CSGO_CustomPlayer_tm_leet_varianth_Desc" "Osiris
earned his nickname from passing judgement, often too quickly, on his marks. His
reasoning is simple: \"When your time is as valuable as mine, why make small
talk?\" \n\nConfident, skilled, and quick to act, Osiris takes pleasure in
dispatching targets with unrivaled efficiency.\n\n<i>Any objections?</i>"
"CSGO_CustomPlayer_tm_leet_variantg" "Groun
d Rebel | Elite Crew"
"CSGO_CustomPlayer_tm_leet_variantg_Desc" "An expert
in local knowledge for Elite Crew's urban operations, Ground Rebels are known for
keeping an ear to the ground.\n\n<i>That's the signal.</i>"
"CSGO_CustomPlayer_tm_leet_variantj" "Jungl
e Rebel | Elite Crew"
"CSGO_CustomPlayer_tm_leet_variantj_Desc" "Elite
Crew's wetland and jungle based ground rebel. Deadly in the shade(s). \n\n<i>It's
dark and I'm wearing sunglasses.</i>"
// FBI
"CSGO_CustomPlayer_ctm_fbi_variantb" "Speci
al Agent Ava | FBI"
"CSGO_CustomPlayer_ctm_fbi_variantb_Desc" "Initially
underestimated, Special Agent Ava soon became her team's ultimate secret weapon. \
n\nDespite receiving three out of five possible FBI Honorary Medals, Ava is
surprisingly indifferent to her accomplishments. The way she sees it, it's nothing
compared to growing up with four older brothers in urban New Jersey. \n\nSpecial
Agent Ava takes pleasure from the simple things: clean wins, cold beer, and turning
bad guys into thin crust pizza pie. \n\n<i>They see me. They're confused. And then
they're dead.</i>"
"CSGO_CustomPlayer_ctm_fbi_varianth" "Micha
el Syfers | FBI Sniper"
"CSGO_CustomPlayer_ctm_fbi_varianth_Desc" "An ex-
Division I athlete, Syfers was recruited by the FBI after a catastrophic knee
injury ended his sports career early. Yet even in adversity he remained positive. \
n\nIt's rare to find someone whose desire to succeed is matched by their desire to
do good, but Syfers checks both boxes.\n\n<i>Naturally, I finished my reps.</i>"
"CSGO_CustomPlayer_ctm_fbi_variantg" "Marku
s Delrow | FBI HRT"
"CSGO_CustomPlayer_ctm_fbi_variantg_Desc" "There's no
detail too small for Markus Delrow. Equipment, battle plans, oppositional tactics—
you name it—and he's already thought of it twice. \n\nBeing two steps ahead is what
he does best, and Delrow takes pride in being the brains of the operation.\n\
n<i>All that's left is to execute.</i>"
"CSGO_CustomPlayer_ctm_fbi_variantf" "Opera
tor | FBI SWAT"
"CSGO_CustomPlayer_ctm_fbi_variantf_Desc" "Members of
the FBI's SWAT team are deployed in high-risk situations. Counterterrorism, hostage
rescue, and bomb defusals are a few of the many disciplines FBI SWAT agents
specialize in.\n\n<i>Fidelity, Bravery, Integrity.</i>"
// ST6
"CSGO_CustomPlayer_ctm_st6_variante" "Seal
Team 6 Soldier | NSWC SEAL"
"CSGO_CustomPlayer_ctm_st6_variante_Desc" "Combat-
ready and hungry for wins, SEAL Team 6 soldiers know how to get the job done.\n\
n<i>I'm just happy to be here.</i>"
"CSGO_CustomPlayer_ctm_st6_variantm" "'Two
Times' McCoy | USAF TACP"
"CSGO_CustomPlayer_ctm_st6_variantm_Desc" "'Two Times'
McCoy earned his nickname by completing TACP's field training twice. Official
records mark this up to a scheduling mix-up, but his teammates report restraining
him from completing the trifecta.\n\nWith inhuman reserves of physical and mental
stamina, McCoy often finds himself the last person standing at the end of any
conflict—physical and verbal alike. \n\n<i>Yep. Still here.</i>"
"CSGO_CustomPlayer_ctm_st6_variantg" "Bucks
hot | NSWC SEAL"
"CSGO_CustomPlayer_ctm_st6_variantg_Desc" "Known as
SEAL Team's \"Weapons Sommelier\" Buckshot has thoroughly field-tested and reviewed
almost every available military weapon in staggering depth. ST6 relies on
Buckshot's knowledge of lesser-known guns for edge case advantages in ground based
operations—but in the interest of time, they strenuously avoid casual conversation
on the topic.\n\n<i>They talk to me. The guns. They have feelings.</i>"
"CSGO_CustomPlayer_ctm_st6_variantk" "3rd
Commando Company | KSK"
"CSGO_CustomPlayer_ctm_st6_variantk_Desc" "An elite
soldier from Germany's Kommando Spezialkräfte, members of 3rd Commando Company are
hand-picked to be part of KSK's Operational Forces.\n\n<i>This is not relevant to
the task at hand.</i>"
"CSGO_CustomPlayer_ctm_st6_varianti" "Lt.
Commander Ricksaw | NSWC SEAL"
"CSGO_CustomPlayer_ctm_st6_varianti_Desc" "Lt.
Commander Ricksaw's comically laissez-faire attitude toward heavy combat keeps his
SEAL team calm and deadly in the most dire situations. \n\nHaving lead more special
ops than any other SEAL to date, Ricksaw knows life is short, and encourages his
team to make the most of the time they have—including cheerfully serving up bullets
and frag grenades to high- value targets at any and all occasions.\n\n<i>Hotdogs,
hellcats and hand grenades. Hooya!</i>"
"CSGO_CustomPlayer_ctm_st6_variantj" "'Blueberries'
Buckshot | NSWC SEAL"
"CSGO_CustomPlayer_ctm_st6_variantj_Desc" "Known as SEAL
Team's \"Weapons Sommelier\" Buckshot has thoroughly field-tested and reviewed
almost every available military weapon in staggering depth. ST6 relies on
Buckshot's knowledge of lesser-known guns for edge case advantages in ground based
operations.\n\nSeen here sporting the classic NUE Type 1 uniform otherwise known as
'blueberries'. \n\n<i>They talk to me. The guns. They have feelings.</i>"
"CSGO_CustomPlayer_ctm_st6_variantl" "'Two
Times' McCoy | TACP Cavalry"
"CSGO_CustomPlayer_ctm_st6_variantl_Desc" "'Two Times'
McCoy earned his nickname by completing TACP's field training twice. Official
records mark this up to a scheduling mix-up, but his teammates report restraining
him from completing the trifecta.\n\nWith inhuman reserves of physical and mental
stamina, McCoy often finds himself the last person standing at the end of any
conflict—physical and verbal alike.\n\nHis yellow scarf is a tribute to his time
with 1st Cavalry Division.\n\n<i>Yep. Still here.</i>"
"CSGO_CustomPlayer_ctm_st6_variantn" "Prime
iro Tenente | Brazilian 1st Battalion"
"CSGO_CustomPlayer_ctm_st6_variantn_Desc" "As a combat
survival specialist in deep jungle operations, the Brazilian 1st Battalion sharpen
their teeth alongside the banks of the mighty Amazon River. \n\n<i>Surprises
welcome.</i>"
// SWAT
"CSGO_CustomPlayer_ctm_swat_variante" "Cmdr. Mae
'Dead Cold' Jamison | SWAT"
"CSGO_CustomPlayer_ctm_swat_variante_Desc" "Cmdr. 'Dead Cold'
Jamison has just about seen it all. Skeptical and wry in the midst of deadly
combat, others could mistake her for being nonchalant about the chaos at hand. They
would be wrong. Nothing gets past Dead Cold, not bad guys with AK-47s, junior
officers that call her 'Ma'am,' or an opportunity to make elite officers smirk
under pressure.\n\n<i>You're gonna find out.</i>"
"CSGO_CustomPlayer_ctm_swat_varianth" "Bio-Haz
Specialist | SWAT"
"CSGO_CustomPlayer_ctm_swat_varianth_Desc" "The SWAT's
Biological Hazard Specialists are trained to handle worst case bio warfare
situations. Terrorists planning to unleash a bio hazard attack upon unsuspecting
civilians do not want to deal with these guys.\n\n<i>Tacita Sed Mortiferum.</i>"
"CSGO_CustomPlayer_ctm_swat_varianti" "Sergeant
Bombson | SWAT"
"CSGO_CustomPlayer_ctm_swat_varianti_Desc" "Tyler Bobson
earned his moniker after becoming SWAT's go-to officer for efficient Explosive
Ordnance Disposal. With his uncanny ability to locate even the most well hidden
IEDs, Bombson's keen hearing is outclassed only by the noble Greater Wax Moth.\n\
n<i>Yeah, I heard that.</i>"
"CSGO_CustomPlayer_ctm_swat_variantj" "Chem-Haz
Specialist | SWAT"
"CSGO_CustomPlayer_ctm_swat_variantj_Desc" "The SWAT Chemical
Hazard Specialists are able to survive and succeed in toxic environment operations
for hours at a time. Where others run away, they run in.\n\n<i>Feels like
home.</i>"
"CSGO_CustomPlayer_ctm_swat_variantk" "Lieutenant
'Tree Hugger' Farlow | SWAT"
"CSGO_CustomPlayer_ctm_swat_variantk_Desc" "No one else knows
how to enjoy combat ops that require sunscreen, mosquito repellant and M4A4 assault
rifles quite like Farlow does. \n\n<i>Kinda nice to get out of the cold don't ya
think?</i>"
// BALKAN
"CSGO_CustomPlayer_tm_balkan_varianti" "Maxim
us | Sabre"
"CSGO_CustomPlayer_tm_balkan_varianti_Desc" "Motiv
ated by a simmering inner rage and a lifelong obsession with vengeance for
transgressions large, small, and seemingly insignificant, Maximus is Sabre's first
choice for close quarter mission support. No grudge is too small to be repaid in
blood.\n\n<i>No, YOU overreacted.</i>"
"CSGO_CustomPlayer_tm_balkan_variantf" "Drago
mir | Sabre"
"CSGO_CustomPlayer_tm_balkan_variantf_Desc" "A man
of few words, Dragomir is disturbingly patient. Known for holding position for days
at a time, some say he's one of Sabre's best marksman. Others say he's napping. No
one really knows. No one left alive, anyway.\n\n<i>...I wait.</i>"
"CSGO_CustomPlayer_tm_balkan_varianth" "'The
Doctor' Romanov | Sabre"
"CSGO_CustomPlayer_tm_balkan_varianth_Desc" "After
expertly smuggling pharmaceuticals across disputed borders for over 30 years, the
'doctor' now leads Sabre's Utility Disruption Operations. Rumoured to be
responsible for the synchronized destruction of several UN power facilities,
Romanov is known by his enemies to be calculating, deliberate, and frighteningly
precise. Of course, his mother says he's just mixed up with the wrong crowd.\n\
n<i>It's simple. We make a plan and the plan is to win.</i>"
"CSGO_CustomPlayer_tm_balkan_variantg" "Rezan
The Ready | Sabre"
"CSGO_CustomPlayer_tm_balkan_variantg_Desc" "An
expert grenadier and the once-celebrated author of The Joy of Preparedness, Rezan
The Ready is Sabre's self-appointed Head of Operations.\n\nHis fiery temper when
things get out of hand has earned him the alternative nickname Rezan the Red—but
never to his face.\n\n<i>I take great pride in my work.</i>"
"CSGO_CustomPlayer_tm_balkan_variantj" "Black
wolf | Sabre"
"CSGO_CustomPlayer_tm_balkan_variantj_Desc" "Black
wolf stalks Sabre's enemies with preternatural determination and focus. Raised deep
within the bitter forests of Eastern Europe, he can sense human presence with
exceptional accuracy—and he knows what to do when he's sensed it. \n\n<i>I don't
need to see them to kill them.</i>"
"CSGO_CustomPlayer_tm_balkan_variantl" "Drago
mir | Sabre Footsoldier"
"CSGO_CustomPlayer_tm_balkan_variantl_Desc" "Sabre
has noticed that enemies seem to die quite frequently around Dragomir, even though
they've never actually seen him shoot his gun. They're happy to keep him around...
for now. \n\n<i>...I wait.</i>"
// SAS
"CSGO_CustomPlayer_ctm_sas_variantf" "B
Squadron Officer | SAS"
"CSGO_CustomPlayer_ctm_sas_variantf_Desc" "Highly
classified and incredibly lethal, Officers in the SAS spend years sharpening their
skills through infiltration, hostage rescue, and —REDACTED— missions not fit for
the public eye.\n\n<i>Who dares, wins.</i>"
"CSGO_CustomPlayer_ctm_sas_variantg" "D
Squadron Officer | NZSAS"
"CSGO_CustomPlayer_ctm_sas_variantg_Desc" "Highly
classified and incredibly lethal, Officers in the SAS spend years sharpening their
skills through infiltration, hostage rescue, and —REDACTED— missions not fit for
the public eye.\n\n<i>Who dares, wins.</i>"
// PHOENIX
"CSGO_CustomPlayer_tm_phoenix_varianth" "Soldi
er | Phoenix"
"CSGO_CustomPlayer_tm_phoenix_varianth_Desc" "A capable
shooter recruited by Phoenix to assist with Territory Reclamation Campaigns.
Soldiers are extremely deadly alone, and even more so in numbers.\n\n<i>When do we
shoot?</i>"
"CSGO_CustomPlayer_tm_phoenix_variantf" "Enfor
cer | Phoenix"
"CSGO_CustomPlayer_tm_phoenix_variantf_Desc" "A
multidisciplinary contract hitman for the Phoenix Connexion. Enforcers don't take
all assignments, just the ones they find interesting.\n\n<i>Time is money.</i>"
"CSGO_CustomPlayer_tm_phoenix_variantg" "Sling
shot | Phoenix"
"CSGO_CustomPlayer_tm_phoenix_variantg_Desc" "Slingshot
is a critical component of Phoenix Connexion's dominance in close-range combat.\n\
nTightly wound and capable of devastating results with little resources, Slingshot
earned his nickname after retaking the Phoenix compound with only an M9 Bayonet and
recovered weapons.\n\n<i>If I can knife, I knife.</i>"
"CSGO_CustomPlayer_tm_phoenix_varianti" "Stree
t Soldier | Phoenix"
"CSGO_CustomPlayer_tm_phoenix_varianti_Desc" "A Phoenix
ground force gang with expertise in high density urban environments. Their
knowledge of back roads and alleyways are only surpassed by local taxi drivers,
which are rumored to make up a significant portion of their numbers.\n\n<i>I know a
shortcut.</i>"
// PROFESSIONAL
"CSGO_Customplayer_tm_professional_varg" "Safecracker
Voltzmann | The Professionals"
"CSGO_Customplayer_tm_professional_varg_Desc" "Weird, quirky,
unhinged; a few words that describe The Professionals' safecracker and technical
mastermind. When she is not mumbling to herself about the flawed assumptions
inherent within the profit maximization paradox, Safecracker serves as a morally
questionable but highly efficient 'fundraising expert.' She enjoys short walks on
pavement, the sound of cable ties being fastened, and testing explosive prototypes
under immense pressure.\n\n<i>Don't blow it. DO blow the bomb though, okay? We do
want that.</i>"
// GENDARMERIE
"CSGO_Customplayer_ctm_gendarmerie_varianta" "Sous-
Lieutenant Medic | Gendarmerie Nationale"
"CSGO_Customplayer_ctm_gendarmerie_varianta_Desc" "Medics of the
Gendarmerie National have a well-deserved reputation for providing life saving
interventions using anything at their disposal. From improvised AEDs to jungle
medicine to precise covering fire, the medics of the Gendarm have your back—no
matter what. \n\n<i> It is better to prevent than to heal.</i>"
"CSGO_Customplayer_ctm_gendarmerie_variantb" "Chem-Haz
Capitaine | Gendarmerie Nationale"
"CSGO_Customplayer_ctm_gendarmerie_variantb_Desc" "As leader for
Chemical and BioHazard combat operations in populated areas, the Gendarmerie Chem-
Haz Capitaine plays a crucial role within the organization. Celebrated for
orchestrating the successful rescue of an entire domestic airport's civilian
occupancy in the infamous sarin gas attack of 1997, the Chem-Haz Capitaine is the
epitome of preparedness and composure. \n\n<i>Don't forget to breathe.</i>"
"CSGO_Customplayer_ctm_gendarmerie_variantc" "Chef
d'Escadron Rouchard | Gendarmerie Nationale"
"CSGO_Customplayer_ctm_gendarmerie_variantc_Desc" "Born into an
old aristocratic family, Rouchard enlisted in the Gendarmerie Nationale at her
first opportunity as a way to avoid compulsory enrollment at a notorious Swiss
finishing school for young women. As Aspirant in the Gendarmerie, Rouchard quickly
impressed her senior ranks by excelling in offensive strategy and hostage
negotiations, but most of all, blade-based combat. Several promotions later she is
best known by her moniker 'Le Couteau' (The Knife), although some would say this is
because she can be a bit blunt at times. Today, Rouchard gets called in when no one
else knows what to do. \n\n<i>It is but a scratch.</i>"
"CSGO_Customplayer_ctm_gendarmerie_variantd" "Aspirant |
Gendarmerie Nationale"
"CSGO_Customplayer_ctm_gendarmerie_variantd_Desc" "Aspirants of
the Gendarmerie are highly trained military police cadets responsible for assisting
in rural combat operations. To say most are eager for action in the field is an
understatement. \n\n<i>C'est la vie.</i>"
"CSGO_Customplayer_ctm_gendarmerie_variante" "Officer
Jacques Beltram | Gendarmerie Nationale"
"CSGO_Customplayer_ctm_gendarmerie_variante_Desc" "A highly
decorated Officer for the Gendarmerie, Beltram was awarded the Legion of Honor for
swapping places with a hostage and thwarting terrorist activity on more than one
occasion. Beltram is a hero, a single father, and a passionate consumer of pain au
chocolate at all times of day. \n\n<i>We do what we have to do.</i>"
// DIVER
"CSGO_Customplayer_tm_jungle_raider_variantf" "Trapper
Aggressor | Guerrilla Warfare"
"CSGO_Customplayer_tm_jungle_raider_variantf_Desc" "The experienced and
cunning Trapper Aggressors utilize ruthless efficiency in capturing and securing
tourists as hostages. As experts in wetland and jungle-based guerrilla tactics, any
rescue missions involving Trapper Aggressors are doomed to fail. \n\n<i>The promise
of air conditioning and iced tea. It works every time.</i>"
"CSGO_Customplayer_tm_jungle_raider_variantf2" "Trapper |
Guerrilla Warfare"
"CSGO_Customplayer_tm_jungle_raider_variantf2_Desc" "Sharp, stealthy, and
the bane of organised military units everywhere, the Trappers are rarely seen
before they are felt. \n\n<i>We hunt you.</i>"
// END CUSTOMPLAYER
// Collections
"CSGO_set_op11_characters"
"Operation Riptide Agents"
"CSGO_set_op11_characters_desc"
""
"CSGO_set_op10_characters"
"Broken Fang Agents"
"CSGO_set_op10_characters_desc"
""
"CSGO_set_op9_characters"
"Shattered Web Agents"
"CSGO_set_op9_characters_desc"
""
"CSGO_character_operator_dossier_op09_rare"
"Distinguished Agents"
"CSGO_character_operator_dossier_op09_rare_short"
"Distinguished Agents"
"CSGO_character_operator_dossier_op09_mythical"
"Exceptional Agents"
"CSGO_character_operator_dossier_op09_mythical_short"
"Exceptional Agents"
"CSGO_character_operator_dossier_op09_legendary"
"Superior Agents"
"CSGO_character_operator_dossier_op09_legendary_short"
"Superior Agents"
"CSGO_character_operator_dossier_op09_ancient"
"Master Agents"
"CSGO_character_operator_dossier_op09_ancient_short"
"Master Agents"
"CSGO_character_operator_dossier_op10_ancient1"
"Master Agent - Commander Mae"
"CSGO_character_operator_dossier_op10_ancient2"
"Master Agents - Sir Bloody Darryl"
"CSGO_character_operator_dossier_op11_ancient1"
"CT Master Agents"
"CSGO_character_operator_dossier_op11_ancient2"
"T Master Agents"
// WEARABLE PAINTKITS
"PaintKit_handwrap_leathery_ducttape" "These
scavenged hand-wraps are surprisingly durable but not especially breathable."
"PaintKit_handwrap_leathery_ducttape_tag" "Duct Tape"
"PaintKit_bloodhound_hydra_black_green" "It
was crafted out of classic black supple leather with a varnished green emblem."
"PaintKit_bloodhound_hydra_black_green_tag" "Emera
ld"
"PaintKit_bloodhound_hydra_snakeskin_brass"
"It was crafted from a mix of leather, snakeskin, and brass."
"PaintKit_bloodhound_hydra_snakeskin_brass_tag" "Rattl
er"
"PaintKit_specialist_winterhex" "These
wintery gloves would be at home on the ski hill."
"PaintKit_specialist_winterhex_tag" "Mogul"
// GLOVE SET 3
"PaintKit_specialist_marble_fade" ""
"PaintKit_specialist_marble_fade_tag" "Marble Fade"
"PaintKit_specialist_ricksaw_camo" ""
"PaintKit_specialist_ricksaw_camo_tag" "Lt. Commander"
"PaintKit_specialist_tiger_orange" ""
"PaintKit_specialist_tiger_orange_tag" "Tiger Strike"
"PaintKit_specialist_fbi" ""
"PaintKit_specialist_fbi_tag" "Field Agent"
"PaintKit_slick_rezan" ""
"PaintKit_slick_rezan_tag" "Rezan the
Red"
"PaintKit_slick_jaguar_yellow" ""
"PaintKit_slick_jaguar_yellow_tag" "Queen Jaguar"
"PaintKit_slick_jaguar_white" ""
"PaintKit_slick_jaguar_white_tag" "Snow Leopard"
"PaintKit_slick_stitched_black_white" ""
"PaintKit_slick_stitched_black_white_tag" "Black Tie"
"PaintKit_sporty_slingshot" ""
"PaintKit_sporty_slingshot_tag" "Slingshot"
"PaintKit_sporty_hunter" ""
"PaintKit_sporty_hunter_tag" "Big Game"
"PaintKit_sporty_houndstooth_red" ""
"PaintKit_sporty_houndstooth_red_tag" "Scarlet Shamagh"
"PaintKit_sporty_jaguar" ""
"PaintKit_sporty_jaguar_tag" "Nocts"
"PaintKit_motorcycle_checker_flag_blue_green" ""
"PaintKit_motorcycle_checker_flag_blue_green_tag" "Finish Line"
"PaintKit_motorcycle_smoke" ""
"PaintKit_motorcycle_smoke_tag" "Smoke Out"
"PaintKit_motorcycle_carbonfiber_red" ""
"PaintKit_motorcycle_carbonfiber_red_tag" "Blood Pressure"
"PaintKit_motorcycle_commando_ksk" ""
"PaintKit_motorcycle_commando_ksk_tag" "3rd Commando
Company"
"PaintKit_handwrap_fabric_houndstooth_orange" ""
"PaintKit_handwrap_fabric_houndstooth_orange_tag" "Desert Shamagh"
"PaintKit_handwrap_leathery_fabric_giraffe" ""
"PaintKit_handwrap_leathery_fabric_giraffe_tag" "Giraffe"
"PaintKit_handwrap_leathery_snakeskin_orange" ""
"PaintKit_handwrap_leathery_snakeskin_orange_tag" "Constrictor"
"PaintKit_handwrap_leathery_caution" ""
"PaintKit_handwrap_leathery_caution_tag" "CAUTION!"
"PaintKit_operation10_metalic_green" ""
"PaintKit_operation10_metalic_green_tag" "Jade"
"PaintKit_operation10_poison_frog_black_yellow" ""
"PaintKit_operation10_poison_frog_black_yellow_tag" "Yellow-banded"
"PaintKit_operation10_floral" ""
"PaintKit_operation10_floral_tag" "Needle Point"
"PaintKit_operation10_snakeskin_black" ""
"PaintKit_operation10_snakeskin_black_tag" "Unhinged"
// GAMMA 2
"PaintKit_cu_AK47_Anarchy"
"It has been given an eclectic mix of hydrographic decals then drip painted.\
n\n<i>No suicide squad would be complete without it</i>"
"PaintKit_cu_AK47_Anarchy_Tag"
"Neon Revolution"
"PaintKit_gs_AUG_Syd_Mead"
"It has been custom designed by renowned artist Syd Mead.\n\n<i>In the past
he gave us visions of the future; in the present he placed the future in our
hands...</i>"
"PaintKit_gs_AUG_Syd_Mead_Tag"
"Syd Mead"
"PaintKit_gs_CZ75_Tread"
"It has been painstakingly etched by hand.\n\n<i>Couture firearms have taken
the Czech Republic by storm</i>"
"PaintKit_gs_CZ75_Tread_Tag"
"Imprint"
"PaintKit_aq_Desert_Eagle_Constable"
"It has been designed to help the future of law enforcement stop creeps.\n\n<i>Your
move...</i>"
"PaintKit_aq_Desert_Eagle_Constable_Tag"
"Directive"
"PaintKit_gs_FAMAS_Rally"
"It has been given custom decals that resemble a mud-splattered car chassis.\
n\n<i>Safety first</i>"
"PaintKit_gs_FAMAS_Rally_Tag"
"Roll Cage"
"PaintKit_aq_Five_Seven_Scumbria"
"It has been discretely painted with stripes.\n\n<i>You can't leave him to die,
Felix; you have to save him - The Daughter and the Paladin Part 1</i>"
"PaintKit_aq_Five_Seven_Scumbria_Tag"
"Scumbria"
"PaintKit_gs_G3SG1_Ventilator"
"It has been given an elegant black and chrome paintjob and a custom rubber
stock.\n\n<i>Don't worry Naomi, I'll make Felix pay - Mikha Biton, Phoenix
Sniper</i>"
"PaintKit_gs_G3SG1_Ventilator_Tag"
"Ventilator"
"PaintKit_cu_Glock18_Weasel"
"It has been given a hydrographic of Bobby the Mischievous Weasel. Don't mess with
Bobby.\n\n<i>Just because he's cute, doesn't mean he doesn't bite</i>"
"PaintKit_cu_Glock18_Weasel_Tag"
"Weasel"
"PaintKit_cu_MAG7_Tribal"
"It has been custom painted to give the illusion of a rock craving.\n\
n<i>Conflict existed since the first caveman learned how to pick up a rock – Booth,
Arms Dealer</i>"
"PaintKit_cu_MAG7_Tribal_Tag"
"Petroglyph"
"PaintKit_cu_MP9_Narcis"
"It has been painted white and given a stark red magazine.\n\n<i>Perfect for
shooting toasters</i>"
"PaintKit_cu_MP9_Narcis_Tag"
"Airlock"
"PaintKit_hy_Negev_Dazzle"
"It has been covered in blue and white zebra stripe decals.\n\n<i>Finally, a
gun for trivia lovers</i>"
"PaintKit_hy_Negev_Dazzle_Tag"
"Dazzle"
"PaintKit_cu_P90_Grimm"
"It has been given a hydrographic of murderous specters, then dry brushed
with green accents.\n\n<i>Imogen... are you selling me a gun or a velvet poster? –
Rona Sabri, Rising Star</i>"
"PaintKit_cu_P90_Grimm_Tag"
"Grim"
"PaintKit_gs_SCAR20_Powercore"
"It has been custom painted in green with yellow accents, then given a USB
code for quick checkout.\n\n<i>Rule No. 1 – Challenge demands satisfaction</i>"
"PaintKit_gs_SCAR20_Powercore_Tag"
"Powercore"
"PaintKit_cu_SG556_Triarch"
"This rifle was commissioned by royalty and given custom desert camo.\n\
n<i>Remind them of your love</i>"
"PaintKit_cu_SG556_Triarch_Tag"
"Triarch"
"PaintKit_gs_TEC9_Supercharged"
"The body has been painted yellow and the magazine has been given a belt
engine hydrographic. A hand-stitched leather grip completes this Seattle classic.\
n\n<i>Pit crew not included</i>"
"PaintKit_gs_TEC9_Supercharged_Tag"
"Fuel Injector"
"PaintKit_cu_UMP45_Metritera"
"It has been given a hydrographic of a topographical map.\n\n<i>This is going to be
a short meeting...</i>"
"PaintKit_cu_UMP45_Metritera_Tag"
"Briefing"
"PaintKit_hy_XM1014_Fractal_Blue"
"It has been custom painted with smoky greys and vibrant blues.\n\n<i>Patience,
Elliott; they still have a role to play... - The Mercenary and The Serpent Part
2</i>"
"PaintKit_hy_XM1014_Fractal_Blue_Tag"
"Slipstream"
// END GAMMA 2
// COMMUNITY_15
"PaintKit_am_czv2_mf"
"The slide has been given a decal that resembles a polymer formula.\n\n<i>You're
not dealing with The Phoenix anymore, we know how to take care of our own... - The
Daughter and the Paladin Part 2</i>"
"PaintKit_am_czv2_mf_Tag"
"Polymer"
"PaintKit_aq_glock_dark-fall"
"The slide has been laser etched to depict ivy and thorns.\n\n<i>Left
unchecked, any garden becomes a tangled mass of weeds</i>"
"PaintKit_aq_glock_dark-fall_Tag"
"Ironwork"
"PaintKit_cu_ssg08_dragonfire_scope"
"It has been given a hydrographic of a monstrous dragon snorting
fire.\n\n<i>Sit on your horde and wait for any who come to take it</i>"
"PaintKit_cu_ssg08_dragonfire_scope_Tag"
"Dragonfire"
"PaintKit_gs_dual_berettas_golden_venice"
"Between the green dyed pearl handled grips, gryphon side plates,
and laser etched slide; these pistols redefine elegance.\n\n<i>Face off and release
the doves</i>"
"PaintKit_gs_dual_berettas_golden_venice_Tag"
"Royal Consorts"
"PaintKit_gs_famas_mecha"
"It's stark white and black design make it feel like it came from a sci-fi
show.\n\n<i>Spikey blue hair and robot companion not included</i>"
"PaintKit_gs_famas_mecha_Tag"
"Mecha Industries"
"PaintKit_gs_final_pooldeadv2"
"It has been painted metallic blue and given a skull decal.\n\n<i>Get
your head out of the clouds</i>"
"PaintKit_gs_final_pooldeadv2_Tag"
"Cirrus"
"PaintKit_gs_g3sg1_viper_yellow"
"It has been given yellow and grey accents.\n\n<i>A moment of pain.
Then nothing.</i>"
"PaintKit_gs_g3sg1_viper_yellow_Tag"
"Stinger"
"PaintKit_cu_galil_ar-camo"
"It has been custom pained in black and camo.\n\n<i>Mikah Baton is about to
begin his campaign against the Coalition Taskforce</i>"
"PaintKit_cu_galil_ar-camo_Tag"
"Black Sand"
"PaintKit_aa_hide-mp9"
"It has been custom painted grey and tan.\n\n<i>We must prepare for
retaliation - Felix Riley, Commanding Officer</i>"
"PaintKit_aa_hide-mp9_Tag"
"Sand Scale"
"PaintKit_cu_m4a1_flashback"
"It has been hand painted in an attempt to make a suggestion about the
duality of man.\n\n<i>For the joker in all of us</i>"
"PaintKit_cu_m4a1_flashback_Tag"
"Flashback"
"PaintKit_gs_m4a4_sector"
"This Sektor Industry firearm has been sleekly painted in yellow and green.\
n\n<i>There's one at every party</i>"
"PaintKit_gs_m4a4_sector_Tag"
"Buzz Kill"
"PaintKit_am_mag7_malform"
"It has been lightly stenciled in turquoise.\n\n<i>You're right, losing is a
new experience for me – The Oni and The Valkyrie Part 2</i>"
"PaintKit_am_mag7_malform_Tag"
"Sonar"
"PaintKit_am_nova_sand"
"It has been covered in a lizard skin decal.\n\n<i>You're acting like you've never
been held captive by mercenaries before – The Oni and The Valkyrie Part 1</i>"
"PaintKit_am_nova_sand_Tag"
"Gila"
"PaintKit_gs_p2000-sport"
"The grip and slide have been painted metallic green.\n\n<i>The grass is
always redder on the opposing side</i>"
"PaintKit_gs_p2000-sport_Tag"
"Turf"
"PaintKit_gs_p90_shallow_grave"
"The grips have been painted to resemble rune stones, and a
hydrographic of a skeleton has been applied to the stock.\n\n<i>With the amount of
bodies you're racking up, who has time to dig?</i>"
"PaintKit_gs_p90_shallow_grave_Tag"
"Shallow Grave"
"PaintKit_cu_usp_cyrex"
"It has been given discreet red highlights to give off a futuristic feel.\n\
n<i>Imogen was the past Felix, I'm the future - Huxley, The Competition</i>"
"PaintKit_cu_usp_cyrex_Tag"
"Cyrex"
"PaintKit_cu_wp_sawedoff"
"Someone has been keeping track of kills on the barrel.\n\n<i>A perfect gift
for the sociopath that has everything...</i>"
"PaintKit_cu_wp_sawedoff_Tag"
"Wasteland Princess"
// END COMMUNITY_15
// COMMUNITY_16
"PaintKit_gs_ak47_bloodsport"
"It has been covered in white logo decals over a red and black hydrographic.\
n\n<i>Co-driver wanted</i>"
"PaintKit_gs_ak47_bloodsport_Tag"
"Bloodsport"
"PaintKit_cu_awp_psychopath"
"It has been custom painted with pink, blue, and purple drawings atop a black
base.\n\n<i>Delirium is a dangerous thing</i>"
"PaintKit_cu_awp_psychopath_Tag"
"Fever Dream"
"PaintKit_hy_bizon_torn_green"
"It has been custom painted with a green and yellow hydrographic.\n\
n<i>Follow the leader</i>"
"PaintKit_hy_bizon_torn_green_Tag"
"Jungle Slipstream"
"PaintKit_cu_blueprint_scar"
"It has been hand painted using a blue theme to resemble an architect's
blueprint.\n\n<i>The best-laid plans are drawn to scale</i>"
"PaintKit_cu_blueprint_scar_Tag"
"Blueprint"
"PaintKit_gs_cz_snakes_purple"
"A custom paint job with nine purple and gold snakes has been applied.\
n\n<i>Beware the rising tide</i>"
"PaintKit_gs_cz_snakes_purple_Tag"
"Xiangliu"
"PaintKit_gs_m4a1_decimator"
"It has been custom painted with totally radical blue and pink highlights.\n\
n<i>Quiet retrofuturism</i>"
"PaintKit_gs_m4a1_decimator_Tag"
"Decimator"
"PaintKit_cu_desert_eagle_corroden"
"A custom paint job has been applied with a rust-colored base and white
detailing.\n\n<i>Nothing a little sandpaper can't fix</i>"
"PaintKit_cu_desert_eagle_corroden_Tag"
"Oxide Blaze"
"PaintKit_cu_fiveseven_vein"
"A custom paint job comprised of intricate teal and coral veins has been
applied.\n\n<i>20 over 100</i>"
"PaintKit_cu_fiveseven_vein_Tag"
"Capillary"
"PaintKit_sp_galil_wave"
"A spray-painted, blue wave pattern sits atop a maroon base.\n\n<i>Westward
breaks</i>"
"PaintKit_sp_galil_wave_Tag"
"Crimson Tsunami"
"PaintKit_sp_m249_frog_original"
"It has been painted using a hydrographic inspired by a poison dart
frog.\n\n<i>Conservation is not a priority</i>"
"PaintKit_sp_m249_frog_original_Tag"
"Emerald Poison Dart"
"PaintKit_sp_mp7_tribal_yellow"
"It has been spray-painted with a blue pattern over a yellow base.\n\
n<i>Your personal battle cry</i>"
"PaintKit_sp_mp7_tribal_yellow_Tag"
"Akoben"
"PaintKit_am_p250_sputnik"
"A blue-grey anodized pattern overlays a black base.\n\n<i>Be the pebble</i>"
"PaintKit_am_p250_sputnik_Tag"
"Ripple"
"PaintKit_aa_mac10_the_last_dive"
"It has been hand painted with a randomized green and orange pattern.\
n\n<i>There's beauty in chaos</i>"
"PaintKit_aa_mac10_the_last_dive_Tag"
"Last Dive"
"PaintKit_gs_ump_abyss"
"It has been hand painted teal and given a convincing depth effect.\n\n<i>Brick by
brick</i>"
"PaintKit_gs_ump_abyss_Tag"
"Scaffold"
"PaintKit_cu_usps_noir"
"It has been custom painted with a stylized blue-magenta woman over a grayscale
background.\n\n<i>\"Drenched in a neon glow, she lies at the foot of an oppressive
skyscraper\"</i>"
"PaintKit_cu_usps_noir_Tag"
"Neo-Noir"
"PaintKit_aq_xm_leaf_fade"
"It has been hand painted with a randomized multicolored leaf pattern.\n\
n<i>Spring, summer, fall, and rarely winter</i>"
"PaintKit_aq_xm_leaf_fade_Tag"
"Seasons"
"PaintKit_aq_sawedoff_zander2"
"It has been hand painted to resemble a popular game fish.\n\n<i>This
one's a keeper</i>"
"PaintKit_aq_sawedoff_zander2_Tag"
"Zander"
// END COMMUNITY_16
// COMMUNITY_17
"PaintKit_hy_p90_barebones_blue"
"A hydrographic pattern of overlapping hands has been applied to a blue
base.\n\n<i>Do not go quietly</i>"
"PaintKit_hy_p90_barebones_blue_Tag"
"Death Grip"
"PaintKit_cu_usps_blueprint"
"It has been hand painted using a blue theme to resemble an architect's
blueprint.\n\n<i>Sometimes the best-laid plans go awry</i>"
"PaintKit_cu_usps_blueprint_Tag"
"Blueprint"
"PaintKit_gs_ak_colony01_red"
"It has been hand painted with a red and black design.\n\n<i>Recovered from
COLONY01</i>"
"PaintKit_gs_ak_colony01_red_Tag"
"Orbit Mk01"
"PaintKit_gs_dualberettas_cobra"
"A cobra has been hand painted on either grip. The slide displays its
neon venom.\n\n<i>They always strike back</i>"
"PaintKit_gs_dualberettas_cobra_Tag"
"Cobra Strike"
"PaintKit_sp_famas_macabre"
"It has been spray painted with a green design over a yellow undercoat.\n\
n<i>A gruesome discovery</i>"
"PaintKit_sp_famas_macabre_Tag"
"Macabre"
"PaintKit_cu_fiveseven_hyperbeast"
"It has been custom painted with a beastly creature in psychedelic
colors.\n\n<i>We're all monsters</i>"
"PaintKit_cu_fiveseven_hyperbeast_Tag"
"Hyper Beast"
"PaintKit_cu_galil_candychaos"
"It has been custom painted using cotton candy themed colors and
various patterns.\n\n<i>Prepare for the crash</i>"
"PaintKit_cu_galil_candychaos_Tag"
"Sugar Rush"
"PaintKit_cu_awp_hannya"
"It has been hand painted with colorful samurai and Oni imagery.\n\n<i>Face
your demons</i>"
"PaintKit_cu_awp_hannya_Tag"
"Oni Taiji"
"PaintKit_cu_m4a1s_metritera"
"It has been given a hydrographic of a topographical map.\n\n<i>Everybody has
a plan…</i>"
"PaintKit_cu_m4a1s_metritera_Tag"
"Briefing"
"PaintKit_cu_m4a4_hellfire"
"A devil-like creature has been hand painted among fire and chains.\n\n<i>And
brim pebbles</i>"
"PaintKit_cu_m4a4_hellfire_Tag"
"Hellfire"
"PaintKit_am_mac10_aloha"
"It has been airbrushed with a red hibiscus pattern.\n\n<i>For the
noncommittal</i>"
"PaintKit_am_mac10_aloha_Tag"
"Aloha"
"PaintKit_am_mag7_caustic"
"It has been painted with a grey anodized pattern and finished with blue
highlights.\n\n<i>\"I wouldn't drink that\"</i>"
"PaintKit_am_mag7_caustic_Tag"
"Hard Water"
"PaintKit_aq_ump45_flameflower"
"It has been given a steel-colored pattern of funeral roses.\n\n<i>In
memoriam</i>"
"PaintKit_aq_ump45_flameflower_Tag"
"Metal Flowers"
"PaintKit_cu_p2000_hunter"
"It has been hand painted with custom green camouflage and orange detailing.\
n\n<i>\"The orange is for you, not me\"</i>"
"PaintKit_cu_p2000_hunter_Tag"
"Woodsman"
"PaintKit_cu_p250_axiom"
"A custom DDPAT camouflage with yellows and oranges has been applied.\n\
n<i>Just over the horizon</i>"
"PaintKit_cu_p250_axiom_Tag"
"Red Rock"
"PaintKit_cu_ssg08_deathshead"
"It has been hand painted to resemble a death's-head hawkmoth.\n\
n<i>Quid pro quo</i>"
"PaintKit_cu_ssg08_deathshead_Tag"
"Death's Head"
"PaintKit_aq_tec9_chalk_pattern"
"An intricate pattern of butterflies and floral details has been
applied.\n\n<i>Spring has sprung</i>"
"PaintKit_aq_tec9_chalk_pattern_Tag"
"Cut Out"
// END COMMUNITY_17
// COMMUNITY_18
"PaintKit_aq_sawed-off_flower"
"It has been hand painted with ornate flowers using a pale color
palette.\n\n<i>Close quarters nouveau</i>"
"PaintKit_aq_sawed-off_flower_Tag"
"Morris"
"PaintKit_cu_aug_orange_triangle"
"A custom paint job with gunmetal triangles and carbon fiber over a
burnt orange base.\n\n<i>All things being equal</i>"
"PaintKit_cu_aug_orange_triangle_Tag"
"Triqua"
"PaintKit_gs_ak47_empress"
"It has been custom painted using the Empress tarot card as inspiration.\n\
n<i>Wealth comes in many forms</i>"
"PaintKit_gs_ak47_empress_Tag"
"The Empress"
"PaintKit_cu_bizon_all_in"
"It has been custom painted with poker chips, dice, and a royal flush over a
red base.\n\n<i>All in</i>"
"PaintKit_cu_bizon_all_in_Tag"
"High Roller"
"PaintKit_gs_g3sg1_cetme_redux"
"The gun's black base has been covered with dark wood paneling.\n\
n<i>It smells of rich mahogany</i>"
"PaintKit_gs_g3sg1_cetme_redux_Tag"
"Hunter"
"PaintKit_cu_p250_cybercroc"
"It has been custom painted with a green, mechanized croc with yellow
detailing.\n\n<i>In a while…</i>"
"PaintKit_cu_p250_cybercroc_Tag"
"See Ya Later"
"PaintKit_cu_mp9_goo"
"It has been custom painted to resemble a tarlike goo obscuring a grey base.\n\
n<i>Covered in spite</i>"
"PaintKit_cu_mp9_goo_Tag"
"Goo"
"PaintKit_cu_glock_indigo"
"It has been hand painted with multiple coats of blue paint.\n\n<i>The
topcoat is still drying</i>"
"PaintKit_cu_glock_indigo_Tag"
"Off World"
"PaintKit_gs_m4a1_shatter"
"It has been hand painted to resemble shattered blue and orange glass.\n\
n<i>Lethal fragility</i>"
"PaintKit_gs_m4a1_shatter_Tag"
"Leaded Glass"
"PaintKit_am_mac10_oceani"
"It has been given a black base coat and accented with blue designs.\n\
n<i>The shapeless void</i>"
"PaintKit_am_mac10_oceani_Tag"
"Oceanic"
"PaintKit_gs_r8_llamacannon"
"Its ivory handle is paired with ornate, engraved flourishes on blue
metalwork.\n\n<i>Pull the lever</i>"
"PaintKit_gs_r8_llamacannon_Tag"
"Llama Cannon"
"PaintKit_cu_tec9_cracked_opal"
"It has been hand painted to resemble cracked, ancient wood with an
underlying opal.\n\n<i>Doubles as a mood ring</i>"
"PaintKit_cu_tec9_cracked_opal_Tag"
"Cracked Opal"
"PaintKit_hy_scar20_jungle_slipstream"
"It has been custom painted with a green and yellow
hydrographic.\n\n<i>Create your own wake</i>"
"PaintKit_hy_scar20_jungle_slipstream_Tag"
"Jungle Slipstream"
"PaintKit_gs_sg553_phantom"
"It has been hand painted with a blue and grey design and finished with
orange accents.\n\n<i>A ScyTech procurement</i>"
"PaintKit_gs_sg553_phantom_Tag"
"Phantom"
"PaintKit_gs_cz75_tacticat"
"It has been hand painted pink and purple and features small, feline decals.\
n\n<i>24 bullets, 9 lives</i>"
"PaintKit_gs_cz75_tacticat_Tag"
"Tacticat"
"PaintKit_cu_ump45_x-ray_machine"
"A custom paint job has been applied which resembles an x-ray; rib cage
and all.\n\n<i>\"Please remove all metal objects from your pockets\"</i>"
"PaintKit_cu_ump45_x-ray_machine_Tag"
"Exposure"
"PaintKit_aq_xm1014_ziggy_anarchy"
"It has been finished with a randomized pattern of chartreuse, purple,
and silver.\n\n<i>Introduce a little anarchy</i>"
"PaintKit_aq_xm1014_ziggy_anarchy_Tag"
"Ziggy"
// END COMMUNITY_18
// COMMUNITY_19
"PaintKit_gs_aug_stymphalian_birds"
"It has been custom painted to depict stymphalian birds from Greek
mythology.\n\n<i>Artemis sends her regards</i>"
"PaintKit_gs_aug_stymphalian_birds_Tag"
"Stymphalian"
"PaintKit_gs_awp_death"
"It has been custom painted using the Death tarot card as inspiration.\n\n<i>Every
end is a new beginning</i>"
"PaintKit_gs_awp_death_Tag"
"Mortis"
"PaintKit_cu_bizon_riot"
"It has been custom painted with a blue camo pattern.\n\n<i>Cause an
uproar</i>"
"PaintKit_cu_bizon_riot_Tag"
"Night Riot"
"PaintKit_gs_fiveseven_hot_rod_violet"
"A silver flame on the muzzle overlays a purple base with a metal
flake finish.\n\n<i>Element detected: Cs</i>"
"PaintKit_gs_fiveseven_hot_rod_violet_Tag"
"Flame Test"
"PaintKit_aa_glock_18_urban_moon_fever"
"A randomized city landscape in the foreground gives way to a
full moon and purple night sky.\n\n<i>Look for the North Star</i>"
"PaintKit_aa_glock_18_urban_moon_fever_Tag"
"Moonrise"
"PaintKit_cu_m4a4_neo_noir"
"It has been custom painted with a stylized blue-magenta woman over a
grayscale background.\n\n<i>\"She grabbed what she could and disappeared into a
decaying dystopia\"</i>"
"PaintKit_cu_m4a4_neo_noir_Tag"
"Neo-Noir"
"PaintKit_gs_mp7_bloodsport"
"It has been covered in white logo decals over a red and black hydrographic.\
n\n<i>Space for rent</i>"
"PaintKit_gs_mp7_bloodsport_Tag"
"Bloodsport"
"PaintKit_cu_mp9_black_sand"
"It has been custom painted with a tan and black military camo pattern.\n\
n<i>\"End their campaign before it begins\"</i>"
"PaintKit_cu_mp9_black_sand_Tag"
"Black Sand"
"PaintKit_sp_negev_lionfish"
"It has been spray painted with a randomized lionfish pattern.\n\n<i>Just
keep swimming</i>"
"PaintKit_sp_negev_lionfish_Tag"
"Lionfish"
"PaintKit_gs_nova_anchorite"
"A custom paint job has been applied evoking post-apocalyptic imagery.\n\
n<i>My gun, my rules</i>"
"PaintKit_gs_nova_anchorite_Tag"
"Wild Six"
"PaintKit_cu_p2000_urban_hazard"
"It has been custom painted with a grayscale camo grip and a red
slide.\n\n<i>Hard hats required beyond this point</i>"
"PaintKit_cu_p2000_urban_hazard_Tag"
"Urban Hazard"
"PaintKit_gs_revolver_tread"
"The metal has been meticulously pressed and the grip has been coated with a
patterned, blue rubber.\n\n<i>Every enemy is a nail</i>"
"PaintKit_gs_revolver_tread_Tag"
"Grip"
"PaintKit_sp_sg533_aloha"
"It has been spray painted with a blue hibiscus pattern.\n\n<i>The perfect
partner</i>"
"PaintKit_sp_sg533_aloha_Tag"
"Aloha"
"PaintKit_aq_mag7_swag7"
"It has been covered in monochromatic silver and black designs.\n\n<i>You
either have it or you don't</i>"
"PaintKit_aq_mag7_swag7_Tag"
"SWAG-7"
"PaintKit_cu_ump45_white_fang"
"A custom paint job has been applied which resembles the white coat of
an arctic wolf.\n\n<i>Every round is a 1v5</i>"
"PaintKit_cu_ump45_white_fang_Tag"
"Arctic Wolf"
"PaintKit_cu_usp_cut"
"It has been custom painted with pink accents over a silver and black base.\n\
n<i>Keep your head</i>"
"PaintKit_cu_usp_cut_Tag"
"Cortex"
"PaintKit_cu_xm1014_oxide_blaze"
"A custom paint job has been applied with a rust-colored base and white
detailing.\n\n<i>Not to be used as a load-bearing support</i>"
"PaintKit_cu_xm1014_oxide_blaze_Tag"
"Oxide Blaze"
// END COMMUNITY_19
// COMMUNITY_20
"PaintKit_cu_ak_neon_rider"
"A deadly biker can be seen in the foreground of various neon, blended
patterns.\n\n<i>Two parts Trapper Keeper, three parts synthesizer</i>"
"PaintKit_cu_ak_neon_rider_Tag"
"Neon Rider"
"PaintKit_hy_aug_torn_orange"
"It has been hand painted with a smoky grey and vibrant orange hydrographic.\
n\n<i>Please keep your hands and arms inside the vehicle</i>"
"PaintKit_hy_aug_torn_orange_Tag"
"Amber Slipstream"
"PaintKit_cu_cz75_eco"
"It has heat-transferred decals applied to a white and green base.\n\n<i>For a
better tomorrow</i>"
"PaintKit_cu_cz75_eco_Tag"
"Eco"
"PaintKit_sp_elites_winter_raider"
"It has been spray painted with white and blue streaks on a black
base.\n\n<i>Sometimes the gnar shreds you</i>"
"PaintKit_sp_elites_winter_raider_Tag"
"Shred"
"PaintKit_gs_deagle_aggressor"
"A custom paint job with a bright red base and white detailing has been
applied.\n\n<i>Man your stations</i>"
"PaintKit_gs_deagle_aggressor_Tag"
"Code Red"
"PaintKit_gs_g3sg1_buccaneer"
"It has been custom painted with a nautical theme and decorative brass metal
work.\n\n<i>Let dead reckoning be your guide</i>"
"PaintKit_gs_g3sg1_buccaneer_Tag"
"High Seas"
"PaintKit_gs_glock_thunder_dust"
"A custom paint job reminiscent of a previous era's war planes has been
applied.\n\n<i>It may not be the best plane on deck, but it is the most readily
available</i>"
"PaintKit_gs_glock_thunder_dust_Tag"
"Warhawk"
"PaintKit_cu_m4a1s_nightmare"
"A custom paint job depicting a frightening nocturnal visitor has been
applied.\n\n<i>Next time set an alarm</i>"
"PaintKit_cu_m4a1s_nightmare_Tag"
"Nightmare"
"PaintKit_cu_mp9_vein"
"A custom paint job comprised of intricate teal and coral veins has been applied.\
n\n<i>857 bpm</i>"
"PaintKit_cu_mp9_vein_Tag"
"Capillary"
"PaintKit_cu_nova_toy_soldier"
"It has been hand painted a familiar shade of green to evoke childhood
memories.\n\n<i>Pellets and soldiers delivered in bulk</i>"
"PaintKit_cu_nova_toy_soldier_Tag"
"Toy Soldier"
"PaintKit_gs_p90_tread"
"It has been custom painted with sectioned blue hexagons designed to fit the P90's
unique shape.\n\n<i>Half the battle is keeping a hold of the weapon; the other half
is hitting the target</i>"
"PaintKit_gs_p90_tread_Tag"
"Traction"
"PaintKit_am_awp_pawpaw"
"A pattern of felines, K-9s, and a creature with a red scarf has been
applied.\n\n<i>Kill rewards paid in scratching posts and tennis balls</i>"
"PaintKit_am_awp_pawpaw_Tag"
"PAW"
"PaintKit_gs_powercore_mp7"
"It has been custom painted with a green base and yellow highlights.\n\
n<i>Rule No. 2 – Never clash in public</i>"
"PaintKit_gs_powercore_mp7_Tag"
"Powercore"
"PaintKit_cu_sawedoff_devourer"
"It has been hand painted to resemble a creature eating its words.\n\
n<i>It's rude to talk with food in your mouth</i>"
"PaintKit_cu_sawedoff_devourer_Tag"
"Devourer"
"PaintKit_cu_r8_survivalist"
"Hand painted green stripes allow the owner to blend in and avoid detection
in tense situations.\n\n<i>\"Eight shots and multiple enemies; better make them
count\"</i>"
"PaintKit_cu_r8_survivalist_Tag"
"Survivalist"
"PaintKit_cu_tec9_snake"
"A custom paint job inspired by coral snakes has been applied.\n\n<i>\"If red
meets yellow, you're a dead fellow\"</i>"
"PaintKit_cu_tec9_snake_Tag"
"Snek-9"
"PaintKit_cu_famas_owl_orange"
"A hand painted mechanized owl sits atop a nest of orange and brown
feathers.\n\n<i>+1 to Wisdom</i>"
"PaintKit_cu_famas_owl_orange_Tag"
"Eye of Athena"
// END COMMUNITY_20
// SET_STMARC
"PaintKit_cu_ak_island_floral"
"A custom paint job of an orange lotus has been hand painted over a green
base.\n\n<i>Muck or nettles</i>"
"PaintKit_cu_ak_island_floral_Tag"
"Wild Lotus"
"PaintKit_hy_bloom_red"
"A hydrographic pattern of red lilies has been applied.\n\n<i>While
beautiful, lilies are most often associated with death</i>"
"PaintKit_hy_bloom_red_Tag"
"Day Lily"
"PaintKit_sp_bloom_orange"
"It has been spray-painted with a pattern of orange lilies.\n\n<i>While
beautiful, lilies are most often associated with death</i>"
"PaintKit_sp_bloom_orange_Tag"
"Sunset Lily"
"PaintKit_am_bloom_blue"
"A pattern of lilies has been applied using pearlescent, color changing
paint.\n\n<i>While beautiful, lilies are most often associated with death</i>"
"PaintKit_am_bloom_blue_Tag"
"Midnight Lily"
"PaintKit_sp_bud_green"
"It has been spray-painted with a teal, green, and orange rose bud pattern.\
n\n<i>No rose without a thorn</i>"
"PaintKit_sp_bud_green_Tag"
"Teal Blossom"
"PaintKit_hy_bud_red"
"A wine colored rose bud hydrographic pattern has been applied.\n\n<i>No rose
without a thorn</i>"
"PaintKit_hy_bud_red_Tag"
"Crimson Blossom"
"PaintKit_sp_bud_blue"
"It has been spray-painted with a blue rose bud pattern.\n\n<i>No rose
without a thorn</i>"
"PaintKit_sp_bud_blue_Tag"
"Dark Blossom"
"PaintKit_hy_leaf_green"
"A green and yellow hydrographic pattern of overlapping leaves has been
applied.\n\n<i>Blood on the leaves</i>"
"PaintKit_hy_leaf_green_Tag"
"Banana Leaf"
"PaintKit_hy_leaf_blue"
"A teal and purple hydrographic pattern of overlapping leaves has been
applied.\n\n<i>Blood on the leaves</i>"
"PaintKit_hy_leaf_blue_Tag"
"Synth Leaf"
"PaintKit_sp_leaf_orange"
"It has been spray-painted with an orange pattern of overlapping leaves.\n\
n<i>Blood on the leaves</i>"
"PaintKit_sp_leaf_orange_Tag"
"Rust Leaf"
"PaintKit_cu_mp9_island_floral"
"A custom paint job of a blue lily has been hand painted over a purple base.\
n\n<i>Stop and smell the cordite</i>"
"PaintKit_cu_mp9_island_floral_Tag"
"Wild Lily"
"PaintKit_hy_flowers_stmarc"
"A yellow floral pattern has been applied over a dark teal base.\n\n<i>You won't
need flowers when you're dead</i>"
"PaintKit_hy_flowers_stmarc_Tag"
"Sea Calico"
"PaintKit_sp_palm_sunset"
"Purple palm fronds have been spray-painted over a blue and pink camo.\n\
n<i>A E S T H E T I C</i>"
"PaintKit_sp_palm_sunset_Tag"
"Sundown"
"PaintKit_sp_palm_green"
"It has been spray-painted with dark green palm fronds over a jungle colored
camo.\n\n<i>From Aztec with love</i>"
"PaintKit_sp_palm_green_Tag"
"Jungle Thicket"
"PaintKit_sp_twigs_beach"
"It has been spray-painted with a pale green and cream colored design.\n\
n<i>Mint condition</i>"
"PaintKit_sp_twigs_beach_Tag"
"Surfwood"
"PaintKit_hy_bamboo_stmarc"
"It has been painted with a hydrographic of brush-painted bamboo.\n\
n<i>Insert shoot pun here</i>"
"PaintKit_hy_bamboo_stmarc_Tag"
"Bamboo Garden"
// END SET_STMARC
// SET_CANALS
"PaintKit_gs_awp_enamel"
"It has been custom painted with a red base and gold filigree.\n\n<i>Peace be
with thee</i>"
"PaintKit_gs_awp_enamel_Tag"
"The Prince"
"PaintKit_gs_mag7_glass"
"It has been custom painted with patterned glass panels and a red grip and
pump.\n\n<i>\"Whatever you paid for this, it wasn't enough\"</i>"
"PaintKit_gs_mag7_glass_Tag"
"Cinquedea"
"PaintKit_hy_murano_orange"
"An orange hydrographic of Murano beads has been applied.\n\n<i>Death by a
thousand beads</i>"
"PaintKit_hy_murano_orange_Tag"
"Orange Murano"
"PaintKit_am_murano_violet"
"A pattern of orange and blue Murano beads has been applied.\n\n<i>Death by a
thousand beads</i>"
"PaintKit_am_murano_violet_Tag"
"Violet Murano"
"PaintKit_hy_murano_blue"
"A blue hydrographic of Murano beads has been applied.\n\n<i>Death by a
thousand beads</i>"
"PaintKit_hy_murano_blue_Tag"
"Navy Murano"
"PaintKit_am_ren_dark"
"A deep red hydrographic pattern has been applied over a charcoal base.\n\
n<i>Perhaps this is one piece of art better left in the past</i>"
"PaintKit_am_ren_dark_Tag"
"Dark Filigree"
"PaintKit_hy_ren_orange"
"An orange millefleur hydrographic has been applied.\n\n<i>Perhaps this is
one piece of art better left in the past</i>"
"PaintKit_hy_ren_orange_Tag"
"Orange Filigree"
"PaintKit_am_ren_red"
"A red millefleur hydrographic has been applied.\n\n<i>Perhaps this is one
piece of art better left in the past</i>"
"PaintKit_am_ren_red_Tag"
"Red Filigree"
"PaintKit_am_veneto_red"
"An intricate maroon and gray Italian inspired pattern has been applied.\n\
n<i>Last Supper is served</i>"
"PaintKit_am_veneto_red_Tag"
"Baroque Red"
"PaintKit_hy_veneto_purple"
"An intricate, Italian inspired hydrographic pattern has been applied.\n\
n<i>Last Supper is served</i>"
"PaintKit_hy_veneto_purple_Tag"
"Baroque Purple"
"PaintKit_hy_veneto_tan"
"An intricate, Italian inspired hydrographic pattern has been applied.\n\
n<i>Last Supper is served</i>"
"PaintKit_hy_veneto_tan_Tag"
"Boroque Sand"
"PaintKit_am_veneto2"
"An intricate, Italian inspired red and gold pattern has been applied.\n\
n<i>Last Supper is served</i>"
"PaintKit_am_veneto2_Tag"
"Baroque Orange"
"PaintKit_am_stained_glass"
"It has been painted to resemble blue and red stained glass.\n\n<i>You break
it, you buy it</i>"
"PaintKit_am_stained_glass_Tag"
"Stained Glass"
"PaintKit_hy_canals_tile"
"It has been painted with a tan colored cracked tile hydrographic.\n\
n<i>Watch your step</i>"
"PaintKit_hy_canals_tile_Tag"
"Stone Mosaico"
"PaintKit_sp_spray_water"
"It has been spray-painted with short, diagonal bursts of blue paint.\n\
n<i>You're mostly water anyways…</i>"
"PaintKit_sp_spray_water_Tag"
"Canal Spray"
// END SET_CANALS
// SET_INFERNO
"PaintKit_cu_dual_elites_rally"
"A custom paint job paying homage to an Italian racing car has been applied.\
n\n<i>Always an underdog</i>"
"PaintKit_cu_dual_elites_rally_Tag"
"Twin Turbo"
"PaintKit_gs_mac10_checker"
"It has been hand painted with a brown checkerboard pattern and white
accents.\n\n<i>Included with the $1,050 Premium Package</i>"
"PaintKit_gs_mac10_checker_Tag"
"Calf Skin"
"PaintKit_gs_p250_checker"
"It has been hand painted with a purple checkerboard pattern.\n\n<i>Your
finest red</i>"
"PaintKit_gs_p250_checker_Tag"
"Vino Primo"
"PaintKit_cu_sg553_rally"
"A custom paint job paying homage to an Italian racing car has been applied.\
n\n<i>\"Accendete i motori!\"</i>"
"PaintKit_cu_sg553_rally_Tag"
"Integrale"
"PaintKit_gs_ssg08_checker"
"It has been hand painted with blue and white checkerboard patterns.\n\
n<i>Meant for oversteer, not parking</i>"
"PaintKit_gs_ssg08_checker_Tag"
"Hand Brake"
"PaintKit_aa_fade_mp7"
"It has been painted by airbrushing transparent paints that fade together
over a chrome base coat.\n\n<i>This isn't just a weapon, it's a conversation piece
- Imogen, Arms Dealer In Training</i>"
"PaintKit_aa_fade_mp7_Tag"
"Fade"
"PaintKit_sp_tape_short_rally"
"Black streaks have been spray painted over a dark base.\n\n<i>Dirt don't
hurt… until it does</i>"
"PaintKit_sp_tape_short_rally_Tag"
"Dirt Drop"
"PaintKit_hy_splatter3"
"A hydrographic pattern of orange and brown streaks has been applied.\n\
n<i>Who needs mud guards?</i>"
"PaintKit_hy_splatter3_Tag"
"Slide"
"PaintKit_hy_red_hex"
"A red and black mesh hydrographic has been applied.\n\n<i>Not so harmful
after all...</i>"
"PaintKit_hy_red_hex_Tag"
"Converter"
"PaintKit_sp_mesh_safetyblack"
"It has been spray painted with a brown, grey, and red mesh pattern.\n\
n<i>Clear a path</i>"
"PaintKit_sp_mesh_safetyblack_Tag"
"Sweeper"
"PaintKit_hy_mesh_safetyorange"
"An orange mesh pattern has been applied over a white base.\n\n<i>Your
loadout; now with high visibility</i>"
"PaintKit_hy_mesh_safetyorange_Tag"
"Safety Net"
"PaintKit_sp_mesh_safetyred"
"It has been spray painted with a red mesh pattern.\n\n<i>\"You should have that
looked at…\"</i>"
"PaintKit_sp_mesh_safetyred_Tag"
"Check Engine"
"PaintKit_aa_vertigo_red"
"A red and white spiral pattern has been applied to the receiver.\n\n<i>Keep
right except to pass</i>"
"PaintKit_aa_vertigo_red_Tag"
"Brake Light"
"PaintKit_aa_vertigo_blue"
"A blue spiral pattern has been applied to the slide.\n\n<i>Hard to miss</i>"
"PaintKit_aa_vertigo_blue_Tag"
"High Beam"
// END SET_INFERNO
// SET_NORSE
"PaintKit_gs_awp_gungnir"
"Odin's spear travels down this custom painted pearlescent blue and ivory
AWP.\n\n<i>A weapon for the Allfather</i>"
"PaintKit_gs_awp_gungnir_Tag"
"Gungnir"
"PaintKit_am_jorm_green"
"A green pattern depicting Jörmungandr, the World Serpent, has been applied.\
n\n<i>Wake the gods</i>"
"PaintKit_am_jorm_green_Tag"
"Emerald Jörmungandr"
"PaintKit_am_jorm_orange"
"An orange pattern depicting Jörmungandr, the World Serpent, has been
applied.\n\n<i>Wake the gods</i>"
"PaintKit_am_jorm_orange_Tag"
"Flame Jörmungandr"
"PaintKit_am_jorm_blue"
"A silver and blue pattern depicting Jörmungandr, the World Serpent, has been
applied.\n\n<i>Wake the gods</i>"
"PaintKit_am_jorm_blue_Tag"
"Astral Jörmungandr"
"PaintKit_am_knots_silver"
"A Norse inspired pattern of silver interlocking rings has been applied.\n\
n<i>Not all clouds bring rain</i>"
"PaintKit_am_knots_silver_Tag"
"Frost Borre"
"PaintKit_am_knots_brown"
"A Norse inspired pattern of gold interlocking rings has been applied.\n\
n<i>We end the way we began; in the dirt</i>"
"PaintKit_am_knots_brown_Tag"
"Copper Borre"
"PaintKit_gs_negev_thor"
"It has been custom painted red and features a number of Norse runes.\n\
n<i>\"This is all Loki's fault…\"</i>"
"PaintKit_gs_negev_thor_Tag"
"Mjölnir"
"PaintKit_am_crystallized_green"
"It has been painted with green metallic paint and uses a crystallizing mask to
create a pattern.\n\n<i>Everyone wants to make an impact</i>"
"PaintKit_am_crystallized_green_Tag"
"Emerald Quartz"
"PaintKit_hy_gelpen_dark"
"It has been painted using a rust-tinted hydrographic of a gel pen doodle.\n\
n<i>Honor your dead</i>"
"PaintKit_hy_gelpen_dark_Tag"
"Pyre"
"PaintKit_sp_asgard_wall"
"It has been spray-painted with a stencil of an isometric labyrinth.\n\
n<i>Hopeless by design</i>"
"PaintKit_sp_asgard_wall_Tag"
"Barricade"
"PaintKit_am_crystallized_dark_green"
"It has been painted with dark green metallic paint and uses a crystallizing mask
to create a pattern.\n\n<i>Everyone wants to make an impact</i>"
"PaintKit_am_crystallized_dark_green_Tag" "Moss
Quartz"
"PaintKit_sp_knots_blue"
"It has been spray-painted with a Norse inspired pattern of interlocking blue
rings.\n\n<i>\"It is better to fight and fall than to live without hope\"</i>"
"PaintKit_sp_knots_blue_Tag"
"Night Borre"
"PaintKit_so_rune_stone"
"It has been painted with an olive grip and maroon slide.\n\n<i>Shame, the
inscriptions have worn away with use...</i>"
"PaintKit_so_rune_stone_Tag"
"Red Stone"
// END SET_NORSE
// SET_NUKE
"PaintKit_hy_blueprint_white"
"A grayscale hydrographic pattern resembling a nuclear power plant has been
applied.\n\n<i>\"Your point of entry is the ventilation system\"</i>"
"PaintKit_hy_blueprint_white_Tag"
"Facility Sketch"
"PaintKit_hy_blueprint_aqua"
"A blue and yellow hydrographic pattern resembling a nuclear power plant has been
applied.\n\n<i>The opposite of a containment structure</i>"
"PaintKit_hy_blueprint_aqua_Tag"
"Facility Negative"
"PaintKit_hy_blueprint_red"
"It has been covered in a red hydrographic pattern resembling a nuclear power
plant.\n\n<i>Creating energy from atoms</i>"
"PaintKit_hy_blueprint_red_Tag"
"Facility Draft"
"PaintKit_hy_blueprint_bluered"
"A blue hydrographic pattern resembling a nuclear power plant has been
applied.\n\n<i>Cut the lights</i>"
"PaintKit_hy_blueprint_bluered_Tag"
"Facility Dark"
"PaintKit_am_circuitboard_silver"
"A black and white circuit board pattern has been applied.\n\n<i>At the heart of it
all</i>"
"PaintKit_am_circuitboard_silver_Tag"
"Mainframe"
"PaintKit_am_circuitboard_aqua"
"A blue circuit board pattern been applied.\n\n<i>Silently supplementing</i>"
"PaintKit_am_circuitboard_aqua_Tag"
"Co-Processor"
"PaintKit_am_circuitboard_green"
"A green and white circuit board pattern has been applied.\n\n<i>Stay
connected</i>"
"PaintKit_am_circuitboard_green_Tag"
"Motherboard"
"PaintKit_am_circuitboard_orange"
"A red circuit board pattern has been applied over a black base.\n\n<i>The journey
is random; the result is not</i>"
"PaintKit_am_circuitboard_orange_Tag"
"Random Access"
"PaintKit_hy_ducts_yellow"
"A hydrographic pattern of interweaving pipes has been applied.\n\n<i>Hold
strong</i>"
"PaintKit_hy_ducts_yellow_Tag"
"Bulkhead"
"PaintKit_hy_ducts_green"
"The slide features a teal hydrographic pattern of interweaving pipes.\n\
n<i>A handheld heat rejection device</i>"
"PaintKit_hy_ducts_green_Tag"
"Coolant"
"PaintKit_hy_ducts_grey"
"A grayscale hydrographic pattern of interweaving pipes has been applied.\n\
n<i>Shaping rounds with each shot</i>"
"PaintKit_hy_ducts_grey_Tag"
"Mandrel"
"PaintKit_hy_ducts_blue"
"A hydrographic pattern of interweaving pipes has been applied.\n\n<i>\"My
life for yours\"</i>"
"PaintKit_hy_ducts_blue_Tag"
"Exchanger"
"PaintKit_hy_nuclear_hotorange"
"An orange pattern of radioactive symbols has been applied over a black
base.\n\n<i>Safety protocols have failed</i>"
"PaintKit_hy_nuclear_hotorange_Tag"
"Core Breach"
"PaintKit_hy_nuclear_skulls_redblue"
"A multicolored hydrographic pattern has been applied.\n\n<i>A weapon of woe</i>"
"PaintKit_hy_nuclear_skulls_redblue_Tag" "Acher
on"
"PaintKit_am_nuclear_skulls_green"
"The slide features a toxic, neon green pattern.\n\n<i>A nuclear fission
product</i>"
"PaintKit_am_nuclear_skulls_green_Tag"
"Nuclear Garden"
"PaintKit_hy_nuclear_skulls_aqua"
"A toxic, pale blue hydrographic pattern has been applied.\n\n<i>Hypotheses are
never proven</i>"
"PaintKit_hy_nuclear_skulls_aqua_Tag"
"Cold Fusion"
"PaintKit_gs_tec9_envoy"
"It has been hand painted with colorful dials and switches atop a blue base.\
n\n<i>Don't touch that dial</i>"
"PaintKit_gs_tec9_envoy_Tag"
"Remote Control"
"PaintKit_gs_m4a1s_operator"
"It has been hand painted with colorful dials and switches atop a blue base.\n\
n<i>\"Is this line secure?\"</i>"
"PaintKit_gs_m4a1s_operator_Tag"
"Control Panel"
// END SET_NUKE
// DANGER_ZONE_PROMO
"PaintKit_hy_labrat_mp5"
"It features a hydrographic pattern depicting a mischief of rats.\n\n<i>—
REDACTED—</i>"
"PaintKit_hy_labrat_mp5_Tag"
"Lab Rats"
// END DANGER_ZONE_PROMO
// CRATE_COMMUNITY_21
"PaintKit_cu_ak47_asiimov"
"It has been custom painted with a sci-fi design.\n\n<i>Anyone can predict
the future... a visionary shapes it</i>"
"PaintKit_cu_ak47_asiimov_Tag"
"Asiimov"
"PaintKit_cu_ump_arrows"
"It has been custom painted with bright colors and forward facing arrows.\n\
n<i>Always moving forward</i>"
"PaintKit_cu_ump_arrows_Tag"
"Momentum"
"PaintKit_cu_awp_neonoir"
"It has been custom painted with two stylized blue-magenta women over a
grayscale background.\n\n<i>\"They took comfort in each other's despair\"</i>"
"PaintKit_cu_awp_neonoir_Tag"
"Neo-Noir"
"PaintKit_gs_mp9_colony01"
"It has been hand painted with an orange and black design.\n\n<i>Be the last
01 standing</i>"
"PaintKit_gs_mp9_colony01_Tag"
"Modest Threat"
"PaintKit_gs_deagle_mecha"
"Its white and black design feels both sterile and futuristic.\n\n<i>Same
technology, now available in a smaller form factor</i>"
"PaintKit_gs_deagle_mecha_Tag"
"Mecha Industries"
"PaintKit_gs_g3sg1_savage"
"Originally green, parts of the weapon have been replaced with street signs
and a tomato can.\n\n<i>Why run?</i>"
"PaintKit_gs_g3sg1_savage_Tag"
"Scavenger"
"PaintKit_hy_galil_signal_red"
"A hydrographic pattern of red hexagons has been applied over a dark
blue base.\n\n<i>Information is never free</i>"
"PaintKit_hy_galil_signal_red_Tag"
"Signal"
"PaintKit_cu_glock18_corroden"
"A custom paint job has been applied with a rust-colored base and white
detailing.\n\n<i>\"The subject claims this washed up on shore\"</i>"
"PaintKit_cu_glock18_corroden_Tag"
"Oxide Blaze"
"PaintKit_gs_nova_hunter_brute"
"Its woodgrain base has been painted green and finished with blue
accents and burned-in flames.\n\n<i>Gone hunting</i>"
"PaintKit_gs_nova_hunter_brute_Tag"
"Wood Fired"
"PaintKit_gs_mp5_festival_drip"
"It has been custom painted by dripping neon pink, green, and teal
paint onto its dark base.\n\n<i>Stand out from the crowd</i>"
"PaintKit_gs_mp5_festival_drip_Tag"
"Phosphor"
"PaintKit_gs_m4a4_chopper_ghost"
"It has been hand painted with flames and a winged defuser in white
atop a dark grey base.\n\n<i>For those who live fast</i>"
"PaintKit_gs_m4a4_chopper_ghost_Tag"
"Magnesium"
"PaintKit_gs_mac10_exo_pipes"
"It has been custom painted to appear as if it is filled with red tubes.\n\
n<i>Peek behind the curtain</i>"
"PaintKit_gs_mac10_exo_pipes_Tag"
"Pipe Down"
"PaintKit_aa_p250_gravediggers"
"A bright orange pattern of skeletal birds has been applied.\n\
n<i>Claim your spot in the pecking order</i>"
"PaintKit_aa_p250_gravediggers_Tag"
"Nevermore"
"PaintKit_cu_sawedoff_black_sand"
"It has been custom painted with a tan and black military camo
pattern.\n\n<i>Mikah did not account for highly motivated opposition</i>"
"PaintKit_cu_sawedoff_black_sand_Tag"
"Black Sand"
"PaintKit_gs_sg553_over_heated"
"It has been hand painted with a metallic-fire themed design.\n\
n<i>Watch your fire</i>"
"PaintKit_gs_sg553_over_heated_Tag"
"Danger Close"
"PaintKit_gs_tec9_fubar"
"The muzzle of this military themed weapon has been scorched with use.\n\
n<i>You call it used, we call it well-loved</i>"
"PaintKit_gs_tec9_fubar_Tag"
"Fubar"
"PaintKit_cu_usp_flashback"
"It has been hand painted in an attempt to make a suggestion about the
duality of man.\n\n<i>Sierra Hotel Hotel Hotel</i>"
"PaintKit_cu_usp_flashback_Tag"
"Flashback"
// END CRATE_COMMUNITY_21
// COMMUNITY_22
"PaintKit_sp_famas_ghost_insects"
"It has been spray painted with a randomized insect pattern in autumn
colors.\n\n<i>Take a second look</i>"
"PaintKit_sp_famas_ghost_insects_Tag"
"Crypsis"
"PaintKit_cu_ak47_aztec"
"A custom paint job of various tribal patterns has been applied.\n\n<i>We share the
same canoe</i>"
"PaintKit_cu_ak47_aztec_Tag"
"Uncharted"
"PaintKit_cu_five_seven_angry"
"A brightly colored paint job inspired by street art has been applied.\n\
n<i>\"Inside voices, please\"</i>"
"PaintKit_cu_five_seven_angry_Tag"
"Angry Mob"
"PaintKit_cu_awp_viper" "A
striking green and blue bush viper has been hand painted over a black base.\n\
n<i>As deadly as it is beautiful</i>"
"PaintKit_cu_awp_viper_Tag"
"Atheris"
"PaintKit_cu_tec9_bamboo"
"A custom bamboo paint job has been applied.\n\n<i>Don't be deceived</i>"
"PaintKit_cu_tec9_bamboo_Tag"
"Bamboozle"
"PaintKit_gs_mac10_fish_bait"
"Fish scales, bones, and hooks have been hand painted in white over a black base.\
n\n<i>Catch and decease</i>"
"PaintKit_gs_mac10_fish_bait_Tag"
"Whitefish"
"PaintKit_gs_deagle_exo"
"Its custom paint job creates an optical illusion and appears to change the
weapon's geometry.\n\n<i>Required power supply sold separately</i>"
"PaintKit_gs_deagle_exo_Tag"
"Light Rail"
"PaintKit_sp_galil_akoben"
"A rust-colored pattern has been spray painted over a white base.\n\n<i>Your
personal battle cry</i>"
"PaintKit_sp_galil_akoben_Tag"
"Akoben"
"PaintKit_cu_revolver_oppressor"
"It has been hand painted with yellow flames and red and white accents.\n\
n<i>\"Open wiiiiide\"</i>"
"PaintKit_cu_revolver_oppressor_Tag"
"Skull Crusher"
"PaintKit_gs_m4a4_emperor"
"It has been custom painted using the Emperor tarot card as inspiration.\n\n<i>Lead
with your head, even if it means ignoring your heart</i>"
"PaintKit_gs_m4a4_emperor_Tag"
"The Emperor"
"PaintKit_cu_aug_momentum"
"It has been custom painted with bright colors and forward facing arrows.\n\
n<i>Always moving forward</i>"
"PaintKit_cu_aug_momentum_Tag"
"Momentum"
"PaintKit_gs_mp5sd_astromatic"
"It has been custom painted to look like it was assembled from pieces of
stamped steel.\n\n<i>Lovingly referred to as the \"SpaceGat 2000\"</i>"
"PaintKit_gs_mp5sd_astromatic_Tag"
"Gauss"
"PaintKit_cu_mp7_racketeer"
"A concerning black and white smile has been painted atop a red base.\n\n<i>Up to
no good</i>"
"PaintKit_cu_mp7_racketeer_Tag"
"Mischief"
"PaintKit_aq_p250_verdigris"
"The green drips are the result of its copper base being exposed to the elements.\
n\n<i>From the air you breathe</i>"
"PaintKit_aq_p250_verdigris_Tag"
"Verdigris"
"PaintKit_cu_p90_offworld"
"It has been hand painted with multiple coats of blue paint; even more than last
time.\n\n<i>This topcoat may never dry…</i>"
"PaintKit_cu_p90_offworld_Tag"
"Off World"
"PaintKit_cu_xm1014_incinerator"
"A custom paint job resembling a gator spitting fire has been applied.\n\
n<i>Boom. Bam. Bop... Pow.</i>"
"PaintKit_cu_xm1014_incinerator_Tag"
"Incinegator"
"PaintKit_aa_ump45_moonrise_sunset"
"A randomized city landscape in the foreground gives way to a full moon and
purple-red night sky.\n\n<i>Look for the North Star</i>"
"PaintKit_aa_ump45_moonrise_sunset_Tag"
"Moonrise"
// END COMMUNITY_22
// COMMUNITY_23
"PaintKit_cu_bizon_road_warrior"
"Pieced together from found items, it has a teal base and various 1950's
Havana advertisements.\n\n<i>¡Chao pescao!</i>"
"PaintKit_cu_bizon_road_warrior_Tag"
"Embargo"
"PaintKit_gs_ak47_nibbler"
"Recovered from a wasteland junkyard, its original blue topcoat has been painted
over, etched into, and weathered away.\n\n<i>Nowhere to run</i>"
"PaintKit_gs_ak47_nibbler_Tag"
"Rat Rod"
"PaintKit_cu_aug_whitefang"
"A custom paint job has been applied which resembles the white coat of an arctic
wolf.\n\n<i>Every round is a 1v5</i>"
"PaintKit_cu_aug_whitefang_Tag"
"Arctic Wolf"
"PaintKit_cu_awp_virus" "It
has been custom painted to depict mutated rats trying to escape a radioactive, neon
green forest.\n\n<i>Who knows what radioactive diseases they carry…</i>"
"PaintKit_cu_awp_virus_Tag"
"Containment Breach"
"PaintKit_gs_mp5_etch" "Prior
to assembly its metallic blue topcoat was exposed to acid. It has been finished
with brass hardware.\n\n<i>Black and blue and brass all over</i>"
"PaintKit_gs_mp5_etch_Tag"
"Acid Wash"
"PaintKit_gs_tec9_decimator"
"It has been custom painted with totally radical blue and pink highlights.\n\
n<i>Available for 4 easy payments of $124.95!</i>"
"PaintKit_gs_tec9_decimator_Tag"
"Decimator"
"PaintKit_cu_nova_featherswing"
"Custom painted brown feathers overlay a wooden receiver and stock.\n\
n<i>This oughta ruffle some feathers</i>"
"PaintKit_cu_nova_featherswing_Tag"
"Plume"
"PaintKit_cu_g3sg1_blacksand"
"It has been custom painted with a tan and black military camo pattern.\n\n<i>The
Coalition Taskforce was winning, so Mikah turned to a more... aggressive
approach</i>"
"PaintKit_cu_g3sg1_blacksand_Tag"
"Black Sand"
"PaintKit_gs_r8_memento"
"The luxury of its ivory grip pairs well with the intricate metalwork on the frame,
barrel, and cylinder.\n\n<i>Giddy up!</i>"
"PaintKit_gs_r8_memento_Tag"
"Memento"
"PaintKit_cu_mp7_replica"
"It has been laminated and filled with every neon color imaginable.\n\n<i>\"Roy G.
Biv? Never heard of 'em.\"</i>"
"PaintKit_cu_mp7_replica_Tag"
"Neon Ply"
"PaintKit_cu_p2000_obsidian"
"It has been custom painted to look like it was submerged in lava and is
solidifying into obsidian as it cools.\n\n<i>Giving the term \"glass cannon\" a
whole new meaning</i>"
"PaintKit_cu_p2000_obsidian_Tag"
"Obsidian"
"PaintKit_gs_dual_elites_rose"
"A red rose has been painted on either grip over a black base and silver
filigree.\n\n<i>In all things</i>"
"PaintKit_gs_dual_elites_rose_Tag"
"Balance"
"PaintKit_sp_scar20_striker_dust"
"It has been spray-painted with a randomized stripe pattern.\n\n<i>To
shreds...</i>"
"PaintKit_sp_scar20_striker_dust_Tag"
"Torn"
"PaintKit_cu_sg553_reactor"
"A skeletal red ant has been hand painted above gas masks and an orange-yellow
current.\n\n<i>Become a part of their world</i>"
"PaintKit_cu_sg553_reactor_Tag"
"Colony IV"
"PaintKit_gs_mac10_stalker"
"It has been custom painted with a neon blue cat and yellow and black stripes.\n\
n<i>Here kitty, kitty...</i>"
"PaintKit_gs_mac10_stalker_Tag"
"Stalker"
"PaintKit_cu_ssg08_tickler"
"It has been custom painted with a monstrosity comprised of green tentacles, teeth,
and one eyeball.\n\n<i>All the better to see you with</i>"
"PaintKit_cu_ssg08_tickler_Tag"
"Bloodshot"
"PaintKit_gs_m249_warbird_veteran"
"Originally blue with a yellow heat shield, age and use have taken their toll
on its appearance.\n\n<i>This old bird deserves a rest</i>"
"PaintKit_gs_m249_warbird_veteran_Tag"
"Warbird"
// END COMMUNITY_23
// COMMUNITY_24
"PaintKit_aq_m249_aztec"
"Excavated from Aztec ruins, parts of this M249 have rusted and been covered in
moss.\n\n<i>Never trust a rope bridge</i>"
"PaintKit_aq_m249_aztec_Tag" "Aztec
"
"PaintKit_gs_dual_elites_classic" "ELITE
has been stamped on the side of these classic Dual Berettas.\n\n<i>Source
material</i>"
"PaintKit_gs_dual_elites_classic_Tag" "Elite
1.6"
"PaintKit_cu_famas_nuke_tension" "This
custom paint job is inspired by elements found on de_nuke from Counter-Strike 1.6.\
n\n<i>If found please return to Cedar Creek Nuclear Power Plant</i>"
"PaintKit_cu_famas_nuke_tension_Tag" "Decom
missioned"
"PaintKit_cu_tec9_flash"
"It has been custom painted to resemble a flashbang grenade.\n\n<i>Re: Dance
lessons with Jordan</i>"
"PaintKit_cu_tec9_flash_Tag" "Flash
Out"
"PaintKit_cu_fiveseven_gsg9" "It
has been custom painted with camo patterns and a CT beneath the rear sight.\n\
n<i>I've got your six</i>"
"PaintKit_cu_fiveseven_gsg9_Tag" "Buddy
"
"PaintKit_gs_p250_inferno"
"A custom paint job which reflects the ethos of de_inferno has been applied.\n\
n<i>\"But look at the time!\"</i>"
"PaintKit_gs_p250_inferno_Tag"
"Inferno"
"PaintKit_gs_mac10_dust_crate"
"It has been hand painted to resemble the green metal crates originally found on
de_dust2.\n\n<i>Rush B, don't stop</i>"
"PaintKit_gs_mac10_dust_crate_Tag" "Class
ic Crate"
"PaintKit_gs_mag7_popdog"
"It has been custom painted to resemble a train car with Pop Dog painted on the
side.\n\n<i>The dog that refreshes!</i>"
"PaintKit_gs_mag7_popdog_Tag" "Popdo
g"
"PaintKit_cu_mp9_hydra"
"A custom paint job referencing Operation Hydra, CS:GO's 8th Operation, has been
applied.\n\n<i>Worth the wait</i>"
"PaintKit_cu_mp9_hydra_Tag"
"Hydra"
"PaintKit_cu_p90_nostalgia"
"It has been custom painted with a CT from the main menu of the original Counter-
Strike.\n\n<i>Minutes to install but a lifetime to master</i>"
"PaintKit_cu_p90_nostalgia_Tag"
"Nostalgia"
"PaintKit_am_aug_death_by_doggy" "A
multicolored Pop Dog pattern has been applied.\n\n<i>Not to be confused
with \"ladder\"</i>"
"PaintKit_am_aug_death_by_doggy_Tag" "Death
by Puppy"
"PaintKit_cu_scar_assault"
"The logo of a research facility has been hand painted in white over a blue base.\
n\n<i>Also available in red</i>"
"PaintKit_cu_scar_assault_Tag"
"Assault"
"PaintKit_gs_mp5_fbi"
"It has been custom painted in FBI blue and finished with yellow accents.\n\
n<i>\"It's time to earn our stories\"</i>"
"PaintKit_gs_mp5_fbi_Tag"
"Agent"
"PaintKit_cu_ump_bomb"
"A custom paint job of wires, a green circuit board, and a number pad has been
applied.\n\n<i>73556**</i>"
"PaintKit_cu_ump_bomb_Tag"
"Plastique"
"PaintKit_cu_awp_wildfire"
"The Operation Wildfire logo has been hand painted over a black and red base.\n\
n<i>The nail that sticks out gets the hammer</i>"
"PaintKit_cu_awp_wildfire_Tag"
"Wildfire"
"PaintKit_cu_glock_hero"
"This custom paint job pays homage to olofmeister's burning defuse on Overpass at
ESL One Cologne 2014.\n\n<i>\"The defuse is coming in—he's still going!\"</i>"
"PaintKit_cu_glock_hero_Tag" "Sacri
fice"
"PaintKit_gs_famas_legacy_gold"
"It has been custom painted gold and features various details celebrating 20 years
of Counter-Strike.\n\n<i>Here's to 20 more</i>"
"PaintKit_gs_famas_legacy_gold_Tag" "Comme
moration"
// END COMMUNITY_24
// DUST_2_2021
"PaintKit_gs_ak47_gold_arabesque" "An
intricate design has been hand painted on the stock and handguard. The metal has
been painted gold with filigree accents.\n\n<i>\"What other tricks does Booth have
up his sleeve?\"</i>"
"PaintKit_gs_ak47_gold_arabesque_Tag" "Gold
Arabesque"
"PaintKit_am_lizard_red"
"A red and gold lizard scale pattern has been applied.\n\n<i>Painted to scale</i>"
"PaintKit_am_lizard_red_Tag" "Orang
e Anolis"
"PaintKit_hy_brush_camo_tan" "A
sand-colored hydrographic pattern has been applied.\n\n<i>Camouflage effectiveness
test, V1</i>"
"PaintKit_hy_brush_camo_tan_Tag" "Deser
t Brush"
"PaintKit_hy_ddpat_urban_red" "It
has been painted using a red Digital Disruptive Pattern (DDPAT) hydrographic.\n\
n<i>By the time you're close enough to notice the pixels it's already too late</i>"
"PaintKit_hy_ddpat_urban_red_Tag" "Red
DDPAT"
"PaintKit_hy_dry_wood"
"A hydrographic pattern resembling dried wood has been applied.\n\n<i>Knock on
wood; you're gonna need all the luck you can get - Felix Riley, Commanding
Officer</i>"
"PaintKit_hy_dry_wood_Tag"
"Spalted Wood"
"PaintKit_hy_desert_multicam" "A
black and tan-colored multicam hydrographic has been applied.\n\n<i>Can't miss if
you don't shoot</i>"
"PaintKit_hy_desert_multicam_Tag" "Black
& Tan"
"PaintKit_hy_torn_camo_paints"
"A tan and blue hydrographic pattern has been applied to the stock and receiver.
The barrel has been painted dark blue.\n\n<i>\"A welcome sight\" would be putting
it lightly</i>"
"PaintKit_hy_torn_camo_paints_Tag" "Quick
Sand"
"PaintKit_sp_moro_carving_lightblue" "It
has been spray-painted with a vine and flower pattern in various shades of green.\
n\n<i>Room to grow</i>"
"PaintKit_sp_moro_carving_lightblue_Tag" "New Roots"
"PaintKit_sp_moro_carving_yellow" "It
has been spray-painted with a vine and flower pattern in various shades of green.\
n\n<i>Established, seasoned, weathered—you can just say \"old\"</i>"
"PaintKit_sp_moro_carving_yellow_Tag" "Old
Roots"
"PaintKit_sp_palm_night"
"It has been spray-painted with black palm fronds over a gray and purple camo.\n\
n<i>\"The sign says closed!\"</i>"
"PaintKit_sp_palm_night_Tag" "Midni
ght Palm"
"PaintKit_sp_desert_skulls"
"It has been spray-painted with a pattern of animal skulls.\n\n<i>All that
remains</i>"
"PaintKit_sp_desert_skulls_Tag"
"Bleached"
"PaintKit_sp_zebracam_red"
"It has been spray-painted with a rust colored zebra stripe pattern.\n\n<i>Eat,
sleep, hunt, repeat</i>"
"PaintKit_sp_zebracam_red_Tag"
"Prey"
"PaintKit_cu_ssg08_scorpion" "Sand
streams over an emperor scorpion on this custom painted SSG 08.\n\n<i>That's gonna
sting...</i>"
"PaintKit_cu_ssg08_scorpion_Tag" "Death
Strike"
"PaintKit_hy_desert_bloom"
"It has been spray-painted with vibrant flowers atop a dry, cracked base.\n\
n<i>Nature always wins</i>"
"PaintKit_hy_desert_bloom_Tag"
"Parched"
// END DUST_2_2021
// MIRAGE_2021
"PaintKit_am_ddpat_purple"
"It has been painted using a purple Digital Disruptive Pattern (DDPAT)
hydrographic.\n\n<i>By the time you're close enough to notice the pixels it's
already too late</i>"
"PaintKit_am_ddpat_purple_Tag"
"Purple DDPAT"
"PaintKit_gs_awp_hydra"
"Gold snakes creep towards the barrel of this custom painted AWP. The scope,
barrel, and butt stock have been painted white.\n\n<i>Cutting off one head means
two more appear—is that a risk you're willing to take? - Valeria Jenner,
Revolutionary</i>"
"PaintKit_gs_awp_hydra_Tag"
"Desert Hydra"
"PaintKit_gs_deagle_fennec"
"It has been custom painted with a fennec fox on the barrel. The grip features teal
and orange designs.\n\n<i>All the better to hear you with</i>"
"PaintKit_gs_deagle_fennec_Tag"
"Fennec Fox"
"PaintKit_am_mirage_flowers_metalic" "A
gold damask pattern has been applied.\n\n<i>Fight of fancy</i>"
"PaintKit_am_mirage_flowers_metalic_Tag" "Music Box"
"PaintKit_am_navy_shine"
"An anodized navy blue VariCamo pattern has been applied.\n\n<i>Why so blue?</i>"
"PaintKit_am_navy_shine_Tag" "Navy
Sheen"
"PaintKit_gs_aug_sand_storm" "A
custom paint job depicting a passing sand storm underneath the night sky has been
applied.\n\n<i>There is beauty all around us, you just have to know where to
look</i>"
"PaintKit_gs_aug_sand_storm_Tag" "Sand
Storm"
"PaintKit_sp_dry_wood"
"It has been spray-painted using brown paint in a pattern resembling dried wood.\n\
n<i>Knock on wood; you're gonna need all the luck you can get - Felix Riley,
Commanding Officer</i>"
"PaintKit_sp_dry_wood_Tag"
"Drift Wood"
"PaintKit_sp_desert_skulls_dawn" "It
has been spray-painted with a pattern of animal skulls.\n\n<i>All that remains</i>"
"PaintKit_sp_desert_skulls_dawn_Tag" "Droug
ht"
"PaintKit_sp_mirage_flowers_tan" "A
damask flower pattern has been spray-painted atop the weapon's tan-colored base.\n\
n<i>Technically the best camouflages are the ones you don't notice...</i>"
"PaintKit_sp_mirage_flowers_tan_Tag" "Sienn
a Damask"
"PaintKit_sp_moro_carving_burnt" "It
has been spray-painted with a brown and purple vine and flower pattern.\n\
n<i>\"What are they keeping in there?\"</i>"
"PaintKit_sp_moro_carving_burnt_Tag" "Humid
or"
"PaintKit_sp_moro_textile_green_vine" "It
has been spray-painted with a flower pattern in various shades of green.\n\n<i>Some
see a nuisance; I see beauty</i>"
"PaintKit_sp_moro_textile_green_vine_Tag" "Verdant
Growth"
"PaintKit_gs_mp5_neon_flektarn"
"A brightly-colored orange and teal camouflage pattern has been applied. The weapon
has been finished with gold accents.\n\n<i>A weapon this quiet shouldn't be so
loud</i>"
"PaintKit_gs_mp5_neon_flektarn_Tag" "Oxide
Oasis"
"PaintKit_aa_desert_bloom_bright" "It
has been spray-painted with vibrant flowers atop a dry, cracked base.\n\n<i>Nature
always wins</i>"
"PaintKit_aa_desert_bloom_bright_Tag" "Deser
t Blossom"
"PaintKit_hy_lizard_skin"
"A green and black hydrographic lizard scale pattern has been applied.\n\
n<i>Painted to scale</i>"
"PaintKit_hy_lizard_skin_Tag" "Anoli
s"
// END MIRAGE_2021
// COMMUNITY_25
"PaintKit_cu_ak-47_phantom_disruptor" "A
mistform illusion creature has been custom painted over a matte black base.\n\
n<i>\"It can be whatever it wants, wherever it wants, and yet it chooses to reside
with you…\"</i>"
"PaintKit_cu_ak-47_phantom_disruptor_Tag" "Phantom
Disruptor"
"PaintKit_gs_aug_thunderstorm"
"Its gunmetal base coat has been finished with gold highlights, rear facing arrows,
and a mischievous looking cat.\n\n<i>Thunderstorms are nature's purr</i>"
"PaintKit_gs_aug_thunderstorm_Tag" "Tom
Cat"
"PaintKit_cu_awp_vein"
"A custom paint job comprised of intricate teal and coral veins has been applied.\
n\n<i>The key to an agent's heart costs $4750</i>"
"PaintKit_cu_awp_vein_Tag"
"Capillary"
"PaintKit_cu_cz75_cerakote"
"The copper colored ceramic finish is wearing away with use.\n\n<i>Better with
age</i>"
"PaintKit_cu_cz75_cerakote_Tag"
"Distressed"
"PaintKit_cu_deagle_replica" "It
has been laminated and filled with an ash-colored grip and blue slide.\n\
n<i>WARNING: This is a replica and has not been tested with live ammunition</i>"
"PaintKit_cu_deagle_replica_Tag" "Blue
Ply"
"PaintKit_cu_m4a1s_csgo2048" "It
has been custom painted with bright colors and features animated versions of a GIGN
CT and Pop Dog.\n\n<i>Press Start...</i>"
"PaintKit_cu_m4a1s_csgo2048_Tag" "Playe
r Two"
"PaintKit_cu_mac10_nacre"
"It has been custom painted using a pearlescent finish to resemble holographic
self-adhesive vinyl. Depending on the light its appearance changes.\n\n<i>Watch
when you point that thing</i>"
"PaintKit_cu_mac10_nacre_Tag" "Disco
Tech"
"PaintKit_gs_mag7_justice"
"It has been custom painted using the Justice tarot card as inspiration.\n\
n<i>Judgement for all</i>"
"PaintKit_gs_mag7_justice_Tag"
"Justice"
"PaintKit_cu_mp5_desert_strike"
"It has been custom painted with a high-tech design in tan and black.\n\n<i>Strike
first, strike last</i>"
"PaintKit_cu_mp5_desert_strike_Tag" "Deser
t Strike"
"PaintKit_cu_negev_prototype" "It
has been custom painted in white and red, a temporary paint job while its design is
finalized.\n\n<i>v1.2.1, PAT. 3422107</i>"
"PaintKit_cu_negev_prototype_Tag" "Proto
type"
"PaintKit_aq_p2000_acid_clover"
"A randomized multicolored pattern with a rare four-leaf clover has been applied.\
n\n<i>Do you feel lucky?</i>"
"PaintKit_aq_p2000_acid_clover_Tag" "Acid
Etched"
"PaintKit_gs_r8_leviathan"
"The grip of this revolver has been custom painted with the remains of an ancient
sea creature.\n\n<i>What lurks below</i>"
"PaintKit_gs_r8_leviathan_Tag"
"Bone Forged"
"PaintKit_cu_sawedoff_apocalypto" "A
decomposing hand reaching for a bomb-like planet has been custom painted over a
purple outer space background.\n\n<i>\"Have you got the time?\"</i>"
"PaintKit_cu_sawedoff_apocalypto_Tag" "Apoca
lypto"
"PaintKit_gs_scar20_enforcer" "A
sunset gradient has been meticulously painted on different parts of the weapon.\n\
n<i>Automatic solutions from SYMETRY SMART GUN CORP</i>"
"PaintKit_gs_scar20_enforcer_Tag" "Enfor
cer"
"PaintKit_cu_ssg08_fever_dream"
"It has been custom painted with manic pink, blue, and purple drawings on a black
base.\n\n<i>H@@HH@H@H@HA!!</i>"
"PaintKit_cu_ssg08_fever_dream_Tag" "Fever
Dream"
"PaintKit_cu_glock18_warmaiden"
"Menacing bullets and a War Maiden in a pink jacket have been custom painted over a
yellow and black base.\n\n<i>\"I'll stop shooting when you start shushing\"</i>"
"PaintKit_cu_glock18_warmaiden_Tag" "Bulle
t Queen"
// END COMMUNITY_25
// COMMUNITY_26
"PaintKit_cu_negev_ultralight"
"It has been custom painted with a gray digital camo pattern and teal arrows.\n\
n<i>Got a light?</i>"
"PaintKit_cu_negev_ultralight_Tag" "Ultra
light"
"PaintKit_cu_ak47_anubis"
"A custom paint job featuring Egyptian gods Anubis and Ra, representing the balance
between life and death, has been applied.\n\n<i>May he tip the scales in your
favor</i>"
"PaintKit_cu_ak47_anubis_Tag" "Legio
n of Anubis"
"PaintKit_aq_p2000_lost_world"
"A twisted, alien being stretches from the grip down the slide of this hand painted
P2000.\n\n<i>From the dark corners of the infinite void</i>"
"PaintKit_aq_p2000_lost_world_Tag" "Gnarl
ed"
"PaintKit_cu_mag7_monster_call"
"It has been custom painted with a blue base and underwater creatures in the
foreground.\n\n<i>There's always a bigger, greener fish</i>"
"PaintKit_cu_mag7_monster_call_Tag" "Monst
er Call"
"PaintKit_cu_deag_printstream"
"It has been custom painted with a stark black and white design and finished with
pearlescent highlights.\n\n<i>WHITE_1; BLACK_1; PEARLESCENT_1;</i>"
"PaintKit_cu_deag_printstream_Tag" "Print
stream"
"PaintKit_cu_glock_eyecontact"
"A pair of eyes grace the slide of this custom painted, Pop art inspired Glock.\n\
n<i>\"Look at me while I'm shooting at you!\"</i>"
"PaintKit_cu_glock_eyecontact_Tag" "Vogue
"
"PaintKit_gs_tec9_guerilla"
"It has been custom painted with a brown and gold camo pattern and a T-sided agent
beneath the rear sight.\n\n<i>I'll watch our butts</i>"
"PaintKit_gs_tec9_guerilla_Tag"
"Brother"
"PaintKit_cu_mac10_isoonna"
"A woman in teal, believed to be iso onna, stands before koi fish and crashing
waves on this custom painted MAC-10.\n\n<i>Beauty begets bloodshed</i>"
"PaintKit_cu_mac10_isoonna_Tag"
"Allure"
"PaintKit_gs_sg553_rusty"
"Originally polished steel, moisture has changed this weapon's appearance. \"Ol'
Rusty\" has been stamped above the trigger casing.\n\n<i>A rusty, trusty
friend</i>"
"PaintKit_gs_sg553_rusty_Tag" "Ol'
Rusty"
"PaintKit_cu_ssg08_mainframe" "A
high tech custom paint job of blues and purples has been applied.\n\n<i>What
secrets does _001 hold?</i>"
"PaintKit_cu_ssg08_mainframe_Tag" "Mainf
rame 001"
"PaintKit_cu_p250_cassette"
"A custom paint job inspired by video cassette packaging from the 1990s has been
applied.\n\n<i>Check the tape</i>"
"PaintKit_cu_p250_cassette_Tag"
"Cassette"
"PaintKit_gs_p90_container"
"Its custom paint job resembles a train car covered in graffiti.\n\n<i>Art is not
vandalism</i>"
"PaintKit_gs_p90_container_Tag"
"Freight"
"PaintKit_cu_xm1014_amulet_blue" "Entom
bed for millennia, this recently unearthed XM-1014 has been custom painted with
blue wraps and Egyptian accents.\n\n<i>Fit for a pharaoh</i>"
"PaintKit_cu_xm1014_amulet_blue_Tag" "Entom
bed"
"PaintKit_cu_m4a4_queenfairy" "A
custom paint job depicting incisors, molars, and a chilling take on the Tooth Fairy
has been applied.\n\n<i>No one said the teeth have to be yours…</i>"
"PaintKit_cu_m4a4_queenfairy_Tag" "Tooth
Fairy"
"PaintKit_gs_galil_phoenix"
"Phoenix faction logos have been spray painted over its white and red base.\n\
n<i>They're bringing in the big guns</i>"
"PaintKit_gs_galil_phoenix_Tag"
"Connexion"
"PaintKit_gs_bizon_hellraider"
"This custom paint job features runes of unknown origin and a magazine that
resembles a Gatling gun.\n\n<i>Give 'em hell</i>"
"PaintKit_gs_bizon_hellraider_Tag" "Runic
"
"PaintKit_gs_mp5sd_wasteland_legacy" "20
years of MP5 designs have contributed to this custom paint job, held together by
duct tape, zip ties, and glue.\n\n<i>If at first (and second and third) you don't
succeed…</i>"
"PaintKit_gs_mp5sd_wasteland_legacy_Tag" "Kitbash"
// END COMMUNITY_26
// COMMUNITY_27
"PaintKit_gs_awp_exoskeleton" "The
metal on this AWP has been intricately pressed with patterns of interlocking
skulls.\n\n<i>Full tilt</i>"
"PaintKit_gs_awp_exoskeleton_Tag" "Exosk
eleton"
"PaintKit_gs_cz75_vendetta"
"Through the years it has been etched into, drawn on, and hardened with use.\n\
n<i>From my cold, dead hands</i>"
"PaintKit_gs_cz75_vendetta_Tag"
"Vendetta"
"PaintKit_hy_p90_dino_rampage"
"An olive and gold-colored hydrographic pattern of cartoon dinosaurs has been
applied.\n\n<i>Dinosaurs and aliens and comets, oh my!</i>"
"PaintKit_hy_p90_dino_rampage_Tag" "Cocoa
Rampage"
"PaintKit_gs_dual_elites_dezastre" "It
has been custom painted with a high tech black, white, and red design.\n\n<i>Always
follow manufacturer guidelines for safe use</i>"
"PaintKit_gs_dual_elites_dezastre_Tag" "Dezas
tre"
"PaintKit_cu_five_seven_diary"
"It has been custom painted with a princess, unicorns, beautiful flowers, and a
castle in the distance.\n\n<i>\"Today's gonna be a good day—I can just feel
it\"</i>"
"PaintKit_cu_five_seven_diary_Tag" "Fairy
Tale"
"PaintKit_gs_g3sg1_disrupt"
"It has been painted with a custom red, white, and charcoal-colored DDPAT pattern.\
n\n<i>Disruptingly intricate</i>"
"PaintKit_gs_g3sg1_disrupt_Tag"
"Digital Mesh"
"PaintKit_gs_galil_vandal"
"Its green base coat has been covered with scattered white drawings.\n\n<i>Each
drawing tells a story, some more memorable than others</i>"
"PaintKit_gs_galil_vandal_Tag"
"Vandal"
"PaintKit_cu_p250_infect"
"Its maroon top coat has been eaten away, leaving a decaying weapon with limited
remaining uses.\n\n<i>It's only as bad as it looks</i>"
"PaintKit_cu_p250_infect_Tag" "Conta
minant"
"PaintKit_cu_m249_deep_relief"
"A sand-colored top layer gives way to darker greens the deeper you go. This is a
custom paint job you can feel.\n\n<i>How many bullets to get to the center?</i>"
"PaintKit_cu_m249_deep_relief_Tag" "Deep
Relief"
"PaintKit_cu_m4a1s_printstream"
"It has been custom painted with a stark black and white design and finished with
pearlescent highlights.\n\n<i>WHITE_1; BLACK_1; PEARLESCENT_1; SILENCED_1;</i>"
"PaintKit_cu_m4a1s_printstream_Tag" "Print
stream"
"PaintKit_cu_m4a4_cyberpunk" "Diago
nal bands of blue, red, and gold have been custom painted over this M4's black
base.\n\n<i>AVAILABLE NOW AT YOUR LOCAL CYBERNETICS RETAILER</i>"
"PaintKit_cu_m4a4_cyberpunk_Tag" "Cyber
Security"
"PaintKit_gs_mp5_conditionzero"
"Its blue and yellow custom paint job pays homage to Counter-Strike: Condition
Zero.\n\n<i>\"RPG from three o'clock! Evade!\"</i>"
"PaintKit_gs_mp5_conditionzero_Tag" "Condi
tion Zero"
"PaintKit_cu_nova_polymer"
"It has been custom painted to look like its casing is transparent, allowing you to
see inside the weapon.\n\n<i>Your goals are clear</i>"
"PaintKit_cu_nova_polymer_Tag"
"Clear Polymer"
"PaintKit_cu_glock_noir"
"It has been custom painted with a stylized blue-magenta woman over a grayscale
background.\n\n<i>\"Things were starting to turn and she began to feel hope—then
she looked up\"</i>"
"PaintKit_cu_glock_noir_Tag" "Neo-
Noir"
"PaintKit_cu_ssg08_chromatic" "The
colors in this custom paint job were applied in offset positions, leading to an
eye-popping look.\n\n<i>Shoot twice, kill once</i>"
"PaintKit_cu_ssg08_chromatic_Tag" "Paral
lax"
"PaintKit_gs_ump_gold_bismuth"
"A gold bismuth pattern has been sandwiched between white and black base coats.\n\
n<i>\"You have expensive taste…\"</i>"
"PaintKit_gs_ump_gold_bismuth_Tag" "Gold
Bismuth"
"PaintKit_cu_usp_krokos"
"A custom paint job featuring a green monster and other icons inspired by popular
urban art has been applied. The silencer has a pearlescent finish.\n\n<i>X__X</i>"
"PaintKit_cu_usp_krokos_Tag" "Monst
er Mashup"
// END COMMUNITY_27
// SET_OP10_CT
"PaintKit_cu_csgo_camo"
"It has been custom painted with a blue, yellow, and grey camoflauge.\n\n<i>\"We'll
make first contact in Harz, Germany at 17:25 GMT+1...\"</i>"
"PaintKit_cu_csgo_camo_Tag"
"Global Offensive"
"PaintKit_am_authority_brown" "A
tan-colored pattern of crests, scrawls, and text from the Magna Carta has been
applied.\n\n<i>Everyone is subject to due process—even you</i>"
"PaintKit_am_authority_brown_Tag" "Chart
er"
"PaintKit_hy_authority_purple"
"A purple-colored pattern of crests, scrawls, and text from the Magna Carta has
been applied.\n\n<i>Everyone is subject to due process—even you</i>"
"PaintKit_hy_authority_purple_Tag" "Magna
Carta"
"PaintKit_am_intelligence_grey"
"A custom paint job of a map pattern overlayed with a bird's eye HUD has been
applied.\n\n<i>Target acquired</i>"
"PaintKit_am_intelligence_grey_Tag" "Surve
illance"
"PaintKit_am_intelligence_orange" "A
custom paint job of a map pattern overlayed with a bird's eye HUD has been
applied.\n\n<i>Target acquired</i>"
"PaintKit_am_intelligence_orange_Tag" "Threa
t Detected"
"PaintKit_am_intelligence_magenta" "A
custom paint job of a map pattern overlayed with a bird's eye HUD has been
applied.\n\n<i>Target acquired</i>"
"PaintKit_am_intelligence_magenta_Tag" "Targe
t Acquired"
"PaintKit_am_numbers_bronze" "A
multicolored pattern of randomized numbers has been applied.\n\n<i>Numbers don't
lie, but I do</i>"
"PaintKit_am_numbers_bronze_Tag" "The
Bronze"
"PaintKit_am_numbers_red_blue"
"A multicolored pattern of randomized numbers has been applied.\n\n<i>Numbers don't
lie, but I do</i>"
"PaintKit_am_numbers_red_blue_Tag" "Dispa
tch"
"PaintKit_hy_numbers_green"
"A multicolored pattern of randomized numbers has been applied.\n\n<i>Numbers don't
lie, but I do</i>"
"PaintKit_hy_numbers_green_Tag"
"Switch Board"
"PaintKit_am_numbers_magenta" "A
multicolored pattern of randomized numbers has been applied.\n\n<i>Numbers don't
lie, but I do</i>"
"PaintKit_am_numbers_magenta_Tag" "Prime
Conspiracy"
"PaintKit_aa_fade_red_blue"
"The slide has been painted half red and half blue.\n\n<i>Woop-woop!</i>"
"PaintKit_aa_fade_red_blue_Tag"
"Berries And Cherries"
"PaintKit_cu_ump_crime_scene" "It
has been custom painted with yellow caution tape over a red and blue base.\n\
n<i>Clear the area, we've got work to do…</i>"
"PaintKit_cu_ump_crime_scene_Tag" "Crime
Scene"
"PaintKit_am_m4a1s_bluesmoke" "Multi
ple layers of metallic blue paint have been applied over a chrome blue base coat.\
n\n<i>Feeling blue?</i>"
"PaintKit_am_m4a1s_bluesmoke_Tag" "Blue
Phosphor"
// END SET_OP10_CT
// SET_OP10_T
"PaintKit_cu_ak_xray"
"A custom painted AK-47 showing its internals with an X-Ray.\n\n<i>When all is
revealed you may not like what you see...</i>"
"PaintKit_cu_ak_xray_Tag"
"X-Ray"
"PaintKit_am_heist_plans_green"
"Its base has been painted with a beige anodized map pattern. It looks like someone
has drawn on top of the map since it was first applied.\n\n<i>Planning is one
thing, executing is another</i>"
"PaintKit_am_heist_plans_green_Tag" "Heist
"
"PaintKit_am_heist_plans_purple" "Its
base has been painted with a purple anodized map pattern. It looks like someone has
drawn on top of the map since it was first applied.\n\n<i>Planning is one thing,
executing is another</i>"
"PaintKit_am_heist_plans_purple_Tag" "Night
Heist"
"PaintKit_am_heist_plans_yellow" "Its
base has been painted with a grey anodized map pattern. It looks like someone has
drawn on top of the map since it was first applied.\n\n<i>Planning is one thing,
executing is another</i>"
"PaintKit_am_heist_plans_yellow_Tag" "Vault
Heist"
"PaintKit_hy_houndstooth_brown"
"A brown houndstooth hydrographic pattern has been applied.\n\n<i>Equip for the
role you want, not the role you have</i>"
"PaintKit_hy_houndstooth_brown_Tag" "Hound
stooth"
"PaintKit_gs_mac10_snake"
"It has been custom painted with a bronze snakeskin pattern and a coiled snake
beneath the wire form butt.\n\n<i>The hissing is bullets flying past you</i>"
"PaintKit_gs_mac10_snake_Tag" "Hot
Snakes"
"PaintKit_hy_phoenix_tags_lilac" "A
multicolored pattern of various Phoenix Connexion graffiti has been applied.\n\
n<i>\"You are stupid to think you will win!\"</i>"
"PaintKit_hy_phoenix_tags_lilac_Tag" "Phoen
ix Chalk"
"PaintKit_am_phoenix_tags_blue"
"A multicolored pattern of various Phoenix Connexion graffiti has been applied.\n\
n<i>\"They cannot stop us now!\"</i>"
"PaintKit_am_phoenix_tags_blue_Tag" "Phoen
ix Marker"
"PaintKit_hy_phoenix_tags_red"
"A multicolored pattern of various Phoenix Connexion graffiti has been applied.\n\
n<i>\"We cannot be killed!\"</i>"
"PaintKit_hy_phoenix_tags_red_Tag" "Phoen
ix Stencil"
"PaintKit_sp_phoenix_tags_purple" "A
multicolored pattern of various Phoenix Connexion graffiti has been applied.\n\
n<i>\"We will dance on your graves!\"</i>"
"PaintKit_sp_phoenix_tags_purple_Tag" "Phoen
ix Blacklight"
"PaintKit_hy_tigers_tan"
"A brown and tan hydrographic tiger pattern has been applied.\n\n<i>Normally solo
predators, they'll make an exception for you</i>"
"PaintKit_hy_tigers_tan_Tag" "Clay
Ambush"
"PaintKit_am_tigers_brown"
"A brown and tan hydrographic tiger pattern has been applied over a black base.\n\
n<i>Anywhere but here</i>"
"PaintKit_am_tigers_brown_Tag"
"Tiger Pit"
"PaintKit_am_tigers_blue"
"A hydrographic tiger pattern has been applied over a blue base.\n\n<i>A national
treasure—the tiger, not the AWP</i>"
"PaintKit_am_tigers_blue_Tag" "Silk
Tiger"
// END SET_OP10_T
// OP10_ANCIENT
"PaintKit_cu_m4a1_snake"
"This custom paint job features ancient iconography and a golden pit viper before a
dusk-tinted jungle background.\n\n<i>Strike without warning</i>"
"PaintKit_cu_m4a1_snake_Tag" "Welco
me to the Jungle"
"PaintKit_cu_ak_jaguar"
"The wood on the stock and handguard feature beautiful carvings, often stealing
attention from the custom painted jaguar on the side.\n\n<i>Who said you can't
change your spots?</i>"
"PaintKit_cu_ak_jaguar_Tag"
"Panthera onca"
"PaintKit_cu_jaguar_p90"
"It has been custom painted with a jaguar pattern and finished with pebbled
leather.\n\n<i>Anyone can buy their way into fashion, but very few possess true
style</i>"
"PaintKit_cu_jaguar_p90_Tag" "Run
and Hide"
"PaintKit_aa_ancient_brown"
"A brown and gold pattern featuring intricate linework and ancient creatures has
been applied.\n\n<i>The privilege is yours</i>"
"PaintKit_aa_ancient_brown_Tag"
"Ancient Earth"
"PaintKit_am_ancient_warm"
"A pale green, beige, and red pattern of ancient tiles has been applied.\n\
n<i>\"Hope remains, even for those who began their journey down the wrong
path\"</i>"
"PaintKit_am_ancient_warm_Tag"
"Ancient Lore"
"PaintKit_aa_ruins_green"
"Ancient gods are obscured in the background of this foliage-adorned pattern.\n\
n<i>\"Eyes up everyone—we're being watched...\"</i>"
"PaintKit_aa_ruins_green_Tag" "Lush
Ruins"
"PaintKit_hy_ancient_tiles_peach" "A
pale green and beige pattern of ancient tiles has been applied.\n\n<i>\"Hope
remains, even for those began their journey down the wrong path\"</i>"
"PaintKit_hy_ancient_tiles_peach_Tag" "Blast
From the Past"
"PaintKit_am_gold_brick"
"Its gold finish shimmers in the light, highlighting every beautiful imperfection
on the weapon.\n\n<i>All that glitters...</i>"
"PaintKit_am_gold_brick_Tag" "Gold
Brick"
"PaintKit_sp_ancient_bright" "A
green and red pattern featuring intricate linework and ancient creatures has been
applied.\n\n<i>The privilege is yours</i>"
"PaintKit_sp_ancient_bright_Tag" "Ancie
nt Visions"
"PaintKit_hy_ruins_red"
"Ancient gods are obscured in the background of this foliage-adorned pattern.\n\
n<i>\"Eyes up everyone—we're being watched...\"</i>"
"PaintKit_hy_ruins_red_Tag"
"Dusk Ruins"
"PaintKit_am_jade"
"It has been painted with a chrome base coat and candied in transparent jade-
green anodized effect paint.\n\n<i>The finest of the finer things</i>"
"PaintKit_am_jade_Tag"
"Carved Jade"
"PaintKit_am_ancient_wine"
"A maroon and silver pattern featuring intricate linework and ancient creatures has
been applied.\n\n<i>The privilege is yours</i>"
"PaintKit_am_ancient_wine_Tag"
"Ancient Ritual"
"PaintKit_hy_drywood_green"
"A green grass hydrographic pattern has been applied.\n\n<i>Nothing good ever
happens in tall grass</i>"
"PaintKit_hy_drywood_green_Tag"
"Tall Grass"
"PaintKit_am_black_panther"
"A black panther spotted finish has been applied.\n\n<i>Find your shady spot</i>"
"PaintKit_am_black_panther_Tag"
"Panther Camo"
// END OP10_ANCIENT
// COMMUNITY_28
"PaintKit_gs_ak47_professional"
"A custom paint job has been applied which can only be described as \"black
on black on slate black\".\n\n<i>\"Call a doctor, they're gonna need one\"</i>"
"PaintKit_gs_ak47_professional_Tag"
"Slate"
"PaintKit_cu_cz75_whirlwind"
"A bird of prey carrying a snake has been custom painted on this CZ75.\n\n<i>A
snake eater, minus the catchy theme song</i>"
"PaintKit_cu_cz75_whirlwind_Tag"
"Circaetus"
"PaintKit_cu_mp9_food_chain"
"This brightly colored MP9 has been custom painted with a monster food chain.\n\
n<i>Eat or be eaten</i>"
"PaintKit_cu_mp9_food_chain_Tag"
"Food Chain"
"PaintKit_cu_galil_chroma_pink"
"The colors in this custom paint job were applied in offset positions,
leading to an eye-popping look.\n\n<i>(Not so) easy on the eyes...</i>"
"PaintKit_cu_galil_chroma_pink_Tag"
"Chromatic Aberration"
"PaintKit_gs_glock_polymer"
"It has been painted with a tan slide and blue trigger. The frame is made of
a clear polymer.\n\n<i>What you see is what you get</i>"
"PaintKit_gs_glock_polymer_Tag"
"Clear Polymer"
"PaintKit_gs_usps_hangedman"
"It has been custom painted using the Hanged Man tarot card as inspiration.\n\
n<i>Past failures are the blueprints for future success</i>"
"PaintKit_gs_usps_hangedman_Tag"
"The Traitor"
"PaintKit_cu_m4a4_love"
"It has been custom painted using neon colors and covered with hand-drawn
designs.\n\n<i>Fight for one, fight for all</i>"
"PaintKit_cu_m4a4_love_Tag"
"In Living Color"
"PaintKit_gs_m249_combine"
"This M249 has been custom painted in gunmetal grey and finished with a
Combine logo.\n\n<i>Overwatch Standard Issue Pulse Rifle</i>"
"PaintKit_gs_m249_combine_Tag"
"O.S.I.P.R."
"PaintKit_cu_negev_devtexture"
"It has been custom painted with an orange base and grey developer textures.\
n\n<i>hammer.exe time</i>"
"PaintKit_cu_negev_devtexture_Tag"
"dev_texture"
"PaintKit_gs_p250_cybershell"
"It has been custom painted with a silver slide and hexagon-textured grip.\n\
n<i>You represent the front line of our cyber security effort</i>"
"PaintKit_gs_p250_cybershell_Tag"
"Cyber Shell"
"PaintKit_cu_mac10_portable"
"It has been custom painted to resemble a game pad and various buttons poking
through a clear polymer casing.\n\n<i>Giving the phrase \"console wars\" a whole
new meaning</i>"
"PaintKit_cu_mac10_portable_Tag"
"Button Masher"
"PaintKit_aq_xm1014_punk"
"A vividly colored, punk-inspired pattern has been applied.\n\n<i>Yeah,
right…</i>"
"PaintKit_aq_xm1014_punk_Tag"
"XOXO"
"PaintKit_gs_r8_rustking"
"Its blue base has been covered in silver handwriting and drawings. The
cylinder and front sight have been painted red.\n\n<i>Fit for a king</i>"
"PaintKit_gs_r8_rustking_Tag"
"Junk Yard"
"PaintKit_gs_sg553_deathmetal"
"Its black base is finished with orange and yellow highlights. Three stars
have been painted on the rear of the butt stock.\n\n<i>\"One of these studs is the
Turbo button, I just can't remember which…\"</i>"
"PaintKit_gs_sg553_deathmetal_Tag"
"Heavy Metal"
"PaintKit_am_ump45_electrowave"
"A randomized pattern in orange, black, and grey has been applied.\n\
n<i>Everyone has a breaking point; where's yours?</i>"
"PaintKit_am_ump45_electrowave_Tag"
"Oscillator"
"PaintKit_cu_deag_trigger_discipline"
"A pink isometric pattern has been custom painted on the barrel. The hammer and
front sight have been painted bright blue.\n\n<i>Patience is its own reward</i>"
"PaintKit_cu_deag_trigger_discipline_Tag" "Trigg
er Discipline"
"PaintKit_sp_nova_wind_dispersal"
"It has been spray painted with a randomized pattern of a dandelion field.\n\
n<i>Get off my lawn</i>"
"PaintKit_sp_nova_wind_dispersal_Tag"
"Windblown"
// END COMMUNITY_28
// SET_TRAIN_2021
"PaintKit_am_nuclear_pattern4_famas"
"It has been painted with a pattern of nuclear hazard symbols using metallic
paints.\n\n<i>Steer clear for a while...</i>"
"PaintKit_am_nuclear_pattern4_famas_Tag" "Meltd
own"
"PaintKit_aa_spacerace_orange"
"A space themed pattern consisting of stars and satellites has been applied.\
n\n<i>Send and receive</i>"
"PaintKit_aa_spacerace_orange_Tag"
"Space Race"
"PaintKit_sp_spacerace_blue"
"A space themed pattern consisting of stars and satellites has been applied.\n\
n<i>Send and receive</i>"
"PaintKit_sp_spacerace_blue_Tag"
"Sputnik"
"PaintKit_sp_technowar_red"
"A tan and red retro techno-inspired pattern has been applied.\n\n<i>Wars are
won with information</i>"
"PaintKit_sp_technowar_red_Tag"
"Fizzy POP"
"PaintKit_hy_technowar_rwb"
"A white, red, and blue retro techno-inspired pattern has been applied.\n\
n<i>Wars are won with information</i>"
"PaintKit_hy_technowar_rwb_Tag"
"POP AWP"
"PaintKit_hy_trainarchitect_green"
"A black and green hydrographic pattern of assorted designs has been applied.\n\
n<i>Last chance; train's leaving the station</i>"
"PaintKit_hy_trainarchitect_green_Tag"
"Spring Twilly"
"PaintKit_hy_trainarchitect"
"A red and tan hydrographic pattern of assorted designs has been applied.\n\
n<i>Last chance; train's leaving the station</i>"
"PaintKit_hy_trainarchitect_Tag"
"Autumn Twilly"
"PaintKit_gs_m4a4_coalition"
"A custom gold and black paint job with interlocking triangles and blue highlights
has been applied.\n\n<i>This alliance is temporary, but you're making me
reconsider…</i>"
"PaintKit_gs_m4a4_coalition_Tag"
"The Coalition"
"PaintKit_cu_mac10_propaganda"
"It has been custom painted with a pair of eyes and various words in Russian,
including \"control\" and \"fear\".\n\n<i>You don't believe them, do you?</i>"
"PaintKit_cu_mac10_propaganda_Tag"
"Propaganda"
"PaintKit_gs_train_cz75"
"A custom gold and black paint job with interlocking triangles and blue
highlights has been applied.\n\n<i>We go together</i>"
"PaintKit_gs_train_cz75_Tag"
"Syndicate"
// END SET_TRAIN_2021
// SET_VERTIGO_2021
"PaintKit_hy_ak47lam_green"
"An green laminate has been applied to this AK's stock, grip, and handguard.\
n\n<i>It's the simple things</i>"
"PaintKit_hy_ak47lam_green_Tag"
"Green Laminate"
"PaintKit_sp_galil_caution"
"It has been spray painted with high contrast black and yellow chevrons.\n\
n<i>Take comfort in feeling uncomfortable</i>"
"PaintKit_sp_galil_caution_Tag"
"CAUTION!"
"PaintKit_hy_geometric_steps_pearl"
"A pearlescent optical illusion pattern has been applied.\n\n<i>Where does it start
and where does it end? Does it end?</i>"
"PaintKit_hy_geometric_steps_pearl_Tag"
"Prism Terrace"
"PaintKit_gs_m4a1_vertigo"
"A custom paint job of multicolored safety signs has been applied.\n\
n<i>Don't say I didn't warn you… - Booth, Arms Dealer</i>"
"PaintKit_gs_m4a1_vertigo_Tag"
"Imminent Danger"
"PaintKit_hy_vertigogeo"
"A multicolored pattern of an isometric grid has been applied.\n\n<i>You
remember pain, I remember victory</i>"
"PaintKit_hy_vertigogeo_Tag"
"Schematic"
"PaintKit_hy_vertigospray_blue"
"A hydrographic pattern of the 51st floor's construction, HVAC, and wiring
plans has been applied.\n\n<i>All according to plan…</i>"
"PaintKit_hy_vertigospray_blue_Tag"
"Strats"
"PaintKit_hy_vertigoillusion"
"A grey and tan optical illusion hydrographic pattern has been applied.\n\n<i>Did
you get a good look?</i>"
"PaintKit_hy_vertigoillusion_Tag"
"Framework"
"PaintKit_hy_vertigoillusion_yellow"
"A yellow and blue optical illusion hydrographic pattern has been applied.\n\
n<i>Did you get a good look?</i>"
"PaintKit_hy_vertigoillusion_yellow_Tag" "Inter
lock"
"PaintKit_hy_vertigospray"
"A hydrographic pattern of the 51st floor's construction, HVAC, and wiring
plans has been applied.\n\n<i>All according to plan…</i>"
"PaintKit_hy_vertigospray_Tag"
"Infrastructure"
"PaintKit_aa_vertigogeo_neon"
"A multicolored pattern of an isometric grid has been applied.\n\n<i>You remember
pain, I remember victory</i>"
"PaintKit_aa_vertigogeo_neon_Tag"
"Digital Architect"
"PaintKit_cu_sg553_caution"
"It has been custom painted with a yellow base and traffic cone orange
accents.\n\n<i>Throw caution to the wind one bullet at a time</i>"
"PaintKit_cu_sg553_caution_Tag"
"Hazard Pay"
"PaintKit_aa_wiring"
"An anodized pattern of a wiring diagram has been applied.\n\n<i>Please
consult an electrician before conducting your own repairs</i>"
"PaintKit_aa_wiring_Tag"
"Breaker Box"
"PaintKit_aa_wiring_yellow"
"A pattern of a wiring diagram has been applied.\n\n<i>Please consult an
electrician before conducting your own repairs</i>"
"PaintKit_aa_wiring_yellow_Tag"
"Faulty Wiring"
"PaintKit_sp_engine_dirty"
"It has been spray-painted with a pattern of engine components.\n\n<i>\"It
doesn't look good...\"</i>"
"PaintKit_sp_engine_dirty_Tag"
"Oil Change"
"PaintKit_aa_engine_performance"
"An anodized pattern of engine components has been applied.\n\n<i>\"It doesn't look
good...\"</i>"
"PaintKit_aa_engine_performance_Tag"
"Mechanism"
"PaintKit_cu_vertigo_fiveseven"
"A multicolored custom paint job which reads \"FALL\" and \"CONSTRUCTION\"
has been applied.\n\n<i>Mind the gap</i>"
"PaintKit_cu_vertigo_fiveseven_Tag"
"Fall Hazard"
"PaintKit_sp_tire_tread_red"
"It has been spray-painted with a black and red tire tread pattern.\n\n<i>Burn
rubber</i>"
"PaintKit_sp_tire_tread_red_Tag"
"Red Tire"
"PaintKit_sp_tire_tread_blue"
"It has been spray-painted with a black and blue tire tread pattern.\n\n<i>Burn
rubber</i>"
"PaintKit_sp_tire_tread_blue_Tag"
"Blue Tire"
// END SET_VERTIGO_2021
// COMMUNITY_29
"PaintKit_gs_ak47_abstract"
"It has been custom painted with a Cubism depiction of Elite Crew Ts sneaking
up A-long on Dust II.\n\n<i>\"Everything you can imagine is real\"</i>"
"PaintKit_gs_ak47_abstract_Tag"
"Leet Museo"
"PaintKit_gs_aug_plague"
"It has been custom painted using dark fantasy and horror as inspiration.\n\
n<i>\"Like a moth to a flame\"</i>"
"PaintKit_gs_aug_plague_Tag"
"Plague"
"PaintKit_gs_mag7_bismuth"
"It has been custom painted to resemble iridescent bismuth crystals.\n\
n<i>Why are the rarest things the most beautiful?</i>"
"PaintKit_gs_mag7_bismuth_Tag"
"BI83 Spectrum"
"PaintKit_cu_deagle_kitch"
"It has been custom painted using oversaturated colors and different shapes.\
n\n<i>Can't miss—both the colors and when using the weapon</i>"
"PaintKit_cu_deagle_kitch_Tag"
"Ocean Drive"
"PaintKit_gs_dual_berettas_tread"
"Both Berettas have been hand etched using a wave pattern. The slides have been
painted gold.\n\n<i>Fine details take the longest, add the most, and are noticed
the least</i>"
"PaintKit_gs_dual_berettas_tread_Tag"
"Tread"
"PaintKit_cu_famas_spectron"
"This custom paint job uses gaming PCs of old as inspiration. Its black base has
been finished with multicolored accents.\n\n<i>Clive would be proud</i>"
"PaintKit_cu_famas_spectron_Tag"
"ZX Spectron"
"PaintKit_gs_five_seven_efusion"
"It has been custom painted using high contrast colors. The robot icon beneath the
rear sight matches the art on the slide.\n\n<i>Callsign: MECHA 0272</i>"
"PaintKit_gs_five_seven_efusion_Tag"
"Boost Protocol"
"PaintKit_aa_mp9_fuji_pink"
"An acrylic painting of Mount Fuji at dawn has been applied. The painting is
used as a pattern, so each weapon may appear different.\n\n<i>The red sun
rises</i>"
"PaintKit_aa_mp9_fuji_pink_Tag"
"Mount Fuji"
"PaintKit_cu_g3sg1_tacticalmap"
"It has been custom painted using Danger Zone's tactical map display as
inspiration.\n\n<i>You have all the information you need - Franz Kriegeld, Phoenix
Tactician</i>"
"PaintKit_cu_g3sg1_tacticalmap_Tag"
"Keeping Tabs"
"PaintKit_cu_mp7_khaki"
"This custom paint job features a green base, black details and a forward-
facing monkey.\n\n<i>The lion was never king of the jungle</i>"
"PaintKit_cu_mp7_khaki_Tag"
"Guerrilla"
"PaintKit_gs_m4_flowers"
"It has been custom painted with a dark blue base and red spider lilies above
the magazine and trigger.\n\n<i>Bright colors are a warning, not an invitation</i>"
"PaintKit_gs_m4_flowers_Tag"
"Spider Lily"
"PaintKit_cu_mac10_toybox"
"This custom paint job features brightly-colored drawings of chickens,
aliens, defusers and more.\n\n<i>Clean up your mess</i>"
"PaintKit_cu_mac10_toybox_Tag"
"Toybox"
"PaintKit_gs_bizon_flasher"
"It has been custom painted black with red accents. The magazine has been
painted to resemble a flashlight.\n\n<i>Light the way</i>"
"PaintKit_gs_bizon_flasher_Tag"
"Lumen"
"PaintKit_cu_glock_snackattack"
"It has been custom painted to resemble junk food trinkets suspended in
resin.\n\n<i>The snack that fights back</i>"
"PaintKit_cu_glock_snackattack_Tag"
"Snack Attack"
"PaintKit_cu_ssg_overtake"
"Sports cars race down the side of this custom painted, neon-colored sniper
rifle.\n\n<i>Drifting is a right not a privilege</i>"
"PaintKit_cu_ssg_overtake_Tag"
"Turbo Peek"
"PaintKit_cu_usp_black_lotus"
"It has been custom painted with a black lotus flower on the slide.\n\n<i>Adds 3
kills during pistol round, then is discarded</i>"
"PaintKit_cu_usp_black_lotus_Tag"
"Black Lotus"
"PaintKit_gs_xm1014_watchdog"
"It has been custom painted with a jade green base and two guardian lions watching
either direction. A third lion has been painted beneath the rear sight.\n\
n<i>Protect and prosper</i>"
"PaintKit_gs_xm1014_watchdog_Tag"
"Watchdog"
// END COMMUNITY_29
// COMMUNITY_30
"PaintKit_cu_ak47_nightwish"
"It has been custom painted with a deer and dreamcatchers in neon colors and
finished with a pearlescent effect.\n\n<i>I've been saving this for a special
occasion... – Booth, Arms Dealer</i>"
"PaintKit_cu_ak47_nightwish_Tag"
"Nightwish"
"PaintKit_cu_bizon_spacecat"
"A space art depiction of a cat has been custom painted over a black and purple
base.\n\n<i>The paws of creation</i>"
"PaintKit_cu_bizon_spacecat_Tag"
"Space Cat"
"PaintKit_cu_elites_beware"
"These berettas have been custom painted with a twisted, frightening
depiction of a watermelon over a navy blue background.\n\n<i>Sweet dreams...</i>"
"PaintKit_cu_elites_beware_Tag"
"Melondrama"
"PaintKit_gs_famas_rapid_eyes"
"It has been custom painted with pink interlocking squares. The squares are
painted with lifelike eyes.\n\n<i>Frantic are the eyes of the dreamer</i>"
"PaintKit_gs_famas_rapid_eyes_Tag"
"Rapid Eye Movement"
"PaintKit_cu_fiveseven_alpha_omega"
"Custom designs have been hand-painted using bold strokes over a yellow and teal
base.\n\n<i>The first and the last</i>"
"PaintKit_cu_fiveseven_alpha_omega_Tag"
"Scrawl"
"PaintKit_cu_g3sg1_glade"
"A green forest gives way to a blue sky at the center of this custom paint
job.\n\n<i>\"There, a clearing in the forest!\"</i>"
"PaintKit_cu_g3sg1_glade_Tag"
"Dream Glade"
"PaintKit_gs_m4a1s_insomnia"
"Scattered thoughts from the mind of an insomniac have been scrawled across this
custom-painted A1-S.\n\n<i>In the bosom of the gentle night, is when I search for
the light</i>"
"PaintKit_gs_m4a1s_insomnia_Tag"
"Night Terror"
"PaintKit_cu_mac10_pixie"
"A custom paint job of pixies, trapped inside the weapon and eager to escape,
has been applied.\n\n<i>They have yet to find someone they cannot fool</i>"
"PaintKit_cu_mac10_pixie_Tag"
"Ensnared"
"PaintKit_cu_mag7_predictor"
"This custom paint job features an octopus, asked to predict the outcome of a
match, reaching for the \"win\" tablet.\n\n<i>I've got a good feeling about
this...</i>"
"PaintKit_cu_mag7_predictor_Tag"
"Foresight"
"PaintKit_cu_mp7_fear"
"This custom paint job depicts abandoned souls falling into a pit of
nightmares.\n\n<i>You cannot escape your destiny</i>"
"PaintKit_cu_mp7_fear_Tag"
"Abyssal Apparition"
"PaintKit_gs_mp9_starlight"
"This custom paint job features a unicorn with a rainbow mane atop a white
base. It has been finished with gold accents.\n\n<i>May the deity protect you,
should the deity select you</i>"
"PaintKit_gs_mp9_starlight_Tag"
"Starlight Protector"
"PaintKit_am_xm_zombie_offensive"
"A custom pattern of zombified Counter-Strike agents has been applied.\n\
n<i>\"Undead game\"</i>"
"PaintKit_am_xm_zombie_offensive_Tag"
"Zombie Offensive"
"PaintKit_cu_usp_to_hell"
"White technical designs have been custom painted over a black base.\n\
n<i>Designer death</i>"
"PaintKit_cu_usp_to_hell_Tag"
"Ticket to Hell"
"PaintKit_gs_mp5_kid_necronomicon"
"It has been custom painted with fairytale inspired creatures and a chicken on the
silencer.\n\n<i>Playtime is over!</i>"
"PaintKit_gs_mp5_kid_necronomicon_Tag"
"Necro Jr."
"PaintKit_cu_p2k_flying_dream"
"It has been custom painted with a forest beneath ascending bodies.\n\
n<i>Many lost souls do not wish to be found</i>"
"PaintKit_cu_p2k_flying_dream_Tag"
"Lifted Spirits"
"PaintKit_sp_scar_chickenfight"
"It has been spray-painted with a pattern depicting chickens on a
battlefield.\n\n<i>A chicken rides a shark into battle...</i>"
"PaintKit_sp_scar_chickenfight_Tag"
"Poultrygeist"
"PaintKit_cu_sawedoff_ouija"
"It has been custom painted to resemble a heavily played spirit board.\n\n<i>\"Come
on, I know you're moving it...\"</i>"
"PaintKit_cu_sawedoff_ouija_Tag"
"Spirit Board"
// END COMMUNITY_30
//Recipes
"CSGO_Recipe_TradeUp" "Trade Up
Contract"
"CSGO_Recipe_TradeUp_Desc" "In exchange for
10 items of identical quality, you will receive a single item of a quality one
higher, from a collection of one of the items you provided."
"CSGO_Recipe_TradeUp_Desc_html" "Exchange:
<b><font color='#FFFFFF'>10 items of identical quality</font></b>\nReceive:
<b><font color='#FFFFFF'>1 item of the next highest quality, from a collection of
one of the items provided</font></b>"
"CSGO_Recipe_Count_Items_Selected" "<b>{d:count}</b>
Item(s) Selected"
"CSGO_Recipe_Count_Items_Remaining" "<b>{d:count}</b>
Item(s) Remaining"
"CSGO_Recipe_TradeUp_Items_Remain" "{d:count} Selected for
Exchange"
"CSGO_Recipe_TradeUp_Items_Inv" "{d:count}
Eligible for Exchange"
"CSGO_Recipe_TradeUp_Items_Confirm" "Ready to Trade Up"
"CSGO_Swap_Stattrak_Title" "StatTrak™ Swap
Tool"
"CSGO_Swap_Stattrak_Desc_html" "<b><font
color='#FFFFFF'>Pick two of the same item type\nSwap StatTrak™ values between
them</font></b>"
//----------------------------------------------
// Store
"Econ_Store_PurchaseType_Standard" "%s1"
"Store_IntroTitle2" "Welcome!"
"Store_ClassImageMouseover" "This item can be used by %s1."
"Store_ClassImageMouseoverBundle" "This bundle contains items
that can be used by %s1."
"Store_Zoom" "Zoom"
"Store_StartShopping" "START SHOPPING"
"Store_FilterLabel" "SHOW:"
"Store_DuplicateItemInCart" "There is already an item of that
type in your shopping cart."
"Store_DuplicateItemInBackpack" "There is already an item of that
type in your inventory."
"Store_Close" "CLOSE"
// Store Categories
"Store_Home" "HOME"
"Store_Wearables" "WEARABLES"
"Store_Weapons" "WEAPONS"
"Store_Misc" "MISC"
"Store_Bundles" "BUNDLES"
"Store_Price_New" "NEW!"
"Store_Sealed" "SEALED"
"Store_Price_Sale" "SALE!"
"Store_Price_UpToSale" "Up to {s:salediscount} off"
"Store_OK" "DONE"
"Store_CANCEL" "CANCEL"
"Store_NowAvailable" "NOW AVAILABLE"
"Store_Cart" "(%s1)"
"Store_Checkout" "CHECKOUT"
"Store_AddToCart" "ADD TO CART"
"store_sale" "ON SALE!"
//----------------------------------------------
// Items
"Item" "ITEM"
//"SelectedItemNumber" "#%selecteditem%"
"NewItemsAcquired" "%s1 NEW ITEMS ACQUIRED!"
"NewItemAcquired" "NEW ITEM ACQUIRED!"
"NewItemNumOutOfMax" "(ITEM %s1 of %s2)"
"CSGOEcon_SelectCT" "Counter-Terrorist"
"CSGOEcon_SelectTerrorist" "Terrorist"
"CSGOEcon_SelectNoItemSlot" "None"
"CSGOEcon_NoItemsToEquip" "No Items To Equip"
"CSGOEcon_Equip" "Equip"
"CSGOEcon_Default" "(default) "
"BackpackTitle" "Inventory"
"CustomizeTitle" "Customize"
"L4D360UI_Back_Caps" "BACK"
"OpenGeneralLoadout" "OPEN LOADOUT..."
"DiscardItem" "Permanently Discard"
"DeleteConfirmTitle" "ARE YOU SURE?"
"ConfirmTitle" "ARE YOU SURE?"
"ConfirmButtonText" "CONTINUE"
"DeleteItemConfirmText" "Deleting this item will
permanently destroy it. This cannot be undone."
"MultiDeleteItemConfirmText" "Deleting these items will permanently
destroy all of them. This cannot be undone."
"X_DeleteConfirmButton" "X YEAH, DELETE IT"
"Backpack_Delete_Item" "INVENTORY - OUT OF ROOM"
"DiscardExplanation" "You've received this item, but you
don't have room for it in your inventory."
"DiscardExplanation2" "Delete an item below to make room
or press discard to throw your new item away."
"DeleteConfirmDefault" "Delete?"
"Discarded" "DISCARDED!"
//////////////////////////
// ECON IMPLEMENTED ABOVE
//////////////////////////
// CSGO_ENGLISH.txt
//
-----------------------------------------------------------------------------------
----------
//
-----------------------------------------------------------------------------------
----------
// SFUI_ENGLISH.txt
"SFUI_GameMode_casual" "Casual"
"SFUI_GameMode_competitive" "Competitive"
"SFUI_GameMode_scrimcomp2v2" "Wingman"
"SFUI_GameMode_scrimcomp5v5" "Weapons Expert"
"SFUI_GameMode_skirmish" "War Games"
"SFUI_GameMode_training" "Training"
"SFUI_GameMode_gungameProgressive" "Arms Race"
"SFUI_GameMode_GungameTrBomb" "Demolition"
"SFUI_GameMode_deathmatch" "Deathmatch"
"SFUI_GameMode_cooperative" "Guardian"
"SFUI_GameMode_coopmission" "Co-op Strike"
"SFUI_GameMode_Survival" "Danger Zone"
"SFUI_GameMode_custom" "Custom"
"SFUI_HalftimePrompt" "HALFTIME"
//Tournament Ban/pick
"SFUI_Picked_Start_Team" "Start as %s1"
"SFUI_Picked_Veto" "Ban %s1"
"SFUI_Picked_Map" "Pick %s1"
"SFUI_List_Title" "Make Selection"
"SFUI_List_Title_Veto" "<b>Ban</b> a Map"
"SFUI_List_Title_Pick" "Pick a map to <b>Play</b>"
"SFUI_Map_cs_workout" "Workout"
"SFUI_Map_cs_backalley" "Back Alley"
"SFUI_Map_de_marquis" "Marquis"
"SFUI_Map_de_facade" "Facade"
"SFUI_Map_de_season" "Season"
"SFUI_Map_de_bazaar" "Bazaar"
"SFUI_Map_de_rails" "Rails"
"SFUI_Map_de_zoo" "Zoo"
"SFUI_Map_de_log" "Log"
"SFUI_Map_de_resort" "Resort"
"SFUI_Map_gd_rialto" "Rialto"
"SFUI_Map_gd_bank" "Bank"
"SFUI_Map_gd_lake" "Lake"
"SFUI_Map_gd_cbble" "Cobblestone"
"SFUI_Map_gd_crashsite" "Crashsite"
"SFUI_Map_gd_sugarcane" "Sugarcane"
"SFUI_Map_gd_dizzy" "Dizzy"
"SFUI_Map_gd_lunacy" "Lunacy"
"SFUI_Map_coop_cementplant" "Phoenix Compound"
"SFUI_Map_coop_kasbah" "Phoenix Facility"
"SFUI_Map_coop_autumn" "Autumn Harvest"
"SFUI_Map_coop_fall" "Cultivating Trouble"
"SFUI_Map_cs_cruise" "Cruise"
"SFUI_Map_de_coast" "Coast"
"SFUI_Map_de_empire" "Empire"
"SFUI_Map_de_royal" "Royal"
"SFUI_Map_de_mikla" "Mikla"
"SFUI_Map_de_santorini" "Santorini"
"SFUI_Map_de_tulip" "Tulip"
"SFUI_Map_de_subzero" "Subzero"
"SFUI_Map_de_biome" "Biome"
"SFUI_Map_de_abbey" "Abbey"
"SFUI_Map_de_breach" "Breach"
"SFUI_Map_de_austria" "Austria"
"SFUI_Map_de_lite" "Lite"
"SFUI_Map_de_thrill" "Thrill"
"SFUI_Map_de_shipped" "Shipped"
"SFUI_Map_de_canals" "Canals"
"SFUI_Map_de_studio" "Studio"
"SFUI_Map_dz_blacksite" "Blacksite"
"SFUI_Map_dz_sirocco" "Sirocco"
"SFUI_Map_dz_junglety" "Jungle"
"SFUI_Map_dz_frostbite" "Frostbite"
"SFUI_Map_dz_county" "County"
"SFUI_Map_de_mutiny" "Mutiny"
"SFUI_Map_de_swamp" "Swamp"
"SFUI_Map_de_anubis" "Anubis"
"SFUI_Map_de_chlorine" "Chlorine"
"SFUI_Map_lobby_mapveto" "Premier"
"SFUI_Map_Tooltip_Desc_lobby_mapveto" "Instead of a specific map, in
Premier Competitive a special pick and ban process will be used to determine an
Active Duty map to play and the starting sides."
"SFUI_Map_de_ancient" "Ancient"
"SFUI_Map_de_engage" "Engage"
"SFUI_Map_de_elysion" "Elysion"
"SFUI_Map_de_guard" "Guard"
"SFUI_Map_cs_apollo" "Apollo"
"SFUI_Map_de_grind" "Grind"
"SFUI_Map_de_mocha" "Mocha"
"SFUI_Map_de_calavera" "Calavera"
"SFUI_Map_de_pitstop" "Pitstop"
"SFUI_Map_de_basalt" "Basalt"
"SFUI_Map_cs_insertion2" "Insertion II"
"SFUI_Map_de_ravine" "Ravine"
"SFUI_Map_de_extraction" "Extraction"
"SFUI_Map_de_iris" "Iris"
"SFUI_Map_cs_climb" "Climb"
"SFUI_Map_de_crete" "Crete"
"SFUI_Map_de_hive" "Hive"
"SFUI_Map_dz_vineyard" "Vineyard"
"SFUI_Map_dz_ember" "Ember"
"SFUI_Maps_Workshop_Title" "Workshop"
"SFUI_Maps_Offical_Title" "Common"
"SFUI_No_Subscribed_Maps_Title" "No <font color='#336699'>%s1</font>
maps subscribed with <font color='#336699'>%s2</font> in their name, tags or
description."
"SFUI_No_Subscribed_Modes_Title" "No <font color='#336699'>%s1</font>
maps subscribed."
"SFUI_No_Subscribed_Maps_Desc" "Visit the maps workshop and subscribe
to maps."
"SFUI_View_Maps_Workshop" "View Workshop"
"SFUI_View_Map_In_Workshop" "VIEW MAP IN WORKSHOP"
"SFUI_Launch_Local_Workshop_Map" "TEST MAP"
"SFUI_Find_Server_Workshop_Map" "COMMUNITY QUICK-PLAY"
"SFUI_Start_ListenServer_Workshop_Map" "START LOCAL SERVER"
"SFUI_Map_Workshop_Tags" "Tags: "
"SFUI_Launch_Local_Workshop_Map_Hint" "Test the map on a local
private server"
"SFUI_Find_Server_Workshop_Map_Hint" "Find a community server running
this map and play on that server"
"SFUI_Back_To_Lobby" "Back To Lobby"
"SFUI_Filter_Workshop_Title" "Filter game modes"
"SFUI_Refresh_Workshop_Maps" "Refresh map list"
"SFUI_Open_Workshop" "View Workshop"
"SFUI_Open_Map_Workshop" "View selection in Workshop"
"SFUI_Workshop_Desc_Sp" "CS:GO Maps Workshop is a hub
for community created maps. You can subscribe them and try them locally with
bots."
"SFUI_Workshop_Desc" "CS:GO Maps Workshop is a hub
for community created maps. You can subscribe them and use Community Quick-Play to
find the best community server running a map."
//Hydra Maps
"SFUI_Map_Tooltip_Desc_austria" "The peace and quiet of a new
snowfall is trampled when the terrorists invade a mountain village."
"SFUI_Map_Tooltip_Desc_lite" "Terrorists have targeted an Oil
Refinery in the USA. Stop them before they send the price of oil skyrocketing."
"SFUI_Map_Tooltip_Desc_shipped" "The pirates are determined
to sink this ship before it can reach safe harbor."
"SFUI_Map_Tooltip_Desc_thrill" "Terrorists have invaded
Wundergarten amusement park and are determined to turn a thrill ride into a kill
ride."
//Vanguard Maps
"SFUI_Map_Tooltip_Desc_bazaar" "A middle eastern shopping
district is transformed into a battle ground when targeted by a bomb plot."
"SFUI_Map_Tooltip_Desc_season" "Season Corporation, a Japanese
bio-research facility, has its white walls painted red by a Phoenix demolition
attack."
"SFUI_Map_Tooltip_Desc_facade" "Criminals raid Allied
Distribution in an attempt to destroy critical evidence before Counter-Terrorists
can react."
"SFUI_Map_Tooltip_Desc_marquis" "The streets and metro of
urban France are targeted by an Anarchist plot in this fast-paced defuse scenario."
"SFUI_Map_Tooltip_Desc_backalley" "Urban back alleys and loading
docks host the close-quarters combat of a daring hostage rescue."
"SFUI_Map_Tooltip_Desc_workout" "A pristine sports complex becomes
the site of an intense hostage rescue mission."
//Bloodhound Maps
"SFUI_Map_tooltip_desc_log" "Cut down more than trees, as a long-
ranged battle breaks out at a logging facility."
"SFUI_Map_tooltip_desc_rails" "A decrepit rail yard becomes an
industrial killing field in this night-time engagement."
"SFUI_Map_tooltip_desc_zoo" "Terrorists have arrived at the Bay Area
Zoo, and they didn't come for the dolphin show."
"SFUI_Map_tooltip_desc_resort" "Once a temple to excess and
wealth, the luxurious Elysee Resort has been transformed into a high-stakes
firefight."
"SFUI_Map_Tooltip_desc_agency" "Over the years, the offices of
Underhill and Murphy have been home to rich clients, modern art, and hostage
situations."
//Breakout Maps
"SFUI_Map_Tooltip_Desc_blackgold" "Designed as a tight, fast-
paced defuse map with three avenues of attack, Black Gold is set on top of an off-
shore oil rig."
"SFUI_Map_Tooltip_Desc_castle" "Intense nighttime battles form
in caves, the forest and room-to-room as terrorists attempt to destroy this
historic castle built into the side of a mountain."
"SFUI_Map_Tooltip_Desc_insertion" "This large open map features
non-linear hostage rescue. Counter-Terrorists choose one of four spawn positions to
raid a quaint cottage. Terrorists must prepare for an assault from any angle and
guard the hostages closely."
"SFUI_Map_Tooltip_Desc_mist" "Vertical combat in close
quarters on a rainy night on this mountaintop Radar Station."
"SFUI_Map_Tooltip_Desc_overgrown" "Tactical fights are required
through the contested middle in this dilapidated shipyard by the sea."
"SFUI_Map_Tooltip_Desc_rush" "An open layout provides a mix
of long-range and close quarters combat with dangerous chokepoints and quick
rotations. Welcome to the jungle."
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Blog
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Main Menu
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_MainMenu_TeamIcon_CT" "CT"
"SFUI_MainMenu_TeamIcon_T" "T"
"SFUI_MainMenu_TimerDesc_Text" "Competitive
Cooldown"
"SFUI_MainMenu_Competitive_Ban_Title" "Competitive Cooldown"
"SFUI_MainMenu_Rollback_Ban_Title" "Party Member Banned"
"SFUI_MainMenu_Global_Ban_Title" "Global Cooldown"
"SFUI_MainMenu_Temporary_Ban_Title" "Temporary Cooldown"
"SFUI_MainMenu_Competitive_Ban_Confirm_Title" "Competitive
Cooldown Expired"
"SFUI_MainMenu_OfficalBanTimerDesc_Text" "Violation Cooldown"
"SFUI_MainMenu_Days_Text" "Days"
"SFUI_MainMenu_ServerBrowserWarning_Legend" "${cancel} Back $
{confirm} OK"
"SFUI_MainMenu_ServerBrowserWarning_NeverShow" "NEVER SHOW AGAIN"
"advertising_for_hire_tooltip_title" "Looking to
Play"
"advertising_for_hire_tooltip"
"Enables nearby players to invite you to their lobby"
"advertising_for_hire_tooltip_disabled" "Looking to Play
is not available while you are in a lobby"
"advertising_for_hire_stop_looking" "Stop
Looking"
"advertising_for_hire_open_friends_list" "Find a Player"
"advertising_for_hire_competitive" "<img
src='file://{images}/icons/ui/competitive.svg' class=''/>Looking for Competitive"
"advertising_for_hire_scrimcomp2v2" "<img
src='file://{images}/icons/ui/scrimcomp2v2.svg' class=''/>Looking for Wingman"
"advertising_for_hire_survival"
"<img src='file://{images}/icons/ui/survival.svg' class=''/>Looking for Danger
Zone"
"advertising_for_hire_cooperative"
"<img src='file://{images}/icons/ui/broken_fang.svg' class=''/>Looking for
Guardian"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Main Menu : Play Submenu
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_PlayMenuTitle" "PLAY"
"SFUI_PlayMenu_Online" "MATCHMAKING"
"SFUI_PlayMenu_Offline" "LOCAL PLAY"
"SFUI_PlayMenu_QuickMatchButton" "QUICK MATCH" [$WIN32||$X360]
"SFUI_PlayMenu_CustomMatchButton" "FIND A GAME" [!$X360]
"SFUI_PlayMenu_CustomMatchButton" "CUSTOM MATCH" [$X360]
"SFUI_PlayMenu_QuickMatchButton" "QUICK MATCH" [$PS3]
"SFUI_PlayMenu_CustomMatchButton" "FIND A GAME" [$PS3]
"SFUI_PlayMenu_BrowseServersButton" "BROWSE COMMUNITY SERVERS"
"SFUI_PlayMenu_ReportServer" "REPORT THIS SERVER"
"SFUI_PlayMenu_CommunityQuickplay" "COMMUNITY QUICK-PLAY"
"SFUI_PlayMenu_FriendsMatchButton" "JOIN XBOX LIVE PARTY GAME" [$X360]
"SFUI_PlayMenu_FriendsMatchButton" "PLAY WITH FRIENDS" [$WIN32||$PS3]
"SFUI_PlayMenu_FriendsMatchCompetitiveButton" "PLAY WITH FRIENDS"
"SFUI_PlayMenu_FriendsMatchWingmanButton" "PLAY WITH FRIENDS
(WINGMAN)"
"SFUI_PlayMenu_InsigniaMatchButton" "PLAY WITH INSIGNIA"
"SFUI_PlayMenu_WithBotsButton" "OFFLINE WITH BOTS" [$WIN32]
"SFUI_PlayMenu_WithBotsButton" "OFFLINE WITH BOTS" [$X360||
$PS3]
"SFUI_Overwatch_Res_Postpone_Desc" ""
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Main Menu : Inventory Panel
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_InvPanel_Loadout_Title" "Loadout"
"SFUI_InvPanel_Inventory_Title" "Inventory"
"SFUI_InvPanel_Market_Title" "Community Market"
"SFUI_InvPanel_filter_Text" "Filter Name"
"SFUI_InvPanel_filter_title" "Filter:"
"SFUI_InvPanel_filter_all" "All"
"SFUI_InvPanel_filter_heavy" "Heavy"
"SFUI_InvPanel_filter_secondary" "Pistols"
"SFUI_InvPanel_filter_rifle" "Rifles"
"SFUI_InvPanel_filter_smg" "Smgs"
"SFUI_InvPanel_filter_melee" "Knives"
"SFUI_InvPanel_filter_gloves" "Gloves"
"SFUI_InvPanel_filter_clothing" "Gloves"
"SFUI_InvPanel_filter_flair0" "Display"
"SFUI_InvPanel_filter_musickit" "Music Kits"
"SFUI_InvPanel_filter_item_definition:sticker" "Stickers"
"SFUI_InvPanel_filter_spray" "Graffiti"
"SFUI_InvPanel_filter_equipped" "Hide Equipped Items"
"SFUI_InvPanel_filter_default" "Hide Default Items"
"SFUI_InvPanel_filter_not_equipment" "Contracts, Cases, Keys..."
"SFUI_InvPanel_filter_any_equipment" "All Weapons"
"SFUI_InvPanel_filter_only_weapons" "All Weapons"
"SFUI_InvPanel_empty_slot" "Empty"
"SFUI_InvPanel_sort_title" "Sort:"
"SFUI_InvPanel_sort_unsorted" "Unsorted"
"SFUI_InvPanel_sort_inv_sort_age" "Acquired"
"SFUI_InvPanel_sort_oldest" "Reverse Acquired"
"SFUI_InvPanel_sort_inv_sort_alpha" "Alphabetical"
"SFUI_InvPanel_sort_alphadescend" "Reverse Alphabetical"
"SFUI_InvPanel_sort_inv_sort_rarity" "Quality"
"SFUI_InvPanel_sort_leastrare" "Reverse Quality"
"SFUI_InvPanel_sort_inv_sort_slot" "Equip Slot"
"SFUI_InvPanel_sort_inv_sort_collection" "Collection"
"SFUI_InvPanel_sort_inv_sort_equipped" "Equipped"
"SFUI_InvTooltip_Team" "Team:
"
"SFUI_InvTooltip_WeaponType" "Type:"
"SFUI_InvTooltip_Set" "Colle
ction:"
"SFUI_InvTooltip_SetTag" "Colle
ction"
"SFUI_InvTooltip_MusicKitCapsuleTag" "Music Kit
Collection"
"SFUI_InvTooltip_StickerCapsuleTag" "Sticker
Collection"
"SFUI_InvTooltip_SprayCapsuleTag" "Graffiti
Collection"
"SFUI_InvTooltip_PatchCapsuleTag" "Patch
Collection"
"SFUI_InvTooltip_StickerCategoryTag" "Sticker
Type"
"SFUI_InvTooltip_StickerCategory_TeamLogo" "Team Logo"
"SFUI_InvTooltip_StickerCategory_PlayerSignature" "Player Autograph"
"SFUI_InvTooltip_StickerCategory_Tournament" "Tournament"
"SFUI_InvTooltip_StickerCategory_Decorative" "Decorative"
"SFUI_InvTooltip_PatchCategoryTag" "Patch Type"
"SFUI_InvTooltip_PatchCategory_TeamLogo" "Team Logo"
"SFUI_InvTooltip_PatchCategory_PlayerSignature" "Player Autograph"
"SFUI_InvTooltip_PatchCategory_Tournament" "Tournament"
"SFUI_InvTooltip_PatchCategory_Decorative" "Decorative"
"SFUI_InvTooltip_SprayCategoryTag" "Graffiti
Type"
"SFUI_InvTooltip_SprayCategory_TeamLogo" "Team Logo"
"SFUI_InvTooltip_SprayCategory_PlayerSignature" "Player Autograph"
"SFUI_InvTooltip_SprayCategory_Tournament" "Tournament"
"SFUI_InvTooltip_SprayCategory_Decorative" "Decorative"
"SFUI_InvTooltip_set_inferno" "Inferno"
"SFUI_InvTooltip_set_dust" "Dust"
"SFUI_InvTooltip_set_vertigo" "Vertigo"
"SFUI_InvTooltip_set_aztec" "Aztec
"
"SFUI_InvTooltip_set_assault" "Assault"
"SFUI_InvTooltip_set_militia" "Militia"
"SFUI_InvTooltip_set_nuke" "Nuke"
"SFUI_InvTooltip_set_office" "Office"
"SFUI_InvTooltip_set_esports" "eSports"
"SFUI_InvTooltip_Wear" "Exter
ior:"
"SFUI_InvTooltip_WearTag" "Exter
ior"
"SFUI_InvTooltip_Wear_Amount_0" "Facto
ry New"
"SFUI_InvTooltip_Wear_Amount_1" "Minim
al Wear"
"SFUI_InvTooltip_Wear_Amount_2" "Field
-Tested"
"SFUI_InvTooltip_Wear_Amount_3" "Well-
Worn"
"SFUI_InvTooltip_Wear_Amount_4" "Battl
e-Scarred"
"SFUI_InvTooltip_Wear_Amount_NA" "Not
Painted"
"SFUI_InvTooltip_TournamentTag" "Tourn
ament"
"SFUI_InvTooltip_TournamentTeamTag" "Team"
"SFUI_InvTooltip_ProPlayerTag" "Profe
ssional Player"
"SFUI_InvTooltip_ProPlayerTagFmt" "%s1 (%s2)"
"SFUI_InvTooltip_heavy" "Heavy
"
"SFUI_InvTooltip_secondary" "Pisto
l"
"SFUI_InvTooltip_rifle" "Rifle
"
"SFUI_InvTooltip_smg" "SMG"
"SFUI_InvTooltip_melee" "Knife
"
"SFUI_InvTooltip_flair0" "Displ
ay"
"SFUI_InvTooltip_Consumable" "This item
is a limited-use item \nNumber of uses: 1"
"SFUI_InvTooltip_ConsumableSpray" "This item
is a limited-use item \nUnseal it once for <b>50</b> charges"
"SFUI_InvTooltip_ConsumableSprayPaint" "This item is a limited-use
item \nAutomatically removed when out of charges"
"SFUI_InvTooltip_SprayPaint_Not_Equipped" "No Graffiti Equipped"
"SFUI_InvTooltip_Default_Tool" "This item can be used
multiple times\nNumber of uses: Unlimited"
"SFUI_InvTooltip_Crate" "You must use the <b>%s1</b>
to open this container"
"SFUI_InvTooltip_Keyless_Case" "This package does not require a
key to open"
"SFUI_InvTooltip_MusicKit" "Music Kit"
"SFUI_InvTooltip_Clothing" "Gloves"
"SFUI_InvTooltip_OperatorDossierTag" "Agent"
"SFUI_InvAction_Choose_Item" "<b><font color='#FFFFFF'>Choose an
item</b></font> to use with your <b><font color='#FFFFFF'>%s1</b></font>"
"SFUI_InvAction_Choose_Tool_decodable" "<b><font
color='#FFFFFF'>Choose a Key</b></font> to open <b><font
color='#FFFFFF'>%s1</b></font>"
"SFUI_InvAction_Choose_Tool_nameable" "<b><font
color='#FFFFFF'>Choose a Name Tag</b></font> to use on <b><font color='#FFFFFF'>
%s1</b></font>"
"SFUI_InvAction_Choose_Tool_can_sticker" "<b><font
color='#FFFFFF'>Choose a Sticker</b></font> to use on <b><font color='#FFFFFF'>
%s1</b></font>"
"SFUI_InvAction_Choose_Item_decodable" "<b><font
color='#FFFFFF'>Choose a Container</b></font> to open with your <b><font
color='#FFFFFF'>%s1</b></font>"
"SFUI_InvAction_Choose_Item_nameable" "<b><font
color='#FFFFFF'>Choose a Weapon</b></font> to use with your <b><font
color='#FFFFFF'>%s1</b></font>"
"SFUI_InvAction_Choose_Item_can_sticker" "<b><font
color='#FFFFFF'>Choose a Weapon</b></font> to use with your <b><font
color='#FFFFFF'>%s1</b></font>"
"SFUI_InvActionPreview_Choose_Item_can_sticker" "<b><font
color='#FFFFFF'>Choose a Weapon</b></font> to preview with <b><font
color='#FFFFFF'>%s1</b></font>"
"SFUI_InvAction_No_Items" "<b><font color='#FFFFFF'>You
have no items</b></font> that you can use with <b><font
color='#FFFFFF'>%s1</b></font>"
"SFUI_InvActionPreview_No_Items" "<b><font color='#FFFFFF'>You have
no items</b></font> that you can try out with <b><font
color='#FFFFFF'>%s1</b></font>"
"SFUI_InvAction_SelectGift" "<b><font color='#FFFFFF'>Select a
gift to give"
"SFUI_InvAction_Choose_Name_Tag" "Choose a Weapon to name with your
%s1"
"SFUI_InvUse_Header_Crate" "Use the <b><font color='#FFFFFF'>
%s1</b></font> to open the <b><font color='#FFFFFF'>%s2</b></font>"
"SFUI_InvUse_Header_decodable" "Inspecting the <b><font
color='#FFFFFF'>%s1</b></font>"
"SFUI_InvUse_Header_decodableKeyless""Inspecting the <b><font
color='#FFFFFF'>%s1</b></font>"
"SFUI_InvUse_Header_nameable" "Use Name Tag on <b><font
color='#FFFFFF'>%s1</b></font>"
"SFUI_InvUse_Header_can_sticker" "Use Sticker on <b><font
color='#FFFFFF'>%s1</b></font>"
"SFUI_InvUse_HeaderPreview_can_sticker" "Previewing Sticker on
<b><font color='#FFFFFF'>%s1</b></font>"
"SFUI_InvUse_Header_Desc" "Use <b><font color='#FFFFFF'>
%s1</b></font> to change the description of <b><font
color='#FFFFFF'>%s2</b></font>"
"SFUI_InvUse_Header_Sticker_Wear" "Scrape Sticker"
"SFUI_InvUse_BuyItem_Panel_Header" "Choose a Key to Buy"
"SFUI_InvUse_Warning_use_decodable" "Key can only be used once"
"SFUI_InvUse_Warning_use_decodableKeyless" "This Container can only be
opened once"
"SFUI_InvUse_Error_restricted" "Opening this container is
not allowed in your country."
"SFUI_InvUse_Warning_use_nameable" "A Name Tag can only be used once"
"SFUI_InvUse_Warning_decodable" "Choose a key from your
inventory to open this Container"
"SFUI_InvUse_Warning_nameable" "Choose a Name Tag from your
inventory to use on this Weapon"
"SFUI_InvUse_Warning_buy_decodable" "You need a <b><font
color='#FFFFFF'>%s1</b></font> to open this Container"
"SFUI_InvUse_Warning_buy_nameable" "You need a <b><font
color='#FFFFFF'>%s1</b></font> to rename this Weapon"
"SFUI_InvUse_Open_Crate_Decoding" "Unlocking Container..."
"SFUI_InvUse_Open_Crate_Got_Item" "You got a new Item"
"SFUI_InvUse_Continue" "Continue"
"SFUI_InvUse_Equip_MusicKit" "Equip Music Kit"
"SFUI_InvUse_Get_nameable" "Buy Name Tag %s1"
"SFUI_InvUse_Get_nameable_multi" "Buy Name Tags %s1"
"SFUI_InvUse_store_disabled_beta" "Store Disabled in Beta"
"SFUI_InvUse_Get_decodable" "Buy Key %s1"
"SFUI_InvUse_Get_decodable_multi" "Buy Keys %s1"
"SFUI_InvUse_Get_pass" "Buy Pass %s1"
"SFUI_InvUse_Get_pass_multi" "Buy Pass %s1"
"SFUI_InvUse_Get_Quantity" "QTY %s1"
"SFUI_InvUse_Use_decodable" "Use Key"
"SFUI_InvUse_Use_decodableKeyless" "Open Package"
"SFUI_InvUse_Use_KeylessCapsule" "Open Capsule"
"SFUI_InvUse_Use_KeylessCapsuleDefault" "Open"
"SFUI_ItemInfo_WearAmount_None" "None"
"SFUI_ItemInfo_WearAmount_Full" "Full"
"CSGO_UI_Shuffle" "Shuffle"
"CSGO_UI_AddAllToShuffle" "Add All to Shuffle"
"CSGO_UI_MinimalShuffle" "Minimal Shuffle"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Main Menu : Watch Panel
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"CSGO_PickEm_NA_Title" "<b><font
color='#FFFFFF'>%s1's</font></b> Sticker is not Available"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Journal
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
///////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////
"CSGO_Inventory_Weapon_Category_Any" "Any"
"CSGO_Inventory_Weapon_Category_Pistols" "Pistols"
"CSGO_Inventory_Weapon_Category_Rifles" "Rifles"
"CSGO_Inventory_Weapon_Category_Heavy" "Heavy"
"CSGO_Inventory_Weapon_Category_Smgs" "SMGs"
"CSGO_Inventory_Weapon_Category_Gear" "Gear"
"CSGO_Inventory_Weapon_Category_Grenades" "Grenades"
"CSGO_Inventory_Weapon_Category_None" "None"
"CSGO_Inventory_Team_Any" "Any"
"CSGO_Inventory_Team_CT" "Counter-
Terrorist"
"CSGO_Inventory_Team_T" "Terrorist"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Main Menu : Help Submenu
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Pause Menu
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"gameui_paused" "SERVE
R PAUSED"
"SFUI_PAUSE" "MENU"
"SFUI_PauseMenu_ResumeGameButton" "RESUME GAME"
"SFUI_PauseMenu_SwitchTeamsButton" "CHOOSE TEAM"
"SFUI_PauseMenu_CallVoteButton" "CALL
VOTE..."
"SFUI_PauseMenu_InviteButton" "INVITE..."
"SFUI_PauseMenu_LeaderboardsButton" "LEADERBOARDS"
"SFUI_PauseMenu_AchievementsButton" "ACHIEVEMENTS"
"SFUI_PauseMenu_AchievementsButton" "ACHIEVEMENTS"
[$X360]
"SFUI_PauseMenu_AchievementsButton" "TROPHIES" [$PS3]
"SFUI_PauseMenu_MedalButton" "ACHIEVEMENTS &
STATS"
"SFUI_PauseMenu_MedalButton" "AWARDS & STATS"
[$X360]
"SFUI_PauseMenu_OpenLoadout" "INVENTORY"
"SFUI_PauseMenu_OpenLoadout_Competitive" "INVENTORY <font
size='12'>(disabled in Competitive Mode)</font>"
"SFUI_PauseMenu_OpenLoadout_Disabled" "INVENTORY <font
size='12'>(disabled when you are alive)</font>"
"SFUI_PauseMenu_OpenLoadoutGift" "GIVE A GIFT"
"Panorama_PauseMenu_ExitGameConfirmation_TitleQueuedSurvival"
"QUIT DANGER ZONE MISSION?"
"Panorama_PauseMenu_ExitGameConfirmation_MessageQueuedSurvival"
"If you disconnect nobody will be able to take your place and you cannot
reconnect to this match from the Main Menu. Do you wish to disconnect now?"
"SFUI_MainMenu_Queue_Abandon_Title" "ABANDON
COMPETITIVE MATCH?"
"SFUI_MainMenu_Queue_Abandon_Message" "If you abandon
the match no one will be able to take your place, and you can reconnect to this
match from the Main Menu. Abandoning this game will apply a Competitive Matchmaking
cooldown period. Do you wish to disconnect now?"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
// Date formatting
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_Date_Format_JustNow" "Just Now"
"SFUI_Date_Format_Today" "Today"
"SFUI_Date_Format_Yesterday" "Yesterday"
"SFUI_Date_Format_Month1" "Jan"
"SFUI_Date_Format_Month2" "Feb"
"SFUI_Date_Format_Month3" "Mar"
"SFUI_Date_Format_Month4" "Apr"
"SFUI_Date_Format_Month5" "May"
"SFUI_Date_Format_Month6" "Jun"
"SFUI_Date_Format_Month7" "Jul"
"SFUI_Date_Format_Month8" "Aug"
"SFUI_Date_Format_Month9" "Sep"
"SFUI_Date_Format_Month10" "Oct"
"SFUI_Date_Format_Month11" "Nov"
"SFUI_Date_Format_Month12" "Dec"
"SFUI_Date_Format_DayOfWeek0" "Sun"
"SFUI_Date_Format_DayOfWeek1" "Mon"
"SFUI_Date_Format_DayOfWeek2" "Tue"
"SFUI_Date_Format_DayOfWeek3" "Wed"
"SFUI_Date_Format_DayOfWeek4" "Thu"
"SFUI_Date_Format_DayOfWeek5" "Fri"
"SFUI_Date_Format_DayOfWeek6" "Sat"
"SFUI_Date_Format_DayOfMonth01" "1st"
"SFUI_Date_Format_DayOfMonth02" "2nd"
"SFUI_Date_Format_DayOfMonth03" "3rd"
"SFUI_Date_Format_DayOfMonth04" "4th"
"SFUI_Date_Format_DayOfMonth05" "5th"
"SFUI_Date_Format_DayOfMonth06" "6th"
"SFUI_Date_Format_DayOfMonth07" "7th"
"SFUI_Date_Format_DayOfMonth08" "8th"
"SFUI_Date_Format_DayOfMonth09" "9th"
"SFUI_Date_Format_DayOfMonth10" "10th"
"SFUI_Date_Format_DayOfMonth11" "11th"
"SFUI_Date_Format_DayOfMonth12" "12th"
"SFUI_Date_Format_DayOfMonth13" "13th"
"SFUI_Date_Format_DayOfMonth14" "14th"
"SFUI_Date_Format_DayOfMonth15" "15th"
"SFUI_Date_Format_DayOfMonth16" "16th"
"SFUI_Date_Format_DayOfMonth17" "17th"
"SFUI_Date_Format_DayOfMonth18" "18th"
"SFUI_Date_Format_DayOfMonth19" "19th"
"SFUI_Date_Format_DayOfMonth20" "20th"
"SFUI_Date_Format_DayOfMonth21" "21st"
"SFUI_Date_Format_DayOfMonth22" "22nd"
"SFUI_Date_Format_DayOfMonth23" "23rd"
"SFUI_Date_Format_DayOfMonth24" "24th"
"SFUI_Date_Format_DayOfMonth25" "25th"
"SFUI_Date_Format_DayOfMonth26" "26th"
"SFUI_Date_Format_DayOfMonth27" "27th"
"SFUI_Date_Format_DayOfMonth28" "28th"
"SFUI_Date_Format_DayOfMonth29" "29th"
"SFUI_Date_Format_DayOfMonth30" "30th"
"SFUI_Date_Format_DayOfMonth31" "31st"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
// Formatting for source2 style date/times
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"LOC_Date_Month0" "January"
"LOC_Date_Month1" "February"
"LOC_Date_Month2" "March"
"LOC_Date_Month3" "April"
"LOC_Date_Month4" "May"
"LOC_Date_Month5" "June"
"LOC_Date_Month6" "July"
"LOC_Date_Month7" "August"
"LOC_Date_Month8" "September"
"LOC_Date_Month9" "October"
"LOC_Date_Month10" "November"
"LOC_Date_Month11" "December"
"LOC_Date_MonthShort0" "Jan"
"LOC_Date_MonthShort1" "Feb"
"LOC_Date_MonthShort2" "Mar"
"LOC_Date_MonthShort3" "Apr"
"LOC_Date_MonthShort4" "May"
"LOC_Date_MonthShort5" "Jun"
"LOC_Date_MonthShort6" "Jul"
"LOC_Date_MonthShort7" "Aug"
"LOC_Date_MonthShort8" "Sep"
"LOC_Date_MonthShort9" "Oct"
"LOC_Date_MonthShort10" "Nov"
"LOC_Date_MonthShort11" "Dec"
"LOC_Date_Day0" "Sunday"
"LOC_Date_Day1" "Monday"
"LOC_Date_Day2" "Tuesday"
"LOC_Date_Day3" "Wednesday"
"LOC_Date_Day4" "Thursday"
"LOC_Date_Day5" "Friday"
"LOC_Date_Day6" "Saturday"
"LOC_Date_DayShort0" "Sun"
"LOC_Date_DayShort1" "Mon"
"LOC_Date_DayShort2" "Tue"
"LOC_Date_DayShort3" "Wed"
"LOC_Date_DayShort4" "Thu"
"LOC_Date_DayShort5" "Fri"
"LOC_Date_DayShort6" "Sat"
"LOC_Date_DayShorter0" "Su"
"LOC_Date_DayShorter1" "Mo"
"LOC_Date_DayShorter2" "Tu"
"LOC_Date_DayShorter3" "We"
"LOC_Date_DayShorter4" "Th"
"LOC_Date_DayShorter5" "Fr"
"LOC_Date_DayShorter6" "Sa"
"LOC_Date_Today" "Today"
"LOC_Date_Tomorrow" "Tomorrow"
"LOC_Date_Yesterday" "Yesterday"
// AM and PM should be present but defined as "_" if a 24-hour clock is
used.
"LOC_Date_AM" "_"
"LOC_Date_PM" "_"
"LOC_Date_AM_[US]" "AM"
"LOC_Date_PM_[US]" "PM"
// To have numeric days in the DMY_Numeric format be zero-prefixed set
this to "02".
// For non-prefixed numbers use "1".
"LOC_Date_DayNumFormat" "1"
// To have numeric months be zero-prefixed set this to "02".
// For non-prefixed numbers use "1".
"LOC_Date_MonthNumFormat" "1"
// Years are four-digit by default ("04"), to use two-digit years set
this to "02".
"LOC_Date_YearNumFormat" "04"
// To have numeric hours be zero-prefixed set this to "02".
// For non-prefixed numbers use "1".
"LOC_Date_HourNumFormat" "02"
"LOC_Date_HourNumFormat_[US]" "1"
"LOC_Date_Format_Day_Month_Year_Numeric"
"%s1/%s2/%s3" // 18/4/2014
"LOC_Date_Format_Day_Month_Year_Numeric_[US]"
"%s2/%s1/%s3" // 4/18/2014
"LOC_Date_Format_DayOfWeek_Month_Day_Year"
"%s1, %s2 %s3, %s4" // Wednesday, April 18,
2014
"LOC_Date_Format_Day_Month"
"%s1 %s2" // 18 April
"LOC_Date_Format_Day_Month_Year"
"%s1 %s2 %s3" // 18 April 2014
"LOC_Date_Format_Day_Month_Year_Hour_Minute_24"
"%s1 %s2 %s3, %s4:%s5" // 18 April 2014, 17:30
"LOC_Date_Format_Day_Month_Year_Hour_Minute_12"
"%s1 %s2 %s3, %s4:%s5 %s6" // 18 April 2014, 5:30 PM
"LOC_Date_Format_Day_Month_Year_Hour_Minute_Second_24"
"%s1 %s2 %s3, %s4:%s5:%s6" // 18 April 2014, 17:30:18
"LOC_Date_Format_Day_Month_Year_Hour_Minute_Second_12"
"%s1 %s2 %s3, %s4:%s5:%s6 %s7" // 18 April 2014, 5:30:18 PM
"LOC_Date_Format_DayOfWeekShort_MonthShort_Day_Hour_Minute_Second_24"
"%s1 %s2 %s3 %s4:%s5:%s6" // Wed Apr 18 17:30:18
"LOC_Date_Format_DayOfWeekShort_MonthShort_Day_Hour_Minute_Second_12"
"%s1 %s2 %s3 %s4:%s5:%s6 %s7" // Wed Apr 18 5:30:18 PM
"LOC_Date_Format_DayOfWeek_Month_Day_Year_Hour_Minute_Second_24"
"%s1, %s2 %s3, %s4 %s5:%s6:%s7" // Wednesday, April 18, 2014 17:30:18
"LOC_Date_Format_DayOfWeek_Month_Day_Year_Hour_Minute_Second_12"
"%s1, %s2 %s3, %s4 %s5:%s6:%s7 %s8" // Wednesday, April 18, 2014 5:30:18 PM
"LOC_Date_Format_Hour_Minute_24"
"%s1:%s2" // 17:30
"LOC_Date_Format_Hour_Minute_12"
"%s1:%s2 %s3" // 5:30 PM
"LOC_Date_Format_Hour_Minute_Second_24"
"%s1:%s2:%s3" // 17:30:22
"LOC_Date_Format_Hour_Minute_Second_12"
"%s1:%s2:%s3 %s4" // 5:30:22 PM
"LOC_Date_Format_DayOfWeek"
"%s1" // Wednesday
"LOC_Date_Format_DayOfWeek_Day_Month_Hour_Minute_24"
"%s1, %s2 %s3, %s4:%s5" // Wednesday, 18 April, 17:30
"LOC_Date_Format_DayOfWeek_Day_Month_Hour_Minute_12"
"%s1, %s2 %s3, %s4:%s5 %s6" // Wednesday, 18 April, 5:30 PM
"LOC_Date_Format_Econ_MonthShort_Day_Year_Hour_Minute_Second"
"%s1 %s2, %s3 (%s4:%s5:%s6)" // Apr 18, 2014 (15:30:18)
"LOC_Date_Format_Econ_MonthShort_Day_Year_Hour_Minute_Second_GMT"
"%s1 %s2, %s3 (%s4:%s5:%s6) GMT"// Apr 18, 2014 (15:30:18) GMT
"LOC_Date_UnknownTime"
"Unknown"
"LOC_Duration_dhhmmss"
"%s1d %s2:%s3:%s4"
"LOC_Duration_hhmmss"
"%s1:%s2:%s3"
"LOC_Duration_mmss"
"%s1:%s2"
"LOC_Duration_d_h_m_s"
"%s1d %s2h %s3m %s4s"
"LOC_Duration_d_h_m"
"%s1d %s2h %s3m"
"LOC_Duration_h_m_s"
"%s1h %s2m %s3s"
"LOC_Duration_h_m"
"%s1h %s2m"
"LOC_Duration_m_s"
"%s1m %s2s"
"LOC_Duration_m"
"%s1m"
"LOC_Duration_s"
"%s1s"
"LOC_Duration_Days"
"days"
"LOC_Duration_Hours"
"hours"
"LOC_Duration_Minutes"
"minutes"
"LOC_Duration_Seconds"
"seconds"
"LOC_Duration_Day"
"day"
"LOC_Duration_Hour"
"hour"
"LOC_Duration_Minute"
"minute"
"LOC_Duration_Second"
"second"
"LOC_Number_NegativeSign"
"-"
"LOC_Number_PositiveSign"
"+"
"LOC_Number_Grouping"
","
"LOC_Number_DecimalPoint"
"."
"LOC_Number_InfinityShort"
"Inf"
// Ordinals can have a prefix or suffix. For either one the number
modulo 100
// is first checked for a specific prefix/suffix, otherwise the default
is used.
// Values can be "<empty>" for no prefix/suffix and "<space>" for a
space.
"LOC_Ordinal_Suffix_Default"
"th"
"LOC_Ordinal_Suffix_1"
"st"
"LOC_Ordinal_Suffix_2"
"nd"
"LOC_Ordinal_Suffix_3"
"rd"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//How To Play
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_HowToPlay_GettingStartedContents" "<font
size='24'>CHOOSING A TEAM</font><br/>You can choose to play on either the Counter-
Terrorist or Terrorist team as long as there is room for you to join. Choosing the
'Auto-Select' option assigns you to a team randomly. Each team has different
weapons available to it as well as different objectives. <br/><br/><font
size='24'>SCORE</font><br/>You can view your individual score (and those of your
teammates and opponents) on the scoreboard by pressing ${togglescores}. Scoring
events:<br/>6 points for defusing a bomb<br/>2 points for killing an enemy<br/>2
points for planting a bomb<br/>2 points for rescuing one hostage<br/>1 point for
assisting with a kill<br/>-2 points for killing yourself<br/>-2 points for killing
a hostage<br/>-2 points for killing a teammate<br/><br/><font size='24'>MY
AWARDS</font><br/>Stats, awards and leaderboard rankings help you gauge your
personal performance. You must be signed into your PlayStation®Network profile to
earn Trophies and awards, to save your stats, or to post to the
leaderboards.<br/><br/><font size='24'>OFFLINE WITH BOTS</font><br/>Offline mode
lets you explore the game at your own pace by competing with computer-controlled
opponents. You can adjust the difficulty of Offline mode by setting the skill level
of the bot opponents.<br/>"[$PS3]
"SFUI_HowToPlay_GettingStartedContents" "<font
size='24'>CHOOSING A TEAM</font><br/>You can choose to play on either the Counter-
Terrorist or Terrorist team as long as there is room for you to join. Choosing the
'Auto-Select' option assigns you to a team randomly. Each team has different
weapons available to it as well as different objectives. <br/><br/><font
size='24'>SCORE</font><br/>You can view your individual score (and those of your
teammates and opponents) on the scoreboard by pressing ${togglescores}. Scoring
events:<br/>6 points for defusing a bomb<br/>2 points for killing an enemy<br/>2
points for planting a bomb<br/>2 points for rescuing one hostage<br/>1 point for
assisting with a kill<br/>-2 points for killing yourself<br/>-2 points for killing
a hostage<br/>-2 points for killing a teammate<br/><br/><font size='24'>MY
AWARDS</font><br/>Achievements, stats, awards and leaderboard rankings help you
gauge your personal performance. You must be signed into your Steam profile to
earn achievements and awards, to save your stats, or to post to the
leaderboards.<br/><br/><font size='24'>OFFLINE WITH BOTS</font><br/>Offline mode
lets you explore the game at your own pace by competing with computer-controlled
opponents. You can adjust the difficulty of Offline mode by setting the skill level
of the bot opponents.<br/>"[$WIN32]
"SFUI_HowToPlay_PlayOnline" "Play
Options"
"SFUI_HowToPlay_PlayOnlineContents" "<font size='24'>
QUICKMATCH</font><br/>This lets you get into a game quickly, but you don't get to
choose preferences.<br/><br/><font size='24'>FIND A GAME</font><br/>From here you
can choose the game type, mode, and map you'd like to play. <br/><br/><font
size='24'>LOCAL PLAY</font><br/>You can play all maps and modes against bots by
selecting the CREATE A GAME option from the Play Menu.<br/><br/><font
size='28'>WEAPONS COURSE</font><br/>The weapons course gives you the basics of
using firearms and equipment, and dealing with them when they're used against
you.<br/>"
"SFUI_HowToPlay_Controls" "Controls"[$
X360]
"SFUI_HowToPlay_Controls" "Gamepad
Controls"[$WIN32||$OSX]
"SFUI_HowToPlay_Controls" "wireless
controller"[$PS3]
"SFUI_HowToPlay_ControlsContents" "DEFAULT
CONTROLS<br/><br/><br/><br/><br/> <img src =
'CS15_Controller_Flyouts_gamepad.png' width='360' height='200'/>"[$WIN32||$X360]
"SFUI_HowToPlay_ControlsContents" "DEFAULT
CONTROLS<br/><br/><br/><br/><br/> <img src =
'CS15_Controller_Flyouts_ps3_03.png' width='360' height='200'/>"[$PS3]
"SFUI_HowToPlay_HUD" "HUD"
"SFUI_HowToPlay_HUDContents" "<img src =
'hud_crosshairs.png' width='352' height='220'/><br/><font
size='24'>CROSSHAIRS</font><br/>The crosshairs display your accuracy. The smaller
the crosshair, the more accurate your shots will be. Firing a gun full auto will
make your accuracy worse. When you stop firing, your accuracy will return to
normal.<br/><img src = 'hud_health_armor_flyout.png' width='352'
height='220'/><br/><font size='24'>HEALTH AND ARMOR METERS</font><br/>When your
health meter reaches 0, you will die. Once you lose health, it will never increase
until you respawn. Armor reduces the amount of damage you take, but will degrade
with each shot. <br/><img src = 'hud_buyzone_money.png' width='352'
height='220'/><br/><font size='24'>BUY ZONE ICON</font><br/>The Buy Zone icon
appears when you are inside the Buy Zone and there is still time left to purchase
equipment.<br/><img src = 'hud_weapon_panel_ammo.png' width='352'
height='220'/><br/><font size='24'>WEAPONS AND AMMO</font><br/>Your equipment is
displayed in the lower right corner of the screen. The left side of the ammo
display shows how much ammo is in your current magazine, and the right side shows
the amount of reserve ammo for the equipped weapon.<br/><img src = 'hud_radar.png'
width='352' height='220'/><br/><font size='24'>RADAR</font><br/>The radar in the
upper left shows the location of teammates, rescue zones, bomb sites and enemies
that are visible to you or one of your teammates.<br/><img src =
'hud_voice_display.png' width='352' height='220'/><br/><font
size='24'>COMMUNICATION DISPLAY</font><br/>The Communication Display shows the
identity and location of speaking players. Special item alerts will appear here if
a bomb or defuse kit is dropped. This area of the HUD also reports thrown grenade
alerts and player connection status.<br/><img src = 'hud_bomb_carrier.png'
width='352' height='220'/><br/><font size='24'>BOMB CARRIER ICON</font><br/>If you
see this, you are carrying the bomb. Find a bomb zone and plant it!<br/><img src =
'hud_defuse_kit.png' width='352' height='220'/><br/><font size='24'> DEFUSE KIT
ICON</font><br/>The defuse kit icon indicates that you are carrying the defuse
kit.<br/><img src = 'hud_hostage_zone.png' width='352' height='220'/><br/><font
size='24'>RESCUE ZONE ICON</font><br/>The rescue zone indicator is present when you
are inside a rescue zone.<br/><img src = 'hud_miniscoreboard.png' width='352'
height='220'/><br/><font size='24'>MINI SCOREBOARD</font><br/>The Mini Scoreboard
gives a quick summary of the players in the game and their status. The scoreboard
also displays the amount of time left before the round ends.<br/><img src =
'hud_hostage_status.png' width='352' height='220'/><br/><font size='24'>HOSTAGE
ICON</font><br/>The hostage icons show hostage status. Bright green with a dollar
sign indicates a rescued hostage. The green running figure indicates a hostage in
transit. The green standing figure indicates a hostage waiting to be rescued. An
orange outline indicates a dead hostage.<br/><img src = 'hud_planted_bomb.png'
width='352' height='220'/><br/><font size='24'>BOMB PLANTED ICON</font><br/>The
Bomb Planted icon appears when the Terrorists have planted the bomb.<br/>"
"SFUI_HowToPlay_HUDContents2" " "
"SFUI_HowToPlay_Tactics" "Tactics"
"SFUI_HowToPlay_TacticsContents" "<font
size='24'>ACCURACY</font><br/>Like real weapons, Counter-Strike weapons recoil when
they are fired. The longer a fully automatic weapon is fired, the more inaccurate
it will become. It will return to its normal accuracy shortly after you stop
firing. Moving while firing decreases your accuracy, and jumping reduces the
accuracy even more.<br/><br/><font size='24'>WEAPON SWAPPING</font><br/>in the two
Classic modes, dead players drop their weapons. To swap your weapon for one on the
ground, aim at the dropped weapon and press ${+use}. Alternately, you can drop your
current weapon by pressing ${drop} and then simply walk over the desired
weapon.<br/><br/><font size='24'>HEADSHOTS</font><br/>Headshots do much more damage
than shots to the body. You can often kill an enemy with one well-placed shot to
the head.<br/><br/><font size='24'>BEING A TEAM PLAYER</font><br/>Teams that work
well together as a unit win more. When you are playing with other people, use
headsets to communicate and coordinate with your team members. Assign roles and
duties. You can monitor player status on the Scoreboard screen and the in-game
mini-scoreboard. Pay attention to the Notification Area in the upper right corner
and the Mini Map in the upper left corner of your screen. The Notification Area
will display a dead player's name and who killed them. The Mini Map will briefly
display where a teammate was killed.<br/><br/><font size='24'>LEARN THE
MAPS</font><br/>Explore the maps offline against bots. Get to know each map, and
all of its routes and ambush spots. When playing against humans, take advantage of
the Spectate mode to observe how other players navigate the maps.<br/><br/><font
size='24'>USE YOUR GRENADES</font><br/>All types of grenades are useful. HE
grenades can flush out enemies. Smoke grenades create cover from sniper fire.
Flashbangs temporarily blind and deafen enemies, making it very difficult for them
to accurately target you. Molotov cocktails and Incendiary grenades can create a
flaming barrier to entry or exit points. Decoy grenades produce team specific
noise to confuse your opponents, and even affect the enemy's Mini Map
display.<br/><br/><font size='24'>KEEP MOVING</font><br/>Constant movement will
make you a difficult target. Movement while in crouch and walking states is useful
when attempting to ambush an enemy or assuming a sniper role.<br/><br/><font
size='24'>MIX UP YOUR TACTICS</font><br/>Do not go back to the well too often. If
you continue to follow your same course of action because it worked great once,
assume that your earlier victims will catch on and be waiting for you to pull the
same tactic the next round.<br/><br/><font size='24'>OBJECTIVE UNDER
GUARD</font><br/>When defusing or planting the bomb or approaching the hostages,
check to make sure an enemy isn't waiting nearby to ambush you.<br/><br/><font
size='24'>RELOAD OFTEN</font><br/>Reload often. If you run out of ammo in the
middle of a firefight, switch to your other weapons instead of trying to reload
exposed and under fire.<br/><br/><font size='24'>STEALTH</font><br/>Stealth is
vitally important in Counter-Strike. When a player runs, their footsteps can be
heard. To prevent this, switch to walk mode by pressing ${+speed} when trying to
avoid detection. Also be wary of doors and ladders. These will often emit a sound
that may give your position away.<br/><br/><font size='30'>STAY
ALIVE</font><br/>Running into a firefight guns blazing will generally get you
killed. Savvy players will take cover as often as possible, and use their
surroundings to their advantage. Work with your teammates to defeat the
enemy.<br/>"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Medals & Stats Screen
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_Medals_Title" "ACHIEVEMENT
S"
"SFUI_Medals_Title" "AWARDS"
[$X360]
"SFUI_Medals_Title" "AWARDS"
[$PS3]
"SFUI_Stats_Title" "STATS"
"SFUI_MedalsStats_OverallT" "Overall Stats"
"SFUI_MedalsStats_LastMatchT" "Last Match Stats"
"SFUI_MedalsStats_MedalT" "Achievements"
"SFUI_MedalsStats_Help" "${cancel} Back"
"SFUI_MedalCategory_CatTitle" "Category"
"SFUI_MedalCategory_AwardTitle" "Achievements"
"SFUI_MedalCategory_StatusBar" "Achievements
Required for Medals"
"SFUI_MedalELo_Title" "Your Competitive
Skill Group"
"SFUI_MedalsInfo_Unlocked" "Completed"
"SFUI_MedalCategory_Recent" "Recently
Unlocked"
"SFUI_MedalCategory_No_Medals" "No Achievements
Unlocked"
"SFUI_MedalCategory_TeamAndObjective_HTML" "<font
color='#72b4d0'>Team Tactics</font>"
"SFUI_MedalCategory_Combat_HTML" "<font
color='#c5945d'>Combat Skills</font>"
"SFUI_MedalCategory_Weapon_HTML" "<font
color='#d7cc59'>Weapon Specialist</font>"
"SFUI_MedalCategory_Map_HTML" "<font
color='#97c572'>Global Expertise</font>"
"SFUI_MedalCategory_GunGame_HTML" "<font
color='#7782d8'>Arms Race & Demolition</font>"
"SFUI_MedalCategory_TeamAndObjective_CAPHTML" "<font
color='#72b4d0'>TEAM TACTICS</font>"
"SFUI_MedalCategory_Combat_CAPHTML" "<font
color='#c5945d'>COMBAT SKILLS</font>"
"SFUI_MedalCategory_Weapon_CAPHTML" "<font
color='#d7cc59'>WEAPON SPECIALIST</font>"
"SFUI_MedalCategory_Map_CAPHTML" "<font
color='#97c572'>GLOBAL EXPERTISE</font>"
"SFUI_MedalCategory_GunGame_CAPHTML" "<font
color='#7782d8'>ARMS RACE & DEMOLITION</font>"
"SFUI_MedalCategory_Season1_CAPHTML" "<font
color='#65de76'>OPERATION BRAVO</font>"
"SFUI_MedalCategory_Season2_CAPHTML" "<font
color='#65de76'>OPERATION PAYBACK</font>"
"SFUI_MedalCategory_Season3_CAPHTML" "<font
color='#65de76'>OPERATION PHOENIX</font>"
"SFUI_MedalCategory_Season4_CAPHTML" "<font
color='#65de76'>OPERATION BREAKOUT</font>"
"SFUI_MedalCategory_Season5_CAPHTML" "<font
color='#65de76'>OPERATION VANGUARD</font>"
"SFUI_MedalCategory_Season6_CAPHTML" "<font
color='#65de76'>OPERATION BLOODHOUND</font>"
"SFUI_MedalCategory_Season7_CAPHTML" "<font
color='#65de76'>OPERATION WILDFIRE</font>"
"SFUI_MedalCategory_Season8_CAPHTML" "<font
color='#65de76'>OPERATION HYDRA</font>"
"SFUI_Medal_RankName_0" "None"
"SFUI_Medal_RankName_1" "Bronze"
"SFUI_Medal_RankName_2" "Silver"
"SFUI_Medal_RankName_3" "Gold"
"SFUI_TEAM" "Team"
"SFUI_FAVORITEWEAPON" "Favorite Weapon"
"SFUI_PERFORMANCE" "Performance
"
"SFUI_MISCELLANEOUS" "Miscellaneous"
"SFUI_FAVORITEMAP" "Favorite
Map"
"SFUI_XP_RankName_0" ""
"SFUI_XP_RankName_1" "Recruit"
"SFUI_XP_RankName_2" "Private"
"SFUI_XP_RankName_3" "Private"
"SFUI_XP_RankName_4" "Private"
"SFUI_XP_RankName_5" "Corporal"
"SFUI_XP_RankName_6" "Corporal"
"SFUI_XP_RankName_7" "Corporal"
"SFUI_XP_RankName_8" "Corporal"
"SFUI_XP_RankName_9" "Sergeant"
"SFUI_XP_RankName_10" "Sergeant"
"SFUI_XP_RankName_11" "Sergeant"
"SFUI_XP_RankName_12" "Sergeant"
"SFUI_XP_RankName_21" "Lieutenant"
"SFUI_XP_RankName_22" "Lieutenant"
"SFUI_XP_RankName_23" "Lieutenant"
"SFUI_XP_RankName_24" "Lieutenant"
"SFUI_XP_RankName_25" "Captain"
"SFUI_XP_RankName_26" "Captain"
"SFUI_XP_RankName_27" "Captain"
"SFUI_XP_RankName_28" "Captain"
"SFUI_XP_RankName_29" "Major"
"SFUI_XP_RankName_30" "Major"
"SFUI_XP_RankName_31" "Major"
"SFUI_XP_RankName_32" "Major"
"SFUI_XP_RankName_33" "Colonel"
"SFUI_XP_RankName_34" "Colonel"
"SFUI_XP_RankName_35" "Colonel"
"SFUI_XP_RankName_36" "Brigadier
General"
"SFUI_XP_RankName_38" "Lieutenant
General"
"SFUI_XP_RankName_39" "General"
"SFUI_RankType_Modifier_Unranked" "Scrimmage"
"SFUI_RankType_Competitive" "Compe
titive"
"SFUI_RankType_Wingman" "Wingm
an"
"SFUI_RankType_ScrimComp2v2_2017" "Operation
Hydra Wingman"
"SFUI_RankType_ScrimComp5v5_2017" "Operation
Hydra Weapons Expert"
"SFUI_Scoreboard_RankTypeWins" "%s1
%s2 Matches Won"
"SFUI_Scoreboard_RankTypeWins_Single" "%s1 %s2
Match Won"
"SFUI_Scoreboard_RankTypeWins_NoSkillGroup" "Win <b>
%s1</b> %s2 matches to display your Skill Group"
"SFUI_Scoreboard_RankTypeWins_NoSkillGroup_Single" "Win <b>%s1</b>
%s2 match to display your Skill Group"
"SFUI_Scoreboard_RankTypeWins_SkillGroupExpired" "Skill Group
expired due to inactivity, win 1 %s1 match to display it"
"SFUI_Scoreboard_XPBar_Tooltip" "%s3<b
>Your Active XP Bonuses:</b>\n +%s4\n\nYour current XP is %s1 (%s2 XP needed for
your next Rank)\n\nXP is earned by completing matches in any mode and by completing
missions."
"SFUI_Scoreboard_XPBar_TooltipMax" "%s3<b>Your
Active XP Bonuses:</b>\n +%s4\n\nYour current XP is %s1\n\nXP is earned by
completing matches in any mode and by completing missions."
"SFUI_Scoreboard_XPBar_TooltipNoBonuses" "Your current XP
is %s1 (%s2 XP needed for your next Rank)\n\nXP is earned by completing matches in
any mode and by completing missions."
"SFUI_Scoreboard_XPBar_TooltipNoBonusesMax" "Your
current XP is %s1"
"SFUI_Scoreboard_XPBar_TooltipInspectProfile" "Current XP is %s1
(%s2 XP needed for next Rank)"
"SFUI_Scoreboard_XPBar_TooltipInspectProfileMax" "Current XP is
%s1"
"SFUI_Redeem_Service_Medal" "Get
Service Medal"
"SFUI_Redeem_Service_XpBarToolTip" "Congratulat
ions, you have reached Global General Rank! You are eligible to get a displayable
Service Medal to show off your accomplishments. Getting your Service Medal will
allow you to rise through the ranks again on your journey towards Global General
Rank and your next Service Medal."
"SFUI_Redeem_Service_Medal_NewYear" "If you want
to get next year's issue of Service Medal, please wait %s1 hours before
proceeding."
//for main menu display
"SFUI_PersonaNotification_Msg_4" "You have submitted
accurate verdicts and qualified for an Overwatch Investigator XP reward! You can
collect your reward at the end of a match on official servers. Thank you for
serving as an Overwatch Investigator."
"SFUI_PersonaNotification_Msg_5" "One or more players
that you recently reported were convicted and permanently banned from official
CS:GO servers. Thank you for helping the CS:GO community."
"SFUI_PersonaNotification_Msg_6" "One or more members of
your recent competitive parties were convicted of cheating and permanently banned
from official CS:GO servers. All their associates, including you, have been
penalized. Your CS:GO Profile Rank, competitive wins, and Skill Group have been
adjusted and your Skill Group may not display until you win a competitive match"
"SFUI_PersonaNotification_Msg_7" "You have been receiving
significantly more communications abuse reports than most players. If this
continues your communication privileges will be impacted."
"SFUI_PersonaNotification_Msg_8" "You have been receiving
significantly more griefing abuse reports than most players. If this continues you
will receive a matchmaking cooldown penalty."
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Message Box
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_MBox_OKButton" "OK"
"SFUI_MBox_CancelButton" "Cancel"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Loading screen
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_LOADING" "Loading..."
"SFUI_LOADING_CAPS" "LOADING..."
"SFUI_Loading_Default_Text" "Downloading New Map"
"SFUI_StartCT" "CT Start"
"SFUI_StartT" "T Start"
"SFUI_BuyZoneCT" "CT Buy Zone"
"SFUI_BuyZoneT" "T Buy Zone"
"SFUI_HostageZone" "Hostage Zone"
"SFUI_HostageRescueZone" "Hostage Rescue Zone"
"SFUI_BombZoneA" "Bomb Site A"
"SFUI_BombZoneB" "Bomb Site B"
"SFUI_Continue" "CONTINUE"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Scoreboard
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_ScoreboardTitle" ""
"SFUI_PlayerDetails_SubmittedCommend" "You've
submitted a commendation for"
"SFUI_PlayerDetails_SubmittedReport" "You've submitted
a report for"
"SFUI_scoreboard_lbl_bot" "BOT"
"SFUI_scoreboard_lbl_spec" "SPEC"
"SFUI_Scoreboard_1st" "1st"
"SFUI_Scoreboard_2nd" "2nd"
"SFUI_Scoreboard_1st_Half" "1st Half"
"SFUI_Scoreboard_Halftime" "Halftime"
"SFUI_Scoreboard_2nd_Half" "2nd Half"
"SFUI_Scoreboard_Overtime" "Overtime"
"SFUI_Scoreboard_OvertimeHalftime" "Overtime Intermission"
"SFUI_Scoreboard_Overtime1stHalf" "Overtime 1st Half"
"SFUI_Scoreboard_Overtime2ndHalf" "Overtime 2nd Half"
"SFUI_Scoreboard_Final" "Final"
"SFUI_Scoreboard_Final_Won" "WINNER!"
"SFUI_Scoreboard_Final_Surrendered" "SURRENDERED"
"SFUI_Scoreboard_Final_Lost" "Your Team Lost!"
"SFUI_Scoreboard_Final_Tie" "Tied!"
"SFUI_Scoreboard_GG_The_Winner" "%s1 won!"
"SFUI_Scoreboard_Team_One" "Team One"
"SFUI_Scoreboard_Team_Two" "Team Two"
"SFUI_Scoreboard_Switch_In" "Team Switch In: %s1"
"SFUI_Scoreboard_Overtime_In" "Overtime Resumes In: %s1"
"SFUI_Scoreboard_Next_In" "Next Match Starts In: %s1"
"SFUI_Scoreboard_MapVoteEnd_In" "Map Vote Ends In: %s1"
"SFUI_Scoreboard_Next_Map_In" "Loading %s1 In: %s2"
"SFUI_Scoreboard_MapShutdown_In" "Map Shutting Down In: %s1"
"SFUI_Scoreboard_VoteStatus" "Yes Votes %s1/%s2 : %s3"
"SFUI_Scoreboard_NormalPlayer" "%s1"
///////////////////////////////////////////////////////////////////////
// VOTING
///////////////////////////////////////////////////////////////////////
"SFUI_Vote_None" ""
"SFUI_Vote_KickPlayer" "Kick Player..."
"SFUI_Vote_TeamSwitch" "Swap Teams"
"SFUI_Vote_ScrambleTeams" "Scramble Teams"
"SFUI_Vote_RestartMatch" "Restart Match"
"SFUI_Vote_ChangeMap" "Change Map..."
"SFUI_Vote_Change_MultiSkirmish" "Change War Game..."
"SFUI_Vote_NextMap" "Choose Next Map..."
"SFUI_Vote_NextMap_MultiSkirmish" "Choose Next War Game..."
"SFUI_Vote_pause_match" "Pause the match during freezetime?"
"SFUI_Vote_unpause_match" "Unpause the match and resume
freezetime?"
"SFUI_Vote_loadbackup1" "Load round backup?"
"SFUI_Vote_loadbackup" "Load round backup\n%s1?"
"SFUI_Vote_ready_for_match" "Begin warmup countdown to match
start?"
"SFUI_Vote_not_ready_for_match" "Abort match start and return to
infinite warmup?"
"SFUI_Vote_StartTimeoutTournament" "Call a Tactical Timeout"
"SFUI_Vote_StartTimeout" "Call a Tactical Timeout"
"SFUI_Vote_CancelSubselection" "${cancel}Back"
//Used
"SFUI_VOTING_CALL_VOTE" "CALL VOTE"
"SFUI_VOTING_VOTE_TARGET" "MAKE SELECTION"
"SFUI_vote_header" "Vote by: %s1"
"SFUI_vote_yes_pc_instruction" "F1 for YES"
"SFUI_vote_no_pc_instruction" "F2 for NO"
"SFUI_vote_yes_confirmation_pc_instruction" "You voted <font
color='#00ff12'>YES</font>"
"SFUI_vote_no_confirmation_pc_instruction" "You voted <font
color='#ff0000'>NO</font>"
"SFUI_vote_yes_console_instruction" "Press ${dpadleft} for YES"
"SFUI_vote_no_console_instruction" "Press ${dpadright} for NO"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Team Select
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//PC/X360 versions
"SFUI_InitialTeamNavNoSpectate" "${confirm} Accept ${dpad} Select
${west} Auto select ${altstart} Scoreboard" [$WIN32||$X360]
"SFUI_InitialTeamNavWithSpectate" "${confirm} Accept ${dpad}
Select ${west} Auto select ${lshoulder} Spectate ${altstart}
Scoreboard" [$WIN32||$X360]
"SFUI_TeamNavNoSpectate" "${cancel} Back ${confirm} Accept $
{dpad} Select ${west} Auto select ${altstart} Scoreboard" [$WIN32||$X360]
"SFUI_TeamNavWithSpectate" "${cancel} Back ${confirm} Accept $
{dpad} Select ${west} Auto select ${lshoulder} Spectate ${altstart}
Scoreboard" [$WIN32||$X360]
//PS3 versions
"SFUI_InitialTeamNavNoSpectate" "${confirm} Accept ${dpad} Select
${west} Auto select ${north} Scoreboard" [$PS3]
"SFUI_InitialTeamNavWithSpectate" "${confirm} Accept ${dpad}
Select ${west} Auto select ${lshoulder} Spectate ${north} Scoreboard"
[$PS3]
"SFUI_TeamNavNoSpectate" "${cancel} Back ${confirm} Accept $
{dpad} Select ${west} Auto select ${north} Scoreboard" [$PS3]
"SFUI_TeamNavWithSpectate" "${cancel} Back ${confirm} Accept $
{dpad} Select ${west} Auto select ${lshoulder} Spectate ${north}
Scoreboard" [$PS3]
"SFUIHUD_playerid_sameteam" "<font
color='#6E7D5C'>Friend: %s1 Health: %s2</font>"
"SFUIHUD_playerid_diffteam" "<font color='#CC0000'>Enemy:
%s1</font>"
"SFUIHUD_playerid_specteam" "<font
color='#6E7D5C'>%s1</font>"
"SFUIHUD_playerid_overhead_dropshadow" "<font color='#000000'>
%s1 %s2</font>"
"SFUIHUD_playerid_dead" "<font color='#FFCC00'>Dead:
{s:player_name}</font>"
"SFUIHUD_playerid_overhead_ct" "<font
color='#3f74c8'>%s1</font><font color='#5e779f'> %s2</font>"
"SFUIHUD_playerid_overhead_ct_lowhealth" "<font color='#3f74c8'>
%s1</font><font color='#d82429'> %s2</font>"
"SFUIHUD_playerid_overhead_ct_money" "<font color='#3f74c8'>
%s1</font><font color='#7ebc50'> %s2</font>"
"SFUIHUD_playerid_overhead_t" "<font
color='#c3953f'>%s1</font><font color='#9a8661'> %s2</font>"
"SFUIHUD_playerid_overhead_t_lowhealth" "<font color='#c3953f'>
%s1</font><font color='#d82429'> %s2</font>"
"SFUIHUD_playerid_overhead_t_money" "<font
color='#c3953f'>%s1</font><font color='#7ebc50'> %s2</font>"
"SFUIHUD_hostageid" "<font
color='#e5da25'>Hostage</font><font color='#dcdac0'> %s1</font>"
"SFUIHUD_hostageid_use_lead" "<font color='#e5da25'>${use} Pick
Up Hostage</font><font color='#dcdac0'> %s1</font>"
"SFUIHUD_hostageid_use_leave" "<font color='#e5da25'>${use} Stop
Hostage</font><font color='#dcdac0'> %s1</font>"
"SFUIHUD_hostageid_following" "<font color='#e5da25'>Hostage
(Following %s1)</font><font color='#dcdac0'> %s2</font>"
"SFUIHUD_hostageid_nh" "<font
color='#e5da25'>Hostage</font>"
"SFUIHUD_hostagename_nh" "<font
color='#e5da25'>%s1</font>"
"SFUIHUD_hostageid_nh_use_lead" "<font color='#e5da25'>${use}
Pick Up Hostage</font>"
"SFUIHUD_hostageid_nh_use_leave" "<font color='#e5da25'>${use}
Stop Hostage</font>"
"SFUIHUD_hostageid_nh_following" "<font
color='#e5da25'>Hostage (Following %s1)</font>"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//HUD: Help/Medals/Defuse Info Panel
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUIHUD_InfoPanel_HelpTitle" ""
"SFUIHUD_InfoPanel_PriorityMsgTitle" "Alert"
"SFUIHUD_InfoPanel_HostageTitle" "Time:"
"SFUIHUD_InfoPanel_HostageText" "You are picking
up a hostage."
"SFUIHUD_InfoPanel_Spec_HostageText" "%s1 is picking up a
hostage."
"SFUIHUD_InfoPanel_HostageText_Survival" "You are picking up a
hostage."
"SFUIHUD_InfoPanel_Spec_HostageText_Survival" "%s1 is picking up a
hostage."
"SFUIHUD_InfoPanel_HostageCannotDrop" "Cannot drop
hostage here."
"SFUIHUD_InfoPanel_HostageCannotDrop_Survival" "Cannot drop
hostage here."
"SFUIHUD_InfoPanel_Coop_ThumbInsert" "Thumb
stick inserted.\nThe data transferring!"
"SFUIHUD_InfoPanel_Coop_ThumbReady" "Thumb
stick is ready to be retrieved!"
"SFUIHUD_InfoPanel_Coop_Thumb2Insert" "Thumb
stick retrieved.\nNow installing virus!"
"SFUIHUD_InfoPanel_Coop_Thumb2Ready" "Thumb
stick 2 ready!"
"SFUIHUD_InfoPanel_Coop_Thumb2Retrieved" "Virus
thumbstick retrieved!"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//HUD: Spectator
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
// Scaleform strings
"SFUIHUD_Spectate_Navigation_Gamer_Card_Xbox" "${north} Show Gamer
Card "
"SFUIHUD_Spectate_Navigation_Steam_Profile_Keyboard" "${radio1} Show
Profile "
"SFUIHUD_Spectate_Navigation_Steam_Profile_Controller" "${north}
Show Profile "
"SFUIHUD_Spectate_Navigation_Camera" "${+jump} Camera "
"SFUIHUD_Spectate_Navigation_Arrows" "${+attack} Next Player"
"SFUIHUD_Spectate_Navigation_Replay_Death" "<font
color='#ddbb22'><b>${+reload} Killer Replay</b></font>"
"SFUIHUD_Spectate_Navigation_Cancel_Replay" "${+jump} Stop
Replay"
"SFUIHUD_Spectate_Navigation_Control_Bot_Controller" "${west} Control
Bot "
"SFUIHUD_Spectate_Navigation_Control_Bot_Keyboard" "${+use} Control
Bot "
"SFUIHUD_Spectate_Navigation_ToggleXRay" "${radio2} X-Ray "
"SFUIHUD_Spectate_Navigation_ToggleGraphs" "${lastinv}
Graphs "
"SFUIHUD_Spectate_Navigation_InspectWeapon" "$
{+lookatweapon} Inspect Weapon "
"SFUIHUD_Spectate_Navigation_Director_On" "${+radio3} Turn
AutoDirector On "
"SFUIHUD_Spectate_Navigation_Director_Off" "${+radio3} Turn
AutoDirector Off "
"SFUIHUD_Spectate_Navigation_Cameraman_On" "${+radio3} Turn
Cameraman On "
"SFUIHUD_Spectate_Navigation_ToggleSpec" "${drop} Mini Scoreboard
"
"SFUIHUD_Spectate_Navigation_ToggleOverview" "${+duck} Overview
"
"SFUIHUD_Spectate_Navigation_Scoreboard_MacWin" "${altstart} Scoreboard
"
"SFUIHUD_Spectate_Navigation_Scoreboard_PS3" "${dpaddown} Scoreboard
"
// Panorama strings
"PANOHUD_Spectate_Navigation_Camera" "[{v:csgo_bi
nd:bind_jump}] Camera "
"PANOHUD_Spectate_Navigation_Arrows_Prev" "[{v:csgo_bind:bin
d_attack2}] Prev Player"
"PANOHUD_Spectate_Navigation_Arrows" "[{v:csgo_bi
nd:bind_attack}] Next Player"
"PANOHUD_Spectate_Navigation_Replay_Death" "<font
color='#ddbb22'><b>[{v:csgo_bind:bind_reload}] Killer Replay</b></font>"
"PANOHUD_Spectate_Navigation_Cancel_Replay" "[{v:csgo_bi
nd:bind_jump}] Stop Replay"
"PANOHUD_Spectate_Navigation_Control_Bot" "[{v:csgo_bind:bin
d_use}] Control Bot "
"PANOHUD_Spectate_Navigation_New_ToggleXRay" "[{v:csgo_bind:bin
d_slot12}] X-Ray "
"PANOHUD_Spectate_Navigation_ToggleGraphs" "[{v:csgo_bi
nd:bind_lastinv}] Graphs "
"PANOHUD_Spectate_Navigation_InspectWeapon" "[{v:csgo_bi
nd:bind_lookatweapon}] Inspect Weapon "
"PANOHUD_Spectate_Navigation_New_Director_On" "[{v:csgo_bind:bin
d_radio}] Turn AutoDirector On "
"PANOHUD_Spectate_Navigation_New_Director_Off" "[{v:csgo_bind:bin
d_radio}] Turn AutoDirector Off "
"PANOHUD_Spectate_Navigation_New_Cameraman_On" "[{v:csgo_bind:bin
d_radio}] Turn Cameraman On "
"PANOHUD_Spectate_Navigation_ToggleSpec" "[{v:csgo_bind:bin
d_drop}] Mini Scoreboard "
"PANOHUD_Spectate_Navigation_ToggleOverview" "[{v:csgo_bind:bin
d_duck}] Overview "
"PANOHUD_GhostBecomeSpectator" "Press
[%s1] to become a spectator"
"SFUIHUD_Spectate_You_Are_Dead" "<font
color=\"%s1\">Following %s2</font>"
"SFUIHUD_Spectate_RoundsLeft" "Round %s1"
"SFUIHUD_Spectate_RoundsLeftOvertime" "OT %s1 (%s2)"
"SFUIHUD_Spectate_StringColor_CT" "<font
color='#617B99'>%s1%s2%s3</font>"
"SFUIHUD_Spectate_StringColor_T" "<font
color='#7D6324'>%s1%s2%s3</font>"
"SFUIHUD_Spec_Event_DroppingItemsFor" "DROPPING
ITEMS FOR:"
"SFUIHUD_Spec_Event_DroppingItemsRound" "DROPPING
ITEMS"
"SFUIHUD_Spec_Event_DroppingItemsAndOthers" "...and %s1
others!"
"SFUIHUD_Spec_Event_DroppingItemsRewarded" "%s1 viewers
rewarded!"
"SFUIHUD_Spec_Event_DroppingItemsTotalDropped" "Total items
dropped this match: %s1"
"SFUI_SpecStat_type_kills" "K"
"SFUI_SpecStat_type_assists" "A"
"SFUI_SpecStat_type_deaths" "D"
"SFUI_SpecStat_type_adr" "ADR"
"SFUI_SpecStat_type_3k" "3K"
"SFUI_SpecStat_type_4k" "4K"
"SFUI_SpecStat_type_5k" "5K"
"SFUI_SpecStat_type_hsp" "HS%"
"SFUI_SpecStat_type_cashearned" "$ Earned"
"SFUI_SpecStat_type_objective" "OBJ"
"SFUI_SpecStat_First_Half" "1st"
"SFUI_SpecStat_Second_Half" "2nd"
"heatmap_t" "T"
"heatmap_ct" "CT"
"heatmap_anyteam" "Any Team"
"GameUI_Heatmap_Mode_kills" "Kills"
"GameUI_Heatmap_Mode_kills_max" "Frequent"
"GameUI_Heatmap_Mode_kills_min" "Seldom"
"GameUI_Heatmap_Mode_deaths" "Deaths"
"GameUI_Heatmap_Mode_deaths_max" "Frequent"
"GameUI_Heatmap_Mode_deaths_min" "Seldom"
"GameUI_Heatmap_mode_fire" "Incendiary"
"GameUI_Heatmap_Mode_fire_max" "Frequent"
"GameUI_Heatmap_Mode_fire_min" "Seldom"
"GameUI_Heatmap_mode_smoke" "Smoke"
"GameUI_Heatmap_Mode_smoke_max" "Frequent"
"GameUI_Heatmap_Mode_smoke_min" "Seldom"
"GameUI_Heatmap_mode_hotspots" "K/D"
"GameUI_Heatmap_Mode_hotspots_max" "2.0+ K/D"
"GameUI_Heatmap_Mode_hotspots_min" "0.0 K/D"
"GameUI_Heatmap_Mode_RadioButtonTgt" "Regions"
"GameUI_Heatmap_Mode_RadioButtonBlt" "Hits"
"Spectate_money_val" "${d:r:spec_money}"
"Spectate_money_spent" "-${d:r:spec_money}"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//HUD: Spectator Map Overview
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUIHUD_MapOverview_ClearColor" "[SPACE] Clear Drawing"
"SFUIHUD_MapOverview_Close" "${+duck} Close"
"SFUIHUD_MapOverview_Graph_Close" "${lastinv} Close"
"SFUIHUD_MapOverview_Overview" "${lastinv} Overview"
"SFUIHUD_MapOverview_NextColor1" "[Z] Left"
"SFUIHUD_MapOverview_NextColor2" "[X] Right"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Class Select
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Item Drop Reveal Panel
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_ItemDrop_ItemsHaveDroppedGeneric" "Items have been
acquired this round!"
"SFUI_ItemDrop_ItemHasDropped" "<font color='#e2d693'>
%s1</font> item dropped!"
"SFUI_ItemDrop_ItemsHaveDropped" "TOTAL ITEMS DROPPED: <font
color='#e3dfc8'>%s1</font> items dropped!"
"SFUI_ItemDrop_ItemHasDroppedYou" "<font
color='#ffd800'>%s1</font> item for you!"
"SFUI_ItemDrop_ItemsHaveDroppedYou" "ITEMS FOR YOU: <font
color='#ffd800'>%s1</font>"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Win Panel
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"Overwatch_Error_FilesAccess" "Failed to
allocate disk space to download evidence."
"Overwatch_Error_DownloadFailed" "Failed to
download evidence, please try again later."
"Overwatch_Error_ExtractionFailed" "Downloaded
evidence was invalid or corrupt, please try again later."
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Notice Text
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_Notice_Got_Bomb" "You picked
up the bomb."
"SFUI_Notice_C4_Defuse_Must_Be_On_Ground" "You must be on the
ground to defuse the bomb."
"SFUI_Notice_Bomb_Already_Being_Defused" "The bomb is already
being defused."
"SFUI_Notice_Defusing_Bomb_With_Defuse_Kit" "Defusing the
bomb."
"SFUI_Notice_Defusing_Bomb_Without_Defuse_Kit" "Defusing WITHOUT a
defuse kit."
"SFUI_Notice_C4_Plant_At_Bomb_Spot" "C4 must be
planted at a bomb site."
"SFUI_Notice_C4_Plant_Must_Be_On_Ground" "You must be standing on
the ground to plant the C4."
"SFUI_Notice_C4_Arming_Cancelled" "Arming sequence
canceled. C4 can only be placed at a bomb target."
"SFUI_Notice_C4_Activated_At_Bomb_Spot" "C4 must be
activated at a bomb target"
"SFUI_Notice_Player_DisconnectedTooLong1min" " #%s1 has disconnected,
waiting 1 more minute before abandoning.\n"
"SFUI_Notice_Player_DisconnectedTooLong2min" " #%s1 has disconnected,
waiting 2 more minutes before abandoning.\n"
"SFUI_Notice_Player_DisconnectedTooLong3min" " #%s1 has disconnected,
waiting 3 more minutes before abandoning.\n"
"SFUI_Notice_Player_AbandonedCooldown_Min" " #%s1 abandoned
the match and received a %s2 minute competitive matchmaking cooldown.\n"
"SFUI_Notice_Player_AbandonedCooldown_Hrs" " #%s1 abandoned
the match and received a %s2 hour competitive matchmaking cooldown.\n"
"SFUI_Notice_Player_AbandonedCooldown_Days" " #%s1 abandoned
the match and received a %s2 day competitive matchmaking cooldown.\n"
"SFUI_Notice_Player_PermanentCooldown" " #%s1 has been
permanently banned from official CS:GO servers.\n"
"SFUI_Notice_Report_Server_Success" " #Report for
server %s1 submitted, report id %s2.\n"
"SFUI_Notice_Report_Server_Failed" " #Failed to
submit report for server, please try again later.\n"
"SFUI_Notice_Report_Player_Success" " #Report for %s1
submitted, report id %s2.\n"
"SFUI_Notice_Report_Player_Failed" " #Failed to
submit report for player, please try again later.\n"
"SFUI_Notice_Commend_Player_Success" " #Commendation
for %s1 submitted. Thank you!\n"
"SFUI_Notice_Commend_Player_TooEarly" " #You have
submitted too many commendations recently, please try again tomorrow.\n"
"SFUI_Notice_Commend_Player_Failed" " #Failed to
submit commendation for player, please try again later.\n"
"SFUI_Notice_Commend_Player_YouGotNewCommendation" " #Congratulations!
You have received a commendation.\n"
"SFUI_Notice_Match_Will_Pause" " The match
is set to pause during freeze time."
"SFUI_Notice_Match_Will_Pause_Technical" " The match is set to
pause during freeze time for a technical timeout."
"SFUI_Notice_Match_Will_Resume" " Freeze
time pause has been cancelled."
"SFUI_CooldownExplanationReason_Kicked"
"You were kicked from the last match"
"SFUI_CooldownExplanationReason_Abandon" "You
abandoned the last match"
"SFUI_CooldownExplanationReason_Abandon_Grace" "Resol
ving matchmaking state for your account"
"SFUI_CooldownExplanationReason_DisconnectedTooLong" "You failed
to reconnect to the last match"
"SFUI_CooldownExplanationReason_DisconnectedTooLong_Grace" "Resolving
matchmaking state after the last match"
"SFUI_CooldownExplanationReason_SkillGroupCalibration" "Congr
atulations on your recent competitive wins! Before you play competitive matches
further please wait for matchmaking servers to calibrate your Skill Group placement
based on your latest performance."
"SFUI_CooldownExplanationReason_FailedToConnect""You failed to connect
by match start."
"SFUI_CooldownExplanationReason_TK_Spawn" "You killed a teammate
at round start"
"SFUI_CooldownExplanationReason_TK_Limit" "You killed too many
teammates"
"SFUI_CooldownExplanationReason_TH_Spawn" "You did too much damage
to your teammates at round start"
"SFUI_CooldownExplanationReason_TH_Limit" "You did too much damage
to your teammates"
"SFUI_CooldownExplanationReason_OfficialBan" "This account is
permanently Untrusted"
"SFUI_CooldownExplanationReason_KickedTooMuch" "You were kicked from
too many recent matches"
"SFUI_CooldownExplanationReason_KickAbuse" "You have kicked
too many teammates in recent matches"
"SFUI_CooldownExplanationReason_ConvictedForCheating" "Convicted by
Overwatch - Majorly Disruptive"
"SFUI_CooldownExplanationReason_ConvictedForBehavior" "Convicted by
Overwatch - Minorly Disruptive"
"SFUI_CooldownExplanationReason_GsltViolation" "A server using
your game server login token has been banned. Your account is now permanently
banned from operating game servers, and you have a cooldown from connecting to game
servers."
"SFUI_CooldownExplanationReason_GriefingReports" "You have received
significantly more griefing reports than most players."
"SFUI_CooldownExplanationReason_Expired_Cooldown" "<b>Your
cooldown has expired. Subsequent cooldowns may be longer.\nCooldown Reason</b>: "
"SFUI_Notice_Killed_Teammate" "You killed a
teammate!"
"SFUI_Notice_Game_teammate_kills" " #WARNING: You
will be banned from the server if you kill %s1 more teammates!"
"SFUI_Notice_Banned_For_TK_Start" " #You are being
banned from the server for killing a teammate at round start."
"SFUI_Notice_Banned_For_Killing_Teammates" " #You are being
banned from the server for killing too many teammates."
"SFUI_Notice_Hint_careful_around_teammates" "Careful! Shooting
at teammates will lower your score."
"SFUI_Notice_Hint_Bot_Takeover" "You are
playing as BOT %s1."
"SFUI_Notice_Hint_reward_for_killing_vip" "You have been rewarded
$2500 for killing the VIP!"
"SFUI_Notice_Hint_win_round_by_killing_enemy" "You killed an enemy!
Work with your team to eliminate them all!"
"SFUI_Notice_Game_scoring" "Scoring
will not start until both teams have players."
"SFUI_Notice_Auto_Team_Balance_Next_Round" "Auto-Team Balance
next round"
"SFUI_Notice_Game_will_restart_in" "The game will
restart in %s1 %s2"
"SFUI_Notice_Player_Balanced" "You have been
moved to the other team for game balance."
"SFUI_Notice_Teams_Balanced" "The teams have
been balanced."
"SFUI_Notice_Target_Bombed" "Target
successfully bombed!"
"SFUI_Notice_VIP_Assassinated" "VIP has
been assassinated!"
"SFUI_Notice_Terrorists_Escaped" "The terrorists
have escaped!"
"SFUI_Notice_Terrorists_Win" "Terrorists Win!"
"SFUI_Notice_Hostages_Not_Rescued" "Hostages have not
been rescued!"
"SFUI_Notice_VIP_Not_Escaped" "VIP has not
escaped."
"SFUI_Notice_VIP_Escaped" "The VIP has
escaped!"
"SFUI_Notice_CTs_PreventEscape" "The CTs
have prevented most of the terrorists from escaping."
"SFUI_Notice_Escaping_Terrorists_Neutralized" "Escaping terrorists
have all been neutralized."
"SFUI_Notice_Bomb_Defused" "The bomb
has been defused."
"SFUI_Notice_CTs_Win" "Counter-
Terrorists Win!"
"SFUI_Notice_All_Hostages_Rescued" "Hostage has been
rescued!"
"SFUI_Notice_Target_Saved" "Target has
been saved!"
"SFUI_Notice_Terrorists_Not_Escaped" "Terrorists have
not escaped."
"SFUI_Notice_Game_Commencing" "Game Commencing."
"SFUI_Notice_Round_Draw" "Round
Draw!"
"SFUI_Notice_Terrorists_Surrender" "Terrorists Surrender"
"SFUI_Notice_CTs_Surrender" "CTs Surrender"
"SFUI_Notice_Survival_Win" "Glorious Victory!"
"SFUI_Notice_Survival_Draw" "No Survivors"
"SFUI_Notice_DM_RandomON" "Random
weapons are now ON"
"SFUI_Notice_DM_RandomOFF" "Random
weapons are now OFF"
"SFUI_Notice_WaitToRespawn" "\nPLEASE
WAIT TO RESPAWN"
"SFUI_Notice_WaveRespawnIn" "\nRESPAWN
IN %s1"
"SFUI_Notice_WaveRespawning" "\
nRESPAWNING"
"SFUI_Notice_NextWaveIn" "WAVE
COMPLETED!\n<font color='#6c6d4f'>Next wave in %s1 seconds</font>"
"SFUI_Notice_NewWaveBegun_CT0" "Prote
ct the bombsite!\n<font color='#6c6d4f'>Wave %s1</font>"
"SFUI_Notice_NewWaveBegun_T0" "Protect the
hostage!\n<font color='#6c6d4f'>Wave %s1</font>"
"SFUI_Notice_NewWaveBegun_CT1" "Enemi
es spotted!\n<font color='#6c6d4f'>Wave %s1</font>"
"SFUI_Notice_NewWaveBegun_CT2" "Enemi
es inbound!\n<font color='#6c6d4f'>Wave %s1</font>"
"SFUI_Notice_NewWaveBegun_CT3" "A new
wave is approaching!\n<font color='#6c6d4f'>Wave %s1</font>"
"SFUI_Notice_NewWaveBegun_CT4" "New
attackers advancing!\n<font color='#6c6d4f'>Wave %s1</font>"
"SFUI_Notice_NewWaveBegun_CT5" "More
hostiles incoming!\n<font color='#6c6d4f'>Wave %s1</font>"
"SFUI_Notice_NewWaveBegun_CT6" "Incom
ing Insurgents!\n<font color='#6c6d4f'>Wave %s1</font>"
"SFUI_Notice_NewWaveBegun_CT7" "Prote
ct the bombsite!\n<font color='#6c6d4f'>Wave %s1</font>"
"SFUI_Notice_NewWaveBegun_CT8" "Watch
each other's backs!\n<font color='#6c6d4f'>Wave %s1</font>"
"SFUI_Notice_NewWaveBegun_T1" "No
surrender!\n<font color='#6c6d4f'>Wave %s1</font>"
"SFUI_Notice_NewWaveBegun_T2" "Enemies
incoming!\n<font color='#6c6d4f'>Wave %s1</font>"
"SFUI_Notice_NewWaveBegun_T3" "Use your
wits and skill to survive!\n<font color='#6c6d4f'>Wave %s1</font>"
"SFUI_Notice_NewWaveBegun_T4" "Show them
no mercy!\n<font color='#6c6d4f'>Wave %s1</font>"
"SFUI_Notice_NewWaveBegun_T5" "The
Taskforce is here!\n<font color='#6c6d4f'>Wave %s1</font>"
"SFUI_Notice_NewWaveBegun_T6" "Enemy
Operators, inbound!\n<font color='#6c6d4f'>Wave %s1</font>"
"SFUI_Notice_NewWaveBegun_T7" "Don't let
them take the hostage!\n<font color='#6c6d4f'>Wave %s1</font>"
"SFUI_Notice_NewWaveBegun_T8" "Incoming!\
n<font color='#6c6d4f'>Wave %s1</font>"
"SFUI_Notice_GuardianModeSurviveRound" ">>
Survive and prevent the bomb from being planted until the time expires!"
"SFUI_Notice_GuardianModeSurviveRoundHostage" ">> Survive
and protect the hostage until the time expires!"
"SFUI_Notice_GuardianModeLowerDifficultyNextRound" ">> #Next
round will lower in difficulty"
"SFUI_Notice_GuardianModeTooFarFromBomb" "You are too
far\nfrom the bomb site!\nTurn back now!"
"SFUI_Notice_GuardianModeTooFarFromHostage" "You
are too far\nfrom the hostage!\nTurn back now!"
"SFUI_Notice_Guardian_BuyMenuAvailable" "<font
color='#32a932'>Buy Menu Available</font>\n[%s1] Open the Buy Menu</font>"
"SFUI_Notice_Guardian_PlayerHasDied"
"%s1 has died!"
"SFUI_Notice_Alert_Match_Point" "MATCH
POINT"
"SFUI_Notice_Alert_Final_Round" "FINAL
ROUND"
"SFUI_Notice_Alert_Last_Round_Half" "LAST ROUND OF
FIRST HALF"
"SFUI_Notice_Alert_Warmup_Period" "WARMUP %s1"
"SFUI_Notice_Alert_Warmup_Period_Ending" "WARMUP ENDING %s1"
"SFUI_Notice_Alert_Waiting_For_Players" "WAITING FOR
PLAYERS %s1"
"SFUI_Notice_Alert_Match_Starting_In" "<font
color='#C6E075'>MATCH STARTING IN %s1...</font>"
"SFUI_Notice_Alert_Match_Starting" "<font
color='#C6E075'>MATCH STARTING</font>"
"SFUI_Notice_Alert_Match_Restarting_In" "<font
color='#C6E075'>MATCH RESTARTING IN %s1...</font>"
"SFUI_Notice_Alert_Match_Restarting" "<font
color='#C6E075'>MATCH RESTARTING</font>"
"SFUI_Notice_Alert_Replaying" "<font
color='#E0C675'>DELAYED REPLAY %s1</font>"
"SFUI_Notice_Alert_Match_Start" "MATCH
START"
"SFUI_Notice_Alert_Timeout" "%s1 Timeout
%s2"
"SFUI_Notice_Alert_Freeze_Pause" "MATCH PAUSED"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Voice notice panel
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_Voice_Dead_Location" "DEAD"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Upsell
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Controls
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_PLAYER_CONTROLS" "CONTROLLER"
"SFUI_PLAYER_CONTROLS" "wireless controller" [$PS3]
"SFUI_PLAYER_CONTROLS" "CONTROLS" [$X360]
"SFUI_CONTROLLS_MOUSE_KEYBOARD" "KEYBOARD / MOUSE"
"SFUI_Controls_Nav" "${cancel} Back $
{confirm} Modify ${west} Clear ${north} Restore Defaults ${dpad}
Toggle/Modify"
"SFUI_Controls_Nav_Limit" "${cancel} Back ${north}
Restore Defaults ${dpad} Toggle/Modify"
"SFUI_Controls_Cancel" "${start} Cancel" [!$WIN32&&!$OSX]
"SFUI_Controls_Cancel" "" [$WIN32||$OSX]
"SFUI_Controls_Title" "%s1"
"SFUI_Controls_Modify" "Press a button..."
"SFUI_Controls_Confirm_Default_Title" "RESTORE DEFAULTS"
"SFUI_Controls_Confirm_Default_Msg" "Reset all Xbox 360 controller
options to their defaults?" [$X360]
"SFUI_Controls_Confirm_Default_Msg" "Reset all controller
options to their defaults?" [$WIN32||$OSX]
"SFUI_Controls_Confirm_Default_Msg" "Reset all wireless controller
options to their defaults?" [$PS3]
"SFUI_Controls_Confirm_Default_Nav" "${cancel} Cancel $
{confirm} Yes"
"SFUI_Controls_Clear" "CLEAR"
"SFUI_Controls_Edit" "EDIT"
"SFUI_ReverseMouse" "Reverse Mouse"
"SFUI_MouseSensitivity" "Mouse Sensitivity"
"SFUI_RawInput" "Raw Input"
"SFUI_MouseAcceleration" "Mouse Acceleration"
"SFUI_AccelerationAmount" "Acceleration Amount"
"SFUI_Toggle_Always_Show_Inv" "Toggle Inventory Display"
"SFUI_Forward" "Move Forward"
"SFUI_Backward" "Move Backward"
"SFUI_MoveRight" "Move Right (strafe)"
"SFUI_MoveLeft" "Move Left (strafe)"
"SFUI_Previous" "Last Weapon Used"
"SFUI_Voice" "Use Mic"
"SFUI_Buy" "Buy Menu"
"SFUI_KnifeSlot" "Knife"
"SFUI_MeleeSlot" "Knife/Zeus"
"SFUI_MeleeSlotNew" "Melee Weapons"
"SFUI_BombSlot" "Bomb"
"SFUI_BombSlotNew" "Explosives & Traps"
"SFUI_BoostSlot" "Healthshot"
"SFUI_UtilitySlot" "Utility Items"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
// Steam Input Tuning
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//ToolTips
"SFUI_PitchDeadzone_Info" "Increase
this to bias camera aim horizontally."
"SFUI_YawDeadzone_Info" "Increase
this to bias camera aim vertically."
"SFUI_ResponseCurve_Info" "Power
curve: Smaller values result in faster aim vs. joystick deflection. Larger values
give more precision when feathering the stick."
"SFUI_YawSpeed_Info" "Aim Degrees
Per Second when the stick is thrown fully in the horizontal axis."
"SFUI_PitchSpeed_Info" "Aim Degrees
Per Second when the stick is thrown fully in the vertical axis."
"SFUI_YawSensitivity_Info" "Aim
Horizontal multiplier."
"SFUI_PitchSensitivity_Info" "Aim Vertical
multiplier."
"SFUI_ForwardSensitivity_Info" "Forward
Movement Sensitivity multiplier."
"SFUI_StrafeSensitivity_Info" "Strafe Movement
Sensitivity multiplier."
"SFUI_Joystick_DeadzoneMin_Info" "Joystick
deflection less than this will be remapped to zero."
"SFUI_Joystick_DeadzoneMax_Info" "Joystick
deflection greater than this will be remapped to maximum deflection."
"SFUI_JoystickAimTurningExtraYaw_Info" "While the aim
stick is fully deflected horizontally, yaw rate will gradually increase by this
amount."
"SFUI_JoystickAimTurningExtraRampUpTime_Info" "While the aim stick is
fully deflected horizontally, it will take this many seconds to get the full Extra
Yaw Speed."
"SFUI_JoystickAimTurningExtraRampUpDelay_Info" "While the aim stick is
fully deflected horizontally, wait this long before increasing toward the Extra Yaw
Speed."
"SFUI_FlickStickActive_Info" "In
<b>FlickStick</b> mode, push the stick in a direction to <b>Snap</b> your
horizontal aim in that direction. <b>Sweep</b> the stick around to continuously
rotate the player."
"SFUI_FlickStickToggle_Info" "Enabling
<b>FlickStick</b> will disable <b>Stick Aim</b>."
"SFUI_FlickStick_DeadzoneMin_Info" "The amount of
joystick-deflection required to trigger a <b>Snap</b>, and to use <b>Sweeping</b>
motions to rotate horizontally"
"SFUI_FlickStickSnapDuration_Info" "How quickly the
initial <b>Snap</b> occurs. 100% = instant. 0% = Smoothed."
"SFUI_FlickStickTightness_Info" "How
smoothly the player yaw follows the <b>Sweeping</b>. 100% = Instant. 0%= Smoothed.
Use some smoothing to reduce controller noise."
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Motion Controller
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
// Radio Panel
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_Radio_Go" "GO"
"SFUI_Radio_Fall_Back" "Fall Back"
"SFUI_Radio_Stick_Together" "Stick Together Team"
"SFUI_Radio_Regroup" "Regroup Team"
"SFUI_Radio_Cheer" "Cheer!"
"SFUI_Radio_Storm_Front" "Storm the Front"
"SFUI_Radio_Report_In" "Report In"
"SFUI_Radio_Roger" "Affirmative/Roger"
"SFUI_Radio_Spotted" "Enemy Spotted"
"SFUI_Radio_Need_Backup" "Need Backup"
"SFUI_Radio_Sector_Clear" "Sector Clear"
"SFUI_Radio_In_Position" "I'm in Position"
"SFUI_Radio_Reporting_Int" "Reporting In"
"SFUI_Radio_Shes_Gonna_Blow" "She's gonna Blow!"
"SFUI_Radio_Negative" "Negative"
"SFUI_Radio_Enemy_Down" "Enemy Down"
"SFUI_Radio_Compliment" "Compliment"
"SFUI_Radio_Sorry" "Sorry"
"SFUI_Radio_Go_A" "Bombsite A!"
"SFUI_Radio_Go_B" "Bombsite B!"
"SFUI_Radio_Need_Drop" "Need a Drop"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Settings
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_Settings_Resolution" "Resolution"
"SFUI_Settings_Enable_Voice"
"Enable Voice"
"SFUI_Settings_VOIP_Volume"
"VOIP Volume"
"SFUI_Settings_VOIP_Volume_Tip"
"Overall volume of voice over IP"
"SFUI_Settings_VOIP_Positional"
"VOIP Positional"
"SFUI_Settings_VOIP_Positional_Tip"
"In-game VOIP is played positionally"
"SFUI_Settings_Menu_Music_Volume"
"Main Menu Volume"
"SFUI_Settings_Start_Round_Music_Volume" "Round
Start Volume"
"SFUI_Settings_End_Round_Music_Volume"
"Round End Volume"
"SFUI_Settings_Map_Objective_Music_Volume"
"Bomb/Hostage Volume"
"SFUI_Settings_Ten_Second_Warning_Music_Volume" "Ten
Second Warning Volume"
"SFUI_Settings_Death_Camera_Music_Volume" "Death
Camera Volume"
"SFUI_Settings_MVP_Music_Volume"
"MVP Volume"
"SFUI_Settings_DZ_Music_Volume"
"Danger Zone Music Volume"
"SFUI_Block_Com_From_Enemy_Team"
"Block Communication from Enemy Team"
"SFUI_Settings_Changes_On_Restart_Title" "Notice"
"SFUI_Settings_Changes_On_Restart" "Changes will be applied at
restart."
"SFUI_Settings_Changes_Notice_Nav" "${confirm} OK"
"SFUI_Spectator_Replay_tag" "Replay"
"SFUI_Spectator_Replay_Player_tag" "You"
"SFUI_Spectator_Best_Of_Series" "Best of %s1 Series"
"Spectator_Best_Of_Series" "Best of {d:count}
Series" // {d:numtowin} can be used for a "2 To Win" style string in place of "Best
of 3"
"SFUI_Settings_HUD_PCount_Pos" "Mini-Scoreboard
Position"
"SFUI_Settings_HUD_PCount_Pos_T" "Top of Screen"
"SFUI_Settings_HUD_PCount_Pos_B" "Bottom of Screen"
"settings_communication_section" "Communication"
"SFUI_Settings_PlayerPingMute_Title" "Player Pings"
"SFUI_Settings_PlayerPingNoMute" "Display and Play Sound"
"SFUI_Settings_PlayerPingMuteSound" "Display Without Sound"
"SFUI_Settings_PlayerPingDisabled" "Disabled"
"SFUI_Settings_Auto_Download_Workshop_Maps" "Updat
e Workshop Maps on Launch"
"SFUI_Settings_Apply" "APPLY"
"SFUI_Settings_Changed_Resolution_Discard" "Resolution settings
have changed. Discard changes to resolution?"
"SFUI_Settings_Changed_Discard" "Changes have been
made. Discard current changes?"
"SFUI_Settings_Video" "Video"
"SFUI_Settings_Discard_Nav" "${cancel} Cancel
${confirm} Discard"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Chat
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_Settings_Chat_ButtonLabel" "Send"
"SFUI_Settings_Chat_Say" "Say to all"
"SFUI_Settings_Chat_SayTeam" "Say to team"
"SFUI_Settings_Chat_SayParty" "Say to party"
"SFUI_Settings_Chat_SayPartyEmpty" "Say to party (it's just you at the
moment)"
"SFUI_Settings_Chat_EnableGotv" "GOTV Chat"
"SFUI_Settings_Chat_NotePartyChat" "[PARTY]"
"SFUI_Settings_Chat_NotePartyInvited" "invited"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Clan
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_Settings_ClanTag_Title"
"Steam Group Clan Tag"
"SFUI_Settings_ClanTag_None"
"No team tag"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Buy Menu
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_BuyMenu_Pistols" "PISTOLS"
"SFUI_BuyMenu_HeavyWeapons" "HEAVY"
"SFUI_BuyMenu_Rifles" "RIFLES"
"SFUI_BuyMenu_Equipment" "GEAR"
"SFUI_BuyMenu_Loadouts" "LOADOUTS"
"SFUI_BuyMenu_SMGs" "SMGs"
"SFUI_BuyMenu_CQB" "CQB"
"SFUI_BuyMenu_Grenades" "GRENADES"
"SFUI_BuyMenu_Flair" "DISPLAY"
"SFUI_BuyMenu_Melee" "MELEE"
"SFUI_BuyMenu_SelectWeapon" "Select\nWeapon"
"SFUI_BuyMenu_Inventory" "Inventory"
"SFUI_BuyMenu_CurrentInventory" "Current Inventory"
"SFUI_BuyMenu_LoadoutNumber" "Loadout %s1"
"SFUI_BuyMenu_Firepower" "FIREPOWER"
"SFUI_BuyMenu_Damage" "DAMAGE"
"Pano_BuyMenu_Damage_val" "{d:r:damage}"
"SFUI_BuyMenu_FireRate" "FIRERATE"
"Pano_BuyMenu_FireRate_val" "{d:r:fire_rate}"
"SFUI_BuyMenu_Accuracy" "RECOIL CONTROL"
"Pano_BuyMenu_Accuracy_val" "{d:r:accuracy}"
"SFUI_BuyMenu_Movement" "MOBILITY"
"SFUI_BuyMenu_ArmorPen" "ARMOR PENETRATION"
"Pano_BuyMenu_ArmorPen_val" "{d:r:armor_pen}"
"SFUI_BuyMenu_Range" "ACCURATE RANGE"
"Pano_BuyMenu_Range_val" "{d:r:range}m"
"SFUI_BuyMenu_AmmoLabel" "AMMO:"
"SFUI_BuyMenu_SpecialLabel" "SPECIAL:"
"SFUI_BuyMenu_CountryLabel" "COUNTRY:"
"SFUI_BuyMenu_Penetration" "PENETRATION POWER:"
"Pano_BuyMenu_Penetration_val" "{d:r:penetration_power}"
"SFUI_BuyMenu_Penetration_None" "None"
"SFUI_BuyMenu_KillAward" "KILL AWARD:"
"SFUI_BuyMenu_KillAward_Default" "Default"
"SFUI_BuyMenu_KillAward_None" "None"
"SFUI_BuyMenu_KillAward_DMPoints" "%s1 points"
"SFUI_BuyMenu_KillAward_DMPoints_panorama" "{d:r:dm_points} points"
"SFUI_BuyMenu_Cost" "COST:"
"SFUI_BuyMenu_Tagging" "STOPPING POWER:"
"Pano_BuyMenu_Tagging_val" "{d:r:tagging}"
"SFUI_BuyMenu_Tagging_1" "★☆☆☆☆"
"SFUI_BuyMenu_Tagging_2" "★★☆☆☆"
"SFUI_BuyMenu_Tagging_3" "★★★☆☆"
"SFUI_BuyMenu_Tagging_4" "★★★★☆"
"SFUI_BuyMenu_Tagging_5" "★★★★★"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Buy menu text information
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//glock
"SFUI_BuyMenu_InfoOrigin_glock" "<img src='flag_AT.png'
height='11' width='21''/>" // Austria
"SFUI_BuyMenu_InfoSpecial_glock" "3x Burst-Fire"
//deagle
"SFUI_BuyMenu_InfoOrigin_deagle" "<img src='flag_IL.png'
height='11' width='21''/>" //Israel
"SFUI_BuyMenu_InfoSpecial_deagle" "N/A"
//fiveseven
"SFUI_BuyMenu_InfoOrigin_fiveseven" "<img src='flag_BE.png'
height='11' width='21''/>" // Belgium
"SFUI_BuyMenu_InfoSpecial_fiveseven" "N/A"
//elites
"SFUI_BuyMenu_InfoOrigin_elite" "<img src='flag_IT.png'
height='11' width='21''/>" // Italy
"SFUI_BuyMenu_InfoSpecial_elite" "N/A"
//p250
"SFUI_BuyMenu_InfoOrigin_p250" "<img src='flag_CH.png'
height='11' width='21''/> <img src='flag_DE.png' height='11' width='21''/>" //
Swiss/Ger
"SFUI_BuyMenu_InfoSpecial_p250" "N/A"
//cz75a
"SFUI_BuyMenu_InfoOrigin_cz75a" "<img src='flag_CZ.png'
height='11' width='21''/>" //Czech Republic
"SFUI_BuyMenu_InfoSpecial_cz75a" "N/A"
//hkp2000
"SFUI_BuyMenu_InfoOrigin_hkp2000" "<img src='flag_CH.png'
height='11' width='21''/> <img src='flag_DE.png' height='11' width='21''/>" //
Swiss/Ger
"SFUI_BuyMenu_InfoSpecial_hkp2000" "N/A"
//xm1014
"SFUI_BuyMenu_InfoOrigin_xm1014" "<img src='flag_IT.png'
height='11' width='21''/>" // Italy
"SFUI_BuyMenu_InfoSpecial_xm1014" "N/A"
//mac10
"SFUI_BuyMenu_InfoOrigin_mac10" "<img src='flag_US.png'
height='11' width='21''/>" // U.S.A.
"SFUI_BuyMenu_InfoSpecial_mac10" "N/A"
//ump45
"SFUI_BuyMenu_InfoOrigin_ump45" "<img src='flag_DE.png'
height='11' width='21''/>" //Germany
"SFUI_BuyMenu_InfoSpecial_ump45" "N/A"
//p90
"SFUI_BuyMenu_InfoOrigin_p90" "<img src='flag_BE.png'
height='11' width='21''/>" // Belgium
"SFUI_BuyMenu_InfoSpecial_p90" "N/A"
//famas
"SFUI_BuyMenu_InfoOrigin_famas" "<img src='flag_FR.png'
height='11' width='21''/>" //France
"SFUI_BuyMenu_InfoSpecial_famas" "3x Burst-Fire"
//ak47
"SFUI_BuyMenu_InfoOrigin_ak47" "<img src='flag_RU.png'
height='11' width='21''/>" //Russia
"SFUI_BuyMenu_InfoSpecial_ak47" "N/A"
//galilar
"SFUI_BuyMenu_InfoOrigin_galilar" "<img src='flag_IL.png'
height='11' width='21''/>" //Israel
"SFUI_BuyMenu_InfoSpecial_galilar" "N/A"
//m4a1
"SFUI_BuyMenu_InfoOrigin_m4a1" "<img src='flag_US.png'
height='11' width='21''/>" // U.S.A.
"SFUI_BuyMenu_InfoSpecial_m4a1" "N/A"
//m4a1-s
"SFUI_BuyMenu_InfoOrigin_m4a1_silencer" "<img
src='flag_US.png' height='11' width='21''/>" // U.S.A.
"SFUI_BuyMenu_InfoSpecial_m4a1_silencer" "Silencer"
//m4a1-s
"SFUI_BuyMenu_InfoOrigin_usp_silencer" "<img
src='flag_DE.png' height='11' width='21''/>" //Germany
"SFUI_BuyMenu_InfoSpecial_usp_silencer" "Silencer"
//aug
"SFUI_BuyMenu_InfoOrigin_aug" "<img src='flag_AT.png'
height='11' width='21''/>" //Austria
"SFUI_BuyMenu_InfoSpecial_aug" "Zoom"
//sg556
"SFUI_BuyMenu_InfoOrigin_sg556" "<img src='flag_CH.png'
height='11' width='21''/>" //Switzerland
"SFUI_BuyMenu_InfoSpecial_sg556" "Zoom"
//Awp
"SFUI_BuyMenu_InfoOrigin_awp" "<img src='flag_GB.png'
height='11' width='21''/>" //U.K.
"SFUI_BuyMenu_InfoSpecial_awp" "Zoom 2x"
//g3sg1
"SFUI_BuyMenu_InfoOrigin_g3sg1" "<img src='flag_DE.png'
height='11' width='21''/>" //Germany
"SFUI_BuyMenu_InfoSpecial_g3sg1" "Zoom 2x"
//m249
"SFUI_BuyMenu_InfoOrigin_m249" "<img src='flag_BE.png'
height='11' width='21''/>" // Belgium
"SFUI_BuyMenu_InfoSpecial_m249" "N/A"
//negev
"SFUI_BuyMenu_InfoOrigin_negev" "<img src='flag_IL.png'
height='11' width='21''/>" //Israel
"SFUI_BuyMenu_InfoSpecial_negev" "N/A"
//nova
"SFUI_BuyMenu_InfoOrigin_nova" "<img src='flag_IT.png'
height='11' width='21''/>" // Italy
"SFUI_BuyMenu_InfoSpecial_nova" "N/A"
//sawedoff
"SFUI_BuyMenu_InfoOrigin_sawedoff" "<img src='flag_US.png'
height='11' width='21''/>" // U.S.A.
"SFUI_BuyMenu_InfoSpecial_sawedoff" "N/A"
//mag7
"SFUI_BuyMenu_InfoOrigin_mag7" "<img src='flag_ZA.png'
height='11' width='21''/>" // South Africa
"SFUI_BuyMenu_InfoSpecial_mag7" "N/A"
//tec9
"SFUI_BuyMenu_InfoOrigin_tec9" "<img src='flag_SE.png'
height='11' width='21''/> <img src='flag_US.png' height='11' width='21''/>" //
Sweden/U.S.A.
"SFUI_BuyMenu_InfoSpecial_tec9" "N/A"
//scar20
"SFUI_BuyMenu_InfoOrigin_scar20" "<img src='flag_BE.png'
height='11' width='21''/> <img src='flag_US.png' height='11' width='21''/>" //
Belgium/U.S.A.
"SFUI_BuyMenu_InfoSpecial_scar20" "Zoom 2x"
//ssg08
"SFUI_BuyMenu_InfoOrigin_ssg08" "<img src='flag_AT.png'
height='11' width='21''/>" //Austria
"SFUI_BuyMenu_InfoSpecial_ssg08" "Zoom 2x"
//mp7
"SFUI_BuyMenu_InfoOrigin_mp7" "<img src='flag_DE.png'
height='11' width='21''/>" //Germany
"SFUI_BuyMenu_InfoSpecial_mp7" "N/A"
//bizon
"SFUI_BuyMenu_InfoOrigin_bizon" "<img src='flag_RU.png'
height='11' width='21''/>" //Russia
"SFUI_BuyMenu_InfoSpecial_bizon" "N/A"
//mp9
"SFUI_BuyMenu_InfoOrigin_mp9" "<img src='flag_CH.png'
height='11' width='21''/>" //Switzerland
"SFUI_BuyMenu_InfoSpecial_mp9" "N/A"
//r8 revolver
"SFUI_BuyMenu_InfoOrigin_revolver" "<img src='flag_US.png'
height='11' width='21''/>" // U.S.A.
"SFUI_BuyMenu_InfoSpecial_revolver" "Rapid-Fire"
//taser
"SFUI_BuyMenu_InfoDescription_taser" "A close range, one shot
weapon that delivers a lethal dose of electricity to the target."
//decoy
"SFUI_BuyMenu_InfoDescription_decoy" "A diversionary device that
can be used to simulate weapons discharge."
// kevlarvest
"SFUI_BuyMenu_InfoDescription_kevlar" "Body protection against
projectiles and explosives."
// armor
"SFUI_BuyMenu_InfoDescription_assaultsuit" "Body and head protection
against projectiles and explosives."
"SFUI_BuyMenu_InfoDescription_heavyassaultsuit" "Heavy protection
against projectiles and explosives, at the expense of speed.<br><br>NOTE: Cannot
use rifles with the Heavy Assault Suit."
// shield
"SFUI_BuyMenu_InfoDescription_shield" "A protection device designed to
deflect or absorb ballistic damage and help protect the carrier from an array of
projectile calibers."
//molotov
"SFUI_BuyMenu_InfoDescription_molotov" "An explosive incendiary
device that covers the point of impact in flames for a short time."
//incendiary grenade
"SFUI_BuyMenu_InfoDescription_incgrenade" "An explosive incendiary
device that covers the point of impact in flames for a short time."
//smokegrenade
"SFUI_BuyMenu_InfoDescription_smokegrenade" "A diversionary device
that can be used to provide temporary cover for moving from place to place."
//flashbang
"SFUI_BuyMenu_InfoDescription_flashbang" "Makes a loud noise and
blinding flash when thrown at enemy (pull pin first). Useful for causing
distractions before entering an area."
//hegrenade
"SFUI_BuyMenu_InfoDescription_hegrenade" "A high-explosive device.
Pull the pin, release the spoon and throw."
//defuse kit
"SFUI_BuyMenu_InfoDescription_defuser" "A bomb defusal kit used to
speed up the bomb defusal process."
//cutters
"SFUI_BuyMenu_InfoDescription_cutters" "A rescue kit that's used to
speed up the hostage rescue process."
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Freeze Panel
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Weapon Select Panel
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Autodisconnect Panel
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_CONNWARNING_HEADER" "WARNING:
Connection problem"
"SFUI_CONNWARNING_BODY" "Auto-disconnect
in: "
"SFUI_CONNWARNING_Bandwidth_PacketLoss" "Connection packet loss
detected"
"SFUI_CONNWARNING_Bandwidth_Choking" "Connection bandwidth
limited"
"PANORAMA_CONNWARNING_BODY" "Auto-disconnect
in: {s:timer}"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Lobby
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_QMM_State_reconnect_registering" "Reconnecting to
matchmaking servers..."
"SFUI_QMM_State_reconnect_heartbeating" "Retrieving matchmaking
information..."
"SFUI_QMM_State_reconnect_unavailable" "<font
color='#EED03F'>Connection unavailable, retrying...</font>"
"SFUI_QMM_State_reconnect_searching" "Verifying server state
for reconnect..."
"SFUI_QMM_State_reconnect_reserved" "Reconnecting to game
server..."
"SFUI_QMM_State_reconnect_connect" "Reconnecting to
match..."
"SFUI_QMM_State_outofdate_outofdate" "<font
color='#FF0000'>Your client needs to update, please restart.</font>"
"SFUI_Lobby_QuitButton" "BACK"
"SFUI_Lobby_Cancel_QueueMode_Search" "CANCEL SEARCH"
"SFUI_Lobby_StartMatchButton" "GO"
"SFUI_Lobby_GameSettings" "GAME SETTINGS"
"SFUI_Lobby_ShowInvites" "INVITE FRIENDS"
"SFUI_Lobby_ShowGameInfo" "SHOW GAME INFO"
"SFUI_Lobby_FriendsListerTitle" "Friends"
"SFUI_Lobby_GroupsListerTitle" "Public Lobbies"
"SFUI_Lobby_GroupsNearby" "Nearby Public Lobby"
"SFUI_Lobby_GroupsSuggested" "Nearby Lobby for Members of Steam
Group <b>%s1</b>"
"SFUI_lobbyfilter_" "Competitive Lobbies"
"SFUI_lobbyfilter_scrimcomp2v2" "Wingman Lobbies"
"SFUI_Lobby_GameSettingsQuickmatch" "Quickmatch"
"SFUI_Lobby_GameSettingsCustom" "%s1, %s2"
// SEASON 1 TEXT
"SFUI_Confirm_ActivateRequiredItem_Purchased" "<font
color='#00FF00'>Congratulations on your purchase of Operation Payback pass! Would
you like to activate it now?</font>\nAn active pass tracks your Operation Payback
progress, earns you a challenge coin and lets your friends join your Operation
Payback games."
"SFUI_Confirm_ActivateRequiredItem_Suggest" "You have an
Operation Payback pass that you have not activated yet. An active pass tracks your
Operation Payback progress, earns you a challenge coin and lets your friends join
your Operation Payback games. Would you like to activate it now?"
// SEASON 2 TEXT
"SFUI_Confirm_PurchaseRequiredItem_season2_SuggestTime" "Your
friend has sponsored your play in this Operation Bravo game. Get your own pass to
play Bravo maps on Official servers, earn exclusive weapon finishes at an
accelerated rate, keep a record of Official Competitive Match stats and allows your
friends to join your Operation Bravo games. <font color='#00FF00'>Get and activate
your pass now to record %s1 minutes of your active duty!</font>"
"SFUI_Confirm_ActivateRequiredItem_season2_Purchased" "<font
color='#00FF00'>Congratulations on your purchase of the Operation Bravo pass! Would
you like to activate it now?</font>\nAn active pass lets you play Bravo maps on
Official servers, earn exclusive weapon finishes at an accelerated rate, keep a
record of Official Competitive Match stats and allows your friends to join your
Operation Bravo games. Would you like to activate it now?"
"SFUI_Confirm_ActivateRequiredItem_season2_SuggestTime" "You
have an Operation Bravo pass that you have not activated yet. An active pass lets
you play Bravo maps on Official servers, earn exclusive weapon finishes at an
accelerated rate, keep a record of Official Competitive Match stats and allows your
friends to join your Operation Bravo games. <font color='#00FF00'>Activate it now
to record %s1 minutes of your active duty!</font>"
"SFUI_Confirm_ActivationRequiredItem_season2_Disclaimer" ""
// SEASON 3 TEXT
"SFUI_Confirm_PurchaseRequiredItem_season3_SuggestTime" "Your
friend has sponsored your play in this Operation Phoenix game. Get your own pass to
play Phoenix maps on Official servers, earn exclusive weapon finishes at an
accelerated rate, keep a record of Official Competitive Match stats and allows your
friends to join your Operation Phoenix games. <font color='#00FF00'>Get and
activate your pass now to record %s1 minutes of your active duty!</font>"
"SFUI_Confirm_ActivateRequiredItem_season3_Require" "You must
activate your Operation Phoenix pass to proceed. An active pass lets you play
Phoenix maps on Official servers, earn exclusive weapon finishes at an accelerated
rate, keep a record of Official Competitive Match stats and allows your friends to
join your Operation Phoenix games. Would you like to activate it now?"
"SFUI_Confirm_ActivateRequiredItem_season3_Purchased" "<font
color='#00FF00'>Congratulations on your purchase of the Operation Phoenix pass!
Would you like to activate it now?</font>\nAn active pass lets you play Phoenix
maps on Official servers, earn exclusive weapon finishes at an accelerated rate,
keep a record of Official Competitive Match stats and allows your friends to join
your Operation Phoenix games. Would you like to activate it now?"
"SFUI_Confirm_ActivateRequiredItem_season3_SuggestTime" "You
have an Operation Phoenix pass that you have not activated yet. An active pass lets
you play Phoenix maps on Official servers, earn exclusive weapon finishes at an
accelerated rate, keep a record of Official Competitive Match stats and allows your
friends to join your Operation Phoenix games. <font color='#00FF00'>Activate it now
to record %s1 minutes of your active duty!</font>"
"SFUI_Confirm_ActivationRequiredItem_season3_Disclaimer" ""
// SEASON 4 TEXT
"SFUI_Confirm_PurchaseRequiredItem_season4_Require" "An
Operation Breakout All Access Pass gets you the upgradeable Challenge Coin, mission
drops that reward new weapon finishes, Operation Breakout Case drops, and a journal
that contains an Active Duty Scorecard, an Operation Scorecard, and Friends
leaderboard. Would you like to get your pass now?"
"SFUI_Confirm_PurchaseRequiredItem_season4_Stash" "An
Operation Breakout All Access Pass gets you the upgradeable Challenge Coin, mission
drops that reward new weapon finishes, Operation Breakout Case drops, and a journal
that contains an Active Duty Scorecard, an Operation Scorecard, and Friends
leaderboard. Would you like to get your pass now?"
"SFUI_Confirm_PurchaseRequiredItem_season4_Suggest" "An
Operation Breakout All Access Pass gets you the upgradeable Challenge Coin, mission
drops that reward new weapon finishes, Operation Breakout Case drops, and a journal
that contains an Active Duty Scorecard, an Operation Scorecard, and Friends
leaderboard. Would you like to get your pass now?"
"SFUI_Confirm_PurchaseRequiredItem_season4_SuggestTime" "An
Operation Breakout All Access Pass gets you the upgradeable Challenge Coin, mission
drops that reward new weapon finishes, Operation Breakout Case drops, and a journal
that contains an Active Duty Scorecard, an Operation Scorecard, and Friends
leaderboard. Would you like to get your pass now?"
"SFUI_Confirm_ActivateRequiredItem_season4_Purchased" "<font
color='#00FF00'>Congratulations on your purchase of the Operation Breakout All
Access Pass!</font>\nAn active pass gets you the upgradeable Challenge Coin,
mission drops that reward new weapon finishes, Operation Breakout Case drops, and a
journal that contains an Active Duty Scorecard, an Operation Scorecard, and Friends
leaderboard. Would you like to activate it now?"
"SFUI_Confirm_ActivateRequiredItem_season4_SuggestTime" "You
have an Operation Breakout All Access pass that you have not activated yet. An
active pass gets you the upgradeable Challenge Coin, mission drops that reward new
weapon finishes, Operation Breakout Case drops, and a journal that contains an
Active Duty Scorecard, an Operation Scorecard, and Friends leaderboard."
"SFUI_Confirm_ActivationRequiredItem_season4_Disclaimer" ""
// SEASON 5 TEXT
"SFUI_Confirm_PurchaseRequiredItem_season5_Require" "An
Operation Vanguard Access Pass gets you the upgradeable Challenge Coin, two
Operation Campaigns that contain 44 playable missions to choose from, Operation
Vanguard Case drops, and a journal that contains an Active Duty Scorecard, an
Operation Scorecard, Friends leaderboard and more. Would you like to get your pass
now?"
"SFUI_Confirm_PurchaseRequiredItem_season5_Stash" "An
Operation Vanguard Access Pass gets you the upgradeable Challenge Coin, two
Operation Campaigns that contain 44 playable missions to choose from, Operation
Vanguard Case drops, and a journal that contains an Active Duty Scorecard, an
Operation Scorecard, Friends leaderboard and more. Would you like to get your pass
now?"
"SFUI_Confirm_PurchaseRequiredItem_season5_Suggest" "An
Operation Vanguard Access Pass gets you the upgradeable Challenge Coin, two
Operation Campaigns that contain 44 playable missions to choose from, Operation
Vanguard Case drops, and a journal that contains an Active Duty Scorecard, an
Operation Scorecard, Friends leaderboard and more. Would you like to get your pass
now?"
"SFUI_Confirm_PurchaseRequiredItem_season5_SuggestTime" "An
Operation Vanguard Access Pass gets you the upgradeable Challenge Coin, two
Operation Campaigns that contain 44 playable missions to choose from, Operation
Vanguard Case drops, and a journal that contains an Active Duty Scorecard, an
Operation Scorecard, Friends leaderboard and more. Would you like to get your pass
now?"
"SFUI_Confirm_ActivateRequiredItem_season5_Purchased" "<font
color='#00FF00'>Congratulations on your purchase of the Operation Vanguard Access
Pass!</font>\nAn active pass gets you the upgradeable Challenge Coin, two Operation
Campaigns that contain 44 playable missions to choose from, Operation Vanguard Case
drops, and a journal that contains an Active Duty Scorecard, an Operation
Scorecard, Friends leaderboard and more. Would you like to activate it now?"
"SFUI_Confirm_ActivateRequiredItem_season5_SuggestTime" "You
have an Operation Vanguard Access Pass that you have not activated yet. An active
pass gets you the upgradeable Challenge Coin, two Operation Campaigns that contain
44 playable missions to choose from, Operation Vanguard Case drops, and a journal
that contains an Active Duty Scorecard, an Operation Scorecard, Friends leaderboard
and more."
"SFUI_Confirm_ActivationRequiredItem_season5_Disclaimer" ""
// SEASON 6 TEXT
"SFUI_Confirm_PurchaseRequiredItem_season6_Require" "An
Operation Bloodhound Access Pass gets you the upgradeable Challenge Coin, two
Operation Campaigns that contain over 60 missions that reward additional XP,
Operation Bloodhound Case and weapon drops, and a journal that contains an Active
Duty Scorecard, an Operation Scorecard, Friends leaderboard and more. Would you
like to get your pass now?"
"SFUI_Confirm_PurchaseRequiredItem_season6_Stash" "An
Operation Bloodhound Access Pass gets you the upgradeable Challenge Coin, two
Operation Campaigns that contain over 60 missions that reward additional XP,
Operation Bloodhound Case and weapon drops, and a journal that contains an Active
Duty Scorecard, an Operation Scorecard, Friends leaderboard and more. Would you
like to get your pass now?"
"SFUI_Confirm_PurchaseRequiredItem_season6_Suggest" "An
Operation Bloodhound Access Pass gets you the upgradeable Challenge Coin, two
Operation Campaigns that contain over 60 missions that reward additional XP,
Operation Bloodhound Case and weapon drops, and a journal that contains an Active
Duty Scorecard, an Operation Scorecard, Friends leaderboard and more. Would you
like to get your pass now?"
"SFUI_Confirm_PurchaseRequiredItem_season6_SuggestTime" "An
Operation Bloodhound Access Pass gets you the upgradeable Challenge Coin, two
Operation Campaigns that contain over 60 missions that reward additional XP,
Operation Bloodhound Case and weapon drops, and a journal that contains an Active
Duty Scorecard, an Operation Scorecard, Friends leaderboard and more. Would you
like to get your pass now?"
"SFUI_Confirm_ActivateRequiredItem_season6_Purchased" "<font
color='#00FF00'>Congratulations on your purchase of the Operation Bloodhound Access
Pass! Would you like to activate it now?</font>\nAn active pass gets you the
upgradeable Challenge Coin, two Operation Campaigns that contain over 60 missions
that reward additional XP, Operation Bloodhound Case and weapon drops, and a
journal that contains an Active Duty Scorecard, an Operation Scorecard, Friends
leaderboard and more. Would you like to activate it now?"
"SFUI_Confirm_ActivateRequiredItem_season6_SuggestTime" "You
have an Operation Bloodhound Access Pass that you have not activated yet. An active
pass gets you the upgradeable Challenge Coin, two Operation Campaigns that contain
over 60 missions that reward additional XP, Operation Bloodhound Case and weapon
drops, and a journal that contains an Active Duty Scorecard, an Operation
Scorecard, Friends leaderboard and more."
"SFUI_Confirm_ActivationRequiredItem_season6_Disclaimer" ""
// SEASON 7 TEXT
"SFUI_Confirm_PurchaseRequiredItem_season7_SuggestTime" "Would
you like to get your pass now?"
"SFUI_Confirm_ActivateRequiredItem_season7_Purchased" "Congratulat
ions on your purchase of the Operation Wildfire Access Pass!\nWould you like to
activate it now?"
"SFUI_Confirm_ActivateRequiredItem_season7_SuggestTime" "You
have an Operation Wildfire Access Pass that you have not activated yet.\nWould you
like to activate your pass now?"
"SFUI_Confirm_ActivationRequiredItem_season7_Disclaimer" ""
// Season 8 TEXT
"SFUI_Confirm_ActivateRequiredItem_season8_Purchased" "Congratulat
ions on your purchase of the Operation Hydra Access Pass!\n\nWould you like to
activate it now?"
/////////////
"SFUI_Lobby_PToggle" ""
"SFUI_Lobby_PToggle" "${north}" [$X360]
"SFUI_Lobby_StatusInvited" "<font
color='#4F6782'>Invited</font>"
"SFUI_Lobby_StatusInLobby" "In Lobby"
"SFUI_Lobby_StatusInLevel" "In Level"
"SFUI_Lobby_StatusInGame" "Playing Other Game"
"SFUI_Lobby_StatusPlayingCSGO" "Playing CS:GO"
"SFUI_Lobby_StatusWatchingCSGO" "Watching a CS:GO Match"
"SFUI_Lobby_StatusOverwatch" "In CS:GO Overwatch Session"
"SFUI_Lobby_StatusOffline" "Offline"
"SFUI_Lobby_StatusOnline" "Online"
"SFUI_Lobby_StatusSnooze" "Snooze"
"SFUI_Lobby_StatusBusy" "Busy"
"SFUI_Lobby_StatusAway" "Away"
"SFUI_Lobby_StatusLookingToTrade" "Looking to Trade"
"SFUI_Lobby_StatusLookingToPlay" "Looking to Play"
"SFUI_Lobby_StatusAwaitingLocalAccept" "Wants to be Your Friend"
"SFUI_Lobby_StatusAwaitingRemoteAccept" "Friend Request Sent"
"SFUI_Lobby_StatusRichPresence__game" "Playing CS:GO"
"SFUI_Lobby_StatusRichPresence_casual_lobby"
"In CS:GO Casual Lobby"
"SFUI_Lobby_StatusRichPresence_casual_game"
"Playing CS:GO Casual"
"SFUI_Lobby_StatusRichPresence_casual_community"
"CS:GO Community Casual"
"SFUI_Lobby_StatusRichPresence_casual_watch"
"Watching CS:GO Casual"
"SFUI_Lobby_StatusRichPresence_casual_review"
"Replaying CS:GO Casual"
"SFUI_Lobby_StatusRichPresence_casual_lobby_payback" "In
CS:GO 'Payback' Lobby"
"SFUI_Lobby_StatusRichPresence_casual_game_payback"
"Playing CS:GO 'Payback'"
"SFUI_Lobby_StatusRichPresence_casual_watch_payback" "Watch
ing CS:GO 'Payback'"
"SFUI_Lobby_StatusRichPresence_casual_review_payback" "Repla
ying CS:GO 'Payback'"
"SFUI_Lobby_StatusRichPresence_casual_lobby_bravo"
"In CS:GO 'Bravo' Lobby"
"SFUI_Lobby_StatusRichPresence_casual_game_bravo"
"Playing CS:GO 'Bravo'"
"SFUI_Lobby_StatusRichPresence_casual_watch_bravo"
"Watching CS:GO 'Bravo'"
"SFUI_Lobby_StatusRichPresence_casual_review_bravo"
"Replaying CS:GO 'Bravo'"
"SFUI_Lobby_StatusRichPresence_casual_lobby_phoenix" "In
CS:GO 'Phoenix' Lobby"
"SFUI_Lobby_StatusRichPresence_casual_game_phoenix"
"Playing CS:GO 'Phoenix'"
"SFUI_Lobby_StatusRichPresence_casual_watch_phoenix" "Watch
ing CS:GO 'Phoenix'"
"SFUI_Lobby_StatusRichPresence_casual_review_phoenix" "Repla
ying CS:GO 'Phoenix'"
"SFUI_Lobby_StatusRichPresence_casual_lobby_breakout" "In
CS:GO 'Breakout' Lobby"
"SFUI_Lobby_StatusRichPresence_casual_game_breakout"
"Playing CS:GO 'Breakout'"
"SFUI_Lobby_StatusRichPresence_casual_watch_breakout" "Watch
ing CS:GO 'Breakout'"
"SFUI_Lobby_StatusRichPresence_casual_review_breakout"
"Replaying CS:GO 'Breakout'"
"SFUI_Lobby_StatusRichPresence_casual_lobby_vanguard" "In
CS:GO 'Vanguard' Lobby"
"SFUI_Lobby_StatusRichPresence_casual_game_vanguard" "Playi
ng CS:GO 'Vanguard'"
"SFUI_Lobby_StatusRichPresence_casual_watch_vanguard" "Watch
ing CS:GO 'Vanguard'"
"SFUI_Lobby_StatusRichPresence_casual_review_vanguard"
"Replaying CS:GO 'Vanguard'"
"SFUI_Lobby_StatusRichPresence_casual_lobby_op06" "In
CS:GO 'Bloodhound' Lobby"
"SFUI_Lobby_StatusRichPresence_casual_game_op06" "Playi
ng CS:GO 'Bloodhound'"
"SFUI_Lobby_StatusRichPresence_casual_watch_op06" "Watch
ing CS:GO 'Bloodhound'"
"SFUI_Lobby_StatusRichPresence_casual_review_op06" "Repla
ying CS:GO 'Bloodhound'"
"SFUI_Lobby_StatusRichPresence_casual_lobby_op07" "In
CS:GO 'Wildfire' Lobby"
"SFUI_Lobby_StatusRichPresence_casual_game_op07" "Playi
ng CS:GO 'Wildfire'"
"SFUI_Lobby_StatusRichPresence_casual_watch_op07" "Watch
ing CS:GO 'Wildfire'"
"SFUI_Lobby_StatusRichPresence_casual_review_op07" "Repla
ying CS:GO 'Wildfire'"
"SFUI_Lobby_StatusRichPresence_casual_lobby_op08" "In
CS:GO 'Hydra' Lobby"
"SFUI_Lobby_StatusRichPresence_casual_game_op08" "Playi
ng CS:GO 'Hydra'"
"SFUI_Lobby_StatusRichPresence_casual_watch_op08" "Watch
ing CS:GO 'Hydra'"
"SFUI_Lobby_StatusRichPresence_casual_review_op08" "Repla
ying CS:GO 'Hydra'"
"SFUI_Lobby_StatusRichPresence_competitive_lobby"
"In CS:GO Competitive Lobby"
"SFUI_Lobby_StatusRichPresence_competitive_game"
"CS:GO Competitive"
"SFUI_Lobby_StatusRichPresence_competitive_community" "CS:GO
Community Competitive"
"SFUI_Lobby_StatusRichPresence_competitive_watch"
"Watching CS:GO"
"SFUI_Lobby_StatusRichPresence_competitive_review"
"Replaying CS:GO"
"SFUI_Lobby_StatusRichPresence_cooperative_lobby"
"In CS:GO Guardian Lobby"
"SFUI_Lobby_StatusRichPresence_cooperative_game"
"CS:GO Guardian"
"SFUI_Lobby_StatusRichPresence_cooperative_community" "CS:GO
Community Guardian"
"SFUI_Lobby_StatusRichPresence_cooperative_watch"
"Watching CS:GO"
"SFUI_Lobby_StatusRichPresence_cooperative_review"
"Replaying CS:GO"
"SFUI_Lobby_StatusRichPresence_coopmission_lobby"
"In CS:GO Co-op Strike Lobby"
"SFUI_Lobby_StatusRichPresence_coopmission_game"
"CS:GO Co-op Strike"
"SFUI_Lobby_StatusRichPresence_coopmission_community" "CS:GO
Community Co-op Strike"
"SFUI_Lobby_StatusRichPresence_coopmission_watch"
"Watching CS:GO"
"SFUI_Lobby_StatusRichPresence_coopmission_review"
"Replaying CS:GO"
"SFUI_Lobby_StatusRichPresence_custom_lobby"
"In CS:GO Custom Map Lobby"
"SFUI_Lobby_StatusRichPresence_custom_game"
"Playing CS:GO Custom Map"
"SFUI_Lobby_StatusRichPresence_custom_community"
"CS:GO Community Custom Map"
"SFUI_Lobby_StatusRichPresence_custom_watch"
"Watching CS:GO Custom Map"
"SFUI_Lobby_StatusRichPresence_custom_review"
"Replaying CS:GO Custom Map"
"SFUI_Lobby_StatusRichPresence_gungameprogressive_lobby" "In
CS:GO Arms Race Lobby"
"SFUI_Lobby_StatusRichPresence_gungameprogressive_game"
"Playing CS:GO Arms Race"
"SFUI_Lobby_StatusRichPresence_gungameprogressive_community" "CS:GO
Community Arms Race"
"SFUI_Lobby_StatusRichPresence_gungameprogressive_watch" "Watch
ing CS:GO Arms Race"
"SFUI_Lobby_StatusRichPresence_gungameprogressive_review" "Repla
ying CS:GO Arms Race"
"SFUI_Lobby_StatusRichPresence_scrimcomp2v2_lobby" "In CS:GO
Wingman Lobby"
"SFUI_Lobby_StatusRichPresence_scrimcomp2v2_game" "Playi
ng CS:GO Wingman"
"SFUI_Lobby_StatusRichPresence_scrimcomp2v2_community" "CS:GO
Community Wingman"
"SFUI_Lobby_StatusRichPresence_scrimcomp2v2_watch" "Watching
CS:GO Wingman"
"SFUI_Lobby_StatusRichPresence_scrimcomp2v2_review" "Replaying
CS:GO Wingman"
"SFUI_Lobby_StatusRichPresence_scrimcomp5v5_lobby" "In CS:GO
Weapons Expert Lobby"
"SFUI_Lobby_StatusRichPresence_scrimcomp5v5_game" "Playi
ng CS:GO Weapons Expert"
"SFUI_Lobby_StatusRichPresence_scrimcomp5v5_community" "CS:GO
Community Weapons Expert"
"SFUI_Lobby_StatusRichPresence_scrimcomp5v5_watch" "Watching
CS:GO Weapons Expert"
"SFUI_Lobby_StatusRichPresence_scrimcomp5v5_review" "Replaying
CS:GO Weapons Expert"
"SFUI_Lobby_StatusRichPresence_skirmish_lobby" "In CS:GO War
Games Lobby"
"SFUI_Lobby_StatusRichPresence_skirmish_game" "Playing
CS:GO War Games"
"SFUI_Lobby_StatusRichPresence_skirmish_community" "CS:GO Community
War Games"
"SFUI_Lobby_StatusRichPresence_skirmish_watch" "Watching CS:GO
War Games"
"SFUI_Lobby_StatusRichPresence_skirmish_review" "Replaying CS:GO
War Games"
"SFUI_Lobby_StatusRichPresence_gungametrbomb_lobby"
"In CS:GO Demolition Lobby"
"SFUI_Lobby_StatusRichPresence_gungametrbomb_game"
"Playing CS:GO Demolition"
"SFUI_Lobby_StatusRichPresence_gungametrbomb_community"
"CS:GO Community Demolition"
"SFUI_Lobby_StatusRichPresence_gungametrbomb_watch"
"Watching CS:GO Demolition"
"SFUI_Lobby_StatusRichPresence_gungametrbomb_review" "Repla
ying CS:GO Demolition"
"SFUI_Lobby_StatusRichPresence_deathmatch_lobby"
"In CS:GO Deathmatch Lobby"
"SFUI_Lobby_StatusRichPresence_deathmatch_game"
"Playing CS:GO Deathmatch"
"SFUI_Lobby_StatusRichPresence_deathmatch_community" "CS:GO
Community Deathmatch"
"SFUI_Lobby_StatusRichPresence_deathmatch_watch"
"Watching CS:GO Deathmatch"
"SFUI_Lobby_StatusRichPresence_deathmatch_review"
"Replaying CS:GO Deathmatch"
"SFUI_Lobby_StatusRichPresence_deathmatch_lobby_bravo"
"In CS:GO 'Bravo' DM Lobby"
"SFUI_Lobby_StatusRichPresence_deathmatch_game_bravo" "Playi
ng CS:GO 'Bravo' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_watch_bravo"
"Watching CS:GO 'Bravo' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_review_bravo"
"Replaying CS:GO 'Bravo' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_lobby_phoenix"
"In CS:GO 'Phoenix' DM Lobby"
"SFUI_Lobby_StatusRichPresence_deathmatch_game_phoenix"
"Playing CS:GO 'Phoenix' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_watch_phoenix"
"Watching CS:GO 'Phoenix' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_review_phoenix"
"Replaying CS:GO 'Phoenix' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_lobby_breakout"
"In CS:GO 'Breakout' DM Lobby"
"SFUI_Lobby_StatusRichPresence_deathmatch_game_breakout"
"Playing CS:GO 'Breakout' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_watch_breakout"
"Watching CS:GO 'Breakout' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_review_breakout"
"Replaying CS:GO 'Breakout' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_lobby_vanguard"
"In CS:GO 'Vanguard' DM Lobby"
"SFUI_Lobby_StatusRichPresence_deathmatch_game_vanguard"
"Playing CS:GO 'Vanguard' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_watch_vanguard"
"Watching CS:GO 'Vanguard' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_review_vanguard"
"Replaying CS:GO 'Vanguard' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_lobby_op06" "In
CS:GO 'Bloodhound' DM Lobby"
"SFUI_Lobby_StatusRichPresence_deathmatch_game_op06" "Playi
ng CS:GO 'Bloodhound' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_watch_op06" "Watch
ing CS:GO 'Bloodhound' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_review_op06"
"Replaying CS:GO 'Bloodhound' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_lobby_op07" "In
CS:GO 'Wildfire' DM Lobby"
"SFUI_Lobby_StatusRichPresence_deathmatch_game_op07" "Playi
ng CS:GO 'Wildfire' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_watch_op07" "Watch
ing CS:GO 'Wildfire' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_review_op07"
"Replaying CS:GO 'Wildfire' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_lobby_op08" "In
CS:GO 'Hydra' DM Lobby"
"SFUI_Lobby_StatusRichPresence_deathmatch_game_op08" "Playi
ng CS:GO 'Hydra' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_watch_op08" "Watch
ing CS:GO 'Hydra' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_review_op08"
"Replaying CS:GO 'Hydra' DM"
"SFUI_Lobby_StatusRichPresence_training_game"
"Playing CS:GO Weapons Course"
"SFUI_Lobby_StatusRichPresence_survival_lobby"
"In CS:GO Danger Zone Lobby"
"SFUI_Lobby_StatusRichPresence_survival_game"
"Playing CS:GO Danger Zone"
"SFUI_Lobby_StatusRichPresence_survival_watch"
"Watching CS:GO Danger Zone"
"SFUI_Lobby_StatusRichPresence_survival_review"
"Replaying CS:GO Danger Zone"
"SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
" "
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
// Major Event Venues
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//
// CS:GO Regional Championships for January 2016
//
"SFUI_MajorEventVenue_Title_9_10" "Streaming Test - Live Event"
"SFUI_MajorEventVenue_Subtitle_9_10" "This is a test of CS:GO
tournament streaming systems"
"SFUI_MajorEventVenue_Title_9_11" "Regional Minor - Live from
Moscow"
"SFUI_MajorEventVenue_Subtitle_9_11" "Watch up and coming teams
compete for an invitation to the next CS:GO Major Championship Qualifiers"
"SFUI_MajorEventVenue_Title_9_12" "Regional Minor - Live from
Tours"
"SFUI_MajorEventVenue_Subtitle_9_12" "Watch up and coming teams
compete for an invitation to the next CS:GO Major Championship Qualifiers"
"SFUI_MajorEventVenue_Title_9_13" "Regional Minor - Live from
Seoul"
"SFUI_MajorEventVenue_Subtitle_9_13" "Watch up and coming teams
compete for an invitation to the next CS:GO Major Championship Qualifiers"
"SFUI_MajorEventVenue_Title_9_14" "Regional Minor - Live from
Columbus"
"SFUI_MajorEventVenue_Subtitle_9_14" "Watch up and coming teams
compete for an invitation to the next CS:GO Major Championship Qualifiers"
//
// CS:GO Regional Championships for January 2017
//
"SFUI_MajorEventVenue_Title_10_10" "Streaming Test - Live Event"
"SFUI_MajorEventVenue_Subtitle_10_10" "This is a test of CS:GO
tournament streaming systems"
"SFUI_MajorEventVenue_Title_10_11" "Regional Minor - Live from
St. Petersburg"
"SFUI_MajorEventVenue_Subtitle_10_11" "Watch up and coming teams
compete for an invitation to the next CS:GO Major Championship Qualifiers"
"SFUI_MajorEventVenue_Title_10_12" "Regional Minor - Live from
Bucharest"
"SFUI_MajorEventVenue_Subtitle_10_12" "Watch up and coming teams
compete for an invitation to the next CS:GO Major Championship Qualifiers"
"SFUI_MajorEventVenue_Title_10_13" "Regional Minor - Live from
Johor Bahru"
"SFUI_MajorEventVenue_Subtitle_10_13" "Watch up and coming teams
compete for an invitation to the next CS:GO Major Championship Qualifiers"
"SFUI_MajorEventVenue_Title_10_14" "Regional Qualifier - Live
from Atlanta"
"SFUI_MajorEventVenue_Subtitle_10_14" "Watch up and coming teams
compete for an invitation to the next CS:GO Major Championship Qualifiers"
"SFUI_MajorEventVenue_Title_10_15" "Major Qualifier - Live from
Atlanta"
"SFUI_MajorEventVenue_Subtitle_10_15" "Watch 16 teams compete for 8
spots at the next CS:GO Major Championship"
//
// ESL Major Spring 2019
//
"SFUI_MajorEventVenue_Title_14_11" "Regional Minor - Live from
Katowice"
"SFUI_MajorEventVenue_Subtitle_14_11" "Watch up and coming teams
compete for an invitation to the next CS:GO Major Championship"
"SFUI_MajorEventVenue_StreamTitle_14_11" "Katowice 2019 - IEM Regional
Minors - Live Stream"
//
// StarLadder Major Summer 2019
//
"SFUI_MajorEventVenue_Title_15_11" "Regional Minor - Live from
Berlin"
"SFUI_MajorEventVenue_Subtitle_15_11" "Watch up and coming teams
compete for an invitation to the next CS:GO Major Championship"
"SFUI_MajorEventVenue_StreamTitle_15_11" "Berlin 2019 - StarLadder
Regional Minors - Live Stream"
//
// Languages that should be translated into user's game UI language
//
"Language_Name_Translated_af" "Afrikaans"
"Language_Name_Translated_ak" "Akan"
"Language_Name_Translated_am" "Amharic"
"Language_Name_Translated_ar" "Arabic"
"Language_Name_Translated_as" "Assamese"
"Language_Name_Translated_az" "Azerbaijani"
"Language_Name_Translated_be" "Belarusian"
"Language_Name_Translated_bg" "Bulgarian"
"Language_Name_Translated_bm" "Bambara"
"Language_Name_Translated_bn" "Bangla"
"Language_Name_Translated_bo" "Tibetan"
"Language_Name_Translated_br" "Breton"
"Language_Name_Translated_bs" "Bosnian"
"Language_Name_Translated_ca" "Catalan"
"Language_Name_Translated_ce" "Chechen"
"Language_Name_Translated_cs" "Czech"
"Language_Name_Translated_cy" "Welsh"
"Language_Name_Translated_da" "Danish"
"Language_Name_Translated_de" "German"
"Language_Name_Translated_dz" "Dzongkha"
"Language_Name_Translated_ee" "Ewe"
"Language_Name_Translated_el" "Greek"
"Language_Name_Translated_en" "English"
"Language_Name_Translated_eo" "Esperanto"
"Language_Name_Translated_es" "Spanish"
"Language_Name_Translated_et" "Estonian"
"Language_Name_Translated_eu" "Basque"
"Language_Name_Translated_fa" "Persian"
"Language_Name_Translated_ff" "Fulah"
"Language_Name_Translated_fi" "Finnish"
"Language_Name_Translated_fo" "Faroese"
"Language_Name_Translated_fr" "French"
"Language_Name_Translated_fy" "Western Frisian"
"Language_Name_Translated_ga" "Irish"
"Language_Name_Translated_gd" "Scottish Gaelic"
"Language_Name_Translated_gl" "Galician"
"Language_Name_Translated_gu" "Gujarati"
"Language_Name_Translated_gv" "Manx"
"Language_Name_Translated_ha" "Hausa"
"Language_Name_Translated_he" "Hebrew"
"Language_Name_Translated_hi" "Hindi"
"Language_Name_Translated_hr" "Croatian"
"Language_Name_Translated_hu" "Hungarian"
"Language_Name_Translated_hy" "Armenian"
"Language_Name_Translated_id" "Indonesian"
"Language_Name_Translated_ig" "Igbo"
"Language_Name_Translated_ii" "Sichuan Yi"
"Language_Name_Translated_is" "Icelandic"
"Language_Name_Translated_it" "Italian"
"Language_Name_Translated_ja" "Japanese"
"Language_Name_Translated_ka" "Georgian"
"Language_Name_Translated_ki" "Kikuyu"
"Language_Name_Translated_kk" "Kazakh"
"Language_Name_Translated_kl" "Kalaallisut"
"Language_Name_Translated_km" "Khmer"
"Language_Name_Translated_kn" "Kannada"
"Language_Name_Translated_ko" "Korean"
"Language_Name_Translated_ks" "Kashmiri"
"Language_Name_Translated_kw" "Cornish"
"Language_Name_Translated_ky" "Kyrgyz"
"Language_Name_Translated_lb" "Luxembourgish"
"Language_Name_Translated_lg" "Ganda"
"Language_Name_Translated_ln" "Lingala"
"Language_Name_Translated_lo" "Lao"
"Language_Name_Translated_lt" "Lithuanian"
"Language_Name_Translated_lu" "Luba-Katanga"
"Language_Name_Translated_lv" "Latvian"
"Language_Name_Translated_mg" "Malagasy"
"Language_Name_Translated_mk" "Macedonian"
"Language_Name_Translated_ml" "Malayalam"
"Language_Name_Translated_mn" "Mongolian"
"Language_Name_Translated_mr" "Marathi"
"Language_Name_Translated_ms" "Malay"
"Language_Name_Translated_mt" "Maltese"
"Language_Name_Translated_my" "Burmese"
"Language_Name_Translated_nb" "Norwegian Bokmål"
"Language_Name_Translated_nd" "North Ndebele"
"Language_Name_Translated_ne" "Nepali"
"Language_Name_Translated_nl" "Dutch"
"Language_Name_Translated_nn" "Norwegian Nynorsk"
"Language_Name_Translated_om" "Oromo"
"Language_Name_Translated_or" "Odia"
"Language_Name_Translated_os" "Ossetic"
"Language_Name_Translated_pa" "Punjabi"
"Language_Name_Translated_pl" "Polish"
"Language_Name_Translated_ps" "Pashto"
"Language_Name_Translated_pt" "Portuguese"
"Language_Name_Translated_qu" "Quechua"
"Language_Name_Translated_rm" "Romansh"
"Language_Name_Translated_rn" "Rundi"
"Language_Name_Translated_ro" "Romanian"
"Language_Name_Translated_ru" "Russian"
"Language_Name_Translated_rw" "Kinyarwanda"
"Language_Name_Translated_se" "Northern Sami"
"Language_Name_Translated_sg" "Sango"
"Language_Name_Translated_si" "Sinhala"
"Language_Name_Translated_sk" "Slovak"
"Language_Name_Translated_sl" "Slovenian"
"Language_Name_Translated_sn" "Shona"
"Language_Name_Translated_so" "Somali"
"Language_Name_Translated_sq" "Albanian"
"Language_Name_Translated_sr" "Serbian"
"Language_Name_Translated_sv" "Swedish"
"Language_Name_Translated_sw" "Swahili"
"Language_Name_Translated_ta" "Tamil"
"Language_Name_Translated_te" "Telugu"
"Language_Name_Translated_tg" "Tajik"
"Language_Name_Translated_th" "Thai"
"Language_Name_Translated_ti" "Tigrinya"
"Language_Name_Translated_to" "Tongan"
"Language_Name_Translated_tr" "Turkish"
"Language_Name_Translated_tt" "Tatar"
"Language_Name_Translated_ug" "Uyghur"
"Language_Name_Translated_uk" "Ukrainian"
"Language_Name_Translated_ur" "Urdu"
"Language_Name_Translated_uz" "Uzbek"
"Language_Name_Translated_vi" "Vietnamese"
"Language_Name_Translated_wo" "Wolof"
"Language_Name_Translated_yi" "Yiddish"
"Language_Name_Translated_yo" "Yoruba"
"Language_Name_Translated_zh" "Chinese"
"Language_Name_Translated_zu" "Zulu"
//
// Languages that should NOT be translated into user's game UI language
// then the game can display localized version along with the original
// string in the language.
//
// e.g. Greek (Ελληνικά)
//
"Language_Name_Native_af" "Afrikaans"
"Language_Name_Native_ak" "Akan"
"Language_Name_Native_am" "አማርኛ"
"Language_Name_Native_ar" ""العربية
"Language_Name_Native_as" "অসমীয়া"
"Language_Name_Native_az" "azərbaycan"
"Language_Name_Native_be" "беларуская"
"Language_Name_Native_bg" "български"
"Language_Name_Native_bm" "bamanakan"
"Language_Name_Native_bn" "বাংলা"
"Language_Name_Native_bo" "བོད་སྐད་"
"Language_Name_Native_br" "brezhoneg"
"Language_Name_Native_bs" "bosanski"
"Language_Name_Native_ca" "català"
"Language_Name_Native_ce" "нохчийн"
"Language_Name_Native_cs" "čeština"
"Language_Name_Native_cy" "Cymraeg"
"Language_Name_Native_da" "dansk"
"Language_Name_Native_de" "Deutsch"
"Language_Name_Native_dz" "རྫོང་ཁ"
"Language_Name_Native_ee" "Eʋegbe"
"Language_Name_Native_el" "Ελληνικά"
"Language_Name_Native_en" "English"
"Language_Name_Native_eo" "esperanto"
"Language_Name_Native_es" "español"
"Language_Name_Native_et" "eesti"
"Language_Name_Native_eu" "euskara"
"Language_Name_Native_fa" ""فارسی
"Language_Name_Native_ff" "Pulaar"
"Language_Name_Native_fi" "suomi"
"Language_Name_Native_fo" "føroyskt"
"Language_Name_Native_fr" "français"
"Language_Name_Native_fy" "Frysk"
"Language_Name_Native_ga" "Gaeilge"
"Language_Name_Native_gd" "Gàidhlig"
"Language_Name_Native_gl" "galego"
"Language_Name_Native_gu" "ગુજરાતી"
"Language_Name_Native_gv" "Gaelg"
"Language_Name_Native_ha" "Hausa"
"Language_Name_Native_he" ""עברית
"Language_Name_Native_hi" "हिन्दी"
"Language_Name_Native_hr" "hrvatski"
"Language_Name_Native_hu" "magyar"
"Language_Name_Native_hy" "հայերեն"
"Language_Name_Native_id" "Indonesia"
"Language_Name_Native_ig" "Igbo"
"Language_Name_Native_ii" "ꆈꌠꉙ"
"Language_Name_Native_is" "íslenska"
"Language_Name_Native_it" "italiano"
"Language_Name_Native_ja" "日本語"
"Language_Name_Native_ka" "ქართული"
"Language_Name_Native_ki" "Gikuyu"
"Language_Name_Native_kk" "қазақ тілі"
"Language_Name_Native_kl" "kalaallisut"
"Language_Name_Native_km" "ខ្រ"
"Language_Name_Native_kn" "ಕನ್ನಡ"
"Language_Name_Native_ko" "한국어"
"Language_Name_Native_ks" ""کٲشر
ُ
"Language_Name_Native_kw" "kernewek"
"Language_Name_Native_ky" "кыргызча"
"Language_Name_Native_lb" "Lëtzebuergesch"
"Language_Name_Native_lg" "Luganda"
"Language_Name_Native_ln" "lingála"
"Language_Name_Native_lo" "ລາວ"
"Language_Name_Native_lt" "lietuvių"
"Language_Name_Native_lu" "Tshiluba"
"Language_Name_Native_lv" "latviešu"
"Language_Name_Native_mg" "Malagasy"
"Language_Name_Native_mk" "македонски"
"Language_Name_Native_ml" "മലയാളം"
"Language_Name_Native_mn" "монгол"
"Language_Name_Native_mr" "मराठी"
"Language_Name_Native_ms" "Melayu"
"Language_Name_Native_mt" "Malti"
"Language_Name_Native_my" "မြန်မာ"
"Language_Name_Native_nb" "norsk bokmål"
"Language_Name_Native_nd" "isiNdebele"
"Language_Name_Native_ne" "नेपाली"
"Language_Name_Native_nl" "Nederlands"
"Language_Name_Native_nn" "nynorsk"
"Language_Name_Native_om" "Oromoo"
"Language_Name_Native_or" "ଓଡ଼ିଆ"
"Language_Name_Native_os" "ирон"
"Language_Name_Native_pa" "ਪੰਜਾਬੀ"
"Language_Name_Native_pl" "polski"
"Language_Name_Native_ps" ""پښتو
"Language_Name_Native_pt" "português"
"Language_Name_Native_qu" "Runasimi"
"Language_Name_Native_rm" "rumantsch"
"Language_Name_Native_rn" "Ikirundi"
"Language_Name_Native_ro" "română"
"Language_Name_Native_ru" "русский"
"Language_Name_Native_rw" "Kinyarwanda"
"Language_Name_Native_se" "davvisámegiella"
"Language_Name_Native_sg" "Sängö"
"Language_Name_Native_si" "සිංහල"
"Language_Name_Native_sk" "slovenčina"
"Language_Name_Native_sl" "slovenščina"
"Language_Name_Native_sn" "chiShona"
"Language_Name_Native_so" "Soomaali"
"Language_Name_Native_sq" "shqip"
"Language_Name_Native_sr" "српски"
"Language_Name_Native_sv" "svenska"
"Language_Name_Native_sw" "Kiswahili"
"Language_Name_Native_ta" "தமிழ்"
"Language_Name_Native_te" "తెలుగు"
"Language_Name_Native_tg" "тоҷикӣ"
"Language_Name_Native_th" "ไทย"
"Language_Name_Native_ti" "ትግርኛ"
"Language_Name_Native_to" "lea fakatonga"
"Language_Name_Native_tr" "Türkçe"
"Language_Name_Native_tt" "татар"
"Language_Name_Native_ug" ""ئۇيغۇرچە
"Language_Name_Native_uk" "українська"
"Language_Name_Native_ur" ""اردو
"Language_Name_Native_uz" "o‘zbek"
"Language_Name_Native_vi" "Tiếng Việt"
"Language_Name_Native_wo" "Wolof"
"Language_Name_Native_yi" ""יִידיש
"Language_Name_Native_yo" "Èdè Yorùbá"
"Language_Name_Native_zh" "中文"
"Language_Name_Native_zu" "isiZulu"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
// Pro-players
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Leaderboards
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_LEADERBOARD" "LEADERBOARDS"
"SFUI_LBoard_Mode" "MODE"
"SFUI_LBoard_Filter" "FILTER"
"SFUI_LBoard_Device" "INPUT TYPE"
"SFUI_LBoard_Entries" "TOTAL ENTRIES: 0"
"SFUI_LBoard_Updating" "UPDATING FROM SERVER..."
"SFUI_LBRank" "RANK:"
"SFUI_LBMode_X" "${west}"
"SFUI_LBFilter_Y" "${north}"
"SFUI_LBDevice_LS" "${ltrigger}"
"SFUI_LeaderboardFilter_Overall" "Overa
ll"
"SFUI_LeaderboardFilter_Friends" "Frien
ds"
"SFUI_LeaderboardFilter_Me"
"Me"
"SFUI_LeaderboardMode_All"
"All"
"SFUI_LeaderboardMode_OnlineCasual" "Onlin
e Casual"
"SFUI_LeaderboardMode_OnlineCompetitive" "Online
Competitive"
"SFUI_LeaderboardMode_OnlinePro" "Onlin
e Pro"
"SFUI_LeaderboardMode_OnlinePrivate" "Onlin
e Private"
"SFUI_LeaderboardMode_OfflineCasual" "Local
Casual"
"SFUI_LeaderboardMode_OfflineCompetitive" "Local
Competitive"
"SFUI_LeaderboardMode_OfflinePro" "Local
Pro"
"SFUI_LeaderboardMode_OnlineGunGameProgressive" "Online Arms
Race"
"SFUI_LeaderboardMode_OnlineGunGameBomb" "Online
Demolition"
"SFUI_LeaderboardMode_OfflineGunGameProgressive" "Local Arms
Race"
"SFUI_LeaderboardMode_OfflineGunGameBomb" "Local
Demolition"
"SFUI_LeaderboardHeading_Rank"
"Rank"
"SFUI_LeaderboardHeading_GamerTag" "Gamertag"
[$X360]
"SFUI_LeaderboardHeading_GamerTag" "Online ID"
[$PS3]
"SFUI_LeaderboardHeading_GamerTag" "Profile
Name" [$WIN32||$OSX]
"SFUI_LeaderboardHeading_KD" "K/D"
"SFUI_LeaderboardHeading_HeadShots" "Head
Shots"
"SFUI_LeaderboardHeading_Hits" "Hits"
"SFUI_LeaderboardHeading_Kills" "Kills"
"SFUI_LeaderboardHeading_WinPercent" "Win %"
"SFUI_LeaderboardHeading_Wins" "Wins"
"SFUI_LeaderboardHeading_Losses" "Losses"
"SFUI_LeaderboardHeading_WonAsCT" "Wins as
CT"
"SFUI_LeaderboardHeading_WonAsT" "Wins as T"
"SFUI_LeaderboardHeading_Stars"
"Stars"
"SFUI_LeaderboardHeading_BombsSet" "Bomb Set"
"SFUI_LeaderboardHeading_BombsDetonated" "Bombs
Detonated"
"SFUI_LeaderboardHeading_BombsDefused" "Bombs
Defused"
"SFUI_LeaderboardHeading_HostagesRescued" "Hostages
Rescued"
"SFUI_LeaderboardHeading_Total"
"Total"
"SFUI_LeaderboardHeading_AverageScore"
"Score"
"SFUI_LeaderboardHeading_AverageKillsRound"
"Kills Per Round"
"SFUI_LeaderboardHeading_AverageDeathsRound" "Death
s Per Round"
"SFUI_LeaderboardHeading_AverageDmgRound" "Damag
e Per Round"
"SFUI_LeaderboardHeading_TotalMVP"
"MVP Total"
"SFUI_LeaderboardHeading_GamesTotal"
"Total"
"SFUI_LeaderboardHeading_TimePlayed"
"Time Played"
"SFUI_LeaderboardHeading_PlayedAsCT"
"Played as CT"
"SFUI_LeaderboardHeading_PlayedAsT"
"Played as T"
"SFUI_LeaderboardHeading_Medals"
"Achievements Total"
"SFUI_LeaderboardHeading_AVERAGE_PER_ROUND"
"Average Per Round"
"SFUI_Scoreboard_Title"
"Scoreboard"
"SFUI_LeaderboardDevice_KeyboardMouse"
"Keyboard + Mouse"
"SFUI_LeaderboardDevice_Gamepad"
"Controller"
"SFUI_LeaderboardDevice_Gamepad"
"wireless controller" [$PS3]
"SFUI_LeaderboardFilter_PSMove"
"PlayStation®Move" [$PS3]
"SFUI_LeaderboardFilter_Hydra"
"Hydra"
"SFUI_LeaderboardFilter_Sharpshooter"
"PlayStation®Move sharp shooter" [$PS3]
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//TCR Compliance Text
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_GameUI_OnlineErrorMessageTitle_PS3" "Online Restricted"
"SFUI_GameUI_OnlineErrorMessageTitle" "Multiplayer Error"
"SFUI_GameUI_ErrorDismiss" "${confirm}
Dismiss"
"SFUI_GameUI_NotOnlineEnabled" "You must be
signed in to a gamer profile with multiplayer privileges and connected to Xbox LIVE
in order to play online."
"SFUI_GameUI_NotOnlineEnabled_PS3" "Online service is
disabled on your PlayStation®Network account due to parental control restrictions."
"SFUI_GameUI_Dlg_NotOnlineSignedIn" "You need to sign in to
Xbox LIVE to access this feature. Would you like to sign in now?"
"SFUI_GameUI_LostServerXLSP" "The %s service is not
available at this time. Please try again later."
"SFUI_GameUI_LostConnectionToLIVE" "You have been
disconnected from Xbox LIVE. Please sign in and try again."
"SFUI_GameUI_DedicatedSearchFailed" "Failed to find a
dedicated server."
"SFUI_GameUI_NoWatchInfo" "Failed to obtain
required information for GOTV connection. Please try again later."
"SFUI_GameUI_NoWatchSlots" "All GOTV
connection slots for the requested match are currently full. Please try again
later."
"SFUI_GameUI_GOTV_Title" "GOTV"
"SFUI_GameUI_GOTV_Searching" "Requesting GOTV
connection..."
"SFUI_GameUI_GOTV_Theater" "GOTV Theater"
"SFUI_GameUI_GOTV_Theater_Info" "Starting GOTV
Theater playback..."
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Error Messages
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_DisconnectReason_Unknown" "An
error occurred with your connection. Please try again."
"SFUI_DisconnectReason_LostConnectionToLIVE" "The connection to
Xbox LIVE was lost."[$X360]
"SFUI_DisconnectReason_LostConnectionToLIVE" "The connection to
PlayStation®Network was lost." [!$X360]
"SFUI_DisconnectReason_PlayerRemovedFromSession" "Client was
removed from host session."
"SFUI_DisconnectReason_Idle" "You have
been kicked due to inactivity."
"SFUI_DisconnectReason_VAC" "You
cannot play on secure servers for one of the following reasons:\n\n•An issue with
your computer is blocking the VAC system.\n•You are unable to maintain a stable
connection to the VAC system.\n•You are running software that is modifying the game
or is incompatible with VAC.\n\nFor more information
visit:\nhttps://support.steampowered.com/kb_article.php?ref=2117-ILZV-2837"
"SFUI_DisconnectReason_DisconnectedFromServer" "Your connection
to the server has timed out."
"SFUI_DisconnectReason_DisconnectedServerShuttingDown" "Lost
connection to server because game server has been shut down."
"SFUI_DisconnectReason_DisconnectedVoiceChannelToGame" "You
have been disconnected because your voice channel must be set to in-game voice
chat. Would you like to switch your voice channel to in-game voice chat now?"
"SFUI_VoiceChat_Channel_Title"
"Voice Chat"
"SFUI_VoiceChat_Channel_Message"
"You had switched your voice channel to in-game voice chat. Would you like to
switch your voice channel to party chat now?"
"SFUI_DisconnectReason_TeamKilling" "You have
been kicked for killing too many teammates."
"SFUI_DisconnectReason_TeamHurting" "You have
been kicked for doing too much damage to your teammates."
"SFUI_DisconnectionReason_Suicide" "You have
been kicked for suiciding too many times."
"SFUI_DisconnectReason_OfficialBan" "You have
been kicked because the game server only allows Trusted accounts."
"SFUI_DisconnectReason_Convicted" "You have
been kicked because the game server only allows accounts that have not been
convicted."
"SFUI_DisconnectReason_CompetitiveCooldown" "You have
been kicked because the game server only allows accounts without competitive
matchmaking cooldown."
"SFUI_DisconnectReason_NotAllowedToJoinLobby" "Failed to connect
to game server. You must have one friend present in order to join the specified
server."
"SFUI_DisconnectReason_FriendReqd" "Failed to
connect to game server. You must have one friend present in order to join the
specified server."
"SFUI_DisconnectReason_UnableGetSessionData" "Failed to get
session data. Please try again."
"SFUI_DisconnectReason_UnableGetServerAddress" "Failed to get
server address. Please try again."
"SFUI_DisconnectReason_UnableValidateServer" "Failed to validate
session data. Please try again."
"SFUI_DisconnectReason_UnablePingServer" "Failed to ping
server. Please try again."
"SFUI_DisconnectReason_TeamResFail" "This
session is currently reserved for a team. Please try again."
"SFUI_DisconnectReason_LobbyFull" "Failed to
join session because the session is full. Please try again."
"SFUI_DisconnectReason_LobbyNotWanted" "You are not
able to join this session."
"SFUI_DisconnectReason_LobbyBlockedYou" "Failed to
join session because you have been blocked by one or more players in this session."
"SFUI_DisconnectReason_LobbyYouBlocked" "Failed to
join session because you have blocked one or more players in this session."
"SFUI_DisconnectReason_LobbyDoesntExist" "Failed to join
session. Please try again."
"SFUI_DisconnectReason_LobbyRatelimit" "You
attempted to join public lobbies too many times in a short period of time. Please
wait a minute and try again."
"SFUI_DisconnectReason_ListenServerDisabled" "No servers were
found, and listen servers have been disabled for this client. Failed to create a
new session."
"SFUI_DisconnectReason_MustUseMatchmaking" "Failed to
connect to game server. You must use official matchmaking system to find a game on
Valve official servers."
"SFUI_DisconnectReason_ServerLanRestricted" "Failed to
connect to game server. This game server restricts clients to connect from internal
local area network only."
"SFUI_DisconnectReason_DisconnectByUser" "Disconnect by
user."
"SFUI_DisconnectReason_KickedBy1" "Kicked by
%s1"
"SFUI_DisconnectReason_KickedBy2" "Kicked by
%s1 : %s2"
"SFUI_DisconnectReason_CertifiedServerRequired" "Failed to join
session because that game server is not approved."
"SFUI_DisconnectReason_CertifiedServerDenied" "Failed to join
session because that game server is reserved."
"SFUI_DisconnectReason_PWServerRequired" "Failed to join
session because that game server is not supporting Perfect World CS:GO players."
"SFUI_DisconnectReason_PWServerDenied" "Failed to
join session because that game server is reserved for Perfect World CS:GO players."
"SFUI_DisconnectReason_PrimeOnlyServer" "Failed to
join session because that game server is reserved for CS:GO Prime players."
"SFUI_DisconnectReason_OnClientInsecureTitle_init" "Valve
Anti-Cheat"
"SFUI_DisconnectReason_OnClientInsecureTitle_connect" "Disconnecte
d"
"SFUI_DisconnectReason_OnClientInsecureTitle_competitive" "Classic
Competitive"
"SFUI_DisconnectReason_OnClientInsecureBlocked_init" "Some of
your game files have been detected to have no signatures or invalid signatures. You
will not be allowed to join VAC secure servers.\n\nPlease verify your launch
options, check correctness of your game installation, restart the game and try
again."
"SFUI_DisconnectReason_OnClientInsecureBlocked_init_cmd" "You have
launched the game in insecure mode from outside of Steam or with -insecure flag.
Your game files signatures will not be validated and you will not be allowed to
join VAC secure servers.\n\nIf you want to play on VAC secure servers please verify
your launch options, restart the game and try again."
"SFUI_DisconnectReason_OnClientInsecureBlocked_connect" "Some
of your game files have been detected to have no signatures or invalid signatures.
You were disconnected, because you are not allowed to join this VAC secure server.\
n\nPlease verify your launch options, check correctness of your game installation,
restart the game and try again."
"SFUI_DisconnectReason_OnClientInsecureBlocked_connect_cmd""You have
launched the game in insecure mode from outside of Steam or with -insecure flag.
Your game files signatures will not be validated and you are not allowed to join
this VAC secure server.\n\nIf you want to play on VAC secure servers please verify
your launch options, restart the game and try again."
"SFUI_DisconnectReason_OnClientInsecureBlocked_competitive""Some of
your game files have been detected to have no signatures or invalid signatures. You
cannot play Classic Competitive mode, because you are not allowed to join VAC
secure servers.\n\nPlease verify your launch options, check correctness of your
game installation, restart the game and try again."
"SFUI_DisconnectReason_OnClientInsecureBlocked_competitive_cmd" "You
have launched the game in insecure mode from outside of Steam or with -insecure
flag. Your game files signatures will not be validated and you cannot play Classic
Competitive mode, because you are not allowed to join VAC secure servers.\n\nIf you
want to play on VAC secure servers please verify your launch options, restart the
game and try again."
"SFUI_DisconnectReason_UnsignedFiles_WithParam" "You will not be allowed
to join VAC secure servers because unverified files have been loaded into your
game: \"%s1\"\nIn order to play on VAC secure servers, either uninstall or disable
the software associated with this file, or run CSGO with launch option\n-
trusted_blockall to prevent all unverified files from loading."
"SFUI_FileVerification_TrustedLaunch_Failed" "Attempts to
launch CS:GO in Trusted mode have failed. Trusted mode is not active and a report
has been filed for diagnosis. To retry launching CS:GO in Trusted mode please
restart the game."
"SFUI_FileVerification_NotTrustedLaunch" "CS:GO was not
launched in trusted mode and third party software may be interacting with CS:GO.\n\
nIf you click CONTINUE, your trust score may be negatively affected.\n\
nAlternatively, you may click RESTART TRUSTED to restart and prevent all software
from interacting with CS:GO."
"SFUI_FileVerification_NotTrustedLaunch2" "CS:GO was
launched in trusted mode but foreign software was loaded from the windows system
folder. Your session has been downgraded to \'allow third party software\' mode."
"SFUI_FileVerification_UntrustedFiles" "CS:GO has
been launched with incompatible files interacting with the game. Because of this,
you will not be able to play on VAC-secured servers.\n\nTo play on VAC-secured
servers click RESTART TRUSTED.\n\nYou may click CONTINUE but you will not be
allowed to play on VAC secured servers. "
"SFUI_WarningUnverifiedFile_Title" "Incompatibl
e Files"
"SFUI_Disconnect_Title" "Disco
nnected"
"SFUI_WarningTrustedLaunch_Title" "Trusted
Launch"
"SFUI_SessionError_Unknown" "An
error occurred with your connection to session. Please try again in a few moments."
"SFUI_SessionError_NotAvailable" "The session
is no longer available."
"SFUI_SessionError_Create" "Faile
d to create session. Please check your connection and try again."
"SFUI_SessionError_Connect" "Faile
d to connect to the game server."
// The following token is not used in CS:GO - it is replaced by
"#SFUI_DisconnectReason_LobbyFull"
"SFUI_SessionError_Full" "Faile
d to join session because the session did not have enough open slots."
"SFUI_SessionError_KickBan_TK_Start" "You have
been kicked and banned for killing teammates at round start."
"SFUI_SessionError_Kicked" "You
have been kicked from the session."
"SFUI_SessionError_Migrate" "Lobby
leader has left the game."
"SFUI_SessionError_Lock" "Faile
d to connect to the game because it has been locked."
"SFUI_SessionError_LockMmQueue" "Faile
d to join your friend's team because their competitive game has already started."
"SFUI_SessionError_LockMmSearch" "Failed to
join your friend's team because they are already searching for their match."
"SFUI_SessionError_SteamServersDisconnected" "Steam is required
to join a game. Please check your connection to Steam and try again."
"SFUI_SessionError_FindConnectDS" "Failed to
find and connect to an acceptable dedicated game server. Please, try increasing
your 'Max Acceptable Matchmaking Ping' in 'Options > Game Settings' and try again."
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
// Player Disconnect Reasons
// Used as the second argument in the message "Player %s1 left the game
(%s2)" which gets added to the hud chat when another player disconnects
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
// Profile Text
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Arcade Unlock Messages
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
// Grenade Text
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
// Achievement/Awards Text
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"WIN_GUN_GAME_ROUNDS_LOW_NAME" "Gungamer"
"WIN_GUN_GAME_ROUNDS_LOW_DESC" "Win one match in Arms Race or
Demolition mode"
"WIN_GUN_GAME_ROUNDS_MED_NAME" "Keep on Gunning"
"WIN_GUN_GAME_ROUNDS_MED_DESC" "Win 25 matches in Arms Race or
Demolition mode"
"WIN_GUN_GAME_ROUNDS_HIGH_NAME" "Kill of the Century"
"WIN_GUN_GAME_ROUNDS_HIGH_DESC" "Win 100 matches in Arms Race or
Demolition mode"
"WIN_GUN_GAME_ROUNDS_EXTREME_NAME" "The Professional"
"WIN_GUN_GAME_ROUNDS_EXTREME_DESC" "Win 500 matches in Arms Race or
Demolition mode"
"WIN_GUN_GAME_ROUNDS_ULTIMATE_NAME" "Cold Pizza Eater"
"WIN_GUN_GAME_ROUNDS_ULTIMATE_DESC" "Win 1,000 matches in Arms Race or
Demolition mode"
"SURVIVE_GRENADE_NAME" "Shrapnelproof"
"SURVIVE_GRENADE_DESC" "Take 80 points of damage from enemy grenades
and still survive the round"
"WIN_KNIFE_FIGHTS_LOW_NAME" "Make the Cut"
"WIN_KNIFE_FIGHTS_LOW_DESC" "Win a knife fight"
"WIN_KNIFE_FIGHTS_HIGH_NAME" "The Bleeding Edge"
"WIN_KNIFE_FIGHTS_HIGH_DESC" "Win 100 knife fights"
"KILLED_DEFUSER_WITH_GRENADE_NAME" "Defuse This!"
"KILLED_DEFUSER_WITH_GRENADE_DESC" "Kill the defuser with an HE
grenade"
"SURVIVED_HEADSHOT_DUE_TO_HELMET_NAME" "Safety First"
"SURVIVED_HEADSHOT_DUE_TO_HELMET_DESC" "Survive a shot to the head
because you had the good sense to wear a helmet (Competitive Mode only)"
"HIP_SHOT_NAME" "Hip Shot"
"HIP_SHOT_DESC" "Kill an enemy with an un-zoomed sniper rifle"
"KILL_SNIPER_WITH_SNIPER_NAME" "Eye to Eye"
"KILL_SNIPER_WITH_SNIPER_DESC" "Kill a zoomed-in enemy sniper with
a sniper rifle of your own"
"KILL_SNIPER_WITH_KNIFE_NAME" "Sknifed"
"KILL_SNIPER_WITH_KNIFE_DESC" "Kill a zoomed-in enemy sniper with a
knife"
"KILL_SNIPERS_NAME" "Snipe Hunter"
"KILL_SNIPERS_DESC" "Kill 100 zoomed-in enemy snipers"
"KILL_WHEN_AT_LOW_HEALTH_NAME" "Dead Man Stalking"
"KILL_WHEN_AT_LOW_HEALTH_DESC" "Kill an enemy while at one health"
"GRENADE_MULTIKILL_NAME" "Three the Hard Way"
"GRENADE_MULTIKILL_DESC" "Kill three enemies with a single HE
grenade"
"PISTOL_ROUND_KNIFE_KILL_NAME" "Street Fighter"
"PISTOL_ROUND_KNIFE_KILL_DESC" "Kill an enemy with a knife during
the Pistol Round in a Classic match"
"FAST_ROUND_WIN_NAME" "Blitzkrieg"
"FAST_ROUND_WIN_DESC" "Win a round against five enemies in less than
thirty seconds"
"WIN_PISTOLROUNDS_LOW_NAME" "Piece Initiative"
"WIN_PISTOLROUNDS_LOW_DESC" "Win 5 Pistol Rounds in Competitive Mode"
"WIN_PISTOLROUNDS_MED_NAME" "Give Piece a Chance"
"WIN_PISTOLROUNDS_MED_DESC" "Win 25 Pistol Rounds in Competitive
Mode"
"WIN_PISTOLROUNDS_HIGH_NAME" "Piece Treaty"
"WIN_PISTOLROUNDS_HIGH_DESC" "Win 250 Pistol Rounds in Competitive
Mode"
"BOMB_MULTIKILL_NAME" "Clusterstruck"
"BOMB_MULTIKILL_DESC" "Kill five enemies with a bomb you have
planted"
"GOOSE_CHASE_NAME" "Wild Gooseman Chase"
"GOOSE_CHASE_DESC" "As the last living Terrorist, distract a
defuser long enough for the bomb to explode"
"WIN_BOMB_PLANT_AFTER_RECOVERY_NAME" "Blast Will and Testament"
"WIN_BOMB_PLANT_AFTER_RECOVERY_DESC" "Win a round by picking up
the bomb from a fallen comrade and successfully planting it"
"SURVIVE_MANY_ATTACKS_NAME" "Target-Hardened"
"SURVIVE_MANY_ATTACKS_DESC" "Survive damage from five different
enemies within a round"
"LOSSLESS_EXTERMINATION_NAME" "Mercy Rule"
"LOSSLESS_EXTERMINATION_DESC" "Kill the entire opposing team without
any members of your team dying"
"LOSSLESS_EXTERMINATION_DESC" "Kill five enemy players without any
members of your team dying" [$PS3||$X360]
"FLAWLESS_VICTORY_NAME" "Clean Sweep"
"FLAWLESS_VICTORY_DESC" "Kill the entire opposing team without any
members of your team taking damage"
"FLAWLESS_VICTORY_DESC" "Kill five enemy players without any members of
your team taking damage" [$PS3||$X360]
"BREAK_PROPS_NAME" "Mad Props"
"BREAK_PROPS_DESC" "Break 15 props in a single round"
"WIN_DUAL_DUEL_NAME" "Akimbo King"
"WIN_DUAL_DUEL_DESC" "Use Dual Berettas to kill an enemy player that
is also wielding Dual Berettas"
"DECAL_SPRAYS_NAME" "The Art of War"
"DECAL_SPRAYS_DESC" "Apply graffiti 100 times"
"NIGHTVISION_DAMAGE_NAME" "Dead of Night"
"NIGHTVISION_DAMAGE_DESC" "Do 5,000 damage with nightvision active"
"UNSTOPPABLE_FORCE_NAME" "The Unstoppable Force"
"UNSTOPPABLE_FORCE_DESC" "Kill four enemies within a single round"
"IMMOVABLE_OBJECT_NAME" "The Immovable Object"
"IMMOVABLE_OBJECT_DESC" "Kill an enemy who has killed four of your
teammates within the current round"
"HEADSHOTS_IN_ROUND_NAME" "Head Shred Redemption"
"HEADSHOTS_IN_ROUND_DESC" "Kill five enemy players with headshots
in a single round"
"WIN_MAP_CS_ASSAULT_NAME" "Assault Map Veteran"
"WIN_MAP_CS_ASSAULT_DESC" "Win 100 rounds on Assault"
"WIN_MAP_CS_COMPOUND_NAME" "Compound Map Veteran"
"WIN_MAP_CS_COMPOUND_DESC" "Win 100 rounds on Compound"
"WIN_MAP_CS_ITALY_NAME" "Italy Map Veteran"
"WIN_MAP_CS_ITALY_DESC" "Win 100 rounds on Italy"
"WIN_MAP_CS_OFFICE_NAME" "Office Map Veteran"
"WIN_MAP_CS_OFFICE_DESC" "Win 100 rounds on Office"
"WIN_MAP_DE_AZTEC_NAME" "Aztec Map Veteran"
"WIN_MAP_DE_AZTEC_DESC" "Win 100 rounds on Aztec"
"WIN_MAP_DE_DUST_NAME" "Dust Map Veteran"
"WIN_MAP_DE_DUST_DESC" "Win 100 rounds on Dust"
"WIN_MAP_DE_DUST2_NAME" "Dust2 Map Veteran"
"WIN_MAP_DE_DUST2_DESC" "Win 100 rounds on Dust2"
"WIN_MAP_DE_INFERNO_NAME" "Inferno Map Veteran"
"WIN_MAP_DE_INFERNO_DESC" "Win 100 rounds on Inferno"
"WIN_MAP_DE_NUKE_NAME" "Nuke Map Veteran"
"WIN_MAP_DE_NUKE_DESC" "Win 100 rounds on Nuke"
"WIN_MAP_DE_TRAIN_NAME" "Train Map Veteran"
"WIN_MAP_DE_TRAIN_DESC" "Win 100 rounds on Train"
"WIN_MAP_DE_LAKE_NAME" "Vacation"
"WIN_MAP_DE_LAKE_DESC" "Win five matches on Lake"
"WIN_MAP_DE_SAFEHOUSE_NAME" "My House"
"WIN_MAP_DE_SAFEHOUSE_DESC" "Win five matches on Safehouse"
"WIN_MAP_DE_SUGARCANE_NAME" "Run of the Mill"
"WIN_MAP_DE_SUGARCANE_DESC" "Win five matches on Sugarcane"
"WIN_MAP_DE_STMARC_NAME" "Marcsman"
"WIN_MAP_DE_STMARC_DESC" "Win five matches on St. Marc"
"WIN_MAP_DE_BANK_NAME" "Bank On It"
"WIN_MAP_DE_BANK_DESC" "Win five matches on Bank"
"WIN_MAP_DE_EMBASSYY_NAME" "Urban Warfare"
"WIN_MAP_DE_EMBASSY_DESC" "Win five matches on Embassy"
"WIN_MAP_DE_DEPOT_NAME" "Depot Despot"
"WIN_MAP_DE_DEPOT_DESC" "Win five matches on Depot"
"WIN_MAP_DE_SHORTTRAIN_NAME" "Shorttrain Map Veteran"
"WIN_MAP_DE_SHORTTRAIN_DESC" "Win five matches on Shorttrain"
"WIN_MAP_AR_SHOOTS_NAME" "Shoots Vet"
"WIN_MAP_AR_SHOOTS_DESC" "Win five matches in Arms Race Mode on Shoots"
"WIN_MAP_AR_BAGGAGE_NAME" "Baggage Claimer"
"WIN_MAP_AR_BAGGAGE_DESC" "Win five matches in Arms Race Mode on
Baggage"
"TRAINING_BEAT_BEST_NAME" "Record Breaker"
"TRAINING_BEAT_BEST_DESC" "Beat the active training course record in
the Weapons Course"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
// Game Rules and Instructions
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_Rules_ScrimComp2v2_Loading" "Bomb
Scenario Mission\n\nCompact map with short round times.\nBuy new weapons at the
beginning\nof each round with money earned.\n\nSettings:\n· Friendly fire is ON\n·
Team collision is ON\n· Armor and defuse kits are\n purchasable\n· Best out of $
{d:mp_maxrounds} rounds"
"SFUI_Rules_ScrimComp5v5_Loading" "Bomb
Scenario Mission\n\nEach weapon can be purchased only once.\nBuy new weapons at the
beginning\nof each round with money earned.\n\nSettings:\n· Friendly fire is ON\n·
Team collision is ON\n· Armor and defuse kits are\n purchasable\n· Best out of $
{d:mp_maxrounds} rounds"
"SFUI_Rules_Skirmish_Loading" "War Games\
n\nDifferent maps with modified game rules."
"SFUI_Rules_Hostage_T" "Hostage
Rescue Prevention Mission:\nYour Team has several hostages. To win, retain the
hostages for the entire round or eliminate all of the Counter-Terrorists."
"SFUI_Rules_Hostage_CT" "Hostage
Rescue Mission:\nRescue hostages by carrying them to a hostage rescue point. To
win, rescue a hostage or eliminate all of the Terrorists."
"SFUI_Rules_Hostage_Loading_Classic" "Hostage Scenario
Mission\n\nBuy new weapons at the beginning\nof each round with money earned.\n\
nSettings:\n· Friendly fire is OFF\n· Team collision is OFF\n· 50% kill reward
amounts\n· Best out of ${d:mp_maxrounds} rounds"
"SFUI_Rules_Hostage_Loading_Competetive" "Hostage Scenario
Mission\n\nBuy new weapons at the beginning\nof each round with money earned.\n\
nSettings:\n· Friendly fire is ON\n· Team collision is ON\n· Armor and defuse kits
are \n purchasable\n· Best out of ${d:mp_maxrounds} rounds"
"Skirmish_CC_RT_name" "Retakes"
"Skirmish_CC_RT_rules" "· The bomb has been planted!\n·
Retake or defend the bomb site from the opposing team.\n· Win 8 rounds in this best
of 15.\n· 3 Ts vs 4 CTs.\n· Choose your loadout with loadout cards.\n· Improve your
loadout by winning round MVPs.\n· Weapons and loadouts do not carry over round to
round."
"Skirmish_CC_RT_desc" "· The bomb has been planted!<br>·
Retake or defend the bomb site from the opposing team<br>· Choose your loadout with
loadout cards"
"Skirmish_CC_RT_details" "Retake or defend the bomb site
from the opposing team! Choose your loadout carefully!"
"Skirmish_TDM_HG_name" "Hunter-Gatherers"
"Skirmish_TDM_HG_rules" "· Gain points by gathering enemy
players' dogtags.\n· Bonus weapon kills drop additional dogtags.\n· Win if your
team has the highest score at the end of the time limit.\n"
"Skirmish_TDM_HG_desc" "· Enemy dogtags are worth <b>1</b>
victory point<br>· Bonus weapon kills drop <b>1</b> additional dogtag"
"Skirmish_TDM_HG_details" "Collect dogtags dropped by dead
enmies to increase your team's score. Stay with your allies and recover their
dogtags to deny them from the enemy. Team coordination is essential for victory."
"Skirmish_DEM_name" "Demolition"
"Skirmish_DEM_rules" "· Win rounds by completing the map
objective.\n· Change your weapon and earn extra grenades by defeating enemies.\n·
Play as both sides and be the first team to 11 rounds to clinch the win.\n"
"Skirmish_DEM_desc" "· Win rounds by completing
the map objective.\n· Change your weapon and earn extra grenades by defeating
enemies."
"Skirmish_DEM_details" "Work together to complete the
objective in compact single-bombsite maps. Eliminate your enemies to progress
through a series of weapons and earn bonus grenades!"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
// Hint Text
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
// THE LONGEST HINT "Xx xx xxXeeee xXx Wwujfg
ssss xXxx xiiiiIiii xx XbbbbX xxxxX xxx xxXffffX xx ioerePosd xXxx xxXx xXoooo xXxx
dddd gdfhsGhjdkdgrrrrrrkd xxx Xxx xCss"
// WEAPONS/EQUIPMENT
"SFUI_Hint_Accurate_Range" "A weapon's Accurate Range is the
distance at which the weapon is guaranteed to hit a 30 cm dinner plate (from a
standstill)."
// MONEY
"SFUI_Hint_VariableKillAwards" "In Classic modes, killing with
different weapons will award different amounts of cash. SMGs for example, will
award you more cash than normal."
"SFUI_Hint_ManageMoney1" "In Classic modes, it's important
to manage your money well. Buying the most expensive weapon you can afford is not
always the best strategy."
// BASIC GAMEPLAY
"SFUI_Hint_Headhot1" "In Competitive mode, if your
opponent hasn't purchased a helmet, shooting them in the head with most weapons is
an instant kill - a 'headshot'"
"SFUI_Hint_Jump_Accuracy" "Jumping slows your movement and
decreases your accuracy."
"SFUI_Hint_Stand_While_Sniping" "To be accurate with a sniper rifle,
you must stand still when you fire your shot."
"SFUI_Hint_KillingHostage" "Harming hostages results in a severe
cash penalty. Try to avoid injuring them."
"SFUI_Hint_Reticule_Spread" "The outer aiming reticule
indicates the spread of your weapon. The wider it is, the more inaccurate your shot
will be."
"SFUI_Hint_Crouch_Accuracy" "You are more accurate when you
stand still. Crouching makes you the most accurate."
"SFUI_Hint_Walk_Accuracy" "Enemies can hear your footsteps
when you run. Walking will make your footsteps silent and will improve your
accuracy."
"SFUI_Hint_Burst_Fire" "Firing an automatic weapon in
short bursts will help you maintain control over your shots and will improve your
accuracy."
"SFUI_Hint_Switch_To_Pistol" "Switching to your pistol is faster than
reloading. In a firefight, this can give you the advantage."
"SFUI_Hint_UpgradePostRound" "If you're alive when the round ends in a
Classic mode match, use those last few seconds to search for a better weapon!"
// TIPS
"SFUI_Hint_Stick_With_Team" "Engaging in combat alone is very
risky. Stick with your teammates and watch their back."
"SFUI_Hint_Ammo_Mangement" "Ammo management is extremely
important. If you run out of bullets in a firefight, you are in deep trouble."
"SFUI_Hint_Vulnerable_Reloading" "You are vulnerable when you are
reloading. Make sure you are in a safe spot or behind cover when you reload."
"SFUI_Hint_Shoot_Thru_Walls" "Powerful guns can penetrate many thin
surfaces. If your enemy is hiding behind a wooden door or plaster wall, you can
probably still hit them."
"SFUI_Hint_LearnRadar" "Your radar shows teammates,
enemies and the bomb. Learning to use the radar and checking it regularly will give
you an advantage."
"SFUI_Hint_WeaponSlowdown" "The weapon you are holding affects
your movement speed. Bulkier and heavier weapons cause you to run slower. Switch to
your knife to move quickly."
"SFUI_Hint_BeQuicker" "Be quicker than your opponent in
all aspects. One way to gain an advantage in Classic Mode is to buy your items
quickly at round start."
"SFUI_Hint_AvoidWater" "Deep water will slow your movement
and more importantly will make a lot of noise. Avoid wading through water if you
can."
"SFUI_Hint_PickupGuns" "In Classic modes, players will
drop their weapon when they die. If you see a weapon on the ground that is better
than yours, you should pick it up."
"SFUI_Hint_ControlBotDontKeep" "When you're controlling a bot,
money, kills, deaths and weapons that you earn are awarded to that bot instead of
you."
// TEAM
"SFUI_Hint_ST6_Info1" "SEAL Team Six (ST6) was founded in
1980 under Lieutenant-Commander Richard Marcinko. It was dissolved in 1987 and is
now known as DEVGRU."
"SFUI_Hint_SAS_Info1" "The world-renowned British SAS was
founded during WW2 by Colonel Sir Archibald David Stirling as a commando force to
operate behind enemy lines."
"SFUI_Hint_GIGN_Info1" "The elite French counter-terrorism
unit, GIGN was designed to be a fast response force that could react quickly to any
large-scale terrorist incident."
"SFUI_Hint_GSG9_Info1" "The elite German counter-terrorism
force, GSG 9 was established in 1973 and has reportedly discharged their weapons
only five times in over 1,500 missions."
"SFUI_Hint_FBI_Info1" "In addition to responding to
terrorist attacks, the United States Federal Bureau of Investigation (FBI) responds
to bank robbery, espionage and cyber-warfare."
"SFUI_Hint_FBI_Info2" "The FBI's Hostage Rescue Team was
founded in 1982 and is trained to rescue allies held by hostile force. Their motto
is 'Servare Vitas' (To Save Lives)."
"SFUI_Hint_SWAT_Info1" "The first Special Weapons and
Tactics (SWAT) team was established by inspector Daryl Gates in the Los Angeles
Police Department in 1968."
"SFUI_Hint_SWAT_Info2" "In addition to counter-terrorism,
SWAT teams are called in for hostage extraction, perimeter security and riot
control."
// QUOTES
"SFUI_Hint_Quote_Claudius1" "'He who strikes terror in others
is himself continually in fear.' ~Claudius Claudianus"
"SFUI_Hint_Quote_Antoine1" "'Only the unknown frightens men.
But once a man has faced the unknown that terror becomes the known.' ~Antoine De
Saint-Exupery"
"SFUI_Hint_Quote_Churchill1" "'Victory at all costs, victory in spite
of all terror, victory however long and hard the road may be; for without victory
there is no survival.' ~Winston Churchill"
// NEW
"SFUI_Hint_NotNeedHelmet" "You might not need to buy a
helmet. If you're up against AK-47s you may want to use that money on a better
weapon."
"SFUI_Hint_StandGround" "You don't need to hunt for the
enemy - the team with the objective will to come to you. If you have a strong
position, stand your ground!"
"SFUI_Hint_ConsiderDistance" "Consider the distance your weapon can
accurately hit before choosing a position. Holding angles at effective distances is
key to winning engagements."
"SFUI_Hint_Outgunned" "Outgunned and outnumbered? Retreat
and regroup with your team - re-taking a site is much easier with four people than
three."
"SFUI_Hint_WeaponsAboveHead" "Your teammate's weapons and equipment
are shown above their head during freeze time. Coordinating purchases with your
team is the key to success."
"SFUI_Hint_ScoreboardRadar" "Bringing up the scoreboard with
<font color='#FFFFFF'>[%+showscores%]</font> also converts the radar to a full map
overview. Use it to get a peek at enemy locations across the map!"
"SFUI_Hint_TossGrenade" "You can toss a grenade a short
distance in front of you using <font color='#FFFFFF'>[%+attack2%]</font>. Combine
<font color='#FFFFFF'>[%+attack2%]</font> and <font
color='#FFFFFF'>[%+attack%]</font> to control the distance!"
"SFUI_Hint_DropWepFriend" "Sometimes teammates don't have
enough cash to buy a good weapon. Be a good teammate and toss your weapon to them
using <font color='#FFFFFF'>[%drop%]</font>."
"SFUI_Hint_LoseStreakMoney" "Look on the bright side! If you
have a streak of losses, your team will get bonus money to spend next round."
"SFUI_Hint_CrosshairNoFeet" "Remember to pay attention to your
crosshair position, even when just running around. Your enemy's head will never be
at their feet."
"SFUI_Hint_OpponentGoodDay" "Hey, sometimes your opponent is
just having a really good day."
"SFUI_Hint_MollysShortFuse" "Molotovs and Incendiary grenades
have a short fuse and will detonate mid-air if they're thrown too far."
"SFUI_Hint_GrenadesKeyVistory" "Grenades can be a key to victory,
but you have to use them!"
"SFUI_Hint_EarsBestWeapon" "Gather intel on your opponents by
listening carefully; hearing your enemies' footsteps or reloads may reveal the best
time to attack."
// Survival
"Hint_Survival_SmokeBeacon" "Paradrop supplies deliver
powerful items, but everyone will know they are coming."
"Hint_Survival_Encumberance" "Your heaviest weapon will slow you
down, even when holstered. Shed weapons if you need speed!"
"Hint_Survival_Encumberance2" "Unarmed players move faster than
heavily armed opponents."
// communication hints
//"SFUI_Hint_" "Your radio allows you to give commands to
your teammates\nsuch as 'Follow me', 'Hold this position', or 'Need backup'.\n\nTo
send a radio command, use the radio keys\n(default Z, X, and C) and select what you
want to say."
// radar hints
//"SFUI_Hint_" "The green circle in the upper left corner is
your radar.\n\nIt shows the positions of all of your surviving friends\nrelative to
your current position and direction you are looking.\n\nIf a blip is at twelve
o'clock, that friend is somewhere in front of you.\nLikewise, a blip at six o'clock
is a friend behind you."
//"SFUI_Hint_" "On your radar, a blip shaped like a 'T' represents\
na friend somewhere above you.\n\nAn upside-down 'T' blip is a friend somewhere
below you."
//"SFUI_Hint_" "If a friend is talking, his blip on\nthe
radar will flash an orange color."
//"SFUI_Hint_" "If you are a Counter-Terrorist, hostages\
nwill appear on your radar as flashing blue blips."
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
// Lock Input
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
// TRC Type Messages
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_Hud_SavingGame" "Saving
Game..."
"SFUI_Hud_GameSaved" "Game
Saved."
"SFUI_Hud_SavingProfile" "Saving
Profile..."
"SFUI_Hud_ProfileSaved" "Profile
Saved."
"SFUI_Controller_Edit_Keys_Buttons" "EDIT
KEYS/BUTTONS"
"SFUI_SteamOverlay_Title" "Steam
Community In-Game"
"SFUI_SteamOverlay_Text" "This
feature requires Steam Community In-Game to be enabled.\n\nYou might need to
restart the game after you enable this feature in Steam:\nSteam -> File -> Settings
-> In-Game: Enable Steam Community In-Game\n" [$WIN32]
"SFUI_SteamOverlay_Text" "This
feature requires Steam Community In-Game to be enabled.\n\nYou might need to
restart the game after you enable this feature in Steam:\nSteam -> Preferences ->
In-Game: Enable Steam Community In-Game\n" [$OSX]
"SFUI_XboxLive" "Xbox
LIVE"
"SFUI_MsgBx_NeedLiveNonGoldMsg" "You must be
signed in to a gamer profile with multiplayer privileges to play online."
"SFUI_MsgBx_NeedLiveNonGoldSplitscreenMsg" "Both gamers must
be signed in to an account with multiplayer privileges to play online."
"SFUI_MsgBx_NeedLiveSinglescreenMsg" "You must be
signed in to Xbox LIVE to play online."
"SFUI_MsgBx_NeedLiveSplitscreenMsg" "Both gamers must
be signed in to Xbox LIVE to play online."
"SFUI_PasswordEntry_Title" "Server
Requires Password"
"SFUI_PasswordEntry_Prompt" "Enter
password:"
"SFUI_MsgBx_AchievementNotWrittenTitle" "Gamer Profile
Error"
"SFUI_MsgBx_AchievementNotWritten" "The gamer profile
was not found or failed to update. Preferences and game progress will not be saved
without a valid storage device."
"SFUI_MsgBx_StorageDeviceRemoved" "Preferences and
game progress will not be saved without a valid storage device."
"SFUI_MsgBx_ControllerUnpluggedTitle" "Controller
Disconnected"
"SFUI_MsgBx_ControllerUnplugged" "Please reconnect
the controller!" [!$X360]
"SFUI_MsgBx_ControllerUnplugged" "Please reconnect
the Xbox 360 Controller!" [$X360]
"SFUI_MsgBx_GamerCardNotAvailable" "You must have a
gamer profile with multiplayer privileges to view another player's gamer card." [!
$PS3]
"SFUI_MsgBx_GamerCardNotAvailable" "You must have a
gamer profile with multiplayer privileges to view another player's profile." [$PS3]
"SFUI_MsgBx_GuestProfile_DismissedTitle" "Sign-in Change"
"SFUI_MsgBx_GuestProfile_Dismissed" "You have been
removed from the game due to a sign-in change."
"SFUI_MsgBx_SignInChange" "Sign-in
change has occurred."
"SFUI_MsgBx_SignInChangeC" "SIGNED OUT"
"SFUI_MsgBx_DisconnectedFromSession" "DISCONNECTED"
"SFUI_MsgBx_DisconnectedFromServer" "Lost Connection
to Server"
"SFUI_MsgBx_DisconnectedServerShuttingDown" "Lost connection
to server because game server has been shut down."
"SFUI_MsgBx_DlcCorruptTxt" "\
nUnsupported or corrupt downloadable content."
"SFUI_MsgBx_DlcMountedTxt" "\
nDownloadable content loaded."
"SFUI_MsgBx_AttractDeviceFullC" "STORAGE
DEVICE FULL" [$X360]
"SFUI_MsgBx_AttractDeviceFullC" "HARD DISK
DRIVE FULL" [$PS3]
"SFUI_MsgBx_AttractDeviceFullTxt" "There is no room
to save preferences and game progress.\nAre you sure you want to continue?"
"SFUI_MsgBx_AttractDeviceCorruptC" "SAVE FILE
CORRUPTED"
"SFUI_MsgBx_AttractDeviceCorruptTxt" "The selected
storage device contains a file that is corrupted or not able to be opened.\nPlease
choose another storage device or delete the corrupted file.\n\nPreferences and game
progress will not be saved without a valid storage device.\nWould you like to
continue without selecting a storage device?"
"SFUI_MsgBx_AttractDeviceNoneC" "STORAGE
DEVICE NOT SELECTED"
"SFUI_MsgBx_AttractDeviceNoneTxt" "The storage
device has not been selected.\nPreferences and game progress will not be saved
without a valid storage device.\nAre you sure you want to continue?"
"SFUI_Network_Disconnect_Title" "Gamer
Profile Sign Out" [$X360]
"SFUI_Network_Disconnect_Desc" "You must be
signed in to a gamer profile to play." [$X360]
"SFUI_Network_Disconnect_Legend" "${confirm} OK"
[$X360]
"SFUI_PS_Network_Disconnect_Title" "PlayStation®Netwo
rk Sign Out" [$PS3]
"SFUI_PS_Network_Disconnect_Desc" "You have been
signed out of PlayStation®Network.\nYou will not be able to play online games or
access leaderboards." [$PS3]
"SFUI_PS_Network_Disconnect_Legend" "${ps3select}:
Sign In ${confirm}: Continue" [$PS3]
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Steam Login Screen
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"SFUI_Steam_User_Name" "Steam
account name"
"SFUI_Steam_User_Password" "Password"
"SFUI_Steam_Title" "STEAM
"
"SFUI_Steam_Desc" "CS:GO uses
Steam, the free gaming platform, to enable online play."
"SFUI_Steam_Login_Error" "Invalid
Steam account name or password. Please try again."
"SFUI_Steam_PSN_User" "You're
signed in to PlayStation®Network as:"
"SFUI_Steam_PSN_User_Check" "Please be
sure this is your PlayStation®Network account before continuing"
"SFUI_Steam_Sign_In" "SIGN IN TO
STEAM"
"SFUI_Steam_New_Account" "SIGN ME
UP!"
"SFUI_Steam_New_Account_Desc" "I'm new to Steam"
"SFUI_Steam_Sign_In_Desc" "I already
have a Steam account"
"SFUI_SteamNav" "$
{cancel} Back ${confirm} Accept"
"SFUI_SteamConnectionTitle" "Connecting
to Steam"
"SFUI_SteamConnectionText" "Please
wait..."
"SFUI_SteamConnectionReqTitle" "Steam
Required"
"SFUI_SteamConnectionReqText" "CS:GO online
features require you to sign in to a PlayStation®Network account linked to a Steam
ID. Would you like to continue?"
"SFUI_SteamConnectionRetryText" "Failed to
connect to Steam. Would you like to try again?"
"SFUI_SteamConnectionRetryNav" "${cancel}
Cancel ${confirm} Retry"
"SFUI_Steam_Error_PSN_NotOnline" "Connection to
your PlayStation®Network account failed.\nWould you like to try again?"
"SFUI_Steam_Error_PSN_Unexpected" "Failed to connect
to Steam.\nWould you like to try again?"
"SFUI_Steam_Error_LinkLoggedInElsewhere" "This account is
currently signed into Steam from another machine.\nPlease try again later."
"SFUI_Steam_Error_LinkAccountDisabled" "The provided
Steam account has been disabled."
"SFUI_Steam_Error_ParentalControl" "Online service is
disabled on your PlayStation®Network account due to parental control restrictions."
"SFUI_Steam_Error_LinkAuth" "Invalid
Steam account name or password.\nPlease try again."
"SFUI_Steam_Error_LinkAlreadyLinked" "The provided
Steam account has already been linked to another PlayStation®Network account."
"SFUI_Steam_Error_LinkUnexpected" "We were unable to
connect to the Steam network. Please check your network connection and try again."
"SFUI_LoginPerfectWorld_Title_Info" "Account
Information"
"SFUI_LoginPerfectWorld_Error_Launcher" "Your game launch
configuration doesn't match your account configuration.\n\nPlease contact Customer
Support."
"SFUI_LoginPerfectWorld_Error_LauncherPW" "You must launch the
game from the Perfect World CS:GO Launcher."
"SFUI_LoginPerfectWorld_Error_LauncherS" "You must launch the
game from Steam."
"SFUI_LoginPerfectWorld_Error_LauncherPW_NoLink" "Before launching the
game please ensure that your CS:GO Account is linked to your Perfect World account
using Perfect World CS:GO Launcher."
"SFUI_LoginLicenseAssist_HasLicense_PW" "You
currently own a free complimentary Counter-Strike: Global Offensive Perfect World
game license, which does not have support for running the game outside of Perfect
World CS:GO Launcher. Would you like to purchase a CS:GO worldwide game license?"
"SFUI_LoginLicenseAssist_PW_NeedToLinkAccounts" "Your
Counter-Strike: Global Offensive Account must be linked to your Perfect World
account before playing CS:GO using Perfect World CS:GO Launcher. Would you like to
link your accounts now?"
"SFUI_LoginLicenseAssist_PW_NeedToLinkAccounts_WW_hint" "Your
Counter-Strike: Global Offensive Account must be linked to your Perfect World
account before playing CS:GO using Perfect World game servers in China. Would you
like to link your accounts now?\n\nIf you would like to play on game servers
outside of China, please add -worldwide launch option in the game properties prior
to running the game."
"SFUI_LoginLicenseAssist_NoOnlineLicense_PW" "You
currently do not own a Counter-Strike: Global Offensive game license.\n\nCS:GO is
available for free to Perfect World customers who complete identity verification on
their account, or can be purchased.\nWould you like to acquire a CS:GO game license
now?"
"SFUI_LoginLicenseAssist_NoOnlineLicense_SC" "You need to
migrate your Perfect World CS:GO account to Steam China.\n\nMigration will bring
your game progress, achievements, and in-game items with you. CS:GO points will be
permanently moved to your Steam China wallet."
"SFUI_LoginLicenseAssist_NoOnlineLicense" "You
currently do not own a Counter-Strike: Global Offensive game license for running
the game worldwide in multiplayer mode.\n\nWould you like to acquire a CS:GO game
license now?"
//Titles
"SFUI_CatagoryStrings0" "Hidden Path Entertainment"
"SFUI_CatagoryStrings1" "Hidden Path Entertainment, Also Including"
"SFUI_CatagoryStrings2" "Big Fish NW Talent"
"SFUI_CatagoryStrings3" "Sugar Studios/THEY representation"
"SFUI_CatagoryStrings4" "Mocap Actors"
"SFUI_CatagoryStrings5" "DC5 Talent"
"SFUI_CatagoryStrings6" "Art Bully Productions, LLC"
"SFUI_CatagoryStrings7" "Liquid Development, LLC"
"SFUI_CatagoryStrings8" "GunGame Development Team"
"SFUI_CatagoryStrings9" "Special Thanks"
//names
"SFUI_CreditName0" "Michael Abrash"
"SFUI_CreditName1" "Matt Alderman"
"SFUI_CreditName2" "Mike Ambinder"
"SFUI_CreditName3" "Matthew An"
"SFUI_CreditName4" "Elizabeth Andrade"
"SFUI_CreditName5" "Max Aristov"
"SFUI_CreditName6" "Ricardo Ariza"
"SFUI_CreditName7" "Gautam Babbar"
"SFUI_CreditName8" "Ted Backman"
"SFUI_CreditName9" "Dan Ballance"
"SFUI_CreditName10" "Jeff Ballinger"
"SFUI_CreditName11" "Ken Banks"
"SFUI_CreditName12" "Aaron Barber"
"SFUI_CreditName13" "Jeep Barnett"
"SFUI_CreditName14" "John Bartkiw"
"SFUI_CreditName15" "Mark Behm"
"SFUI_CreditName16" "Jeff Bellinghausen"
"SFUI_CreditName17" "Mike Belzer"
"SFUI_CreditName18" "Caleb Benefiel"
"SFUI_CreditName19" "Jeremy Bennett"
"SFUI_CreditName20" "Dan Berger"
"SFUI_CreditName21" "Yahn Bernier"
"SFUI_CreditName22" "Amanda Beste"
"SFUI_CreditName23" "Ken Birdwell"
"SFUI_CreditName24" "Derrick Birum"
"SFUI_CreditName25" "Jon Blakeley"
"SFUI_CreditName26" "Mike Blaszczak"
"SFUI_CreditName27" "Iestyn Bleasdale-Shepherd"
"SFUI_CreditName28" "Drew Bliss"
"SFUI_CreditName29" "Nathaniel Blue"
"SFUI_CreditName30" "Matt Boone"
"SFUI_CreditName31" "Michael Booth"
"SFUI_CreditName32" "Antoine Bourdon"
"SFUI_CreditName33" "Daniel Boutwell"
"SFUI_CreditName34" "Christopher Boyd"
"SFUI_CreditName35" "Paul Brain"
"SFUI_CreditName36" "Jason Brashill"
"SFUI_CreditName37" "Charlie Brown"
"SFUI_CreditName38" "Tom Bui"
"SFUI_CreditName39" "Andrew Burke"
"SFUI_CreditName40" "Augusta Butlin"
"SFUI_CreditName41" "Tobin Buttram"
"SFUI_CreditName42" "Jeff Cain"
"SFUI_CreditName43" "Michael Caldwell"
"SFUI_CreditName44" "Liz Cambridge"
"SFUI_CreditName45" "Michael Camden"
"SFUI_CreditName46" "Matt Campbell"
"SFUI_CreditName47" "Erik Carlson"
"SFUI_CreditName48" "Chris Carollo"
"SFUI_CreditName49" "Dario Casali"
"SFUI_CreditName50" "Judy Chan"
"SFUI_CreditName51" "Matt Charlesworth"
"SFUI_CreditName52" "Pongthep Bank Charnchaichujit"
"SFUI_CreditName53" "Chris Chin"
"SFUI_CreditName54" "Kurtis Chinn"
"SFUI_CreditName55" "Jared Christen"
"SFUI_CreditName56" "Izumi Chunovic"
"SFUI_CreditName57" "Doug Church"
"SFUI_CreditName58" "Jess Cliffe"
"SFUI_CreditName59" "Phil Co"
"SFUI_CreditName60" "John Cook"
"SFUI_CreditName61" "Christen Coomer"
"SFUI_CreditName62" "Greg Coomer"
"SFUI_CreditName63" "Michael Coupland"
"SFUI_CreditName64" "James Cunliffe"
"SFUI_CreditName65" "Mario D'Onofrio"
"SFUI_CreditName66" "Scott Dalton"
"SFUI_CreditName67" "Kerry Davis"
"SFUI_CreditName68" "Kyle Davis"
"SFUI_CreditName69" "Bruce Dawson"
"SFUI_CreditName70" "Brian Decker"
"SFUI_CreditName71" "C. Dean DeJong"
"SFUI_CreditName72" "Joe Demers"
"SFUI_CreditName73" "Ariel Diaz"
"SFUI_CreditName74" "Viktoria Dillon"
"SFUI_CreditName75" "Quintin Doroquez"
"SFUI_CreditName76" "Chris Douglass"
"SFUI_CreditName77" "Shanon Drone"
"SFUI_CreditName78" "Laura Dubuk"
"SFUI_CreditName79" "Mike Dunkle"
"SFUI_CreditName80" "Fletcher Dunn"
"SFUI_CreditName81" "Mike Durand"
"SFUI_CreditName82" "Marcus Egan"
"SFUI_CreditName83" "Zach Eller"
"SFUI_CreditName84" "Jeri Ellsworth"
"SFUI_CreditName85" "Dhabih Eng"
"SFUI_CreditName86" "Christina Engel"
"SFUI_CreditName87" "Brett English"
"SFUI_CreditName88" "Miles Estes"
"SFUI_CreditName89" "Chet Faliszek"
"SFUI_CreditName90" "Al Farnsworth"
"SFUI_CreditName91" "Dave Feise"
"SFUI_CreditName92" "Cameron Fielding"
"SFUI_CreditName93" "Adrian Finol"
"SFUI_CreditName94" "Bill Fletcher"
"SFUI_CreditName95" "Adam Foster"
"SFUI_CreditName96" "Moby Francke"
"SFUI_CreditName97" "Zachary Franks"
"SFUI_CreditName98" "Reuben Fries"
"SFUI_CreditName99" "Rich Geldreich"
"SFUI_CreditName100" "Vitaliy Genkin"
"SFUI_CreditName101" "Derrick Gennrich"
"SFUI_CreditName102" "Cayle George"
"SFUI_CreditName103" "Kassidy Gerber"
"SFUI_CreditName104" "Henry Goffin"
"SFUI_CreditName105" "Paul Graham"
"SFUI_CreditName106" "Chris Green"
"SFUI_CreditName107" "Dirk Gregorius"
"SFUI_CreditName108" "Bronwen Grimes"
"SFUI_CreditName109" "Chris Grinstead"
"SFUI_CreditName110" "John Guthrie"
"SFUI_CreditName111" "Aaron Halifax"
"SFUI_CreditName112" "Jeff Hameluck"
"SFUI_CreditName113" "Joe Han"
"SFUI_CreditName114" "Joel Hatfield"
"SFUI_CreditName115" "Romy Hatfield"
"SFUI_CreditName116" "Jason Hayes"
"SFUI_CreditName117" "Nate Heller"
"SFUI_CreditName118" "Don Holden"
"SFUI_CreditName119" "Jason Holtman"
"SFUI_CreditName120" "Eric Hope"
"SFUI_CreditName121" "Ben Huen"
"SFUI_CreditName122" "Keith Huggins"
"SFUI_CreditName123" "Jim Hughes"
"SFUI_CreditName124" "Lena Hur"
"SFUI_CreditName125" "Brandon Idol"
"SFUI_CreditName126" "Abdul Ismail"
"SFUI_CreditName127" "Brian Jacobson"
"SFUI_CreditName128" "Lars Jensvold"
"SFUI_CreditName129" "Burton Johnsey"
"SFUI_CreditName130" "Erik Johnson"
"SFUI_CreditName131" "Rick Johnson"
"SFUI_CreditName132" "Scott Jordan"
"SFUI_CreditName133" "Jakob Jungels"
"SFUI_CreditName134" "Chris Kadar"
"SFUI_CreditName135" "Neil Kaethler"
"SFUI_CreditName136" "Rich Kaethler"
"SFUI_CreditName137" "Steve Kalning"
"SFUI_CreditName138" "Kristopher Katz"
"SFUI_CreditName139" "Aaron Kearly"
"SFUI_CreditName140" "Emily Kent"
"SFUI_CreditName141" "Iikka Keränen"
"SFUI_CreditName142" "Jeff Keyzer"
"SFUI_CreditName143" "Andrew Kim"
"SFUI_CreditName144" "David Kircher"
"SFUI_CreditName145" "Eric Kirchmer"
"SFUI_CreditName146" "Dylan Kirkland"
"SFUI_CreditName147" "Tom Kirkland"
"SFUI_CreditName148" "Zoid Kirsch"
"SFUI_CreditName149" "Tanio Klyce"
"SFUI_CreditName150" "Steve Kody"
"SFUI_CreditName151" "Tejeev Kohli"
"SFUI_CreditName152" "Ted Kosmatka"
"SFUI_CreditName153" "Ben Krasnow"
"SFUI_CreditName154" "Alison Krey"
"SFUI_CreditName155" "Alden Kroll"
"SFUI_CreditName156" "Laure Lacascade"
"SFUI_CreditName157" "Philip Lafornara"
"SFUI_CreditName158" "Marc Laidlaw"
"SFUI_CreditName159" "Stefan Landvogt"
"SFUI_CreditName160" "Jeff Lane"
"SFUI_CreditName161" "Keith Lango"
"SFUI_CreditName162" "Tim Larkin"
"SFUI_CreditName163" "Liam Lavery"
"SFUI_CreditName164" "Jinwoo Lee"
"SFUI_CreditName165" "Mike Lee"
"SFUI_CreditName166" "Tom Leonard"
"SFUI_CreditName167" "Justin Lesamiz"
"SFUI_CreditName168" "Brian Levinthal"
"SFUI_CreditName169" "Jeff Lind"
"SFUI_CreditName170" "Jon Lippincott"
"SFUI_CreditName171" "Jane Lo"
"SFUI_CreditName172" "Matt Logue"
"SFUI_CreditName173" "Doug Lombardi"
"SFUI_CreditName174" "Andrew Loomer"
"SFUI_CreditName175" "Richard Lord"
"SFUI_CreditName176" "Realm Lovejoy"
"SFUI_CreditName177" "Joe Ludwig"
"SFUI_CreditName178" "Scott Ludwig"
"SFUI_CreditName179" "Randy Lundeen"
"SFUI_CreditName180" "Roger Lundeen"
"SFUI_CreditName181" "Scott Lynch"
"SFUI_CreditName182" "Ambra Maddalena"
"SFUI_CreditName183" "Carlos Madrid"
"SFUI_CreditName184" "Ido Magal"
"SFUI_CreditName185" "Nick Maggiore"
"SFUI_CreditName186" "Yasser Malaika"
"SFUI_CreditName187" "Connor Malone"
"SFUI_CreditName188" "Lainey Margheim-Dyer"
"SFUI_CreditName189" "Alexander Mark"
"SFUI_CreditName190" "Mathew Markert"
"SFUI_CreditName191" "Chase Martin"
"SFUI_CreditName192" "John McCaskey"
"SFUI_CreditName193" "Patrick McClard"
"SFUI_CreditName194" "Noel McGinn"
"SFUI_CreditName195" "Ben McKenzie"
"SFUI_CreditName196" "Donn Scott Thomas Charles Henning Robert John
McLaughlin"
"SFUI_CreditName197" "Gary McTaggart"
"SFUI_CreditName198" "Sergiy Migdalskiy"
"SFUI_CreditName199" "Kristian Miller"
"SFUI_CreditName200" "Jason Mitchell"
"SFUI_CreditName201" "Caroline Müller"
"SFUI_CreditName202" "David Monroe"
"SFUI_CreditName203" "Mike Morasky"
"SFUI_CreditName204" "John Morello II"
"SFUI_CreditName205" "Nate Muller"
"SFUI_CreditName206" "Chandler Murch"
"SFUI_CreditName207" "Jim Murray"
"SFUI_CreditName208" "Marc Nagel"
"SFUI_CreditName209" "Olivier Nallet"
"SFUI_CreditName210" "Arsenio N. Navarro II"
"SFUI_CreditName211" "Dina Nelson"
"SFUI_CreditName212" "Sean Ness"
"SFUI_CreditName213" "Gabe Newell"
"SFUI_CreditName214" "Milton Ngan"
"SFUI_CreditName215" "Aaron Nicholls"
"SFUI_CreditName216" "Matt Nickerson"
"SFUI_CreditName217" "Andy Nisbet"
"SFUI_CreditName218" "John O'Rorke"
"SFUI_CreditName219" "James Orara"
"SFUI_CreditName220" "Martin Otten"
"SFUI_CreditName221" "Tony Paloma"
"SFUI_CreditName222" "Corey Peters"
"SFUI_CreditName223" "Quang D. Pham"
"SFUI_CreditName224" "Christine Phelan"
"SFUI_CreditName225" "Jay Pinkerton"
"SFUI_CreditName226" "Thomas Polz"
"SFUI_CreditName227" "Scott Porcaro"
"SFUI_CreditName228" "DJ Powers"
"SFUI_CreditName229" "Karen Prell"
"SFUI_CreditName230" "Jeff Quackenbush"
"SFUI_CreditName231" "Karl Quackenbush"
"SFUI_CreditName232" "Bay Raitt"
"SFUI_CreditName233" "Lindsay Randall"
"SFUI_CreditName234" "Alireza Razmpoosh"
"SFUI_CreditName235" "Tristan Reidford"
"SFUI_CreditName236" "Brandon Reinhart"
"SFUI_CreditName237" "Alfred Reynolds"
"SFUI_CreditName238" "Matt Rhoten"
"SFUI_CreditName239" "Mark Richardson"
"SFUI_CreditName240" "Garret Rickey"
"SFUI_CreditName241" "Dave Riller"
"SFUI_CreditName242" "Erik Robson"
"SFUI_CreditName243" "Joe Rohde"
"SFUI_CreditName244" "Elan Ruskin"
"SFUI_CreditName245" "Matthew Russell"
"SFUI_CreditName246" "Jason Ruymen"
"SFUI_CreditName247" "Jenni Salmi"
"SFUI_CreditName248" "Phillip Saltzman"
"SFUI_CreditName249" "Brett Sanborn"
"SFUI_CreditName250" "Michael Sartain"
"SFUI_CreditName251" "David Sawyer"
"SFUI_CreditName252" "Marc Scaparro"
"SFUI_CreditName253" "Thorsten Scheuermann"
"SFUI_CreditName254" "Florent Schiffer"
"SFUI_CreditName255" "Wade Schin"
"SFUI_CreditName256" "Matthew Scott"
"SFUI_CreditName257" "Gregory Sedgwick"
"SFUI_CreditName258" "Aaron Seeler"
"SFUI_CreditName259" "Chris Shambaugh"
"SFUI_CreditName260" "Taylor Sherman"
"SFUI_CreditName261" "Joel Shoop"
"SFUI_CreditName262" "Gurjeet Sidhu"
"SFUI_CreditName263" "Eric Smith"
"SFUI_CreditName264" "Jacob J. Smith"
"SFUI_CreditName265" "William Smith"
"SFUI_CreditName266" "Kyle Sommer"
"SFUI_CreditName267" "Jeff Sorensen"
"SFUI_CreditName268" "Alex Soudbinin"
"SFUI_CreditName269" "David Speyrer"
"SFUI_CreditName270" "Kutta Srinivasan"
"SFUI_CreditName271" "Jay Stelly"
"SFUI_CreditName272" "Jenny Stendahl"
"SFUI_CreditName273" "Mike Stevens"
"SFUI_CreditName274" "Gordon Stoll"
"SFUI_CreditName275" "Eric A. Strand"
"SFUI_CreditName276" "Eric Strand"
"SFUI_CreditName277" "Mellissa Sussman"
"SFUI_CreditName278" "Jonathan Sutton"
"SFUI_CreditName279" "Anna Sweet"
"SFUI_CreditName280" "Eric Tams"
"SFUI_CreditName281" "Frank Taylor"
"SFUI_CreditName282" "Bárbara Velho Barreto Teixeira"
"SFUI_CreditName283" "Alaric Teplitsky"
"SFUI_CreditName284" "Kelly Thornton"
"SFUI_CreditName285" "Paul G. Thuriot"
"SFUI_CreditName286" "Greg Towner"
"SFUI_CreditName287" "Ray Ueno"
"SFUI_CreditName288" "Jeff Unay"
"SFUI_CreditName289" "Bill Van Buren"
"SFUI_CreditName290" "Gabe Van Engel"
"SFUI_CreditName291" "Alex Vlachos"
"SFUI_CreditName292" "Jeff Wade"
"SFUI_CreditName293" "Robin Walker"
"SFUI_CreditName294" "Benjamin Walters"
"SFUI_CreditName295" "Chad Weaver"
"SFUI_CreditName296" "Joshua Weier"
"SFUI_CreditName297" "Chris Welch"
"SFUI_CreditName298" "Thad Wharton"
"SFUI_CreditName299" "Karl Whinnie"
"SFUI_CreditName300" "Andrea Wicklund"
"SFUI_CreditName301" "Andrew Wilson"
"SFUI_CreditName302" "Andrew Wolf"
"SFUI_CreditName303" "Erik Wolpaw"
"SFUI_CreditName304" "Doug Wood"
"SFUI_CreditName305" "Matt T. Wood"
"SFUI_CreditName306" "Pieter Wycoff"
"SFUI_CreditName307" "Matthew Yukubousky"
"SFUI_CreditName308" "Shawn Zabecki"
"SFUI_CreditName309" "Torsten Zabka"
//HiddenPath
"SFUI_HiddenPath0" "Michael Austin"
"SFUI_HiddenPath1" "Scott Bodenbender"
"SFUI_HiddenPath2" "Jesse Bright"
"SFUI_HiddenPath3" "John Daud"
"SFUI_HiddenPath4" "Michael Dorgan"
"SFUI_HiddenPath5" "Mark Forrer"
"SFUI_HiddenPath6" "Peter Freese"
"SFUI_HiddenPath7" "James Garbarini"
"SFUI_HiddenPath8" "Jason Hail"
"SFUI_HiddenPath9" "Matt Hansen"
"SFUI_HiddenPath10" "Matt Johnson"
"SFUI_HiddenPath11" "David Korus"
"SFUI_HiddenPath12" "Steve Kramer"
"SFUI_HiddenPath13" "Jon Lee"
"SFUI_HiddenPath14" "Michel Lowrance"
"SFUI_HiddenPath15" "T.J. Martin"
"SFUI_HiddenPath16" "David McCoy"
"SFUI_HiddenPath17" "Steve Messick"
"SFUI_HiddenPath18" "Greg Onychuk"
"SFUI_HiddenPath19" "John Paquin"
"SFUI_HiddenPath20" "Jeff Pobst"
"SFUI_HiddenPath21" "Matt Pritchard"
"SFUI_HiddenPath22" "Aubrey Pullman"
"SFUI_HiddenPath23" "Mark Shoemaker"
"SFUI_HiddenPath24" "Michael Smith"
"SFUI_HiddenPath25" "Alexander Story"
"SFUI_HiddenPath26" "Mark Terrano"
"SFUI_HiddenPath27" "John Thacker"
"SFUI_HiddenPath28" "Michael Travaglione"
"SFUI_HiddenPath29" "David Wenger"
"SFUI_HiddenPath30" "Brian Wienen"
//HiddenPath"Also Including:
"SFUI_HiddenPathInc0" "Adam Crockett"
"SFUI_HiddenPathInc1" "Jessica Dillon"
"SFUI_HiddenPathInc2" "Matthew English"
"SFUI_HiddenPathInc3" "Will Edgette"
"SFUI_HiddenPathInc4" "David Goodenough"
"SFUI_HiddenPathInc5" "Dana Hanna"
"SFUI_HiddenPathInc6" "Andrew Hopps"
"SFUI_HiddenPathInc7" "Joanna Kham"
"SFUI_HiddenPathInc8" "Jami Moravetz"
"SFUI_HiddenPathInc9" "Jay Prochaska"
"SFUI_HiddenPathInc10" "Mark Stein"
"SFUI_HiddenPathInc11" "Forrest Trepte"
"SFUI_HiddenPathInc12" "Stacey Vandiver"
"SFUI_HiddenPathInc13" "Dacey Willoughby"
//Mocap Actors
"SFUI_Mocap0" "Lou Klein - Terrorist"
"SFUI_Mocap1" "Matt Anderson - Counter Terrorist "
//"DC5 Talent:"
"SFUI_DC5Talent0" "John Meneray - Phoenix, Elite, Arctic"
"SFUI_DC5Talent1" "Cyrus Angha - Phoenix, Elite"
"SFUI_DC5Talent2" "Jesse Miller - Pirate"
"SFUI_DC5Talent3" "Eddie Williams - Pirate, Arctic"
"SFUI_DC5Talent4" "Kyr Getman - Elite, Anarchist, Separatist"
"SFUI_DC5Talent5" "Matthew Ciolfi - Anarchist, Separatist"
//"Special Thanks:"
"SFUI_Special0" "West Coast Armory - Indoor Range"
"SFUI_Special1" "Weapon Outfitters"
"SFUI_Special2" "Lance Kilgore"
"SFUI_Special3" "Keith Horner"
"SFUI_Special4" "Jaxon Landrum"
"SFUI_Special5" "Roy Lin"
"SFUI_Special6" "Wade's Eastside Guns"
"SFUI_Special7" "Lakshya Digital"
"SFUI_LocalPlayer" "Player"
"CSGO_Checkmark" "✓"
"CSGO_Competitive_Dot" "●"
"CSGO_Competitive_Dot_Y" "Ⓨ"
"CSGO_Competitive_Dot_P" "Ⓟ"
"CSGO_Competitive_Dot_G" "Ⓖ"
"CSGO_Competitive_Dot_B" "Ⓑ"
"CSGO_Competitive_Dot_O" "Ⓞ"
///////////////////////////////////////////////////////////////////////
///////////////////
//
// Panorama localization
//
//
"UI_Submit" "Submit"
"UI_Select" "Select"
"UI_Inspect" "Inspect"
"UI_LeftStick_Short" "LS"
"UI_RightStick_Short" "RS"
"UI_LeftTrigger_Short" "LT"
"UI_RightTrigger_Short" "RT"
"UI_LeftBumper_Short" "LB"
"UI_RightBumper_Short" "RB"
"UI_LeftBack_Short" "LP"
"UI_RightBack_Short" "RP"
"UI_AButton" "A"
"UI_BButton" "B"
"UI_XButton" "X"
"UI_YButton" "Y"
"UI_Cancel" "CANCEL"
"UI_Dismiss" "DISMISS"
"UI_OK" "OK"
"UI_Done" "DONE"
"UI_Yes" "YES"
"UI_No" "NO"
"UI_Unknown" "UNKNOWN"
"UI_Always" "ALWAYS"
"UI_Select_Footer" "SELECT"
"UI_Cancel_Footer" "CANCEL"
"UI_Back_Footer" "BACK"
"UI_Alert" "Alert"
"UI_Help" "Help"
"UI_Backspace" "BACKSPACE"
"UI_Spacebar" "SPACE"
"UI_MoveCaret" "MOVE CURSOR"
"UI_MoveCaretLeft" "« CURSOR"
"UI_MoveCaretRight" "CURSOR »"
"UI_InputDone" "DONE"
"UI_MoreOptions" "MORE OPTIONS"
"UI_SendMessage" "SEND"
"UI_Languages" "LANGUAGES"
"UI_Next" "NEXT"
"UI_Today" "Today"
"UI_Yesterday" "Yesterday"
"UI_Tomorrow" "Tomorrow"
"UI_Hours" "hours"
"UI_Minutes" "minutes"
"UI_Seconds" "seconds"
"UI_Hour" "hour"
"UI_Minute" "minute"
"UI_Second" "second"
"UI_UnknownTime" "Unknown"
"UI_TextEntry_CutToClipboard" "Cut"
"UI_TextEntry_CopyToClipboard" "Copy"
"UI_TextEntry_PasteClipboard" "Paste"
"UI_Agreements" "Agreements"
"UI_ViewAgreements" "VIEW SSA & PRIVACY POLICY"
"UI_I_Agree" "I agree"
"Month_January" "January"
"Month_February" "February"
"Month_March" "March"
"Month_April" "April"
"Month_May" "May"
"Month_June" "June"
"Month_July" "July"
"Month_August" "August"
"Month_September" "September"
"Month_October" "October"
"Month_November" "November"
"Month_December" "December"
"UI_Continue" "Continue"
"UI_Age_Gate_Continue" "CONTINUE"
"Panorama_Lang_English" "English"
"Panorama_Lang_Spanish" "Spanish"
"Panorama_Lang_French" "French"
"Panorama_Lang_Italian" "Italian"
"Panorama_Lang_German" "German"
"Panorama_Lang_Greek" "Greek"
"Panorama_Lang_Korean" "Korean"
"Panorama_Lang_Simplified_Chinese" "Simplified Chinese"
"Panorama_Lang_Traditional_Chinese" "Traditional Chinese"
"Panorama_Lang_Russian" "Russian"
"Panorama_Lang_Thai" "Thai"
"Panorama_Lang_Japanese" "Japanese"
"Panorama_Lang_Portuguese" "Portuguese"
"Panorama_Lang_Brazilian" "Portuguese-Brazil"
"Panorama_Lang_Polish" "Polish"
"Panorama_Lang_Danish" "Danish"
"Panorama_Lang_Dutch" "Dutch"
"Panorama_Lang_Finnish" "Finnish"
"Panorama_Lang_Norwegian" "Norwegian"
"Panorama_Lang_Swedish" "Swedish"
"Panorama_Lang_Czech" "Czech"
"Panorama_Lang_Hungarian" "Hungarian"
"Panorama_Lang_Romanian" "Romanian"
"Panorama_Lang_Bulgarian" "Bulgarian"
"Panorama_Lang_Turkish" "Turkish"
"Panorama_Lang_Arabic" "Arabic"
"Panorama_Lang_Ukrainian" "Ukrainian"
"Panorama_Lang_Footer_English" "ENGLISH"
"Panorama_Lang_Footer_Spanish" "SPANISH"
"Panorama_Lang_Footer_French" "FRENCH"
"Panorama_Lang_Footer_Italian" "ITALIAN"
"Panorama_Lang_Footer_German" "GERMAN"
"Panorama_Lang_Footer_Greek" "GREEK"
"Panorama_Lang_Footer_Korean" "KOREAN"
"Panorama_Lang_Footer_Simplified_Chinese" "SIM CHINESE"
"Panorama_Lang_Footer_Traditional_Chinese" "TRAD CHINESE"
"Panorama_Lang_Footer_Russian" "RUSSIAN"
"Panorama_Lang_Footer_Thai" "THAI"
"Panorama_Lang_Footer_Japanese" "JAPANESE"
"Panorama_Lang_Footer_Portuguese" "PORTUGUESE"
"Panorama_Lang_Footer_Brazilian" "PORTUGUESE-B"
"Panorama_Lang_Footer_Polish" "POLISH"
"Panorama_Lang_Footer_Danish" "DANISH"
"Panorama_Lang_Footer_Dutch" "DUTCH"
"Panorama_Lang_Footer_Finnish" "FINNISH"
"Panorama_Lang_Footer_Norwegian" "NORWEGIAN"
"Panorama_Lang_Footer_Swedish" "SWEDISH"
"Panorama_Lang_Footer_Czech" "CZECH"
"Panorama_Lang_Footer_Hungarian" "HUNGARIAN"
"Panorama_Lang_Footer_Romanian" "ROMANIAN"
"Panorama_Lang_Footer_Bulgarian" "BULGARIAN"
"Panorama_Lang_Footer_Turkish" "TURKISH"
"Panorama_Lang_Footer_Ukrainian" "UKRAINIAN"
"Panorama_Notice_DM_BonusRespawn" "[{v:csgo_bind:bind_drop}]
Respawn with bonus weapon"
"Panorama_Notice_DM_BonusSwitchTo" "[{v:csgo_bind:bind_drop}]
Switch to bonus weapon"
"Panorama_WeaponSelection_WeaponName" "{s:WeaponIcon--name}"
"Panorama_WeaponSelection_OwnedName" "{s:WeaponIcon--owner}'s
{s:WeaponIcon--name}"
"Panorama_WeaponSelection_ItemCount" "x{d:r:WeaponIcon--itemcount}"
// Blacksite
"SurvivalMapLocation_Lighthouse" "Lighthouse"
"SurvivalMapLocation_Bridge" "Bridge"
"SurvivalMapLocation_Canyon" "Canyon"
"SurvivalMapLocation_Cliffs" "Cliffs"
"SurvivalMapLocation_Delta" "Delta"
"SurvivalMapLocation_Construction"
"Construction"
"SurvivalMapLocation_Overlook" "Overlook"
"SurvivalMapLocation_Overpass" "Overpass"
"SurvivalMapLocation_Picnic" "Picnic"
"SurvivalMapLocation_Bunker" "Bunker"
"SurvivalMapLocation_Military" "Military"
"SurvivalMapLocation_Cove" "Cove"
"SurvivalMapLocation_Forest" "Forest"
"SurvivalMapLocation_Radio" "Radio"
"SurvivalMapLocation_Echo" "Echo"
"SurvivalMapLocation_WaterTower" "Water
Tower"
"SurvivalMapLocation_Tourist" "Tourist"
"SurvivalMapLocation_Alpha" "Alpha"
"SurvivalMapLocation_Hatch" "Hatch"
"SurvivalMapLocation_Shack" "Shack"
"SurvivalMapLocation_Swamp" "Swamp"
"SurvivalMapLocation_GasStation" "Gas
Station"
"SurvivalMapLocation_Boardwalk" "Boardwalk"
"SurvivalMapLocation_Ferry" "Ferry"
"SurvivalMapLocation_Pier" "Pier"
"SurvivalMapLocation_Trench" "Trench"
"SurvivalMapLocation_BoatLaunch" "Boat
Launch"
"SurvivalMapLocation_Beta" "Beta"
"SurvivalMapLocation_Charlie" "Charlie"
"SurvivalMapLocation_Industry" "Industry"
"SurvivalMapLocation_Crane" "Crane"
"SurvivalMapLocation_Shipping" "Shipping"
"SurvivalMapLocation_Silos" "Silos"
"SurvivalMapLocation_Boathouses" "Boat
Houses"
"SurvivalMapLocation_Docks" "Docks"
"SurvivalMapLocation_Outlet" "Outlet"
// Dust
"SurvivalMapLocation_BigBridge" "Bridge"
"SurvivalMapLocation_MilitaryBase" "Base"
"SurvivalMapLocation_EastTunnel" "East Tunnel"
"SurvivalMapLocation_Medina" "Town"
"SurvivalMapLocation_PumpStation" "Pumps"
"SurvivalMapLocation_StorageTanks" "Tanks"
"SurvivalMapLocation_NorthTunnel" "North Tunnel"
"SurvivalMapLocation_SouthTunnel" "South Tunnel"
"SurvivalMapLocation_RadarDome" "Dome"
"SurvivalMapLocation_Kasbah" "Kasbah"
"SurvivalMapLocation_FishingDocks" "Fishing"
"SurvivalMapLocation_OldVillage" "Village"
"SurvivalMapLocation_LittleW" "Dubyuh"
"SurvivalMapLocation_PipelineBeach" "Pipelines"
"SurvivalMapLocation_APC" "APC"
"SurvivalMapLocation_Catwalk" "Catwalk"
"SurvivalMapLocation_Buoys" "Buoys"
"SurvivalMapLocation_Ravine" "Ravine"
"SurvivalMapLocation_Floatilla" "Floatilla"
"SurvivalMapLocation_Tower1" "Tower One"
// Community maps
"SurvivalMapLocation_Church" "Church"
"SurvivalMapLocation_Crater" "Crater"
"SurvivalMapLocation_Helipad" "Helipad"
"SurvivalMapLocation_Hospital" "Hospital"
"SurvivalMapLocation_Hotel" "Hotel"
"SurvivalMapLocation_LavaPit" "Lava Pit"
"SurvivalMapLocation_Observatory" "Observatory"
"SurvivalMapLocation_Research" "Research"
"SurvivalMapLocation_RockPoolA" "Rock Pool
A"
"SurvivalMapLocation_RockPoolB" "Rock Pool
B"
"SurvivalMapLocation_RockPoolC" "Rock Pool
C"
"SurvivalMapLocation_Ruins" "Ruins"
"SurvivalMapLocation_Summit" "Summit"
"SurvivalMapLocation_Swimming" "Swimming"
"SurvivalMapLocation_VisitorCenter" "Visitor Center"
"SurvivalMapLocation_Barn" "Barn"
"SurvivalMapLocation_Castle" "Castle"
"SurvivalMapLocation_Winery" "Winery"
"SurvivalMapLocation_Fort" "Fort"
"SurvivalMapLocation_Villa" "Villa"
"SurvivalMapLocation_Field" "Field"
"SurvivalMapLocation_Mill" "Mill"
"SurvivalMapLocation_Farm" "Farm"
"SurvivalMapLocation_Chapel" "Chapel"
"SurvivalMapLocation_Sewers" "Sewers"
"SurvivalMapLocation_Vineyard" "Vineyard"
"SurvivalMapLocation_Temple" "Temple"
"SurvivalMapLocation_BrokenBridge" "Broken Bridge"
"Competitive_TeamColor_0" "Yellow"
"Competitive_TeamColor_1" "Purple"
"Competitive_TeamColor_2" "Green"
"Competitive_TeamColor_3" "Blue"
"Competitive_TeamColor_4" "Orange"
"Compass_RegionName" "{s:regionna
me}"
"Compass_RegionName_With_Direction" "{s:direction} of
{s:regionname}"
"Direction_North" "North"
"Direction_Northeast" "Northeast"
"Direction_East" "East"
"Direction_Southeast" "Southeast"
"Direction_South" "South"
"Direction_Southwest" "Southwest"
"Direction_West" "West"
"Direction_Northwest" "Northwest"
"CSGO_Home" "HOME"
"CSGO_MainMenu_Play" "PLAY"
"CSGO_MainMenu_Inventory" "INVENTORY"
"CSGO_MainMenu_Watch" "WATCH"
"CSGO_MainMenu_Awards" "AWARDS"
"CSGO_MainMenu_Options" "OPTIONS"
"CSGO_MainMenu_Online" "MATCHMAKING"
"CSGO_MainMenu_Offline" "LOCAL PLAY"
"CSGO_MainMenu_QuickMatchButton" "QUICK MATCH"
"CSGO_MainMenu_CustomMatchButton" "FIND A GAME"
"CSGO_MainMenu_BrowseServersButton" "BROWSE COMMUNITY SERVERS"
"CSGO_MainMenu_ReportServer" "REPORT THIS SERVER"
"CSGO_MainMenu_CommunityQuickplay" "COMMUNITY QUICK-PLAY"
"CSGO_MainMenu_FriendsMatchButton" "PLAY WITH FRIENDS"
"CSGO_MainMenu_InsigniaMatchButton" "PLAY WITH INSIGNIA"
"CSGO_MainMenu_WithBotsButton" "OFFLINE WITH BOTS"
"CSGO_MainMenu_Training" "WEAPONS COURSE"
"CSGO_MainMenu_LeaderboardsButton" "LEADERBOARDS"
"CSGO_MainMenu_AchievementsButton" "ACHIEVEMENTS"
"CSGO_MainMenu_StatsButton" "Stats"
"CSGO_MainMenu_ControlsButton" "Controller"
"CSGO_MainMenu_MouseKeyboardButton" "Keyboard / Mouse"
"CSGO_MainMenu_SettingsButton" "Game settings"
"CSGO_MainMenu_VideoSettings" "Video Settings"
"CSGO_MainMenu_AudioSettings" "Audio Settings"
"CSGO_MainMenu_CreditsButton" "Credits"
"CSGO_FriendsCountLabel" "{d:num_frie
nds} Online"
//Player Profile
"skillgroup_0" "Skill Group hidden"
"skillgroup_expired" "Skill Group expired"
"skillgroup_locked" "Unfreeze your Skill
Group with Prime"
"skillgroup_0wingman" "Wingman Skill Group hidden"
"skillgroup_expiredwingman" "Wingman Skill Group expired"
"skillgroup_0dangerzone" "Danger Zone Skill Group
hidden"
"skillgroup_expireddangerzone" "Danger Zone Skill Group
hidden"
"skillgroup_1" "Silver I"
"skillgroup_2" "Silver II"
"skillgroup_3" "Silver III"
"skillgroup_4" "Silver IV"
"skillgroup_5" "Silver Elite"
"skillgroup_6" "Silver Elite Master"
"skillgroup_7" "Gold Nova I"
"skillgroup_8" "Gold Nova II"
"skillgroup_9" "Gold Nova III"
"skillgroup_10" "Gold Nova Master"
"skillgroup_11" "Master Guardian I"
"skillgroup_12" "Master Guardian II"
"skillgroup_13" "Master Guardian Elite"
"skillgroup_14" "Distinguished Master
Guardian"
"skillgroup_15" "Legendary Eagle"
"skillgroup_16" "Legendary Eagle Master"
"skillgroup_17" "Supreme Master First
Class"
"skillgroup_18" "The Global Elite"
//Friends List
"FriendsList_Ingame_Label" "Playing"
"FriendsList_Online_Label" "Online"
"FriendsList_Offline_Label" "Offline"
"FriendsList_Ingame" " ({d:Ingame}) "
"FriendsList_Online" " ({d:Online}) "
"FriendsList_Offline" " ({d:num_friends}) "
"FriendsList_ContextMenu_invite" "Invite"
"FriendsList_ContextMenu_watch" "Watch"
"FriendsList_ContextMenu_steamprofile" "Steam Profile"
"FriendsList_ContextMenu_csgoprofile" "CSGO Profile"
"FriendsList_nodata_friends_title" "Friends online"
"FriendsList_nodata_friends" "Your friends are not online
currently.\n\nIf you are looking for people to play with, try joining a lobby or
play online to populate your 'Recent Teammates' tab.\n"
"FriendsList_nodata_recents_title" "Recent teammates"
"FriendsList_nodata_recents" "Play competitive matchmaking
to populate your 'Recent Teammates' tab.\n"
"FriendsList_nodata_requests_title" "Friend requests"
"FriendsList_nodata_requests" "You don't have any pending
or sent friend requests.\n"
"FriendsList_nodata_lobbies_title" "Nearby lobbies"
"FriendsList_nodata_lobbies" "There doesn't seem to be any
nearby lobbies at this time."
"FriendsList_nodata_lobbies_nogroup_title" "New to Steam Groups?"
"FriendsList_nodata_lobbies_nogroup" "Play with members of your
Steam Groups or in a nearby Public Lobby.\n"
"FriendsList_nodata_advertising_title" "Looking to Play"
"FriendsList_nodata_advertising" "Couldn't find anyone
near you looking to play at this time."
"FriendsList_groups_btn" "Search groups"
"FriendsList_No_Steam_Logon_title" "You are offine"
"FriendsList_No_Steam_Logon" "Your status is currently
offline. You must be online to see friends and lobbies.\n"
"FriendsLobby_Settings" "{s:mode} - {s:maps}"
"FriendsLobby_GroupName" "Group - {s:group}"
"FriendsLobby_GroupsSuggested" "Lobby for Members of
{s:group}"
"AddFriend_Title" "Find a user by their
friend code"
"AddFriend_Request_Btn" "Send Friend Request"
"AddFriend_copy_code_Btn" "Copy Your Code"
"AddFriend_copy_code_Hint" "Copied your code to
clipboard"
"AddFriend_hint-textentry" "Enter Friend Code"
"AddFriend_not_found" "No friend found for
code '{s:code}'"
"AddFriend_tooltip" "Add friend"
"FriendsLobby_tooltip" "Learn more about
lobbies"
"DirectChallenge_SearchingMembersLabel" "{d:directchallenge_play
ers} players in the queue."
"DirectChallenge_SearchingMembersAndMoreParties"
"{d:directchallenge_players} players in the queue and
{d:directchallenge_moreparties} more parties not displayed."
"steamgroup" "Steam
Group"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
// Operation Journal
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"op_tier_title" "Tier"
"op_tier_progress" "Points till next
Tier: <span class=\"op-main-text--green
fontWeight-Bold\">{d:points_earned}</span>/{d:points_needed}"
"op_missions_progress" "<span class=\"op-main-text--
green fontWeight-Bold\">{d:missions_finished}</span>/{d:missions_total}"
"op_missions_completed_title" "Missions Completed"
"op_deployment_date_title" "Deployment Date"
"op_end_date_title" "End Date"
"op_pass_status_title" "Status"
"op_pass_status_active" "<span
class=\"op-main-text--green\">ACTIVE</span>"
"op_pass_status_no_pass" "<span
class=\"negativeColor\">GET OPERATION PASS</span>"
"op_pass_status_pass_not_active" "<span class=\"op-main-text--
green\">ACTIVATE PASS/span>"
"op_pass_status_operation_over" "EXPIRED"
"op_pass_status_active_desc" "Able to
earn all Tier Rewards"
"op_pass_status_no_pass_desc" "Get a pass
to earn all the rewards. Able to earn free rewards."
"op_pass_status_pass_not_active_desc" "Activate Pass to earn
all the rewards. Able to earn free rewards."
"op_pass_status_operation_over_desc" "This Operation has
ended"
"op_pass_id_title"
"Operator ID"
"op_reward_requires_active_pass" "Requires
Operation Pass"
"op_reward_no_requirement"
"Availible to all"
"op_reward_claimed"
"Claimed"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
// Inventory
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"Inv_Category_any" "All"
"Inv_Category_recent" "Recent"
"Inv_Category_weapon" "Weapons"
"Inv_Category_graphicart" "Graphic Arts"
"Inv_Category_tools" "Tools"
"Inv_Category_tournaments" "Tournaments"
"Inv_Category_collections" "Collections"
"Inv_Category_displayitem" "Display"
"Inv_Category_container" "Containers"
"Inv_Filter" "Filter"
"Inv_Error_No_Name" "Error! No Name"
"Inv_Category_melee" "Melee"
"Inv_Category_rifle" "Rifles"
"Inv_Category_heavy" "Heavy"
"Inv_Category_secondary" "Pistols"
"Inv_Category_smg" "Smgs"
"Inv_Category_tournament" "Tournaments"
"Inv_Category_collection" "Collections"
"Inv_Category_sticker" "Stickers"
"Inv_Category_spray" "Graffiti"
"Inv_Category_flair0" "Medals"
"Inv_Category_musickit" "Music Kits"
"Inv_Category_decoder_ring" "Keys"
"Inv_Category_!decoder_ring" "Other"
"Inv_Category_dust" "Dust"
"Inv_Category_aztec" "Aztec"
"Inv_Category_vertigo" "Vertigo"
"Inv_Category_inferno" "Inferno"
"Inv_Category_militia" "Militia"
"Inv_Category_nuke" "Nuke"
"Inv_Category_office" "Office"
"Inv_Category_assault" "Assault"
"Inv_Category_dust_2" "Dust 2"
"Inv_Category_train" "Train"
"Inv_Category_mirage" "Mirage"
"Inv_Category_italy" "Italy"
"Inv_Category_lake" "Lake"
"Inv_Category_safehouse" "Safehouse"
"Inv_Category_esports" "eSports 2013"
"Inv_Category_weapons_i" "Arms Deal"
"Inv_Category_bravo_i" "Bravo"
"Inv_Category_bravo_ii" "Alpha"
"Inv_Category_weapons_ii" "Arms Deal 2"
"Inv_Category_esports_ii" "eSports 2013 Winter"
"Inv_Category_esports_iii" "eSports 2014 Summer"
"Inv_Category_community_1" "Winter Offensive"
"Inv_Category_weapons_iii" "Arms Deal 3"
"Inv_Category_community_2" "Phoenix"
"Inv_Category_community_3" "Huntsman"
"Inv_Category_community_4" "Breakout"
"Inv_Category_community_5" "Vanguard"
"Inv_Category_community_6" "Chroma"
"Inv_Category_community_7" "Chroma 2"
"Inv_Category_community_8" "Falchion"
"Inv_Category_community_9" "Shadow"
"Inv_Category_bank" "Bank"
"Inv_Category_baggage" "Baggage"
"Inv_Category_cobblestone" "Cobblestone"
"Inv_Category_overpass" "Overpass"
"Inv_Category_cache" "Cache"
"Inv_Category_gods_and_monsters" "Gods and Monsters"
"Inv_Category_chopshop" "Chop Shop"
"Inv_Category_kimono" "Rising Sun"
"Inv_Category_community_10" "Revolver Case"
"Inv_Category_community_11" "Wildfire"
"Inv_Category_community_12" "Chroma 3"
"Inv_Category_community_13" "Gamma"
"Inv_Category_Gamma_2" "Gamma 2"
"inv_sort_age" "Newest"
"inv_sort_rarity" "Quality"
"inv_sort_alpha" "Alphabetical"
"inv_sort_slot" "Equip Slot"
"inv_sort_collection" "Collection"
"inv_sort_equipped" "Equipped"
"inv_sort_wear" "Wear"
"inv_sort_paint" "PaintKit"
"inv_sort_quality" "Quality"
"inv_search_default" "Type search here"
"inv_nav_all" "Everything"
"inv_nav_weapons" "Weapons"
"inv_nav_graphics" "Stickers, Graffiti, &
Patches"
"inv_nav_equipment" "Equipment"
"inv_nav_display" "Display"
"inv_nav_containers" "Containers & More"
"inv_nav_weapons_all" "All Equipment"
"inv_nav_graphics_all" "All Graphic Art"
"inv_nav_stickers" "Stickers"
"inv_nav_patches" "Patches"
"inv_nav_sprays" "Graffiti"
"inv_nav_containers_all" "All Containers"
"inv_nav_weapon_cases" "Weapon Cases"
"inv_nav_sticker_capsules" "Sticker Capsules"
"inv_nav_graffiti" "Graffiti Boxes"
"inv_nav_souvenir" "Souvenir Cases"
"inv_nav_tournaments" "Tournaments"
"inv_nav_tournaments_all" "All Tournaments"
"inv_nav_display_all" "All Display"
"inv_nav_musickit" "Music Kits"
"inv_nav_tools" "Tools"
"inv_nav_keys" "Keys"
"inv_nav_other" "Other"
"inv_nav_loadout" "Loadout"
"inv_nav_tradeup" "Trade Up"
"inv_nav_search" "Search Items"
"inv_context_equip" "Replace {s:item_name}"
"inv_context_equip_both_teams" "Replace For Both Teams"
"inv_context_equip_spray" "Equip Graffiti"
"inv_context_equip_tournament_spray" "Choose Team Graffiti"
"inv_context_equip_musickit" "Equip Music Kit"
"inv_context_equip_t" "Replace for <b>T</b>"
"inv_context_equip_ct" "Replace for <b>CT</b>"
"inv_context_nameable" "Rename"
"inv_context_bulkretrieve" "Retrieve Items"
"inv_context_bulkstore" "Deposit Items"
"inv_context_newcasket" "Start Using This Unit"
"inv_context_yourcasket" "Change Label"
"inv_context_intocasket" "Move To Storage Unit"
"inv_context_can_sticker" "Apply Sticker"
"inv_context_remove_sticker" "Scrape Sticker"
"inv_context_can_patch" "Apply Patch"
"inv_context_remove_patch" "Remove Patch"
"inv_context_openloadout" "View Loadout Slot"
"inv_context_sell" "Sell On Community
Market"
"inv_context_tradeup_add" "Use With Trade Up Contract"
"inv_context_tradeup_remove" "Remove From Trade Up Contract"
"inv_context_open_contract" "Open Contract"
"inv_context_preview" "Inspect"
"inv_context_flair" "Display This Item"
"inv_context_getprestige" "Get Service Medal"
"inv_context_useitem" "Use Item"
"inv_context_usespray" "Open and Equip"
"inv_context_open_package" "Unlock Container"
"inv_context_open_watch_panel_pickem" "Play the Pick'Em Challenge"
"inv_context_view_tournament_journal" "View Coin Challenges"
"inv_context_delete" "Delete Item"
"inv_context_can_stattrack_swap" "Open StatTrak™ Swap Tool"
"inv_context_usegift" "Give Gift"
"inv_context_no_valid_actions" "No Actions Available"
"inv_context_look_inside" "Preview Container"
"inv_context_xray" "Use X-ray Scanner"
"inv_context_goto_xray" "Go to X-ray Scanner"
"popup_casket_action_remove" "Retrieve"
"popup_casket_title_add" "Moving To Storage Unit"
"popup_casket_title_remove" "Retrieving From Storage
Unit"
"popup_casket_title_loadcontents" "Accessing Storage Unit"
// Async Actions
"popup_useitem_title" "{s:itemname}"
"popup_useitem_desc" "Are you sure you want to use this item?"
"popup_useitem_warning" "{s:itemname} can only be used once."
"popup_useitem_button" "Use Item"
"popup_delete_title" "{s:itemname}"
"popup_delete_desc" "Are you sure you want to delete this
item?"
"popup_delete_warning" "Deleting an item cannot be undone."
"popup_delete_button" "Delete Item"
//Nameable
"popup_nameable_title" "Use Name Tag"
"popup_nameable_preview" "Preview Name Tag"
"popup_nameable_desc" "Enter a new name for:
<b>{s:itemname}</b>"
"popup_nameable_warning" "A Name Tag can only be
used once"
"nameable_textentry_placeholder" "New name"
"purchase_price_buy" "{s:price} Buy"
"purchase_nametag_desc" "You need a <b>Name
Tag</b> to rename this item"
"popup_nameable_remove_confirm_title" "Remove Name Tag"
"popup_nameable_button" "Apply Name Tag"
"popup_newcasket_title" "Personalize Your
Storage Unit"
"popup_newcasket_warning" "Enter a descriptive
label for your personal Storage Unit and start using it for storing items."
"popup_yourcasket_warning" "Enter a new descriptive
label for this Storage Unit."
"popup_newcasket_button" "Personalize"
//Sticker or Patch
"popup_can_stick_title_patch"
"Apply Patch"
"popup_can_stick_scrape_full_patch" "Remov
e a patch from <b> {s:tool_target_name}</b>"
"popup_can_stick_scrape_patch"
"Scrape a patch from <b> {s:tool_target_name}</b>"
"popup_can_stick_warning_traderestricted_patch" "This non-
tradable patch can only be applied once.\nYour item will be non-tradable until
{s:date}"
"popup_can_stick_warning_marketrestricted_patch" "This non-
tradable and non-marketable patch can only be applied once.\nYour item will be non-
tradable and non-marketable until {s:date}"
"popup_can_stick_button_patch"
"Apply Patch"
"SFUI_InvContextMenu_stick_use_patch" "Apply
Patch"
"SFUI_InvUse_Warning_use_can_stick_patch" "A
patch can only be applied once"
"SFUI_InvContextMenu_can_stick_Wear_patch" "Scrape
Patch"
"SFUI_InvContextMenu_can_stick_Wear_full_patch" "Remove
Patch"
"popup_can_stick_title_sticker" "Apply
Sticker"
"popup_can_stick_scrape_full_sticker" "Remov
e a sticker from <b> {s:tool_target_name}</b>"
"popup_can_stick_scrape_sticker" "Scrap
e a sticker from <b> {s:tool_target_name}</b>"
"popup_can_stick_warning_traderestricted_sticker" "This non-
tradable sticker can only be applied once.\nYour item will be non-tradable until
{s:date}"
"popup_can_stick_warning_marketrestricted_sticker" "This non-tradable
and non-marketable sticker can only be applied once.\nYour item will be non-
tradable and non-marketable until {s:date}"
"popup_can_stick_button_sticker" "Apply
Sticker"
"SFUI_InvContextMenu_stick_use_sticker" "Apply
Sticker"
"SFUI_InvUse_Warning_use_can_stick_sticker" "A sticker
can only be applied once"
"SFUI_InvContextMenu_can_stick_Wear_sticker" "Scrape
Sticker"
"SFUI_InvContextMenu_can_stick_Wear_full_sticker" "Remove Sticker"
//Decodable
"popup_decodeable_xray_title" "Container Preview"
"popup_decodeable_title" "Unlock Container"
"popup_decodeable_desc" "Unlock <b>{s:itemname}</b>"
"popup_decodeable_xray_desc" "<b>{s:itemname}</b>"
"popup_decodeable_desc_graffiti" "Open <b>{s:itemname}</b>"
"popup_decodeable_desc_fantoken" "Activate <b>{s:itemname}</b>"
"popup_decodeable_warning" "This Container can only be opened
once"
"popup_decodeable_warning_graffiti" "This graffiti can only be
unsealed once"
"popup_decodeable_warning_fantoken" "This item can only be
activated once"
"popup_decodeable_button" "Unlock Container"
"popup_decodeable_button_graffiti" "Unseal Graffiti"
"popup_decodeable_button_fantoken" "Activate Item"
"popup_decodeable_async_desc" "Use <b>{s:itemname}</b>"
"popup_decodeable_async_xray_desc" "Use the x-ray scanner to
reveal the item inside"
"popup_decodeable_err_restricted" "Opening <b>{s:itemname}</b> is not
allowed in your country"
//Capability
"popup_capability_upsell" "This action requires a
<b>{s:itemname}</b>"
"popup_capability_use" "<b>{s:itemname}</b>"
"popup_totool_nameable_header" "Preview Name Tag"
"popup_totool_decodeable_header" "Unlock Container"
"popup_totool_decodeable_header_graffiti" "Open Graffiti"
"popup_totool_decodeable_header_fantoken" "Activate Item"
"popup_totool_purchase_header" "Purchase"
//Purchase
"popup_cartpreview_button" "Preview"
"popup_purchase_title" "Purchase"
"popup_purchase_desc" "<b>{s:itemname}</b>"
"popup_capability_upsell_xray" "This action requires a
<b>{s:itemname}</b> (<b>{s:itemprice}</b>)"
//update weapon
"popup_weapon_introducing" "Introducing"
"popup_purchase_replace" "Replace your <b>{s:weapon}</b>
with the <b>{s:weaponnew}</b>"
//xray
"popup_xray_title" "X-ray Scanner"
"popup_xray_claim_title" "Claim Revealed Item"
"popup_xray_desc" "Ready to scan <b>{s:itemname}</b>"
"popup_xray_claim_desc" "Currently scanning
<b>{s:itemname}</b>"
"popup_decodeable_err_xray" "Only one container can be loaded
into the x-ray scanner at a time. The revealed item must be claimed to use the x-
ray scanner again."
"popup_xray_ready_for_use" "X-ray scanner is ready to scan
your container"
"popup_xray_already_in_use" "Your item is ready to be claimed"
"popup_xray_reveal_warning" "Use the x-ray scanner to consume this
container and reveal the item inside."
"popup_xray_in_use_title" "The X-ray Scanner"
"popup_xray_in_use_desc" "Your x-ray scanner currently
reveals an item from a previously loaded container. \n\nYou must first claim this
item to use the x-ray scanner again."
"popup_xray_first_use_title" "The X-ray Scanner"
"popup_xray_first_use_desc" "The x-ray scanner allows you to
reveal the item inside any container. <br><br>Your x-ray scanner comes preloaded
with a one-time exclusive non-tradable item—the <b>{s:itemname}</b>. <br><br>You
must first claim this item to use the x-ray scanner again."
//tournament coin
"tournament_coin_desc" "Complete challenges to upgrade
your Coin. Earn a Souvenir Package for each upgrade."
"tournament_coin_desc_token" "Complete challenges by the
end of the event to upgrade your Coin. Earn a Souvenir Token for each upgrade."
"tournament_coin_completed_challenges" "Completed Challenges"
"tournament_coin_remaining_challenges" "<b>{d:challenges}</b> more
for next Coin Upgrade and Souvenir Package."
"tournament_coin_remaining_challenges_token" "<b>{d:challenges}</b>
more for next Coin Upgrade and Souvenir Token."
"tournament_coin_earned_souvenir" "{d:redeems_earned} Souvenir
Earned"
"tournament_coin_earned_souvenir_multi" "{d:redeems_earned}
Souvenirs Earned"
"tournament_coin_earned_souvenir_v2" "Souvenir Earned"
"tournament_coin_earned_souvenir_v2_multi" "Souvenirs Earned"
"tournament_coin_earned_token" "Souvenir Token Earned"
"tournament_coin_earned_token_multi" "Souvenir Tokens Earned"
"tournament_coin_redeem_souvenir" "Redeem a Souvenir Package
from any match of this tournament. Redeem your souvenirs by March 31st."
"tournament_coin_redeem_souvenir_16" "Redeem a Souvenir Token to
claim a Souvenir Package from any match of this tournament. Use your Tokens by
September 30th."
"tournament_coin_redeem_souvenir_18" "Redeem a Souvenir Token to
claim a Souvenir Package from any match of this tournament. Use your Tokens by
December 20th."
"tournament_coin_team_graffiti" "Team Graffiti"
"tournament_coin_select_team_graffiti" "Select your favorite
team and use that graffiti. Team Graffiti has unlimited charges and will be
available for the duration of the tournament."
"tournament_coin_team_flair" "Team Flair"
"tournament_coin_team_flair_desc" "Watch on SteamTV and support your
favorite team by selecting them as your flair in chat."
"tournament_coin_redeem_action" "REDEEM
<b>{d:redeems_remain}/{d:redeems_earned}</b> TOKEN"
"tournament_coin_redeem_action_multi" "REDEEM
<b>{d:redeems_remain}/{d:redeems_earned}</b> TOKENS"
"tournament_activate_tokens" "Activate {d:tokens} Token"
"tournament_activate_tokens_multi" "Activate {d:tokens} Tokens"
"tournament_activate_tokens_tooltip" "Once a Token is activated you can
redeem it for a Souvenir Package."
"tournament_coin_get_tokens" "Get More Tokens"
//activate popup
"tournament_active_popup_title" "Activate Tokens"
"tournament_active_popup_desc" "You have unactive tokens. Once a Token
is activated you can use it to redeem a Tournament Souvenir Package."
//redeem souvenir
"popup_redeem_souvenir_title" "Redeem a Souvenir from this match"
"popup_redeem_souvenir_action" "Get Souvenir"
"popup_redeem_souvenir_desc" "{d:redeems} Souvenir redemptions left"
"popup_redeem_souvenir_desc_single" "{d:redeems} Souvenir redemption
left"
//operation popup
"op9_name" "Shattered Web"
"op10_name" "Broken Fang"
"op11_name" "Riptide"
"op_stars_needed" "<b>{d:stars_needed}</b>:
Stars Needed for Next Reward"
"op_stars_max_upsell" "Earn up to {d:max_stars}
Stars from Operation missions"
"op_stars_shop_open" "Open the Operation Shop"
"op_stars_shop_title" "The Operation Shop"
"op_stars_shop_operation_over" "You cannot get more
Operation Stars because this Operation has ended."
"op_stars_shop_desc" "Use your Stars to get
Rewards of your choosing."
"op_stars_earned" "Your Balance:
<b>{d:your_stars}</b>"
"op_stars_earned_reminder" "Operation Shop is open till
<b>May 15th</b>, use your remaining <b>{d:your_stars}</b>"
"op_stars_earned_reminder_10" "Operation Shop is open till
<b>March 27th</b>, use your remaining <b>{d:your_stars}</b>"
"op_stars_earned_missions" "{d:mission_stars} Stars
earned from missions"
"op_coin_get_reward_item" "Get a reward from
<b>{s:item_name}</b>"
"op_coin_get_reward_case" "Get the
<b>{s:item_name}</b>"
"op_stars_earned_missions_desc" "Complete missions to earn
Stars. Stars upgrade your Operation Coin."
"op_stars_upsell" "Get More Stars"
"op_stars_upsell_star_number" "Get {d:stars_needed} More Stars"
"op_stars_upsell_star_number_single""Get {d:stars_needed} More Star"
"op_stars_cost" "{s:cost_stars}"
"op_stars_use_flags_notice_2" "* this reward will not be
tradable/marketable for one week"
"op_stars_use_confirm" "Use <b>{s:cost_stars}</b>"
"op_stars_use_confirm_item" "to get a reward from
<b>{s:item_name}?</b>"
"op_stars_use_confirm_case" "to get the
<b>{s:item_name}</b>"
"op_pass_upsell" "Get The Pass"
"op_get_reward_confirm" "Get Reward"
"op_get_reward_loading" "Getting your reward..."
"op_coin_threshold"
"{d:progress}/{d:threshold}"
"op_missions_stars_title" "Your missions progress"
"op_stars_needed_for_reward" "{d:stars_needed} Stars Away"
"op_reward_needs_pass" "Requires Pass To Claim"
"op_get_reward" "Earn Rewards"
"op_preview_rewards" "Preview Rewards"
"op_select_mission_card" "Play Missions"
"op_unclaimed_rewards" "{d:unclaimed_reward}
Unclaimed Rewards."
"op_reward_warning" "An Item from
{s:container_name}"
"op_tiers_column_stars" "Total Stars"
"op_mission_card_xp_reward" "<b>{d:xp_missions_completed}
</b>/{d:xp_missions_needed} Next XP Boost"
"op_mission_card_points"
"<b>{d:card_points_earned}</b>/{d:card_points_needed} Stars Earned"
"op_mission_card_quest_progress"
"<b>{d:mission_points_earned}</b>/{d:mission_points_goal}"
"op_mission_card_quest_stars" "+{s:mission_stars}"
"op_mission_single_star" "Star"
"op_mission_plural_star" "Stars"
"op_mission_week" "Week {d:card_week}"
"op_missions_unlock" "Week {d:unlocked_week} now
available"
"op_mission_card_unlock_timer" "Revealed in {s:unlock_time}"
"op_mission_requires_premium_pass" "This mission is exclusive for
Operation Passholders only.\n\nYou can still play missions and participate in all
other game modes without a pass. Activate a pass at any later time to receive all
rewards associated with your progress.\n\nWould you like to purchase or activate
the pass now?"
"op_mission_activate" "Setting Up Mission..."
"op_mission_activate_title" "Play Mission"
"op_mission_card_locked" "Missions for week
{d:card_week} will be revealed later..."
"op_mission_card_revealed_later" "These missions will be revealed at
a later time."
"op_mission_card_no_progress" "No applicable missions in the
match you are playing"
"op_mission_card_progress" "Stars earned from this week"
"op_mission_card_active" "Active Missions"
"op_mission_title" "Missions"
"op_mission_title_complete" "Complete"
"op_mission_title_main" "Completed Missions"
"op_rewards_title_main" "Your Stars"
"op_rewards_title_main_preview" "Rewards Preview"
"op_rewards_subtitle_main" "Get Stars through mission
completion or purchase"
"op_rewards_title" "Rewards"
"op_rewards_title_total" "Total"
"op_rewards_title_stars" "Stars"
"op_rewards_next" "Next Reward"
"op_rewards_inspect_warning" "<img
src='file://{images}/icons/ui/info.svg' class='op-reward-warning-icon'/>Your reward
will be an item from this collection"
"op_rewards_inspect_coin_progress" "Complete {d:missions_remaining}
{s:mission_plural} to upgrade your coin"
"op_rewards_missions" "missions"
"op_rewards_mission" "mission"
"op_store_new_stars" "New Stars"
"op_store_new_stars_unused" "Unused Stars"
"op_rewards_section_1" "Agent Rewards"
"op_rewards_section_2" "Weapon Rewards"
"op_rewards_section_3" "Graphic Art Rewards"
"op_rewards_get_reward" "Get with {d:stars_needed}
Stars"
"op_rewards_Claimed" "Claimed"
"op_rewards_active_tooltip" "These are your active
missions.<br><br>To activate a different week's set of missions, play any mission
from that week."
"op_rewards_xp_tooltip" "Complete missions to earn an
XP Boost."
"op_rewards_star_tooltip" "Number of Stars you can earn
from this week. <br><br>You can complete additional missions to earn Operation Coin
progress and XP Boosts."
"op_rewards_next_tooltip" "You almost have enough Stars
to claim this reward. Complete missions to earn Stars."
"op_rewards_pass_tooltip" "You need an Operation Pass
to claim rewards."
"op_rewards_locked_tooltip" "Get Stars through mission
completion or purchase. Stars unlock rewards."
"op_missions_tooltip" "Completing missions earns
Stars. Each week has a limited number of Stars that can be earned.<br><br>When you
have enough Stars you will receive the next reward.<br><br>Completing missions also
earns you Operation Coin progress and XP Boosts.<br><br>Missions are revealed
weekly."
"op_missions_tooltip_op10" "Complete missions to earn
Stars and XP Boosts. Each week has a limited number of Stars that can be
earned.<br><br>Stars can be exchanged for rewards in the Operation
Shop.<br><br>Earn Stars to upgrade your Operation Coin.<br><br>Missions are
revealed weekly."
"op_misson_sequential_tooltip" "Complete misson objectives
in sequence."
"op_misson_checklist_tooltip" "Complete misson objectives in any
order."
//popup Subscription
"popup_subscription_desc" "Dive deeper into your
Competitive and Wingman matches.\nCS:GO 360 Stats is available as a recurring
monthly subscription."
"popup_subscription_stats_hub" "CS:GO 360 Stats Hub"
"popup_subscription_stats_hub_desc" "Explore all Competitive, Wingman,
Premier match stats in one place. Chart your progress over a single match or your
career.\n\nAll previously collected match stats can be viewed here. Activate a
subscription to collect more!"
"popup_subscription_probability" "Round Win Chance"
"popup_subscription_probability_desc" "Make the most of your
opportunities. See how the prior round unfolded, and learn how each kill shifts
your chances of victory."
"popup_subscription_lastmatch" "Last Match Report"
"popup_subscription_lastmatch_desc" "Relive your most recent
match with detailed stats at a glance on the Main Menu."
//Settings
"settings_controller" "Controller"
"settings_keyboard_mouse" "Keyboard / Mouse"
"settings_game" "Game"
"settings_video" "Video"
"settings_audio" "Audio"
"settings_new" "New"
"settings_about" "Credits"
"settings_search" "Search"
"settings_keyboard_mouse_section" "Keyboard & Mouse Settings"
"settings_movement_binds_section" "Movement Keys"
"settings_weapon_binds_section" "Weapon Keys"
"settings_comm_binds_section" "Communication Options"
"settings_comm_binds_info" "Options for controlling
which players can talk to you, hide other player names and avatar images. Mute the
whole enemy team by default, or mute everyone but your friends and matchmaking
party (doesn't apply in competitive modes: you can still hear teammates)."
"settings_ui_binds_section" "UI Keys"
"settings_ui_chatwheel_section" "Chat Wheel Keys"
"settings_ui_chatwheel_phrases" "Chat Wheel Phrases"
"settings_primary_chatwheel" "Primary Chat Wheel"
"settings_secondary_chatwheel" "Secondary Chat Wheel"
"settings_chatwheel1" "Chat Wheel 1"
"settings_chatwheel2" "Chat Wheel 2"
"settings_chatwheel3" "Chat Wheel 3"
"settings_chatwheel4" "Chat Wheel 4"
"settings_controller_section" "Controller"
"settings_controller_binds_section" "Controller Bindings"
"settings_steam_input_bindings_launch" "Edit Button Bindings (Launch
Steam Input)"
"settings_steam_input_bindings_launch_info" "Launch Steam Input to
bind controller buttons and moving/aiming axes. Recommend tuning sticks on the
sliders below."
"settings_steam_input_button_bindings" "Button Binds"
"settings_steam_input_move_stick" "Stick Movement"
"settings_steam_input_move_touch_pad" "TouchPad Movement"
"settings_steam_input_aim_stick" "Stick Aim"
"settings_steam_input_flick_stick" "FlickStick Aim"
"settings_steam_input_aim_gyro" "Gyro Aim"
"settings_steam_input_touch_pad_aim" "TouchPad Aim"
"settings_account_conn_section" "Twitch.tv"
"settings_crosshair" "Crosshair"
"settings_crosshair_info" "Customize your reticle size,
shape, and color. Share your crosshair code with friends or try someone else's
settings."
"settings_radar_section" "Radar"
"settings_radarandtablet_section" "Radar / Tablet"
"settings_items_section" "Item"
"settings_spectator_section" "Spectator / Scoreboard"
"settings_team_section" "Team"
"settings_hud_section" "Hud"
"settings_game_settings_section" "Game"
"settings_audio_section" "Audio"
"settings_music_section" "Music"
"settings_video_section" "Video"
"settings_video_advanced_section" "Advanced Video"
"settings_video_hud_edge_positions" "HUD Edge Positions"
"settings_video_hud_edge_x" "Horizontal Adjustment"
"settings_video_hud_edge_y" "Vertical Adjustment"
"settings_reset" "Reset"
"settings_reset_confirm_title" "Reset Settings"
"settings_reset_confirm_keyboard_mouse_desc" "Are you sure you want
to reset your Keyboard / Mouse settings?"
"settings_reset_confirm_controller_desc" "Are you sure you want
to reset your controller settings?"
"settings_reset_confirm_game_desc" "Are you sure you
want to reset your game settings?"
"settings_reset_confirm_audio_desc" "Are you sure you
want to reset your audio settings?"
"settings_reset_confirm_video_desc" "Are you sure you
want to reset your video settings?"
"settings_discard_confirm_title" "Discard Changes"
"settings_discard_confirm_video_desc" "Are you sure you
want to discard changes to video settings?"
"settings_discard" "Discard"
"settings_reset_keyboard_mouse" "Reset Keyboard / Mouse"
"settings_reset_game" "Reset game settings to
default"
"settings_reset_audio" "Reset audio settings to
default"
"settings_reset_video" "Reset defaults"
"settings_apply" "Apply"
"settings_apply_video" "Apply Changes"
"settings_return" "Return"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Factions
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"faction_sas" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> SAS"
"faction_elite" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Elite Crew"
"faction_elite_a" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Elite Crew A"
"faction_elite_b" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Elite Crew B"
"faction_elite_c" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Elite Crew C"
"faction_elite_d" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Elite Crew D"
"faction_elite_e" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Elite Crew E"
"faction_balkan_a" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Balkan A"
"faction_balkan_b" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Balkan B"
"faction_balkan_c" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Balkan C"
"faction_balkan_d" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Balkan D"
"faction_balkan_e" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Balkan E"
"faction_anarchist" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Anarchist"
"faction_anarchist_a" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Anarchist A"
"faction_anarchist_b" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Anarchist B"
"faction_anarchist_c" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Anarchist C"
"faction_anarchist_d" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Anarchist D"
"faction_anarchist_e" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Anarchist E"
"faction_phoenix" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Phoenix"
"faction_phoenix_a" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Phoenix A"
"faction_phoenix_b" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Phoenix B"
"faction_phoenix_c" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Phoenix C"
"faction_phoenix_d" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Phoenix D"
"faction_separatist_a" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Separatist A"
"faction_separatist_b" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Separatist B"
"faction_separatist_c" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Separatist C"
"faction_separatist_d" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Separatist D"
"faction_separatist_e" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Separatist E"
"faction_professional" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Professional"
"faction_professional_a" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Professional A"
"faction_professional_b" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Professional B"
"faction_professional_c" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Professional C"
"faction_professional_d" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Professional D"
"faction_professional_e" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Professional E"
"faction_pirate" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Pirate"
"faction_pirate_a" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Pirate A"
"faction_pirate_b" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Pirate B"
"faction_pirate_c" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Pirate C"
"faction_pirate_d" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Pirate D"
"faction_pirate_e" "<img
src='file://{images}/icons/t_logo.svg' class=''/> Pirate E"
"faction_survival_a" "<img
src='file://{images}/icons/ui/survival.svg' class=''/> Lab Rat"
"faction_survival_b" "<img
src='file://{images}/icons/ui/survival.svg' class=''/> Guinea Pig"
"faction_survival_c" "<img
src='file://{images}/icons/ui/survival.svg' class=''/> Cavy"
"faction_fbi" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> FBI"
"faction_fbi_a" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> FBI A"
"faction_fbi_b" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> FBI B"
"faction_fbi_c" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> FBI C"
"faction_fbi_d" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> FBI D"
"faction_fbi_e" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> FBI E"
"faction_st6_a" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> Seal Team 6 A"
"faction_st6_b" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> Seal Team 6 B"
"faction_st6_c" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> Seal Team 6 C"
"faction_st6_d" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> Seal Team 6 D"
"faction_st6_e" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> Seal Team 6 E"
"faction_sas_a" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> S.A.S. A"
"faction_sas_b" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> S.A.S. B"
"faction_sas_c" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> S.A.S. C"
"faction_sas_d" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> S.A.S. D"
"faction_sas_e" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> S.A.S. E"
"faction_swat" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> SWAT"
"faction_swat_a" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> SWAT A"
"faction_swat_b" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> SWAT B"
"faction_swat_c" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> SWAT C"
"faction_swat_d" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> SWAT D"
"faction_swat_e" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> SWAT E"
"faction_gsg9_a" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> GSG9 A"
"faction_gsg9_b" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> GSG9 B"
"faction_gsg9_c" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> GSG9 C"
"faction_gsg9_d" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> GSG9 D"
"faction_gsg9_e" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> GSG9 E"
"faction_gign_a" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> GIGN A"
"faction_gign_b" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> GIGN B"
"faction_gign_c" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> GIGN C"
"faction_gign_d" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> GIGN D"
"faction_gign_e" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> GIGN E"
"faction_idf" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> IDF"
"faction_idf_a" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> IDF A"
"faction_idf_b" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> IDF B"
"faction_idf_c" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> IDF C"
"faction_idf_d" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> IDF D"
"faction_idf_e" "<img
src='file://{images}/icons/ct_logo.svg' class=''/> IDF E"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Team Select
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"team_select_bot_player_count" "{d:players} {s:playerlabel}
- {d:bots} {s:botlabel}"
"team_select_players" "Players"
"team_select_player" "Player"
"team_select_bots" "bots"
"team_select_bot" "bot"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Play menu
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
// Comp MR options
"play_setting_gamemodeflags_competitive_0" "Choose match
length"
"play_setting_gamemodeflags_competitive_48" "Any Match Length"
"play_setting_gamemodeflags_competitive_32" "Short Match"
"play_setting_gamemodeflags_competitive_16" "Long Match"
// DM style
"play_setting_gamemodeflags_deathmatch_0" "Choose style"
"play_setting_gamemodeflags_deathmatch_32" "Free For All"
"play_setting_gamemodeflags_deathmatch_16" "Classic"
"play_setting_gamemodeflags_deathmatch_4" "Team vs Team"
"play_settings_deathmatch_tooltip" "Deathmatch
style"
// workshop tab
"CSGO_Workshop_Modes" "<font
color='#40FF40'>Modes</font>:"
"CSGO_Workshop_Tags" "<font
color='#40FF40'>Tags</font>:"
"CSGO_Workshop_Mode_classic" "Classic"
"CSGO_Workshop_Mode_casual" "Casual"
"CSGO_Workshop_Mode_competitive" "Competitive"
"CSGO_Workshop_Mode_wingman" "Wingman"
"CSGO_Workshop_Mode_scrimcomp2v2" "Wingman"
"CSGO_Workshop_Mode_deathmatch" "Deathmatch"
"CSGO_Workshop_Mode_training" "Training"
"CSGO_Workshop_Mode_coopstrike" "Co-op Strike"
"CSGO_Workshop_Mode_custom" "Custom"
"CSGO_Workshop_Mode_armsrace" "Arms Race"
"CSGO_Workshop_Mode_demolition" "Demolition"
"CSGO_Workshop_Mode_flyingscoutsman" "Flying Scoutsman"
"CSGO_Workshop_Mode_retakes" "Retakes"
"CSGO_Workshop_Mode_dm_freeforall" "Free For All"
"CSGO_Workshop_No_Maps" "You are not
subscribed to any maps.<br><br>Visit the Steam Workshop to find new maps and
experiences!"
"CSGO_Workshop_Visit" "Visit Workshop"
"CSGO_Workshop_Search_Placeholder" "Filter Maps"
"CSGO_Workshop_Mode_Select_Title" "Choose Mode"
//MatchDraft
"matchdraft_phase_1" "Go First or Pass"
"matchdraft_phase_2" "Ban 2 Maps"
"matchdraft_phase_3" "Ban 3 Maps"
"matchdraft_phase_4" "Ban 1 Map"
"matchdraft_phase_5" "Pick Starting Team"
"matchdraft_phase_6" "Start Match"
"matchdraft_arena_name" "Pick/Ban"
"matchdraft_vote_status_ban" "Ban"
"matchdraft_vote_status_banned" "Banned"
"matchdraft_vote_status_pick" "Pick"
"matchdraft_vote_ban_first" "Go First\nBan 2 Maps"
"matchdraft_vote_pick_team" "Pass\nPick Team Later"
"matchdraft_keybinds_legend" "[{v:csgo_bind:bind_voicerecord}]
Voice Chat Using Mic\n[{v:csgo_bind:bind_messagemode2}] Text Chat With Team"
//Presets
"presets_title" "Presets"
"presets_save_tooltip" "Save to favorites"
"presets_favorites_tooltip" "Your Favorites"
"presets_select_all" "Select all maps"
"presets_clear_all" "Clear all selected
maps"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Party
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"party_found_match" "Found a match"
"party_play" "PLAY CS:GO"
"party_play_client" "MATCH SETTINGS"
"party_starting_match" "Starting match"
"party_search" "Start Search"
"party_start_local" "Start match"
"party_find" "Finding a game..."
"party_match_settings" "Match settings"
"party_waiting_lobby_leader" "Waiting for lobby leader..."
"party_chat_placeholder" "Send a message"
"party_chat_placeholder_empty_lobby" "Invite friends to chat"
"party_player_invited" "Invited"
"party_lobby_started" "Created lobby, click to open
chat"
"party_lobby_connected" "Connected to lobby, click to
open chat"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Anti-Addiction
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"UI_AntiAddiction_Label_Composite" "Game Time: {s:aatime}
({s:aadesc})"
"UI_AntiAddiction_Desc_Green" "Healthy"
"UI_AntiAddiction_Desc_Yellow" "Unhealthy"
"UI_AntiAddiction_Desc_Red" "Exceeded"
"UI_AntiAddiction_Tooltip_Green" "You have been online for
{s:aatime}, please take some time to rest."
"UI_AntiAddiction_Tooltip_Yellow" "You have been online for
{s:aatime}. Your XP gain has been reduced to 50% of the normal value. For your
health please log out as soon as possible, have some rest, and do some exercises."
"UI_AntiAddiction_Tooltip_Red" "You have been online for
{s:aatime}. For your health please log out now and have some rest. Your XP gain has
been reduced to zero and will not reset to normal value unless you log out for at
least 5 hours."
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Tooltips
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"tooltip_navbar_home" "Dashboard"
"tooltip_navbar_play" "Play CS:GO"
"tooltip_navbar_settings" "Settings menu"
"tooltip_navbar_zoo" "DEV Control zoo"
"tooltip_navbar_perf" "DEV Javascript performance menu"
"tooltip_navbar_tests" "DEV Test panels menu"
"tooltip_navbar_vanity" "DEV loadout for main menu guy"
"tooltip_navbar_overwatch" "Overwatch"
"tooltip_navbar_watch" "Watch matches and tournaments"
"tooltip_navbar_inventory" "Inventory"
"tooltip_navbar_quit" "Quit to desktop"
"tooltip_invite_to_lobby" "Invite friends to play"
"tooltip_navbar_resume_game" "Resume game"
"tooltip_navbar_exit_game" "Quit game and exit to main menu"
"tooltip_navbar_vote" "Call vote ..."
"tooltip_navbar_switch_teams" "Choose team"
"tooltip_navbar_report_server" "Report Server"
"tooltip_navbar_stats" "View all your match stats in one
place"
"tooltip_prime_priority" "Prioritize
matches with other Prime players, but allow non-Prime players."
"tooltip_prime-lobby_has_nonprime_player" "Lobby member is not enrolled
in Prime. Prime requires all lobby members to be enrolled. This match will use
skill-based matchmaking but will not affect players' skill groups or leaderboards."
"tooltip_prime-lobby_has_nonprime_player_na""Lobby member is not
enrolled in Prime. Prime requires all lobby members to be enrolled."
"tooltip_prime-playing-offline" "Prime is
available in Official Matchmaking"
"tooltip_reset_defaults" "Restore settings
to their defaults"
"tooltip_nameable_invalid" "Please provide a
valid name."
"tooltip_nameable_clear" "Start over."
"tooltip_nameable_remove" "Remove the name
tag from this item, restoring its original name."
"tooltip_character_cheer" "Preview match end
animation"
"tooltip_character_voice" "Preview voice
line"
"tooltip_character_zoom" "Toggle camera
angle"
"tooltip_save_vanity_model" "Use this faction
and weapon on the Dashboard"
"tooltip_loadout" "Equip items in
your Loadout that you would like to use in a match or show on your profile."
"tooltip_loadout_disabled" "Loadout is not
available at this time"
"tooltip_unequip_flair" "Unequip this
item"
"tooltip_prime" "Prime
enabled account"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Game Mode Desc
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Buy Menu
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"BuyMenu_Pistols" "PISTOLS"
"BuyMenu_HeavyWeapons" "HEAVY"
"BuyMenu_Rifles" "RIFLES"
"BuyMenu_Equipment" "GEAR"
"BuyMenu_Loadouts" "LOADOUTS"
"BuyMenu_SMGs" "SMGs"
"BuyMenu_CQB" "CQB"
"BuyMenu_Grenades" "GRENADES"
"BuyMenu_Flair" "DISPLAY"
"BuyMenu_Melee" "MELEE"
"BuyMenu_Firepower" "FIREPOWER"
"BuyMenu_Damage" "DAMAGE"
"BuyMenu_FireRate" "FIRERATE"
"BuyMenu_Accuracy" "RECOIL CONTROL"
"BuyMenu_Movement" "MOBILITY"
"BuyMenu_ArmorPen" "ARMOR PENETRATION"
"BuyMenu_Range" "ACCURATE RANGE"
"BuyMenu_AmmoLabel" "AMMO"
"BuyMenu_SpecialLabel" "SPECIAL"
"BuyMenu_CountryLabel" "COUNTRY"
"BuyMenu_Penetration" "PENETRATION POWER"
"BuyMenu_Penetration_None" "None"
"BuyMenu_KillAward" "KILL AWARD"
"BuyMenu_KillAward_Default" "Default"
"BuyMenu_KillAward_None" "None"
"BuyMenu_KillAward_DMPoints" "%s1 points"
"BuyMenu_Cost" "COST"
"BuyMenu_Tagging" "STOPPING POWER"
"BuyMenu_Stars_1" "★"
"BuyMenu_Stars_0" "☆"
"BuyMenu_SelectWeapon" "Select\nWeapon"
"BuyMenu_Inventory" "Inventory"
"BuyMenu_CurrentInventory" "Current Inventory"
"BuyMenu_LoadoutNumber" "Loadout %s1"
"buymenu_money" "${d:r:money}"
"buymenu_cost_amount" "${d:r:cost}"
"buymenu_killaward_amount" "${d:r:kill_reward}
({d:r:kill_reward_pct}%)"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Buy menu text information
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//glock
"BuyMenu_InfoOrigin_glock" "<img src='flag_AT.png'
height='11' width='21''/>" // Austria
"BuyMenu_InfoSpecial_glock" "3x Burst-Fire"
//deagle
"BuyMenu_InfoOrigin_deagle" "<img src='flag_IL.png'
height='11' width='21''/>" //Israel
"BuyMenu_InfoSpecial_deagle" "N/A"
//fiveseven
"BuyMenu_InfoOrigin_fiveseven" "<img src='flag_BE.png'
height='11' width='21''/>" // Belgium
"BuyMenu_InfoSpecial_fiveseven" "N/A"
//elites
"BuyMenu_InfoOrigin_elite" "<img src='flag_IT.png'
height='11' width='21''/>" // Italy
"BuyMenu_InfoSpecial_elite" "N/A"
//p250
"BuyMenu_InfoOrigin_p250" "<img src='flag_CH.png'
height='11' width='21''/> <img src='flag_DE.png' height='11' width='21''/>" //
Swiss/Ger
"BuyMenu_InfoSpecial_p250" "N/A"
//cz75a
"BuyMenu_InfoOrigin_cz75a" "<img src='flag_CZ.png'
height='11' width='21''/>" //Czech Republic
"BuyMenu_InfoSpecial_cz75a" "N/A"
//hkp2000
"BuyMenu_InfoOrigin_hkp2000" "<img src='flag_CH.png'
height='11' width='21''/> <img src='flag_DE.png' height='11' width='21''/>" //
Swiss/Ger
"BuyMenu_InfoSpecial_hkp2000" "N/A"
//xm1014
"BuyMenu_InfoOrigin_xm1014" "<img src='flag_IT.png'
height='11' width='21''/>" // Italy
"BuyMenu_InfoSpecial_xm1014" "N/A"
//mac10
"BuyMenu_InfoOrigin_mac10" "<img src='flag_US.png'
height='11' width='21''/>" // U.S.A.
"BuyMenu_InfoSpecial_mac10" "N/A"
//ump45
"BuyMenu_InfoOrigin_ump45" "<img src='flag_DE.png'
height='11' width='21''/>" //Germany
"BuyMenu_InfoSpecial_ump45" "N/A"
//p90
"BuyMenu_InfoOrigin_p90" "<img src='flag_BE.png'
height='11' width='21''/>" // Belgium
"BuyMenu_InfoSpecial_p90" "N/A"
//famas
"BuyMenu_InfoOrigin_famas" "<img src='flag_FR.png'
height='11' width='21''/>" //France
"BuyMenu_InfoSpecial_famas" "3x Burst-Fire"
//ak47
"BuyMenu_InfoOrigin_ak47" "<img src='flag_RU.png'
height='11' width='21''/>" //Russia
"BuyMenu_InfoSpecial_ak47" "N/A"
//galilar
"BuyMenu_InfoOrigin_galilar" "<img src='flag_IL.png'
height='11' width='21''/>" //Israel
"BuyMenu_InfoSpecial_galilar" "N/A"
//m4a1
"BuyMenu_InfoOrigin_m4a1" "<img src='flag_US.png'
height='11' width='21''/>" // U.S.A.
"BuyMenu_InfoSpecial_m4a1" "N/A"
//m4a1-s
"BuyMenu_InfoOrigin_m4a1_silencer" "<img src='flag_US.png'
height='11' width='21''/>" // U.S.A.
"BuyMenu_InfoSpecial_m4a1_silencer" "Silencer"
//m4a1-s
"BuyMenu_InfoOrigin_usp_silencer" "<img src='flag_DE.png'
height='11' width='21''/>" //Germany
"BuyMenu_InfoSpecial_usp_silencer" "Silencer"
//aug
"BuyMenu_InfoOrigin_aug" "<img src='flag_AT.png'
height='11' width='21''/>" //Austria
"BuyMenu_InfoSpecial_aug" "Zoom"
//sg556
"BuyMenu_InfoOrigin_sg556" "<img src='flag_CH.png'
height='11' width='21''/>" //Switzerland
"BuyMenu_InfoSpecial_sg556" "Zoom"
//Awp
"BuyMenu_InfoOrigin_awp" "<img src='flag_GB.png'
height='11' width='21''/>" //U.K.
"BuyMenu_InfoSpecial_awp" "Zoom 2x"
//g3sg1
"BuyMenu_InfoOrigin_g3sg1" "<img src='flag_DE.png'
height='11' width='21''/>" //Germany
"BuyMenu_InfoSpecial_g3sg1" "Zoom 2x"
//m249
"BuyMenu_InfoOrigin_m249" "<img src='flag_BE.png'
height='11' width='21''/>" // Belgium
"BuyMenu_InfoSpecial_m249" "N/A"
//negev
"BuyMenu_InfoOrigin_negev" "<img src='flag_IL.png'
height='11' width='21''/>" //Israel
"BuyMenu_InfoSpecial_negev" "N/A"
//nova
"BuyMenu_InfoOrigin_nova" "<img src='flag_IT.png'
height='11' width='21''/>" // Italy
"BuyMenu_InfoSpecial_nova" "N/A"
//sawedoff
"BuyMenu_InfoOrigin_sawedoff" "<img src='flag_US.png'
height='11' width='21''/>" // U.S.A.
"BuyMenu_InfoSpecial_sawedoff" "N/A"
//mag7
"BuyMenu_InfoOrigin_mag7" "<img src='flag_ZA.png'
height='11' width='21''/>" // South Africa
"BuyMenu_InfoSpecial_mag7" "N/A"
//tec9
"BuyMenu_InfoOrigin_tec9" "<img src='flag_SE.png'
height='11' width='21''/> <img src='flag_US.png' height='11' width='21''/>" //
Sweden/U.S.A.
"BuyMenu_InfoSpecial_tec9" "N/A"
//scar20
"BuyMenu_InfoOrigin_scar20" "<img src='flag_BE.png'
height='11' width='21''/> <img src='flag_US.png' height='11' width='21''/>" //
Belgium/U.S.A.
"BuyMenu_InfoSpecial_scar20" "Zoom 2x"
//ssg08
"BuyMenu_InfoOrigin_ssg08" "<img src='flag_AT.png'
height='11' width='21''/>" //Austria
"BuyMenu_InfoSpecial_ssg08" "Zoom 2x"
//mp7
"BuyMenu_InfoOrigin_mp7" "<img src='flag_DE.png'
height='11' width='21''/>" //Germany
"BuyMenu_InfoSpecial_mp7" "N/A"
//bizon
"BuyMenu_InfoOrigin_bizon" "<img src='flag_RU.png'
height='11' width='21''/>" //Russia
"BuyMenu_InfoSpecial_bizon" "N/A"
//mp9
"BuyMenu_InfoOrigin_mp9" "<img src='flag_CH.png'
height='11' width='21''/>" //Switzerland
"BuyMenu_InfoSpecial_mp9" "N/A"
//r8 revolver
"BuyMenu_InfoOrigin_revolver" "<img src='flag_US.png'
height='11' width='21''/>" // U.S.A.
"BuyMenu_InfoSpecial_revolver" "Rapid-Fire"
//taser
"BuyMenu_InfoDescription_taser" "A close range, one shot weapon
that delivers a lethal dose of electricity to the target."
//decoy
"BuyMenu_InfoDescription_decoy" "A diversionary device that can be
used to simulate weapons discharge."
// kevlarvest
"BuyMenu_InfoDescription_kevlar" "Body protection against projectiles
and explosives."
// armor
"BuyMenu_InfoDescription_assaultsuit" "Body and head protection against
projectiles and explosives."
"BuyMenu_InfoDescription_heavyassaultsuit" "Heavy protection against
projectiles and explosives, at the expense of speed.<br><br>NOTE: Cannot use rifles
with the Heavy Assault Suit."
//molotov
"BuyMenu_InfoDescription_molotov" "An explosive incendiary device
that covers the point of impact in flames for a short time."
//incendiary grenade
"BuyMenu_InfoDescription_incgrenade" "An explosive incendiary
device that covers the point of impact in flames for a short time."
//smokegrenade
"BuyMenu_InfoDescription_smokegrenade" "A diversionary device that
can be used to provide temporary cover for moving from place to place."
//flashbang
"BuyMenu_InfoDescription_flashbang" "Makes a loud noise and blinding
flash when thrown at enemy (pull pin first). Useful for causing distractions before
entering an area."
//hegrenade
"BuyMenu_InfoDescription_hegrenade" "A high-explosive device. Pull the
pin, release the spoon and throw."
//defuse kit
"BuyMenu_InfoDescription_defuser" "A bomb defusal kit used to speed
up the bomb defusal process."
//cutters
"BuyMenu_InfoDescription_cutters" "A rescue kit that's used to speed
up the hostage rescue process."
//////////////////////////////////////////////////////////////////
//
// SCOREBOARD
//
///////////////////////////////////////////////////////////
"Scoreboard_ping" ""
"Scoreboard_status" ""
"Scoreboard_avatar" ""
"Scoreboard_name" ""
"Scoreboard_name_and_commendations" ""
"Scoreboard_rank" ""
"Scoreboard_skillgroup" ""
"Scoreboard_coin" ""
"Scoreboard_money" "Money"
"Scoreboard_lossmoneybonus" "Loss Bonus"
"Scoreboard_kills" "K"
"Scoreboard_kills_val" "{d:stat_d_kills}"
"Scoreboard_assists" "A"
"Scoreboard_assists_val" "{d:stat_d_assists
}"
"Scoreboard_deaths" "D"
"Scoreboard_deaths_val" "{d:stat_d_deaths}
"
"Scoreboard_mvps" "MVP"
"Scoreboard_score" "Score"
"Scoreboard_flair" ""
"Scoreboard_lifetime" ""
"Scoreboard_hsp" "HS%"
"Scoreboard_hsp_val" "{d:stat_d_hsp}%"
"Scoreboard_3k" "3K"
"Scoreboard_3k_val" "{d:stat_d_3
k}"
"Scoreboard_4k" "4K"
"Scoreboard_4k_val" "{d:stat_d_4
k}"
"Scoreboard_5k" "5K"
"Scoreboard_5k_val" "{d:stat_d_5
k}"
"Scoreboard_adr" "ADR"
"Scoreboard_adr_val" "{d:stat_d_adr}"
"Scoreboard_kdr" "K/D"
"Scoreboard_kdr_val" "{s:stat_s_kdr}"
"Scoreboard_utilitydamage" "UD"
"Scoreboard_enemiesflashed" "EF"
"Scoreboard_gglevel" "Lvl"
"Scoreboard_money_val" "$
{d:r:stat_d_money}"
"Scoreboard_damage" "DMG"
"Scoreboard_lossmoneybonus_tooltip"
"{s:round_loss_income_team} will earn <b>${d:round_loss_income_amount}</b>
with a round loss"
"Scoreboard_ping_tooltip" "Ping"
"Scoreboard_status_tooltip" ""
"Scoreboard_avatar_tooltip" ""
"Scoreboard_name_tooltip" ""
"Scoreboard_name_and_commendations_tooltip" ""
"Scoreboard_rank_tooltip" ""
"Scoreboard_skillgroup_tooltip" "Skill
Group"
"Scoreboard_coin_tooltip" ""
"Scoreboard_money_tooltip" ""
"Scoreboard_kills_tooltip" "Total
Kills"
"Scoreboard_assists_tooltip" "Total
Assists"
"Scoreboard_deaths_tooltip" "Total
Deaths"
"Scoreboard_mvps_tooltip" ""
"Scoreboard_score_tooltip" ""
"Scoreboard_flair_tooltip" ""
"Scoreboard_lifetime_tooltip" ""
"Scoreboard_hsp_tooltip" "Heads
hot Percentage"
"Scoreboard_3k_tooltip" "3-
kill rounds"
"Scoreboard_4k_tooltip" "4-
kill rounds"
"Scoreboard_5k_tooltip" "5-
kill rounds"
"Scoreboard_adr_tooltip" "Avera
ge Damage per Round"
"Scoreboard_kdr_tooltip" "Kill-
Death Ratio"
"Scoreboard_utilitydamage_tooltip" "Utility
Damage"
"Scoreboard_enemiesflashed_tooltip" "Enemies
Flashed"
"Scoreboard_gglevel_tooltip" "Arms Race
Level"
"Scoreboard_damage_tooltip" "Damag
e"
"scoreboard_cyclestats_button_tooltip" "Cycle
stats"
"scoreboard_mutevoice_button_tooltip" "Disable all
voice comms"
"scoreboard_blockugc_button_tooltip" "Block names
and avatars of strangers"
"Scoreboard_Time_Timeout" "{s:team_name} TO
{s:s_gametime_time}"
"Time_Clean" "{s:s_gametime_time}"
"Scoreboard_1st" "1st"
"Scoreboard_2nd" "2nd"
"Scoreboard_Overtime" "Overtime"
"Scoreboard_OvertimeHalftime" "Overtime Intermission"
"Scoreboard_Overtime1stHalf" "Overtime 1st Half"
"Scoreboard_Overtime2ndHalf" "Overtime 2nd Half"
"eom-win" "SCOREBOARD"
"eom-podium" "ACCOLADES"
"eom-voting" "VOTING"
"eom-drops" "DROPS"
"eom-rank" "RANK"
"eom-skillgroup" "SKILL GROUP"
"eom-victory" "VICTORY!"
"eom-defeat" "DEFEAT!"
"eom-tie" "TIE"
"eom-result-win2" "WIN"
"eom-result-loss2" "LOSS"
"eom-result-tie2" "TIE"
"Scoreboard_Tooltip_Casualties" "survivors"
"Scoreboard_versus" "vs"
"Scoreboard_Mouse_Enable_Instruction" "[{s:h:scoreboard_mouse_
enable_bind}] Enable Cursor"
"Scoreboard_Toggle_Instruction" "[{s:h:scoreboard_toggle_bind
}] Toggle Scoreboard"
"gamephase_0" "Warmup"
"gamephase_1" "Match"
"gamephase_2" "First half"
"gamephase_3" "Second half"
"gamephase_4" "Half-time"
"gamephase_5" "End of match"
"gamephase_2_short" "1st"
"gamephase_3_short" "2nd"
"gamephase_ot_short" "OT"
//////////////////////////////////////////////////////////////////
//
// END OF MATCH
//
///////////////////////////////////////////////////////////
"EOM_Position_Unknown" "-"
"EOM_Position_1" "1st"
"EOM_Position_2" "2nd"
"EOM_Position_3" "3rd"
"EOM_Position_4" "4th"
"EOM_Position_5" "5th"
"EOM_Position_6" "6th"
"EOM_Position_7" "7th"
"EOM_Position_8" "8th"
"EOM_Position_9" "9th"
"EOM_Position_10" "10th"
"EOM_Position_11" "11th"
"EOM_Position_12" "12th"
"EOM_Position_13" "13th"
"EOM_Position_14" "14th"
"EOM_Position_15" "15th"
"EOM_Position_16" "16th"
"EOM_Spectate" "SPECTATE"
"EOM_Play_Again" "PLAY AGAIN"
"EOM_Play_Again_Explanation" "Searching for next match for your
party..."
"EOM_XP_Bar" "{s:xp}xp"
"Survival_RemainingEnemies_1" "Enemy"
"Survival_RemainingEnemies_2" "Enemies"
"Survival_RemainingEnemies_3" "Enemies"
"Survival_RemainingEnemies_4" "Enemies"
"Survival_RemainingEnemies_5" "Enemies"
"Survival_RemainingEnemies_6" "Enemies"
"Survival_RemainingEnemies_7" "Enemies"
"Survival_RemainingEnemies_8" "Enemies"
"Survival_RemainingEnemies_9" "Enemies"
"Survival_RemainingEnemies_10" "Enemies"
"Survival_RemainingEnemies_11" "Enemies"
"Survival_RemainingEnemies_12" "Enemies"
"Survival_RemainingEnemies_13" "Enemies"
"Survival_RemainingEnemies_14" "Enemies"
"Survival_RemainingEnemies_15" "Enemies"
"Survival_RemainingEnemies_16" "Enemies"
"Survival_RemainingPlayers_1" "Winner"
"Survival_RemainingPlayers_2" "Players"
"Survival_RemainingPlayers_3" "Players"
"Survival_RemainingPlayers_4" "Players"
"Survival_RemainingPlayers_5" "Players"
"Survival_RemainingPlayers_6" "Players"
"Survival_RemainingPlayers_7" "Players"
"Survival_RemainingPlayers_8" "Players"
"Survival_RemainingPlayers_9" "Players"
"Survival_RemainingPlayers_10" "Players"
"Survival_RemainingPlayers_11" "Players"
"Survival_RemainingPlayers_12" "Players"
"Survival_RemainingPlayers_13" "Players"
"Survival_RemainingPlayers_14" "Players"
"Survival_RemainingPlayers_15" "Players"
"Survival_RemainingPlayers_16" "Players"
"Survival_StatName_Kills" "Kills"
"Survival_StatName_Money" "Cash on hand"
"Survival_StatName_FootstepsMade" "Noisy footsteps"
"Survival_StatName_HealthshotsUsedTotal" "Healthshots administered"
"Survival_StatName_TimeAlive" "Time alive"
"Survival_StatName_WorldCratesOpened" "Crates opened"
"Survival_StatName_DamageTaken" "Damage taken"
"Survival_StatName_DronesOrdered" "Drones ordered"
"Survival_StatName_HexesExplored" "Hexes explored"
"Survival_StatName_EnemiesDamaged" "Number of enemies
damaged"
"Survival_StatName_MoneyScavenged" "Money scavenged"
"Survival_StatName_DamageRate" "Damage done to
opponents per minute"
"Survival_StatName_DangerZoneDamage" "Total Danger Zone
Damage Taken"
"Survival_StatName_TimeToMelee" "Time to first
melee weapon"
"Survival_StatName_TimeToSecondary" "Time to first pistol"
"Survival_StatName_TimeToPrimary" "Time to first primary
weapon"
"Survival_StatName_TimeToSniperRifle" "Time to sniper rifle"
"Survival_StatName_TimeToHeavyAssaultSuit" "Time to heavy assault
suit"
"Survival_StatDisplay_Number" "{d:value}"
"Survival_StatDisplay_Money" "${d:value}"
"Survival_StatDisplay_Distance" "{d:value} meters"
"Survival_StatDisplay_Time" "{t:d:value}"
"Survival_StatDisplay_Percent" "{d:value}%"
"Survival_Respawn_Countdown" "Respawning in
{t:d:timeleft}..."
"Survival_Teammate_Respawn_Countdown" "{s:teammate_name}
respawning in {t:d:time_until_respawn}..."
"Survival_Respawn_Unavailable" "Respawn
cancelled, no surviving teammates."
"Survival_SquadWipe" "Enemy Squad
Eliminated"
"Survival_SquadWipe_DeathNotice" "Squad Wipe"
"Survival_SquadWipePayout" "Squad Wipe bonus:
<font color='#45b512'>$%s1</font>"
"Survival_TeammateRespawned" "Teammate re-deployed!"
"Survival_RespawnEndWarning" "Redeployment cutoff in
{t:d:timeleft}"
"Survival_RespawningDisabled" "No Further
Redeployments!"
"Survival_Respawn_Cooldown_Too_Long" "Respawn unavailable:
cooldown exceeds redeployment cutoff."
// skillgroups
"RankName_0" "Not Ranked"
"RankName_1" "Silver I"
"RankName_2" "Silver II"
"RankName_3" "Silver III"
"RankName_4" "Silver IV"
"RankName_5" "Silver Elite"
"RankName_6" "Silver Elite Master"
"RankName_7" "Gold Nova I"
"RankName_8" "Gold Nova II"
"RankName_9" "Gold Nova III"
"RankName_10" "Gold Nova Master"
"RankName_11" "Master Guardian I"
"RankName_12" "Master Guardian II"
"RankName_13" "Master Guardian Elite"
"RankName_14" "Distinguished Master
Guardian"
"RankName_15" "Legendary Eagle"
"RankName_16" "Legendary Eagle Master"
"RankName_17" "Supreme Master First
Class"
"RankName_18" "The Global Elite"
// ranks
"XP_RankName_0" ""
"XP_RankName_1" "Recruit"
"XP_RankName_2" "Private"
"XP_RankName_3" "Private"
"XP_RankName_4" "Private"
"XP_RankName_5" "Corporal"
"XP_RankName_6" "Corporal"
"XP_RankName_7" "Corporal"
"XP_RankName_8" "Corporal"
"XP_RankName_9" "Sergeant"
"XP_RankName_10" "Sergeant"
"XP_RankName_11" "Sergeant"
"XP_RankName_12" "Sergeant"
"XP_RankName_21" "Lieutenant"
"XP_RankName_22" "Lieutenant"
"XP_RankName_23" "Lieutenant"
"XP_RankName_24" "Lieutenant"
"XP_RankName_25" "Captain"
"XP_RankName_26" "Captain"
"XP_RankName_27" "Captain"
"XP_RankName_28" "Captain"
"XP_RankName_29" "Major"
"XP_RankName_30" "Major"
"XP_RankName_31" "Major"
"XP_RankName_32" "Major"
"XP_RankName_33" "Colonel"
"XP_RankName_34" "Colonel"
"XP_RankName_35" "Colonel"
"XP_RankName_36" "Brigadier General"
"XP_RankName_39" "General"
"XP_Bonus_RankUp_Old" "Current"
"XP_Bonus_RankUp_0" ""
"XP_Bonus_RankUp_1" "Earned"
"XP_Bonus_RankUp_2" "Earned"
"XP_Bonus_RankUp_3" "Weekly
Bonus"
"XP_Bonus_RankUp_4" "Overwatch
Reward"
"XP_Bonus_RankUp_5" "Weekly
Bonus (Overwatch)"
"XP_Bonus_RankUp_6" "Mission
Completion"
"XP_Bonus_RankUp_7" "Mission
Bonus"
"XP_Bonus_RankUp_8" "Blitz
Mission"
"XP_Bonus_RankUp_9" "Operation"
"XP_Bonus_RankUp_10" "Operation"
"XP_Bonus_RankUp_51" "Earned (Reduced)"
"XP_Bonus_RankUp_52" "Earned (Reduced)"
"XP_Bonus_RankUp_54" "Overwatch
(Reduced)"
"XP_Bonus_RankUp_58" "Blitz Mission
(Reduced)"
"XP_Bonus_RankUp_59" "Operation
(Exhausted)"
"XP_Bonus_RankUp_81" "Earned (Private
Rank)"
"XP_Bonus_RankUp_82" "Earned (Private
Rank)"
"XP_Bonus_RankUp_88" "Blitz Mission
(Private Rank)"
"XP_Bonus_RankUp_Total" "Total <b> {d:xp}
</b>"
"XP_Bonus_RankUp_Remain" "<b> {d:xp} </b>
Needed For <b>%s3</b> Rank %s2"
"XP_Bonus_RankUp_Remain_Drop" "<b> {d:xp} </b> Needed
For Rank %s2 + <b>%s3</b> Drop"
"accolade_blank" ""
"accolade_the" "The"
"accolade_kills" "Executioner"
"accolade_kills_desc" "Most kills:
{s:eom-accolade-value-string}"
"accolade_kills_2" "Fragger"
"accolade_kills_desc_2" "Kills: {s:eom-
accolade-value-string}"
"accolade_damage_2" "Bruiser"
"accolade_damage_desc_2" "Damage: {s:eom-
accolade-value-string}"
"accolade_adr" "Carry"
"accolade_adr_desc" "Highest
ADR: {s:eom-accolade-value-string}"
"accolade_adr_2" "Workhorse"
"accolade_adr_desc_2" "ADR: {s:eom-
accolade-value-string}"
"accolade_mvps" "Most
Valuable MVP"
"accolade_mvps_desc" "Most MVPs:
{s:eom-accolade-value-string}"
"accolade_assists" "Tenderizer"
"accolade_assists_desc" "Most assists :
{s:eom-accolade-value-string}"
"accolade_assists_2" "Assistant"
"accolade_assists_desc_2" "Assists : {s:eom-
accolade-value-string}"
"accolade_hsp" "Bullseye"
"accolade_hsp_desc" "Highest
headshot percentage : {s:eom-accolade-value-string}%"
"accolade_3k" "Trifecta"
"accolade_3k_desc" "Most 3-
kills: {s:eom-accolade-value-string}"
"accolade_3k_2" "Triple"
"accolade_3k_desc_2" "3-kills: {s:eom-
accolade-value-string}"
"accolade_4k" "Quad
Killer"
"accolade_4k_desc" "Most 4-
kills: {s:eom-accolade-value-string}"
"accolade_4k_2" "Quad"
"accolade_4k_desc_2" "4-kills: {s:eom-
accolade-value-string}"
"accolade_5k" "Ace of
Aces"
"accolade_5k_desc" "Most aces:
{s:eom-accolade-value-string}"
"accolade_headshotkills" "Assassin"
"accolade_headshotkills_desc" "Most headshot kills:
{s:eom-accolade-value-string}"
"accolade_headshotkills_2" "Headhunter"
"accolade_headshotkills_desc_2" "Headshot kills:
{s:eom-accolade-value-string}"
"accolade_killreward_2" "Mercenary"
"accolade_killreward_desc_2" "Kill reward earnings: $
{s:eom-accolade-value-string}"
"accolade_enemiesflashed" "Flash"
"accolade_enemiesflashed_desc" "Most enemies
flashed: {s:eom-accolade-value-string}"
"accolade_enemiesflashed_2" "Support"
"accolade_enemiesflashed_desc_2" "Enemies flashed:
{s:eom-accolade-value-string}"
"accolade_objective_2" "Tasker"
"accolade_objective_desc_2" "Objectives:
{s:eom-accolade-value-string}"
"accolade_worth" "Spartan"
"accolade_worth_desc" "Equipment Value:
${s:eom-accolade-value-string}"
"accolade_worth_2" "Penny-wise"
"accolade_worth_desc_2" "Equipment Value:
${s:eom-accolade-value-string}"
"accolade_score_2" "Scorer"
"accolade_score_desc_2" "Score: {s:eom-
accolade-value-string}"
"accolade_livetime" "Ancient
One"
"accolade_livetime_desc" "Most time alive:
{t:d:eom-accolade-value-time}"
"accolade_deaths_2" "Fearless"
"accolade_deaths_desc_2" "Deaths: {s:eom-
accolade-value-string}"
"accolade_nopurchasewins" "Scavenger"
"accolade_nopurchasewins_desc" "Most round wins
with no purchase: {s:eom-accolade-value-string}"
"accolade_nopurchasewins_2" "Frugalist"
"accolade_nopurchasewins_desc_2" "Round wins with no
purchase: {s:eom-accolade-value-string}"
"accolade_clutchkills_2" "Cleanup"
"accolade_clutchkills_desc_2" "Clutch kills: {s:eom-
accolade-value-string}"
"accolade_loudest" "Loudfoot"
"accolade_loudest_desc" "Most audible
footsteps: {s:eom-accolade-value-string}"
"accolade_loudest_2" "Confident"
"accolade_loudest_desc_2" "Audible
footsteps: {s:eom-accolade-value-string}"
"accolade_quietest" "Ninja"
"accolade_quietest_desc" "Fewest audible
footsteps: {s:eom-accolade-value-string}"
"accolade_quietest_2" "Stalker"
"accolade_quietest_desc_2" "Audible
footsteps: {s:eom-accolade-value-string}"
"accolade_pistolkills" "Gunslinger"
"accolade_pistolkills_desc" "Most pistol
kills: {s:eom-accolade-value-string}"
"accolade_pistolkills_2" "Sidearm"
"accolade_pistolkills_desc_2" "Pistol kills: {s:eom-
accolade-value-string}"
"accolade_sniperkills" "Sharpshooter"
"accolade_sniperkills_desc" "Most sniper
kills: {s:eom-accolade-value-string}"
"accolade_sniperkills_2" "Sniper"
"accolade_sniperkills_desc_2" "Sniper kills: {s:eom-
accolade-value-string}"
"accolade_roundssurvived_2" "Survivalist"
"accolade_roundssurvived_desc_2" "Rounds survived:
{s:eom-accolade-value-string}"
"accolade_chickenskilled" "Colonel"
"accolade_chickenskilled_desc" "Most chickens
massacred: {s:eom-accolade-value-string}"
"accolade_bombcarrierkills_2" "Interference"
"accolade_bombcarrierkills_desc_2" "Bomb carrier kills:
{s:eom-accolade-value-string}"
"accolade_burndamage_2" "Toaster"
"accolade_burndamage_desc_2" "Burn damage: {s:eom-
accolade-value-string}"
"accolade_cashspent_2" "Spender"
"accolade_cashspent_desc_2" "Money spent: $
{s:eom-accolade-value-string}"
"accolade_dinks_2" "Barber"
"accolade_dinks_desc_2" "Dinks: {s:eom-
accolade-value-string}"
"accolade_gimme_01" "Moral
Support"
"accolade_gimme_01_desc" ""
"accolade_gimme_02" "Participant
"
"accolade_gimme_02_desc" ""
"accolade_gimme_03" "Reservist"
"accolade_gimme_03_desc" ""
"accolade_gimme_04" "Backup
Plan"
"accolade_gimme_04_desc" ""
"accolade_gimme_05" "Rearguard"
"accolade_gimme_05_desc" ""
"accolade_gimme_06" "Armchair
General"
"accolade_gimme_06_desc" ""
"versus"
"VS"
//////////////////////////////////////////////////////////////////
//
// STATS
//
///////////////////////////////////////////////////////////
"playerstats_matchlister_separator" "{s:separator_title}"
"playerstats_map_tooltip_win_loss_tie" "Win/Loss/Tie"
"playerstats_map_tooltip_rndwin_rndloss" "Round Win-Loss"
"playerstats_map_tooltip_round_winrate" "Round Win Rate"
"playerstats_map_tooltip_match_winrate" "Match Win Rate"
"playerstats_complete_nodata" ""
"playerstats_complete_somedata" ""
"playerstats_suffix_per_round" "/r"
"playerstats_suffix_per_cent" "%"
"playerstats_per_round" "{s:value}/r"
"playerstats_per_cent" "{s:value}%"
"playerstats_no_units" "{s:value}"
"stat_total_score" "Score"
"stat_average_score" "Score/round"
"stat_total_kills" "Kills"
"stat_average_kills" "Kills/round"
"stat_total_deaths" "Deaths"
// "stat_average_deaths" "stat_average_deaths"
"stat_total_health_removed" "Damage"
"stat_average_health_removed" "ADR"
"stat_average_kd" "Kills/Death"
"stat_average_kd_short" "K/D"
"stat_average_hsp" "stat_average_hsp"
"stat_total_2k" "2K"
"stat_total_3k" "3K"
"stat_total_4k" "4K"
"stat_flash" "Flashes"
"stat_total_flash" "Throws"
"stat_average_flash" "Success"
"stat_flash_desc" "Percentage of flashbangs thrown
that blinded at least 1 enemy"
"stat_total_wins" "Wins"
"stat_total_losses" "Losses"
"stat_total_ties" "Ties"
"stat_total_rounds_played" "Rounds"
"stat_1vx" "1vX"
"stat_1v1" "1v1"
"stat_average_1v1" "Success"
"stat_total_1v1_attempts" "Opportunities"
"stat_1v2" "1v2"
"stat_average_1v2" "Success"
"stat_total_1v2_attempts" "Opportunities"
"playerstat_name_0" "Score"
"playerstat_name_0_long" "Score Per Round"
"playerstat_name_0_desc" "Score per round: {s:value}\nTotal
score : {d:total}"
"playerstat_name_1" "Kills"
"playerstat_name_1_long" "Kills Per Round"
"playerstat_name_1_desc" "Average kills per round:
{s:value}\nTotal kills : {d:total}"
"playerstat_name_2" "DMG"
"playerstat_name_2_long" "Damage Per Round"
"playerstat_name_2_desc" "Average damage per round:
{s:value}\nTotal damage : {d:total}"
"playerstat_name_2.1" "Damage"
"playerstat_name_2.5" "ADR"
"playerstat_name_3" "K/D"
"playerstat_name_3_long" "Kills Per Death"
"playerstat_name_3_desc" "Ratio of kills to deaths:
{s:value}"
"playerstat_name_4" "HS"
"playerstat_name_4_long" "Headshot Kill Rate"
"playerstat_name_4_desc" "Percentage of kills that were head
shot kills : {s:value}\nTotal head shot kills : {d:total}"
"playerstat_name_4.5" "HS%"
"playerstat_name_5" "2K"
"playerstat_name_5_long" "2-Kills"
"playerstat_name_5_desc" "Total 2-kill rounds : {s:value}"
"playerstat_name_6" "3K"
"playerstat_name_6_long" "3-Kills"
"playerstat_name_6_desc" "Total 3-kill rounds : {s:value}"
"playerstat_name_7" "4K"
"playerstat_name_7_long" "4-Kills"
"playerstat_name_7_desc" "Total 4-kill rounds : {s:value}"
"playerstat_name_7.5" "Multi-kills"
"playerstat_name_8" "HE"
"playerstat_name_8_long" "Effective HEs"
"playerstat_name_8_desc" "Percentage of HEs thrown that
damaged at least 1 enemy: {s:value}\nTotal HEs thrown that damaged at least 1 enemy
: {d:total}"
"playerstat_name_9" "FB"
"playerstat_name_9_long" "Effective Flashbangs"
"playerstat_name_9_desc" "Percentage of flashbangs thrown
that blinded at least 1 enemy: {s:value}\nTotal flashbangs thrown that blinded at
least 1 enemy : {d:total}"
"playerstat_name_10" "1v1"
"playerstat_name_10_long" "1v1 Engagements"
"playerstat_name_10_desc" "Percentage of 1v1 situations won:
{s:value}\nTotal 1v1 situations won : {d:total}"
"playerstat_name_11" "1v2"
"playerstat_name_11_long" "1v2 Engagements"
"playerstat_name_11_desc" "Percentage of 1v2 situations won:
{s:value}\nTotal 1v2 situations won : {d:total}"
"playerstat_name_12" "EK"
"playerstat_name_12_long" "Entry Kills"
"playerstat_name_12_desc" "Ratio of first kills to first
deaths: {s:value}\nTotal first kills : {d:total}"
"stats_graph_button_0" "Score/R"
"stats_graph_button_1" "Kills/R"
"stats_graph_button_2" "ADR"
"stats_graph_button_3" "K/D"
"stats_graph_button_4" "HS%"
"ris_win" "win"
"ris_loss" "loss"
//////////////////////////////////////////////////////////////////
//
// WIN PANEL
//
///////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////
//
// WATCH PANEL
//
///////////////////////////////////////////////////////////
"WatchMenu_Watch" "Watch"
"WatchMenu_Tournament_Versus" "vs"
"WatchMenu_Outcome_Tied" "Tied"
"WatchMenu_Outcome_Abandon" "Abandoned"
"WatchMenu_Outcome_Won" "<img
src='file://{images}/icons/ui/trophy.svg' width='15' height='15'/> Victory"
"WatchMenu_Outcome_Lost" "Loss"
"WatchMenu_Expand_Match_Menu" "More"
"WatchMenu_Get_Share_Link" "Copy match sharing code"
"WatchMenu_Share_Link_Copied" "Copied link to clipboard"
"WatchMenu_Download_Demo" "Download demo to watch"
"WatchMenu_Watch_Live" "Watch Live"
"WatchMenu_Watch_Highlights" "Watch Highlights"
"WatchMenu_Watch_Lowlights" "Watch Lowlights"
"WatchMenu_Watch_Highlights_Player_Selected" "Watch
{s:playerNameTitle}'s highlights"
"WatchMenu_Watch_Lowlights_Player_Selected" "Watch
{s:playerNameTitle}'s lowlights"
"WatchMenu_Delete" "Delete local demo
files"
"WatchMenu_Downloading" "Downloading"
"WatchMenu_Info_Download_Failed" "Download Incomplete"
"WatchMenu_Info_Download_Failed_Retry" "Attempt to re-download demo
files?"
"WatchMenu_Info_Download_Failed_Info" "The download did not complete.
Scoreboard information is available but you cannot watch the match."
"WatchMenu_Download_Disabled_Hint" "Match demo has expired and is no
longer available for download."
"WatchMenu_Tournament_BulletPoint" "<ul>
<li>Watch
matches and use your team stickers to make predictions for the Group and Playoff
Stages.</li>
<li>Whenever
you make a correct pick, you'll earn points toward a Pick'Em Trophy that can be
displayed on your CS:GO avatar and in your Steam profile.</li>
<li>You can
make Group Stage Predictions until the Group Stage begins.</li>
<li>You can
make Playoff predictions until the Playoffs begin.</li>
</ul>"
"WatchMenu_Viewer" "Viewer"
"WatchMenu_Viewers" "Viewers"
"WatchMenu_Viewer_dv" "{d:spectatorCount} Viewer"
"WatchMenu_Viewers_dv" "{d:spectatorCount} Viewers"
"WatchMenu_FirstHalf" "First Half"
"WatchMenu_SecondHalf" "Second Half"
"WatchMenu_Overtime" "Overtime"
"MatchInfo_FirstRound" "1st Round"
"MatchInfo_Halftime" "Halftime"
"MatchInfo_Overtime" "Overtime"
"MatchInfo_RoundDataTitle" "{s:playerNameTitle}'s Round
Performance"
"MatchInfo_Date" "{s:month} {s:day}"
"MatchInfo_Date_Tournament_Month_Short_8" "Oct"
"MatchInfo_Date_Tournament_Month_Final_Short_8" "Nov"
"MatchInfo_Date_Tournament_Month_Short_9" "Mar"
"MatchInfo_Date_Tournament_Month_Short_9_1" "Apr"
"MatchInfo_Date_Tournament_Month_Final_Short_9" "Apr"
"MatchInfo_Date_Tournament_Month_Short_10" "Jul"
"MatchInfo_Date_Tournament_Month_Short_10_1" "Jul"
"MatchInfo_Date_Tournament_Month_Final_Short_10" "Jil"
"MatchInfo_Date_Tournament_Month_Short_11" "Jan"
"MatchInfo_Date_Tournament_Month_Short_11_1" "Jan"
"MatchInfo_Date_Tournament_Month_Final_Short_11" "Jan"
"MatchInfo_Date_Tournament_Month_Short_12" "Jul"
"MatchInfo_Date_Tournament_Month_Short_12_1" "Jul"
"MatchInfo_Date_Tournament_Month_Final_Short_12" "Jul"
"WatchMenu_PickEm_ComingSoon" "Display of past Pick'Em and Fantasy
games coming soon."
"WatchMenu_ViewerCount" "{s:numberOfViewers} viewers on {s:channel}"
"Matchlist_Team_Selection" "All Teams"
// WATCH EVENTS
"eventsched_lan"
"LAN event"
"eventsched_online"
"Online event"
"eventsched_show_online"
"Show Online Events"
"eventsched_date_format"
"{s:eventsched_date_month} {s:eventsched_date_day}"
"eventsched_versus"
"vs"
"eventsched_ongoing"
"Ongoing"
"eventsched_tbd"
"to be determined"
"eventsched_live"
"LIVE MATCH"
"eventsched_link"
"More details at HLTV.org"
"eventsched_event_link"
"Event details on HLTV.org"
"eventsched_match_link"
"Match details on HLTV.org"
"eventsched_team_link"
"Team details on HLTV.org"
"eventsched_no_streams"
"No streams available"
"eventsched_watch_on_gotv"
"Watch on GOTV"
"eventsched_favorite_tt"
"{s:favorite_tooltip}"
"eventsched_favorite_tooltip_prime" "Favoriting an event
will make its live\nmatches appear on the main menu."
"eventsched_favorite_tooltip_not_prime" "You must have Prime Status to
favorite an event."
"eventsched_match_tooltip" "{s:wa
tchnotice_teamname_1} vs {s:watchnotice_teamname_2}"
"eventsched_stream_watch"
"{s:stream_site}"
"eventsched_hltv"
"Event information provided courtesy of HLTV.org"
"eventsched_country"
"{s:eventsched_country}"
"eventsched_no_live_matches" "There are
currently no live matches."
"eventsched_featured"
"This event is the community favorite for {s:eventsched_fave_month}."
"eventsched_official"
"This is a CS:GO Major event."
"NumberAbbreviation_E6" "{s:abbreviated_number}M"
"NumberAbbreviation_E9" "{s:abbreviated_number}B"
"NumberAbbreviation_E12" "{s:abbreviated_number}T"
"NumberAbbreviation_suffix_E6" "M"
"NumberAbbreviation_suffix_E9" "B"
"NumberAbbreviation_suffix_E12" "T"
//////////////////////////////////////////////////////////////////
//
// OVERWATCH
//
///////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////
//
// ROSETTA PANEL
//
///////////////////////////////////////////////////////////
"Panorama_CSGO_Spray_EnableMouse" "<b>[{g:csgo_key:spray_m
ouse_enable}]</b> Enable Cursor"
"Panorama_CSGO_Rosetta_Item_Name" "<font
color=\"{s:h:item_color}\">{s:item_name}</font>"
"Panorama_CSGO_Rosetta_Item_Count" "Charges Remaining:
{d:item_count}"
"Panorama_Attrib_SpraysHint" "{v:csgo_bind:bind
_attack} To Apply Graffiti"
"Panorama_Attrib_SpraysHint_Auto" "Release
<b>{v:csgo_bind:bind_spray_menu}</b> To Apply Graffiti"
//////////////////////////////////////////////////////////////////
//
// RETICLE PANEL
//
///////////////////////////////////////////////////////////
"Panorama_HUD_weaponid_swap" "<font
color=\"#6a6156\">[{v:csgo_bind:bind_use}] swap for</font> <font
color=\"#{s:weapon_color}\">{s:weapon_name}</font>"
"Panorama_HUD_weaponid_lookat" "<font
color=\"#{s:weapon_color}\">{s:weapon_name}</font>"
"Panorama_HUD_weaponid_holdtopickup" "<font color=\"#6a6156\">Hold
[{v:csgo_bind:bind_use}] to pick up</font> <font
color=\"#{s:weapon_color}\">{s:weapon_name}</font>"
"Panorama_HUD_playerid_sameteam" "<font
color='#6E7D5C'>Friend: {s:player_name} Health: {d:player_health}%</font>"
"Panorama_HUD_playerid_diffteam" "<font
color='#CC0000'>Enemy: {s:player_name}</font>"
"Panorama_HUD_playerid_specteam" "<font
color='#6E7D5C'>{s:player_name}</font>"
"Panorama_HUD_playerid_noteam" "<font
color='#FFCC00'>{s:player_name} Health:{d:player_health}%</font>"
"Panorama_HUD_playerid_overhead_shadow" "{s:player_name}"
"Panorama_HUD_playerid_survival_enemy" "<font
color='#CC0000'>Enemy</font>"
"Panorama_HUD_playerid_survival_hunter_target" "<font
color='#e58816'>High Value Target</font>"
"Panorama_HUD_botid_request_bomb" "<font
color='#e5da25'>[{v:csgo_bind:bind_use}] Take Bomb</font>"
"Panorama_HUD_hostageid_nh" "<font
color='#e5da25'>Hostage</font>"
"Panorama_HUD_hostagename_nh" "<font
color='#e5da25'>{s:player_name}</font>"
"Panorama_HUD_hostageid_nh_use_lead" "<font
color='#e5da25'>[{v:csgo_bind:bind_use}] Pick Up Hostage</font>"
"Panorama_HUD_hostageid_nh_following" "<font
color='#e5da25'>Hostage (Following {s:player_name})</font>"
"Panorama_HUD_hostageid" "<font
color='#e5da25'>Hostage</font><font color='#dcdac0'> {d:player_health}%</font>"
"Panorama_HUD_hostageid_use_lead" "<font
color='#e5da25'>[{v:csgo_bind:bind_use}] Pick Up Hostage</font><font
color='#dcdac0'> {d:player_health}%</font>"
"Panorama_HUD_hostageid_following" "<font
color='#e5da25'>Hostage (Following {s:player_name})</font><font color='#dcdac0'>
{d:player_health}%</font>"
"Panorama_HUD_playerid_overhead_ct" "<font
color='#4dadff'>{s:player_name}</font><font color='#a4c0d8'>
{d:player_health}%</font>"
"Panorama_HUD_playerid_overhead_ct_lowhealth" "<font
color='#4dadff'>{s:player_name}</font><font color='#d82429'>
{d:player_health}%</font>"
"Panorama_HUD_playerid_overhead_ct_money" "<font
color='#4dadff'>{s:player_name}</font><font color='#7ebc50'>
${d:r:player_money}</font>"
"Panorama_HUD_playerid_overhead_t" "<font
color='#fecd25'>{s:player_name}</font><font color='#ccc08c'>
{d:player_health}%</font>"
"Panorama_HUD_playerid_overhead_t_lowhealth" "<font
color='#fecd25'>{s:player_name}</font><font color='#d82429'>
{d:player_health}%</font>"
"Panorama_HUD_playerid_overhead_t_money" "<font
color='#fecd25'>{s:player_name}</font><font color='#7ebc50'>
${d:r:player_money}</font>"
"Panorama_HUD_playerid_overhead_survival" "<font
color='#00c3e1'>{s:player_name}</font><font color='#00c3e1'>
{d:player_health}%</font>"
"Panorama_HUD_playerid_overhead_survival_lowhealth" "<font
color='#00c3e1'>{s:player_name}</font><font color='#d82429'>
{d:player_health}%</font>"
"Panorama_HUD_playerid_overhead_survival_money" "<font
color='#00c3e1'>{s:player_name}</font><font color='#7ebc50'>
${d:r:player_money}</font>"
"Panorama_HUD_playerid_overhead_survival_grey" "<font
color='#dddddd'>{s:player_name}</font><font color='#dddddd'>
{d:player_health}%</font>"
"Panorama_HUD_playerid_overhead_survival_lowhealth_grey" "<font
color='#dddddd'>{s:player_name}</font><font color='#d82429'>
{d:player_health}%</font>"
"Panorama_HUD_playerid_overhead_survival_money_grey" "<font
color='#dddddd'>{s:player_name}</font><font color='#7ebc50'>
${d:r:player_money}</font>"
//////////////////////////////////////////////////////////////////
//
// FREEZE PANEL
//
///////////////////////////////////////////////////////////
"Panorama_SurvivalEndOfMatch_ShowStats" "[{v:csgo_bind:bin
d_jump}] Show Match Stats"
"Panorama_Freeze_Cancel_Start_Replay" "[{v:csgo_bind:bin
d_jump}] Skip"
"Panorama_Freeze_Cancel_Replay"
"[{v:csgo_bind:bind_jump}] Cancel Replay"
"Panorama_Freeze_Snapshot" "[{v:csgo_bi
nd:bind_jpeg}] Save this moment"
"Panorama_HUD_Spectate_Navigation_Replay_Death" "<font
color='#ddbb22'><b>[{v:csgo_bind:bind_reload}] Killer Replay</b></font>"
/////////////////////////////////////////////////////////////////
//
// CHATWHEEL OPTIONS
//
////////////////////////////////////////////////////////////
"Chatwheel_section_move" "Movement"
"Chatwheel_sticktogether" "Stay together"
"Chatwheel_followme" "Follow me"
"Chatwheel_followingyou" "Following you"
"Chatwheel_spreadout" "Spread out"
"Chatwheel_fallback" "Fall back"
"Chatwheel_gogogo" "Go go go!"
"Chatwheel_onmyway" "On my way"
"Chatwheel_gethostage" "Check the Hostage"
"Chatwheel_quiet" "Need quiet"
"Chatwheel_section_prepare" "Preparation"
"Chatwheel_requestecoround" "We should save"
"Chatwheel_requestspend" "We should buy"
"Chatwheel_requestleader" "Who will lead?"
"Chatwheel_requestweapon" "Request a weapon"
"Chatwheel_requestplan" "What's the plan?"
"Chatwheel_aplan" "Ping Site A"
"Chatwheel_bplan" "Ping Site B"
"Chatwheel_midplan" "Ping Middle"
"Chatwheel_section_grenades" "Grenades"
"Chatwheel_decoy" "Need Decoys"
"Chatwheel_smoke" "Need Smokes"
"Chatwheel_grenade" "Need Frag Grenades"
"Chatwheel_fire" "Need Molotovs"
"Chatwheel_flashbang" "Need Flashbangs"
"Chatwheel_section_defend" "Defend"
"Chatwheel_coverme" "Cover me"
"Chatwheel_coveringyou" "Covering you"
"Chatwheel_help" "Help"
"Chatwheel_needbackup" "Need Backup"
"Chatwheel_holdposition" "Hold this position"
"Chatwheel_rotatetome" "Rotate to me"
"Chatwheel_section_responses" "Responses"
"Chatwheel_wewon" "We won"
"Chatwheel_welost" "We lost"
"Chatwheel_wearewinning" "We're winning"
"Chatwheel_lostround" "Lost this round"
"Chatwheel_thanks" "Thanks!"
"Chatwheel_sorry" "Sorry"
"Chatwheel_compliment" "Nice!"
"Chatwheel_affirmative" "Yes"
"Chatwheel_negative" "No"
"Chatwheel_peptalk" "Pep talk"
"Chatwheel_cheer" "Cheer"
"Chatwheel_section_command" "Commands"
"Chatwheel_section_report" "Report"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
//Retakes
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
//////
"GameUI_Retake_Card_Bonus" "Bonus"
"GameUI_Retake_Card_Enemy" "Enemy Loadout"
"GameUI_Retake_Card_Mvp" "MVP"
"GameUI_Retake_Card_4v3" "4v3"
"GameUI_Retake_Card_FlashOut" "Flash Out!"
"GameUI_Retake_Card_HideAndPeek" "Hide and Peek"
"GameUI_Retake_Card_TakeFive" "Take Five"
"GameUI_Retake_Card_OnlyTakesOne" "Only Takes One"
"GameUI_Retake_Card_SneakyBeakyLike" "Sneaky Beaky Like"
"GameUI_Retake_Card_UmpInSmoke" "UMP in Smoke"
"GameUI_Retake_Card_FunNGun" "Fun-N-Gun"
"GameUI_Retake_Card_Sharpshooter" "Sharpshooter"
"GameUI_Retake_Card_BurstBullpup" "Burst Bullpup"
"GameUI_Retake_Card_LightEmUp" "Bright Eyed"
"GameUI_Retake_Card_Kobe" "Kobe!"
"GameUI_Retake_Card_1g" "1g"
"GameUI_Retake_Card_DisappearingAct" "Disappearing Act"
"GameUI_Retake_Card_EyesOnTarget" "Eyes On Target"
"GameUI_Retake_Card_BehindEnemyLines" "Behind Enemy Lines"
"GameUI_Retake_Card_4BadGuysLeft" "4 Bad Guys Left"
"GameUI_Retake_Card_LookAway" "Look Away!"
"GameUI_Retake_Card_WhenThereIsSmoke" "Where There's Smoke..."
"GameUI_Retake_Card_BlindFire" "Blind Fire"
"GameUI_Retake_Card_QueOta" "Qué ota?"
"GameUI_Retake_Card_SmokeScreen" "Smoke Screen"
"GameUI_Retake_Card_TecTecBoom" "TEC, TEC, BOOM!"
"GameUI_Retake_Card_BackInAFlash" "Back In a Flash"
"GameUI_Retake_Card_AllIn" "All In"
"GameUI_Retake_Card_BoomBox" "Boom Box"
"GameUI_Retake_Card_SetThemFree" "Set Them Free"
"GameUI_Retake_Card_OlReliable" "Ol' Reliable"
"GameUI_Retake_Card_SmokeShow" "Smoke Show"
"GameUI_Retake_Card_HotShot" "Hot Shot"
"GameUI_Retake_Card_EyeSpy" "Eye Spy"
"GameUI_Retake_Card_TheAWPortunity" "The AWPortunity"
"GameUI_Retake_Card_FindersKeepers" "Finders Keepers"
"Hud_Retake_BombSite" "{s:hud-retake-
bombsite}"
"Hud_Money" "${d:r:hud-money-amount}"
"Hud_Money_Signed" "{s:sign}${d:r:hud-money-delta}"
// SFUI_ENGLISH.txt
//
-----------------------------------------------------------------------------------
----------
}
}