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ABSTRACT

THE ACADEMIC EFFECT OF VIDEO GAMES OF GRADE X STUDENT IN SAN


MIGUEL NATIONAL HIGH SCHOOL

San Miguel National High School

Hanelen V. Dada
uzziachcaitlynzheille@gmail.com

San Miguel National High School- San Miguel, San Remigio, Cebu

This study was designed to find out the Academic Effects of Video Games of
Grade X students in San Miguel National High School during the S.Y. 2019-2020 at San
Miguel, San Remigio, Cebu. A Quantitative approach of data analysis was employed
and Non- Experimental method were used. Questionnaires were given to the 30
students to Grade X students. It was found out that there was a slight negative
correlation. Based on findings, it could be concluded that playing video games really
matter towards the academic performance of the students. If the students spent greater
time of playing games, the academic performance will decrease and when they spent
lesser time of playing video games, the academic performance will increase. The
research study highly recommends that students should be responsible in playing video
games. They should limit their time in playing video games. Instead of playing they
should play recreational activities such as basketball and volleyball in their vacant time.
These kind of activities give a lot of health benefits and it’s a sort of an exercise not only
physically but also mentally. After class they should be given assignment at home to
prevent them from playing.

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