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Economic growth means all parties win but some win more than others i.e. Win Win
solution. The Nash equilibrium is a powerful tool to explain development economics.
Nash equilibrium is a stable equilibrium where all players doing their best assuming
others are doing the same and other players think in the same way. This is an
equilibrium where there is no incentive to deviate.
Corruption game is a kind of a coordination game with two strategies. In this game,
people have to co operate to come up with a positive and non zero outcome. If
public official and business man coordinate, then they would end up with either in
cell one or cell iv.
Public Official
Culture of Corruption:
If business man is honest and the public official is corrupt, then the business man
gets 0<1
If business man is corrupt and the public official is honest, then the business man
gets -2<1
If public official is corrupt and business man is honest, then the official gets -2<3
If public official is honest and business man corrupt, then official gets 0<3
So we can see both benefits by being corrupt, when culture of corruption exists.
This is the nash equilibrium of the game. Official ends up with 3 and businessman
ends up with 1. In a culture of corruption, if they play honest, they both lose
compare to being corrupt in terms of economic benefit.
Similarly we can show if cultural expectation gravitates towards honesty, then the
nash equilibrium is the cell one.
James/hunter one
2. Symmetric payoffs
The common element in a hawk dove game is a conflict over scarce resource.
The Nash equilibrium occurs with players doing different things. There are two
Nash equilibriums. It makes sense cause when we were studying co ordination
games, the equilibrium lies when they were doing the same things. So
generally in a game that is based on conflict, the equilibrium is achieved when
people are doing different things.
LANDLORD
1. Convention- which player posses the land first? If possessor play hawk, if
challenger dove.
Prisoner’s dilemma occurs where the situation call for some collective
sacrifice. If sacrifice is made, then the total public benefit is more than the
sacrifice of the individual.
Solution:
• Reciprocity:
• Strong Government:
A system of penalties for defective behavior can turn prisoner’s dilemma into
a coordination game in which cooperative behavior can be a nash
equilibrium.
Person 1
6. Rule of law and rule of Government are not the same. Government is
supposed to implement rule of law. Without rule of law govt can become
tyrant so we need rule of law to protect us from Government.
1. The economic incentive for all work is to accumulate private property. The
rule of law ensures that right. That in turn makes people productive.
3. The issue of private property arises where there is competition for land
and natural resources.
Problems:
5. Without rule of law, there will be anarchy, then people can only have what
he is able to defend.
6. Waste of resources as people will not be productive and use resource for
stupid things
Ethical behavior and morality can be a substitute for rule of law.
Simultaneous Decision:
• When the rule of law doesn’t exist and neither does the moral behavior, what
we have essentially is the prisoner’s dilemma which is caused from anarchy.
Sequential Decision:
• In sequential game , we see stealing is the best strategy simply because this
is the dominat strategy
• One player one makes the decision, it’s in his interest to achieve 4. So he will
not cooperate. But player 2 after seeing will not cooperate as well and end
up in 2,2 box.
Solution:
1. Repeated Games – People will cooperate given the game is repeated and
there is infinite repetitions. Then it will force self enforcing and self
sustainable equilibrium.
People have different capabilities in the society. So there are strong and there are
weak. German philoshopher friedrich says that ethics was introduced in the world
by weak people to have protection from the strong. In a state of anarchy, the strong
will exert their will on weak,.
To find the mixed strat nash, we need to find the probability. The mixed strat nash
is weak work with 30% and strong appropriate with 60%
Expected benefit of appropriation for weak is a function of what the weak do.
Pw=0.3
1-pw=0.7
Ps=0.6
1-ps=0.4
Inefficiency:
• So 6 is total loss
• This 6 loss is the for the weak.
Solution:
In absence of rule of law , if strong promise not to approproiate, that threat is not
credible as if it appropriates it has more gain. So there is credibility issue.
Laziness:
The weak are not lazy as they are not working, rather they are responding rationally
to predatory behavior of strong.
Real solution lies in repeated Games, Specially we need to discuss Folk theorem ,
Grim trigger, Discount rate to understand this.
We can say in a single shot game , weak are better of f being lazy. In a repeated
game however, we can see that there is incentive for both weak and strong to
achieve pareto improvement through bargaining.
If weak being productive, then weak can produce extra 6, (10-4) , which would be
shared by the weak and strong.
Many pareto improvement distributions of this surplus is possible. This is also known
as folk theorem.
Folk theorem:
When people who meet in the repeated games, care sufficiently about the future,
there are infinitely many solutions are possible for repeated Games.
• If strong appropriate all the outputs, weak can change their actions from
being productive to become non productive for good.
• If weak share some surplus with the strong, then strong don’t have any
incentive to appropriate and weak have incentive to produce.
Trading is a positive sum game while stealing at best can be a zero sum
game.When we’re talking about public good, there is a possiblilty of
prisoner’s dilemma for the very nature of public good. Public good rests on
two features, joint supply and non exclusion. Joint supply creates the
environment of cooperation, where non exclusion creates the environment
where people tend to be individualistic.
1. Joint Supply- Individuals cannot supply it, all have to contribute. According to
sameulsonian public good , each individual’s consumption leads to no
substraction from other individual’s consumption of that good.
• This is a good that must be equally provided in quantities to all the
members.
2. Non exclusion: When there is only fixed cost, then MC=0, then once supplied
its for all to consumne. Example national defence.
1. Tit for tat: player plays the same strategy in the present game as the
other player played in the previous game, (pp-12, public choice) so
basically an imitation of the other player's strategy in the last period as
an action to be played in the present game
Strategy A Strategy B
Strategy A a,a 0,0
Strategy B 0,0 b,b
A player can remember only finite number of action. For last 5 times, he played A 3
times and B 2 times, she got rewarded for playing A two times, which implies she
got a 2 times (2/3), and she got rewarded for B playing one time means she got b
once (1/2) –Assuming no other information about payoffs from the diffenent strats,
choice the other player has made in the past, and the current choice of the player.
If other player also does the same, then two players coordinate over the time.
Adaptive learning: choice depends on the payoff that she received in the recent
past.
Conclusion?