Professional Documents
Culture Documents
Educ 4 Module Week 8 9
Educ 4 Module Week 8 9
INTRODUCTION:
In this topic, the students would be learning about Media Literacy, and the Legal, Ethical, and Societal Issues in Media which include
Copyright, Plagiarism and its forms, Cyber bullying, Computer addiction, and Netiquette.
At the end of this topic, the students would have gained at least 80% mastery of the content, and all are expected to be able to:
a. define media literacy and clarify misconceptions on being media literate
b. differentiate media native and media naive students,
c. compare and contrast the different types of media,
d. cite specific examples for each type of media,
e. explain the legal, ethical, and societal issues in the use of Media, and
f. create a blog regarding a social issue relevant to the present time using Facebook (internet media) as the platform. g.
PRE-COMPETENCY CHECK-LIST:
What do you think must you have in order to be called a media literate individual?
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________
Can you call yourself media literate? Why or Why not?
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________
LEARNING MATERIAL: Please read.
MEDIA LITERACY
The Basic Definition
Media literacy is the ability to ACCESS, ANALYZE, EVALUATE, CREATE, and ACT using all forms of communication.
In its simplest terms, media literacy builds upon the foundation of traditional literacy and offers new forms of reading and writing. Media literacy
empowers people to be critical thinkers and makers, effective communicators and active citizens.
The term ―media literacy‖ is often used interchangeably with other terms related to media and media technologies. To clarify what we mean when
we talk about media literacy, National Association for Media Literacy Education offers these definitions:
o Media refers to all electronic or digital means and print or artistic visuals used to transmit messages. o Literacy is the ability to encode and
decode symbols and to synthesize and analyze messages. o Media literacy is the ability to encode and decode the symbols transmitted via
media and the ability to synthesize, analyze and produce mediated messages.
o Media education is the study of media, including ‗hands on‘ experiences and media production.
o Media literacy education is the educational field dedicated to teaching the skills associated with media literacy.
• Learn to think critically. As kids evaluate media, they decide whether the messages make sense, why certain information was included,
what wasn't included, and what the key ideas are. They learn to use examples to support their opinions. Then they can make up their own
minds about the information based on knowledge they already have.
• Become a smart consumer of products and information. Media literacy helps kids learn how to determine whether something is credible.
It also helps them determine the "persuasive intent" of advertising and resist the techniques marketers use to sell products.
• Recognize point of view. Every creator has a perspective. Identifying an author's point of view helps kids appreciate different perspectives. It
also helps put information in the context of what they already know -- or think they know.
• Create media responsibly. Recognizing your own point of view, saying what you want to say how you want to say it, and understanding that
your messages have an impact is key to effective communication.
• Identify the role of media in our culture. From celebrity gossip to magazine covers to memes, media is telling us something, shaping our
understanding of the world, and even compelling us to act or think in certain ways.
• Understand the author's goal. What does the author want you to take away from a piece of media? Is it purely informative, is it trying to
change your mind, or is it introducing you to new ideas you've never heard of? When kids understand what type of influence something has,
they can make informed choices.
• When teaching your kids media literacy, it's not so important for parents to tell kids whether something is "right." In fact, the process is more
of an exchange of ideas. You'll probably end up learning as much from your kids as they learn from you.
Media literacy includes asking specific questions and backing up your opinions with examples. Following media-literacy steps allows you to
learn for yourself what a given piece of media is, why it was made, and what you want to think about it.
• Teaching kids media literacy as a sit-down lesson is not very effective; it's better incorporated into everyday activities. For example:
With little kids, you can discuss things they're familiar with but may not pay much attention to. Examples include cereal commercials,
food wrappers, and toy packages.
With older kids, you can talk through media they enjoy and interact with. These include such things as YouTube videos, viral memes
from the internet, and ads for video games.
Types of Media
Print Media
This type of news media used to be the only way of delivering information to the public. For the generations of the 80s and 90s, print media was the
only media of entertain. People relied on newspapers and magazines to learn everything, from recipes and entertainment news to important
information about the country or the world. Print media includes:
Newspapers – printed and distributed on a daily or weekly basis. They include news related to sports, politics, technology, science,
local news, national news, international news, birth notices, as well as entertainment news related to fashion, celebrities, and movies.
Today‘s parents grew up with this type of printed media.
Magazines – printed on a weekly, monthly, quarterly, or annual basis. It contains information about finance, food, lifestyle, fashion,
sports, etc.
Books – focused on a particular topic or subject, giving the reader a chance to spread their knowledge about their favorite topic.
Banners – used to advertise a company‘s services and products, hung on easily-noticed sights to attract people‘s attention.
Billboards – huge advertisements created with the help of computers. Their goal is to attract people passing by.
Brochures – a type of booklet that includes everything about one company – its products, services, terms and conditions, contact
details, address, etc. They are either distributed with the newspapers, or hand over to people.
Flyers – used mostly by small companies due to the low cost of advertising. They contain the basic information about a company,
their name, logo, service or product, and contact information, and they are distributed in public areas.
Broadcasting Media
Broadcasting media includes videos, audios, or written content that provides important or entertaining information shared by different methods:
Television – in the past, there were a few channels sharing various types of content, whereas now we have hundreds of TV channels
to choose from. Each channel delivers a different type of content, so you have a separate channel for news, drama, movies, sports,
animation, nature, travel, politics, cartoon, and religion. It‘s the number one broadcasting media due to its reach to the audience.
Radio – uses radio waves to transmit entertaining, informative, and educative content to the public. Due to its high reach to the
audience, radio is widely used for advertising products and services. Radio is one of the oldest means of entertainment, and today
people often hear it to find out the weather and traffic while commuting.
Movies – film, motion picture, screenplay, moving picture, or movie has world-wide reachability. It‘s the best type of mass media to
promote cultures and spread social awareness. Movies have always played a huge part in the entertainment world.
Internet Media
Nowadays, we are relying on the Internet to get the news a lot more often than the traditional news sources. Websites provide information in the
form of video, text, and audio. We can even choose the way we want to receive the news. Types of Internet media include:
Social networks or websites – including Facebook, Instagram, Twitter, YouTube, Tumblr, LinkedIn, Snapchat, Quora, Reddit, Pinterest, etc.
They are user-friendly and widely used by people around the world. Although we can find any news here, they may be misleading because of
the lack of regulations on the content shared.
Online forums - an online place where we can comment, message, or discuss a particular topic. Forums allow us to share knowledge with
other people with the same interest. That‘s why it‘s regarded as the best platform to seek support and assistance.
Podcast – a series of audios focused on a particular topic or theme. We can listen to them on a computer or a mobile phone. It‘s a platform
that allows anyone to share their knowledge and communicate with the world.
Legal, Ethical, and Societal Issues in Media
What is Copyright?
Copyright refers to the legal right of the owner of intellectual property. In simpler terms, copyright is the right to copy. This means that the original
creators of products and anyone they give authorization to are the only ones with the exclusive right to reproduce the work.
Copyright law gives creators of original material the exclusive right to further use and duplicate that material for a given amount of time, at which
point the copyrighted item becomes public domain.
Copyright ownership gives the owner the exclusive right to use the work, with some exceptions. When a person creates an original work, fixed in a
tangible medium, he or she automatically owns copyright to the work.
Many types of works are eligible for copyright protection, for example:
What is Plagiarism?
Plagiarism is presenting someone else‘s work or ideas as your own, with or without their consent, by incorporating it into your work without full
acknowledgement. All published and unpublished material, whether in manuscript, printed or electronic form, is covered under this definition.
Plagiarism may be intentional or reckless, or unintentional. Under the regulations for examinations, intentional or reckless plagiarism is a
disciplinary offence.
Forms of Plagiarism
1. Verbatim (word for word) quotation without clear acknowledgement
Quotations must always be identified as such by the use of either quotation marks or indentation, and with full referencing of the sources
cited. It must always be apparent to the reader which parts are your own independent work and where you have drawn on someone else‘s
ideas and language.
3. Paraphrasing
Paraphrasing the work of others by altering a few words and changing their order, or by closely following the structure of their argument, is
plagiarism if you do not give due acknowledgement to the author whose work you are using.
A passing reference to the original author in your own text may not be enough; you must ensure that you do not create the misleading
impression that the paraphrased wording or the sequence of ideas are entirely your own. It is better to write a brief summary of the author‘s
overall argument in your own words, indicating that you are doing so, than to paraphrase particular sections of his or her writing.
This will ensure you have a genuine grasp of the argument and will avoid the difficulty of paraphrasing without plagiarising. You must also
properly attribute all material you derive from lectures.
4. Collusion
This can involve unauthorised collaboration between students, failure to attribute assistance received, or failure to follow precisely regulations
on group work projects. It is your responsibility to ensure that you are entirely clear about the extent of collaboration permitted, and which
parts of the work must be your own.
5. Inaccurate citation
It is important to cite correctly, according to the conventions of your discipline. As well as listing your sources (i.e. in a bibliography), you
must indicate, using a footnote or an in-text reference, where a quoted passage comes from. Additionally, you should not include anything in
your references or bibliography that you have not actually consulted. If you cannot gain access to a primary source you must make it clear in
your citation that your knowledge of the work has been derived from a secondary text (for example, Bradshaw, D. Title of Book, discussed in
Wilson, E., Title of Book (London, 2004), p. 189).
What is Cyberbullying?
Cyberbullying is bullying that takes place over digital devices like cell phones, computers, and tablets. Cyberbullying can occur through SMS, Text,
and apps, or online in social media, forums, or gaming where people can view, participate in, or share content. Cyberbullying includes sending,
posting, or sharing negative, harmful, false, or mean content about someone else. It can include sharing personal or private information about
someone else causing embarrassment or humiliation. Some cyberbullying crosses the line into unlawful or criminal behavior.
Here are some of the common ways that cyberbullying is taking place among young people:
• Sending mean or threatening messages by email, text or through comments on a social networking page.
• Spreading embarrassing rumours, secrets or gossip about another person through social networking sites, email, or texts.
• Taking an embarrassing picture or video of someone with a digital camera and sending it to others or posting it online without their
knowledge or permission.
• Posting online stories, pictures, jokes, or cartoons that are intended to embarrass or humiliate.
• Hacking someone's email account and sending hurtful content to others while pretending to be them.
• Using someone else's password to get into their social networking account and post material as them that would be embarrassing or offensive.
• Tricking someone to open up and share personal information and then sharing that information widely with others.
• Creating online polls and rating people in negative, mean ways.
• In online gaming, repeatedly harming a player's character, ganging up on a player, or using personal information to make direct threats.
It is a disorder in which the individual turns to the Internet or plays computer games in an attempt to change moods, overcome anxiety, deal with
depression, reduce isolation or loneliness, or distract themselves from overwhelming problems. The elderly, as well as children and adolescents, are
particularly vulnerable because they may not realize the extent of their dependency. In many instances, individuals with computer addiction may seek
help for another condition, such as depression, phobias or other addictions.
Internet or computer addictions manifest in several ways that cover various degrees and areas of Internet usage. They are the following:
• Information overload. Too much online surfing leads to decreased productivity at work and fewer interactions with family members.
• Compulsions. Excessive time spent in online activities such as gaming, trading of stocks, gambling and even auctions often leads to
overspending and problems at work.
• Cybersex addiction. Too much surfing of porn sites often affects real-life relationships.
• Cyber-relationship addiction. Excessive use of social networking sites to create relationships rather than spending time with family or friends
may destroy real-life relationships.
Netiquette, or network etiquette, is concerned with the "proper" way to communicate in an online environment. Consider the following "rules,"
adapted from Virginia Shea's The Core Rules of Netiquette, whenever you communicate in the virtual world.
Rule 2: Adhere to the same standards of behavior online that you follow in real life
While it can be argued that standards of behavior may be different in the virtual world, they certainly should not be lower. You should do your best to
act within the laws and ethical manners of society whenever you inhabit "cyberspace." Would you behave rudely to someone face-toface? On most
occasions, no. Neither should you behave this way in the virtual world.
DISCUSSION BOARD:
QUESTION: In the digital era, how would you make sure that the pieces of information you search online are credible and valid?
YOUR ANSWER:
______________________________________________________________________________________________________________
______________________________________________________________________________________________________________
______________________________________________________________________________________________________________
______________________________________________________________________________________________________________
______________________________________________________________________________________________________________
_____________________________________________________________________________________________________________.
POST-COMPETENCY CHECKLIST:
Give 5 specific examples (names like Bombo radio, Inquirer, Abs-Cbn) for each type of Media. Make sure that the internet media that you would cite
are credible sources.
2. 7. 12.
3. 8. 13.
4. 9. 14.
5. 10. 15.
ACTIVITY:
Using Facebook as your platform, create a blog regarding a social issue relevant to the present time. Cite at least 3 sources of information that
you have used in order to come up with the information that you have included in your blog.
Take SCREENSHOTS of your post. Include them in the compilation of activities for the next monthly collection.
P.S. ONLY INCLUDE THE SCREENSHOTS, NO NEED FOR THE SOFT COPY!