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KrisP Isaac

Eq Disguise Kit Locker


Locker
Feb, 2021 Permanent Character Record The Plateau
Long Bow Eq 2 Candle (5)
Arrows (10) Eq 1 Clothes Costume (2) Locker M 19 5’2” 4
Sex:_________________ Age:___________ Height:___________________Level:_____________________
4 Scimitar Eq 12 Altyre the Bastard 98 Hair:______________
Weight:___________ Brown Eyes:___________________
Green Bard 3, Fighter
Class:_________________________________ 1
__________________________
Sling + Stones Eq 1 Bug Token (Tamezell) BK M Skin:__________________
Size:_____________ Sepia College of Glamour
Specialization:_______________________________________________
Traveler's Clothes Eq 4 Handedness: Right Left Other
Drum Eq 4
“Spell” Book Eq 3 39
Hit Point Maximum: __________________
4d8
8 -1 Massive Dmg Threshold:______________
1d10
+3
16 3
Advantge
14 2 vs Magic
-1
_______ Strength
10 0 6__
_____ Dexterity Failures Successes

2
_______ Constitution
10 0 0
_______ Intelligence ____________________________________________________________ 9
__________ Acrobatics (Dex)
True: 0
_______ Wisdom ____________________________________________________________ 1
__________ Animal Handling (Wis)
Script: 1456 18 4 1
__________ Arcana (Int)
7
_______ Charisma
0
__________ Athletics (Str)

7
__________ Deception (Cha)
+ 7 15 1
__________ History (Int)
True: 3 Satyr NE
Script: 34
Race:_________________________ Alignment:_____________________ 3
__________ Insight (Wis)

True:
Urban
Background:_____ Bounty Hunter
______________________________________________
Breastplate 7
__________ Intimidation (Cha)

Low-ish Children:____________
Social Class:___________________________________________________
Scimitar +6 1d6+3
Weapon:______________________ To Hit:_________ Dmg:___________ Armor Worn:__________________________
1
__________ Investigation (Int)
Script: 8
2
Siblings:___________Married?: No ? Finesse, Light
Properties:______________________________________________________ 16 Str req:________ Dex mod:______________
1
__________ Medicine (Wis)
20lb
Stealth:________________Weight:________
Scimitar +6 1d6
Weapon:______________________ To Hit:_________ Dmg:___________
Time t 5m / 1m
1
__________ Nature (Int)
Off hand 1
__________ Perception (Wis)
Finesse, Light
Properties:______________________________________________________ Lorem ipsum 7
__________ Performance (Cha)
__________________________________________________________________________________________________________ Ram +2 1d4-1
Weapon:______________________ To Hit:_________ Dmg:___________ 10
__________ Persuasion (Cha)
__________________________________________________________________________________________________________ Properties:______________________________________________________
Bardic Inspiration - 1d6 1
__________ Religion (Int)
_________________________________________________________ __________________________________________________________________________________________________________
Bonus action 4
__________ Sleight of Hand (Dex)
I _______________________________________________________ __________________________________________________________________________________________________________
LongBow +6 1d8+3 Mantle of Inspiration
6
__________ Stealth (Dex)
Weapon:______________________ To Hit:_________ Dmg:___________
BonusAction - 3 within 60’ 1
__________ Survival (Wis)
Contacts: 80/320 Ammo:
Range:______________
5 tempHP & reaction -> move (no AoO) 1
__________ Tying Knots (Int)
• Unnamed criminal in base camp Ammunition, 2-handed
Properties:______________________________________________________ __________ ______________________ ( )
45
x 5 ______________ (enc.) • Jahm Free - Owns a walk-up bar at base camp. Sets up travel into the jungle Song of Rest - 1d6 HP 11
Passive Perception: ___________________
S 90 (hv. enc.)
x 10 _____________ • Gale “the Brute” - Childhood friend that i paid for some training so she can leave Sling +6 1d4+3
Weapon:______________________ To Hit:_________ Dmg:___________
13
Passive Insight: ________________________
135 (max.) the plateau, left at Vilag Peremen, will probably give up berfore we get back 80/320 Ammo:
Range:______________
x 15 _____________ Bait & Switch - 1d6
Ammunition
Properties:______________________________________________________
5ft Move -> +AC
260
x 30 _____________
Second Wind
Drum, Horn, Pan Flute
________________________________________________
Thieves Tools
________________________________________________
1d10 +1 HP
Weapon:______________________ To Hit:_________ Dmg:___________
Playing Cards
___________________________________________________ Enthralling Performance
Range:______________ Ammo:
Drum Making
___________________________________________________ perform for 1 minute > 3 humanoid
DC 13 Wis or be charmed 1 hour
35 With a Running start...(10ft) ________________________________________________
Properties:______________________________________________________
Drum
Long jump is 8 + 1d8 ft horizontal.

S
High jump is 2 + 1d8 ft
Without a Running start...
Common
________________________________________________ reaction -> disadvantage to an
opponent (within 15’) for a single
Sylvan
________________________________________________
+4
Long jump is 4 + 1d8 ft horizontal. strike against a creature other than
___________________ yourself. A loud boom.
High jump is 1 + 1d8 ft.
Mage Hand Aid

+ 7 15
Faerie Fire

Shatter
Minor Illusion
Mage Hand VS
____________________________________________________
Act Duration:________________
Cast Time:____________ 1 min
30 ft
Range:____________________________________________

Minor Illusion SM
____________________________________________________
Act Duration:________________
Cast Time:____________ 1 min
30 ft
Range:____________________________________________ Sleep
Dancing Lights VSM
____________________________________________________
1 min (C)
Act Duration:________________
Cast Time:____________
120 ft
Range:____________________________________________

Slots:
Dissonant Whispers V
____________________________________________________
Act Duration:________________
Cast Time:____________ Inst Enlarge/Reduce
60 ft
Range:____________________________________________
Faerie Fire V
____________________________________________________
Act Duration:________________
Cast Time:____________ 1min (C)
60 ft
Range:____________________________________________
Minor Illusion
Sleep VSM
____________________________________________________
Act Duration:________________
Cast Time:____________ 1 min
90 ft
Range:____________________________________________
Hideous Laughter VSM
____________________________________________________
Act Duration:________________
Cast Time:____________ 1min (C) Tasha's Hideous Laughter
30 ft
Range:____________________________________________

Slots:
1
Aid VSM
____________________________________________________
Act Duration:________________
Cast Time:____________ 8 Hr
30 ft
Range:____________________________________________
Dissonant Whispers
Shatter VSM
____________________________________________________
Act Duration:________________
Cast Time:____________ Inst
60 ft
Range:____________________________________________

Enlarge / Reduce VSM


____________________________________________________
Act Duration:________________
Cast Time:____________ 1min (C) 2
30 ft
Range:____________________________________________

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