Summary
4. Consumer behavior is influenced by three factors:
cultural (culture, subculture, and social class), social
(reference groups, family, and social roles and
statuses), and personal (age, stage in the life cycle,
occupation, economic circumstances, lifestyle.
personality, and self-concept). Research into
these factors can provide clues to reach and serve
consumers more effectively.
2. Four main psychological processes that affect con~
Eimer behavior are motivation, perception, leering,
and memory.
3. To understand how consumers actually make buying
isions, marketers must identify who makes and
has input into the buying decision; people can be initia
tors, influencers, deciders, buyers, or users. Different
Applications
Marketing Debate
Is Target Marketing Ev
‘As marketers increasingly tal: =".
‘market segments, some critics
as exploitive. They see the provonc
advertising cigarettes and alcono in low-inec
as taking advantage of a vuineraaie markat segment, Cries
can be especially harsh in evaluating marketing programs
that target the pocr, claiming they often employ stereotypes
‘and inappropriate depictions. Others counter that targeting
{and positioning is critical to marketing, and that these mar-
keting programs are an attempt to be relevar to @ certain
‘consumer group.
Take a position: Targeting the poor is exploitive versus
Targeting the poor is a sound business practice,
5. Consumers are const
marketing campaigns might be targeted {0 each type
of person.
The typical buying proc
sequence of events: problon) Te
uation of al .
sea ponavr Te markers 0b
derstand the behavior at each stag The attitudes of
Gthers, unanticipated situational factors, and perce
fisk may all affect the decision to Buy. 2 ‘will consum~
bre’ levels of postpurchase product ‘satisfaction, use
fnd disposal, and the company’s actions.
sructive decision makers and sub-
tual influences. They often exhibit
‘eir decisions, using many heuris-
‘ess consists of the following
‘blem recognition, information
purchase decision,
ject to many context
Jow involvement in thé
tics as a result
.ve in your mind about pur-
? Do you have any rules you
coney? Are they different from what
(Do you follow Thaler's four principles in
‘ns end losses?
Excellence
>>Disney
Few companies have been able to connect with a specific
audience as well as Disney has. From its founding in 1923,
the Disney brand has always been synonymous with quality
entertainment for the entire family. The company, originally
founded by brothers Walt Disney and Roy Disney, stretched
the boundaries of entertainment during the 20th century
‘animated cartoons, the company grew into t
phenomenon that today includes theme pana, feature
films, television networks, theatre productions, consumer
erodes, an growing onine presence, ,
nits first two decades, Walt Disney Pr.
a struggling cartoon stuco that introduced re or ois
most famous character ever, Mickey Mouse, Few believed
in Disney's vision at the time, but the smashing success
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Of cartoons with sound and the first-ever full-length ani
inated film, Snow White and the Seven Dwarts, in 1937
oc) Over the next three decades, te other animated clas-
Pan eluding Pinocchio, Bambi, Cinderela, and Pater
Pan. live action films such ag Mary Poppins and The Love
Bug, and television Series like Davy Crockett,
When, Walt Disney died in 1966, he was considered
the best-known person in the word By then the company
had expanded the Disney brand info gre television, con-
sumer Products, and Disneyland in southern California,
is first theme pari hers familie iy nce the
f ld experience t
‘Magic of Disney in real lite,
By the time of Roy’s death in 1971, tne two brothers had
ereated a brand that stood for trust, un, and entertain:
That that resonated with children, families, and acute
through some of the most moving and iconie characters,
Stories, and memories of all time,
The company stumbled for a few years without the
Becershio of its two founding brotha: ASIAN by
the 1980s, The Walt Disney. Company was back o7 ite
feet and thinking of new ways to target its core family
Criented consumers as well as.expand into new areas
that would reach an older aucience. It launched the
Disney Channel, Touchstone Pictures, and Touchstone
SEUSIONDIN acicition, Disney featured classic fms during
he Disney, Sunday Night love apc @SRIGESsial Dish
films on video at extremely low prices in order to reach a
Whole NeW Generation of children. The brand continued
to expand in the 1990s as Disney {@ppeU info Publishing)
international theme parks, and theatrical productions that
reached @ variety of audiences around the world,
‘Today, Disney is comprised of five business seg-
ments: The Walt Disney Studios, which creates films,
recording labels, and theatrical porformances; Parks and
Resorts, which focuses on Disney's 11 theme parks,
cruise lines, and other travel-related assets; Disney
Consumer Products, which sels all Disney-branded prod-
ucts; Media Networks, which includes Disney’ televison
networks such as ESPN, ABC, and the Disney Channel;
ive Media.
CaaS restos chalenge today 0 keep 90-year
old brand relevent and curent tots coe auelence wile
staying tru tots hertage an cor brand vies. Disneys
‘CEO Bob Iger explained, on a ie ek pears eee
it opens doors to new Kets,
arg nonce to new consumers Rit coaliatls
company that has a great legacy, you deel wiin decis
re #
on i
a eR
Ciihal= 9). ubytetsire) eae
ei
and conflicts that arise from the clash of heritage. ver,
jnnovalion Versus relevance’ 2 big believer in rp,
for heritage, but I'm also a big believer in the Nee
‘Se
to
innovate and the need to balance that respect for heritags
with @ need to be relevant.”
Internally, QISHEYSNas SOCUSeC NOR NTHE) Disne,
Diference~"a value-creation dynamic based on tgp
standards of quality and recognition that set Disney ange
ftom its competitors.” Disney leverages all aspects of ig
businesses and abilities to touch its aucience in Mut
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ple ways, efficiently and economically. Dis:
‘Montana provides an excellent exampls of how the
company took a tween-targeted televisi.n show eng
‘Moved it across its various creative divisions 1o become,
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significant franchise for the company, inci." 9 millions of !
CD sales, video games, popular consume: ucts, bor
fice movies, concerts around the work: d ongoing
live performances at international Disneyle ‘esorts like
Hong Kong, India, and Russia.
Disney also uses emerging technologi:. > connect
with its consumers in innovative ways. It v. ane of the
first companies to begin regular podcasts ¢: television
shows as well as release ongoing news abou products
and interviews with Disney's employees, ste. and park
officials, Disney's Web site Provides insight into movie
trailers, television clios, Broadway shows, virual theme
Park experiencas, and much more. And the company
Continues to explore ways to make Mickey Mouse and his
peers more text-friendly andi virtually exciting,
According to internal studies, Disney estimates that
‘consumers spend 13 billon hours “immersed” with the
Disney brand each year. Consumers around the worid
Spend 10 billon hours watching programs on the Disney
Channel, 800 mition hours at Disney's resorts and theme
Parks, and 1.2 bilion hours watching a Disney movie—at
ome, inthe thea, oon thei con auionSiSdai DI
's the 63rd largest company in the world with revenuce
reaching nearly $38 bilion in 2008,
Questions
1. What does Disney do best to connect with its core
consumers?
2. What are the risks and benefits of expanding the
Disney brand in new ways?
‘Sources: ‘Corea Hoty” Desa tera gre cam Ra a,
lpr Dirt, et 1, 208 Bossa, se hays a
ay" Hea Tes Note $208
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