This document contains log information from initializing and loading a Ren'Py game. It details the device and Android environment, loading of scripts, images and other assets. The game finished initializing in over 8 seconds, with loading of scripts, images, analysis and screens being the most time consuming steps.
This document contains log information from initializing and loading a Ren'Py game. It details the device and Android environment, loading of scripts, images and other assets. The game finished initializing in over 8 seconds, with loading of scripts, images, analysis and screens being the most time consuming steps.
This document contains log information from initializing and loading a Ren'Py game. It details the device and Android environment, loading of scripts, images and other assets. The game finished initializing in over 8 seconds, with loading of scripts, images, analysis and screens being the most time consuming steps.
Bootstrap to the start of init.init took 0.00s Manufacturer samsung model SM-A805F Screen diagonal is 6.26620348556 inches. Early init took 0.15s Early init took 0.15s Android searchpath: /storage/emulated/0/Android/data/intert.win.ed.c18/files/game Loader init took 0.12s Loader init took 0.12s Loading error handling took 0.24s Loading error handling took 0.24s Loading script took 3.11s Loading script took 3.11s Saving to /storage/emulated/0/Android/data/intert.win.ed.c18/files/../../../../ C18/intert.win.ed.c18 Loading save slot metadata. took 0.42s Loading save slot metadata. took 0.42s Loading persistent took 0.01s Loading persistent took 0.01s Importing _renpysteam: ImportError('No module named _renpysteam',) Set script version to: (7, 4, 2) - Init at 00images.rpyc:52 took 0.43118 s. Running init code took 0.62s Running init code took 0.62s Loading analysis data took 0.29s Loading analysis data took 0.29s Analyze and compile ATL took 0.44s Analyze and compile ATL took 0.44s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 0.42s Initial gc. took 0.42s DPI scale factor: 1.000000 Creating interface object took 0.01s Creating interface object took 0.01s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.44s Init translation took 0.44s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.19s Load screen analysis took 0.19s Analyze screens took 0.01s Analyze screens took 0.01s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.58s Prepare screens took 0.58s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Running _start took 0.00s Interface start took 0.77s Interface start took 0.77s
Initializing gles renderer:
primary display bounds: (0, 0, 2400, 1080) swap interval: 1 frames Fullscreen mode. Vendor: 'Qualcomm' Renderer: 'Adreno (TM) 618' Version: 'OpenGL ES 3.2 V@0502.0 (GIT@e1ac91e, I2b3b5fbd00, 1605636002) (Date:11/17/20)' Display Info: None Number of texture units: 16 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gles renderer. Texture testing: - Hardware max texture size: 16384 - 64px textures work. - 128px textures work. - 256px textures work. - 512px textures work. - 1024px textures work. - 2048px textures work. Screen sizes: virtual=(1920, 1080) physical=(2400, 1080) drawable=(2400, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 Total time until interface ready: 8.1186439991s Hid presplash. Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.02s Init translation took 0.02s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.14s Load screen analysis took 0.14s Analyze screens took 0.00s Analyze screens took 0.00s Prepare screens took 0.00s Prepare screens took 0.00s Running _start took 0.01s Running _start took 0.01s