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Introduction
T
here are key differences amongst academic education and maritime education. One of the
most important is that maritime education is mainly based on competence based training.
According to the international convention of seafarer education and training, Standard of
Training Certification & Watch Keeping, (S.T.C.W.) the goal of maritime education is to deal
theoretical knowledge with the direct implementation of this knowledge in working environment (IMO
n.d.). The improvement of skills and competences of the seafarers consist the main target in maritime
educational procedure.
It is a fact that the contributions of technological achievements in educational procedure increase the
effectiveness of learning. More over the immersion of participants in working virtual environment
creates interaction between human memory and machines (hardware-software). This interaction has a
multi purpose effectiveness. Initially it helps the participants to familiarize their self with the working
environment. During this procedure the participants have to cope known and unknown procedure
which helps them to express their reactions and their feelings. Finally it is a fact that the participants
during their immersions in virtual environments add new experiences and increase their competences
and theirs skills as well. Virtual environments and more specific maritime simulators are considered as
one of the most effective learning tools.
The S.T.C.W. with the Manila amendments 2010 has determined the training in maritime simulator
as mandatory. This mandatory implementation generates questions such as “which learning methods
must be applied in virtual environment” or “the oral and the written examination is enough to
determine the skills and the competences of the participants”. The scope of this paper is to present an
innovative Behavioral Assessment Framework (B.A.F.) which could be applied in any maritime
simulation procedure in order to record and finally to measure the behavioral change of participants
related with the educational goals. The relation between reactions and behaviors lead us to extract
specific measurements of skills index.
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participant’s background. The gap between the lecture procedure and virtual environment lecture
procedure is mainly based on the reflections of the participants to apply their new knowledge directly
in the virtual environment. On the other hand, lecture procedure has to achieve effective methods in
order to store new knowledge into the long term memory of the participants. The effectiveness of the
lecture procedure is usually based on the recall of stored knowledge and assessed by written and oral
examination. According to the theory of Robert Marzano (Marzano 1989) the Information Processing
Model of human memory mainly consisted from three basic functions.
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(PBL) is an instructional method in which students learn through facilitated problem solving. In P.B.L.,
participants have to solve a complex problem that does not have a single correct answer.
In the implementation of P.B.L. in virtual environments, the participant works in a small collaborative
group like a real ship’s, learning what they need to know in order to solve a problem. The instructor
acts as a facilitator to guide student learning through the learning cycle. In this cycle, also known as
the P.B.L. tutorial process, the participants are presented with a problem scenario. They formulate and
analyze the problem by identifying the relevant facts from the scenario. This fact-identification step
helps students represent the problem. As mariners understand the problem better, they generate
hypotheses about possible solutions. An important part of this cycle is identifying knowledge
deficiencies relative to the problem. These knowledge deficiencies become what are known as the
learning issues that participants research during their Self-Directed Learning (SDL). Following S.D.L.,
students apply their new knowledge and evaluate their hypotheses in light of what they have learned.
At the completion of each problem, students reflect on the abstract knowledge gained. The teacher
helps students learn the cognitive skills needed for problem solving and collaboration. (Hmelo-Silver
2004)
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FIGURE 3 Simulation course design.
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B.A.F. is based on self reporting questionnaire according to the behavioral assessment handbook
(Crimero A. 1986). The specific questionnaire is divided in seven sections according to the educational
goals. Its of those sections includes a group of questions which are related with the actions of
participants which took place during the task. The participants of the simulation course have to express
the degree of agreement or disagreement with those statements.
0 1,2 3,4,5 6,7
The collection of data took place during the briefing and debriefing procedure of maritime simulation
course. Initial the data collected and summarized per educational category. From the above procedure
the average score for each educational goal will be appeared. The average score of each educational
goal classified into the table of simulation assessing level. This quantity classification leads to the
combined diagram of ‘Simulation Educational Goals – Simulation Assessing Levels’ which presented
in table 6 and 7. At the same time those quantity results are placed into the behavioral chart and
automatically results for each educational goal are appeared.
The initial data which will be extracted from the implementation of BAF in briefing stage could lead
the instructor to a brief overview about the perception and the behaviors of the participant related with
the object of the course. This data could be used initially as feedback from the participant to the
instructor. Further more from the initial data the combinatorial table between assessing level and
assessing categories will be obtained. This combinatorial table will be the benchmark for the
comparison of the data amongst the initial and the final state.
Skills Measurement
The added value of B.A.F. is focused on improvement and measurement of the added skills of the
participant during the simulation course. It is well known that competencies outline the skills and/or
knowledge required for the successful performance of work-related processes. This is defined in terms
of the behaviors which needed for successful job performance (Canadian Centre on Substance Abuse
2007). From the above it could be concluded that the measurements of behaviors in specific
educational goal could lead to the measurement of skills. Moreover, the combination of educational
goal in simulator procedure must lead to the specific skills for the participants.
The I.M.O. through the S.T.C.W. indicates that maritime simulator is mainly focused on the ability
of seafarer to operate properly and to indicate knowledge of the function related with ships equipment.
By extension it could be concluded that the maritime simulator is mainly focused on the improvement
of operation and management skills. It is obvious that the improvement of operation and management
skills is closely correlated with the ability of technical skills. The measurement of the operation, the
management and the technical skills will be done by the combination of educational goals during the
simulation course. Moreover the following combination will be arisen:
a) Operational skills: is the ability to apply the declarative knowledge and procedural knowledge in
a timely and accurate manner and the ability to cope with any problem-solving situations,
including unseen ones (Woods 1988). There is not doubt that the operation skill is a mixture of
human capacity. It is well known that the proper operation of any equipment requires Knowledge,
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Functions, Planning and performing. Those components could be easily mapped with the
educational goals and more specifically with the simulation assessing categories. From the quantity
results of each category will arise the average indicator of operational skills.
Components of
Simulation Assessing Categories
operational skills
Knowledge Category of Knowledge
Functions -//- Assessing
Planning -//- Planning
Performing -//- Performing
INDICATOR OF OPERATIONAL SKILLS
Table 3: Indicator of operational skills
b) Management Skills. According to the David A Whetten & Kim S. Cameron (Whetten 2010) the
management skills are the results of three basic components: a)The management skills are a
behavior and include a set of action which lead to specific results. b) The management skills are
self controlled. The personality and the behavior of the individual are a determine factor for the
effectiveness and the control of management skills. c) The management skills are interrelated and
combined actions. In any case they are not simple repeated behaviors but complex reflection and
reaction. From the above it could be assumed that management skills are combination of behaviors
which operate conjointly. The pyramid of F. John Reh indicates the fourth basic components in the
base of management skills. Those components will be added and mapped with simulation
assessing categories.
Components of Simulation Assessing Categories
management skills
Planning Category of Planning
Organizing -//- Acquiring information
Control -//- Performing
Direct -//- Assessing
INDICATOR OF MANAGEMENT SKILLS
Table 4: Indicator of Management Skills
c) Technical skills. The definition of technical skills came from Jeffrey D. Doyle(Jeffrey D. Doyle
2007) which has developed the table of technical skill for medical surgery. Medical surgery is
based on competence based training and there are a lot of similarities with competence based
training of seafarers. The table of Jeffrey D.Doyle was adopted and modified according to the
needs of maritime education. Based on this the basic components of technical skills are extracted
and mapped with the simulation assessing categories.
Components of
Simulation Assessing Categories
Technical Skills
Knowledge Category of Knowledge
Communication -//- Sharing
Function -//- Assessment
Execution -//- Performing
Self Reporting -//- Self reporting
INDICATOR OF TECHNICAL SKILLS
Table 5 Indicator of Technical Skills
Implementation of B.A.F.
The implementation of BAF could be done to the advance and to the basic maritime education either.
The condition under which the BAF could be implemented is mainly focused on two issues: a) The
simulation course must follow the specific procedure as it is described in figure 3. b) The educational
goal of the course must match with the simulation assessing categories as they are described. Until
today the BAF has been implemented in Wartsila Sea land Academy in Subic Philippines in advanced
education and in Merchant Marine Academy of Chios –Greece as basic education. Below the
implementation of BAF in two different courses in advance training will be presented.
a) Cargo Handling Simulation Course
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Course objective: The purpose of this course is to provide the basis upon which learners will
understand the role and function of cargo transport units. Moreover, it aims to introduce to the trainees
the functional, technical and managerial knowledge about the safe and efficient transportation of
marine cargo. It develops the skills of participants in the management of cargo handling and transport
planning.
Participants: The total number of individuals who participated in this lesson was twelve persons. Of
those individuals seven hold a rank of chef-officer and the remaining five were in the rank of Third
Officer. This is a set of individuals with increased professional experience and high educational
background. They have developed a sense of professional collaboration and it seems that the spirit of
teamwork distinguishes them in all their activities.
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Technical skills: The use of the equipment according to the statements of participants running
marginally following a set of pattern use with no or few difficulties
Operation skills : Individuals in this group seem to have specific knowledge and practices in their
minds. The implementations of that knowledge and practices took place very few times or they
have never been implemented.
Management skills : The mechanical use in management skills indicate individuals which are both
good recipients of information but had lower execution and decision making. The delay in decision
making has probably been due to lack of experience and not necessarily to a lack of knowledge.
Finall Assessment :
Technical Skills: The individuals present a harmony between knowledge and executional functions,
giving them confidence to operate the equipment and potential for developing cooperation in order
to address operational situations. Being able to cope with it whatever they were asked and resolve
any problems that may arise, applying practices that they know. Nevertheless, lag behind the lack of
self planning to deal with situations that may not know.
Operation skills : It is clear that with the completion of this course individuals have acquired skills
which make them ready to face situations and functions, variously focusing on their effectiveness in
the use but also on the entire group. At the same time participants started to make changes and
established ways of using and increasing thereby the operational capacity.
Management Skills : Thus, the end of the course finds the individuals at the level of mastery which
highlights the confidence and readiness to deal with any situation relaeted with the cargo handlig.
Self-confidence is a combination of knowledge and practical experience and indicates individual
which acquired those skills during the course.
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existing knowledge and information that they carriers and they do not make any particular effort to seek
new information.
Final- Assessment: The effect of the educational process seems to leave the participants unaffected.
The course takes place with very few changes the majority of educational goals remain steadily with the
initial statement. However, it could not be released the remarkable changes in the category of
performance and self reporting. Obviously, the team through practice in the simulator was able to
highlight and improve techniques and procedures which are already known for them. In that way the
participants improve the enforcement capabilities. Thus it is perfectly reasonable to strength the role of
individuals as to the functions performed during simulation. Moreover the behavioral change during the
course was on short term base without any observable result regarding the educational point of view.
This implies that the learning outcome of the process was the minimum.
Skills Measurement:
It is obvious that the learning outcome was unsatisfactory. From the above measurement, it was found
that the short term of behavioral changes during the task was not enough to alter the simulator assessing
level. This statement does not represent the skills outcome of individuals. Moreover, the effect of short
term behavioral changes in experienced individuals during the task was enough to alter the skills index.
Changes in skills are listed in chart 2. It is a fact that the technical skills include the category of
performance and shows a remarkable change. The end of the course finds the individuals able to cope
with integrated into any troubleshooting request, while knowing very well all the functions and
procedures required to manage all the available navigation equipment. It could be concluded that the
skills indicators through the educational process improved the degree of individual effectiveness.
Moreover this degree does not always lead the individuals to the level of renewal related with the use of
navigation equipment.
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Conclusions
Learning Theories in every educational process are the link between the function of human memory and
the object to be taught. Undoubtedly the maritime simulators are the “vehicle” of learning moreover
without the proper learning theory is very likely that the “board” to the knowledge could be not be
achieved. The basic perception is that the educational procedure in maritime simulators is based in
theory of constructivism - constructivism. More over the experimental learning theories and problem
based learning theories are indicated as the most appropriate theories for the basic and advance maritime
education.
It is widely accepted in a number of studies that the behavior of individuals changes during and after
the completion of a learning process. The maritime simulator acts as accelerator of knowledge, based on
that in a short time the behavioral changes could be identified. Through behavioral assessment we want
to predict: “with reasonable certainty what the individual does under working stressful conditions that
are reproduced via simulator”. The grouping and recording specific behaviors before entering
individuals in the course of the simulation and after the competition of the course could lead us to
certain conclusions about the effect of learning procedure. The degree of change in behavior for each
separate educational goal highlights the effectiveness of the educational process.
Arguably the B.A.F. is an innovative effective tool which could easily be adapted in maritime
simulation procedure. Through the implementation of B.A.F. has determined the effectiveness of the
simulation course and the added skills from the educational procedure. Those characteristic examples
which are presented in this paper provide the effectiveness of B.A.F. through the behavioral changes in
different group of individuals with completely different background and experience. The effectiveness
of learning procedure is obvious in both of these cases. Moreover the extract of three basic skills index
indicate the level of training for the team and it is a clear demonstration of added skills of the individuals
and the effect of competence based training.
References
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Marzano and Robert J. 1989"A Theory-Based Meta-Analysis of Instructions.", USA
Colorado,: Mid-continent Regional Educational Laboratory.
Organizational Readiness Office 2007. "Behavioural Competency Dictionary".
Canada.
Whetten and Cameron 2010"Developing Management Skills" Student Value Edition
(8th Edition). US: Prentice Hall.
Woods. "Coping with complexity: the psychlogy of human behavior in complex
systems, Tasks, errors and mental models." Taylor & Francis, 1988.
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