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maybe you’ll find this handy if you want to obtain each and every one of the
fabulous hats and skins hidden all over the Round Globy World.
Be they hats, suits, pets or pretty much anything, this guide gathers all the
equippable items that affect the hero’s appearance.
For the record, we advise you not to read this guide until you’ve progressed
enough through the game and you’ve got the impression that you may have
missed something along the way. Obviously, we’ll refrain from displaying any
images of obligatory skins that could spoil any surprises for the player… most of
them are actually the surprise, though. Just saying.
This one is pretty simple to get. All you must do is go to the
armor shop in Rookie Town (the first town in the adventure) and
examine the amazing armor on display in the store.
Oddly enough, this event is based on a scene from the original
comic.
(The original what? Bah, never mind.)
You’ll find this in Creamy Village, the second town in the game.
On one of the borders of the map there’s a secret location –not
so secret now–. Get inside and you’ll meet a peasant who’s got a
thing for Snacks.
Give her one and she’ll reward you with a cute little gift. A coy
pink bow!
Interesting fact:
In earlier versions of the
game, this character
would give us a secret
hint as to how to break
vases. We changed it
later, though, so it’s
possible to do so from the
beginning of the game.
And since we wouldn't
allow anything to go to
waste in the making of
this game, we kept her in Here’s where the “secret” door to the snack
but changed the prize. freak's house is located.
A gift from the Traveler Monster Mommy, an adorable monster
lady who likes to wander around the dungeons of the game. You’ll
obtain it by having Moni talk to her in the Boggy Swamp.
By the way, while you’re in the swamp, don’t forget to take your
time to check the area to the left of where you’ll meet her to get
a Magic Tuber, an item that’ll come in handy in case you’ve
disregarded our advice of progressing through the game before
reading this walkthrough!
It’ll be waiting for you inside one of the huts in the bunnettes'
town around that Giant Tree you’ll get to visit along your
adventure.
Isn’t it just sweet?
Secret! Unprecedented! Try and enter the magic pouch while
being already inside the magic pouch as many times as it takes
to unleash a time paradox.
Some men just want to watch the world burn.
Just talk to a cat that's slacking off in the Pirate Coast, the
pirates' town. It'll eventually see something special in you, and
in its infinite evil it'll make the decision to go with you on your
quest.
That's the way it's got to be.
Pigeons always fly away whenever you get close to them!
Or do they?
Moni will capture the sixth pigeon he bumps into. Just ‘cause.
After gathering 19 skins, this peculiar prize will put the icing on
the cake that is the collection.
Interact with the Mirka Cow in all the locations where it's
grazing: Creamy Village, Great Kingdom, Sauceburgh, a house
near the Unkingdom and…I forgot the rest.
Regardless of the order, in your last encounter it will assume
your wisdom –after having reached the absolute truth of the
Whole– and it'll decide to pilgrimage alongside with you.
It may seem hard to achieve, but it isn't at all. Progressing
naturally through the game, sooner or later, you'll meet the
requirements without a hitch.
If by the time you're about to finish the game you remember that
in Rookie Town (the first town in the adventure) there was this
storekeeper selling a great armor for 198,765 Drans, in return
not only will you receive one of the best armor in the game, but
also... you know.
The place where it's located is a secret we want to keep so you
have an interesting development in your adventure.
As a curiosity, depending on whether you get there before or
after said place is mentioned in the plot, the hat will have a
different number of defense points.
Somewhere on the overworld (on the coast of the sea behind the pirate
town and waaay to the south of the continent of the Big Desert) you'll find
some stairs leading down into the cave of the Slime Priest, an
emissary of goodness that protects the slimes. Devoted and
faithful to these wobbly eminences of patheticness, he'll burst
with anger if you crush 29 slimes.