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INTRODUCTION :-

A projection (or graphical projection) is a


design technique used to display a three-
dimensional (3D) object on a two-dimensional
(2D) surface. These projections rely on visual
perspective and aspect analysis to project a
complex object for viewing capability on a
simpler plane.
3D projections use the primary qualities of an
object's basic shape to create a map of points,
that are then connected to one another to
create a visual element. The result is a graphic
that contains conceptual properties to interpret
that the figure or image as not actually flat
(2D), but rather, as a solid object (3D) being
viewed on a 2D display.
3D objects are largely displayed on two-
dimensional mediums (i.e., paper and
computer monitors). As such, graphical
projections are a commonly used design
element; notably, in engineering drawing,
drafting, and computer graphics. Projections
can be calculated through employment of
mathematical analysis and formulae, or by
using various geometric and optical
techniques.
Projection technology can create immersive
interactions, delivering magical moments that
other digital technologies would struggle to
create. When utilized to its fullest extent, it can
also enhance engagement, becoming a highly
customizable and artistic tool that offers the
user both versatility and flexibility. For
example, Bravo Media Productions extended
its studio’s 4K-projector installation from
multiple smaller setups projecting onto
different walls to a single, large setup that
spans the room’s 360- degree canvas. In this
way, projection, although typically less
expensive than displays or videowalls, can still
delivers a customizable installation within a
space of any size or shape.

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