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Lúrian 12 5mesa 5.0
Lúrian 12 5mesa 5.0
+4 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +8 Dexterity
+3 Constitution +6 16 90 --
+4 +1 Intelligence
CLASS
+2 Wisdom INITIATIVE HIT POINTS
19
• +9 Charisma
Total 3d8 + 9d6 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
Advantage made to maintain your
concentration on a spell when you
+4 take damage DEFENSES HIT DICE DEATH SAVES
E
+4
+9
Animal Handling WIS
Arcana INT
Crossbow, Hand, Longsword, Rapier,
Scimitar, Shortsword, Simple Weapons
Darkvision 60 ft.
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Bard 3 / Sorcerer 9 ArthurJr
CLASS & LEVEL PLAYER NAME
Lúrian
Variant Human Acolyte (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== SORCERER FEATURES === or longer, you can spend 1 sorcery point to double its your performance regain additional hit points when
duration, to a maximum duration of 24 hours. they spend Hit Dice based on your level:
* Spellcasting • PHB 101 [2nd] 1d6, [9th] 1d8, [13th] 1d10, [17th] 1d12
You can cast known sorcerer spells using CHA as your | Quickened Spell • PHB
spellcasting modifier (Spell DC 17, Spell Attack +9). When you cast a spell that has a casting time of 1 * Bardic College • PHB 54
You can use an arcane focus as a spellcasting focus. action, you can spend 2 sorcery points to change the
casting time to 1 bonus action for this casting. | College of Swords
* Sorcerous Origin • PHB 101
* Empowered Healing • XGtE 50 * Expertise • PHB 54
| Divine Soul While you aren’t incapacitated, whenever you or an Your proficiency bonus is doubled for any ability check
ally within 5 ft. rolls dice to determine the number of you make with chosen proficiencies (2 at 3rd and 10th
* Divine Magic • XGtE 50 HP a spell restores, you can spend 1 sorcery point to level).
You can learn or replace a sorcerer cantrip or a reroll any number of those dice once.
sorcerer spell of 1st level or higher from the cleric spell * Bonus Proficiencies • XGtE 15
list or the sorcerer spell list. You also learn an | Special You gain proficiency with medium armor and the
additional spell based on your chosen affinity. scimitar, and you can use any weapon you're proficient
=== BARD FEATURES === in as a spellcasting focus.
| Good • XGtE
* Spellcasting • PHB 52 * Fighting Style • XGtE 15
* Favored by the Gods • XGtE 50 You can cast known bard spells using CHA as your You adopt a style of fighting as your specialty.
Once per short rest, if you fail a saving throw or miss spellcasting modifier (Spell DC 17, Spell Attack +9)
with an attack roll, you can roll 2d4 and add it to the and known bard spells as rituals if they have the ritual | Dueling • XGtE
total, possibly changing the outcome. tag. You can use a musical instrument as a When wielding a melee weapon in one hand and no
spellcasting focus. other weapons, you gain a +2 bonus to damage.
| 1 / Short Rest • Special
* Bardic Inspiration • PHB 53 * Blade Flourish • XGtE 15
* Font of Magic • PHB 101 As a bonus action, a creature (other than you) within Whenever you take the Attack action on your turn,
You have 9 sorcery points that you regain when you 60 ft. that can hear you gains an inspiration die. For 10 your walking speed increases by 10 ft. until the end of
finish a long rest. You can use your sorcery points to minutes, the creature can add it to one ability check, the turn. If a weapon attack hits, you can use one the
gain additional spell slots or sacrifice spell slots to gain attack roll, or saving throw. This can be added after following once per turn.
additional sorcery points as a bonus action. seeing the roll, but before knowing the outcome.
Defensive Flourish. You can expend one use of your
| Sorcery Points: 9 / Long Rest • 1 Action | 5 / Long Rest • 1 Bonus Action Bardic Inspiration and deal extra damage equal to the
number you roll on the die. You also add the number
| Convert Sorcery Points: 1 Bonus Action * Jack of All Trades • PHB 54 to your AC until the start of your next turn.
You can add half your proficiency bonus, rounded
* Metamagic • PHB 101 down, to any ability check you make that doesn’t Slashing Flourish. You can expend one use of your
You gain the ability to twist spells to suit your needs. already include it. Bardic Inspiration to deal extra damage equal to the
number you roll on the die to the target you hit and to
| Extended Spell • PHB * Song of Rest • PHB 54 any other creature within 5 ft. of you.
When you cast a spell that has a duration of 1 minute During a short rest, friendly creatures who can hear
CP 0 Shield 1 6 lb.
SP 0 Goggles of Night 1 --
Manto da Defesa 1 --
EP 0
GP 0
PP 0
WEIGHT CARRIED
9 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT
EQUIPMENT
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Bard 3 / Sorcerer 9 ArthurJr
CLASS & LEVEL PLAYER NAME
Lúrian
Variant Human Acolyte (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
* Languages • PHB 31
You can speak, read, and write Common and one
extra language.
* Skills • PHB 31
You gain proficiency in one skill of your choice.
* Feat • PHB 31
You gain one feat of your choice.
ADDITIONAL EQUIPMENT
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Male 30 Medium 1,80 100
GENDER AGE SIZE HEIGHT WEIGHT
Lúrian Chaotic Good Myself Caucasian Silver Silver
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
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CHA / CHA 17 / 17 +9 / +9
Bard / Sorcerer
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)
O Blade Ward Bard -- 1A Self V,S 1 Round PHB 218 D: 1Rnd, V/S
O Booming Blade Sorcerer +12 1A 5 ft. V,M 1 Round SCAG D: 1Rnd, V/M
O Light Sorcerer DEX 17 1A Touch/20 ft. Sphere V,M 1 Hour PHB 255 D: 1h, 20 ft. Sphere, V/M
O Sacred Flame Sorcerer DEX 17 1A 60 ft. V,S Instantaneous PHB 272 V/S
O Word of Radiance Sorcerer CON 17 1A 5 ft. V,M Instantaneous XGtE 171 V/M
O Detect Magic [R]<C> Bard -- 1A Self/30 ft. Sphere V,S 10 Minutes PHB 231 D: 10m, 30 ft. Sphere, V/S
O Sleep Bard -- 1A 90 ft./20 ft. Sphere V,S,M 1 Minute PHB 276 D: 1m, 20 ft. Sphere, V/S/M
O Mage Armor Sorcerer -- 1A Touch V,S,M 8 Hours PHB 256 D: 8h, V/S/M
O Shatter Bard CON 17 1A 60 ft./10 ft. Sphere V,S,M Instantaneous PHB 275 10 ft. Sphere, V/S/M
O Levitate <C> Boots of Levitation CON 17 1A 60 ft. V,S,M 10 Minutes PHB 255 D: 10m, V/S/M
O Fireball Sorcerer DEX 17 1A 150 ft./20 ft. Sphere V,S,M Instantaneous PHB 241 20 ft. Sphere, V/S/M
O Haste <C> Sorcerer -- 1A 30 ft. V,S,M 1 Minute PHB 250 D: 1m, V/S/M
O Lightning Bolt Sorcerer DEX 17 1A Self/100 ft. Line V,S,M Instantaneous PHB 255 100 ft. Line, V/S/M
O Holy Weapon <C> Sorcerer CON 17 1BA Touch V,S 1 Hour XGtE 157 D: 1h, V/S
O Teleportation Circle Sorcerer -- 1m 10 ft. V,M 1 Round PHB 282 D: 1Rnd, V/M
SPELLS
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