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MTH 302
LECTURE 13
MATHEMATICS OF MERCHANDISING
1 OBJECTIVES
The objectives of the lecture are to learn about:
Review Lecture 12
Solve merchandising pricing problems involving markup and markdown
2 MARKUP
A golf shop pays its wholesaler 2 400 Rs. for a certain club, and then sells it for
4,500 Rs.
What is the markup rate?
Calculation of Markup
1. First, calculate the markup in absolute terms:
or:
2100 = (x)(2400)
3. So the relative markup over the original price is:
2100/2400 = x = 0.875
4. Since x stands for a percentage, remember to convert this decimal
value to a percent.The markup rate is 87.5%.
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Business Mathematics & Statistics (MTH 302)
3 MARKUP-EXAMPLE 1
A computer software retailer used a markup rate of 40%.
Find the selling price of a computer game that cost the retailer Rs. 1,500.
Markup
The markup is 40% of the cost, so the markup is:
(0.40)(1,500) = Rs. 600
Selling Price
Then the selling price, being the cost plus markup, is:
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Business Mathematics & Statistics (MTH 302)
4 MARKDOWN
Markdown means a reduction from the original sale price. Let us look at an
example to understand how markdown is calculated.
5 MARKDOWN-EXAMPLE 1
An item originally priced at 3,300 Rs. is marked 25% off.
x = (0.25)(3300) = 825
Selling Price
Then calculate the sale price, by subtracting the markdown from the original price:
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Business Mathematics & Statistics (MTH 302)
6 DISCOUNT
Discount is a reduction in price which the seller offers to the buyer.
7 DISCOUNT-EXAMPLE 1
The price of office equipment is 3000.
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Business Mathematics & Statistics (MTH 302)
= 3000(1 – .3)
= 3000(.7)
= 2100 Rs.
Amount of discount = dL
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