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Presented by Angel Fajardo and

Gaby Ibarra
"comfort zone". The zone of proximal development Panic Zone
no learning will take place. neither bored nor frustrated, but appropriately challenged. The learner becomes frustrated.
The more knowledgeable other (MKO)
this person can be anyone—a coach, a
teacher, another student (of any age),
or even a computer.

Zone of
Proximal
Development
ZPD
There is one game, however, that James has never learned. It’s the
card game Yu-Gi-Oh. James knows his brother plays it very well.
James would like to learn, but is unsure where to start.
James finally asks his brother Ali for help. Ali agrees, and
begins working with James in learning the game of Yu-Gi-Oh.
James is learning in the region Vygotsky would call ZPD.
In ZPD, James is doing something requiring the help of someone
more capable. Without Ali’s help, James would be unable to play the
game.
Eventually, James will learn the game well enough to play the game
by himself.
Once James learns Yu-Gi-Oh, the skill moves out of the ZPD region
and is added to all the other games James plays independently.
In time, James becomes the more capable player, and begins to teach
his sister .

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