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APPENDIX D

Republic of the Philippines


LEYTE NORMAL UNIVERSITY
Tacloban City
COLLEGE OF EDUCATION

MATRIX FOR VALIDATORS

Thesis Title: MOBILE GAMING: ITS INFLUENCE TO A SENIOR HIGH SCHOOL


STUDENT’S ACADEMIC PERFORMANCE IN ONLINE LEARNING
Researchers:
Dueñas, Roselee
Militante, Christian P.
Ornopia, Edrian
Palermo, Gnester L.

Research Adviser: Michelle Torreros, MAT

Name of Validator: ____________________ Degree Program: _________________

School Affiliated: ____________________ Position/Specialization: ___________

Validation
Research Interview
Modification/
Questions Guide Relevant Irrelevant
Suggestions
What causes a 1. What made
student to play you start playing
mobile games? mobile games?
2. Why do you
play mobile
games during
synchronous
online classes?
3. What do you
get from playing
mobile games
that you do not
acquire from
online classes?
What is the 1. How many
tendency for a hours do you
student to spend in
neglect his/her studying? How
studies due to about in playing
mobile games? games?
2. When you are
in game, do you
habitually forget
or ignore your
tasks, pending
activities, and
deadlines? What
do you think are
the reasons to
such?
3. Have you
ever chose to
play games
instead of
attending
asynchronous
online classes?
Why or why not?
How do mobile 1. During online
games influence classes, do you
a student's able to
academic participate in
performance? class such as in
recitations or
oral
presentations?
2. Are you able
to attend
synchronous
classes
regularly?
3. Do you pass
activities, tasks,
and
assignments on
time?
4. What do you
feel when you
lose a game and
then attend an
online class
afterwards? How
about if you win
the game? Do
you become
more interested
in attending the
class?

___________________________________________
Validator's Signature Over Printed Name

______________________
Date Accomplished

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