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Return to Ostagar Walkthrough

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Thank you. GreyWardens.com /************************** Return to Ostagar Walkthrough Difficulty Setting: Normal You can download this Walkthrough as a PDF file and print it for future reference. The Kings Confidant Introduction: Your memories of the battle of Ostagar will haunt you for years to come. It laid waste to your order and claimed the lives of many great men and women. Now, there are rumors that a fellow survivor of the battle has escaped from captivity and is seeking the Grey Wardens help. The time has come for the Grey Wardens to make their return to Ostagar and exact their revenge upon the darkspawn. While traveling through the woods on Bann Lorens land, you witnessed a group of soldiers assaulting an unarmed man which you seem to recognize. He is from Ostagar and wears the Kings suit. He must have fought side by side with the King and somehow survived the battle and now escaped the Darkspawn. The soldiers confronting him in the woods clearly wear the uniform of Bann Loren, a minor Lord well-known and littleloved for the fluidity of his allegiances. An unarmed man assaulted by a group of soldiersYou can choose whether to interfere or just watch and wait. No matter which way you choose, the old man gets stabbed and falls bleeding, unconscious on the forest floor. When you choose to fight, the battle begins. You must fight your way to theprobably onlywitness left from the big battle at Ostagar. You have your hopes high that you might get some information about what happened to Duncan & the King. But first you need to kill the Private Soldiers. Casting Mind BlastSince the area surrounding you does not give much flexibility and your enemies are armed with ranged weapons, it may be best to just have your party rush to the soldiers and take them down one by one. If you have a Mage with you, casting Mind Blast does a great job here. Additionally, position your Mage in order to cast Cone of Cold to freeze as many as possible. With those two spells you should be able

to take down the enemies in less than 2 minutes. Illiani reports that a quick fireball, launched at the beginning of combat, can work wonders. Elric - The King's ConfidantThe unarmed mans name is Elric. He was caught trying to escape from Banns men. He reveals that he deserted the field when he realized Loghains betrayal. King Cailan had entrusted Elric with a key to the royal arms chest and wanted him to deliver it to the Wardens, if something bad happened. Elric stashed the key back in camp out of fear losing it during the battle. He tells you where you can find the key and marks it on your map. Now, with Elric dead, it is up to you to find the key amidst the Darkspawn filth and make sure some important documents are secured. Return to Ostagar Return to OstagarLeave Elrics corpse and travel back to Ostagar. Remember to activate any sustained abilities, skills as upon arrival you will immediately get attacked by four Darkspawn. When you have killed them search the area closely to loot anything you can find. I will only highlight items of importance or great value. In most of the Pile of sacks, Crates etc. youll find the usual assortment of miscellany. Alistair recognizes King Cailan's GreavesTurn left and enter the War Council. Youll get attacked by a larger group of Darkspawn accompanied by a Hurlock Strider. If you happen to have a Mage with you, casting Earthquake followed by Inferno can deal a great deal of damage here and hinder the Darkspawn greatly. Illiani prefers to hide behind the overturned table and lure the archers forward. The Hurlock Strider drops Cailans Greaves. Continue to go west and enter the Joining Platform and take the Joining Chalice. Its a gift item which you can give to one of your companions. Alistair, for instance, approves +6 when you give it to him. No surprise really. Now go back and down the stairs and turn south. This main area is full of Darkspawn so prepare yourself and dont rush. You found Elric's key After the first wave of enemies youll be attacked by a second company coming from the west. Nearby youll find Elrics buried key. The Mages Chest is locked for now so travel south-west to get ambushed by two Rogue Darkspawn. Loot anything you can find in this area. When you turn around and face Duncans fire you should be attacked once again. This time Darkspawn Wolves attack you, along with a Hurlock Vanguard bearing Cailans Shield.

Maric's Blade Now head to the Royal Enclave and use Elrics key on the royal chest. Inside you will find Marics Blade which is not bad, but when compared to Starfang, it can be found lacking. Additionally, you will find some secret documents. Go south and kill all Darkspawn there. Be careful though, there is a Ballista shooting at the platform in the south. Head west and kill all incoming Darkspawn. While the fireball trap can be disarmed, it is much easier to simply walk around it and kill the Darkspawn controlling that Ballista. There are some chests and crates but nothing spectacular. Loot the place and then walk to the main bridge where everything began. Get yourself some tissues, lean back and enjoy the nice cut scene. It is short, but powerful. You found King Cailan Once the cut scene is over you will be facing a Darkspawn Necromancer and his two undead minions. Watch out for the Darkspawn trying to flank you from behind. Once you have won the day cross the bridge and prepare for the most challenging battle this DLC has to offer. A cluster of Darkspawn will charge from the right, often retreating down towards the lowered section. Becareful when following these cowards, otherwise you may find yourself repeating the mistakes of Harold Godwinsonalthough you will be thankfully charging into a horde of Darkspawn and not Norman Knights. On both, obvious, slops lie three traps. Rather than wasting time disarming these traps, lead your band to the north wall, there you will discover a small slope unprotected by Balista, or traps. Charge down the slope and ignore the bulk of the hoard, continuing north into the Hurlock Strategist take him down to claim Cailans Gauntlets, before swooping forward to roll up the Darkspawn flanks. When you are done looting the dead, prepare yourself for the Tower of Ishal. You will be fighting a lot of Darkspawn outside so save often. It is the Hurlock General you want this time around as he has King Cailans Breastplate. Protected by a large number of archers, the best strategy is to hide behind cover and let the archers come to you. The Tower of Ishal awaitsOnce the General is slain, travel up the stairs to meet three Shrieks. Take them down and enter the Tower of Ishal. We have no idea why BioWare nerfed all the Darkspawn here, but only the Ogre in this room is a challenge. Fight your way to the next room. One Hurlock will open a cage and release a Bereskarn. The rest of the Darkspawn are too easy to even mention, although you do find the Nug Crusher in one corner. Use the Darkspawn tunnel to venture forth.

Most prominent OgreThe Darkspawn down here are not nerfed. That may indicate that the ones upstairs are bugged. Fight your way through the tunnel system until you get to a big room. Three Spiders await you here. Once the spiders have been dealt with, keep going and fight another group of Darkspawn including an Emissary. You will soon arrive in a larger room where you more spiders attack. Then head for the tunnels. Once outside another cut scene starts. Be prepared, the Ogre here is tough. When the battle begins, retreat backwards so the Ogre is forced to come to you. Now, hold this Ogre in place with a strong tank, whilst rushing the Necromancer with the rest of your team. While the Necromancer will summon additional undead once he has died, his minions will soon follow. This is the feature Illiani mentioned in his review, that he felt was a nice addition, but made the mle far too easy. Once youve dealt with the Necromancer and obtained King Cailans last item you can loot the Ogre to get your hands on Duncans weapons as well. Return to the bridge to grant King Cailan a deserved burial and end this DLC.
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