You are on page 1of 2

GM Reference

Play Order Principles + Moves NPC Creation


Principles 1. What’s Their Name?
GM Makes a Move
Hard or Soft, Following Principles, to set up the situation • Encourage Exciting Risks 2. Who Are They? What Do They Look Like?
End with ‘What Do You Do?’ • Bring NPCs To Life Write this freeform summary down under
• Think Dangerously their name.
Player(s) describe their response • Leave Things Open 3. What do they want?
What does it look like? • Ask, Then Gloss Over the Boring Stuff Write this down by starting with ‘Wants...’
4. What notable things can they do?
Is a move triggered? If so, is a roll involved? Moves Write each Method down separately. In
If there is no move, go back to the top. • Hit the Ground Running play, refer to this if you’re not sure how to
If there is no roll, follow the move then go back to the top.
• Inflict Conditions describe a certain GM move.
If there is a roll, then roll what the move says.
• Throw Them Around 5. Can they fight?
They can Cooperate, Sabotage, and/or Push Themselves.
If the stat rolled has a condition, then they take -1 to the • Change the Environment If not, they’re usually defeated when they
roll but gain 1 XP. • Foreshadow an Ominous Force take 1 condition, and you’re done.
• Set Up an Immediate Danger If so, then start with 3 conditions and
Was a 10+ Rolled? • Make Them Choose continue onward.
Follow the success results of the move, then return to top. • Take Something Away 6. How tough are they?
• Have It Backfire - Fight as a Group (3-6): -1 conditions alone,
Was a 7-9 Rolled? • Sometimes, Give Them What They Want +2 conditions in a group
Follow the effect - Fight as a Horde (7-20): -2 conditions
• Introduce Something New
Suffer choices or consequences given by the move alone, +1 conditions in a group, +3
• Slow Down for a Bit conditions in a horde
Return to top.
• Ask Them - Particularly tough in a fight: +1 condition
- Central to an Ominous Force: +1 condition
Was a 6- Rolled?
If the move says what happens, follow that.
If it doesn’t say anything, or says ‘In addition to what the
Multiple NPCs 7. How harmful are they?
- Can tear or bypass armor: Piercing
GM says’, then the GM makes a Hard Move
When fighting a group of creatures, instead of - Particularly deadly in a fight: +1 Condition
Return to top
tracking each one individually, treat the whole inflicted. Write it down as ‘Inflicts 2’.
group as a single stronger monster. When - Can hurt multiple targets at once: Area
Was a condition inflicted? multiple NPCs fight together, treat them as - Have unrelenting strength: Forceful
PCs and NPCs can absorb conditions from physical harm one NPC using Group or Horde toughness. - Fight in a unique or loud way: Distinctive
using Armor from their worn items, as long as it isn’t - Can easily tear things apart: Messy
Piercing. When a group of different NPCs fight - Inflicts harm in a unique way: Another tag
Some PCs might have an ability that provides Armor together, count the highest stat among them that seems appropriate (see Page 9)
against other sources of conditions.
(Conditions, Armor, Tags, etc) as the group’s
Check if they Crumble 8. How well protected are they?
stat.
Return to top - Cloth or flesh: 0 Armor
When a group or horde of creatures all hurt - Leathers or chainmail: 1 Armor
the same person together, they inflict +1 - Plate or bone: 2 Armor
(group) or +2 (horde) conditions. - Defensive skills, magic, or special traits: +1
Armor
46
Example NPCs Example Wants
Wealthy Merchant Goblin Horde
Wants revenge no matter the cost
Used to letting her wealth do the talking for Nasty creatures that hide in caves, attack
her, she is nevertheless a skilled haggler and passersby, and pull vicious tricks. Wants money, and lots of it
can spot a good deal from a mile way. Wants to cause pain and laugh at it Wants true freedom
Wants to grow her fortune. 6/4/1 Conditions, 1 Armor
Wants to fight for the clan
• understand something’s value at a glance Rusty knives and ragged bows
• offer beneficial bribes or deals • Steal or destroy things Wants a glorious death
• hire someone to handle something • Rapidly retreat through tiny crevaces Wants to take to the skies
Wants to rebuild a broken relationship
The King of Knives Shadow Thief
Having long ago learned the cost of mercy, he Wants to spread the word of their god
The spirit of a legendary outlaw who died long
built his struggling nation into a hegemony. ago in a betrayal even they have forgotten. Wants to learn more about the world
Wants to ruthlessly enforce his will. Wants to steal treasure from the living Wants to destroy all magic
• Obtain and use secrets and leverage 4 Conditions, 1 Armor
• Convince with his silver tongue Ethereal knives (Piercing)
• Employ use of elite assassins • Pass through solid matter Example Methods
• Vanish into mist Take a hostage
Grizzly Bear
Filled with territorial rage, this enormous Leave a trail of destruction
Primordial Dragon
beast will devour anyone it encounters. When her wrath is inflamed, she has burned Summon unearthly horrors
Wants to kill and devour entire empires to ashes. Set things ablaze
3 Conditions, 0 Armor Wants to destroy all who enrage her.
Teeth and Claws (Forceful, Piercing, Messy) Teleport short distances
5 Conditions, 3 Armor
• unleash a terrifying roar Enormous teeth and claws (Inflicts 2, Piercing, Change faces
• climb a large tree Forceful, Messy) Offer a blessing, with great cost
• chase any who run Incinerating fire (Inflicts 2, Piercing, Fiery, Area)
Reveal another backup plan
• Summon natural disasters
Death Knight • Devour someone whole Devour metal
Once a champion of justice, this fallen warrior • Demand extreme tribute Enchant someone via touch
now serves darker masters for selfish goals.
Dive from the skies
Wants to bring death and destruction The Solemn
4 Conditions, 3 Armor These elite guards wear masks of sandstone. Hide in unexpected places
Cursed greatsword (Inflicts 2, Forceful) Wants to judge and execute the law. Burrow to safety
• unleash dark magic 4/4 Conditions, 1 Armor Possess the weakminded
• raise an undead slave Dual Scimitars (1 Condition)
Make a binding deal
• Unleash a display of psychic power
• Detect a lie Lunge with terrifying speed
47

You might also like