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A supplement for
’Twas the night before Christmas, when all through the house
Not a creature was stirring, not even a mouse...
And then the clock strikes thirteen and you wake to hear a thud downstairs.
Investigating, you discover that Krampus the Christmas Devil has abducted Santa Claus.
Do you have what it takes to save Santa and avert a Christmas catastrophe?
In ’TWAS – The Krampus Night Before Christmas, YOU decide which route to take,
which risks to brave, and even which of the strange creatures you will meet along the
way to engage in battle.
But be warned – whether you succeed in your quest, or meet a dire end, will be down to
the choices YOU make.
(ISBN 978-1911390701)
A supplement for
Jonathan Green asserts the right to be identified as the author of this work.
All rights reserved.
First Edition
No part of this book may be reproduced in any form, or by any means, without prior
permission in writing from the publisher.
Agility 9
Combat 7
Endurance 23
Special Abilities
Charm, Christmas Lore, Sorcery (Christmas Magic)
Weapons
Unarmed
Description
Noel is one of Santa’s Little Helpers; in fact, you could
refer to him as Santa’s Littlest Helper, since he is the
newest recruit to the team at Father Christmas HQ
at the North Pole, and no taller than any of the Toys.
Noel was on board the sleigh with Santa when it
arrived at the house, but when his boss did not return
after entering the home to deliver presents, he became
anxious and set off to investigate for himself.
3
Where are we?
Imp
Magic 3
Agility 7
Combat 6
Endurance 8
Type Demon
Spells None
Weapons Claws
4
The party will have to act quickly. They can either If they manage to overcome the Imps, rather than kill
choose to hide under the furniture themselves, or them, the Toys may decide to interrogate Krampus’s
they can stand their ground, ready to face whatever it minions. If they do so, the terrified Imps will reveal
is that’s on its way. what awaits the PCs elsewhere in one of the Scenes
they have yet to play through in this Act.
If they choose to hide, the moment they have hidden
themselves, the gang of Imps enters the room, Equally, whilst exploring the house in his search for
searching for the absconded Elf. Noel’s nerves will Santa, Noel has already seen some of what Krampus
set his bell ringing, which will attract the Imps’ and his minions are up to; he will be able to forewarn
attention. However, as the Imps close in on their the party about what awaits them elsewhere in one of
quarry the Toys will be able to ambush Krampus’s the Scenes they have yet to play through in this Act.
servants, which will give them the initiative in the If there are several unplayed Scenes still awaiting the
battle to come. players in Act 1, randomly choose one by drawing a
card from the Clubs used by the GM in preparing the
If the PCs decide to face whatever is coming, the
Act (see page 38 of ’TWAS). It’s up to the GM how
Imps will burst in on them, which will give the Imps
useful or accurate the Imps and/or Noel can be –
the initiative in the battle to come.
however, don’t actively mislead the Players.
One way or another, if the Toys are going to help the
Elf, they are going to have to fight the Imps. If they When is the Scene over?
leave Noel to face his pursuers alone, the young Elf The Scene is over as soon as the Toys have rescued
is captured, tied up and dragged off. However, the Noel the Elf, or the moment the Imps carry him off,
party will encounter him again, in the back of Santa’s having taken him captive.
sleigh, when hopefully they will do the right thing
and set him free, otherwise it’s going to be a rather Where next?
unfulfilling game for whoever is playing the part of If this is the last Scene in Act 1, the Toys will find
Noel the Elf. themselves outside the house and it’s time to move
on to Act 2. If not, then simply move on to the Toys’
next encounter.
There is a growing
range of supplements
available for ’TWAS – The
Roleplaying Game Before
Christmas that help bring
greater variety to your
adventures, including
free downloads. Visit
www.acegamebooks.com
to find out more.
5
Player Character Sheet
Weapons
Unarmed
Permission is given for you to photocopy this page for personal use only.
ACE GAMEBOOKS
ACE Gamebooks are works of interactive fiction, solo-RPGs, inspired by classic works of literature.
J. M. Barrie’s Peter Pan meets Sir Arthur Conan Doyle’s The Lost World in this
swash-buckling, pirates-versus-dinosaurs extravaganza. Imagine if Neverland
and King Kong’s Skull Island were the same place, and then throw in an
erupting volcano. The reader can play as shipwreck survivor Wendy Darling,
automaton avenger Peter Pan, heroic hunter Tiger Lily, or even plundering
pirate Captain James Hook. (ISBN 978-1911390411)
beowulf beastslayer
King Hrothgar’s golden mead-hall Heorot lies under a curse, subject to
attacks by the mirth-hating night-stalker Grendel. None are capable of
destroying the monster, although many have tried, until Beowulf and his
company of storm warriors cross the sail-road and land on Danish shores...
A tale of heroes... A tale of monsters... A legend reborn... YOU are Beowulf!
(ISBN 978-1911390664)
’Twas the night before Christmas, when all through the house
Not a creature was stirring, not even a mouse...
That is until Krampus the Christmas Devil turns up and abducts Santa Claus,
even as he is delivering presents to the sleeping household. But as the old goat is
trussing him up in a sack, Saint Nick draws upon the magic of Christmas to bring
a group of Toys to life.
Charged with rescuing the jolly old elf, the party sets out to save Santa before
Christmas Day dawns and the cruel, birch-wielding demon usurps his position –
taking his place forever!
Bad Tidings is a supplement for ’TWAS – The Roleplaying Game Before Christmas.
It introduces a new Player Character to the game, and a new Scene for use with the
Krampusnacht campaign.
A copy of ’TWAS – The Roleplaying Game Before Christmas is required to use the
contents of this supplement.