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Light Bipedal Grunt 1

Chassis Type Mobility Type Pilot Name Player Name


Military Average Small None
Grunt Light ATUM MK I Class Type Engine Type Fuel Tank Module Adapter
Pilot Level
ATUM Name Pilot
CR 2 Proficiency
ATUM Ability Scores Hitpoints Pilot Ability Scores
STR CON Current
DEX INT WIS CHA +3
110
18 18 Maximum 17 12 14 10
110
Save Save Save Save Save Save
+4
Mod +4
Mod
Hit Dice +3
Mod +1
Mod +2
Mod +0
Mod

+3 Acrobatics (Dex) Armour Manipulator Weapons & Hardpoint Modules


Plating 30 30
+2 Animal Handling (Wis) NAME TO HIT DMG RANGE
+1 Armour Class MT-02 Missile Launcher +7, DC 14 3d10+3 Fire 80/250
Arcana (Int)
+7 Athletics (Str)
Number
of Crew 1 PROPERTIES
Y

+0 Deception (Cha) Missile, Ammo Box (2), Reload (3)


+1

+2
History (Int)
Speed 45
19 NAME TO HIT DMG RANGE
Insight (Wis) Severe G-23 Anti Tank Rifle +7 3d10+3 Piercing 900/600
Damage
+0 Intimidation (Cha) PROPERTIES
+1 Investigation (Int) Module
Slots 4 4 Armour Piercing, Ammo Box (3), Reload (2), ROF 1
+2 Medicine (Wis)
NAME TO HIT DMG RANGE
+1 Nature (Int) +7 60/120
Light Carronade 3d10+3 Bludgeoning
+5 Perception (Wis)
Y PROPERTIES
+0 Performance (Cha)
Resistant to nonmagical Ammo Box (2), Reload (1), ROF 1
+0 Persuasion (Cha)
piercing, Chassis NAME TO HIT DMG RANGE
+1 Religion (Int)
Resistance (1d6), +1 Stomp (Bonus Action) +7 1d10 +4 Bludgeoning Melee
+3 Sleight of Hand (Dex)
module slot PROPERTIES
+3 Stealth (Dex)
+2 Survival (Wis) ATUM Features
Proficiency (Y/ N) SKILLS

ATUM Storage Carrying Capacity (Lbs) Upgrade Modules


Current

120 240
Maximum

Fuel Use (Days)


Total

1 1
Remaining

Additional Inventory

Crew Names and Roles


Thug 1, HP 30/30

Created by Vall Syrene for The Greasemonkey's Handbook. All rights reserved. Permission is granted to print this page for personal use.

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