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Owner’s Manual

Getting Ready . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Settings for CTL1, EXP1, and an External Pedal . . . . 9


Connecting the Equipment. . . . . . . . . . . . . . . . . . . . . . . . 2 Assigning a Function. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
Specify the Type of Amplifier You Have Connected. . . . 3 Adjusting the Expression Pedal
Tuning the Guitar (TUNER). . . . . . . . . . . . . . . . . . . . . . . . . 3 (Pedal Calibration). . . . . . . . . . . . . . . . . . . . . . . . . . . 9
Connecting External Pedals . . . . . . . . . . . . . . . . . . 10
Playing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Selecting a Patch. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Looper. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Selecting by Patch Number. . . . . . . . . . . . . . . . . . . 4 Loop Playback Level Setting. . . . . . . . . . . . . . . . . . 11
Choose a Patch Based on a Category [CTL1] Switch Color. . . . . . . . . . . . . . . . . . . . . . . . . . 11
(EASY SELECT). . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
About the Play Screen. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Error Message List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11

Editing: Effects. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Main Specifications. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12


Basic Procedure for Effect Editing. . . . . . . . . . . . . . . . . . . 5
USING THE UNIT SAFELY/IMPORTANT NOTES. . . . . . 12
Changing the Effect Connection Order. . . . . . . . . 5
Editing from the Play Screen. . . . . . . . . . . . . . . . . . . . . . . 5
EASY EDIT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
Saving a Patch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6

Editing: MENU . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Basic MENU Operations . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Assigning Favorite Parameters to [1]–[3] Knobs . 7
Adjusting the Contrast (Brightness) of the
Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Restoring the Factory Default Settings
(Factory Reset). . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7

Connecting to a Computer . . . . . . . . . . . . . . . . . . . . . . . . 8
Installing the USB Driver. . . . . . . . . . . . . . . . . . . . . . . . . . . 8
Connecting to a Computer . . . . . . . . . . . . . . . . . . . . . . . . 8 Before using this unit, carefully read “USING THE UNIT SAFELY” and
“IMPORTANT NOTES” (leaflet “USING THE UNIT SAFELY” and Owner’s
Using the GT-1 as an Audio Interface. . . . . . . . . . . . . . . . 8
Manual (p. 12)).After reading, keep the document(s) where it will be
available for immediate reference.

© 2016 Roland Corporation

Owner’s Manual (this document)


Read this first. It explains the basic things you need to know in order to use the GT-1.

PDF Manual (download from the Web)


To obtain the PDF manual
55 Parameter Guide
This explains all parameters of the GT-1. 1. Enter the following URL in your computer.
55 Sound List http://www.boss.info/manuals/
This is a list of the sounds built into the GT-1.
I
2. Choose “GT-1” as the product name.
Getting Ready
Connecting the Equipment
1 4 2
Turn down the volume of the Turn on the power of the Connect your equipment to the
connected device amp(s) OUTPUT jack(s)

PHONES jack OUTPUT jack USB COMPUTER port


You can connect a set of Connect these to your guitar amp or Use a USB cable
headphones here. mixer. If using a mono connection, to connect to a
use only the L/MONO jack. computer and
exchange audio
data between
the GT-1 and the
computer (p. 8).

* To prevent malfunction and equipment failure, always turn down the


volume, and turn off all the units before making any connections.

3
Connect your guitar

INPUT jack AUX IN jack DC IN jack


Connect your guitar. The INPUT jack doubles as the power Use a stereo-mini plug to This jack is for connecting
switch. Power to the unit is turned on when you plug into connect your audio player. an AC adaptor (BOSS PSA
the INPUT jack; the power is turned off when the cable is Use your audio player’s volume series; sold separately).
unplugged. control to control the volume of Use only the specified AC
OUTPUT jacks and PHONES jack. adaptor (PSA series), and
connect it to an AC outlet
of the correct voltage.
Do not use any other AC
adaptor, since this may cause
malfunction.

* Before turning the unit on/off, always be sure to turn the volume
down. Even with the volume turned down, you might hear some
CTL2, 3/EXP2 jacks (Connecting to External Pedals)
sound when switching the unit on/off. However, this is normal and
You can control various parameters by connecting an expression pedal
does not indicate a malfunction.
(Roland EV-5: sold separately) or a footswitch (FS-5U, FS-6, FS-7: sold
separately).
For details on the settings, refer to “Settings for CTL1, EXP1, and an External
Pedal” (p. 9).

Installing the Batteries


Install four alkaline batteries (AA, LR6) in the battery compartment located on the bottom of the unit.
* When turning the unit over, be careful so as to protect the buttons and knobs from damage. Also, handle the unit
carefully; do not drop it.
* If you handle batteries improperly, you risk explosion and fluid leakage. Make sure that you carefully observe all of the
items related to batteries that are listed in “USING THE UNIT SAFELY” and “IMPORTANT NOTES” (separate sheet “USING THE
UNIT SAFELY” and Owner’s manual (p. 12)).
* We recommend that you keep batteries installed in the unit even though you’ll be powering it with the AC adaptor. That
way, you’ll be able to continue a performance even if the cord of the AC adaptor gets accidentally disconnected from the
unit.
* To prevent malfunctions or accidents, install or replace the batteries before connecting the unit to other equipment.
* “BATTERY LOW” will appear on the display if the batteries are low. Replace them with new ones.

2
Getting Ready

Specify the Type of Amplifier You Tuning the Guitar (TUNER)


Have Connected 1. Press the [H], [I] switches simultaneously.
1. Press the [MENU] button.

2. Play an open string, and tune it so that only the


center indicator in the screen is lit.

2. Use the [1] knob to select “OUTPUT,” and then press


the [ENTER] button.

MEMO
You can also tune while watching the [H], [I], and
3. Use the [3] knob to select the type of amp. [CTL1] switches.
Too low Tuned Too high

Value Explanation
Choose this if connected to the guitar input of
JC-120
a Roland JC-120 guitar amp.
Choose this if connected to a small guitar
SMALL AMP
amp.
Choose this if connected to the guitar input 3. When you finish tuning, press once again the [H],
of a combo-type guitar amp (i.e., a single unit
that contains the amp and speaker) other
[I] switches simultaneously.
COMBO AMP than the JC-120.
For some types of guitar amps, the “JC-120”
setting might produce better results.
Setting the standard pitch
In Tuner mode, you can turn the [1] knob to change the
Choose this if connected to the guitar input of
STACK AMP a stack-type guitar amp (i.e., one in which the standard pitch of the tuner.
amp and speaker are separate units). Pitch
Choose this if connected to the RETURN jack 435–445 Hz (default: 440 Hz)
JC-120 RETURN
of the JC-120.
Choose this if connected to the RETURN jack
COMBO RETURN
of a combo-type guitar amp. Output setting
Choose this if connected to the RETURN jack In the tuner screen, you can also change the output setting
of a stack-type guitar amp. You should also
STACK RETURN choose “STACK RETURN” if you’re using a
for when the tuner is in use by turning [3] knob
guitar power amp together with a speaker OUTPUT Explanation
cabinet. MUTE Sound will not be output while tuning.
Choose this if you’re using headphones, or if While tuning, the sound of the guitar being input to
LINE/PHONES the GT-1 is connected to monitor speakers, BYPASS the GT-1 will be output without change. All effects
mixer, or digital recorder. will be off.
Allows you to tune while hearing the current effect
THRU
sound.
4. Press the [EXIT] button a number of times to return
to the play screen (p. 4).
MEMO
In the play screen (p. 4), you can adjust the output level
of the entire GT-1 by turning the [3] knob.

3
Playing
Now that you’re finished with the preparations, you can get EASY SELECT screen is displayed.
started playing the GT-1.

Selecting a Patch 2. Use the [1] knob to choose the search method
(SORT TYPE).
The GT-1 contains numerous effects. A combination of
these effects and their settings is called a “patch.”
Preset patch P99

Preset patch P01 Value Explanation


User patch U99 GENRE Search by the patch category
DRIVE Search by the distortion type
User patch U01

3. Use the [2] knob to choose the patch category or


the distortion type.

Built in to its memory, the GT-1 has 99 (starting from U01)


user patches that can be overwritten, and 99 preset patches
(starting from P01) that cannot be overwritten. or

Selecting by Patch Number


1. Press [H], [I] switches to switch patches. 4. Use the [3] knob to choose a patch from the list on
the display.

Patch number display


The display shows the currently selected patch number and
You can also change patches consecutively by turning the the patch name.
[1] knob.

When you select a patch, the buttons or PEDAL FX indicator


About the Play Screen
that are turned on for that patch are lit. The screen that appears after you turn on the power is
called the “Play screen.”
Icons in the display
MASTER BPM
OUTPUT setting

Patch number

Patch name
MEMO
[1] [2] [3]
You can’t switch patches unless you’re in the Play screen
(p. 4). Press the [EXIT] button to return to the Play
Parameters that can be adjusted
screen, and then switch patches.
using the [1]–[3] knobs

Choose a Patch Based on a Category Icon Explanation


Displays the MASTER BPM.
(EASY SELECT) This is displayed when OUTPUT is set to
anything other than LINE/PHONES.

1. With the play screen displayed, press the [EASY This is displayed when OUTPUT is set to
LINE/PHONES.
SELECT] button
* For details about MASTER BPM, refer to “Parameter
Guide” (PDF file).

4
Editing: Effects
Basic Procedure for Effect Editing Changing the Effect Connection Order
You can edit an effect by selecting it in the screen that Here’s how to move the position of a selected effect in the
shows the placement of effects (the effect chain screen). It’s effect chain.
also possible to edit the settings of effects and controllers
that are not represented by panel buttons.
1. Press the [MEMORY EDIT] button.
The effect chain screen appears.
1. Press the [MEMORY EDIT] button.
2. Use the [1] knob to select the effect that you want
to move.

3. Use the [2] knob to move the selected effect.

The effect chain screen appears.

* You can use the button of each effect to turn that effect
on/off. Effects that are turned on are indicated with
Editing from the Play Screen
icons. Effects that are turned off are indicated with “5.” You can also edit an effect from the Play Screen (p. 4).

2. Use the [1] knob to choose the effect you’re going 1. Long press the button of the effect that you want
to edit. to edit.

MEMO
If you’ve selected an effect that lets you choose the
type, such as FX1 or FX2, use the [3] knob to choose the
effect type.
The EDIT screen appears.

* With the edit screen displayed, pressing the effect


button again turns that effect on/off. When an effect is
on, the button is lit.
3. Press the [ENTER] button to enter the EDIT screen.

4. Use the [1]–[3] knobs to edit the value of the 2. Use the [1]–[3] knobs to edit the value of the
parameters shown in the screen. parameters shown in the screen.
When tabs are displayed on the screen, you can switch
pages by pressing the [ENTER] button.

5. Press the [EXIT] button a number of times to return Use the [ENTER] button to switch pages of the edit screen.
to the play screen.

3. Press the [EXIT] button to return to the play screen.

5
Editing: Effects

EASY EDIT
You can use EASY EDIT to change the type of distortion
(TONE) for the current sound, add or modify a modulation-
type effect (VIBES), or change the reverberation (ECHO).

1. With the play screen displayed, press the [EASY


EDIT] button

The EASY EDIT screen appears.

2. Use the [1]–[3] knobs to adjust “TONE,” “VIBES,” and


“ECHO” to your taste.
With the EASY EDIT screen displayed, you can press the
[ENTER] button to make the following detailed settings.

Saving a Patch
When you want to save a patch you have created, save it as
a user patch by following the procedure below. If you do
not save the patch, the edited settings will be lost when
you turn off the power or switch to another patch.

1. Press the [EXIT] button and [ENTER] button


simultaneously.
The WRITE UTILITY screen appears.

2. Choose “WRITE” (PATCH RIGHT) with the [1] knob,


and press the [ENTER] button.

3. Choose the patch write destination (U01–U99) with


the [1] knob.

4. Press the [ENTER] button.


Here you can edit the name.
Controller Operation
Knob [1] Changes the character
Knob [2] Moves the cursor
Knob [3] Selects the type of characters

5. Press the [ENTER] button.


Here you can specify the category of the patch.
Use the [1] knob to select the category.

6. Press the [ENTER] button once again.


Once the patch has been saved, you are returned to the
Play screen.

6
Editing: MENU
Basic MENU Operations Assigning Favorite Parameters to [1]–[3]
Here you can make settings that are common to the entire Knobs
GT-1 (System parameters). Here you can make settings for
You can assign the parameters that are controlled by
output, USB, as well as assign the functions of the [1]–[3]
parameter knobs [1]–[3] when the Play Screen (p. 4) is
knobs, etc.
displayed.
For details on the parameter, refer to the “GT-1 Parameter Guide”
(PDF file).
1. Choose [MENU] 0 “KNOB.”

1. Press the [MENU] button.


2. Use the [1]–[3] knobs to specify the parameters to
be controlled by each knob.

3. Press the [EXIT] button a number of times to return


to the play screen.
2. Use the [1] knob to choose the item that you want
to edit.
Adjusting the Contrast (Brightness) of
the Display
You can adjust the brightness of the display.
3. Press the [ENTER] button.
1. Choose [MENU] 0 “DISPLAY.”
4. Use the [1]–[3] knobs to edit the value of the
parameters shown in the screen. 2. Adjust the value with the [1] knob.

Restoring the Factory Default Settings


(Factory Reset)
Restoring the GT-1’s settings to their original factory default
Use the [ENTER] button to switch pages of the edit screen. settings is referred to as “Factory Reset.”
Not only can you return all of the settings to the values in
effect when the GT-1 was shipped from the factory, you can
also specify the items to be reset.
* When you execute “Factory Reset,” the settings you
5. Press the [EXIT] button to return to the play screen. made will be lost. Save the data you need to your
computer using the dedicated software.
In this manual, the order of operations is written as follows.
<Example> 1. Choose [MENU] 0 “F. RESET” (FACTORY RESET).
Press the [MENU] button.
Rotate the [1] knob and choose “USB,” and then press the
2. Choose the type of settings to be restored to the
[ENTER] button. factory default settings with knobs [1] and [3].

?
Knob Parameter Value Explanation
SYSTEM System parameter settings
Choose [Menu] 0 “USB.” [1] FROM
Settings for Patch Numbers
[3] TO U01–U99
U01–U99

3. Press the [ENTER] button.


If you decide not to execute the factory reset, select
“CANCEL” and press the [ENTER] button.

4. To execute the factory reset, use the [1] knob to


select “EXECUTE,” and press the [ENTER] button.
Once the Factory Reset is complete, you are returned to the
Play screen.

7
Connecting to a Computer
By connecting the GT-1 to a computer via USB, you can do
the following. Making use of the GT-1’s dedicated software
55 Transmit and receive digital audio signals between the
You can easily download dedicated software from our BOSS
computer and the GT-1
TONE CENTRAL (http://bosstonecentral.com/) website.
55 Edit and manage patches, and display the “GT-1 For details on how to use the software, refer to the Readme.
Parameter Guide” (PDF file) on a computer using the htm file that comes with the download.
dedicated software Using the dedicated software allows you to do the
55 Download patches from our dedicated BOSS TONE following:
CENTRAL (http://bosstonecentral.com/) website 55 Easily download patches from our BOSS TONE CENTRAL
website.
55 Edit patch settings
Installing the USB Driver 55 Name patches
55 Organize patches in order and switch them around
You must install the USB driver before connecting to a
computer. 55 Back up patches and system settings, and return to the
Please download the USB driver from the website shown backed up settings
below. 55 Display the “GT-1 Parameter Guide” (PDF file) on your
Install this special driver before making a USB connection. computer
For further details, refer to the Readme.htm file that comes
with the download.
& http://www.boss.info/support/
The program you need to use, and the steps you need to
take to install the USB driver will differ depending on your
computer setup, so please carefully read and refer to the
Readme.htm file that comes with the download.

Connecting to a Computer
1. Using a commercially available USB 2.0 cable,
connect the USB port of your computer with the
USB port of the GT-1.
USB port

Using the GT-1 as an Audio Interface


You can record the sound of the GT-1 on your computer,
or have sound from your computer be output from the
OUTPUT jacks.
* For details of the audio signal flow when connected via
USB and instructions on how to make settings, refer to
“GT-1 Parameter Guide” (PDF file).
* Refer to the instruction manual for the software you
are using to learn how to switch the input source of the
software.

8
Settings for CTL1, EXP1, and an External Pedal
You can assign various functions to the top panel [CTL1]
switch, expression pedal (EXP1) as well as footswitches or Adjusting the Expression Pedal
an expression pedal connected to the rear panel CTL2, 3/
EXP2 jack. (Pedal Calibration)
Although the GT-1’s expression pedal has been set for
optimum operation at the factory, extended use and the
operating environment can result in the pedal going out
of adjustment. If you encounter problems such as being
unable to fully cut off the sound with the volume pedal
or being unable to switch the PEDAL FX, you can use the
following procedure to readjust the pedal.

1. Choose [MENU] 0 “PDL CALIBRATION”

CTL1 EXP1
The PEDAL CALIBRATION screen appears.

CTL3

EXP2
CTL2
2. Press the heel end of the pedal, and press the
[ENTER] button.
The screen will indicate “OK,” and then a screen like the
following will appear.

Assigning a Function
1. Press the [MEMORY EDIT] button. 3. Press the toe end of the pedal, and press the
[ENTER] button.
2. Use the [1] knob to select the controller.
The screen will indicate “OK,” and then a screen like the
Name Icon Explanation
following will appear.
CTL1 Top panel [CTL1] switch

EXP1 Top panel expression pedal


4. Strongly press the toe end of the pedal.
Footswitch connected to the rear panel CTL2,
CTL2 Verify that the EXP PEDAL SW indicator lights when you
3/EXP2 jack
strongly press the toe end.
Footswitch connected to the rear panel CTL2,
CTL3 * If you want to change the lighting sensitivity of the
3/EXP2 jack
PEDAL FX indicator, repeat step 4 while you adjust the
EXP2
Expression pedal connected to the rear panel THRESHOLD value with knob [3].
CTL2, 3/EXP2 jack
5. Press the [ENTER] button.
“CT1”–”EX2” are located to the right of the effect chain. The screen will indicate “COMPLETE!”

3. Press the [ENTER] button to enter the EDIT screen.

4. Use the [1]–[3] knobs to edit the value of the


parameters shown in the screen.
Use the [ENTER] button to switch pages of the edit screen.

For details on the parameter, refer to the “GT-1 Parameter Guide”


(PDF file).

9
Settings for CTL1, EXP1, and an External Pedal

Connecting External Pedals

FS-5U x 2 FS-5U x 1 FS-6 FS-7

Stereo 1/4” phone type 1/4” phone type Stereo 1/4” phone type Stereo 1/4” phone type
. . . .
55 Use only the specified / / / /
expression pedal. By 1/4” phone type x 2 1/4” phone type Stereo 1/4” phone type Stereo 1/4” phone type
connecting any other
expression pedals,
you risk causing
malfunction and/or
damage to the unit.
TIP RING
55 When you operate
the expression pedal,
please be careful not CTL 3
to get your fingers
pinched between the
movable part and the CTL 2
panel. In places where CTL 3 CTL 2 CTL 2 CTL 3 CTL 2
small children are
present, make sure
that an adult provides
supervision and
guidance.
MODE/POLARITY switch

FS-5U FS-6 FS-7

10
Looper
You can record up to 32 seconds (MONO) of a performance and play back the recorded section over and over. You can also layer
additional performances with the recording as it plays back (overdubbing).
This lets you create real-time backing performances on the fly.
Press the [H] switch and [CTL1] switch simultaneously to turn on the Looper.

Record Loop Playback Overdub


Recording will start Play back the loop. Record additional layers while
immediately when you press Pressing the [CTL1] switch will playing back the loop.
the [CTL1] switch. switch to overdubbing. Press the [CTL1] switch to
At the point where you want switch to playback.
to loop, press the pedal to
switch to playback.

Stop/Clear
Press Twice To stop, press the [CTL1] switch
twice.
To clear the phrase, hold down
the [CTL1] switch for at least two
seconds while stopped.

* The settings for CTL1 saved in patches will be ignored while the Looper is on.

Loop Playback Level Setting [CTL1] Switch Color


If you set the playback level at 100 (default value), the volume of the Color Status
performance and that of the loop playback will be identical.
Red Recording/Overdub
If you set the playback level to a value lower than 100, the volume of
Blue Playback
the playback will be lower than that of the performance. As a result, the
Blue (blink) Stopped (phrase exists)
sound of the performance won’t get buried by the loop playback sound,
Unlit Stopped (no phrase)
even if you record a multiple number of times.

1. Choose [MENU] 0 “LOOP.” MEMO


* The recording time is 32 seconds (MONO).
2. Adjust the value of “LEVEL” with the [1] knob. * The recorded content will be lost when you turn off the Looper or turn
off the power.

Error Message List


Display Problem Action
Transmissions from the connected device
have been interrupted. This message also
USB OFFLINE! appears when the power to the connected Check to make sure no cable is disconnected and that there are no shorts.
device has been turned off. It does not
indicate damage.
Writing to the memory for storage of user
DATA WRITE ERROR! The unit may be damaged. Consult the nearest Roland service center.
data failed.
Confirm the calibration by carrying out the procedure once more (p. 9).
OUT OF RANGE! SET AGAIN The [EXP] pedal cannot be calibrated. If the message continues to appear even after the calibration is correctly
performed, it may indicate damage or malfunction. Consult your Roland dealer
or contact Roland Service Center.
KNOB IS LOCKED! The knobs are locked. Turn “KNOB LOCK” off. For details, refer to the “GT-1 Parameter Guide” (PDF file).
BATTERY LOW! Batteries are low. Replace them with new ones.

11
Main Specifications
BOSS GT-1: Guitar Effects Processor
Sampling INPUT jack: 1/4-inch phone type
44.1 kHz
Frequency OUTPUT (L/Mono, R) jacks: 1/4-inch phone type
24 bits + AF method CTL2, 3/EXP2 jack: 1/4-inch TRS phone type
AF method (Adaptive Focus method) This is a Connectors PHONES jack: Stereo miniature phone type
AD Conversion proprietary method from Roland & BOSS that vastly AUX IN jack: Stereo miniature phone type
improves the signal-to-noise (SN) ratio of the AD and USB O port: USB type B
DA converters. DC IN jack
DA Conversion 24 bits Alkaline battery (AA, LR6) x 4
Power Supply
Patches 99 (User) + 99 (Preset) AC adaptor (sold separately)
Phrase Loop 32 sec. Current Draw 200 mA
Nominal Input INPUT: -10 dBu Expected battery Alkaline: Approx. 7 hours
Level AUX IN: -20 dBu life under (These figures will vary depending on the actual
Maximum Input INPUT: -7 dBu continuous use conditions of use.)
Level AUX IN: 0 dBu 305 (W) x 152 (D) x 56 (H) mm
INPUT: 1 M Ω 12-1/16 (W) x 6 (D) x 2-1/4 (H) inches
Input Impedance
AUX IN: 27 k Ω Dimensions Maximum height:
Nominal Output OUTPUT L/MONO, R: -10dBu 305 (W) x 152 (D) x 74 (H) mm
Level PHONES: -10 dBu 12-1/16 (W) x 6 (D) x 2-15/16 (H) inches
Output OUTPUT L/MONO, R: 1 k Ω 1.3 kg
Impedance PHONES: 44 Ω Weight
2 lbs 14 oz
Recommended OUTPUT L/MONO, R: 10 k Ω or greater
Owner’s Manual, Leaflet “USING THE UNIT SAFELY,”
Load Impedance PHONES: 44 k Ω or greater Accessories
Alkaline battery (AA, LR6) x 4
Display Graphic LCD (132 x 32 dots, backlit LCD) Options AC adaptor: PSA series, Footswitch: FS-5U, FS-5L, FS-6,
(sold separately) FS-7, Expression Pedal: FV-500L/500H, Roland EV-5

* 0 dBu = 0.775 Vrms


* This document explains the specifications of the product at the time that
the document was issued. For the latest information, refer to the Roland
website.

USING THE UNIT SAFELY/IMPORTANT NOTES


Additional Precautions
CAUTION • Any data stored within the unit can be lost as the result of equipment failure,
Take care so as not to get fingers pinched incorrect operation, etc. To protect yourself against the irretrievable loss of data, try
to make a habit of creating regular backups of the data you’ve stored in the unit.
When handling the following moving parts, take care so as not to get
fingers, toes, etc., pinched. Whenever a child uses the unit, an adult • Roland assumes no liability concerning the restoration of any stored content that
should be on hand to provide supervision and guidance. has been lost.
• Expression pedal (p. 9) • Never strike or apply strong pressure to the display.

Power Supply: Use of Batteries • Use only the specified expression pedal. By connecting any other expression pedals,
you risk causing malfunction and/or damage to the unit.
• Batteries should always be installed or replaced before connecting any other
devices. This way, you can prevent malfunction and damage. • Do not use connection cables that contain a built-in resistor.

• The life of the supplied batteries may be limited, since its primary purpose was to
enable testing.
Intellectual Property Right
• If the batteries run extremely low, the sound may distort, but this does not indicate
a malfunction. If this occurs, please replace the batteries. • It is forbidden by law to make an audio recording, video recording, copy or revision
of a third party’s copyrighted work (musical work, video work, broadcast, live
If operating this unit on batteries, please use alkaline batteries. performance, or other work), whether in whole or in part, and distribute, sell, lease,
perform or broadcast it without the permission of the copyright owner.

Placement • Do not use this product for purposes that could infringe on a copyright held
by a third party. We assume no responsibility whatsoever with regard to any
• Depending on the material and temperature of the surface on which you place the infringements of third-party copyrights arising through your use of this product.
unit, its rubber feet may discolor or mar the surface.
• Roland, BOSS, BOSS TONE CENTRAL, and COSM are either registered trademarks or
Repairs and Data trademarks of Roland Corporation in the United States and/or other countries.

• Before sending the unit away for repairs, be sure to make a backup of the data • MMP (Moore Microprocessor Portfolio) refers to a patent portfolio concerned
stored within it; or you may prefer to write down the needed information. Although with microprocessor architecture, which was developed by Technology Properties
we will do our utmost to preserve the data stored in your unit when we carry out Limited (TPL). Roland has licensed this technology from the TPL Group.
repairs, in some cases, such as when the memory section is physically damaged, • ASIO is a trademark and software of Steinberg Media Technologies GmbH.
restoration of the stored content may be impossible. Roland assumes no liability
concerning the restoration of any stored content that has been lost.
• This product contains eParts integrated software platform of eSOL Co.,Ltd. eParts is
a trademark of eSOL Co., Ltd. in Japan.
• Company names and product names appearing in this document are registered
trademarks or trademarks of their respective owners.

12
Parameter Guide / Sound List

01
Contents
Basic Operation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Controllers. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Basic Procedure for Effect Editing. . . . . . . . . . . . . . . . . . . . . . . . 3 CTL 1, EXP SW, CTL 2, CTL 3. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Changing the Effect Connection Order . . . . . . . . . . . . . 3 EXP 1, EXP 2. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Editing from the Play Screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 ASSIGN 1–6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
EASY EDIT. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Virtual Expression Pedal System (Internal Pedal /
EASY SELECT. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Wave Pedal) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
Basic MENU Operations. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
MENU. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Assigning Favorite Parameters to [1]–[3] Knobs. . . . . . 5
OUTPUT SELECT. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
EFFECT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 DISPLAY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
FX1/FX2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 PLAY (PLAY OPTION). . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
COMPRESSOR. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 KNOB SETTING . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
LIMITER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 PREF (PREFERENCE). . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
T. WAH . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 LOOP. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
GRAPHIC EQ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 USB. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
PARAMETRIC EQ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 PDL CALIBRATION (PEDAL CALIBRATION). . . . . . . . . . . . . . . . . 25
TONE MODIFY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 F.RESET (FACTORY RESET) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
GUITAR SIMULATOR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Other Settings. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
AC.GUITAR SIMULATOR. . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
TUNER. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
SLOW GEAR. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
OCTAVE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Sound List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
PITCH SHIFTER. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Preset Patch List. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
HARMONIST . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
OVERTONE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
FEEDBACKER. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
AC. PROCESSOR. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
PHASER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
FLANGER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
TREMOLO . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
ROTARY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
UNI-V. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
VIBRATO. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
CHORUS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
SUB DELAY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
PEDAL FX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
OD/DS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
PREAMP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
NS (NOISE SUPPRESSOR). . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
FOOT VOLUME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
DELAY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
REVERB . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
MASTER SETTING. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
MASTER SETTING . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
MASTER EQ. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16

MEMO
55 This effect sound is mono.
55 This effect sound is output with two channels.
55 These effects take a mono input and output it on two channels.
* Company names and product names appearing in this document are registered trademarks or trademarks of their respective owners.

Copyright © 2016 Roland CORPORATION

2
Basic Operation
Basic Procedure for Effect Editing Changing the Effect Connection Order
You can edit an effect by selecting it in the screen that shows the Here’s how to move the position of a selected effect in the effect
placement of effects (the effect chain screen). It’s also possible to chain.
edit the settings of effects and controllers that are not represented
by panel buttons.
1. Press the [MEMORY EDIT] button.
The effect chain screen appears.
1. Press the [MEMORY EDIT] button.
2. Use the [1] knob to select the effect that you want
to move.

3. Use the [2] knob to move the selected effect.

The effect chain screen appears.

* You can use the button of each effect to turn that effect on/off. Editing from the Play Screen
Effects that are turned on are indicated with icons. Effects that
are turned off are indicated with “5.” You can also edit an effect from the play screen (p. 4) of the
To turn PDL (PEDAL FX) on/off, press the expression pedal with “Owner’s Manual.”
PDL selected or turn the [3] knob in step 2 below.
1. Long press the button of the effect that you want
2. Use the [1] knob to choose the effect you’re going to edit.
to edit.

MEMO
If you’ve selected FX1, FX2, or DLY, use the [3] knob to
choose the effect type.
The EDIT screen appears.

* With the edit screen displayed, pressing the effect button again
turns that effect on/off. When an effect is on, the button is lit.

3. Press the [ENTER] button to enter the EDIT screen.

2. Use the [1]–[3] knobs to edit the value of the


4. Use the [1]–[3] knobs to edit the value of the parameters shown in the screen.
parameters shown in the screen.
When tabs are displayed on the screen, you can switch pages by
pressing the [ENTER] button.

Use the [ENTER] button to switch pages of the edit screen.


5. Press the [EXIT] button a number of times to return
to the play screen.

3. Press the [EXIT] button to return to the play screen.

3
Basic Operation

EASY EDIT
SORT TYPE Search items
JAZZ/FUSION
BLUES
You can use EASY EDIT to change the type of distortion (TONE) COUNTRY
for the current sound, add or modify a modulation-type effect DISCO
(VIBES), or change the reverberation (ECHO). SOUL/FUNK
OLDIES
1. With the play screen displayed, press the [EASY ROCK
EDIT] button. ALTERNATIVE
HARD ROCK
GENRE STUDIO
METAL/CORE
ACOUSTIC
The EASY EDIT screen appears. R&B
POPS
LATIN
TRADITIONAL
USER 1
2. Use the [1]–[3] knobs to adjust “TONE,” “VIBES,” and USER 2
“ECHO” to your taste. USER 3
CLEAN
With the EASY EDIT screen displayed, you can press the [ENTER]
CRUNCH
button to display the effect chain screen and edit the effects with DRIVE
HARD
the procedure described in “Basic Procedure for Effect Editing”
(p. 3). HEAVY
ENVELOPE
TONE-MOD

EASY SELECT EFFECT


PITCH
MODULATE
DELAY/REV
You can use EASY SELECT to select patches. OTHER

1. With the play screen displayed, press the [EASY * You can turn only the [2] knob to select search items from all
SELECT] button. SORT TYPE.
* You can assign USER 1–USER 3 to any desired patches. For
example, you might use these categories to collect patches that
you use in a live performance. Two categories can be assigned
to each patch. For details on how to assign a category, refer to
EASY SELECT screen is displayed. step 5 of “Saving a Patch” (p. 6) in the owner’s manual.

4. Use the [3] knob to choose a patch from the list on


the display.

2. Use the [1] knob to choose the search method


(SORT TYPE).

Value Explanation
GENRE Search by the patch category
DRIVE Search by the distortion type
EFFECT Search by the effect type

3. Use the [2] knob to choose the search item.


SORT TYPE: GENRE

SORT TYPE: DRIVE

SORT TYPE: EFFECT

4
Basic Operation

Basic MENU Operations


Here you can make settings that are common to the entire GT-1
(System parameters). Here you can make settings for output, USB,
as well as assign the functions of the [1]–[3] knobs, etc.

1. Press the [MENU] button.

2. Use the [1] knob to choose the item that you want
to edit.

3. Press the [ENTER] button.


4. Use the [1]–[3] knobs to edit the value of the
parameters shown in the screen.

When tabs are displayed on the screen, you can switch pages by
pressing the [ENTER] button.

5. Press the [EXIT] button a number of times to return


to the play screen.

Assigning Favorite Parameters to [1]–[3]


Knobs
You can assign the parameters that are controlled by parameter
knobs [1]–[3] when the play screen is displayed. About the play screen display
1. Press [MENU] button.
You can use the [ENTER] button to choose how the play
2. Use the [2] knob to choose “KNOB.” screen is displayed.

3. Use the [1]–[3] knobs to specify the parameters to About the icon indications
be controlled by each knob.

4. Press the [EXIT] button a number of times to return


to the play screen. Icon Explanation
For details on the parameters that can be assigned, refer to “KNOB Shown if the looper is on.
SETTING” (p. 23).
Shown if OD SOLO is on.

Shown if PrA SOLO is on.

5
EFFECT
FX1/FX2 COMPRESSOR
With FX1 and FX2, you can select the effect to be used from the This is an effect that produces a long sustain by evening out the
following. You can select the same effect for FX1 and FX2. volume level of the input signal. You can also use it as a limiter to
suppress only the sound peaks and prevent distortion.
Parameter Value Explanation
Parameter Value Explanation
ON/OFF OFF, ON Turns this effect on/off.
Selects the compressor type.
TYPE Refer to FX1/FX2 TYPE BOSS This models a BOSS CS-3.
This is a compressor that adds an even
HI-BAND
stronger effect in the high end.
FX1/FX2 TYPE LIGHT This is a compressor with a light effect.
This is a list of the effects that can be selected for FX1/FX2. D-COMP This models a MXR DynaComp.
Effect Name Explanation TYPE
This is modeled on the sound of the Dan
ORANGE
This is an effect that produces a long sustain by evening Armstrong ORANGE SQUEEZER.
out the volume level of the input signal. You can also When applied heavily, this compressor effect
COMPRESSOR FAT
use it as a limiter to suppress only the sound peaks and provides a fat tone with a boosted midrange.
prevent distortion. When applied heavily, this compressor effect
MILD
The limiter attenuates loud input levels to prevent produces a sweet tone with the high end cut.
LIMITER
distortion. STEREO This selects a stereo compressor.
You can produce a wah effect with the filter changing in Adjusts the range (time) over which low-level
T. WAH
response to the guitar level. SUSTAIN 0–100 signals are boosted. Larger values will result in
This adjusts the tone as a equalizer. You can adjust the longer sustain.
GRAPHIC EQ
tone character in seven bands. ATTACK 0–100 Adjusts the attack time.
PARA.EQ Adjusts the tonal quality. You can adjust the tone LEVEL 0–100 Adjusts the volume.
(PARAMETRIC EQ) character in four bands.
TONE -50–+50 Adjusts the tone.
TONE MODIFY This changes the tone of the connected guitar.
Simulation of the characteristics of particular guitar
GUITAR SIM (GUITAR components such as pickups and different guitar bodies
SIMULATOR) allows you to switch among a number of different guitar
types all while using a single guitar.
LIMITER
AC.GTR SIM (AC. This effect simulates the tonal character of an acoustic The limiter attenuates loud input levels to prevent distortion.
GUITAR SIMULATOR) guitar.
SLOW GEAR This produces a volume-swell effect (“violin-like” sound). Parameter Value Explanation
This adds a note one octave lower and a note two octaves Selects the limiter type.
OCTAVE
lower, creating a richer sound. BOSS This selects a stereo limiter.
TYPE
RACK 160D This models a dbx 160X.
This effect changes the pitch of the original sound
PITCH SHIFTER VTG RACK U This models a UREI 1178.
(up or down) within a range of two octaves.
Adjust this as appropriate for the input signal
from your guitar. When the input signal level
Harmonist is an effect where the amount of shifting is THRESHOLD 0–100
exceeds this threshold level, limiting will be
HARMONIST adjusted according to an analysis of the guitar input,
applied.
allowing you to create harmony based on diatonic scales.
This selects the compression ratio used with
RATIO 1:1–INF:1
This effect uses MDP (Multi-Dimensional Processing) signals in excess of the threshold level.
technology to add new harmonics to the sound, LEVEL 0–100 Adjusts the volume.
OVERTONE
producing resonance and richness that was not present in
ATTACK 0–100 Adjusts the attack time.
the original sound.
RELEASE 0–100 Adjusts the release time.
FEEDBACKER Generates feedback performance.
This processor allows you to change the sound produced
AC.PROC. by the pickup on an acoustic electric guitar, creating a
(AC.PROCESSOR) richer sound similar to that obtained with a microphone
placed close to the guitar.
By adding varied-phase portions to the direct sound, the
PHASER phaser effect gives a whooshing, swirling character to the
sound.
The flanging effect gives a twisting, jet-airplane-like
FLANGER
character to the sound.
TREMOLO Tremolo is an effect that creates a cyclic change in volume.
ROTARY This produces an effect like the sound of a rotary speaker.
This models a Uni-Vibe.

UNI-V Although this resembles a phaser effect, it also provides


a unique undulation that you can’t get with a regular
phaser.
This effect creates vibrato by slightly modulating the
VIBRATO
pitch.
In this effect, a slightly detuned sound is added to the
CHORUS
original sound to add depth and breadth.
This is a delay with the maximum delay time of 1,000 ms.
SUB DELAY
This effect is useful for making the sound fatter.

6
EFFECT

T. WAH Parameter Value Explanation


Adjusts the width of the area affected by
HM Q (HIGH-MID Q) 0.5–16 the EQ centered at the HIGH-MID FREQ.
You can produce a wah effect with the filter changing in response Higher values will narrow the area.
to the guitar level. HM GAIN Adjusts the low-middle frequency range
-20–+20 dB
(HIGH-MID GAIN) tone.
Parameter Value Explanation
Selects the wah mode.

MODE LPF
Low pass filter. This creates a wah effect over a wide
frequency range. TONE MODIFY
Band pass filter. This creates a wah effect in a narrow
BPF This changes the tone of the connected guitar.
frequency range.
Selects the direction in which the filter will change in response to Parameter Value Explanation
the input.
Selects the type of tone modification.
POLARITY DOWN The frequency of the filter will fall. FAT Fat tone with boosted mid range.
UP The frequency of the filter will rise. Bright tone with boosted high-mid
PRESENCE
range.
Adjusts the sensitivity at which the filter will change
in the direction determined by the polarity setting. MILD Mild tone with the high end cut back.
TYPE
SENS 0–100 Higher values will result in a stronger response. With TIGHT Tone with the low frequencies cut.
a setting of 0, the strength of picking will have no ENHANCE Tone with the high frequencies boosted.
effect.
This produces a tone with greater power
FREQ 0–100 Adjusts the center frequency of the Wah effect. RESO 1–3
and punch by adding resonance in the
(RESONATOR 1–3)
Adjusts the way in which the wah effect applies to low-frequency range and midrange.
the area around the center frequency. Adjusts the tone for the low frequency
LOW -50–+50
PEAK 0–100 Higher values will produce a stronger tone which range.
emphasizes the wah effect more. With a value of 50 Adjusts the tone for the high frequency
a standard wah sound will be produced. HIGH -50–+50
range.
LEVEL 0–100 Adjusts the volume of the effect sound. LEVEL 0–100 Adjusts the volume of the effect sound.
This adjusts the strength of the low-end
RESONANCE 0–100 and midrange resonance when TYPE is

GRAPHIC EQ set to RESO 1, 2, or 3.

This adjusts the tone as a equalizer. You can adjust the tone
character in seven bands. GUITAR SIMULATOR
Parameter Value
Simulation of the characteristics of particular guitar components
100Hz such as pickups and different guitar bodies allows you to switch
200Hz among a number of different guitar types all while using a single
400Hz guitar.
800Hz -20–+20 dB
Parameter Value Explanation
1.6kHz
Selects the type of the guitar simulator.
3.2kHz
Changes from a single-coil pickup tone to a
S0H
6.4kHz humbucking pickup tone.
LEVEL -20–+20 dB Changes from a humbucking pickup tone to a
H0S
single-coil pickup tone.
H0HALF TN Changes from a humbucking pickup tone to a

PARAMETRIC EQ (HALF TONE)

S0HOLLOW
single-coil pickup half tone.
Changes a single-coil pickup tone to a hollow
body tone with the body resonance added.
TYPE
Adjusts the tonal quality. You can adjust the tone character in four Changes a humbucking pickup tone to a
bands. H0HOLLOW hollow body tone with the body resonance
added.
Parameter Value Explanation
Changes a single-coil pickup tone to an
Adjusts the tone for the low frequency S0AC
LOW GAIN -20–+20 dB acoustic guitar tone.
range.
Changes a humbucking pickup tone to an
Adjusts the tone for the high frequency H0AC
HIGH GAIN -20–+20 dB acoustic guitar tone.
range.
Changes a piezo pickup tone to an acoustic
Adjusts the overall volume level of the PIEZO0AC
LEVEL -20–+20 dB guitar tone.
equalizer.
LOW -50–+50 Adjusts the tone for the low frequency range.
Specifies the center of the frequency
LM FREQ (LOW-MID HIGH -50–+50 Adjusts the tone for the high frequency range.
20 Hz–10.0 kHz range that will be adjusted by the LOW-
FREQUENCY)
MID GAIN. LEVEL 0–100 Adjusts the volume of the effect sound.
LM Q Adjusts the width of the area affected by Adjusts the way the body sounds when TYPE
0.5–16 the EQ centered at the LOW-MID FREQ. is set to S0HOLLOW, H0HOLLOW, S0AC,
(LOW-MID Q) Higher values will narrow the area. H0AC, or PIEZO0AC
BODY 0–100
LM GAIN Adjusts the low-middle frequency range The body sound increases as the value is
-20–+20 dB
(LOW-MID GAIN) tone. raised; reducing the value produces a tone
HM FREQ Specifies the center of the frequency similar to that from a piezo pickup.
(HIGH-MID 20 Hz–10.0 kHz range that will be adjusted by the HIGH-
FREQUENCY) MID GAIN.

7
EFFECT

AC.GUITAR SIMULATOR PITCH SHIFTER


This effect simulates the tonal character of an acoustic guitar. This effect changes the pitch of the original sound (up or down)
within a range of two octaves.
Parameter Value Explanation
BODY 0–100 Adjusts the body resonance. Parameter Value Explanation
Specifies the sense of volume for the low- Adjusts the amount of pitch shift
LOW -50–+50 PITCH -24–+24 (the amount of interval) in semitone
frequency range.
steps.
Specifies the sense of volume for the high-
HIGH -50–+50 D.LEVEL Adjusts the volume of the direct
frequency range. 0–100
(DIRECT LEVEL) sound.
LEVEL 0–100 Specifies the volume of the effect.
Make fine adjustments to the
interval. The amount of the change
FINE -50–+50
in the Fine 100 is equivalent to that
SLOW GEAR of the Pitch 1.
Adjusts the time from when the
direct sound is heard until the pitch
This produces a volume-swell effect (“violin-like” sound). shifted sounds are heard. Normally
Parameter Value Explanation you can leave this set at 0 ms.

Adjusts the sensitivity of the slow gear. When * When set to BPM, the value
it is set to a lower value, the effect of the slow of each parameter will be set
gear can be obtained only with a stronger according to the value of the
SENS 0–100 “MASTER BPM” specified for each
picking, while no effect is obtained with a
weaker picking. When the value is set higher, patch. This makes it easier to
0 ms–300 ms, achieve effect sound settings that
PRE DELAY
the effect is obtained even with a weak picking. BPM ˜– ¸ match the tempo of the song.
Adjusts the time needed for the volume to
* If, due to the tempo, the time
RISE TIME 0–100 reach its maximum from the moment you
is longer than the range of
begin picking.
allowable settings, it is then
LEVEL 0–100 Adjusts the volume of the effect sound. synchronized to a period either
1/2 or 1/4 of that time.
* BPM (beats per minute) indicates

OCTAVE the number of quarter note beats


that occur each minute.
Adjusts the volume of the pitch
This adds a note one octave lower and a note two octaves lower, E.LEVEL 0–100
shifter.
creating a richer sound. Adjusts the feedback amount of the
FEEDBACK 0–100
Parameter Value Explanation pitch shift sound.

Adjusts the volume of the sound one octave


-1 OCT 0–100
below.

-2 OCT 0–100
Adjusts the volume of the sound two octaves
below.
HARMONIST
D.LEVEL
0–100 Adjusts the volume of the direct sound. Harmonist is an effect where the amount of shifting is adjusted
(DIRECT LEVEL) according to an analysis of the guitar input, allowing you to create
harmony based on diatonic scales.
* Because of the need to analyze the pitch, chords (two or more
sounds played simultaneously) cannot be played. Be sure to
mute all the other strings and play only one note at a time.
* When you are to play the next string while a certain sound is
still playing, mute the previous sound and then play the next
one with a clear attack. If the unit cannot detect the attack, it
may not sound correctly.
* The sensitivity may vary according to the guitar’s TONE knob
and pickup type.
Parameter Value Explanation
This determines the pitch of the sound added
to the input sound, when you are making a
HARMONY -2 oct–+2 oct harmony.
It allows you to set it by up to 2 octaves higher
or lower than the input sound.
The key setting corresponds to the key of the
song (#, b) as follows.
Major

KEY C (Am)–B
(MASTER KEY) (G#m) Minor

Major

Minor

8
EFFECT

Parameter Value Explanation Parameter Value Explanation


Adjusts the time from when the direct sound Adjusts the tone for the ultra high frequency
PRESENCE -50–+50
is heard until the harmonist sounds are heard. range.
Normally you can leave this set at 0 ms. LEVEL 0–100 Adjusts the volume.
* When set to BPM, the value of each
parameter will be set according to the
value of the “MASTER BPM” specified for
PRE DELAY
0 ms–300 ms,
BPM ˜ – ¸
each patch. This makes it easier to achieve
effect sound settings that match the
PHASER
tempo of the song.
By adding varied-phase portions to the direct sound, the phaser
* If, due to the tempo, the time is longer than
the range of allowable settings, it is then effect gives a whooshing, swirling character to the sound.
synchronized to a period either 1/2 or 1/4 Parameter Value Explanation
of that time.
Selects the number of stages that the phaser effect will use.
Adjusts the feedback amount of the harmony
FEEDBACK 0–100 This is a four-phase effect. A light phaser
sound. 4 STAGE
effect is obtained.
E.LEVEL
0–100 Adjusts the volume of the harmony sound. This is an eight-phase effect. It is a popular
(EFFECT LEVEL) 8 STAGE
TYPE phaser effect.
D.LEVEL
0–100 Adjusts the volume of the direct sound. This is a twelve-phase effect. A deep phase
(DIRECT LEVEL) 12 STAGE
effect is obtained.
This is the phaser with two phase shift
BiPHASE
circuits connected in series.
OVERTONE This sets the rate of the phaser effect.
* When set to BPM, the value of each
This effect uses MDP (Multi-Dimensional Processing) technology parameter will be set according to the
to add new harmonics to the sound, producing resonance and value of the “MASTER BPM” specified for
richness that was not present in the original sound. each patch. This makes it easier to achieve
0–100,
RATE effect sound settings that match the
BPM ª – ˜
Parameter Value Explanation tempo of the song.
LOWER Adjusts the volume of the harmonic one octave * If, due to the tempo, the time is longer
0–100 than the range of allowable settings, it is
(LOWER LEVEL) below.
then synchronized to a period either 1/2
UPPER Adjusts the volume of the harmonic one octave
0–100 or 1/4 of that time.
(UPPER LEVEL) above.
DEPTH 0–100 Determines the depth of the phaser effect.
D.LEVEL
0–100 Adjusts the volume of the direct sound. Determines the amount of resonance
(DIRECT LEVEL)
(feedback). Increasing the value will
Adjusts the amount of the detune effect that RESONANCE 0–100
DETUNE 0–100 emphasize the effect, creating a more
adds depth to the sound.
unusual sound.
TONE -50–+50 Adjusts the tone.
Adjusts the center frequency of the phaser
MANUAL 0–100
effect.
LEVEL 0–100 Adjusts the volume of the phaser.
FEEDBACKER
Generates feedback performance. FLANGER
Parameter Value Explanation
If TRIGGER is ON, a feedback effect is applied. The flanging effect gives a twisting, jet-airplane-like character to
This can be assigned to the [CTL1] pedal etc., the sound.
TRIGGER OFF, ON and operated.
Parameter Value Explanation
(Refer to“ASSIGN 1–6” (p. 17)).
This sets the rate of the flanging effect.
Adjusts the ease with which feedback will
DEPTH1 0–100 * When set to BPM, the value of each
occur when the FEEDBACKER is on.
parameter will be set according to the
value of the “MASTER BPM” specified for
each patch. This makes it easier to achieve
0–100,
AC. PROCESSOR RATE
BPM ª – ˜
effect sound settings that match the
tempo of the song.
* If, due to the tempo, the time is longer
This processor allows you to change the sound produced by the than the range of allowable settings, it is
pickup on an acoustic electric guitar, creating a richer sound then synchronized to a period either 1/2
similar to that obtained with a microphone placed close to the or 1/4 of that time.
guitar. DEPTH 0–100 Determines the depth of the flanging effect.

Parameter Value Explanation Determines the amount of resonance


(feedback). Increasing the value will
Selects the modeling type. RESONANCE 0–100
emphasize the effect, creating a more
This is the sound of a small-bodied acoustic unusual sound.
SMALL
guitar. Adjusts the center frequency at which to
MANUAL 0–100
TYPE This is a standard, unadorned acoustic guitar apply the effect.
MEDIUM
sound.
This sets the frequency at which the low
BRIGHT This is a bright acoustic guitar sound. FLAT,
LOW CUT cut filter begins to take effect. When FLAT is
55 Hz–800 Hz
POWER This is a powerful acoustic guitar sound. selected, the low cut filter will have no effect.
BASS -50–+50 Adjusts the tone for the low frequency range. LEVEL 0–100 Adjusts the volume of the flanger.
Adjusts the tone for the middle frequency
MIDDLE -50–+50
range.
Adjusts the tone for the high frequency
TREBLE -50–+50
range.

9
EFFECT

TREMOLO VIBRATO
Tremolo is an effect that creates a cyclic change in volume. This effect creates vibrato by slightly modulating the pitch.
Parameter Value Explanation Parameter Value Explanation
WAVE Adjusts changes in volume level. A higher Adjusts the rate of the vibrato.
0–100
(WAVE SHAPE) value will steepen wave’s shape. * When set to BPM, the value of each
Adjusts the frequency (speed) of the change. parameter will be set according to the
value of the “MASTER BPM” specified for
* When set to BPM, the value of each
each patch. This makes it easier to achieve
parameter will be set according to the 0–100,
RATE effect sound settings that match the
value of the “MASTER BPM” specified for BPM ª – ˜
tempo of the song.
each patch. This makes it easier to achieve
0–100, * If, due to the tempo, the time is longer
RATE effect sound settings that match the
BPM ª – ˜ than the range of allowable settings, it is
tempo of the song.
then synchronized to a period either 1/2
* If, due to the tempo, the time is longer
or 1/4 of that time.
than the range of allowable settings, it is
then synchronized to a period either 1/2 DEPTH 0–100 Adjusts the depth of the vibrato.
or 1/4 of that time. This selects on/off of the vibrato.
DEPTH 0–100 Adjusts the depth of the effect. TRIGGER OFF, ON * It is assumed that this parameter will be
LEVEL 0–100 Adjusts the volume. assigned to the footswitch.
This sets the time passing from the moment
the Trigger is turned on until the set vibrato
is obtained.
ROTARY * When a patch with TRIGGER set to ON is
RISE TIME 0–100 called up, the effect obtained is identical
This produces an effect like the sound of a rotary speaker. to what happens when TRIGGER is
switched from Off to On. If you want the
Parameter Value Explanation vibrato effect to be produced immediately
SPEED after the patches are switched, set RISE
This parameter changes the simulated
SLOW, FAST TIME to 0.
(SPEED SELECT) speaker’s rotating speed (SLOW or FAST).
LEVEL 0–100 Adjusts the volume.
0–100, This parameter adjusts the SPEED SELECT
RATE SLOW
BPM ª – ˜ of rotation when set to “SLOW.”
This parameter adjusts the SPEED SELECT
of rotation when set to “FAST.” CHORUS
* When set to BPM, the value of each
parameter will be set according to the In this effect, a slightly detuned sound is added to the original
value of the “MASTER BPM” specified
0–100, for each patch. This makes it easier
sound to add depth and breadth.
RATE FAST
BPM ª – ˜ to achieve effect sound settings that Parameter Value Explanation
match the tempo of the song.
Selection for the chorus mode.
* If, due to the tempo, the time is longer
than the range of allowable settings, it This chorus effect outputs the same sound
MONO
is then synchronized to a period either from both L channel and R channel.
1/2 or 1/4 of that time. This is a stereo chorus effect that adds
Adjusts the time over which the rotational MODE STEREO1 different chorus sounds to L channel and
TRANSITION
0–100 speed changes when SPEED SELECT is R channel.
(TRANSITION TIME)
switched. This stereo chorus uses spatial synthesis,
B/H BAL (BASS/ Adjusts the volume balance between the with the direct sound output in the L
100:0–0:100 STEREO2
HORN BALANCE) BASS rotor and the HORN rotor. channel and the effect sound output in the
R channel.
LEVEL 0–100 Adjusts the volume.
Adjust the speed of the chorus effect for
the high frequency range.

UNI-V
* When set to BPM, the value of each
parameter will be set according to the
value of the “MASTER BPM” specified
0–100, for each patch. This makes it easier
This models a Uni-Vibe. RATE
BPM ª – ˜ to achieve effect sound settings that
Although this resembles a phaser effect, it also provides a unique match the tempo of the song.
undulation that you can’t get with a regular phaser. * If, due to the tempo, the time is longer
than the range of allowable settings, it
Parameter Value Explanation is then synchronized to a period either
Adjusts the rate of the UNI-V effect. 1/2 or 1/4 of that time.
* When set to BPM, the value of each Adjusts the depth of the chorus effect.
parameter will be set according to the DEPTH 0–100 * To use it for doubling effect, set the
value of the “MASTER BPM” specified for value to 0.
each patch. This makes it easier to achieve
0–100, E.LEVEL
RATE effect sound settings that match the 0–100 Adjusts the volume of the effect sound.
BPM ª – ˜ (EFFECT LEVEL)
tempo of the song.
* If, due to the tempo, the time is longer This sets the frequency at which the low
than the range of allowable settings, it is cut filter begins to take effect. When FLAT
LOW CUT FLAT, 20 Hz–800 Hz
then synchronized to a period either 1/2 is selected, the low cut filter will have no
or 1/4 of that time. effect.

DEPTH 0–100 Adjusts the depth of the UNI-V effect. This sets the frequency at which the high
630 Hz–12.5 kHz, cut filter begins to take effect. When FLAT
LEVEL 0–100 Adjusts the volume. HIGH CUT
FLAT is selected, the high cut filter will have no
effect.

10
EFFECT

SUB DELAY PEDAL FX


This is a delay with the maximum delay time of 1,000 ms. This You can control the wah effect or get a pitch bend effect in
effect is useful for making the sound fatter. real time by adjusting the [EXP] pedal or the expression pedal
Parameter Value Explanation connected to the CTL 2,3/EXP 2 jack.
Use this to choose the type of delay. Parameter Value Explanation
MONO Use this to choose the type of delay. Selects the type.
TYPE Provides a tap delay effect that divides
This models the sound of the CRY BABY
PAN the delay time between the left and right CRY WAH
wah pedal popular in the ‘70s.
channels.
VO WAH This models the sound of the VOX V846.
Adjusts the delay time.
FAT WAH This is a wah sound featuring a bold tone.
* When set to BPM, the value of each
parameter will be set according to the This wah has a refined sound with no
LIGHT WAH
value of the “MASTER BPM” specified unusual characteristics.
for each patch. This makes it easier This expanded wah features a variable
TIME 1 ms–1000 ms, 7STR WAH
to achieve effect sound settings that
(DELAY TIME) BPM ˜ – ¸ (7STRING WAH)
range compatible with seven-string and
match the tempo of the song. TYPE baritone guitars.
* If, due to the tempo, the time is longer This completely original effect offers
than the range of allowable settings, it enhancements on the characteristic
is then synchronized to a period either RESO WAH
resonances produced by analog synth
1/2 or 1/4 of that time. filters.
Adjusts the volume that is returned to the This lets you use the pedal to get a pitch
FEEDBACK 0–100 input. Higher settings will result in more bend effect.
delay repeats.
PEDAL BND * Because of the need to analyze the
E.LEVEL pitch, chords (two or more sounds
0–120 Adjusts the volume of the delay sound.
(EFFECT LEVEL) played simultaneously) cannot be
This sets the frequency at which the high played.
630 Hz–12.5 kHz, cut filter begins to take effect. When FLAT
HIGH CUT
FLAT is selected, the high cut filter will have no
effect.
Adjusts the delay time of the left channel
CRY WAH–RESO WAH
delay. This setting adjusts the L channel
TAP TIME *1 0–100%
delay time relative to the R channel delay Parameter Value Explanation
time (considered as 100%).
Adjusts the position of the wah pedal. This
D.LEVEL PDL POS
0–100 Adjusts the volume of the direct sound. 0–100 parameter is used after it’s been assigned to
(DIRECT LEVEL) (PEDAL POSITION)
an EXP Pedal or similar controller.
Selects the tone produced when the heel of
*1 Setting available when TYPE is set to PAN. PDL MIN (PEDAL MIN) 0–100
the EXP Pedal is depressed.
Selects the tone produced when the toe of
PDL MAX (PEDAL MAX) 0–100
the EXP Pedal is depressed.
LEVEL 0–100 Adjusts the volume of the effect sound.

PEDAL BEND
* Because of the need to analyze the pitch, chords (two or more
sounds played simultaneously) cannot be played.
Parameter Value Explanation
This sets the pitch at the point where the
PITCH -24–+24
EXP Pedal is all the way down.
Adjusts the pedal position for pedal
PDL POS bend. This parameter is used after it’s
0–100
(PEDAL POSITION) been assigned to an EXP Pedal or similar
controller.
LEVEL 0–100 Adjusts the volume of the pitch bend sound.

11
EFFECT

OD/DS PREAMP
This effect distorts the sound to create long sustain. COSM technology simulates different preamp characteristics,
speaker sizes, and cabinet shapes.
Parameter Value Explanation
ON/OFF OFF, ON Turns this effect on/off. Parameter Value Explanation
TYPE Refer to OD/DS TYPE ON/OFF OFF, ON Turns this effect on/off.
DRIVE 0–120 Adjusts the depth of distortion. TYPE Refer to PREAMP TYPE
TONE -50–+50 Adjusts the tone. GAIN 0–120 Adjusts the distortion of the amp.

E.LEVEL Adjusts the volume of the entire


0–100 Adjusts the volume of the effect sound. preamp.
(EFFECT LEVEL) LEVEL 0–100
Adjusts the tone for the low frequency range. * Be careful not to raise the Level
Turning this to the left (counterclockwise) setting too high.
BOTTOM -50–+50 produces a sound with the low end cut; Adjusts the tone for the low
BASS 0–100
turning it to the right boosts the low end in frequency range.
the sound. Adjusts the tone for the middle
MIDDLE 0–100
D.LEVEL frequency range.
0–100 Adjusts the volume of the direct sound.
(DIRECT LEVEL) Adjusts the tone for the high
TREBLE 0–100
frequency range.
Adjusts the tone for the ultra high
OD/DS TYPE frequency range.
This is a list of distortion types that can be selected for OD/DS. PRESENCE 0–100 * The PRESENCE parameter
functions as a high-cut filter with
Type Explanation some PREAMP TYPEs.
This is a booster with unique characteristics in the midrange. Turns the bright setting on/off.
MID BOOST Making the connection before the COSM amp produces * The BRIGHT parameter setting
BRIGHT OFF, ON
sound suitable for solos. is available only with certain
CLEAN BST This not only functions as a booster, but also produces a PREAMP TYPEs.
(CLEAN BOOST) clean tone that has punch even when used alone. Select the speaker type.
TREBLE BST OFF This turns off the speaker simulator.
This is a booster that has bright characteristics.
(TREBLE BOOST)
This is the built-in speaker of the
A lustrous crunch sound with an added element of amp ORIGIN (ORIGINAL) amp you selected with PREAMP
CRUNCH
distortion. TYPE.
This is an overdrive sound that provides distortion with a This is a compact open-back speaker
NATURAL OD 1x8”
natural feeling. cabinet with one 8-inch speaker.
WARM OD This is a warm overdrive. This is a compact open-back speaker
1x10”
FAT DS A distortion sound with thick distortion. cabinet with one 10-inch speaker.
Produces a distortion sound with both the smoothness of an This is a compact open-back speaker
LEAD DS 1x12”
overdrive along with a deep distortion. SP TYPE *1 cabinet with one 12-inch speaker.
This is distortion sound that is ideal for performances of This is a general open-back speaker
METAL DS 2x12”
heavy riffs. cabinet with two 12-inch speakers.
OCT FUZZ A fuzz sound with rich harmonic content. This is an optimal speaker cabinet
4x10” for a large enclosed amp with four
This effect uses MDP (Multi-Dimensional Processing) 10-inch speakers.
A-DIST technology to provide ideal distortion in all pitch ranges of
the guitar, from low to high. This is an optimal speaker cabinet
4x12” for a large enclosed amp with four
This is a crunch sound of the BOSS BD-2. 12-inch speakers.
BLUES OD This produces distortion that faithfully reproduces the
nuances of picking. This is a double stack of two
8x12” cabinets, each with four 12-inch
This models the sound of the BOSS OD-1. speakers.
OD-1
This produces sweet, mild distortion.
T-SCREAM This models an Ibanez TS-808. *1 This is enabled when the OUTPUT SELECT parameter is set to LINE/PHONE.
TURBO OD This is the high-gain overdrive sound of the BOSS OD-2.
DISTORTION This gives a basic, traditional distortion sound.
RAT This models a Proco RAT.
GUV DS This models a Marshall GUV’ NOR.
DST+ This models a MXR DISTORTION+.
This models the sound of the BOSS MT-2.
METAL ZONE It produces a wide range of metal sounds, from old style to
slash metal.
This models a FUZZFACE.
60S FUZZ
It produces a fat fuzz sound.
MUFF FUZZ This models an Electro-Harmonix Big Muff π.

12
EFFECT

PREAMP TYPE list


Type Explanation
An unembellished, clean sound that minimizes the amp’s
NATRL CLN
idiosyncrasies, such as its trebly character and boomy
(NATURAL CLEAN)
low end.
FUL RANGE An amp with a broad frequency range and an extremely
(FULL RANGE) flat response. Good for acoustic guitar.
Crunch sound that allows the nuances of your picking to
CB CRUNCH
be expressed even more faithfully than on conventional
(COMBO CRUNCH)
combo amps.
Great-feeling crunch sound that responds well to picking
ST CRUNCH
dynamics while retaining all the defining characteristics
(STACK CRUNCH)
of a 4 x 12” speaker cabinet.
High-gain sound of a vintage Marshall specially
HiGAIN STK
revamped in a way that is possible only with COSM
(HiGAIN STACK)
modeling technology.
A straight drive sound that works well in a broad range of
POWER DRV
situations, from backing to lead. A sound like this cannot
(POWER DRIVE)
be obtained from any existing combo amp or stack amp.
A new type of sound that smoothes out the uneven
XTREM LD
frequency response that is typical of existing large stack
(EXTREM LEAD)
amps.
CORE MTL A large stack sound that has been tweaked extensively in
(CORE METAL) the pursuit of the ultimate metal sound.
JC-120 This models the sound of the Roland JC-120.
CLEAN TWIN This models a Fender Twin Reverb.
PR CRUNCH
This models a Fender Pro Reverb.
(PRO CRUNCH)
TWEED This models a Fender Bassman 4 x 10” Combo.
DxCRUNCH
This models a Fender Deluxe Reverb.
(DELUXE CRUNCH)
This models the drive sound of a VOX AC-30TB.
VO DRIVE
This is a sound that it suited to sixties-style British rock.
VO LEAD This models the lead sound of the VOX AC-30TB.
This models the sound input to left input on a Matchless
MATCH DRV D/C-30.
(MATCH DRIVE) A simulation of the latest tube amp widely used in styles
from blues and rock.
This models the lead sound of the MESA/ Boogie combo
BG LEAD amp.
The sound of a tube amp typical of the late ‘70s to ‘80s.
BG DRIVE This models a MESA/Boogie with TREBLE SHIFT SW on.
This models the sound input to Input I on a Marshall
MS1959 I 1959.
This is a trebly sound suited to hard rock.
The sound of connecting inputs I and II of the guitar
MS1959 I+II amp in parallel, creating a sound with a stronger low end
than I.
R-FIER VTG Models the sound of the Channel 2 VINTAGE Mode on the
(R-FIER VINTAGE) MESA/Boogie DUAL Rectifier.
R-FIER MDN Models the sound of the Channel 2 MODERN Mode on
(R-FIER MODERN) the MESA/Boogie DUAL Rectifier.
T-AMP LD
This models a Hughes & Kettner Triamp AMP3.
(T-AMP LEAD)
This models a Soldano SLO-100. This is the typical sound
SLDN
of the eighties.
5150 DRV
This models the lead channel of a Peavey EVH 5150.
(5150 DRIVE)
This is a heavy distortion sound that models the high-
BGNR UB
gain channel of a Bogner Uberschall.
This models the dirty channel of an ORANGE
ORNG ROCK
ROCKERVERB.

13
EFFECT

NS (NOISE SUPPRESSOR) DELAY


This effect reduces the noise and hum picked up by guitar This effect adds delayed sound to the direct sound, giving more
pickups. Since it suppresses the noise in synchronization with the body to the sound or creating special effects.
envelope of the guitar sound (the way in which the guitar sound
Parameter Value Explanation
decays over time), it has very little effect on the guitar sound, and
DELAY
does not harm the natural character of the sound. OFF, ON Turns this effect on/off.
ON/OFF
Parameter Value Explanation This selects which type of delay.
ON/OFF OFF, ON Switches the noise suppressor effect on/off. * The stereo effect is cancelled if a monaural effect or COSM amp is
Adjust this parameter as appropriate for the connected after a stereo delay effect.
volume of the noise. If the noise level is high, a STANDARD
higher setting is appropriate. If the noise level This is a simple monaural delay.
is low, a lower setting is appropriate. Adjust this
THRESHOLD 0–100 value until the decay of the guitar sound is as This delay is specifically for stereo output. This
natural as possible. allows you to obtain the tap delay effect that
divides the delay time, then deliver them to L and
* High settings for the threshold parameter may
R channels.
result in there being no sound when you play
with your guitar volume turned down. Tap Time
PAN OUTPUT L
Adjusts the time from when the noise suppressor EffectLev
RELEASE 0–100
begins to function until the noise level reaches “0.” Dly Time
This controls the noise suppressor based on the volume level for
INPUT DELAY OUTPUT R
the point specified in Detect.
TYPE
Input volume from input jack. Feedback
INPUT
* Ordinarily, DETECT should be set to “INPUT.”
This produces an effect where the sound is played
Noise suppressor input volume. REVERSE
back in reverse.
* When connected as illustrated below, and you ANALOG This gives a mild analog delay sound. The delay
want to prevent a spatial-type effects sound time can be set within the range of 1 to 2000 ms.
(such as a delay sound) from being eradicated
NS INPUT by the NS, you should set DETECT to “NS INPUT.” This setting provides the characteristic wavering
TAPE sound of the tape echo. The delay time can be set
DLY NS within the range of 1 to 2000 ms.
DETECT
MODULATE This delay adds a pleasant wavering effect to the
Spatial-type effect
sound.
Volume after passing through Foot Volume.
This effect uses MDP (Multi-Dimensional
* If you want to use FV (Foot Volume) in place TERA ECHO Processing) technology to create a unique
of the guitar’s volume control, you need to set ambience and a spaciousness that changes
DETECT to “FV OUT.” according to your picking dynamics.
FV OUT

INPUT
FV NS
Common to STANDARD–MODULATE
Foot Volume

Parameter Value Explanation


Adjusts the delay time.

FOOT VOLUME * When set to BPM, the value of each


parameter will be set according to the
value of the “MASTER BPM” specified
This is a volume control effect. for each patch. This makes it easier
TIME 1 ms–2000 ms,
to achieve effect sound settings that
(DELAY TIME) BPM ˜ – ¸
Normally, this is controlled with the EXP Pedal or the [EXP] pedal match the tempo of the song.
connected to the CTL 2, 3/EXP2 jack. * If, due to the tempo, the time is longer
than the range of allowable settings, it
Parameter Value Explanation
is then synchronized to a period either
Sets the volume when the heel of the EXP Pedal is 1/2 or 1/4 of that time.
MIN 0–100
depressed. This sets the amount of delay sound
Selects the volume when the toe of the EXP Pedal is FEEDBACK 0–100 returned to the input. A higher value will
MAX 0–100
depressed. increase the number of the delay repeats.
LEVEL 0–100 Adjusts the volume. This sets the frequency at which the high
630 Hz–12.5 kHz, cut filter begins to take effect. When FLAT
HIGH CUT
FLAT is selected, the high cut filter will have no
effect.
E.LEVEL
0–120 Adjusts the volume of the delay sound.
(EFFECT LEVEL)

PAN
Parameter Value Explanation
Adjusts the delay time of the left channel
delay. This setting adjusts the L channel delay
TAP TIME 0–100%
time relative to the R channel delay time
(considered as 100%).

14
EFFECT

MODULATE REVERB
Parameter Value Explanation This effect adds reverberation to the sound.
Adjusts the modulation rate of the delay
MOD RATE 0–100 Parameter Value Explanation
sound.
Adjusts the modulation depth of the delay REVERB ON/
MOD DEPTH 0–100 OFF, ON Turns this effect on/off.
sound. OFF
This selects the reverb type. Various different simulations of space
are offered.

TERA ECHO Simulates an ambience mic (off-mic,


placed at a distance from the sound
source) used in recording and other
AMBIENCE
Parameter Value Explanation applications. Rather than emphasizing
the reverberation, this reverb is used to
TIME 0–100 Adjusts the length of the effect sound. produce a sense of openness and depth.
FEEDBACK 0–100 Adjusts the decay of the effect sound. Simulates the reverberation in a small
ROOM
E.LEVEL room. Provides warm reverberations.
0–100 Adjusts the volume of the effect sound.
(EFFECT LEVEL) Simulates the reverberation in a concert
TONE -50–+50 Adjusts the tone. HALL 1 hall. Provides clear and spacious
reverberations.
D.LEVEL
0–100 Adjusts the volume of the direct sound. TYPE Simulates the reverberation in a concert
(DIRECT LEVEL) HALL 2
hall. Provides mild reverberations.
The effect sound is held when you turn
this on. Simulates plate reverberation (a reverb
HOLD OFF, ON unit that uses the vibration of a metallic
* Patches are written with the HOLD PLATE
plate). Provides a metallic sound with a
parameter set to Off.
distinct upper range.
This simulates the sound of a guitar amp’s
SPRING
built-in spring reverb.
This reverb adds the wavering sound
MODULATE found in hall reverb to provide an
extremely pleasant reverb sound.
This effect adds delayed sound to the
DELAY direct sound, giving more body to the
sound or creating special effects.

Common to AMBIENCE–MODULATE
Parameter Value Explanation
TIME
0.1 s–10.0 s Adjusts the length (time) of reverberation.
(REVERB TIME)
E.LEVEL
0–100 Adjusts the volume of the reverb sound.
(EFFECT LEVEL)
This sets the frequency at which the low
cut filter begins to take effect. When FLAT
LOW CUT FLAT, 20 Hz–800 Hz
is selected, the low cut filter will have no
effect.
This sets the frequency at which the high
630 Hz–12.5 kHz, cut filter begins to take effect. When FLAT
HIGH CUT
FLAT is selected, the high cut filter will have no
effect.
SPRING
Adjusts the sensitivity of the spring effect.
(SPRING SENS)
0–100 When the value is set higher, the effect is
(TYPE = SPRING obtained even with a weak picking.
only)

15
EFFECT

DELAY MASTER SETTING


Parameter Value Explanation These settings are applied to the overall patch.
Adjusts the delay time.
* When set to BPM, the value of each
parameter will be set according to the
value of the “MASTER BPM” specified
MASTER SETTING
for each patch. This makes it easier
TIME 1 ms–650 ms, Parameter Value Explanation
to achieve effect sound settings that
(DELAY TIME) BPM ˜ – ¸
match the tempo of the song. PATCH LVL
0–200 Adjusts the volume of the patch.
* If, due to the tempo, the time is longer (PATCH LEVEL)
than the range of allowable settings, it Adjusts the BPM value for each patch.
is then synchronized to a period either
BPM * BPM (beats per minute) indicates the
1/2 or 1/4 of that time. 40–250
(MASTER BPM) number of quarter note beats that occur
E.LEVEL each minute.
0–120 Adjusts the volume of the delay sound.
(EFFECT LEVEL)
This sets the key for the FX HARMONIST.
This sets the amount of delay sound
Major
FEEDBACK 0–100 returned to the input. A higher value will
increase the number of the delay repeats.
This sets the frequency at which the high KEY C (Am)–B
630 Hz–12.5 kHz, cut filter begins to take effect. When “Flat” Minor
HIGH CUT (MASTER KEY) (G#m)
FLAT is selected, the high cut filter will have no Major
effect.
D.LEVEL
0–100 Adjusts the volume of the direct sound.
(DIRECT LEVEL) Minor

MASTER EQ
Parameter Value Explanation
LOW GAIN Adjusts the tone for the low frequency
-20–+20 dB
(MASTER LOW GAIN) range.
MID GAIN Adjusts the tone for the middle
-20–+20 dB
(MASTER MID GAIN) frequency range.
HIGH GAIN (MASTER Adjusts the tone for the high
-20–+20 dB
HIGH GAIN) frequency range.
Specify the center of the frequency
MID FREQ (MASTER
20.0 Hz–10.0 kHz range that will be adjusted by the
MID FREQUENCY)
MASTER MID GAIN.
Adjusts the width of the area affected
MID Q by the EQ centered at the MASTER
0.5–16
(MASTER MID Q) MID FREQ. Higher values will narrow
the area.

16
Controllers
CTL 1, EXP SW, CTL 2, CTL 3 ASSIGN 1–6
Here’s how to assign the parameters that will be controlled by the For each parameter, you can specify, in detail, which controller
CTL 1, EXP SW, CTL 2, and CTL 3 pedals. will control which parameter. You can create eight sets of such
assignments.
Parameter Value Explanation
OFF No assignment.
If you want to light the [CTL1] switch’s LED indicator while the
ASSIGN 1–6 function is assigned to the [CTL1] switch, set the CTL1
OD SOLO Switches the OD/DS SOLO on and off.
pedal FUNC (p. 17) to “LED ON/OFF.”
PrA SOLO Switches the Preamp SOLO on and off.
OD/DS Switches the OD/DS on and off. Parameter Value Explanation

PREAMP Switches the PREAMP/SPEAKER on and off. OFF/ON OFF, ON Turns the ASSIGN 1–6 on/off.

FX2 Switches the FX2 on and off. Specifies the controller (source).

DELAY Switches the DELAY on and off. EXP 1 Assigns the GT-1’s [EXP] pedal.

REVERB Switches the REVERB on and off. CTL 1 Assigns the [CTL1] switch.

PEDAL FX Switches the Pedal FX on and off. Assigns the external expression pedal (such as
EXP 2 the EV-5; sold separately) connected to the CTL
FUNC TUNER Switches the TUNER/BYPASS on and off. 2, 3/EXP2 jack.
BPM TAP *1 Used for tap input of the MASTER BPM. SOURCE
CTL2 Assigns the external footswitch (FS-5U, FS-6,
DELAY TAP *1 Used for tap input of the delay time. FS-7; sold separately) connected to the CTL 2,
CTL3 3/EXP2 jack.
LEVEL +10 *1 Increases the patch volume level by 10 units.
Refer to “Virtual Expression Pedal System
LEVEL +20 *1 Increases the patch volume level by 20 units. INT PEDAL
(Internal Pedal / Wave Pedal)” (p. 21)
LEVEL -10 *1 Decreases the patch volume level by 10 units.
Refer to “Virtual Expression Pedal System
WAVE PEDAL
LEVEL -20 *1 Decreases the patch volume level by 20 units. (Internal Pedal / Wave Pedal)” (p. 21)
NUMBER +1 *1 Switches to the next patch number. The normal state is Off (minimum value), with
NUMBER -1*1 Switches to the previous patch number. MOMENT the switch On (maximum value) only while the
footswitch is depressed.
LED ON/OFF Lights/extinguishes the pedal’s LED indicator. MODE
The setting is toggled On (maximum value)
TOGGLE or Off (minimum value) with each press of the
* The function will activate as soon as you press the pedal, footswitch.
regardless of whether the SOURCE MODE parameter is TARGET This selects the parameter to be changed.
MOMENT or TOGGLE. CATEGRY
Parameter Value Explanation Refer to TARGET list (p. 19).
TARGET
This sets the behavior of the value each time the switch is
operation. This sets the minimum value for the range in which the
* Shown only when certain parameters are selected. TARGET MIN parameter can change. The value differs depending on the
parameter assigned for TARGET parameter.
MODE The normal state is Off (minimum value), with
MOMENT the switch On (maximum value) only while the This sets the maximum value for the range in which the
(SOURCE MODE)
footswitch is depressed. TARGET MAX parameter can change. The value differs depending on the
parameter assigned for TARGET parameter.
The setting is toggled On (maximum value)
TOGGLE or Off (minimum value) with each press of the Specifies how the motion of the internal pedal will be triggered.
footswitch. PAT CNG This is activated when a patch is selected.
Adjusts the volume when OD SOLO or PrA SOLO This is activated when the GT-1’s [EXP] pedal is
are on. EXP1 LO
set to the minimum position.
SOLO LEVEL 0–100
* Shown only if OD SOLO or PrA SOLO are This is activated when the GT-1’s [EXP] pedal is
selected. EXP1 MID
moved through the middle position.
This is activated when the GT-1’s [EXP] pedal is
EXP1 HI
set to the maximum position.

EXP 1, EXP 2 TRIGGER *1 EXP1 SW


This is activated when the EXP pedal switch is
operated.
This is activated when the [CTL1] switch is
CTL1 PDL
Here’s how to assign the parameters that will be controlled by the operated.
GT-1’s [EXP] pedal, and by an expression pedal (such as the EV-5; This is activated when an external expression
sold separately) connected to the CTL 2, 3/EXP2 jack. EXP2 PDL pedal connected to the CTL 2, 3/EXP2 jack is
operated.
Parameter Value Explanation
CTL2PDL This is activated when an external footswitch
OFF No assignment. connected to the CTL 2, 3/EXP2 jack is
CTL3PDL operated.
Foot volume will be
FOOT VOL (FOOT VOLUME)
assigned. This specifies the time over which the internal
FUNCTION TIME *1 0–100 pedal will move from the toe-raised position to
PEDAL FX PEDAL FX will be assigned.
the toe-down position.
PDL FX/FV (PEDAL FX/FOOT PEDAL FX and foot volume
VOLUME) will be assigned. Select one of the following curves to specify the change
produced by the internal pedal.
* Only FOOT VOLUME can be assigned to EXP2 (external
LINEAR
expression pedal). If you want to assign a function other than
FOOT VOLUME, use Assign.
CURVE *1
SLOW

FAST

17
Controllers

Parameter Value Explanation


0–100, This determines the time spend for one cycle of
BPM ª – ˜ the assumed EXP Pedal.
When set to BPM, the value of each parameter will be set
WAVE RATE according to the value of the “MASTER BPM” specified for each
patch. This makes it easier to achieve effect sound settings that
*2
match the tempo of the song.
* If, due to the tempo, the time is longer than the range of
allowable settings, it is then synchronized to a period either
1/2 or 1/4 of that time.
Select one of the following to specify the change produced by
the wave pedal.

SAW
WAVEFORM
*2
TRI

SINE

*1 The INT PDL TRIGGER, INT PDL TIME, and INT PDL CURVE parameters are
enabled when the SOURCE parameter is set to INT PEDAL.
*2 The WAVE RATE and WAVEFORM parameters are enabled when the
SOURCE parameter is set to WAVE PEDAL.

18
Controllers

TARGET list
CATEGORY TARGET CATEGORY TARGET CATEGORY TARGET CATEGORY TARGET
ON/OFF PITCH TYPE TYPE
FX1
TYPE FINE TIME RESONANCE
TYPE PRE DELAY FEEDBACK 2 ToneMOD LOW
1 P.SHIFT
SUSTAIN E.LEVEL 1 SubDELAY HIGH CUT HIGH
1 COMP ATTACK FEEDBACK E.LEVEL LEVEL
TONE D.LEVEL D.LEVEL TYPE
LEVEL HARMONY TAP TIME LOW
TYPE PRE DELAY ON/OFF 2 GtrSIM HIGH
ATTACK 1 HARMONY E.LEVEL TYPE BODY
THRESHOLD FEEDBACK DRIVE LEVEL
1 LIMITER
RATIO D.LEVEL OD/DS BOTTOM BODY
RELEASE LOWER TONE LOW
2 AcG.SIM
LEVEL UPPER E.LEVEL HIGH
MODE 1 OvrTONE D.LEVEL D.LEVEL LEVEL
POLARITY DETUNE ON/OFF SENS
SENS TONE TYPE 2 SlwGEAR RISE TIME
1 T.WAH
FREQ DEPTH GAIN LEVEL
1 FEEDBCKR
PEAK TRIGGER LEVEL -2 OCT
LEVEL TYPE BASS 2 OCTAVE -1 OCT
PREAMP
100Hz BASS MIDDLE D.LEVEL
200Hz MIDDLE TREBLE PITCH
1 AcPROC
400Hz TREBLE PRESENCE FINE
800Hz PRESENCE BRIGHT PRE DELAY
1 GEQ 2 P.SHIFT
1.6kHz LEVEL SP TYPE E.LEVEL
3.2kHz TYPE ON/OFF FEEDBACK
FX2
6.4kHz RATE TYPE D.LEVEL
LEVEL DEPTH TYPE HARMONY
1 PHASER
LOW GAIN MANUAL SUSTAIN PRE DELAY
LM FREQ RESONANCE 2 COMP ATTACK E.LEVEL
2 HARMONY
LM Q LEVEL TONE FEEDBACK
LM GAIN RATE LEVEL D.LEVEL
1 PEQ HM FREQ DEPTH TYPE –-
HM Q MANUAL ATTACK LOWER
1 FLANGER
HM GAIN RESONANCE THRESHOLD UPPER
2 LIMITER
HIGH GAIN LOW CUT RATIO 2 OvrTONE D.LEVEL
LEVEL LEVEL RELEASE DETUNE
TYPE WAVE LEVEL TONE
RESONANCE RATE MODE DEPTH
1 TREMOLO 2 FEEDBCKR
1 ToneMOD LOW DEPTH POLARITY TRIGGER
HIGH LEVEL SENS TYPE
2 T.WAH
LEVEL SPEED FREQ BASS
TYPE RATE SLOW PEAK MIDDLE
2 AcPROC
LOW RATE FAST LEVEL TREBLE
1 ROTARY
1 GtrSIM HIGH TRANSITION 100Hz PRESENCE
BODY B/H BAL 200Hz LEVEL
LEVEL LEVEL 400Hz TYPE
BODY RATE 800Hz RATE
2 GEQ
LOW 1 UNI-V DEPTH 1.6kHz DEPTH
1 AcG.SIM 2 PHASER
HIGH LEVEL 3.2kHz MANUAL
LEVEL RATE 6.4kHz RESONANCE
SENS DEPTH LEVEL LEVEL
1 SlwGEAR RISE TIME 1 VIBRATO TRIGGER LOW GAIN RATE
LEVEL RISE TIME LM FREQ DEPTH
-2 OCT LEVEL LM Q MANUAL
2 FLANGER
1 OCTAVE -1 OCT RATE LM GAIN RESONANCE
D.LEVEL DEPTH 2 PEQ HM FREQ LOW CUT
E.LEVEL HM Q LEVEL
1 CHORUS
MODE HM GAIN
LOW CUT HIGH GAIN
HIGH CUT LEVEL

19
Controllers

CATEGORY TARGET CATEGORY TARGET


WAVE ON/OFF
RATE TYPE
2 TREMOLO
DEPTH WAH LEVEL
LEVEL WAHPDMIN
SPEED PEDAL FX WAHPDMAX
RATE SLOW WAHPDPOS
RATE FAST PB LEVEL
2 ROTARY
TRANSITION PB PITCH
B/H BAL PB PD POS
LEVEL PATCH LVL
RATE LOW GAIN
2 UNI-V DEPTH MID FREQ
MASTER
LEVEL MID Q
RATE MID GAIN
DEPTH HIGH GAIN
2 VIBRATO TRIGGER BPM
BPM/KEY
RISE TIME KEY
LEVEL TUNER TUNER SW
RATE LEVEL +10
DEPTH LEVEL +20
PATCH
E.LEVEL LEVEL -10
2 CHORUS
MODE LEVEL -20
LOW CUT
HIGH CUT
TYPE
TIME
FEEDBACK
2 SubDELAY HIGH CUT
E.LEVEL
D.LEVEL
TAP TIME
ON/OFF
TYPE
TIME
FEEDBACK
HIGH CUT
E.LEVEL
TAP TIME
DELAY MOD RATE
MOD DEPTH
TE TIME
TE FEEDBK
TE TONE
TE E.LEVEL
TE D.LEVEL
TE HOLD
ON/OFF
TYPE
TIME
LOW CUT
HIGH CUT
E.LEVEL
REVERB
SPRING
DLY TIME
DLY FB
DLY HI CUT
DLY E.LEVEL
DLY D.LEVEL
FOOT VOL LEVEL

20
Controllers

Virtual Expression Pedal System (Internal About the Range of a Target’s Change
Pedal / Wave Pedal) The value of the parameter selected as the target changes
within the range defined by “MIN” and “MAX,” as set on the
By assigning a desired parameter to the virtual expression pedal, GT-1.
you can produce an effect as though you were operating a
When using an external footswitch, or other controller that
physical expression pedal to change the volume or tone quality in
acts as an on/off switch, “MIN” is selected with Off, and “MAX”
real time.
is selected with On.
The virtual expression pedal system provides the following
When using an external expression pedal or other controller
two types of functions, and you can use the SOURCE setting for
that generates a consecutive change in the value, the value
ASSIGN 1–6 to choose the desired type.
of the setting changes accordingly, within the range set by
* If you want to use the internal pedal or wave pedal, set the the minimum and maximum values. Also, when the target
ASSIGN parameter SOURCE MODE to “MOMENT.” is of an on/off type, the median value of the received data is
used as the dividing line in determining whether to switch it
Internal pedal on or off.
If SOURCE is set to “INT PEDAL,” the virtual expression pedal will
begin operating when started by the specified trigger (TRIGGER), When using the footswitch:
modifying the parameter specified by “TARGET.”
The value changes in a curve
MAX

Settings Range
Parameter
Allowable MIN
When the trigger occurs
OFF ON

When using the expression pedal:


Wave pedal
If SOURCE is set to “WAVE PEDAL,” the virtual expression pedal will
cyclically modify the parameter specified by “TARGET” in a fixed MAX
wave form.
Settings Range
Parameter
Allowable

MIN

Always changes in a fixed curve regardless of the 0 127


actual pedal When the When the
pedal is fully pedal is fully
raised advanced

When controlling the On/Off target with the expression pedal:


Value

ON

Degree to which
expression pedal is
OFF
depressed

0 127
When the When the pedal When the pedal is
pedal is fully is advanced fully advanced
raised halfway

* The range that can be selected changes according to the


target setting.
* When the “MIN” is set to a higher value than the
“maximum,” the change in the parameter is reversed.
* The values of settings can change if the target is changed
after the “MIN” and “MAX” settings have been made. If
you’ve changed the target, be sure to recheck the “MIN”
and “MAX” settings.

21
MENU
OUTPUT SELECT PLAY (PLAY OPTION)
Specify the device (amp) that’s connected to the OUTPUT jacks. Here you can specify how the pedals will work during
performance.
Parameter Value Explanation
Choose this setting if the GT-1 is connected Parameter Value Explanation
JC-120 to the guitar input of a Roland JC-120 guitar The operational status of the EXP
amp. 1/2 PEDAL's FUNCTION (p. 17) is
OFF
Choose this setting if the GT-1 is connected not carried over when patches are
SMALL AMP switched.
to a small guitar amp.
Choose this setting if the GT-1 is connected If the EXP 1/2 PEDAL’s FUNC (p. 17)
to the guitar input of a combo-type guitar are the same between 2 patches, the
amp (i.e., a single unit that contains the amp operational status is carried over when
COMBO AMP and speaker) other than the JC-120. patches are switched.
For some types of guitar amps, the “JC-120” For example, if EXP 1/2 PEDAL FUNC is
EXP1 HLD (EXP 1 PEDAL set to FOOT VOLUME in both patches,
setting might produce better results.
HOLD), the one before and the one after the
Choose this setting if the GT-1 is connected EXP2 HLD (EXP 2 PEDAL change, the volume corresponding to
to the guitar input of a stack-type guitar amp HOLD)
STACK AMP ON the position the pedal is in (angle) at
(i.e., one in which the amp and speaker are
SELECT the time of the patch change will be
separate units).
maintained after the patch change.
Choose this setting if the GT-1 is connected On the other hand, if the patch being
JC-120 RETURN
to the RETURN jack of the JC-120. changed to is set to WAH, the volume
Choose this setting if the GT-1 is connected will be in accordance with the value
COMBO RETURN to the RETURN jack of a combo-type guitar set within the patch, and you’ll obtain
amp. a wah effect that is in accordance
with a value that reflects the current
Choose this setting if the GT-1 is connected position (angle) of the pedal.
to the RETURN jack of a stack-type guitar
STACK RETURN amp. You should also choose the “STACK Specifies whether knob operations
RETURN” setting if you’re using a guitar KNOB LOCK OFF, ON will be disabled. If this is ON, knob
power amp together with a speaker cabinet. operations will be disabled.
Choose this setting if you’re using OFF, Specifies the function when the
LINE/PHONES headphones, or if the GT-1 is connected to a DWN+UP [I] and [H] switches are pressed
keyboard amp, mixer, or digital recorder. TUNER, simultaneously.
LOOP,
MEM+1, Specifies the function when the [H]
UP+CTL1 and [CTL1] switches are pressed

DISPLAY
MEM-1 simultaneously.

Specifies whether the [I], [H], and


PEDAL LIGHT OFF, ON
[CTL1] switches are lit or unlit.
Here you can adjust the brightness of the characters in the display.
Parameter Value Explanation
CONTRAST 1–16 Higher values increase the brightness.

22
MENU

KNOB SETTING
Here you can assign the desired parameters to knobs [1]–[3] in the play screen.
* The settings you make here are only for the knobs in the play screen.
Parameter
KNOB 1–KNOB 3

The parameter names displayed in the play screen are abbreviated. For details about the parameter names, refer to the chart shown below.

Value Display Value Display Value Display


OFF OFF FX1:SLOW GEAR LEVEL 1SgLVL FX1:UNI-V LEVEL 1UnvLVL
PATCH PATCH FX1:OCTAVE -2OCT 1Oct-2 FX1:VIBRATO RATE 1VibRAT
FX1:COMP TYPE 1CmpTYP FX1:OCTAVE -1OCT 1Oct-1 FX1:VIBRATE DEPTH 1VibDPT
FX1:COMP SUSTAIN 1CmpSUS FX1:OCTAVE DIRECT 1OctDLV FX1:VIBRATO TRIGGER 1VibTRG
FX1:COMP ATTACK 1CmpATK FX1:PITCH SHIFT PITCH 1PsPITCH FX1:VIBRATE RISE TIME 1VibRIS
FX1:COMP TONE 1CmpTON FX1:PITCH SHIFT FINE 1PsFINE FX1:VIBRATO LEVEL 1VibLVL
FX1:COMP LEVEL 1CmpLVL FX1:PITCH SHIFT PRE-DELAY 1PsPDLY FX1:CHORUS MODE 1ChoMOD
FX1:LIMITER TYPE 1LmtTYP FX1:PITCH SHIFT E.LEVEL 1PsELV FX1:CHORUS RATE 1ChoRAT
FX1:LIMITER ATTACK 1LmtATK FX1:PITCH SHIFT FEEDBACK 1PsFBK FX1:CHORUS DEPTH 1ChoDPT
FX1:LIMITER THRESHOLD 1LmtTHR FX1:PITCH SHIFT D.LEVEL 1PsDLV FX1:CHORUS LOW CUT 1ChoLoC
FX1:LIMITER RATIO 1LmtRAT FX1:HARMONIST HARMONY 1HrmHARM FX1:CHORUS HIGH CUT 1ChoHiC
FX1:LIMITER RELEASE 1LmtREL FX1:HARMONIST PRE-DELAY 1HrmPDLY FX1:CHORUS E.LEVEL 1ChoELV
FX1:LIMITER LEVEL 1LmtLVL FX1:HARMONIST E.LEVEL 1HrmELV FX1:SUB DELAY TYPE 1DlyTYP
FX1:T.WAH MODE 1TwhMOD FX1:HARMONIST FEEDBACK 1HrmFBK FX1:SUB DELAY TIME 1DlyTIM
FX1:T.WAH POLARITY 1TwhPOL FX1:HARMONIST D.LEVEL 1HrmDLV FX1:SUB DELAY FEEDBACK 1DlyFBK
FX1:T.WAH SENS 1TwhSNS FX1:OVERTONE DETUNE 1OvtnDTN FX1:SUB DELAY HIGH CUT 1DlyHiC
FX1:T.WAH FREQ 1TwhFRQ FX1:OVERTONE TONE 1OvtnTON FX1:SUB DELAY E.LEVEL 1DlyELV
FX1:T.WAH PEAK 1TwhPEK FX1:OVERTONE UPPER 1OvtnUPR FX1:SUB DELAY D.LEVEL 1DlyDLV
FX1:T.WAH LEVEL 1TwhLVL FX1:OVERTONE LOWER 1OvtnLWR FX1:SUB DELAY TAP TIME 1DlyTAP
FX1:GEQ 100Hz 1GEq100 FX1:OVERTONE D.LEVEL 1OvtnDLV OD/DS:TYPE OD:TYPE
FX1:GEQ 200Hz 1GEq200 FX1:FEEDBACKER DEPTH 1FbkDPT OD/DS:DRIVE OD:DRIVE
FX1:GEQ 400Hz 1GEq400 FX1:FEEDBACKER TRIGGER 1FbkTRG OD/DS:BOTTOM OD:BOTM
FX1:GEQ 800Hz 1GEq800 FX1:AC.PROCESSOR TYPE 1AcpTYP OD/DS:TONE OD:TONE
FX1:GEQ 1.6kHz 1GEq1.6k FX1:AC.PROCESSOR BASS 1AcpBAS OD/DS:E.LEVEL OD:ELV
FX1:GEQ 3.2kHz 1GEq3.2k FX1:AC.PROCESSOR MIDDLE 1AcpMID OD/DS:D.LEVEL OD:DLV
FX1:GEQ 6.4kHz 1GEq6.4k FX1:AC.PROCESSOR TREBLE 1AcpTRBL PREAMP:TYPE PrA:TYPE
FX1:GEQ LEVEL 1GEqLVL FX1:AC.PROCESSOR PRESENCE 1AcpPRES PREAMP:GAIN PrA:GAIN
FX1:PEQ LOW GAIN 1PEqLoG FX1:AC.PROCESSOR LEVEL 1AcpLVL PREAMP:BASS PrA:BASS
FX1:PEQ LOW-MID FREQ 1PEqLmF FX1:PHASER TYPE 1PhTYP PREAMP:MIDDLE PrA:MID
FX1:PEQ LOW-MID Q 1PEqLmQ FX1:PHASER RATE 1PhRAT PREAMP:TREBLE PrA:TRBL
FX1:PEQ LOW-MID GAIN 1PEqLmG FX1:PHASER DEPTH 1PhDPT PREAMP:PRESENCE PrA:PRES
FX1:PEQ HIGH-MID FREQ 1PEqHmF FX1:PHASER MANUAL 1PhMAN PREAMP:LEVEL PrA:LEVEL
FX1:PEQ HIGH-MID Q 1PEqHmQ FX1:PHASER RESONANCE 1PhRES PREAMP:BRIGHT PrA:BRT
FX1:PEQ HIGH-MID GAIN 1PEqHmG FX1:PHASER LEVEL 1PhLVL PREAMP:SP.TYPE PrA:SP
FX1:PEQ HIGH GAIN 1PEqHiG FX1:FLANGER RATE 1FlgRAT NS:THRESHOLD NS:THRES
FX1:PEQ LEVEL 1PEqLVL FX1:FLANGER DEPTH 1FlgDPT NS:RELEASE NS:RELEAS
FX1:TONE MOD TYPE 1TmodTYP FX1:FLANGER MANUAL 1FlgMAN FX2:COMP TYPE 2CmpTYP
FX1:TONE MOD RESONANCE 1TmodRES FX1:FLANGER RESONANCE 1FlgRES FX2:COMP SUSTAIN 2CmpSUS
FX1:TONE MOD LOW 1TmodLO FX1:FLANGER LOW CUT 1FlgLoC FX2:COMP ATTACK 2CmpATK
FX1:TONE MOD HIGH 1TmodHI FX1:FLANGER LEVEL 1FlgLVL FX2:COMP TONE 2CmpTON
FX1:TONE MOD LEVEL 1TmodLVL FX1:TREMOLO WAVE 1TrmWAV FX2:COMP LEVEL 2CmpLVL
FX1:GUITAR SIM TYPE 1GSimTYP FX1:TREMOLO RATE 1TrmRAT FX2:LIMITER TYPE 2LmtTYP
FX1:GUITAR SIM LOW 1GSimLO FX1:TREMOLO DEPTH 1TrmDPT FX2:LIMITER ATTACK 2LmtATK
FX1:GUITAR SIM HIGH 1GSimHI FX1:TREMOLO LEVEL 1TrmLVL FX2:LIMITER THRESHOLD 2LmtTHR
FX1:GUITAR SIM LEVEL 1GSimLVL FX1:ROTARY BALANCE 1RotBAL FX2:LIMITER RATIO 2LmtRAT
FX1:GUITAR SIM BODY 1GSimBDY FX1:ROTARY SPEED 1RotSPD FX2:LIMITER RELEASE 2LmtREL
FX1:A.GUITAR SIM HIGH 1ASimHI FX1:ROTARY RATE SLOW 1RotSLW FX2:LIMITER LEVEL 2LmtLVL
FX1:A.GUITAR SIM BODY 1ASimBDY FX1:ROTARY RATE FAST 1RotFST FX2:T.WAH MODE 2TwhMOD
FX1:A.GUITAR SIM LOW 1ASimLO FX1:ROTARY TRANSITION 1RotTRA FX2:T.WAH POLARITY 2TwhPOL
FX1:A.GUITAR SIM LEVEL 1ASimLVL FX1:ROTARY LEVEL 1RotLVL FX2:T.WAH SENS 2TwhSNS
FX1:SLOW GEAR SENS 1SgSNS FX1:UNI-V RATE 1UnvRAT FX2:T.WAH FREQ 2TwhFRQ
FX1:SLOW GEAR RISE TIME 1SgRIS FX1:UNI-V DEPTH 1UnvDPT FX2:T.WAH PEAK 2TwhPEK

23
MENU

Value Display Value Display Value Display


FX2:T.WAH LEVEL 2TwhLVL FX2:PHASER TYPE 2PhTYP REVERB:SPRING SENS RV:SPRNG
FX2:GEQ 100Hz 2GEq100 FX2:PHASER RATE 2PhRAT REVERB:DELAY TIME RV:DlTIM
FX2:GEQ 200Hz 2GEq200 FX2:PHASER DEPTH 2PhDPT REVERB:DELAY FEEDBACK RV:DlFBK
FX2:GEQ 400Hz 2GEq400 FX2:PHASER MANUAL 2PhMAN REVERB:DELAY HIGH CUT RV:DlHiC
FX2:GEQ 800Hz 2GEq800 FX2:PHASER RESONANCE 2PhRES REVERB:DELAY E.LEVEL RV:DlELV
FX2:GEQ 1.6kHz 2GEq1.6k FX2:PHASER LEVEL 2PhLVL REVERB:DELAY D.LEVEL RV:DlDLV
FX2:GEQ 3.2kHz 2GEq3.2k FX2:FLANGER RATE 2FlgRAT FOOT VOLUME:LEVEL FV:LVL
FX2:GEQ 6.4kHz 2GEq6.4k FX2:FLANGER DEPTH 2FlgDPT PEDAL FX:TYPE PdFX:TYPE
FX2:GEQ LEVEL 2GEqLVL FX2:FLANGER MANUAL 2FlgMAN PEDAL FX:WAH PEDAL POS WAH:POS
FX2:PEQ LOW GAIN 2PEqLoG FX2:FLANGER RESONANCE 2FlgRES PEDAL FX:WAH LEVEL WAH:LEVEL
FX2:PEQ LOW-MID FREQ 2PEqLmF FX2:FLANGER LOW CUT 2FlgLoC PEDAL FX:PEDAL BEND PITCH PB:PITCH
FX2:PEQ LOW-MID Q 2PEqLmQ FX2:FLANGER LEVEL 2FlgLVL PEDAL FX:PEDAL BEND PEDAL POS PB:POS
FX2:PEQ LOW-MID GAIN 2PEqLmG FX2:TREMOLO WAVE 2TrmWAV PEDAL FX:PEDAL BEND LEVEL PB:LEVEL
FX2:PEQ HIGH-MID FREQ 2PEqHmF FX2:TREMOLO RATE 2TrmRAT MASTER LOW GAIN LOW GAIN
FX2:PEQ HIGH-MID Q 2PEqHmQ FX2:TREMOLO DEPTH 2TrmDPT MASTER MIDDLE FREQ MID FREQ
FX2:PEQ HIGH-MID GAIN 2PEqHmG FX2:TREMOLO LEVEL 2TrmLVL MASTER MIDDLE Q MID Q
FX2:PEQ HIGH GAIN 2PEqHiG FX2:ROTARY BALANCE 2RotBAL MASTER MIDDLE GAIN MID GAIN
FX2:PEQ LEVEL 2PEqLVL FX2:ROTARY SPEED 2RotSPD MASTER HIGH GAIN HI GAIN
FX2:TONE MOD TYPE 2TmodTYP FX2:ROTARY RATE SLOW 2RotSLW PATCH LEVEL PATCH LVL
FX2:TONE MOD RESONANCE 2TmodRES FX2:ROTARY RATE FAST 2RotFST MASTER BPM BPM
FX2:TONE MOD LOW 2TmodLO FX2:ROTARY TRANSITION 2RotTRA MASTER KEY KEY
FX2:TONE MOD HIGH 2TmodHI FX2:ROTARY LEVEL 2RotLVL USB MIX USB:MIX
FX2:TONE MOD LEVEL 2TmodLVL FX2:UNI-V RATE 2UnvRAT FX1 FX1
FX2:GUITAR SIM TYPE 2GSimTYP FX2:UNI-V DEPTH 2UnvDPT OD/DS OD/DS
FX2:GUITAR SIM LOW 2GSimLO FX2:UNI-V LEVEL 2UnvLVL PREAMP PREAMP
FX2:GUITAR SIM HIGH 2GSimHI FX2:VIBRATO RATE 2VibRAT FX2 FX2
FX2:GUITAR SIM LEVEL 2GSimLVL FX2:VIBRATE DEPTH 2VibDPT DELAY DELAY
FX2:GUITAR SIM BODY 2GSimBDY FX2:VIBRATO TRIGGER 2VibTRG REVERB REVERB
FX2:A.GUITAR SIM HIGH 2ASimHI FX2:VIBRATE RISE TIME 2VibRIS PEDAL FX PEDAL FX
FX2:A.GUITAR SIM BODY 2ASimBDY FX2:VIBRATO LEVEL 2VibLVL OUTPUT LEVEL OUT LEVEL
FX2:A.GUITAR SIM LOW 2ASimLO FX2:CHORUS MODE 2ChoMOD
FX2:A.GUITAR SIM LEVEL 2ASimLVL FX2:CHORUS RATE 2ChoRAT
FX2:SLOW GEAR SENS 2SgSNS FX2:CHORUS DEPTH 2ChoDPT
FX2:SLOW GEAR RISE TIME 2SgRIS FX2:CHORUS LOW CUT 2ChoLoC
FX2:SLOW GEAR LEVEL 2SgLVL FX2:CHORUS HIGH CUT 2ChoHiC
FX2:OCTAVE -2OCT 2Oct-2 FX2:CHORUS E.LEVEL 2ChoELV
FX2:OCTAVE -1OCT 2Oct-1 FX2:SUB DELAY TYPE 2DlyTYP
FX2:OCTAVE DIRECT 2OctDLV FX2:SUB DELAY TIME 2DlyTIM
FX2:PITCH SHIFT PITCH 2PsPITCH FX2:SUB DELAY FEEDBACK 2DlyFBK
FX2:PITCH SHIFT FINE 2PsFINE FX2:SUB DELAY HIGH CUT 2DlyHiC
FX2:PITCH SHIFT PRE-DELAY 2PsPDLY FX2:SUB DELAY E.LEVEL 2DlyELV
FX2:PITCH SHIFT E.LEVEL 2PsELV FX2:SUB DELAY D.LEVEL 2DlyDLV
FX2:PITCH SHIFT FEEDBACK 2PsFBK FX2:SUB DELAY TAP TIME 2DlyTAP
FX2:PITCH SHIFT D.LEVEL 2PsDLV DELAY:TYPE DL:TYPE
FX2:HARMONIST HARMONY 2HrmHARM DELAY:TIME DL:TIME
FX2:HARMONIST PRE-DELAY 2HrmPDLY DELAY:FEEDBACK DL:FBK
FX2:HARMONIST E.LEVEL 2HrmELV DELAY:HIGH CUT DL:HiC
FX2:HARMONIST FEEDBACK 2HrmFBK DELAY:E.LEVEL DL:ELV
FX2:HARMONIST D.LEVEL 2HrmDLV DELAY:TAP TIME DL:TAP
FX2:OVERTONE DETUNE 2OvtnDTN DELAY:MODULATION RATE DL:M.RAT
FX2:OVERTONE TONE 2OvtnTON DELAY:MODULATION DEPTH DL:M.DPT
FX2:OVERTONE UPPER 2OvtnUPR TERA ECHO:TIME TE:TIME
FX2:OVERTONE LOWER 2OvtnLWR TERA ECHO:FEEDBACK TE:FBK
FX2:OVERTONE D.LEVEL 2OvtnDLV TERA ECHO:TONE TE:TONE
FX2:FEEDBACKER DEPTH 2FbkDPT TERA ECHO:E.LEVEL TE:ELV
FX2:FEEDBACKER TRIGGER 2FbkTRG TERA ECHO:D.LEVEL TE:DLV
FX2:AC.PROCESSOR TYPE 2AcpTYP TERA ECHO:HOLD TE:HOLD
FX2:AC.PROCESSOR BASS 2AcpBAS REVERB:TYPE RV:TYPE
FX2:AC.PROCESSOR MIDDLE 2AcpMID REVERB:TIME RV:TIME
FX2:AC.PROCESSOR TREBLE 2AcpTRBL REVERB:LOW CUT RV:LoC
FX2:AC.PROCESSOR PRESENCE 2AcpPRES REVERB:HIGH CUT RV:HiC
FX2:AC.PROCESSOR LEVEL 2AcpLVL REVERB:LEVEL RV:LEVEL

24
MENU

PREF (PREFERENCE) USB


Here you can specify whether settings for the type of connected Here you can make USB-related settings for when the GT-1 is
amp and preamp, control pedal, expression pedal, etc. will be connected to a computer via USB.
independent for each patch, or whether the same settings will be
shared by all patches.
USB audio flow
Parameter Value Explanation
EXP 1 PATCH, SYSTEM GT-1 outputs the effect sound, and the return from the computer is mixed
with your guitar performance at the final stage.
CTL 1 PATCH, SYSTEM If this is set to PATCH, different settings can
EXP SW PATCH, SYSTEM be made independently for each patch. If
this is set to SYSTEM, the same settings will
DOWN PATCH, SYSTEM be shared by all patches. GT-1 USB OUT OUTPUT

UP PATCH, SYSTEM * Here, even if a CTL/EXP pedal that has


been set to SYSTEM is set to ASSIGN
EXP 2 PATCH, SYSTEM SOURCE (p. 17) , that setting will be
CTL 2 PATCH, SYSTEM ignored. USB IN
MIX
CTL 3 PATCH, SYSTEM LEVEL
EFFECT OUT
INPUT LEVEL

LOOP
Effect Chain

This specifies the level of loop playback.


Parameter Value Explanation Parameter Value Explanation

LOOP 1–120 Specifies the phrase playback volume. Adjusts the level of the audio input from the
MIX LEVEL 0–200% computer. At this time, the audio input from the
computer is mixed at the final stage of the GT-1.
EFX OUT
Adjusts the level at which the sound processed by
(EFFECT OUT 0–200%
the effects of the GT-1 is output to the computer.
LEVEL)
Switches whether the sound of the GT-1 is output to the PHONES
jack or the OUTPUT jacks.
* This setting cannot be saved. It will be ON when the unit is
powered-on.
Turn this off if the audio data is being passed “thru”
DIRECT within the computer.
MONITOR OFF
In this case, you won’t hear sound unless the
computer is set to “thru.”
The sound of the GT-1 is output directly. Turn this
on if you’re using the GT-1 on its own without
ON
connecting it to a computer. (If you turn this off,
only the sound being input via USB is output.)

PDL CALIBRATION (PEDAL CALIBRATION)


You can readjust the expression pedal so that it will operate
optimally.
Parameter Value Explanation
Adjusts the sensitivity at which the EXP
THRESHOLD 1–16
PEDAL SW will respond.

F.RESET (FACTORY RESET)


Initializes the GT-1 to its factory-set condition.
Parameter Value Explanation
SYSTEM System parameter settings
FROM
U01–U99 Settings for Patch Number U01 through U99
SYSTEM System parameter settings
TO
U01–U99 Settings for Patch Number U01 through U99

25
Other Settings
TUNER
Editing procedure
1. Simultaneously press switches [I] and [H].
The tuner function will turn on.

2. Use knobs [1] and [3] to specify the settings.


Knob Parameter Value Explanation
[1] PITCH 435 Hz–445 Hz Specifies the reference pitch.
MUTE Sound will not be output while tuning.
While tuning, the sound of the guitar being
BYPASS input to the GT-1 will be output without
[3] OUTPUT
change. All effects will be off.
Allows you to tune while hearing the current
THRU
effect sound.

3. Simultaneously press switches [I] and [H] to return


to the play screen.
You can also return to the play screen by pressing the [EXIT]
button.

26
Sound List
Preset Patch List
Patch # Patch Name Explanation GENRE1 GENRE2
P01 HI GAIN STACK The powerful and fat sound of a high-gain amp stack. Ideal for backing or riffs. HARD ROCK ROCK
A sound that takes advantage of the TERA ECHO’s distinctive reverberation, and is perfect for
P02 TERA ECHO LEAD ROCK HARD ROCK
long notes.
An all-around sound usable for everything from solos to rhythm. With a broad range and good
P03 NATURAL CLEAN STUDIO POPS
sustain from the high frequencies to the low frequencies.
P04 POWER METAL RIFF A metal sound with powerful ultra-low range. METAL/CORE HARD ROCK
P05 HARMONY LD in Am Sustaining harmony tone, ideal for fusion solos. STUDIO HARD ROCK
P06 ROUND & ROUND Combines a slow-attacking crunch sound with a rotary effect. STUDIO POPS
P07 FDR BLUES CRUNCH A straightforward crunch sound. BLUES ALTERNATIVE
P08 SYNC TREMOLO The sound of a stereo tremolo effect whose depth changes. ALTERNATIVE STUDIO
P09 ADD TRANSPARENCY Clear crunch sound that combines the A-DIST crunch and clean. ROCK STUDIO
P10 ORNG ROOMY LEAD Coarse distortion that combines TREBLE BOOSTER and ORNG RV. HARD ROCK ALTERNATIVE
P11 AC SIM STRAIGHT An uncolored acoustic simulator. ACOUSTIC STUDIO
P12 ROYAL LEAD British lead tone of the ‘70s and ‘80s. HARD ROCK ALTERNATIVE
P13 SUPER SLOW GEAR A beautiful pad-type sound that uses Slow Gear. STUDIO POPS
P14 SLAPBACK ECHO ‘50s-style crunch and echo sound. COUNTRY TRADITIONAL
P15 A-DIST &OVERTONE A lead sound that emphasizes the overtones of the high frequency region. ROCK ALTERNATIVE
P16 FAT BLUESY LEAD A fat lead sound that uses A-DIST as a booster, suitable for single-coil pickups. BLUES TRADITIONAL
P17 DIVID ORGAN TONE Organ sound. ROCK STUDIO
P18 STACK CRUNCH Switch between stack crunch sounds with different gain for backing and solo. HARD ROCK ROCK
P19 VAN FLANGE The flanger sound of ‘80s hard rock. HARD ROCK METAL/CORE
P20 SPACY LEAD Lead tone with good sustain in clear reverberation. STUDIO ALTERNATIVE
P21 1959 CRUNCH Crunch sound based on MS1959. ROCK ALTERNATIVE
P22 MID BOOST COMBO The crunch sound of a mid-boosted combo amp. ROCK TRADITIONAL
P23 CRUNCH 4 RHYTHM Crunch sound for funky rock. Suitable for use with the rear single coil pickup. ROCK ALTERNATIVE
P24 ROTARY Rotary crunch sound. ROCK ALTERNATIVE
P25 1969 XPERIENCE Psychedelic rock sound of the 1969 Woodstock festival. Intense distortion produced using fuzz. ROCK HARD ROCK
P26 CREAMY SET A bluesy sound of the late ‘60s that combines MS1959 with FUZZ. ROCK TRADITIONAL
P27 DEEP DELAY & VIB A sound with deep delay and vibrato. ROCK STUDIO
P28 ROBINS BRIDGE A stack preamp and the UNI-V, added REVERB and TERA ECHO create a typical ‘70s Trower sound. ROCK HARD ROCK
P29 RIPPIN’ Fantasy-like sound with deep delay. ROCK HARD ROCK
P30 OCTAFUZZ LEAD A fuzz sound with a unique character. Also useable even if the volume of your guitar is lowered. ROCK TRADITIONAL
P31 60s FUZZ LEGEND Reproduces the combination of a late ‘60s fuzz and distorted amp. ROCK TRADITIONAL
P32 5th PS & GATE ‘80s-type sound that combines a pitch a perfect fifth above with gated reverb. ROCK STUDIO
P33 ROADS Sound with delay applied, ideal for leads in ‘70s rock. ROCK HARD ROCK
P34 SLOW GEAR LEAD A smooth lead sound using Slow Gear. Also effective on sound-effect phrases. ROCK ALTERNATIVE
P35 POWER DRIVE A straightforward and powerful drive sound that lets the character of the guitar come through. ALTERNATIVE HARD ROCK
P36 AMBIENT DIRTY OD Drive sound with added room ambience. ALTERNATIVE ROCK
P37 MATCH CRUNCH Crunch sound ideal for use with the rear single coil pickup. ALTERNATIVE TRADITIONAL
P38 ORNG CRUNCH The crunch sound of a UK stack amp. ALTERNATIVE R&B
P39 STEREO STACK A sound with chorus applied to a high-gain amp for stereo placement, suitable for riffing. ALTERNATIVE STUDIO
P40 LA TR RIFF A pulsating tremolo sound. ALTERNATIVE ROCK
P41 COMBO AC A drive sound that does not impair chords. ALTERNATIVE ROCK
P42 TWIN CRUNCH Crunch sound from a Twin Reverb. BLUES TRADITIONAL
P43 SLIDE FOR LP Ideal sound for playing slide guitar with humbucking pickups. BLUES LATIN
P44 BASIC BLUES Crunch sound with compressor, ideal for blues or classic rock. BLUES LATIN
P45 KING OF BLUES A sound that’s ideal for blues leads. BLUES OLDIES
P46 FINGER LEAD Fat sound that still remains sensitive to the nuances of your touch. Ideal for bluesy fusion. BLUES R&B
P47 BLUES BUDDY Crunch lead sound for blues. The [CTL1] switch switches to a rhythm sound. BLUES OLDIES
P48 SQUEEZE BLUES GT A bluesy sound with ambience included. BLUES OLDIES
P49 BARK TONE ‘70s rock sound with phaser. The [CTL1] switch makes the sound between lead and rhythm. HARD ROCK METAL/CORE
P50 70s US HARD ROCK A retro hard rock sound from the ‘70s. HARD ROCK ROCK
For ST Use a Strat to reproduce the hard rock sound of the late ‘70s. Transforms the sound of a
P51 BROWN SND For ST HARD ROCK ROCK
single-coil pickup to a humbucking pickup sound.
P52 1984 DRIVEN’ Drive sound reminiscent of ‘80s hard rock. HARD ROCK ROCK
A sound using an OD-1 placed before the distortion, suitable for hard rock. Step on the [CTL1]
P53 OD-1 + STACK HARD ROCK POPS
switch to apply phaser.
P54 GREAT ROCK A hard rock tone used in the ‘80s and ‘90s. HARD ROCK ROCK
P55 BGNR LEAD Lead sound using BGNR, suitable for humbucking pickups. METAL/CORE HARD ROCK
P56 MODERN METAL An extremely heavy metal sound, usable for anything from rhythm to lead. METAL/CORE ALTERNATIVE
P57 CHORUS LEAD Metal sound with chorus applied. Usable for either backing or lead. METAL/CORE HARD ROCK
P58 R-FIER LEAD Hard distortion sound, ideal for metal riffs. The [CTL1] switch switches to a lead sound. METAL/CORE TRADITIONAL
P59 METAL MONEY The metal sound of the ‘90s. METAL/CORE HARD ROCK

27
Sound List

Patch # Patch Name Explanation GENRE1 GENRE2


An ideal sound for heavy metal riffing. Using the [CTL1] switch increases the volume and applies
P60 METAL CORN METAL/CORE HARD ROCK
chorus.
P61 DRAGON METAL Ideal modern metal sound for humbucking pickups. METAL/CORE HARD ROCK
P62 BLADE METAL An extremely sharp metal tone. METAL/CORE HARD ROCK
P63 TRIPLE DEEP DLY Deep effect with DELAY and TERA ECHO. STUDIO POPS
P64 METAMORPHOSIS GT Uses OVERTONE to produce an organ-like sound. STUDIO ALTERNATIVE
P65 DIAMOND ECHO A crunch sound with echo. STUDIO LATIN
P66 TREMOLO MOD DELAY Combination of MOD DELAY and TREMOLO. STUDIO POPS
P67 MULTI DIMENSION Multiple effects are turned on simultaneously. Provides a mix of the direct and processed sounds. STUDIO R&B
P68 YOU TWO Simply play chords to obtain a bouncy sound. STUDIO ACOU
P69 MELLOW FELLOW A spacious clean sound. STUDIO POPS
P70 80s STUDIO LEAD A chorused sound with sustain, suitable for lead. STUDIO HARD ROCK
P71 SUPER CLEAN Transparently clean sound. Ideal for arpeggios or chording. STUDIO POPS
P72 SUPER MODULATE Clean sound with modulation applied. Also effective when used in the intro. STUDIO TRADITIONAL
Created with a drastic TREMOLO effect setting, this patch utilizes a Slicer Effect. The FUZZ
P73 SLICED UP STUDIO ALTERNATIVE
overdrive helps "cut through."
P74 DEEP CS StCHORUS A rich sound that uses a combination of several modulation-type effects. STUDIO POPS
P75 WALL OF FUZZTONE Chorus is used to create a wall of fuzz sound. STUDIO ALTERNATIVE
P76 NY LEAD MODULATE A lead sound with a strongly modulated flanger. Also usable for cool jazz fusion. STUDIO JAZZ/FUSION
P77 LEZLY HEAVEN Use the CTL1 switch to switch the rotational speed. STUDIO LATIN
P78 NOISY DUB Extreme noise sound in combination with some effects. SOUL/FUNK DISCO
P79 TIGHT CRUNCH A tight combo crunch sound. SOUL/FUNK DISCO
P80 70s FUNKY CLEAN Clean sound suitable for simple strumming. SOUL/FUNK DISCO
A super clean sound with compression that is driven through regular delay and TERA ECHO. An
P81 FLAGEOLETTO SOUL/FUNK STUDIO
unusual reverb is created the cames the guitar sound ver "far."
P82 TERA FUNK A clean sound with compressor added. SOUL/FUNK STUDIO
P83 FUNKY GROOVE A sound suitable for funky strumming. SOUL/FUNK DISCO
P84 TERA REV & COMP Combines a TERA ECHO set to a spring reverb type with compressed and clean sound. JAZZ/FUSION STUDIO
P85 FUSION 335 A lead tone of ‘70s fusion. The [CTL1] switch boosts the gain and volume. JAZZ/FUSION LATIN
P86 80s JAZZ FUSION A fusion lead tone using stereo chorus. JAZZ/FUSION POPS
P87 MILD JAZZ Stomp [CTL1] switch to add DELAY for a mild jazz tone. JAZZ/FUSION R&B
P88 JAZZ FIELD An aggressive jazz tone. The [CTL1] switch switches to a sound for soloing. JAZZ/FUSION OLDIES
P89 JAZZ SIMULATOR Lets you get the sound of a hollow body guitar from a solid-body guitar. JAZZ/FUSION POPS
P90 CLEAN SUSTAIN A clean sound with good sustain. The [CTL1] switch switches to a stack crunch sound. JAZZ/FUSION LATIN
P91 COMP CRUNCH LEAD A lead sound suitable for jazz fusion. JAZZ/FUSION LATIN
P92 FULLRTN DRIVE Light American crunch sound of the late ‘50s. COUNTRY OLDIES
P93 UNMATCHED COMBO The sound of a fat and extremely clean combo amp. COUNTRY OLDIES
P94 COUNTRY PICKIN’ A classic country rock sound. COUNTRY R&B
P95 TWEED CLEAN Use the [CTL1] switch to switch between a tweed amp’s clean tone and a mid-boost lead tone. COUNTRY OLDIES
P96 ClnTWIN SOUTHERN Clean sound that’s great for country rock riffs. COUNTRY OLDIES
P97 SAFARI USA Tremolo sound suitable for the surf music of the ‘60s. OLDIES TRADITIONAL
P98 MELLOW LEAD Bluesy sound with warm overdrive. OLDIES TRADITIONAL
P99 RETRO TREMOLO Nice fluctuation with TREMOLO. DISCO OLDIES

28
Using BOSS TONE STUDIO for GT-1
This document explains basic operation of BOSS TONE STUDIO for
GT-1 (subsequently referred to as “TONE STUDIO”). Installing TONE STUDIO
MEMO
Getting Ready to Use TONE STUDIO Before you install TONE STUDIO, the USB driver must be installed
in your computer as described in “Installing the USB Driver” (p. 1).

Important terms in TONE STUDIO Windows users


Library 1. Download “BOSS TONE STUDIO for GT-1” from the product
This is a storage area inside TONE STUDIO. support page.
Patches (livesets) that you download from BOSS TONE
CENTRAL (p. 13) and patches that you back up from the GT-1
2. Double-click the downloaded file to decompress it.
are saved in the library.
3. Inside the folder created by decompressing the file,
double-click “BOSS TONE STUDIO for GT-1.exe.”
Liveset Installation begins.
A liveset is a group of multiple patches.
Proceed with installation as directed by the installation screens.
Patches that you download from BOSS TONE CENTRAL and
When the screen indicates “Installation has been completed.” click
patches that you back up from TONE STUDIO are grouped as a
the [Close] button.
liveset and saved in the library inside TONE STUDIO.
You can also collect your favorite patches to create an original
liveset. Mac OS users
1. Download “BOSS TONE STUDIO for GT-1” from the product
Installing the USB Driver support page.

Before you use TONE STUDIO, the appropriate USB driver for the
2. Double-click the downloaded file to decompress it.
product you’re using must be installed on your computer.
3. Double-click the decompressed file.
1. From the product support page, download the GT-1 Driver. A “BOSS TONE STUDIO for GT-1” icon and “Applications folder” icon
To obtain the latest USB driver, access the following URL, and appear.
download and install the appropriate driver for the product you’re
using.
4. Drag and drop the “BOSS TONE STUDIO for GT-1” icon onto
the “Applications folder” icon.
http://www.boss.info/support/ BOSS TONE STUDIO for GT-1 is added to the applications.
Close the folder that you opened in step 3.

2. Double-click the downloaded GT-1 Driver.


Installation begins.
Proceed with the installation as directed by the installation screens.
When the screen indicates “Installation has been completed.” click
the [Close] button.
The GT-1 Driver has been installed on your computer.

Copyright © 2016 ROLAND CORPORATION 01


1
Using BOSS TONE STUDIO for GT-1

Starting TONE STUDIO Editing a Patch


1. Use a USB cable to connect the GT-1 to your computer, and As an example, we’ll explain how to edit the user patch “U01 Hi GAIN
STACK.”
then turn on the power of the GT-1.
MEMO 1. In the upper left of TONE STUDIO screen, click the [EDITOR]
button.
You can edit livesets and download livesets from BOSS TONE
CENTRAL even if the GT-1 is not connected to your computer via
a USB cable.
However, you can’t save the result of editing a patch. In order
to save the edited patch, you’ll need to be connected to your
computer.

2. Double-click the TONE STUDIO shortcut icon.

The first time you start up, the dialog box “Choose a device connect
with.” appears.
MEMO
On the second and subsequent startups, the device is selected
automatically. Proceed to step 4.
Mac OS users 2. Click the patch that you want to edit. In this example, click
From the Finder, in the application folder, double-click [BOSS “U01 Hi GAIN STACK.”
TONE STUDIO for GT-1].

3. Choose “GT-1,” and click the [OK] button.

TONE STUDIO starts.


MEMO
Since data will be loaded from the GT-1, it may take some time
until you can use TONE STUDIO.

2
Using BOSS TONE STUDIO for GT-1

3. In the effect chain screen (the upper part of the screen),


click the icon of the effect that you want to edit. In this Saving an Edited Effect to the GT-1
example, click the [PrA] (Preamp) icon.
The icon of the effect you clicked is lit blue, and the effect settings (WRITE)
are shown.
Here’s how to save the edited effect to the GT-1.

1. In the upper right of the TONE STUDIO screen, click the


[WRITE] button.

Selected effect settings

The “Please select the save-destination” dialog box appears.


4. Edit the effect. 2. Select the save-destination user patch number.
MEMO In this example, select “U02.”
55 If you want to change the type of preamp, click the [I] button
located at the right of the amp name.

NOTE
When you save, the user patch of the selected number is
overwritten; the original settings cannot be recovered. Select a
user patch that you don’t mind overwriting.

3. If you want to change the name of the user patch, click the
user patch name field. A cursor appears, and you can use
your computer keyboard to enter a user patch name.

55 You can also change the placement of the various effect types
in the effect chain screen. Drag and drop the effect that you
want to move. (You can move it to the location shown in red.)

5. If you want to edit another effect, repeat steps 3–4.

3
Using BOSS TONE STUDIO for GT-1

4. Select the category as necessary.


You can choose two categories for each patch. Listing the Effect Settings
You can click the list button to see the effect settings as a list.
You can also edit the settings here.

List button

5. Click the [OK] button.


The settings of the new user patch are saved in TONE STUDIO’s patch
list and in the GT-1.

4
Using BOSS TONE STUDIO for GT-1

Editing the Controller Settings Saving All GT-1 User Patches to TONE
You can assign various functions to the top panel [CTL1] switch,
expression pedal (EXP1) as well as footswitches or an expression
STUDIO (Backup)
pedal connected to the rear panel CTL2, 3/EXP2 jack. Here’s how all of the GT-1’s user patches can be saved (backed up) to
a TONE STUDIO library. All user patches are saved as a liveset.
1. In the TONE STUDIO screen, click the [CTL/EXP] button.
1. In TONE STUDIO screen, click the [LIBRARIAN] button.
[CTL/EXP] button

2. At the top of the TONE STUDIO screen, click the [Backup]


button.

The “Backup” dialog box appears.

The controller assignment screen appears.

2. Assign the function.

3. Click the [OK] button.


The message “Completed.” appears.

4. Click the [OK] button.


The user patches are saved as a liveset in TONE STUDIO’s library.

5
Using BOSS TONE STUDIO for GT-1

Restoring Backed-Up Liveset to the GT-1 Restoring a Patch to the GT-1


Here’s how a liveset that you saved as a backup can be restored to Here’s how to select a patch from a liveset that you saved as a
the GT-1’s user patch. backup, and restore it back to the GT-1.

1. Click the liveset that you want to restore. 1. Drag and drop the patch that you want to restore onto the
desired user patch number of the GT-1.
NOTE
When you drop a patch, it overwrites the user patch of the
selected number; the original settings cannot be recovered.
Select a user patch that you don’t mind overwriting.

In this example, drag and drop the patch “01 Hi GAIN STACK” onto
“U03 NATURAL CLEAN.”

2. At the top of the TONE STUDIO screen, click the [Apply


Liveset] button.

On the GT-1, select user patch “U03” and you’ll be able to use the
restored patch.
MEMO
You can also select multiple patches as described in “Selecting
multiple patches” (p. 9).

The “Apply Liveset” dialog box appears.

3. Click the [OK] button.


The selected liveset is written back into the GT-1.

01
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Using BOSS TONE STUDIO for GT-1

Saving a Liveset to a Computer (Export) Importing a Liveset from a Computer into


A liveset that you backed up can be exported to your computer
(Export).
a Library (Import)
A liveset that you exported to a computer can be imported into a
1. Click the liveset that you want to export to your computer. TONE STUDIO library (Import).

1. At the top of the TONE STUDIO screen, click the [Import]


button.

2. At the top of the TONE STUDIO screen, click the [Export]


button.

The “Import” dialog box appears.


MEMO
The name of the liveset is automatically obtained from the file
name. If the file name contains double-byte characters, they will
not be reflected in the liveset name.

2. Select the liveset file (extension: .tsl) that you want to


import into the library, and click the [Open] button.
The liveset is imported, and the message “Completed.” appears.

3. Click the [OK] button.


The liveset is imported into the TONE STUDIO library.

The “Export” dialog box appears.


MEMO
The file name will be the name of the liveset, but you can change
this to a different file name if you like.

3. Enter a name and save-destination, and click the [Save]


button.
The message “Completed.” appears.

4. Click the [OK] button.


A liveset file (liveset-name.tsl) is created at the save-destination.

Ways to use an exported liveset


55 Use a USB flash drive to copy the liveset to a different computer.
55 Sent the liveset via email to another GT-1 user.

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Using BOSS TONE STUDIO for GT-1

3. From the patch list at the left of the TONE STUDIO screen,
Creating an Original Liveset drag and drop your favorite patches into the new liveset.

You can collect your favorite patches to create an original liveset.

1. At the top of the TONE STUDIO screen, click the [Create


LiveSet] button.

The selected patches are registered in the new liveset.


MEMO
55 A maximum of 400 patches can be registered in one liveset.
If inserting patches would cause the liveset to exceed 400
patches, the patches that exceed 400 are not inserted (a
message is displayed).
55 Patches that are registered in another liveset can also be
The message “Completed.” appears. dragged and dropped into the new liveset.
55 You can drag and drop the patches in the liveset to change
2. Click the [OK] button. their order.
An empty liveset containing no patches is created.

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Using BOSS TONE STUDIO for GT-1

Copying Patches Selecting multiple patches


Here’s how to copy a patch to another liveset or to a GT-1 patch. By using your computer’s mouse and keyboard together, you can
select multiple patches.
1. Click the patch that you want to copy.
MEMO Selecting a range of patches
You can also select and copy multiple patches as described in Here’s how to select a range of consecutive patches.
“Selecting multiple patches” (p. 9).
1. Click the first patch that you want to select.
2. Drag and drop the selected patches onto the desired copy- 2. While holding down your computer keyboard’s [Shift] key,
destination.
click the last patch that you want to select.
The first through last patches that you click are selected.

Selecting patches individually


Here’s how to select just the individual patches that you click.

1. While holding down your computer keyboard’s [Ctrl] key,


click a patch that you want to select.
The patch you click is selected. The selected patch is highlighted.
Mac OS users
While holding down your computer keyboard’s [command] key,
click a patch that you want to select.

2. If you want to select other patches, repeat step 1.


If you hold down the [Ctrl] key and click a selected (highlighted)
patch once again, the selection is cleared (that patch is no longer
highlighted).

NOTE
When you drop the patches, they are overwritten onto the
patches of the selected red area, and the original settings cannot
be recovered. Select patches that you don’t mind overwriting.
MEMO
55 If you select non-consecutive patches and copy them, they
are copied as successive patches.

55 A maximum of 400 patches can be registered in one liveset.


If inserting patches would cause the liveset to exceed 400
patches, the patches that exceed 400 are not inserted (a
message is displayed).
55 Patches that are registered in a liveset can be copied to your
own liveset or to a new liveset. If you want to copy a patch to
your own liveset, perform the following operation.
Computer used Operation
While holding down your computer keyboard’s
Windows
[Ctrl] key, drag and drop the patch.
While holding down your computer keyboard’s
Mac OS
[option] key, drag and drop the patch.

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Using BOSS TONE STUDIO for GT-1

The difference between operations when Moving Patches


selecting and copying multiple patches Here’s how to move a patch to another liveset or to an GT-1 patch.
When you move a patch, it disappears from its previous location.
When you drag and drop the selected patches, the copy result 1. Click the patch that you want to move.
will differ depending on your mouse operation.
MEMO
Drag and drop when a red area is shown at the copy- You can also select and move multiple patches as described in
“Selecting multiple patches” (p. 9).
destination (overwrite copy)
2. While holding down your computer keyboard’s [Alt] key,
drag and drop the selected patch to the desired copy-
destination.
Mac OS users
While holding down your computer keyboard’s [command] key,
drag and drop.

Deleting Patches
Here’s how to delete an unwanted patch.

The patches are copied to the area indicated by the red color. 1. Click the patch that you want to delete.
MEMO
Drag and drop between copy-destination patches (insert) You can also select and delete multiple patches as described in
“Selecting multiple patches” (p. 9).

2. Press your computer keyboard’s [Delete] key.


The “Delete patch” message appears.

The patches are inserted at the position of the red line.


Subsequent patches are moved backward.

NOTE
Deleted patches cannot be recovered. If you decide not to delete,
click the [CANCEL] button.

3. Click the [OK] button.


The selected patches are deleted.

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Using BOSS TONE STUDIO for GT-1

3. Click the liveset name, and use your computer keyboard to


Editing a Liveset enter a liveset name.

You can assign a name to a liveset, and label it with an icon.

1. Click the liveset that you want to edit.

2. Click the [EDIT] button located at the right of the liveset 4. Choose an icon from PRESET IMAGE.
name.

The “EDIT LIVESET” dialog box appears.

5. Click the [OK] button.

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Using BOSS TONE STUDIO for GT-1

Using an original image as an icon Rearranging Livesets


You can provide an image of your own and assign it as the icon for a Here’s how to rearrange the livesets that are displayed.
liveset.
1. Click the liveset that you want to rearrange.
2. Drag and drop the liveset name.
The liveset moves to the position indicated by the red line.

Showing/Hiding a Liveset’s Memo Information


You can turn on/off the display of the memo information held by
Click the [UPLOAD IMAGE] button and select an image, or drag and each patch.
drop the image file into the frame shown in the illustration. When memo information display is turned off, more patches can be
shown in a single screen.
MEMO
The graphic used as the icon can be JPG format, GIF format, or 1. Click the [Show Memo] button to show the patch memo
PNG format. The recommended size of the graphic is 100 x 100 information.
pixels, but it is automatically adjusted if the size is different. Now if you click the [Hide Memo] button, the patch memo
information is hidden.

Memo display OFF Memo display ON

MEMO
Even if memo display is OFF, the memo appears as a popup when
you move the mouse cursor to the patch name.

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Using BOSS TONE STUDIO for GT-1

Deleting a Liveset Using the BOSS TONE CENTRAL Library


Here’s how to delete a liveset that you no longer need.

1. Click the liveset that you want to delete. Downloading Livesets from BOSS TONE
CENTRAL
Livesets that have been published on BOSS TONE CENTRAL can be
downloaded and used on the GT-1.

1. In the lower left of the TONE STUDIO screen, click the


[TONE CENTRAL] button.

The patches published on BOSS TONE CENTRAL are listed together


with explanations of the patches.
2. Click the [X] button.
2. In KEYWORD TAGS, select a genre; then in LIVESET, select
the liveset that you want to download.
In this example, select “Steve Lukather Collection.”

The “Delete liveset” message appears.

NOTE
The deleted liveset cannot be recovered. If you decide to cancel
without deleting, click the [CANCEL] button.

3. Click the [OK] button.


The selected liveset is deleted.

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Using BOSS TONE STUDIO for GT-1

3. At the bottom of the screen, click the [ADD] button.


Using the Audio Player
You can use the audio player built into TONE STUDIO to listen to
audio data.
You can prepare audio backing data for your song, and mix it with
the sound of the GT-1 and enjoy performing along with it.

Playing Back Audio Data


Audio data that can be played back from TONE STUDIO must be in
the following format.
55 Sampling Frequency: 44.1 kHz
55 Bit depth: 16-bit (linear)
55 Number of channels: 2 channels (stereo)
The liveset is downloaded, and the message “Completed.” appears. 55 Format: WAV

MEMO
Downloads from BOSS TONE STUDIO are done in units of livesets. Loading and playing audio data
You can’t download individual patches, nor add individual
patches to the library.
1. On your computer, prepare the audio data that you want to
4. Click the [LIBRARIAN] button again. play back.

2. In the lower right of the TONE STUDIO screen, click the


[PLAY] button.

The liveset you downloaded appears.

5. Drag and drop patches from the downloaded liveset into


the desired user patch numbers of the GT-1.
NOTE
When you drop a patch, it overwrites the user patch of the
selected number; the original settings cannot be recovered.
Select a user patch that you don’t mind overwriting.

In this example, drag and drop the patch “01 STEREO LEAD” onto
“U03 NATURAL CLEAN.”

Select user patch “U03” on the GT-1 to use the newly added patch.

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Using BOSS TONE STUDIO for GT-1

3. Click the [IMPORT] button. Looping the audio data


1. Prepare the audio file that you want to play back, as
described in steps 1–4 of “Loading and playing audio data”
(p. 14).

2. Click the loop button.


Now you can select the loop method.

3. Click the loop icon to select the loop method.

The “Select File” dialog box appears.

4. Select the audio file that you want to play back, and click
the [Open] button.
The audio file is loaded into the audio player, and appears in the list.

5. From the list, select the audio file that you want to load,
and click the [p] button.
The audio file plays.

Loop icon Method of the loop

Not looped (play to the end and stop).

The selected song is looped (the selected song plays


repeatedly).
Continue playing the songs in the list (when the last song
in the list has finished playing, return to the first song and
continue playback).

4. Click the loop button once again.


You return to the previous display.
MEMO
The selected loop method remains effective even when you
return to the previous display.

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Using BOSS TONE STUDIO for GT-1

Changing the playback speed or pitch Selecting the Device Controlled by TONE
You can change the playback speed of the audio data or adjust its
pitch.
STUDIO
Here’s how to select the device controlled by TONE STUDIO.
Adjusts the pitch
(-600–600 cents).
A semitone is 100 cents.
1. In the lower right of the TONE STUDIO screen, click the
[SYSTEM] button.
The “SYSTEM” screen appears.

Adjusts the playback Adjusts the volume


speed (75–125%). (0–100).

MEMO
You can make the settings using the [I] [H] buttons or by
entering a numeric value from the computer keyboard.

2. Click the [Device] button.


The “Device” screen appears.

3. In the list of displayed devices, click [GT-1].

4. Click the [OK] button.

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Using BOSS TONE STUDIO for GT-1

Making detailed device settings


You can make detailed settings such as the input/output
destinations for MIDI data and audio signals.

1. After performing steps 1–3 of “Selecting the Device


Controlled by TONE STUDIO” (p. 16), click the [DETAIL]
button.

The “CONNECTION” screen appears.

2. Make settings for MIDI input/output and audio signal


input/output.

MEMO
Select the same type for MIDI IN and MIDI OUT. Connection is not
possible if you select different settings.

17

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