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V AMPIR

PLAYER'S GUIDE E

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A SOURCEBOOK FOR VAMPIRE: THE MASQUERADE


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V5 Player's Guide e
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LEGAL AND CREDITS
WRITTEN BY: Bully
EDITING AND READING: Bully
ART AND ILLUSTRATION: White Wolf Entertainment, Pexels Open License
Special thanks to Mandi Morose
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World of Darkness, Vampire: The Masquerade, Vampire: The Dark Ages, Victorian Age: Vampire, Werewolf: The Apocalypse,
Werewolf: The Wild West, Mage: The Ascension, Mage: The Sorcerers Crusade, Wraith: The Oblivion, Wraith: The Great War,
Changeling: The Dreaming, Hunter: The Reckoning, Demon: The Fallen, Mummy: The Resurrection, Orpheus, Exalted, Chronicles
of Darkness, Vampire:The Requiem, Werewolf: The Forsaken, Mage: The Awakening, Changeling: The Lost, Hunter: The Vigil,
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Giest: The Sin Eaters, Demon: The Descent, Mummy: The Curse, Beast: The Primordial, Promethean: The Created, World of
Darkness, Storyteller System™, Storytelling System™, and Storytellers Vault™ and their respective logos, icons and symbols are
trademarks or registered trademarks of World of Darkness Entertainment AB. All rights reserved.

This work contains material that is copyright of Paradox Interactive AB. Such material is used with permission under Community
Content Agreement for the Storytellers Vault.

PROPERTY Copyright©2021 Paradox Interactive AB (publ). All rights reserved.


PLAYER'S GUIDE

T ABLE O F CO NTE NTS


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ADVANTAGES 10

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15

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DISCIPLINES
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Animalism 25

Auspex 28

Celerity 30
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Dominate 32

Fortitude 34

Obfuscate 35

Potence 36
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Presence 37

Protean 39

Blood Sorcery 41

Oblivion 46

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P r e d a t o r Ty p e s

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Predator Types
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These expanded predator types seek to make use of Creating Predator Types
the additional Advantages and Flaws offered in this Some vampires may hunt in ways that do not exactly align with
book. While vampires can feed in whichever way the listed Predator Types. Players can work with their Storyteller
presents itself, most develop a regular method of to develop their own Predator Type. This should include a
acquiring blood. A kindred’s predator type informs a hunting roll determined by an Attribute and Skill, a dot in a
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lot about the character ranging from how they related Discipline, 3 dots in advantages and 2 dots in flaws. Other
interact with their Beast, how their past skills inform adjustments can be made as necessary. Likewise, a player can use
their new reality, and the relationship between their a Predator Type as a base and swap out one or two aspects to
cursed existence and mortals. better fit their character. Like everything else, this should be
created to tell a better story and not to create a character
intended to exploit the mechanics.

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