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Wr i t t e n b y M a n u e l

" M a n u F S" S a m b s
Edited by J.C. Thompson
Art by Hariadi, Fasiyati,
Lusiyanto, Paryanto, Aji,
and Eko Gruffyanto
Layout by Morne
Schaap

PERMISSION IS GRANTED TO PRINT THIS EBOOK FOR PERSONAL USE ONLY.


NO SITE LICENSE IS GIVEN.
Stingers & Spores is published by Twitchy Butcher Studios LLC, Copyright 2021.

This game references the Savage Worlds game system, available from Pinnacle Entertainment Group at www.
peginc.com. Savage Worlds and all associated logos and trademarks are copyrights of Pinnacle Entertainment
Group. Used with permission. Pinnacle makes no representation or warranty as to the quality, viability, or
suitability for purpose of this product.

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H i ve r u n n e rs
Introduction The World
This mini-setting brings the world of Stingers & Due to a limited page count this
Spores into a dystopian future. S&S portrays a product assumes you already know
fantasy setting with a mostly positive outlook how a cyberpunk world works, both
on insect life, despite the dangers and struggles. physically and in cyberspace. It will
Hiverunners provides a dark vision of a possible not teach you about the daily life of
future for the Insect Kingdoms, many hundreds citizens and hiverunners in detail,
of years distant from the events of S&S. Life is or the social dynamics of a corporate
bleak, hope is a luxury unobtainable by most, dystopia and how technological
and death literally has become a price to pay for development in full overdrive affects
insect-kind to live on. society.
Yet, there are those that fight the good fight, The same applies to generating full
however forlorn their cause may seem. The war cyberpunk-themed adventures out of
may probably never be won, but every victory the short savage tales provided in the
in battle makes life just a little more bearable. GM section.

“We expose the spider’s lies, but it’s


not enough to just know. We gotta make
people UNDERSTAND, right? A few witnesses
can disappear, but a hundred? A thousand?
Be at our next gig, we’re gonna drop some
bombshells! Their PR won’t sleep for weeks!”
-Danny Z, Punkrock Chirper

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Chapter 1:
The New
Kingdoms
Ancient determined the winner. Insects realized their
inherent limitations and sought to overcome

History
them by any means necessary, whether to
conquer or just to survive.
Insect life has changed throughout the ages and
aeons. Prosperous during the Dawn. Hunted,
tortured, dissected, abandoned by the gods in
The Fall of
the Age of Bones. Uplifted again in what was
called the Modern Age.
Virtue
Despite many inventions supporting the war
Reunited with their gods, insect-kind firmly effort, insect-kind may have reasoned and
established its right to rule the world once found a new equilibrium once they realized the
more, and the Insect Kingdoms rose out of the inevitable outcome of widespread warfare. Yet,
dark times of the past to cover the lands. But it was not to be, as another faction meddled in
this is not where history ends. the dealings of bugs: the spiders.

A New Who struck the first deal with the arachnids


has been lost to time, but the children of

Modern
Aranid the Wise turned many battlefields, and,
as lifespans passed, the entire insect world.
Spiders supplied highly advanced technology
Ag e to any who would pay the price. Since insects
found themselves entirely unable to reproduce
Uncounted lifespans have passed since the
the spiders’ products, and technology meant
founding of the first Insect Kingdoms. Empires
winning, a spider never lacked customers. By
and realms have risen, just to be ground into
the time insect-kind realized whole kingdoms
dust by either warfare or time. Insect-kind
had become dependent on a steady supply of
flourished across the lands, yet ever increasing
spider-made technological products, it was way
numbers brought with it clashes of opinion,
too late. Both insects and arachnids had become
interests, claims, or a mix of all three, leading
accustomed to the high levels of luxury and
to bloodshed on a scale only whispered about
power which technology granted them, and
in the tellings of the Age of Bones. Entire
neither was willing to give that up.
Insect Kingdoms went to war, and, as happens
frequently during conflict, ingenuity often

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The Rise of keep for extended periods of time before the
seeds would start to rot.

Industry The spiders countered this for a while by


issuing paper and plastic currency tokens
With these rapid technological advances and called C.O.B.W.E.B.s, certificates of balance
the ever growing industrialization of most within economical banking, or “cobs” for short.
Insect Kingdoms came equally massive changes This system lasted for many life-spans, but the
in the lives of all modern insects. Combined continued rise of corporate power soon required
with other factors, electricity caused by far an easier to use financial system, unhindered by
the most alterations of insect society. Barely the restraints of physical tokens.
any insect alive today remembers the humble
origins of the new technological civilization, With the emergence of mycospace, the spiders
back when pedal-powered generators were transferred the world of finance into a purely
used to light the streets of only the biggest digital form. Cobs were replaced by the
cities, and communication gear relied on hand- Synthetic-Electronic Economy Denomination,
cranks and crude cables. These days a bug’s life or S.E.E.D. ($). Cobs are still around, but they
is dominated by technology in every aspect. only see use in shady deals involving criminals
to avoid financial tracing. For the most part,
The spiders refined and perfected their craft seeds once more make the world go round.
over many life-spans. They may have started
with almost primitive implements, barely Beyond vast amounts of worldly wealth,
capable of generating enough heat to smelt tin, the spiders are literally paid in blood. Every
but through research and determination they corporation follows their own specific rituals
now produce a vast amount of high-tech parts for sacrifices to their executive spiders.
required for every-day life. When demand Underperforming at your job, failure at
skyrocketed, the spiders also realized they delivering a project on time and in budget,
didn’t have to fabricate every item themselves. infractions against established corporate
All they had to do was make critical components etiquette - these things can now literally make
impossible to recreate by insects. heads roll. Some corporations even went so
far as to establish it as an honorary goal to be
Modern spiders produce a comparably tiny chosen, mostly as a reaction to escape attempts
amount of hardware and electronics while of a boss spider’s next meal.
insect labourers slave away in huge factories,
and accounting bugs keep the flow of resources
organized. The kingdoms of old are mere The New
shadows of their former glory. While kings and
queens still sit on thrones and guild masters Rulers
still wield influence by determining which bug In the wake of industrialization, all of bug
is able to even apply for certain positions, the civilization underwent a rapid transformation.
spiders hold all true power, consolidated in vast The Insect Kingdoms still exist, but their
organizations they call corporations. importance has diminished massively, in some
instances to the point of window dressing.
The Price The maps still show the borders between
kingdoms, but any real power is wielded by
of Power spider-led corporations. Kings and Queens are
allowed to hold court by the corporate masters
Only the children of Aranid know the secret located in their domain, but many a ruler has
of how to produce the parts necessary to keep ended as a meal for daring to make a grab
modern society alive, so they are free to set at actual influence. In these modern times,
the price. This quickly led to a problem, as kingdoms are barely more than convenient
the traditional physical currency was hard to ways to section a map.
transport, harder to store, and impossible to

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The guilds fared only mildly better. With most of practice the spiders dictate the terms of these
their knowledge being obliterated, superseded, arrangements, and most of the money goes
or made straight up irrelevant by technological straight back to the corporations who provide
advances, they now cling to whatever shreds all kinds of services for the kingdom.
of power the spiders allow them to gain. The
position of guildmaster still exists, but only as
a mere title given to high-ranking executive
The
bugs who oversee research, development, or
production. It’s mostly used in the performing
Ad ve n t o f
arts departments of the entertainment industry,
and some smaller manufacturers of high-end Mycospace
luxury goods claim the title for their CEO. The ever increasing industrialization quickly
showed the inadequacy of bookkeeping using
Most employed bugs work for a corporation. traditional methods and actual books. The
The biggest of these companies are directly led amount of data storage and processing needed to
by the children of Aranid, with most higher ensure smooth operations grew exponentially,
management leadership positions and all and even the most cutting edge inventions of
C-levels filled by spiders. Smaller corporations radio transmissions couldn’t satisfy the demand
may either have a spider only fill the role of for information transfers. The spiders set out for
CEO, or not even that, if the company is too an even more modern solution.
small to be meaningful in the eyes of the spiders.
They found the answer in the ever-present
Technically, all corporations belong to a mycelia. By infusing the fungal strands with
kingdom and pay tithe to their ruler. In

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their own technology, the children of Aranid and being active during the day with a new
crafted organic cables capable of transporting lifestyle to meet the ever growing demands of
vast quantities of information in the blink of productivity.
an eye.
Nocturnal insects quickly became second class
What started as a reasonably simple network citizens, damned to find work underground, or
to quickly process information soon grew to on the outskirts of sprawls. The spiders were
immense proportions. Cities interconnected happy to keep insect-kind separated and foster
with each other, and webs of mycospace cables animosity between diurnals and nocturnals.
spread throughout the landscape, hidden safely At the same time they designed ways to tap
underground by digging bug teams. into that vast night-dwelling workforce at will,
which led to the development of support gear
As they did with all of their inventions, the enabling nocturnal bugs to walk the daylight
spiders kept improving and evolving their streets. Since these items needed to be custom-
information networks. Even insects with many made for each bug they were expensive at first,
legs quickly ran into their limit for data entry but they quickly caught on as a fashion trend.
and processing. After intense research crunch, Now it’s a common sight to see bugs of all kinds
bug scientists developed the first ever insect- wear these so-called shades, which come in a
computer-interface. It was a highly invasive vast variety of styles and designs.
process which essentially re-wired a bug’s
ganglia to fully override their perception with The ancient means of transportation proved
signals sent from or to a computer. Needless to be highly inadequate to handle the sheer
to say, the first “volunteers” went absolutely volume of ressources, trade goods, and insects
insane within a few flaps. needed to be shipped to and from cities. The
first powered wagons were crude contraptions,
The interface technology got refined over time, using the wind or hand-turned cranks to
and the computer systems received sculpted generate power for small motors. Now these
visuals to reduce the confusion of maneuvering vehicles have evolved into slick and energetic
through a virtual system with only your mind, machines. Powered by high-capacity batteries
assisted by tools on a mycospace deck. they can easily traverse huge distances at almost
Today it is almost trivial to have modified breakneck speed, either by land, sea, or air.
mycelia strands fused to a bug’s ganglia, While airborne insects still carry the advantage
allowing them to connect into mycospace with of versatility and numbers, many insects have
their mind. taken to the skies by sky car, cloud cycle, or
helicopter.
A N e w Wa y
of Life C o r p o ra t e
The life of the average corporate workforce bug Life
is ruled by fear, thinly veiled by complacency The rise of corporations brought with it drastic
born out of convenience. The fear of losing changes to insect society as a whole. On the
status in the company, being no longer able to lower end of the new corporate world, small to
afford amenities, or messing up hard enough to midsize companies tend to stick with the old
earn a ticket into a spider’s lair, is what keeps ways, and they are usually populated by a single
corporate workers going. type of insect. There exists a threshold, though,
With the introduction of electrical lights the sun which requires companies to employ a mix of
lost her meaning as the rhythm of life. As street different species to survive on the open market.
lamps and more powerful spotlights became This threshold depends on the specific market
widespread, diurnal insects shifted their cycles segment the company wants to cater to, but all
to regular short pauses for sleep, replacing big corporations employ a vast array of different
their habits of old of sleeping during the night insects across many species to stay competitive.

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A small anthill may be run as a company, and erected to house ever growing workforces.
churning out clothing and accessories to feed the Ants and termites worked tirelessly to build
latest fashion trends. The corporation defining accommodations for countless other workers.
those trends, however, will count a huge variety
of species among its workers, strewn over many The sheer numbers of bugs suddenly
locations. concentrated in almost unreasonably small
areas also brought social challenges on a scale
Opportunistic companies not willing to unheard of before. Guards had to organize
fully sacrifice their independence often form into highly effective policing forces, and many
conglomerates with other companies. The corporations hired combat-capable bugs as
conglomerate allows for ease sharing of private security forces.
goods, services, and funds, while keeping the
individual companies mostly autarkic. Managing nigh uncountable numbers of bugs
living in close proximity required bureaucracy
At the highest end of the scale lies the corporation. and many services, simply to keep the emerging
This moloch of an entity is technically still a sprawling cities from collapsing under the
company, but has grown to a size so large it rivals physical and metaphorical weight of their own
some cities. Smaller companies are swallowed denizens. Obviously this gave rise to another
regularly by corporations, and even if some are wave of companies and corporations providing
allowed to keep their own valuable branding these services, further feeding the circle of
they are slaves to their new corporate masters demand and expansion.
in anything but name. Corporations keep
offices in multiple cities and subsidiaries spread Wherever services could not reach, failed, or
their influence even further. Lots of kingdoms proved ineffective due to mismanagement or
outright allow corporations to set their own underfunding, organized crime flourished.
laws and police their workers themselves. Criminal organizations were all too happy
to earn money and gain influence in the

Into the undersupplied districts of the sprawls.

S p ra w l New Divide
Every part of the insect world adapted
to corporate culture in some way. Mixed
of Power
neighborhoods became the regular way of With the rise of corporations and corporate
life. Ever increasing demand required boosted life, the old ways lost their meaning and died.
productivity, which led to focused settlement Religion in any aspect took the hardest hit.
at key points of the landscape. Huge sprawling Worship of the old gods faded quietly, and
masses of buildings started to grow and creep while it never got explicitly forbidden by the
ever outwards. spiders, they worked hard to supplant it with
corporate propaganda and lifestyle.
As a direct result, food production had to become
highly managed, as nourishment was essential Afterall, when AgriCorp provides highly
for productivity. Full hives of bees relocated, effective irrigation systems and Evergreen
their main product of honey becoming a valued Chemicals sell potent fertilizers, guaranteeing
commodity. At the same time the demand for high yield crop harvests, why would a bug pray
recreational substances skyrocketed. Alcohol to Plimyrial?
and both organic and synthetic drugs became Religion didn’t vanish completely, but it
available widespread to keep the workforces has become little more than a fashion trend.
entertained. Corporations produce merchandise for any
As the demand for living space in these massive occasion, and for most bugs prayers are
cities quickly outgrew the capabilities of now little more than traditions with barely
natural features, buildings had to be devised remembered origins.

8
Priests still exist, but for the most part they slightest shred of control. This does not lead to
celebrate customs which haven’t held true peaceful times. These spiders vie for the good
spiritual meaning for the longest time. It is rare graces of their mother, Araknorg, jealousy
to find a cleric capable of actual miracles. being as much of a driving force to them as
determination. Corporations war with each
In contrast, other types of magic are in high other regularly, both on the market and on the
demand and virtually guarantee high paying actual streets. Espionage, sabotage, and (in rare
positions on the corporate ladder. Alchemists are cases) open hostilities are tools of the trade of
highly sought after for anything from research every corporation which can afford it.
and development to specialized production
lines. Chirpers dominate the charts of every In the old days it was unthinkable for a cult to
music genre and talent scouts are always on operate in the open. Now the spiders foster a
the hunt for the Next Big Thing. Monks of the cult of personality, and the attention their fans
War Path are hired by law enforcement special give them borders on worship. Some of these
units, corporate strike teams, or as bodyguards cults are little more than gangs, nurtured by
for high-level executives. Wizards cover a vast shadow deals and kept as unofficial enforcers.
spectrum of employment with every corporation
eager to grab a freshly trained spellcaster fitting The guilds are no more. Companies,
their unique needs. conglomerates, and other forms of corporations
have taken their place. For most bugs, the

Beyond the corporation is home. Lower level workers


may get fired and switch jobs, but higher

C a ra p a c e tier employees, like managers, executives,


researchers, or team leaders, are often born
The discovery of the bug-computer-interface into their corporate family. They get raised in a
opened the floodgates to an undreamed of branch closed system filled with constant brainwashing
of technology. Soon after the development of and work there until they die.
the first functional datajack scientists began
experimenting with different applications of
spider-technology-infused tissue. The resulting
Old Foes
contraptions were crudely made at first, most
little more than devices bolted onto an insect
and New
with holes drilled into their shell to feed the
cables through.
Enemies
Insects in these modern times face many
Over time, and through many horrible dangers still during their lives. While some
experiments, implants as insect-kind knows dangers could be negated through technology,
them today developed out of the early rough many old and some new foes present a real
prototypes. Many corporations offer a vast danger to insects of all kinds.
amount of modifications to every bug willing to
modify their own body and able to pay the cost. Gangs of outlaws roam both the vast stretches
Some corporations even offer implants as part between cities and the actual streets of the
of long-term work contracts. sprawls. They steal whatever they can find and
almost no inter-city transport leaves without an

S ta t e o f escort. Funds generated from blackmarket sales


of stolen goods means these gangs usually are

A f fa i r s well equipped and heavily armed.


Hornets and wasps got hit the hardest by the
On top of everything lie the children of Aranid. emergence of firearms and ordnance. While in
Their power is absolute, and their influence the days of old they ruled the skies with terror,
stretches the world like an invisible web. They now they need to plan attacks carefully if they
shaped insect society to do their bidding, and don’t wish to run into volleys of machinegun
they have no intention of letting go of even the

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fire and anti-air rockets. An organized swarm getting it replaced is a bureaucratic nightmare,
still presents a deadly danger, but many failed so virtually all insects and spiders get their ID
raids and thousands of dead warriors forced implanted or otherwise permanently attached
these raiders into new ways of life. These days to their carapace. The information on the ID
many hornet and wasp swarms earn their keep chip can be accessed via handheld scanners
as combat forces and mercenaries. from close distances, which makes it easy for
patrols or scan drones to verify if a bug is really
While the children of Aranid control and who they say they are.
run the world through corporations, their
cousins of Saltican and Theraphas lineage have The ID system is tightly interwoven with all
proven most useful as agents and enforcers. aspects of modern life. The ID chip identifies
Every insect cowers in fear when the brood of the wearer, but also holds bank account data so
Theraphas sends a deathsquad, and many who it can be used for easy payments. This of course
thought to escape their debt, or sell company makes an insect almost digitally transparent.
secrets, found themselves outrun and trapped Targeted advertisement is omnipresent.
by a descendent of Saltican. These cunning and
brutal spiders seem content with serving their
Aranidian superiors in exchange for upgrades
Outsiders
to their innate skills.
Within
With the spiders now ruling over insect-kind, Every system has cracks. The sheer size of the
vertebrates became the new horrors that lurk. sprawls and breakneck speed of technological
The sprawls grew into molochs, powered development inevitably leads to droves of
by technology and fueled by everpresent insects being fired and not able to find a new
expansion-driven propaganda. Where insects job, their knowledge and skills made obsolete
were formerly divided into small settlements by new inventions. Others choose to simply
and modest cities, the sprawls now house not follow the laws set by the spiders, instead
millions of insects, and the vertebrates noticed. taking by force what they need to survive. And
It is rare for one to attack a sprawl, but when they then there are those who see the system for what
do the destruction and death toll is immense. it truly is, a giant web of servitude, obedience,
Specialized units of armed forces, equipped and oppression.
with the heaviest weapons known to insect-
kind, patrol the borders of known vertebrate The unemployed are of little consequence to the
regions. spiders. In time they may even become useful
again, filling work slots in new factories where
Measures production requires little to no skill. Until then
they are relocated to huge slums, out of sight
of Control and out of mind.

It seems impossible for any organization to keep Outlaws presented a problem in the past, but
track of all the dealings going on in a sprawl. the rulers adapted, as they always do, and now
True enough, the spiders realized long ago these gangs of lawless insects are a working
that absolute control was an unreachable goal. part in the big plan of control. These gangs
They settled for the next best thing - control of are allowed to roam the slums and the lands
everything they deemed important. To achieve surrounding the cities, ensuring a measure
this goal they implemented various systems of of fear of leaving the sprawl or even just the
checks, reviews, and enforcement. protected zones. Companies providing security
earn small fortunes protecting the rich and
Each bug is issued with an ID at birth. This ID powerful, and destroying a gang only gives
stores their identity in digital form, like their another band of outlaws space to rise.
species, name, address, place of work, kingdom
of origin, issued licenses, and much more. The It is the third group that is both inherently useful
ID is stored on a small chip. Losing this chip and and extremely dangerous to the spiders, made

10
up of those who understand how the system up revenge, or the dream of open rebellion.
works and decide to both not be a part of it and Hiverunners follow their own morals, which
actively work to dismantle the reigns of control. makes them both useful tools and the stuff
of nightmares for the spiders. A hiverunner
H i ve - understands they are often being used by those
in power, but they do what is necessary to
runners further their own goals. Many clerics, having
witnessed the decline and perversion of their
Many insects live outside the system, but only faith, are now found among the hiverunners.
a small percentage choose to work it for their
own goals. They take the jobs registered insects Ingenuity is one of their biggest assets. Faked
cannot or don’t want to do, providing deniable ID chips, unregistered weaponry, illegal
assets for corporations to run their shadow surveillance and burglary equipment, highly
wars. These bugs are known as hiverunners. modified mycospace decks, these are just tools
of the trade. A true hiverunner knows they have
To what end is very individual, be it building to stay one step ahead if they don’t want to end
a small community within the lawless areas of up as a casualty report, or a meal.
a sprawl, supporting a family, over to straight

“The Cocoon? Sure, I’ve heard of it. Hiverunner


club, deep in the Rot Zone. Heard it's built on the
ruins of some ancient tavern or something. Kinda
exclusive. Knowing the right someone might open the
doors, or pulling off a spectacular op. Great hub
to do business, get in touch with a fixer, or just
hang out with other 'runners… if you can get in.
RCPD can’t touch it, it’s in the Rot Zone, after
all. And spiders are too smart to kill the hand that
lets them do the shady deals. Of course, it being
located where it is, good luck even getting there.
Say, you wouldn’t be interested in buying a safe
route ticket…?”
-Skitters, Roach Hustler

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Chapter 2:
R i s e C i ty
In the beginning, there was the tree. It stood the tree from root to crown, housing close to a
proud and tall, the king of a large clearing deep million insects from ants to zorapterans.
within the forest. Within its crown of deep green
leaves, branches grew heavy with fruit. The
tree’s bark, covered with moss and mushrooms,
A Modern
provided cover and sustenance.
Moloch
The very first building of what was eventually Rise City, nicknamed The Spire by its
to become Rise City was an inn, nested into the inhabitants, covers an entire tree, starting down
strong roots of the tree. A simple place where at the roots and sprawling upwards into the
travelers could relax and refresh, the inn grew branches of the treetop. Historical quarters have
popular quickly. Insects crossing the clearing long disappeared, making way for efficient city
directly, instead of circumventing it, found planning – as long as it kept the poor out of
shelter and rest halfway. sight of the wealthy.
Soon other trades offered their services, working A sturdy outer shell protects the city against
bugs started to settle with their families, and attacks and weather. This shell is more or less
before long a town sprang up around the roots. well maintained, depending on the importance
This humble beginning is now lost to time and no of the underlying area.
insect beholding Rise City could ever imagine it
being anything but the buzzing sprawl covering The city is divided into zones. Most are open
and traffic can flow freely to and from them,
making personnel and freight transport quick
Insects range in size by a lot more and efficient. Only the most expensive or
than humanoids in other cyberpunk lawless zones are fortified even on the inside,
settings. It may be best to just with any crossings being well guarded by either
gloss over the size of buildings law enforcement or private security forces.
and transport ways, unless it is
dramatically important to define. T ra n s p o r ta t i o n
To draw a real-world analogy, a The highways tunneling through the mass of
group of heroes can easily consist of buildings easily accommodate even the biggest
mice and elephants. The important insects, but the emergence of powered vehicles
thing is for everyone to have fun. all but destroyed the profession of transport
Details like how doorways look in a bugs. Connection corridors are wide enough to
world with size differences like these allow small to medium sized bugs to fly. The
can take a backseat. focus of transportation has shifted towards
vehicles, though, and these days any insect
who can afford it prefers to drive or fly. Freight

12
13
transport to and within the city has become the lower their status in overall society is. This is
the domain of trucks and trains, with hauler called topside and rootside, depending on how
bugs only loading and unloading the endless high on the tree one lives.
demand for materials and goods at the target
destination. The same goes for living or working on the outer
shell or inside close to the tree bark. Shellside
Public transportation is widely available. locations are vulnerable to attacks and weather,
Companies run taxis and buses, with expensive so they are considered less valuable. In contrast,
express services offering flight routes. Areas any place barkside will automatically fetch a
with high crime rates see only infrequent higher price, as it is secure and close to the main
transportation service. The fully lawless zones transport highways.
see none at all.
Exceptions exist, of course. Shellside treetop
Rise City International Airport was built into zones close to the airport or beehives are almost
the treetop and is considered one of the trickiest unaffordable. Lots of corporations outright
and most dangerous approaches a pilot has own buildings there, housing the upper
to master. While this protects the airport and echelon of their management in these luxurious
planes from feral raids or birds, it also gives apartments.
the airport a bad reputation for high chances of
accidents. For this reason all but the most time- Ad m i n i s t ra t i o n
sensitive long-distance travelers prefer to take
the train. and Public
These arrive at Rise City Central Train Station, Services
which is also the only train station of the city.
Rise City is governed by a mayor, supported
Departing their train deep within the roots,
by a city council. Each zone has a seat on
passengers then need to take a bus or taxi to
the council, as do certain corporations for
reach their final destination.
providing exclusive services. In theory the
Insects capable of flight are free to climb the tree zone seats are given to officials elected in their
on the outside of the city. Hatches and openings respective zones. This is true for most lower tree
dot the outer shell, allowing flyers and vehicles zones, but those seats also hold little real power
easy access to the inside. within the council. Any non-corporate seat
with actual clout has a predetermined holder,
Zones usually chosen by the spider rulers of the city
or other corporations. Corporate seats are held
Governing hundreds of thousands of insects by whomever the corporation deems worthy to
requires well maintained structures. For this represent its interests.
reason Rise City was split into municipal
administrative zones, simply called zones by Citizens of Rise City pay taxes to the city.
most bugs. Most zones are not geographically Technically so do corporations, but due to legal
determined, but cover areas designed for tricks and loopholes all high tier corporations
specific functions. Bugs live in habitat zones, pay mere peanuts, leaving the brunt of taxation
work in industrial zones, and seek relaxation in to be felt by small companies and the vast
entertainment zones. masses of workers. Naturally this leaves the city
massively underfunded and public services are
The physical location of a zone within the city a highly visible indicator of the city’s financial
is a good reference for its importance, funding, circumstances and priorities.
and level of safety. The zones highest from the
ground are the most expensive to live in. For Public services vary in quality depending on the
this reason ascending the spire is a common term location of the zone one is looking at. Lower tree
used for rising up in status, even if the bug in zones barely see trash collection, water tends to
question does not actually relocate. The lower get rationed, and power lines are often broken
on the Spire a bug lives, the less they earn and causing blackouts of entire blocks. Social

14
services like schools or administration are the city’s overlords. The higher up in the tree a
notoriously short-staffed, as are Rise City PD zone is located, the higher chances it has to be
precincts. Zones near the top enjoy spotlessly established and stable.
clean streets, well mannered RCPD officers, and
even the students whose parents cannot afford Each zone is given a designation and security
a private school receive a high-grade education. rating by the city. Designations vary wildly
from colorful names like The Rot Zone to

To S e r ve simple numbers like Zone 23. The zone’s rating


encompasses the presence, quality, and reaction

and Protect times of law enforcement and/or security forces,


and overall quality of the denizens’ life.
Effectively policing an entire sprawl is close to Z ratings are a warning. There is no law in
impossible, so the Rise City Police Department these zones except for the one you can make
doesn’t even try. Their main focus are the habitat yourself. Law enforcement does not patrol here
and work zones of high value citizens, upper and private security is only seen in the form
class entertainment areas, and major transport of escorts if a convoy needs to cross a Z zone.
hubs. Any sizable corporation employs its own Gangs and other criminals rule these streets,
private security force, as do the wealthy to unhindered by city authorities as long the chaos
protect their homes. stays contained in the Z zone.
PMCs and security forces are omnipresent in the E rated zones usually border on a Z zone.
upper areas of the city. An entire hive of hornets While technically not lawless, E zone RCPD
is dedicated to the defense of Rise City. They precincts are hopelessly lacking in funds, staff,
are called the Metro Guard, but are an army in equipment, and work ethics. Crime is rampant.
all but name. Smaller security outfits operate Simply walking the streets during dark cycle
throughout the city, protecting corporate can be a lethal danger. Paying protection money
habitats, offices, and industrial buildings. The to a local gang is common. Industry in E zones
city’s lower areas depend on making deals with provides only the worst, most dangerous, and
gangs or criminal organizations for protection. lowest paid jobs available.
The notable exception is Rise City Central
Station, which is guarded by Black Knight, D and C zones are protected and patrolled
a highly capable private security firm under by Rise City PD, more or less regularly. The
contract with the city. vast majority of zones are classified as D or
C. Their apartment blocks house workers and
Medical services are available to those who can lower management types. Industrial zones
afford them. Walk-in-clinics exist mostly in the contain small independent companies and the
low income zones, their services and equipment subsidiaries of subsidiaries of subsidiaries of
are second rate at best, and you are required to corporations.
pay up front. Most decent clinics operate on
an appointment basis. Only the wealthy truly B zones, besides providing a never-ending
enjoy high end healthcare and those doctor’s source of bee jokes, provide those who can
practices don’t even open the door for anyone afford it with a taste of the good life. The streets
not referred to them by a trusted source or are cleaned regularly, police and security forces
another patient. are a well-dressed common sight, and most
crime is white collar. Insects living here are
Zone mostly middle management, but some hyper-
specialized workers can afford the high rent
Ratings and cost of living of a B zone. Industries focus
more on research and administration to keep
Rise City consists of numerous zones. Most hold noise and pollution levels low.
no relevance in the grand order of things. Zones
A zones house the elite, in both insect and
get merged, split, redelegated, or changed
corporate form. Upper management and C
otherwise on a regular basis at the whim of

15
levels reside here. Industrial sectors consist zones varies a lot. Hives under long-standing
of corporate headquarters and their most contracts with other companies or corporations
prestigious research facilities, in addition to or the city enjoy a constant cash flow and can
production of mostly small luxurious amenities. afford good services for their citizens.
And of course no successful spider would ever
be caught dead making their home anywhere Swarms who survive on short term contracts
but in an A zone. or mercenary work usually have a hard time
keeping up civil services on decent levels for

N o ta b l e anyone but the higher echelons of power.


In both cases wasp and hornet hive zones are
Zones very dangerous to operate in. These insects in
general are capable and dangerous opponents.
Enforcement spending is universally the last
H o n e y Z o n e ( A) funds to be cut in a wasp or hornet hive in times
Bee swarms had always enjoyed the location of of economic hardship.
the tree as prime real estate for hives, due to rich
fields of blooms and flowers within the clearing Spider Zone (A+)
surrounding the tree. Over the history of Rise The home zones of the local spiders are both
City multiple swarms set up hives in the treetop the smallest and most protected zones in Rise
and this collective area is now the Honey Zone, City. Virtually all of them are located topside in
a major provider of high-quality nurishment. the tree, all nested barkside and well fortified.
Security is omnipresent. The hives train Security consists of hired top level mercenaries
and maintain their own standing forces for and highly trained spider combat troops.
protection, though they hold good relations Operations in these zones are the stuff of legends
to the RCPD. The same can not be said about and countless young idealist hiverunners died
their wasp and hornet neighbors. Zone border in a vain attempt of penetrating the city’s true
clashes are common, but both sides use it for seat of power.
training purposes liberally.
Rise City Central
R i s e C i t y A i r p o r t ( A) S t a t i o n ( A)
The airport is nested deep into the branches of Despite the poverty of all surrounding zones
the tree’s crown. Heavy security consisting of Rise City Central Station is kept clean and
wasps and hornets protects the perimeter at all orderly by a special contingent of Rise City PD’s
times. These forces have access to the heaviest finest. The station’s role as the main transport
ordnance and they train to repel both insect hub for people and goods is apparent. Guards
and avian attacks, which pits them against their are well trained and equipped, heavily armed,
honeybee neighbors in border clashes from time and widespread surveillance keeps reaction
to time. Not that they mind. times lightning fast.
Corporations usually provide their own
small security details for traveling VIPs, but Cargo Halls (C)
permission to bring armed bodyguards into The vast halls surrounding Rise City Central
the airport terminals is prohibited to all but the Station act as a store buffer for the endless
most powerful of corporations. Naturally this stream of goods entering or leaving Rise City.
does not apply to spiders. Most halls are secured only by rudimentary
surveillance and occasional patrols, but high
Wa s p a n d H o r n e t value freight is often protected by hired
mercenaries or corporate security forces.
H i v e s ( C t o A)
Each hive is both its own company and The Red Zone (D)
constitutes its own zone. The quality of these

16
Located neatly between Central Station and the
barkside highways lies The Red Zone. Any form N o ta b l e
of entertainment known to insect-kind can be
found here and bugs of all standings mix and C o r p o ra t i o n s
mingle. One might just as well find a group of
farmers spending their 3 hours of monthly leave and
here, as also small groups of topside managers
out for a thrillride under the thoughtful gaze of Organizations
their bodyguards.
Agricorp
The Rot Zone (Z) This corporation produces close to 50 percent of
The history of this zone could be traced back Rise City’s required food supply. They own the
to the founding of the actual city, if anyone vast majority of outlying fields, greeneries, and
cared to look beyond the literal warzone of greenhouses. Their biggest competitors are the
gang violence it is today. The tree’s roots Honey Collective and Malus Incorporated, who
act as a natural barrier for this outside zone. hold the other 50 percent of the market with
Shielded from wind and regularly flooded by honey and related products, and fruit harvest
rain, the very ground of the Rot Zone gave it from within the treetop.
its name. Only the most desperate insects live
here. Spiders who aren’t high enough on the RCPD
corporate ladder to warrant regular sacrifices
The Rise City Police Department, despite its
often raid the Rot Zone for food or sport.
name, is not a governmental branch, but a
corporation. Each zone administration negotiates
The Fields (E) terms with RCPD precincts within their borders.
Structures and settlements have long outgrown Depending on available funding this results in
the protected area between and beneath the varying quality of law enforcement service.
tree’s roots. Sprawling both upwards and Most hiverunners clash with the RCPD on a
outwards, Rise City has claimed the near regular basis. Regular foot patrols are reasonably
vicinity of the tree as well. Endless rows of easy to avoid or deal with, of course always
fields and greenhouses provide food and other
materials to sate the city’s endless hunger.
Many workers live in cramped camps, toiling
away under intense deadlines. Many gangs
operate openly, but as long as the shipments are
delivered on time nobody at city central cares
how many insect workers overdose every day.
The RCPD uses precincts here as punishment
transfers for members who messed up.

The Badlands (Z)


All other open areas of the clearing are considered
lawless. Land transports run escorts and the
railway is regularly patrolled, but all other vast
stretches of open land are home to marauders,
bandits, and feral swarms. Navigating the
badlands without an experienced guide is
dangerous business, but expeditions to gather
rare resources can be a lucrative.

17
depending on the zone one is in. If pushed too
far or too openly, hiverunners find themselves
The Performers Guild
facing the Yellowjackets. This elite unit is Contrary to their harmless sounding name the
composed exclusively of wasps. Yellowjackets Performers Guild is a criminal organization with
are the top of law enforcement’s food chain, a high degree of structure and professionalism.
called in to handle violent opposition. Equipped They effectively run the Red Zone in all aspects
with a full arsenal of heavy ordnance and of life there. The RCPD nominally holds
extensively armored, yellowjackets swoop in to precincts in the zone, but unless called by the
end fights. They do not negotiate. Guild they will not lift a finger. Any RCPD
member assigned to the Red Zone is firmly in
the pocket of the Guild.

Chapter 3:
C h a r a ct e r
C re at i o n
Hiverunners follows the same process for creating industrial scale mass production. Due to their
characters as Stingers & Spores. This versatility is sheer number and easy replaceability they also
great, as it leads to very diverse characters, but rank amongst the lowest paid workers.
could also be used to over-optimise an insect
template. GMs should work with their players No changes to their archetypes are needed.
to ensure group constellations which are fun for Bees also thrive in the modern environment.
all participants. Hives are on the forefront of high density
food production and they recruit their own
Modern protection forces from within. Bee negotiators
are highly regarded or feared, depending on
Day Insects which end of the table one sits.

Ants adapted very well to corporate life. Every No changes to their archetypes are needed.
anthill is either its own company, part of a larger
Hornets and wasps probably are still the closest
conglomerate, or a subsidiary of a corporation.
to their ancient origins. A few modern hives
Employer and hive are synonymous for an
relocated into sprawls, where they provide
ant, and they wear their logo with pride. Their
security and enforcement services. Regular
ability to perform mind-numbing tasks for
conflicts with gangs provide them with all the
extended periods of time make them ideal for
opportunity they can wish for to satisfy the

18
demands of their modern warrior culture. On No changes to their archetypes are needed.
the opposite end of the spectrum lay the almost
feral swarms who roam the wildlands. Flies and mosquitos, besides ants, constitute
the backbone of the workforce. They are
Sprawl hive hornets and wasps have access employed by almost everyone in at least some
to education and training. They are used to capacity and they are simply everywhere.
operating in small units for others. Incidentally The docile nature of flies makes them ideal
this made them even more bad tempered, as temporary workers, and entire companies have
they consider themselves the (almost) top of the formed around bringing the weight of the flies’
food chain of a sprawl. They replace Enemy numbers to those in demand.
(Major: Hornets and Wasps) with Arrogant,
and Illiterate with Enemy (Minor: Gangs or No changes to their archetypes are needed.
Law Enforcement). Wildlands swarms keep the Mantises for the most part found their calling
original Hindrances. in armed forces, enforcement, and espionage,
Beetles are spread all over the spectrum of where they provide the finest scouts and
workers. Strong beetles find easy yet very low hunters to keep civilized insect-kind safe and
paying work in the transport industry. Big their employers in business. Some mantises
species can find employment in the enforcement even discovered a new kind of hunt and enjoy
sector, as can those with effective natural navigating negotiations just as much as difficult
weapons. Smaller specimens struggle and terrain in the pursuit of their target. Mantis
either hope education secures them a position executives are amongst the most ruthless
with a corporation, or resign themselves to a life corporate employees.
of begging or crime. No changes to their archetypes are needed.
No changes to their archetypes are needed. Roaches did not fare well under corporate
Butterflies and moths fill various roles in a rulership. Most slums are filled with roaches,
sprawl. They comprise a large part of armed air and a “career” as a gang member is often a
forces, mostly in units which aren’t intended roach’s only perspective in life. Certain military
for intense frontline combat, although they do and enforcement outfits use roach packs as
serve as scouts for wasp or hornet formations shock troops, but a roach has almost no chance
at times. to actually rise the ranks. Roaches in corporate
jobs are rarely seen outside of the janitor’s
Butterflies are ever present in the art world, but department.
also in media and advertising. Anchor positions
are rarely filled with another species if they aren’t No changes to their archetypes are needed.
working as a duo. More ambitious butterflies Stick bugs got hit hard by the advent of the
prefer a career on the corporate executive sprawls. While the cities now mean safety
ladder. Moths outside of the military often bear to a certain degree, the loss of their natural
an only marginal existence. Their nocturnal camouflage’s effectiveness robbed them of part
lifestyle and either aversion or addiction to light of their identity as a species. For this reason
makes them difficult to employ, even with the most stick bugs prefer to live on the outskirts
use of shades. Most moths live in deep poverty. of sprawls, where they tend to farms, or work
No changes to their archetypes are needed. as patient and almost invisible scouts. City stick
bugs try to find work wherever they can, but
Crickets and grasshoppers have been mingling most live in near poverty.
with other insects for ages and have no problem
finding jobs. Many of them work either in the No changes to their archetypes are needed.
music or entertainment sectors. Grasshoppers are Termites prospered like few others. Their high
also a common sight in enforcement capacities, numbers provide high productivity and any
while swarms of locust gangs are familiar corporation is hard pressed to substitute for a
plagues of the wildlands and sprawl barrens. few termite departments if they find themselves

19
without termite services. Mining, tunneling, activists or hustlers, for example. Find the role
construction, production, and armed forces are that defines what your character does, and then
just a few areas where termites excel. They take see how they do it!
pride in their work and deal with knockoffs
quickly and ruthlessly. While they had to Of course if you have your own ideas, feel free
somewhat loosen their isolationist paradigm, to come up with your own roles! Just be sure to
termite corporations still foster a culture of a work with your GM and group for a coherent
close-knit family and are notoriously hard to table experience.
infiltrate. Termines have no eyes, so they cannot Activist: Rebels with a cause, activists dedicate
use shades. A termite can wear expensive their lives to a goal, ranging from the downfall
covering clothing to block out the light. of all corporations over to the removal of all
No changes to their archetypes are needed. spiders from power to establishing social nets to
support the roach population. This role covers
Hordes suffer the spiders’ ire every single day. a wide variety of bugs. Ex-corporates can be
Since horde insects are notoriously difficult to found here just as likely as immigrated rural
control, let alone capture, and cannot be tagged bugs. What unites them is their cause and the
with ID chips, the spiders decreed them insects- willingness to reach their goal by any means
non-grata. The vast majority of hordes live in necessary.
the slums. Only a few lucky chosen ones are
allowed to work in positions where their size Hustler: These insects survive on a mix of street
is a benefit, which mostly means low-paying smarts, charisma, and ingenuity. The sprawls
jobs doing maintenance all over the sprawl. All provide many opportunities for a bug to edge
others are confined to the barrens or wildlands, out a living in the low-regulation and lawless
where they either live a primitive life off of the zones. Hustlers are a big role consisting of
land, or earn a meager income as gang members negotiators, tradesbugs, con artists, smugglers,
or bandits. street performers, and other very-much-
unlicensed service providers.
Hordes gain a second free Edge and the Wanted
(Major) Hindrance. Infiltrator: Anything worth protecting is worth
stealing, and that’s where infiltrators come in.
Larvae are considered mostly unusable in Their label unites burglars, thieves, smugglers,
a productive environment. They are raised electronics and surveillance experts, social
in specialized facilities, catered to by their engineers, and any other bug with the skillset
respective parent species, even highly and willingness to “liberate” information or
productive larvae like silk worms. As such it is goods from physical corporate hold.
exceptionally rare to see larvae out in the open.
Jockey: The introduction of powered vehicles
The Larva Hindrance also counts as the Outsider spelled death for the ancient tradition of the
Hindrance. bug bearer in most modern environments. In
their place the jockey rose, specialists capable
New Roles of piloting any vehicle or drone in existence.
They provide many services like transport,
Consider these cyberpunk tropes when creating surveillance, or combat support.
a character. They provide a rough guideline
to use with Sprawlrunners’ Backgrounds and Muscle: In the old days this role was split into
Goals (see Sprawlrunners, page 8). The roles barbarians, knights, and monks. Modern times
found in Stingers & Spores no longer apply due required a modern approach. Muscle characters
to the advances of technology and the resulting provide a team with raw force, concentrated
changes in society. firepower, and the knowledge when to apply
which, or if to apply it at all. They are Monks,
Many of the old roles now no longer directly mercenaries, former members of armed forces
define a character’s place in a group. Wizards or enforcement, combat wizards, or gangsters.
can make excellent infiltrators just as well as

20
Musician: One doesn’t have to be a chirper to of sprawl streets faith is sometimes all a bug
be a musician, but it sure makes working that has left. Street clerics preach the old faiths,
crowd easier! These insects follow their passion uncorrupted by marketing. Their powers never
and refuse to be tagged and labeled by the waned, which is a sure sign to them that the
entertainment industry. They perform on the gods are still out there and listening.
streets and for the streets, finding inspiration for
their music in the active struggle for survival in
a world where corporations hold all the cards.
Setting
Operator: Mycospace is rife with opportunities Rules
for those brave enough to venture onto a digital In addition to the Savage Worlds core rules, this
battleground armed with only their wits and supplement to Stingers & Spores requires the
a mycospace deck. Operators use software to SWAG product Sprawlrunners.
plunder the corporations’ treasures, either from
afar if possible, or protected by their team on site Magic uses the rules found in Stingers & Spores.
if needed. They constantly clash with corporate The Sprawlrunners Arcane Backgrounds and
security specialists trying to defend targeted magical Edges are not available.
corp systems. Discovering and publishing or
selling the darkest secrets of their marks is a
huge driving force for most operators.
H i n d ra n c e s
The Call of the Light Hindrance is not available
Street Cleric: Every aspect of religion has as a Major Hindrance to city bugs, as lights are
been adapted into seasonal fashion trends omnipresent there.
and corporate clerics often are little more than
showbugs. Yet in the hope-deprived gutters

21
The Parasitic Hindrance is always considered Spores gear rules.
a Minor Hindrance, as multiple companies
provide artificial substitutes or engineered and The following gear is also available for purchase:
farmed replacement nourishment.
Spellbook
Skills and Spellbooks work as described in Stingers &
Spores (page 95).
Magic Weight: 5
Hiverunners uses all skills with the exception Cost: 2
of Psionics, Spellcasting, and Weird Science.
See the Arcane Background Edges in Stingers Shades
& Spores for new arcane skills. Hacking is
These modern-life implements are worn over
considered a Knowledge skill in regards to the
the eyes, either for style, to protect the wearer
Scholar Edge when using the Fast Lane rules.
from light, or both!
Languages are unchanged.
Weight: 0
Magic in Hiverunners does not use the
Sprawlrunners rules and Edges, see the Magic Cost: 0
chapter in Stingers & Spores.
Notes: can be knocked off in combat or rough
Wizards and witches gain a free wizard’s staff situations; Nocturnal and Call of the Light
with the Arcane Background (Magic) Edge. If penalties are halved when worn
their staff is lost or destroyed, they can enchant
a new staff in 1d6 hours. Te r m i t e C o v e r
Crafting poisons requires expensive ingredients. Clothing
This costs LP equal to the Power Point cost
Termites cannot wear shades and so had to
divided by 3 (rounded up), with a minimum
develop their own protection from light. Their
cost of 1 LP per dose of poison.
cover clothing has to be form-fitted to not restrict

Equipment movement and as such is rather expensive.


Weight: 2
Ignore the equipment of Stingers & Spores, use
the gear found in Sprawlrunners instead. Cost: 1

Gear should note the Size of the bug who


purchased it, as it won’t fit or be usable by most
Any Sprawlrunners street-vehicle is available as
bigger or smaller bugs. Using gear made for a
a thrust-powered version capable of flight for a
different Size inflicts a –1 penalty per point of
cost increase of 1 LP.
Size difference, or may not be usable (GM’s
discretion).
The listed LP costs apply to equipment for bugs
up to Size 2. Size 3 and 4 gear costs 1.5x the
amount of listed LP.
All melee weapons are available as a Titan
version. This increases the damage die by 1
step, adds Reach 1, Parry -1, and 2 hands only,
doubles the weight, and increases the price by
50 percent. The Strength requirement is raised
to d12, although larger characters can get
around this requirement as per the Stingers &

22
Chapter 4:
GM
I n fo r m at i o n
The information provided in this chapter Aranid a whole new playground and they
is unknown to the general public and most pushed their researchers to the limit in pursuit
hiverunners. Insect-kind believes the spiders of a grand goal - the uplifting of their siblings.
are simply really good at hiding their research How many spiders died during the experimental
and production secrets. The history of spider- phase is unknown, but in the end an unholy
kind is kept from the public as well, recorded mix of orbweaver magic and implants gave the
only in the deepest of vaults and protected by children of Saltican and Theraphas the gift of
the most lethal defenses. intellect.

Clear and The ruling caste would never allow their


lower siblings to become a danger, but infused

Present with dark sorcery and supported by neural


enhancement cybertechnology they instilled
enough intelligence into their cousins to make
Dangers them versatile, dangerous, and utterly obedient.
When the children of Aranid rose to power, The children of Saltican and Theraphas went
they knew how vulnerable they were. Their from being barely trainable beasts to becoming
magic could only protect them from so much, ruthless enforcers, bodyguards, and assassins.
and there was no way for them to survive all out Now no corporate CEO spider would even
warfare against insect-kind. Their solution lay think about leaving their home without being
within the family. While the children of Aranid accompanied by at least one of their Theraphas
developed technology, their sisters and brothers cousins.
found use as a means of protection.
Saltican and Theraphas did not grace their
Fabricating
children with intellect and for the longest time
those spiders were little more than barely trained
the Future
guard dogs on very short leashes. Technology Many spiders are able to generate electric fields
changed that as well, and the outcome was and Aranid realised that her children could
more effective and horrifying than the darkest combine this inborn ability with the gift of
tales of any Chirper ever imagined. magic she had granted them. While fire is still a
rare and dangerous thing, the spiders are using
The rise of cybernetics gave the children of electric powers infused with magic to create

23
technology far more advanced than anything repressed by official media channels, but
any insect could dream of. In modern days this pirate news stations talk about incidents
includes microchips, and myco-strands infused involving similar magic appearing inside
with the spiders magic to produce anything the city.
from cables for data transmission of mycospace
to data-processing-implants. • A priest of Folia decides he will no longer
stand by and watch hunger plague the
Without Orbweaver Magic, it is also impossible poor and downtrodden. The priest wants
for insects to use that technology to construct to acquire the blueprints for greenhouse
their own. For example, spiders build electrical control systems. Only spiders manufacture
generators for their insect customers, but these those, so his plan is to kidnap a spider
items cannot be replicated even with access to manager and force them to provide the tech.
electricity. Insect-kind is entirely dependent on
the spiders and degraded to little more than • It just so happens that AgriCorp has opened
slaves within their own borders. a new office in a root side office, but isn’t
finished putting up the full security suite

Plot hooks: yet. A dedicated crew with a good plan


might just pull this off.
Hiverunners working in the rural areas around • Whispers among hiverunners speak of
the tree send reports of increased vertebrate a new danger lurking in the shadows.
activity causing a vast amount of destruction A corporation went beyond what was
and death. None of these reports seem to be thought possible and upgraded some of
taken seriously by corporations or city officials. their soldiers with enough cybernetics to
Dead workers are replaced quickly, but otherwise outfit a small army. Now these
destroyed equipment and lost troops either take merciless killers, dubbed ‘cybugs’, are on
a long time to arrive or never get allocated at all. the prowl. Nobody knows their goals, their
Someone must be profiting from this, but who allegiance, and if they are even still under
and why? Every new attack may yie ld more control… or on a rampage.
clues, but also increase the danger to Rise City.
• It’s election time for an upper tree council
• Rumors from outside the city speak of seat. One of the losing candidates isn’t
priests with weird powers. These priests planning to accept his predetermined fate
seemingly follow the old gods, but perverted and wants the winner out of the race, by
their teachings into obscene farces. Their any means necessary.
powers also look very different and seem
focused on causing pain and destruction in
all facettes. Any news about this is heavily

24

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