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Tsu Harabax is Baba Yaga!

Goofyspook’s Wild Beyond the Witchlight supplement


for the Inn at the End of the Road
   

Baba Yaga’s Hut


By Hetman80
This is a homebrew that can be used in the Wild Beyond the Witchlight campaign and add some potential conflict,
intrigue and clues to an otherwise peaceful encounter in Prismeer’s splinter realm of Hither. It is a suggestion for a bit
of foreshadowing and clues to the relationship between Zybilna, the Hags and their mother: Baba Yaga.
Using this supplement does offer a relatively high risk of spoiling Zybilnas true identity, if your players are well versed
in Tasha or Baba Yaga lore.
You can use this supplement as foreshadowing to a potential follow up campaign after
Wild Beyond the Witchlight: Dancing hut of Baba Yaga.
Or you can simply use the inspiration to add some flavour,
mood and shenanigans to the Inn at the End of the Road (the Inn). As always you can choose to use some, none or all
of it at your table. You are the DM.
The supplement is made using Homebrewery. Head here to help keep the servers running.
Table Of Contents Baba Yaga Lore  
Baba Yaga Lore 2 Baba Yaga is a recurring figure in slavic folk tales, an
ogre witch who lives in a magical hut on two chicken-
Baba Yaga is behind it all 2 legs and eats children. She appears in many modern
3 day fantasy tales including the Witcher (who did you
The alias of Tsu Harabax think Voleth Meir aka “The Deathless Mother” was?)
Working as a ferryman of Prismeer 4 and of course in the lore of Wizards of the Coast’s
Secret Workshop 4 Dungeons & Dragons.
The Inn 5 Baba Yaga from Slavic folk tales often plays two very
Arriving at the Inn at the End of Road 5 important tale roles: That of the villain, who harms or
Entering the Inn 5 seeks to harm the protagonist, and that of the donor,
Staying at the Inn 5 who is helpful and gives the hero or heroine a magic
5 agent — sometimes within the same story (1).
Clues to Tsu’s real identity
Minor clues 5 “She [Baba Yaga] is never depicted as kind, loving, or
Major clues 7 welcoming – except when she thinks she is meeting her
Consequences of discovery 7 evening meal – but always sparks change in the life of
the central character or characters and provides the
NPCs at the Inn 8 necessary elements for their transformation and
SideQuest NPCs 8 liberation.” (2)
Additional NPCs 9 As in any good story with a plot twist we shall also let
Baba Yaga play both the role of the villain and donor,
Sidequests in the basement 11 depending on how you see it and how you feel about
Zybilna and her actions.
Whats on the menu 12
Leaving the Inn 13 Baba Yaga is behind it
Grand Scale Finishing Touch 14 all
Baba Yaga 15 Baba Yaga is really only interested in helping herself
References and Sources 16 and she set her adopted child, Natasha, on a path to
unlock the secrets that Baba Yaga herself was too wise
to go snooping into herself: The paths of the nine hells
and the secrets of the abyss.
When Tasha/Iggvilw
against all odds actually managed to learn these long
forgotten secrets and became a lover/paramour/partner
of Graz’zt, Baba Yaga began to feel an emotion she was
not accustomed to: Fear? Jealousy? Pride? Baba Yaga
didn’t like it, so she let a few rumours slip to Graz’zt and
watched the relationship shatter (for good this time) and
the enemies close in around Tasha. Tasha did as she
was taught and slid into hiding.
 

Baba Yaga and child Servant


Artist Unknown

PART 1 | The Why 1


And where better to hide than right under the nose of an The alias of Tsu
Tsu Har
enemy. She enlisted the Caller to kill most of the allies
of Isolde, an eladrin paladin who had killed several of Harabax
Tasha’s fiend allies unknowingly. Tasha carved out a This is Baba Yaga The Mother - as opposed to Baba
portion of the feywild for her new domain: Prismeer. Yaga The Wicket and Baba Yaga the Hungry (22). No
When Isolde was alone and desperate, Tasha one knows if the three are one and the same or three  
presented herself as Zybilna - an archfey, friend and different hags who share the same name. Baba Yaga the
confidant - and manipulated Isolde into her role as Mother is still wicket evil, but more reasonable and less
protector of the Fey Carnival. The Fey Carnival was the ravenously hungry. In her guise as Tsu Harabax she has
gateway to Zybilnas new domain.
Isolde grew restless less mood swings and a more coherent and stable
and traded carnivals with a pair of shadar-kai, Mr. Witch personality: That of a welcoming and warm hearted
and Mr. Light. middle aged human woman, who runs an inn for
Zybilna then wiped Isolde’s memories of Zybilna and business but loves gossip and secrets from every realm
sent fiends to harass Isolde and keep her busy.
The and only has a slight talent for magic.
amount of energy and emotions Tasha put into creating “Tsu” struck a bargain with Zybilna and was given the
her new persona, Zybilna, and her new domain, Inn to ferry mortals through Prismeer - and dispose of
Prismeer, was astounding. Tasha even carved out and the dead. Corpses would put any potential mortals out
locked away key parts and flaws of her personality to of their bargaining mood, so Zybilna has Tsu traverse
transform into the Fairytale Godmother Archfey role Prismeer and pick them up and dispose of them - see
better, these are now bound in the Dretches at the “Working as a ferryman”.
nursery - or scattered around Prismeer if you adhere to While Zybilna fends for her existence, Baba Yaga can
the Eleventh Hour supplement.
Baba Yaga felt that reap some of the benefits of the quiet life, trade trinkets
emotion again. and secrets for lodgings, meals, information and the
The domain of Prismeer was fresh and full of change. like. She uses these for forging powerful spells secretly
Ripe for infection.
Baba Yaga slipped information of the in her secret workshop, entered through a through the
whereabouts of Iggwilv the Witchqueen to Valor’s Call, back of a wardrobe in Tsu’s room.
See “Secret
and the rumour that she was in collaboration with the workshop” for more detail.
League of Malevolence. In turn she informed the The building that Tsu was given by Zybilna is not the
League of Malevolence about an opportunity to seize the actual hut of Baba Yaga, but has over time been shaped
Staff of Power from Valor’s Call and gain a foothold in by the presence of its owner. Like so much else in the
the Feywild.
Baba Yaga, Mother of Witches, had some Feywild it changes in response to emotions and intent.
of her other daughters, equally wicket but less After Zybilna was frozen in temporal stasis the changes
ambitious, approach Zybilna, knowing they wouldn’t to the Inn have accelerated.
stand by to be ruled for long and would soon instigate a While in the common area of the Inn or sitting at the
revolution against Zybilna. bar counter, Tsu passes the time by eating and reading
Baba Yaga figures that when the dust clears she will Tarot cards. She’ll happily do a reading for her guests.
have a new domain for herself, and her biggest rival to As Tsu she doesn’t use any magic while she does these
the title of Mother of Witches will be crushed.
Baba readings - though Baba Yaga could use the cards as a
Yaga, disguised as Tsu Harabax, will encourage the PCs focus to cast Divination and Augury and Foresight if she
to help free Zybilna and work against the hags, if this wanted to.
will speed the process along. She needs Zybilna freed
from temporal stasis in order for someone to kill her or
Graz’zt to claim her. Baba Yaga doesn’t want to kill her
other children, but the splintering of Prismeer and lack
of progress of the Hourglass Covens is not in Baba
Yaga’s favour, and frankly, she is growing tired of her
children’s internal bickering and also of being stuck in
Hither. Helping the PC’s free Zybilna from temporal
stasis might speed up the process of Baba Yaga
claiming Prismeer for herself.
And so Baba Yaga has put herself right in the middle
of it all, pulling the threats, in the guise of Tsu Harabax
the nice old Innkeeper at the End of the Road. Because
Baba Yaga knows that she herself will be the one to be
there… at the end.

Tsu Harabax in disguise in front of her and her

2 PART 1 | The Why


Working as a ferryman of  
Prismeer
Like the ferryman of greek mythology, Charon of Kharo,
the ferryman of Hades who carries souls of the newly
deceased across the river Acheron/Styx, Tsu Harabax
and the Inn at the End of the Road carries mortals
across the realm of Prismeer. These mortals usually
seek Zybilna, known to be a benevolent fairy
godmother-like archfey, because they have tried all
other options and now come to seek aid from the
archfey in a desperate attempt to overcome whatever
quarrels or ailments that bother them. But traversing
the feywild, even Prismeer, Zybilna’s domain of delight,
is difficult and dangerous for mortals at best. In order to
help her worshippers, Zybilna enrols Tsu Harabax to
ferry them around in the walking inn. Baba Yaga
collects the fresh dead mortals and fey alike and has
ample opportunity to sate her hunger for flesh.
Secret Workshop
The back wall of the wardrobe closet has a hidden door
that leads to Baba Yaga’s secret worskhop. The door
has an arcane lock that requires a mix of spit and blood
to open. Cut your hand and spit in it before pressing
your palm to the door to have it swing open soundlessly
or simply bite your tongue and spit on the door.
Should
the players against all odds find the entrance which is  
hidden with both mundane and magical means (DC 18
Investigation AND a DC 19 Arcana check (DC 13 if
aided by Detect Magic) to notice the slight irregularities
of the floorboards and magical energies around the
door) they will find a horribly crowded laboratory and
workshop with voodoo dolls, a cage with dead rats and
a cage with live rats, a jar of eyeballs, and all manner of
ingredients and potions and a bubbling cauldron - this is
a perfect opportunity to run a Potion Puzzle (for
inspiration go here or here).
The workshop also has a
locked and trapped chest, which contains letters in a
variety of languages from powerful entities asking
where “The Witch Queen” (or “Tasha” or “Iggwilv”
depending on how much you want to reveal about
Zybilnas identity) is. One of the letters is from Graz’zt,
written in infernal, asking for the whereabouts of
Iggwilv, adressed to “Dearest Mother”, which is a
reference to Baba Yaga as the Mother of Witches.
Another letter is from Raezil Uthemar, the high-elf, who
reports to “Dearest Mother” that he has lost track of
Iggwilv and where he should send his reports from the
fey courts.
Nothing in the lab is labelled, but with proficiency in
alchemist’s supplies or herbalism tools they would be
able to identify ingredients worth a total of 83 gold and
several useful and dangerous potions: Potion of poison,
vial of acid, Potion of Greater Healing, Potion of Detect
Thoughts, Potion of Possibility.
Three of the notes and letters that catch the PCs
attention are written by u/Mintaroni.
PART 2 | The How 3
The Inn Staying at the Inn  
During their stay they might see another guest refuse to
The Inn is the center of this entire supplement. It has pay and get whisked out of the inn, hear muffled
options for some fun roleplaying opportunities, but can shouting from below the floorboards before the figure is
be a more significant encounter than simply a place to returned muddy and bruised but ready to pay. This
get a long rest. expulsion is a lair action that both Aleksandr and Tsu
can enact.
Arriving at the Inn at the End Everything comes at a price. Staying at the inn,
of Road meals, services, secrets and help. It all costs.
During
At the Inn the players get a feel of some place buzzing their stay you can choose to set prices up front or let the
with people, a little haven of merriment and (perceived) NPC’s say something vague about putting it on their tab,
safety as a contrast to the endless, and relatively settling the bill when you leave or “oh it’s nothing you
unpopulated, fogbanks and swamp regions outside the can’t afford I assure you. You will hardly feel your coin
walls of the Inn. purse being lighter when you leave”. This of course is
To not spoil too much you can have the inn settle because Tsu would rather deal in secrets, memories,
down before the PCs see it. If your PCs kill any NPCs in trinkets and information than gold.
Hither (harengon brigands or snakes at Slanty Tower The true fey never lies. That doesn’t mean they tell
for example), you can choose to let them hear heavy the truth, mind you. “Your pretty smile is payment
footsteps in the distance after they leave the place. enough” is more likely to mean that the cost will be your
Should they return to investigate then the teeth rather than it being free of charge.
bodies/corpses are gone - picked up by the Inn. If you want to creep your players out while their
When you want to let the PCs encounter the inn, you characters are sleeping at the inn you can run the
can let the PCs hear heavy footsteps in the mud nearby Mirror Mirror one-shot as a dream-scape while they are
again, just out of sight in the fog. It stops before it gets sleeping or one of the sleep-encounters of Campfire
close enough for the PCs to see it. Then they hear Stories for the Long Rest. Personally I’m going to save
squelching of mud and water before the creaking of a Mirror Mirror and use it as a random encounter in
wooden door being opened and the sound of merriment Thither, where they are more likely to be able to handle
and clinking of glass and general tavern ambience fill it as written.
the area.
By letting the Inn settle down you avoid the
PCs spotting the chicken-legs that carry the Inn around. Clues to Tsu’s real
Entering the Inn identity
Entering the Inn the PCs are met with a comfortable There are several clues to Tsu Harabax’s real identity.
and relaxed, but also merry, atmosphere. There is a These should be tailored to fit your group of players and
wonderful smell of something roasting and something their knowledge of Baba Yaga lore, and your desire to
sweet being backed wafting from the kitchen.
Tsu is have them figure it out or not.
seated by the bar/counter eating the last bits of what Minor clues
looks like a roasted chicken and she greets them after These minor clues are meant to be relatively subtle.
wiping at her mouth with a napkin. Baba Yaga has made a persona and alias and is not
If you haven’t already, you can run the fey prank of likely to give it away by hanging the most tell-tale signs
“Can I have your names please?”
Should the PCs give out in the open. She wants neither stray mortals,
Tsu their names, she can in fact take the names from visiting fey or her daughters of the Hourglass Coven to
them. This can be a bargaining chip should the PCs see through her disguise. Though as with all areas of
decide to try and run from the bill later.
“You really the feywild they are influenced and changed by their
ought to pay what is owed. I have your names, inhabitants and their dominating emotions and intent.
remember?”, at which point the PCs will realise that This changes the Inn over time which has begun to
they in fact don’t know their own names - or any of their reflect its owner. In exchange Baba Yaga’s current
companions’ for that matter. persona has begun to reflect the role she is currently
Map fulfilling.
If you need a map of the Inn, these free ones on Reddit  
may suffice:
Here and Here.
But I wanted to do a shout out to Douglas Lamore’s
Patreon for this incredible map however, which I am
going to use myself.

4 PART 2 | The How


Vladimir the big black cat about; eating an apple; picking at a handful of nuts or  
The PCs will likely notice a black cat, Vladimir, some other snack ect.
wandering around the inn. It’s rather scrawny and looks “I’ve always had a… healthy appetite. Is there anything
hungry. Drawing inspiration from the tale of Vasilissa I can get you?”
the Fair where the main character fed Baba Yaga’s Long nose
starving cat and it helped her in return, the cat at the inn Tsu will often sniff the air and comment on the smell
is also friendly, purrs when scratched, and will help the wafting from the kitchen. This is a reference to Baba
PCs with one skill check if they feed it. Mechanically Yaga, who is known for having a very long nose.
She
this allows the PC to roll a check with advantage if the might use this to locate those she is searching for, as
cat is in a position to help or alternatively have Tsu roll her excellent sense of smell gives her true sight of 60
her check with disadvantage as the cat will distract her feet but only if there isn’t anything blocking the way or
in order to help the PCs who fed her. the direction of wind doesn’t allow it.
Mortar and Pestle Baba Yaga’s three horsemen
In the kitchen is all the usual inn kitchenware, but also a Baba Yaga is so powerful that even “the very times of
small wooden mortar with a wooden pestle. When Arina dawn, noon, and night were all subservient to her
is in the kitchen the pestle often moves on its own whims” (2).
This is represented with the NPC’s Arina,
accord, grinding that which is in the mortar. This is the Aleksandr and Order Up.
iconic vehicle that Baba Yaga uses not only as a mortar
and cauldron, but also as a means of transportation and  
flying. She has reduced its size and hidden it in the
kitchen as a mundane kitchen utensil.
For further
description of this item see Tasha’s Cauldron of
Everything, page 121.
Sweeping broomstick
As all witches Baba Yaga has a broomstick. She doesn’t
use this for flying however, but for sweeping away
evidence of her deeds. The inn is constantly being swept
by a magical broomstick. It doesn’t speak, but its non-
verbal communication is not very polite and it often
expects the guests of the Inn to get up from their tables
so that it can sweep under the chairs and tables they are
sitting at.
This sweeping nuisance can magically remove
any and all stains and evidence of mishap - be it stains
from the yummy feywild berry pie or stains of blood
from guests who don’t want to settle their bill.
3 severed hands
On the wall behind the counter is a painting of 3 hands
on top of each other as a “hands in the middle’’ sort of
gesture. If asked, Tsu reveals that it was from some
previous guests. In reality Tsu took a hand from each of
three guests who refused to pay the bill and put them in
the picture.
“It represents collaboration”
The painting is magical and allows the owner to cast
mage hand 3 times by uttering the magical phrase
“Lend a hand, will you”.
Tsu is constantly eating Vasilisa The Beautiful
Baba Yaga is infamous for eating children and single And The Red Horseman
handedly devouring a feast that would fill a dozen Ivan Bilibin

grown men. Whenever the PCs see Tsu, she is eating


something or other. When they arrive at the Inn she is
sitting at the counter actually eating the last scraps of a
roasted chicken from a proper plate. At every other time
they see her she is eating something while moving

PART 2 | The How 5


Major clues Consequences of discovery  
These clues are more obvious and only to be used if you Should the PCs connect the dots and discover Tsu
either want the players to make the connection, or if Harabax’s true identity it will cast some light on what is
your players have no knowledge of Baba Yaga and her currently going on in Prismeer. If they are foolish
lore. enough to talk loudly about this discovery by mentioning
Baba Yaga’s name Catkin, the Black Cat, is likely to try
Iron teeth to warn the characters before they go confronting Baba
Baba Yaga having iron teeth is, as most of the other Yaga.
Baba Yaga is currently laying low and waiting for
clues, debatable. It’s quite odd and is likely to incur Zybilna, the Hags, League of Malevolence and Valor’s
some questions from the PCs, and players who know of Call to finish each other off and then swoop in on her
the Annis Hag might have some suspicion. I’d leave this mortar and claim Prismeer for herself. In the meantime
one out until Tsu is waving the PCs goodbye. DC 12 she is gathering magical supplies for her spellcrafting
perception check lets the characters notice that her and doesn’t want her identity revealed.
teeth aren’t white, but metallic black like iron burned Baba Yaga has by now been influenced quite heavily
over a candle flame. And slightly more pointed than by the Feywild and is inclined to strike a deal - or else
normal. simply strike them down. Baba Yaga makes two kinds
of deals.
Skull fence posts
Baba Yaga has a hut fenced in by skull lanterns. It goes {{descriptive
against the mood of the Inn and is very obvious to A deal with Baba Yaga
players who know Baba Yaga lore and to the Hags and Their silence or Baba Yaga eats their life energy
Zybilna.
Instead you might have the chandelier be an Should they break the promise and reveal Tsu
elaborate piece of decorative metal work, with a central Harabax’s true identity to anyone that doesn’t know,
post that hangs from the ceiling and 8 arms jutting out their nights will be haunted by nightmares that put the
from the centre, each with a metal sphere at the end Mystery Mine to shame and the PC responsible will be
with two holes through which the light escapes and unable to benefit from a long rest again, until they take
casts a warm glow. actions to ensure the secrecy of Baba Yaga’s identity -
with whatever means necessary. For a non-violent
A hut on Chicken Legs
If you want to make the connection between Tsu and solution you may present the PCs with a one-time-use
Baba Yaga more obvious, you can have the legs of the item that casts Amnesia or similar memory altering
Inn be chicken legs. For dramatic effect you should only magic.
reveal this to your players after they have had a long rest Their memories of the clues for being allowed to leave
in the Inn and traded with Tsu or if they are transported If you as a DM don’t want to deal with exhaustion or
to the underside of the Inn and crushed. That should finding a smooth way to give your characters a “Wand of
give them a commodity of respect for the nice old lady Amnesia” later on, you can have Aleksandr wipe the
who let them stay at her Inn. memories of the clues from the characters minds as
they leave the Inn.
Name her Barbara Jaegger
This might be too on the nose.  

6 PART 2 | The How


NPCs at the Inn what tomorrow might bring. He used to work in a  
Inspired by amazing homebrewers and DM’s of the demented wizards tower who cared more about his
Witchlight Discord and SubReddit, the Inn has several familiars than his tower which had a tree growing in
guests and employees when your adventurers enter it, one of the windows and was so slanted it could topple
many of which can be found here by u/ZemblanityFalls: over any second A Familiar’s Quandary.
And stat blocks by u/Phaerlax here and here. Vasilisa doesn’t know who Tsu Harabax really is, and
firmly believes her to be a kind but firm middle aged
woman with no magical talent to speak of.
Arina, the chef
Female white Dragonborn, works as the chef in the To anyone versed in real world Baba Yaga lore,
kitchen. She has white scales and eyes the colour of the separating corn is one of the chores Vasilisa the Fair
sky just before the sun peeks over the horizon.
She was tasked with in order to get fire from Baba Yaga and
might sing the “Good Morning” from Singing in the not get eaten. If your players would know this you can
Rain musical if you are so inclined.
Arina knows Tsu choose to name the maid differently and switch up the
Harabax’s true identity, but will never reveal it as she is tasks.
loyal to Baba Yaga. SideQuest NPCs
This NPC is named after the person who collected You have an opportunity to use the Inn as a quest hub or
and edited the fairytale of Baba Yaga and her black cat. place a lot of different NPCs that offer help or quests for
Arina represents the first horseman, who in turn your PCs.
represents dawn, from the tale of Vasilissa the Fair.
Order Up, the waiter Ellywick Tumblestrum
A recreation of @Moth’s original idea
Kenku (Non- You might use this statblock created by u/Phaerlax.
Binary) is the server with red and orange feathers. Ellywick could be playing a lovely tune quietly by the
Neurotic and afraid of being fired but also puts in very hearth or a wild enticing “clap and sing along” tune
little effort in their job.
They respond only in sounds while jumping from table to table, much to the
they have heard before or echoes what the players say amusement of the Satyrs and most other current
to acknowledge that they have heard their order. Order patrons (and owner) of the Inn - Ellywick is the most
Up knows Tsu Harabax’s true identity, but is also loyal amazing bard in the multiverse after all.
to Baba Yaga. Order Up represents the second When Ernest’s body is at the Inn, Ellywick would be
horseman, who in turn represents noon or the sun, from singing a banana tribute song which has the monkey-
the tale of Vasilissa the Fair. man grinning and enjoying the song:
Aleksandr the bouncer
Every respectable establishment has a bouncer. At the
Inn at the end of the road this is Aleksandr. Aleksandr is
an unarmed tabaxi fighter with no apparent weapons.
His fur is midnight black and his eyes shine like the
moon on a cloudless night.
Should push come to shove
Aleksandr does the pushing. Right out of the nearest
door or window in fact. He and Tsu have the ability to
use Ethereal Joust as a lair action, which will plunge the
target straight through the floorboards and out of the If you are running the Ellywick Unstuck this would be
Inn to be crushed by the Inn as it settles down on them. where Ellywick really meets the characters for the first
Aleksandr knows Tsu Harabax’s true identity, but won’t time and she happily exclaims “Hello, my name is
reveal it. Ellywick Tumblestrum and this is the… first… time
Aleksandr is named after a collector of the slavic folk we’re meeting?”
tales regarding Baba Yaga.
Aleksandr represents the If you have already introduced Ellywick to the
third horseman, who in turn represents night - or death - characters as a means of getting to Prismeer, she could
from the tale of Vasilissa the Fair. be happy to see them being on the right path.
If you are running Virtual Table Top, you can use this
Vasilisa the Maid Spotify Playlist for songs and ambience all originally
Vasilisa is a half-orc adult male that does possible and written by Ellywick Tumblestrum, the greatest bard in
impossible tasks for Tsu around the inn. He wears a the multiverse.
white apron and a typical old timey white classic french  
maids uniform with apron and hat.
Besides changing
sheets and dusting off the PCs will see Vasilisa
separating grains of rotten corn from sound corn and
the like. Vasilisa quite likes his job here, never knowing
PART 3 | The Who 7
Sobella of Danzeluce Alinora has got a lot of trinkets as tips for performing  
Originally by u/ZemblanityFalls here with a statblock by in the Inn. She will offer to give some to the party if they
u/Phaerlax. join her in a performance or teach her a new song.
Sobella could have recovered her sanity and calmed Felsa the gnome trader
down slightly if the PCs have helped remove her curse, Made by u/VeiraVX.
though she could be distraught after having realised Felsa sells rings and is sitting by a table with a jewlery
that her love for Octavian was true all along. She is kit making things with a modest sign on the table saying
waiting for her one true love to come and find her. She “Falsa’s Fine Rings and Things”. Currently on display
currently stays in the room in the tower - she is a are a collection of various ornamental rings, all non-
princess after all. magical. Felsa will create an ornamental ring for anyone
Additional NPCs who asks in exchange for a trinket or coin. These rings
To bring the Inn come to life you may roll on the can be viewed as trinkets as well.
Random Inn Guest Table or simply pick those you like Lornling patrol
You can find a statblock for the Lornlings here by
d11
1
NPC
Penelope the Chicken
d11
7
NPC
Satyrs playing cards u/Phaerlax.
2 Alinora the Bard 8 Two elfs
A single lornling enters through the front door at the
3 Felsa the gnome trader 9 Harengons
next stop. If the party hasn’t outright killed the lornling
4 Lornling Patrol 10 Ernest’s body
thief at the carnival this is the same lornling.
It creeps
5 Lizard and Owl on 11 Toasted-Cheese and
around the inn, has a short chat with Toasted Cheese,
Date Snark
then exits on the next stop.
Bavlorna sends her lornlings
6 Molliver and Elkhorn
spying in all regions of Hither but doesn’t leave her
Penelope the Chicken cottage herself - she’s too lazy.
Made by u/VeiraVX When the lornling enters the Inn the mood changes
dramatically. Most people are quiet and avoid eye
This chicken has glowing red eyes and is wearing a contact with the lornling. Tsu is courteous and
witch’s hat. It’s sitting by the bar.
She knows several hospitable as per the rules of hospitality but doesn’t like
things and loves gossip: the scrutiny.
The characters may try to actually hide or blend in
She saw a balloon go down by the Slanty Tower, and with the crowd to avoid being seen by the lornling,
she can point the PCs in the general direction succeeding on a DC 14 Dexterity (Stealth) Check or DC
She knows that Prismeer has been split into four 12 Charisma (Deception or Performance) check.
fragments, one for each of the members of the Should the lornling spot them, it will croak and run for
Hourglass Coven and the Palace at the center and the door and try to get back to Bavlorna to inform her
binding point. that someone who was snooping around the Carnival
She has heard a rumour: “She who controls has entered Hither.
Prismeer, controls the mist”. She believes it means
that the Coven can control who can travel the mist Lizard and owlin on a date
between realms. They will need help from someone Invention of @Moth.
who has permission if they want to cross. Zibek is a male lizardfolk. Osragel is a female owlin.
She can offer to Remove Curse to someone suffering They are on a date and would prefer to be left alone.
from nightmares from the Mystery Mine, but for a They are frustrated by the boisterous statyrs ruining
price - something specific or even for a favour in the their romantic date.
future (possible future quest hook).  
Alinora the Bard
Made by u/VeiraVX.
Alinora is currently strumming a lute by the fireplace
and has a large burlap sack next to her, presumably for
tips. She can tell the PCs:
The rules of conduct and will go into detail about
reciprocity
She can explain how much the fey love weird
random trinkets and stories and emotions, as these
are all not generated in the feywild.
8 PART 3 | The Who
Molliver and Elkhorn  
Molliver and Elkhorn were supposed to meet with their
leader, Stronghard, but he never showed up. They
might reveal that they came here searching for a group
of evil-doers known as the League of Malevolence, who
is rumoured to have come to Prismeer.
It’s been a while
now, and Molliver suspects that something has befallen
their comrads and so Molliver and Elkhorn will split up
and go search for them.
If the PCs interact, they can
learn all this. If they don’t, they’ll simply see Molliver
and Elkhorn bang their cups together, down their
drinks, do a predator-high-five and walk out the door of
the Inn.
Two elfs
These two elfs, Avroniel and Thailia, sit at a table with a
map between them. The map is an elegant sketch of
Hither with the Palace of Hearts Desire in the northern
end.
They are trying to get to the Palace and see Zybilna
for a favour. Their daughter went missing when the
Carnival was visiting their realm last, and now they are
going to ask Zybilna for help finding her. If not Zybilna,
then the hags. They are hopeful and optimistic.
Satyrs playing cards
Made by @Moth from the Witchlight Discord
community.
At a table two (or 3) satyrs are playing dice, Wild Jack or
Shape of Moon.
Their names are Dawn Chorus (or if
you want a more greek-sounding name: Fyfan) and
Raucous Winds aka Roxie (or Kofia). If you want a third
one to use the number 3 more often, you can include
Vansel, who the party might meet later as well.
Roxie
has a very high pitched shrill laugh after having lost a
low stakes round, but has two locks of red in her
otherwise blond hair. Dawn Chorus has two streaks of
grey in his otherwise red hair, after having lost two
rounds, but his laugh is very deep and rich (out of
proportion to his voice when not laughing).
Vansel
continually tries to bet his clothes and turn the card
game into a “strip poker” sort of situation, but the others
keep shutting him down.

PART 3 | The Who 9


Harengons Toasted-Cheese and Snark  
Invention of @Moth from the Witchlight Discord Original description by u/ZemblanityFalls and statblock
community, rewritten by GoofySpooks. by u/Phaerlax.
If the party has left some of the brigands beaten but Bavlornas beast hunters, somewhat loyal to Bavlorna
alive, you can have these be deserters of Agdons and will go a long way to please her. They catch beasts
brigands. If not, then they are simply 3 harengons. for her Taxidermy hobby and are the ones providing the
Three harengons are eating at the Inn at the End of crate of taxidermy “supplies” in the cottage in Downfall
the Road. Donal (maybe a former brigand sniper from where Illiq the Baron of Muckstump is planning his
Brigand encounter) and Miss Labot (perhaps a former coup.
druid from the band of brigands) are dating and Agnes If nothing in your campaign says otherwise, then
(Donal’s mom) took them to eat at the Inn. Agnes Toasted-Cheese doesn’t currently know about the PCs
greatly disapproves of Agdon and his ways. Donal and or their plan to confront Bavlorna.
Miss Labot have had a change of heart after his run-in
with the PCs. He used to think Agdon Longscarf was Young dryad in a pot
the perfect example of cool harengon, but after being Invention of TheBaziel.
confronted with the fact that giving up one’s most In the corner is a small tree in a pot. The tree is swaying
precious memory is terrible they both decided to find slowly. The tree is home to a young dryad teenager who
another way of making a living. Donal recently asked was saved from the clearcutting of parts of Thither back
Miss Labot out. Agnes is there acting as a chaperone for when the mists was first starting to roll in. Tsu saved
the two young rabbits - which is custom as part of the the young dryad and she in return helped Tsu navigate
population control in their culture. though the mists from Thither to Hither. She doesn’t
They are currently discussing starting a carrot know the way back though. She is a surly teenager and
plantation with Donal’ keen eye for detail and Labot’s is essentially stuck at the Inn, much to her disliking. She
magical ways of manipulating mud. They just need to wants nothing more than to be repotted into a bigger
find somewhere that isn’t flooded regularly and some pot and eventually rejoin the other trees of Thither
carrots to get started. again.
Ernest’s body with a monkeys mind
Idea originally by TheBaziel. If you’ve run the Within Brigands Tollway supplement
by Dan Kahn, you can have Demelyn chatting to the
Earnest from the Carnival swapped minds with a young dryad.
baboon after having too much brambleberry wine and
being on the receiving end of a prank by a leprechaun. Sidequests in the
The prank turned a little sour when the monkey ran off
with his body. As with so many other lost things, the basement
body ended up in Prismeer and now resides in the To not clutter this already very long homebrew too
chandelier of the Inn. much, here is a link to potential sidequests that the PCs
can take at the Inn to get in the good graces of Tsu,
A middle-aged Monkey-Man wearing no clothes which might earn the PCs some discount to staying at
whatsoever with long dreadlocks swings from a the Inn.
chandelier eating a banana. It enjoys Calliope music but Sidequests in the Basement of the Inn at the End of
broke the record players that sit on a shelf in the corner. the Road also by Goofyspooks.
This can be repaired by a PC with proficiency in an
appropriate artisans tool, i.e. tinkers tools,
blacksmithing, woodworkers, thieves tools and the like.
The DC is 14 and allows the playing of calliope music
from the record player much to the enjoyment of the
monkey-man, who will in turn grant the players
responsible advantage on a skill check while at the inn,
if it makes sense for the monkey-man to assist in any
way.
The monkey-man hates the sight of Clurichauns, and
will scream and start throwing things wildly if it sees
one. Tsu knows this and will warn the PCs if they Vasilisa the Beautiful with Baba Yaga’s Torch
accept to rid the basement of the Clurichaun. Artist unknown
 

10 PART 3 | The Who


Whats on the menu
Every table at the Inn has one seat open, no matter how  
many PCs/NPCs are seated there. As the last seat is
taken, another one magically appears.
Order Up, the red and orange plumed kenku, comes by
when signaled to do so by a guest by the table. They are
quite nervous that they might loose their job, but still
puts very little effort in doing their job.
Theres very
delicious treats to be had at the Inn, all cooked up by
Arina the female white dragonborn who can be heard
singing in the kitchen.
@Poofimatree from the Witchlight Discord community
made this menu with wonderful and delicious treats and
their effects.

Specials
Made by @Poofimatree

PART 4 | The What 11


Leaving the Inn  
The players run up a tab by staying at the inn, eating
and drinking and being told secrets.
The PCs should settle the bill before they leave.
Should they refuse or try to avoid paying it the
employees and other guests will raise their voices in
protest. Should the party continue to refuse they have
then broken the rule of hospitality and are whisked
(either by Tsu or Aleksandr using a Lair Action or their
Ethereal Joust) to the underside of the Inn which
immediately settles down on top of them, crushing and
drowning them momentarily - not intending to kill them.

Vasilissa the Beautiful at the Hut of Baba Yaga


Should they fall unconscious Tsu or Alexandr is likely to Ivan Bilibin
be slightly annoyed, open a trap door in the inn, stabilise
the character and pull them back into the inn.
Tsu accepts trinkets and gold, but prefers memories,
magical items and secrets. She’ll reduce the price for
characters devoted to freeing Zybilna and bringing
down the hags, but not those that claim to want to kill
any of the hags. She is their mother after all.
After the matter of payment is settled Tsu waves
goodbye and closes the door.
The Inn lifts off and its
bird-like legs (or out right chicken-legs) stretch and the
Inn turns away from the PCs and walks through the
swamp into the fog. For an extra bit of creepiness you
can choose to reveal a wicker-basket hanging on the
backside of the Inn. There are flies buzzing around this
basket and a foul stench that pierces the otherwise also
smelly bog. The basket contains the corpses of the
NPCs your PCs might have killed in Hither.
 

12 PART 5 | The Next


Grand Scale Finishing Touch
f you want to have a Baba Yaga conclusion to the campaign, there is the option of pitting Zybilna and all of her

I
allies against Baba Yaga and all of hers in a grand and massive scale battle on the fields of Prismeer.
After the issues with the League of Malevolence and Valor’s Call have been resolved, Elena the Fair (another
of Natasha’s adopted sisters from Baba Yaga’s hut) appears, warning Zybilna and the PCs that Baba Yaga is
coming, and that she is bringing an army.
To not clutter this supplement the writing for that showdown can be found elsewhere. Likely on my Reddit

Credit: Artist unknown. Image found here.


   

PART 5 | The Next 13


14 PART 6 | The Big Bad
References and Sources  
Real World Baba Yaga Mentioning
1. https://www.vice.com/en/article/evbbjj/the-enduring-
allure-of-baba-yaga-an-ancient-swamp-witch-who-
loves-to-eat-people
2. https://www.worldhistory.org/Baba_Yaga/
3. https://www.therussianstore.com/blog/tale-of-baba-
yaga-the-russian-witch
4. https://en.wikipedia.org/wiki/Baba_Yaga
5. https://tvtropes.org/pmwiki/pmwiki.php/Literature/B
abaYaga
6. https://www.newworldencyclopedia.org/entry/Baba_
Yaga
7. Baba Yaga: The Ambiguous Mother and Witch of the
Russian Folktale by Andreas Johns
8. Baba Yaga: The Wild Witch of the East in Russian
Fairy Tales By Sibelan Forrester
9. Russian Fairy Tales: Baba Yaga’s Domain by Helen
Pilinovsky - A very enlightening and extensive article.
Maps
10. The Grand Inn Tavern
11. Inn at the end of the road
12. Douglas Lamore’s stacked map of the Inn at the End
of the Road (Personal favorite)
Stories and tales
13. GrayHawk Wiki on Elena the Fair
14. GrayHawk stories on Elena the Fair and Natasha the
Dark
15. GrayHawk Stories on The Sultans Son and the
Witches sister
16. GrayHawk Stories on Iggwilvs Wedding Baba Yaga’s Hut
Kami Spirit
Other Free Homebrew materials
17. Ellywick Unstuck
18. NPCs For Hither by ZemblanityFalls
19. Hither Creature Statblocks by Phaerlax  
20. Witch’s Brew: Potion Puzzle
21. DND Logic Puzzles
22. A Familiar’s Quandary
Payed supplements mentioned
22. Dancing Hut of Baba Yaga
23. Mirror Mirror
24. Campfire Stories for the Long Rest
25. Eleventh Hour
Honorable Mentions
26. Witchlight Discord Community

PART 7 | The Where to find more 15

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