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Workspace, Design Areas

1 Query measure & Query object

2 Create & modify views

Customer:
3 Navigation commands & Digitizing commands

4 Object types

Training course:
5 Locate equipment

NUPAS-CADMATIC PIPING
Basic User V6.0 6 Basics of pipe routing

7 Using eBrowser

8 Pipe routing

9 Insert valve & instruments

10 Making penetrations & holes

Date:
11 Insert beams

12 Route HVAC

13 Model plates

14 Route Cable trays

15 Set operations

16 PM drawings & revision control

Trainer:
17 Plotting and exporting PM drawings

18 Bill of material & Listings

Folder no:
19 Piping Isometrics
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3 D S H I P D E S I G N A N D E N G I N E E R I N G S O F T W A R E

CADMATIC
3D PROCESS PLANT DESIGN SOLUTION FOR
PROCESS, MARINE AND PULP&PAPER INDUSTRY

www.cadmatic.com
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ELOMATIC/CADMATIC - Turku White House

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History

ELOMATIC
1970

1985
1981

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What is a 3D-Model ?

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Why to create a 3D-Model ?

- Just create ONE 3D-model and use it in SEVERAL tasks


• Drawings (Lay Out, Sections,…)
• Calculations (quantity, process calculations,…)
• Isometric-drawings (prefabrication, pipe racks, bending machines,..)
• Visual reports (maintenance, project meetings,…)
• etc…
- Stretch your imagination !!!

- + It takes about same time to create a 3D-model than 2D-drawing


- - Administrating 3D-Software is more difficult than in 2D-Designing

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Why 3D-Design ?

- Improve the quality of engineering and cut down the error rate...
• E.g. collision control, specifications
- ...with less time
• E.g. Less documents are needed, Design Tools...
- Distributed design (Several designers can build one 3D-model)
- Etc…

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What are differences between 2D and 3D-design

- Creating Model - Creating Documents


- Model as Database - All data in the Documents
- Documents are identical - Documents independent
- Material data in the Model - Materials in material documents
- Dimensions in the Model - Dimensions in some documents

Modeling Production of Documents

One modification in the model. Modification to many documents.


Easy to control Laborious to control

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3D DESIGN PHASES

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Efficient 3D-modeling organization

- One person is responsible Administrator


• Main task is focus to Administration
• Good administration is most profitable work
• Also a Deputy Administrator is needed
- In big projects responsible designers for
• Modeling buildings
• Modeling equipment
• Document production
- Layout- and piping design
• Project Manager divides project to area responsible designers
• Main designer first routes main pipelines into model and is
responsible that model is congruent
• Area responsible designers are responsible for modeling certain
area

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CREATE WORKSPACE IN PROJECT


Navigate to the project Create Workspace Choose a folder on your
local computer

Workspace will be created with the Windows Login


name. Arrow after workspace name indicates link to
the workspace location, in this example
C:\CadPro\Training
It is strongly recommended
to store workspace on local
computer to avoid too
much traffic through
network.

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CREATE PROJECT – DIAGRAM RELATED THINGS

- Run DM Tools, set properties

- If Diagram is used, select Manage


Diagram Database
- If the Database Administrator
Password was not defined earlier it
is asked now

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CREATE PROJECT – DIAGRAM RELATED THINGS

- The program is trying to


connect to the Database server
• Can’t open Database as it
has not yet been created
• The Database is created

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CREATE PROJECT – DIAGRAM RELATED THINGS

- Clean the binary environment


• Empty database tables are
created automatically
- The COMPLOOKUP table is
created automatically

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CREATE PROJECT – DIAGRAM RELATED THINGS

- Create Area for Diagram


- Start Diagram
• Synchronize systems and
pipelines
- Check out all the diagrams
• Diagrams are opened
from ASCII format

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CREATE PM DESIGN AREA

Navigate to your workspace Write name of the new


and activate object menu design area

Select configuration directory and profile >


Save > Done New PM area is created

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INITIALIZING NEW DESIGN AREA


Define area limits. If not the 1’st area, then
Double click
possibility to cover project space or selected areas.
area icon
WAIT

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DESIGN AREAS (Building)


Y

Designer A Designer B
PM Area PM Area
X

ORIGO Designer C
PM Area
Designer D
PM Area
- Area is “temporary local copy” of the common model in COS database
- One design area per designer
- Overlapping areas and areas, which contain whole model
- Only objects checked out by the current design area can be edited
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DESIGN AREAS (Ship)

Designer A Designer B Designer C


Y X

Designer D

Z Designer A Designer B Designer C

- Area is “temporary local copy” of the common model in COS database


- One design area per designer
- Overlapping areas and areas, which contain whole model
- Only objects checked out by the current design area can be edited
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INITIALIZE AREA - GENERATE VIEWS

Views are generated.

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NC-PIPING DESKTOP MANAGER

Cadmatic Help Browse for folder


Go up one folder
Object Menu

Icons

Last used folders

- Activate icons by single click


- Open by double-click
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NC-PIPING DESKTOP AT WORKSPACE LEVEL

Component Pipe
Manager Plant
Modeller

Designer’s
Workspaces icons
(here only one Diagram
designer)

- Start module by double clicking corresponding icon

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OBJECT MENU
- The commands in the Object menu depends on the activated icon.

If no Icons active Plant Modeller / Diagram / Pipe active

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OBJECT PROPERTIES 1/2

- STC = Site Specific Configuration, this data includes site specific settings e.g.
plotters, printers, graphics fonts etc.
- Change STC:
1. Click ”Select” and select right *.stc folder
2. Click ”Save”
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OBJECT PROPERTIES 2/2

- Select workspace profile


- Change workspace profile :
• 1. Click ”Select” and select workspace profile
• 2. Click ”Save”
- In Workspace Profile is defined e.g. license host, location of Cadmatic
executables (path to Cadmatic installation folder), etc.

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REMOVE LOCK

- If program crashes (e.g. power failure) Remove Lock before starting the
module again

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INQUIRIES (Queries) IN NUPAS-CADMATIC Piping

inquiries menu

- Measure; Is used also as basic tool making user able to navigate in model
- Attributes; Inquire Plant Modeller attributes only from objects
- Object Properties; Getting information of an object. System, pipeline,
weight, owner, center of gravity, etc
- Find; Finding objects by a Simple Search or by Advanced Queries
- Browse Pipeline; Display selected pipeline in a temporary window for
example to check that you have inserted all the components.

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NAVIGATING IN MODEL

1. Left click somewhere in the model to activate


command “Object Properties”
2. Use navigate commands to navigate in model

IMPORTANT FUNCTIONS
Zoom in 1
Zoom out 3
Change active view TAB or 4
Scroll mouse
Show whole view (Extents) ; Zoom

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INQUIRE OBJECTS IN MODEL

1. Select from Inquiries-menu “Object Properties”


or left click somewhere in the model
2. Use navigate commands to navigate inside
object IN EVERY VIEW
3. Select object by left mouse click or spacebar
4. Accept highlighted object by pressing enter

• function OK, DONE, SET DEFINED


ENTER
• accept what is highlighted
F12

Left • Pick object with 3D Cursor

Spacebar • Cursor inside object in every view

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SIMPLE FIND

1. Select from Inquiries-menu “Simple Find”


2. Can search for PM object id OR following tags
- nam (Name of object)
- vpo (Valve position Id)
- Ipo (Instrument position Id)
- pli (Pipeline Id)
- or other tag can be selected by ‘Tag selection’
For Advanced Search – See Advanced User -> Making and
using Queries

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Creating Default views

1. Activate views you want to create.


2. If needed edit view-name in this field
3. Select view type, wireframe or shaded
4. Select Lighting style (if shaded view)
5. Limitations of views to be created can be given in three ways
•Design area limits. Limits in views will be fitted to show whole design area-model
•Digitize 3D box. Limits will be fitted to show what's inside box.
•Pick objects to views. Limits will be fitted to show picked objects.

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Configure OpenGL Visual

- Requires OpenGL support from hardware


- Double buffer YES always on
• With value NO works slowly and poorly
- HW accelerated YES always if possible, if not, try with
lower resolution of screen.
- Buffers at least, what ”Search Visual” gives
• Higher values can be tested (max. 32)
- If message of incorrect values appears, remove ”Test”
marks and click ”Search Visual”. Then you get suitable
values for your hardware.

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View Tool 1/5

Views are managed by tool called


View Tool. This tool enables you to
modify parameters of a 3D view
These parameters include :
ᔣ Defining parameters 3D-Box
ᔣ Projection type parallel or perspective
ᔣ Pipe centerline visible or not visible
ᔣ Visualization parameters
ᔣ Define line attributes (e.g.. line type,
line width)
ᔣ Lights setup
ᔣ 3D-Box Preview and Draw Set
ᔣ Select set to be visualized
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View Tool 2/5, Defining View Box

th
Dep
VMax
View point

Limits
UMin
Li VMin
m
its
UMax

- View Direction is direction from where you are looking to view point.
- Up Vector defines which direction points up in the view (default usually OK)

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View Tool 3/5, Defining View Box

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Moving View Box in Model while a command is active

- With Commands (Alt+1) and (Alt+2) you can move the View Box of the
active view forward or backward one step.
- With Command (Alt+3) you can move the View Box of the active view so
that the current cursor position will be in the view front plane.

(Alt+1)
(Alt+3)

(Alt+2)

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View Tool 4/5, Lights Setup

Good light setting for views:


Rotation Slope
Top: 315° 60°
Front: 315° 60°
Back: 135° 60°
Left Side: 215° 60°
Right Side: 45° 60°

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View Tool 5/5, Filtering & Visibility level of objects

- Define what visualization levels are shown in each view


- Edit view filter to show visibility level nr. 5 = show from 0 – 5
(no airducts and cabletrays)

Select set in View Tool =


Visualize objects in a Set

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Visualization control

Visualize objects in a Set: Will show


only selected objects.

Re-visualize Set into Views: Will add


selected objects to show.

Erase set from Views: Will erase


selected objects from views.

Define visibility level according to object types


(0 = pipes, 1 = standard components, 3 =
equipments, 4 = beams, 5 = structurals,
6 = airducts and cabletrays.)

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Some examples
Example 1. Want to see only equipment (pumps, tanks, etc.)
Way a.
Views → Visualization control → Visualize Objects in a Set → Right mouse button → All
of a kind → Then pick up from menu Equipment → OK → Enter/Set Defined →
Select views → OK.

Way b.
Views → Visualization control → Visualize Objects in a Set → Right mouse button →
Include Objects in a System → Pick right system/systems → OK → Enter/Set Defined →
Select views → OK.

Example 2. Want to see everything else but equipment.


Views → Visualization control → Erase Set from Views → Right mouse button → All of
a kind → Then pick up from menu Equipment → OK → Enter/Set Defined → Select views
→ OK.

Example 3. (right after Example 2.) Want to see equipment again.


Views → Visualization control → Re-visualize Set into Views → Right mouse button →
All of a kind → Then pick up from menu Equipment → OK → Enter /Set Defined →
Select views → OK.

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VISUALIZER / OpenGL CONFIGURATION

=> Options => User Settings => Visualization => Configure OpenGL Visualizer
•Create as on-demand basis creates a shaded object when the object is first time
used by views.
•Check memory limit before creating. Limits usage of physical memory of shaded
views. Use limits if you have problems with shaded views or with walkaround. Use
smaller value than you have physical memory (CPU) installed into computer
"Default Transparency" allows you to define the transparency value used with
objects marked as transparent but that are using opaque surface material. An
opaque surface material has the alpha component (fourth) set to 1.0 in its colors.
To make these objects transparent the visualizer temporarily replaces this alpha
value with value (1 - transparency/100).

Occlusion Test, Visibility of a Point

To determine if some point P is visible, we shoot a


ray from the cyclopean origin O (on and near the
fish's mouth) to P (see Fig. ). First, if and the angle
between the ray and the fish's x-axis is less than 150
degrees then P is within the view volume. Second, to
examine if P is occluded, we test if the ray intersects
other objects (fishes or static obstacles) in the fish's
view volume.

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Settings / User Interface

=> Options => User Settings => User Interface

= detail scale shows view in scale 1:10


= 100 mm per keyboard stroke
= 1 mm per keyboard stroke
= 10% compared to view scale
= 100% compared to view scale

Possible to change ”personal” 3D


digitizing –settings
Setup that controls how much
view scale is changed due to
mousewheel/keyboard events.
Values are stored under PM area
To have new values effective, PM
area has to be saved and
restarted
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SMART KEYS

- IT IS RECOMMENDED TO USE SMART KEY COMMANDS FROM KEYBOARD

- IF YOU DON’T REMEMBER SMART KEY, IT IS ALSO POSSIBLE TO SELECT


COMMANDS FROM MENU BY MOUSE RIGHT CLICK

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SPECIAL COMMANDS

• CANCEL
ESC
• forget active command
F1
• go to the previous step
• function OK, DONE, SET DEFINED
ENTER
• accept what is highlighted
F12

Left • point OK, placing accepted

Spacebar • this place is answer to the latest question

ENTER • Redo previous command


• When no command or menu active
Spacebar

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Shade control commands


DIGITIZING

IMPORTANT FUNCTIONS
Zoom in 1
Zoom out 3
Change active view TAB or 4
Scroll mouse
2D Hit dis-/enabled Ctrl+2 Zoom
Horizontal dis-/enabled 5
Vertical dis-/enabled 6
Display location , (=comma)
Show whole view (Extents) ;
Detail scale ‘ (= quote)

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DIGITIZING, SHADE CONTROL COMMANDS

•Hide Objects
7 • Command affects all objects
between view point and cursor
in active view
• Restore Visibility
8 • restores visibility of hidden
objects in active view

• Make Transparent
9
• Make Opaque
0 • restores visibility of transparent
objects in active view

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ROTATING SHADED WORK VIEWS

• Possible to rotate active work view using mouse or keyboard


• View direction can be changed either by rotating or commanding PM to
make the view from one of the principal directions
• Origin of rotation is always the current location of 3D cursor
• Cursor can be locked with navigation commands to a connection point or
to some other ”point of interest” during rotation

Ctrl + Shift +

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ROTATING SHADED WORK VIEWS

Alt+Left: Rotate view to left 1 degree as seen from the viewer

Alt+Shift+left: Rotates active view to the left 10 degrees


Alt+Ctrl+Left: Make active view to be seen from the tip of X-neg axis

Alt+Right: Rotate view to right 1 degree as seen from the viewer

Alt+Shift+Right: Rotates active view to the right 10 degrees


Alt+Ctrl+Right: Make active view to be seen from the tip of X axis

Alt+Up: Rotate view to left 1 degree as seen from the viewer

Alt+Shift+Up: Rotates active view to the left 10 degrees


Alt+Ctrl+Up: Make active view to be seen from the tip of Y axis

Alt+Down: Rotate view to left 1 degree as seen from the viewer

Alt+Shift+Down: Rotates active view to the left 10 degrees


Alt+Ctrl+Down: Make active view to be seen from the tip of Y-neg axis

Alt+Ctrl+Add: Make active view to be seen from the tip of Z axis


Alt+Ctrl+Subtract: Make active view to be seen from the tip of Z-neg axis

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NAVIGATION

- Navigating means moving your cursor in 3D-model

- Navigating is done by moving mouse, arrow buttons or by navigating


commands
- It is possible use several navigate commands sequentially before
accepting the cursor location
3.rd navigation 150mm to 135°
direction and now cursor location
1.st navigation to 2.nd navigation
is OK so navigation is accepted
object vertex point 250mm to x direction

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RIGHT ANSWER TO RIGHT QUESTION


• When using keyboard shortcuts DO NOT USE WRONG COMMAND TYPE !
• Very common mistake is e.g. to use POINT command, when program is asking
value for radius or length in the component modeller or to use POINT function,
when program is asking what is the direction.
QUESTION
POINT DIRECTION PLANE VALUE

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CONNECTING COMMANDS

• “intelligent picking”
• picks info from node
P
• right size, direction, compatibility
• default hit distance 100mm

• “most intelligent picking”


J • same as “p”, but removes seam
• pipes are automatically connected

• “dummy picking”

Q • goes to connection, doesn’t pick info


• default hit distance 400mm For navigation only

• can be used before “p” or “j”


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PICK POINT FROM MODEL

Q • Nearest Connection

W • Nearest Pipe geom. point

E • Nearest Vertex

• or end point of cylindrical


primitive of equip or strc

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ABSOLUTE COORDINATE

C • Absolute X, Y & Z

• abbreviations from Aliases or from the


coordinate system
• calculations
• NOTE ! Default values are according to
current location of cursor and NOT
according to previous active point

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RELATIVE displacement

D • Relative X, Y & Z

• abbreviations & calculations


• NOTE ! Default values are distance of the
cursor from the previous active point
• if direction is locked then only distance to the
locked direction is asked

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DISTANCE, FII & BETA

S • Distance, Fii & Beta

• NOTE ! Default values are distance of


the cursor from the active point

Y Fii Z Beta
90 90

180 0 0 0
X XY-plane
-180

-90 -90

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PICK FACE or SURFACE

F • Nearest Face

Shift+S
• Nearest Surface

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Navigate to plane which is defined with point and normal

R • Point & the Normal

plane
4
show normal
1 start point 3 show point of plane
on plane
normal

2 press “R”
5 result location

• Note ! Direction in the start point has to be locked


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PICK “LINE” FROM MODEL

Shift+C or F11
• Nearest Centerline
• Pipe, Airduct or Beam

Shift+E • Nearest Edge

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LOCK & RELEASE LINE

• Lock to line
A
• Asks Direction of line to be locked

• Release from line


Shift+A • Used when direction is
or F5 locked to line and free cursor
movement is needed

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BACK TO ORIGINAL LOCATION

• Back to Original Location

Shift+R • Cursor returns back to


previous active point
• Used usually, when user has
unintentionally moved his
mouse

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COMPUTE AVERAGE

• Average of a point set


• Show (and accept) two or more points
G • “snowflake” indicates current average
• when average is OK accept it by
“Enter” and cursor is locked to the
average point

1’st average
point
2’nd average
point
Average

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FREEZE COORDINATES

X • set x-, y- or z- coordinate to a specific


value

Y • if direction is locked (forced to line)


cursor is moved to plane, where frozen
coordinate has given value

intersection plane
Z
1 start point
2 given value

3 result location

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HIT 2D-ANNOTATIONS

• Nearest 2D Vertex
Shift+W • Locked to point

• Nearest 2D Line
Shift+D • Locked to Line

• Nearest 2D Line Extended


F
• Locked to Plane

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3D - NAVIGATION

- Basically 3D-Navigation means defining x, y and z coordinate in 3D-Model


• It is possible to define x, y and z with SEVERAL navigate commands
1. Lock x-and z-coord Locking line means also that two
coords are defined

x- and y-coord is defined


2. define y-coord

Relationship between x- and


y-coord, z-coord is defined

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RELEASING OF THE CURSOR


line

free

point
• after navigation commands cursor is usually
locked to point, line or plane
plane
• if location is wrong, how to release ?
point

Locked to Release line


free
Point “5” & “6” point
Line or Plan Shift+A (or F5)

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DIRECTION

Alt+x • Select direction along X-axis

Alt+Ctrl+X •negative
Select direction along
X-axis

Alt+y • Select direction along Y-axis

Alt+Ctrl+Y • Select direction along


negative Y-axis

Alt+z • Select direction along Z-axis

Alt+Ctrl+Z • Select direction along


negative Z-axis

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DIRECTION

• Most common special commands “C” & “S”


• Default values acc. to cursor movements

• dx,dy & dz. Used mainly for axial dir.


C • values from -1 to 1

same as 1.0

empty = 0

S
• Fii and beta

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DIRECTION

Shift+Q
• From Nearest Connection

• Outwards is 1’st alternative


• Direction OK = NO = Inwards

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PLANE

F • Pick nearest face

X,Y,Z • Axial directions

R • Plane through Point and Normal


• combines commands “p” and “n”
• Usually best command for “non-
axial” directions, if it’s not possible to
pick plane from the model

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SNAP / GRID / ORTHO

• Go to nearest grid point

F6 • Locked to grid point


• Release grid point

F7 • Grid on / off

• Ortho on / off
F8 • Only with 2D-lines
Note !
Snap, grid and ortho
F9 • Snap on / off
available only in Diagram
and 2D-Drafting module
F10 • Snap and grid settings

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GRIP AND SNAP SETTINGS

Grid on / off Snap on / off


Grid outfit type Grid color

Grid X and Y spacing Snap X and Y


spacing

Grid and snap basepoint

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EDITABLE SMART KEYS

- It is also possible to use user defined smart keys


- E.g. smart keys for navigation are defined in the file pms600\pm\english\menu\navigate.m
- E.g. smart keys for direction are defined in the file pms600\pm\english\menu\def_dir.m
- Open file in text editor (e.g. Notepad) and change smart key-characters
- Example lines:
val 1103;str Lock parallel to y-axis 'Alt+Y';dat 0 1 0;;
val 1103;str Lock parallel to z-axis 'Alt+Z';dat 0 0 1;;
val 'A';str Release from Line 'A';;

- Valid characters : Letters A-Z, digits 0-9, Enter, Space, Backspace, Tab, Esc, Left, Right,
Up, Down, Insert, Delete, Home, End, Page Up, Page Down, F1, F2, F3, F4, F5, F6, F7,
F8, F9, F10, F11, F12, Ctrl and Shift
- NOTE !!! User defined smart keys must begin with “Alt”

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PICKING ONE OBJECT

• Pick object with 3D Cursor


Left
• Cursor inside object in every view
Spacebar

• Picks object with 2D Cursor in


O active view by using hit cylinder

• Moves cursor inside active


(highlighted) object in every view.
Shift+O Used usually after ‘o’ to find the
object.

• Picks object by its name


N • Filters helps you to find objects

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PICKING SEVERAL OBJECTS

Set is OK!
Pick “one by one” (3D pick)
Previous set again
Undo
If you know, what you are doing
Select Groups (of previous component)
Select Attributes (of previous component)
Select by Position Id or Group name
Pick “one by one” (2D pick)

Forget the whole thing

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PICKING SEVERAL OBJECTS

Members of one Group (Pick from model or by Name)


Members of several Groups (by Name)
Groups as members of Groups
System is often very handy to use
User defines 2 corner points (3-Dimensionally)

Pipe or Airduct between 2 connections (use LC)


E.g. by Valve or Instrument Position
Problem: One segment contains several NS:s
By owner (design area)
By Object Type (Equipment, Pipe, Airduct etc.)

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PICKING SEVERAL OBJECTS

All components in one Pipe run

“DYNAMIC”
Sets
A = Selected BEFORE this command
B = Selected AFTER this command

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Plant Modeller: User Interface - Ribbon

- Menu system replaced by the Ribbon


- Quick Access Toolbar contains commands you use frequently.

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Plant Modeller: User Interface - Ribbon

- Four methods to minimize/maximize ribbon


• Right-click any tab and check / uncheck Minimize the Ribbon.
• Double-click any tab.
• Click arrow in Quick Access Toolbar and click Minimize the Ribbon.
• Press CTRL+F1.
- Custom commands can be added to the Ribbon > see Manual

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Plant Modeller: User Interface - Messages

- Message Window can be docked (above the status bar) or floating


- Selection, which messages are shown in Message Window

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Plant Modeller: User Interface – Application Button

- In Application Button you can find some basic commands to manage


objects as well as commands to manage environment.

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Plant Modeller: User Interface – Quick Access Toolbar

- Easy to add or remove commands to/from Quick Access Toolbar


- QAT can be shown above or below the Ribbon

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Plant Modeller: User Interface – Heads Up Display, HUD

- You can change the visibility of HUD messages and prompts using
command Application Button>Options>User Settings>User Interface.

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Plant Modeller – Messages

- Modify access control messages are more


informative and guiding.
- Selectable what kind of messages are written to
the message box
• Usually only prompts are interesting
• Trace messages only for troubleshooting
- Time of action in the message log to make
troubleshooting easier

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OBJECT TYPES

Layout > Insert Equipment


1-254 node points
Piping > Route Pipe
2-256 node points
Whatever nr of components
Layout > Insert Structural Non rotatable components
NO node points Appear in isos
Piping > Insert Standard Components
HVAC > Insert Standard Components
2- 5 node points
Appear in isos

Cable Trays > Route Cable


HVAC > Route Trays
Beams > Beam Tool
4 shapes: Piped, transition 2- 5 node points
piece, curve, half curve Beams > Single Beam
Profiles - 2 node points
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LOCATING EQUIPMENT TO MODEL


1. LAYOUT  Insert Equipment (Alt + E)

2. Select right System.

3. Pick up the right equipment from library.

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LOCATING EQUIPMENT TO MODEL

4. Change base point if needed by ‘B’.


Rotate by ‘Ctrl+R’.
Accept the location of equipment.

5. Give Name (Position id) for equipment  DONE.

6. You can insert another equipment. You can exit the


COS browser with “Cancel”.

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COS Object browser

- Same COS Object browser available in all applications


- Search, Select and manage objects in COS Database
- Flexible queries
• Queries via hierarchy
• Text search
• Advanced query / Simple query
- Views
• Graphical presentation via view methods provided by host application
• Show selected attributes
- Traversal along dependency chains

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Using hierarchies to select system

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Query via hierarchy : Select Equipment

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Query via “Cadmatic Query” : Select Equipment

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Query via Text search : Select Equipment

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COS Object browser views : Select Equipment

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COS Object browser

Right Mouse Click to open


Management commands
Open / Close
Attributes window
Select how to
present COS
Objects

Double Click to edit


attribute or open
preview picture
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Basics of Pipe Routing

- Route Pipe  to add pipe components into model


(flanges, reducers, pipes)
- Insert flanges, valves and standard components
- Piping modifications (delete, move, cut, etc.)
- Browse Pipeline is very useful command to use before
making ISOMETRIES. You can check your pipelines very
easily.

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Basics of Pipe Routing

- Select System
- Select Pipeline
- Select Specification
- Select Insulation
- Add Nominal Size

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Define systems
- Everything in model must have a System. For example pipes in "Fresh Water",
building in "Building", Steel constructions in "Platforms" or "Supports", Pumps in
"Equipment" etc…

New system:

- Give a name, which describes System best way, pick up color and ”Stipple” for it.
- More colors can be defined with Configure colors tool

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Define pipelines
- Pipes are routed according Systems. First when routing a Pipe, you pick up the right
system then you choose the right pipeline from this system.

- Give pipelines name and choose specification(s) for it. Add required attribute
information.

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Specifications

- Piping Specification or Pipe Class is rule, which defines what type of pipes,
flanges, bends, branches, valves, etc. are allowed to use.
- Meaning of this is, that when routing a pipe, after you picked right system
and pipeline, you automatically have right type of piping parts and standard
components in use.
- Specifications are managed by NC-PIPING administrators

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Hierarchy Trees
Using eBrowser

Hide Sidebar Help


View Direction Settings Scenes Find object
Measure
Show Coordinates Show/hide insulations
Undo/Redo Last Visibility Change
Orbit Point Take Snapshot Image
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Using eBrowser

Navigation
Hold down the left mouse button to move around in the model. You can walk forward or
backwards by moving the mouse cursor up or down, respectively. Turn by moving the
mouse cursor left or right. It is possible to move forward or backward and turn at the
same time. The cursor's distance from the center of the browser window controls the
speed of movement. There are two special modes: panning and turning.
Panning
Moving the mouse cursor has different effects when the Shift button is being hold down.
In this mode, the viewer moves in the direction of the mouse cursor. This means that
you can only move in the plane that is perpendicular to the view direction.
Turning
The modes described above do not allow you to look up or down. To do that, you must
hold down the Ctrl (Control) key. In this mode, the viewer turns in the direction of the
mouse cursor.

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Examine mode commands

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D M
N
A

A B
L
C

I H K J
E F G

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Suction side of Pump 1, Line A


- Piping > Route Pipe (=Route) -> near pump suction connection -> q-p -> Yes ->
Select system, pipeline and specification ->Done
- x -> NNN - 1000 -> Done -> Left Click (=LC)
- w (to last point) -> y -> cl-3200 -> Done -> LC
- w (to last point) -> x -> NNN-400 -> Done -> LC
- w -> z -> z=tt+1730 -> Done -> LC
- d -> dy= about 1000 -> Done -> LC -> u (curve points y, line is locked)
- Right Click (=RC) -> Add Comp. -> Reducers -> 150 - 100 ->Done
- y -> cl+3000 -> Done -> LC -> RC -> Add Comp -> Flanges -> Shorten pipe -> Done
-> Yes
- Route -> Near last end flange -> q-p -> Yes -> Done -> u -> RC -> Add Comp -> End
Parts - Blind Flange -> Done -> Yes

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Pressure side of Pump 1, Branch B


- Route -> near conn. -> q-p -> Select system, pipeline and specification -> Done
- Activate Y-Z view
- RC -> Add Comp -> Reducers -> 125-80 -> Done -> F5 (release from Line)
- -> go near main run pipe -> F11 -> LC
- -> go inside main run pipe -> RC -> Make Branch -> Enter -> Yes

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Suction side of Pump 2, Branch C


- Route -> q to gasket face between flanges -> c ->y= cl+700+2*400 ->Done
- RC -> Make Branch -> Enter -> Select system, pipeline, specification and
nominal size DN100 -> Done
- Ctrl+Alt+z (=down)
- F5 (release from Line) -> q (to pump2 suction connection) -> LC
- d -> dx= -400 -> Done -> LC
- s -> rad. 400, Fii=-135, Beta=0 -> Done -> LC
- cursor near pump 2 suction -> q-p -> Yes -> Yes

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Pressure side of Pump 2, Branch D, without slope


- Route -> near pump2 press.conn. -> q-p -> Yes -> Select system, pipeline and
specification ->Done
- RC -> Add Comp -> reducers 125-80 - Done
- z -> z= tt+2430 -> Done -> LC
- d -> dy = about 1000 -> Done -> LC -> u ->
- r (Go to plane) -> w (near Branch C; near 45 deg. elbow) -> LC -> s -> fii = -45,
beta=0 -> Done -> LC
- s -> Rad. = 1000, fii = 45, beta=0 -> Done -> LC -> u
- r (Go to plane) -> F11 (near main pipe) -> LC -> Alt+x -> Done -> LC
- activate Y-Z view
- w (to pipe end) -> 6 -> inside main pipe -> F11 (near main pipe) -> RC-> Make
Branch -> Enter -> Yes

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Pressure side of Pump 2, Branch D, slope 1:100


- Check from Options -> Tolerances / Adjustable
deviation from axis directions (0.5)

- Route -> near pump2 press.conn -> q-p -> Yes -> Select system, pipeline and
specification ->Done
- RC -> Add Comp -> reducers 125-80 - Done
- z -> z= tt+2430 -> Done -> LC
- s -> Rad. = 1000, fii = 90, beta = -b100 (=0.57295) -> Done -> LC -> u ->
- r (Go to plane) -> w (near Branch G; near 45 deg elbow) -> LC -> s -> fii = -45,
beta=0 -> Done -> LC
- s -> Rad = 1000, fii = 45, beta= -b100 -> Done -> LC -> u
- r (Go to plane) -> F11 (near main pipe) -> LC -> Alt+x -> Done -> LC
- activate Y-Z view
- w (to pipe end) -> 6 -> near main pipe -> RC-> Make Branch -> Enter -> Yes
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Branch E
- Route -> q to gasket face between flanges -> d -> dy=-300 ->Done
- RC -> Make Branch -> Enter -> Select system, pipeline, specification and
nominal size DN100 -> Done
- Ctrl+Alt+z (=go downwards, -z) -> Done
- F11 -> c -> z=as is -500, others as they are -> LC
- s -> fii=90, Beta= -60, Rad= about500 ->Done -> LC
- u -> z -> z=tt+530 -> Done -> LC
- w (to pipe end) -> z -> z=tt -> Done -> LC -> Enter -> Yes

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Branch F

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Branch G
- Route -> q to gasket face betw. fl. -> d -> dy=-300-2*400 ->Done
- RC -> Make Branch -> Enter -> Select system, pipeline, specification and
nominal size -> Done
- Ctrl+Alt+z -> near deck -> f (Go to Nearest Face) -> LC -> Enter -> Yes

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Branch H
- Route -> cursor inside main pipe -> c -> y=cl+700, others as they are
- RC -> Make Branch -> Enter -> Select system, pipeline, specification and
nominal size -> Done
- Ctrl+Alt+z -> z -> z=tt+670+500 -> LC
- w (to pipe end) -> c -> x=as is, y=cl+335, z=tt+670 -> Done -> LC
- w (to pipe end) -> z -> z=tt -> Done -> LC -> Enter -> Yes

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Branch I
- Route -> q to Branch H pipe floor end -> d -> dy= 350 -> Done -> LC
- Select system, pipeline, specification and nominal size -> Done
- w (to H pipe lower elbow midpoint) -> d=> dy= 350 -> LC
- w -> a -> cursor to near H-pipe centerline -> F11 -> "No" (Direction points upwards) -
> 5 -> 6 -> move cursor about 500mm to locked direction -> LC -> u
- y -> y=cl+700+400 -> Done -> LC
- check, that X-Z or Y-Z view is active
- w (to pipe end) -> 6 -> move cursor inside main pipe -> RC -> Make Branch
- Enter -> Yes.

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Branch J
- Route -> cursor inside main pipe -> c -> y=cl-900, others as they are -> RC -> Make
Branch -> Enter
- Select system, pipeline, specification and nominal size -> Done -> Ctrl+Alt+z
- z -> z=tt+975 -> Done -> LC
- (activate X-Z view) s => fii= 180, Beta= -15, Radius=about500 -> Done -> LC
- u -> y=> x=NNN-900 -> Done -> LC
- w (to pipe end) -> z -> z=tt -> Done -> LC -> Enter -> Yes

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Branch K
- Piping > Follow Pipe -> q to Branch J pipe floor end -> d -> dy= 310 -> LC -> Select
system and pipeline -> Done
- Select Spec nominal size, default curve and default pipe -> Apply
- Navigate inside Branch J pipe floor end -> LC -> Yes -> Select direction -> Give
values v= 310 and u=27 -> Apply -> LC -> Enter -> Yes (End Follow Pipe after 1st
elbow)
- q to Branch K upper end -> j -> Yes -> x -> x=NNN-400 -> LC
- activate X-Z or Y-Z view
- w (to pipe end) -> 6 -> move cursor to main pipe -> RC -> Make Branch
- Enter -> Yes.

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Branch L
- Route -> q to Branch J up -> d -> dy= -400 -> RC -> Make Branch -> Enter
- Select system, pipeline, specification and nominal size -> Done -> Ctrl+Alt+z
- z -> z= tt+400 -> Done -> LC
- RC -> Create offset by using two curves -> Dir. angle 180, Offset 100 -> Done
- cursor near deck -> f -> LC -> Enter -> Yes

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Branch M
- Route -> cursor near pump2 pressure side 1’st elbow midpoint -> w -> d ->
dy=1000 -> RC -> make Branch ->Enter
- Select system, pipeline, specification and nominal size -> Done -> Alt + x
- F11 (to CL of pipe) -> c -> x= "current value”+220, others as they are -> Done -> LC
- RC -> Add Component -> Flange "SHORTEN PIPE"-> Done -> Yes
- Route -> Near last end flange -> q-p -> Yes -> Done -> u -> RC -> Add Comp -> End
Parts - Blind Flange -> Done -> Yes

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Branch N 1/2
- Piping > Follow Pipe -> q to Pressure side of Pump 2 -> d -> dx= -300 -> z -> z=
tt+1500 -> LC -> Select system and pipeline -> Done
- Select Spec, nominal size (DN100), default curve and default pipe -> Apply
- Move cursor inside Branch D pipe -> LC -> Yes -> Select direction -> Top Equal (u=
-300 and v= 12.7) -> Apply -> m -> Enter -> Yes (Quit Follow pipe after elbow
pointing down above the “main pipe”)
- Piping / Move Geometry Point / ...Parallel to Y -> Move cursor inside Branch N near
pipe end (Pump end) -> LC -> Enter -> (activate X-Y view) -> F5 (Release from Line)
-> Move cursor inside Branch D pipe -> C/F11 (Go to Nearest Centerline) -> LC (This
fixed the up going pipes CL to same Y-coord)
- Route -> cursor near Branch N near pipe end (Pump end) -> q -> j -> Yes -> z ->
z=tt+1000 -> LC -> d -> dy=about 500 ->LC -> u -> F5 -> Move cursor near pump
place corner point -> e (Nearest Vertex) -> d -> dy=200 -> LC -> w (to last point)
-> z -> tt -> LC -> Enter -> Yes (Routed pipe to the deck)
- See next page...

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Branch N 2/2
- Piping / Move Geometry Point / ... No Constraint-> Move cursor inside Branch N near
pipe end (The “main pipe” Branch end elbow) -> LC -> Enter -> (activate X-Y view) ->
w (to pipe end) -> a (Lock to Line) -> s -> Fii : 45, Beta : 0 -> 5 -> 6 -> r -> cursor
inside main pipe -> C/F11 -> LC -> Alt + x -> LC
- Route -> cursor near Branch N near pipe end (elbow above “main pipe”) -> q -> j ->
Yes -> cursor inside main pipe -> RC -> Make Branch -> Enter -> Yes

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TOOLS FOR EDITING EXISTING PIPES AND COMPONENTS

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TRIM ENDS

- Possibility to trim unconnected end of a pipe (straight piece) with a plane


perpendicular to axis directions or by plane defined by user
- Not possible to continue pipe routing from trimmed pipe end

Using command:
- Accept location for trimming (”space”) and accept (”enter”)

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MOVE GEOMETRY POINT

− Possibility to stretch pipes

− Pick the part you want to stretch, move cursor or give


distance with ‘d’

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MOVING EQUIPMENT

Possibility to move equipment so that pipes are stretching according


movement of equipment
- first straight piece of pipe will be modified

Using command:
− move equipment in normal way
− before accepting new location select from menu Connect & Join (”j”)

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CHANGE NOMINAL SIZE

Possibility to change nominal size of pipes and piping


components
User interface - Questions:
− Start of run = first part to modify
− End of run = last part to modify
− Replace NS with NS = old and new nominal size
NOTE!
− new parts are taken directly from piping spec
− will not change part if it is not in the piping spec
− parts are connected even they are not compatible with each other
anymore after the modification
• warnings are given in these cases
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CHANGE PIPING COMPONENTS

For changing a piping part or standard component, one part


or parts between 2 points. (… Along Run)
User interface - Questions:
- Part to be changed = replaceable part and at the same time first part to be
replaced when using ”… Along Run- option.
- End of Run = last part to be replaced when using ”… Along Run- option
NOTE!
- will not replace parts when:
• geometry type will be different
• angle is changing
- first and last part need to be connected to each other, like ”Objects
connecting two points”.

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REGENERATE FROM SPEC

- Select a set of pipes and standard components


- Spec Manager is opened and user can check parts with
problems and select which objects are regenerated

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REGENERATE FROM SPEC

- In Spec Manager can be regenerated both piping objects and insulations


- If more than one spec has been assigned to pipeline or it object is out of
spec, spec can be changed by ‘Set Spec’
- ‘Out of Spec’ objects can be selected only if it is allowed to the pipeline
- By ‘Change’ the new object can be selected from spec

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REGENERATE FROM SPEC

- Regenerates pipe segments and standard components


between selected parts according to specifications of pipeline.
User interface - Questions:
• Start of run = first part to regenerate
• End of run = last part to regenerate
NOTES:
- will not regenerate:
• branch <> T-piece or vice versa
• if geometry type is different (e.g. fixed elbow / flexible elbow)
• if part or size is missing from specification
- first and last part need to be connected to each other, like ”Objects
connecting two points”
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PIPE ROUTING MENU


Add flange, elbow, reducer etc. to the end of pipe
Connect pipes with stub-in, tee, weldolet etc.

Elbows <> Bending


Tees <> Stub-ins
Thinner <> Thicker pipe

Accept point (Left click, space bar)


Connect (use “j” to remove seam too)
Undo

Enable online collision control

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205

86

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1. Route Main pipe

2. Route temporary pipe so that distance 86


between pipes is e.g. 86 mm

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3. Select Command “Piping” > “Route Pipe”


and move your cursor inside the main pipe
where you want to create a branch

4. Select mouse right click and command


"Make Branch With Component"

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5. Select component and size 6. Select pipeline and system

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8. Define Pipe direction after


7. Define Branch direction
branch

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10. Release cursor by


9. Select “Yes”
selecting “A”

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12. Route pipe


11. Define position for component by
using temporary pipe

13. Delete temporary pipe

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ADD VALVE TO PIPELINE

- At this exercise, a valve is added to the existing pipe


- PIPING -> Insert Valve
- >Take cursor "inside" pipe, and when at the right place (c, w, q, d from
Navigate-commands can be used), press the right mouse button and choose
- >" Insert into Line" = L -> chosen pipe turns to white, DONE = F12.

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− Choose from panel right COMPONENT CLASS and below that right
FUNCTIONAL DESCRIPTION. If really used Insert into Line or “L"
previously, the right size is automatically picked.

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- Then Valve appears to model to the pipeline. Program asks if orientation is


OK. Orientation is direction in pipeline-axis. Important, for example, when
inserting non-return valves.

Next program asks, rotation around connection line.


Rotation = "handlebar under or above pipeline"

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− Give asked attribute values and Done

− Add Valve with Attributes continues, so more valves can be located to


model right away.

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ADD SUPPORT TO PIPELINE

Primary Pipe Supports are inserted same way, but "Insert Into Line" is NOT
used

USE: "Insert Onto Line" = O

Use "Standard Component" from PIPING-menu. If Pipe supports need


attributes, for example, for listing purposes, can project administrator create
similar "Support" procedure as with valves.

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ADD INSTRUMENT NIPPLE TO PIPELINE

Use “Piping ->Insert-> Instrument"

Instrument nipples are inserted as

"Insert as Outlet" = T

The direction of nipple is shown (move a little to the direction you want the
outlet direction to be)

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MODIFYING STANDARD COMPONENT

Standard components can be modified:


− Slide along center line
• Possibility to change reference point (K, O)

− Rotate
− Orientation can be changed

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INSERTING BEAMS TO MODEL


1. Structural  Beam Insert

2. Pick up the right SYSTEM.

3. Select the right beam profile and size

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INSERTING BEAMS TO MODEL

4. Next give Start Point (c,d,e etc. navigate)  SPACEBAR  End Point for Beam
(c,d,e etc. navigate)  SPACEBAR

5. Program asks for Local U-axis for profile, means rotation around length-axis
- give required direction with mouse or Alt-X, Alt-Y, Alt-Z, c, s  DONE

6. Now beam could be moved, if needed. First Base Point (according to which
beam will be moved) then new location for that point. Use navigate-commands. If
move is not necessary  Esc

7. Insert Beam command continues, so it's possible to insert next beam to the
model. Press Cancel to quit command.

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Beam Tool (Alt + B)

- spec driven beam selection for


different tasks (e.g. platforms,
foundations, pipe supports etc.)
- selectable reference point
- set operations and trim/stretch from
specified end easily available

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ROUTING AIRDUCTS

1. HVAC  Route Navigate to Start Point for Airduct  SPACE

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2. Direction of Width  show with arrow keys. Important. Later you define
width and height of air duct. Also important if listings with sizes are created.
3. Pick up the System by using COS browser

4. Specify dimensions of duct  OK

5. Select the plate and wall thickness.

6. Give end point of air duct (Navigate commands!), accept with SPACEBAR
Round air ducts (Spiro) are routed as pipes using Pipe routing commands.

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AIRDUCT EXAMPLE

- HVAC -> Route -> c-> x= NNN-500, y= cl-3000, z= 4450 -> LC


- Alt + X (Direction of width, positive x-direction)
- Select system (HVAC)
- Width= 600, Height= 600
- Select plate material (search plate, select ‘Virtual plate 0.0 mm’) -> OK
- Shift + R -> z -> z= 4000-300 -> OK -> LC
- y -> y= cl-400 -> OK -> LC
- d -> dx= 0, dy= 800, dz= 100 -> OK
- RC -> Create transition piece
- Width2= 800, Height2= 400 -> OK
- y -> y= cl+3000 -> OK -> LC
- x -> x= NNN-2800 -> OK -> LC
- z -> z= 1010 -> OK -> LC -> Enter

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Replacing angles with curves

- HVAC -> Replace Angles -> With Curves


- Navigate near the mid point of the angle (the second angle) -> LC -> OK
- Inner radius = 100 -> OK

- HVAC -> Replace Angles -> With Half Curves


- Navigate near the mid point of the angle (the 3rd angle) -> LC -> OK
- Inner radius = 100 -> OK

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Modifying HVAC

- Straight ducts can be cut


- Seam points can be joint, ducts have to be parallel and the same size
- Ducts can be trimmed, cut plane is defined

- System can be changed


- Plate material can be changed
- Size for single ducts can be changed (width and height)
• Angles with curves or half curves only height can be changed

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Model Plates

1. Define Plate Origin


2. Define direction of plate thickness (if you are
not using predefined directions (‘Insert
Towards…’)
3. Choose template curves or create a new shape

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Route Cable trays

1. Cable Tray  Route

2. Change Reference point if needed by B (the default


is the center line of the cable tray, possible to select
from nine points)  Enter  Navigate to Start Point
for Cable Tray  LC
3. Select Cable tray system, line and spec.
Add Size.

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Route Cable trays

- Route Cable trays like pipes


- Components from the cable tray specification
will be used

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Cable tray components

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Cable trays: Curves or Miters

- Possible to use curves or miters


• To insert miters instead of curves, press
ALT+SPACE or on the menu, click ‘Force Use of
Miters’. This setting is valid until you click ‘Force
Use of Miters’ again.

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Cable trays: Branches

- Select Insert or from the menu ‘Add Component’


- Select the branch component
- If you need to change the position of the branch, select Home or from the
menu ‘Try Next Position’ as many times as the position is correct

Original Home 2nd Home

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SETOPS menu

Set Operation Tool


- To all kind of objects and for several objects at a time
• move  you can move what ever (checked out by you)
in your model
• copying is same as duplicating
• rotate  you can rotate what ever in your model
• delete  you delete all kind of objects in your model
also as many as you want in same time

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Dynamic Queries

Possible to use ”Query” so that new components, which pass the


test are automatically included.

• Ad-hoc Query = Query, which is used only once


• Project Query = Query saved under the project
• Private Query = Query saved under the design area

• Add others In Run = Adds all components, which are directly connected
to the last selected component, to the active set (this is also example how
it is possible to use macros in set definition).
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Project Query & Private Query

• Done = user can select some existing query from the list or
• New = creates new query
• Edit = modifies chosen query
• Delete= removes chosen query

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Set Operation Tool


- user can define if function or set is defined first

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My First Plant Modeler Drawing, 1. Sheet, Pages and Views

1. Start. Choose
from Documents
menu ”Drawings”

Here will be listed all


drawings created in this
2. New Drawing. Select
“New > Drawing” PM-area.

3. Name for Drawing.


Write the name of
drawing to ”Name :” field.

4. Sheet. Choose from the Icgd-


list the right ICGD for the Drawing

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My First Plant Modeler Drawing

5. Header Fields. Select drawing attributes.


Next give values of these attributes Values
given here should automatically fill some fields
in the title box of drawing.

6. Open Drawing. Next the Object Browser


is back. New drawing can be seen in the list.
Double Click the Drawing for editing.

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7. Browse Page. When view for Drawing


is opened, choose from menu ”Browse
Page”. Then you will see the empty sheet
and zooming is possible with wheel-
mouse or with ”1” and ”3” from keyboard.

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8. Views. Next create views into drawing. Drawing views are created and stored separately
From main Drawing menu are the usual from ”work views”. Because both type of views might
View creating functions available. be open at same time, the drawing views should have
different names than the ”work views”.

”Copy Views into Drawing” allows one to copy either


”work view” or view from another drawing to current
Drawing. Only closed work views can be copied.
Name of view remains same.

Source of views to be copied;


Work Views or other Drawings

Activate views to be copied


by left mouse click.

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My First Plant Modeler Drawing Change Name of Default views. Only


Wireframes allowed for Drawing views

9. Default views. Create Default views,


which includes all objects in model.

Choose “Pick objects to views”

Select the right style for this type of drawing


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Choose “All” and then “OK”. Then the view will


10.Default views. Create Top view,
be created on top of the “bounding box” which
which includes all objects in model.
includes all objects in model.
Accept Set with enter.

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11. Close views, ALL work 12. Assign Views to Page. Choose
views AND new drw views. from menu “Pages” and from sub menu
“Assign View to Page”
13. Select views.
From opening panel,
select from list the Top
view you created.

Select all and “Close”

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15. Locate view. After changing the scale,
14. Change scale. After choosing the view, it can locate the view to sheet by accepting the
be located to drw-sheet by moving the cursor. location with mouse left click.

While locating the view (before accepting the


placing), press right mouse button to get menu
and choose from there “Set Scale”

Change scale
from 25 to 50

After accepting the location,


view frame becomes green and
Size of view on the name of view appears.
sheet changes!

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16. Check appearance. Use


“Browse Page” to check the
appearance of view.
17. Assign view to page
with “Assign View to Page”
from “Pages” menu.

Choose view

18. Change Scale by taking menu,


choose Set Scale, correct values.

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19. Align view. Move view under Because views were created at same time with
the top view and choose from the default views function, the 4 locations of
menu “Align with View Above” view points are in same lines. Now views (not
Axo) can be “lined” according each other, so the
“projections” will be correct.

Check Appearance
with “Browse Page”

Active views “X” is locked,


and only “Y” is free. Accept
location for view.
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Other commands in Pages-menu,
20. Assign more views. Assign the last needed at this point.
two views to Page with “Assign View to
Page” Change the scales and locate them. These must be clear...
With “Set View Position and scale”
can view be moved and re-scaled.
So back to that step, where you
have chosen “Assign View to Page”

With “Set Reference Point for Positioning” is


able to put manually a point to view, with which
is possible to use “Align View with view ….”
options when placing views to sheet.

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My First Plant Modeler Drawing, 2. Title box, Annotations

21. Title box. Add text to fields in Title In Drawing sheet are located several “Text boxes”. Some
box, revision fields, etc. Choose from of them might get their content straight by properties of
“Pages”-menu “Edit Titles in Active Page” model or database.
Some get content straight from Header-data (Step 5.).
The rest of Text-boxes are supposed to be filled by
Designer, this Step 21 here is about that. Those Text-
Boxes, fields are filled separately to each page of
Drawing (if more than one page in Drawing)

“Next” & “Prev” Activates next or


previous text-field to be updated/filled.

“Pick” allows Text field to be picked


manually from sheet and then be filled

“Erase” empties the field and “Recall”


scrolls through old given values.

After updating required fields, “OK”.

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When annotating a view for the first time, designer


22. Annotate & Start up-file. From menu, is asked to pick correct start-up file. In start-up file
choose “Annotate Views” and then from is given default properties for annotations.
next panels list pick correct view.
Like color in screen, Line widths, format of
dimensions (“ or mm, etc), DXF-layers, etc.
Information, which start-up file should be used (if
more than one present) must be provided by
project administrator or project management.

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23. Annotation menu. After choosing view, View opens for annotating and new
type of menu is appearing.
Add/edit “Dummy” Editing several annotations
Texts to view at same time by collecting
them to “Sets”

Draw/edit Lines to
Edit one annotation,
view (Polyline)
whatever type

Draw/edit Arcs or Delete one annotation,


Circles to view. whatever type

Create/edit Export/import DDL/DXF


Hatches to view. from/to view.

Some View annotation


Dimensions... macros.

“Dummy” symbols Use HELP if this document is


not enough...

Intelligent
symbols, Labels
Done - Quit annotating

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24. Example, Add Text to view 24.2 Write text to field

24.1.Choose
TEXT/INSERT
24.3 Press OK

The Size and other


properties of text are
as default according 24.4 Locate text to view with
startup-file, which was cursor and accept location with
chosen in Step 22.
left mouse button.
If different type and or
size is needed, change
properties from
“Properties”-button. 24.5. Press Cancel, if
Note that the changed more text is not
properties will remain needed to view
until changed again.

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25.5 Accept Dimensioning
with “Enter” 25.9 Give vertical dim
25.3 Locate 1st dim point, as in steps 25.2 -5
25. Example, Add Dimension “e” to corner of pillar,
accept
25.1 Choose DIMS INSERT

25.6 Take menu with right


25.2 Locate Dim line, mouse button...
accept
25.4 Locate 2nd dim
point, “q” to middle of
tank, accept

25.7 … and
choose 25.8 From Type,
properties choose vertical dim.

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26.8 Locate more labels...

26.4 Locate label with cursor,


26. Example, Add Pos id accept with left-click
label for tank and pipe.

26.1 Choose LABELS-INSERT 26.8 Locate label

26.5 After accept, next equip


label could be placed, Escape
26.2 Choose takes back to menu for
label for choosing label.
equipment
posid 26.6 Choose label for Pipeline
26.7 Pick Pipe

26.3 Pick
equipment from
model, accept
highlighted with
Enter. Reference
line starts from
point, where cursor
is when Enter is
pressed.

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DRAWINGS MENU

Make view related annotations e.g. labels


Make page related annotations
Browse page

Plot all pages of active drawing


Save drawing to your workspace
Save drawing to your workspace & update COS
Save & Check In drawing to your workspace

Before creating any drawing all designers in the project should update
COS. A Drawing page consists of Sheet Format, Drawing Views, Bill Of
Material & 2D Annotations
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VIEWS COMMANDS

Create, open or copy drawing views


Copy existing PM-views into drawing

View control commands

Delete annotations from open view

Commands related to work views

You can use only wireframe views in Drawing.

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PAGE COMMANDS

Assign/de-assign drawing views


Set positions and scale of drawing
views
Manage drawing pages

Change different sheet for active page

Annotation for both Page & Views is possible.

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MANAGE BILL OF MATERIAL (BOM)

Change sheet format-command


under ”Pages” menu is usually
used together with this
command.

- Possible to part number only objects, which


belong to the BOM group.
- Add object to BOM group is used to define
objects in the BOM group

BOM is a group of objects for material listing. Select an ICGD


with material list to create material list in Drawing.
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DRAWING SETTINGS

Check Line thickness before plotting


Used to check, which annotations
are special page related annotations

These are view settings related to work with drawing and which are applied to
all drawing views in Design Area.

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TOOLS (MISCELLANEOUS FUNCTIONS)

Define PLOTTER for each different sheet

Creates ”Automatic” Views and locates views into


page

New part numbers can be given to the parts in annotating a


view by inserting label of a part number.
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EDIT DRAWING HEADER DATA


- “Pages” > “ Edit Titles in Active Page” is for PAGE
related header field. This command is for DRAWING
attributes.

- Common header data for all sheets can be defined as


Drawing attributes by using “Manage COS”.
- It is possible that pages of one drawing are using
different sheets with different header fields
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EXPORT DOCUMENT

- Export Drawing to selected format


- Possibility to use AutoCAD template
drawing
- One-to-one scaling as default

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2D DRAFTING MODULE

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OVERVIEW

- In Cadmatic system there is a common 2D Drafting Module:

PM Annotate Page Pipe Drafting


PM Annotate view Diagram Drafting Symbol Editor

- The user interface and menus vary slightly in details according to


application
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COORDINATES AND LOCATING POINTS

PM Annotate View Diagram, Pipe and PM Symbol Editor


Annotate Page
ᔣ 3D-model Coordinates ᔣ Symbol
ᔣ Sheet Coordinates Coordinates
ᔣ 3D and 2D-Navigating
commands available ᔣ Only 2D-Navigating ᔣ Only 2D-
Navigating

ORIGO

ORIGO ORIGO

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TEXT
Insert Text via Text editor

Delete Text
Edit Text via Text editor

Move Text

Edit & Move with one


text selection procedure
Update active
Properties to existing
Text
Set Text Properties

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SPECIAL SIGNS (degree, plus-minus, diameter)


New signs added to Cadmatic fonts:
SIGN Dec Hex
• degree 176 B0
• plus minus 177 B1
• diameter 248 F8
Additions to font files:
LINE TEXT
• 145 degree 37 17 15 35 37
• 146 plus minus 24 64, 46 42, 21 61
• 217 diameter 21 30 70 81 85 76 36 25 21, 20 86

How to add a special character if no “Add Sign” button available:


for example degree sign > press [Alt] and type 0176
(0 at start means that this is decimal value)

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LINES

Insert polyline
Starts with locating vertex points.
Rectangle is animated during vertex
positioning
Deletes line and starts new delete loop
Edit location of points of existing polyline
Update active Properties to existing
polyline

Set Line Properties

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ARCS AND CIRCLES

There are seven different methods to insert an arc


Three methods to insert circle since angle is 360
Delete arc/circle
Edit arc/circle

Update active Properties to existing Arc or Circle

Set Arc / Circle


Properties

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HATCH
Options for defining Define Hatch face or hole by
hatch face or hole using existing objects

Show objects which


belong to hatch face Define Hatch face or
hole by creating new
Hatch Properties objects

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How to make a hatch 1/3

1. Define hatch face


a) By creating new objects
Drafting tool is opened
With Drafting tool define hatch boundary curve e.g.
b) By using existing objects
Pick existing 2D-drafting objects e.g. lines, arcs

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How to make a hatch 2/3

2. Define possible holes to hatch face


- Select “NEW_HOLE” from “Define Hatch
Area”

-Define holes to hatch face by using existing


objects or by creating new objects
3. Set hatch properties

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How to make a hatch 3/3

4. Set hatch options


- “Add boundaries to hatch” means that boundaries are
added around the hatch
- “Delete objects created for hatch” means that created
new hatch boundary objects will be deleted
5. Check hatch by selecting “Preview”
- This can be done at any time
6. Select “OK” and hatch is complete

7. The hatch editor works in a loop, so at this point you are


inserting next hatch. Pressing “Cancel” will terminate the loop

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DIMENSION LINES

Insert previous selected


Dimension type PM_layer

Update active
Properties to existing
Dimension
Set Dimension Properties

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DIMENSION TYPES AND FORMATS

Linear Dimension Types Angular Dimension Types Dimension Format

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2D-SYMBOLS

Update active
Properties to
existing Dimension

Set Symbol Properties pm_sym_layer

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LABELS

Some customize
label types in the
base project

Insert Label

Move Label Reference line


Move Label Text and
Reference Line

Update active properties to


existing Label
PM_TXT_layer
Set Label Properties

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SET OPERATIONS Move selected objects

Rotate selected objects


around selected base point
Duplicate selected objects
in drawing

Resize selected objects


Mirror selected objects

Update active properties of


selected objects to current
Keeping source object
is possible

Do not handle neither


hatches nor dimension lines

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SET OPERATIONS

Change layer for selected


objects
Append selected objects to
new group

Insert / remove objects from


selected group
Change color for selected
objects

Change line width for selected


objects

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IMPORT AND EXPORT

Tools to resize, move or delete


imported 2D files Similar to
corresponding tools in Set
Operations

DDL = Files are ASCII format files of Cadmatic 2D


graphics data. Used for importing and exporting data
inside Cadmatic system.
ASY = Files are ASCII format files that contain definition of
2D symbol. Importing works only for symbols which are
made in Symbol Editor
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REFERENCE DRAWINGS
Update in external
External Cad-system Cad-system External Cad-system

“Import 2D DXF as “Check Reference


Reference Drawing” Drawing”

Imported reference
drawing

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TIPS & TRICKS


- Use associative annotations
- Define 2D startup files so, that there is no need to change defaults. If need
to use e.g. several text sizes then fix text size in the symbol definition.
- Object data and coordinates are easily available, never write this kind of
information manually
- Automatic annotations sometimes handy e.g. equipment and valve
positions, pipe end fills and insulation symbols
- Do not draw frame lines or module lines manually

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ASSOCIATIVE ANNOTATIONS
- Changing settings can be done from drawings menu:

- If annotations are placed as ”associate”, they remain so, even if you


disable associatively. Change setting will affect only in new
annotations.
- Be careful with imported items (e.g. from AutoCAD) if associative
annotations are used.

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- Will associatively be used


- Automatic checking whenever view is
opened

- If move of object is smaller than ”Small


movement” value, will text NOT be
moved, only end point of reference line
of is moved.

•800 Move

•Pos. id
•400

•Pos. id

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MANAGING UPDATES

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REVISION CONTROL TOOL


Two main functions
• to control changes between revisions of drawing views
• to define visualization settings of drawing views

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REVISION CONTROL – STATUS COLORS

Previous revision Current status

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REVISION CONTROL – WHEN TO USE


- To be used for every drawing view, where there is probably need to control
changes between revisions
- “Save Revision” button
• 0 revision
• before 2D annotations to control changes during the 2D annotation
process
• Other revisions (including the 0 revision)
• when 2D annotations are completed to set timestamp for the next
revision

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REVISION CONTROL – DEFAULT VISUALIZATION

- Tool started 1st time


• Set of visualized and erased objects generated according to entry time
visualization
• Set of transparent objects is not generated
- 2nd time and later if static set based visualization is used
• modified objects keep their old status
• visualized/erased/transparent
• new objects added to the set of visualized objects
- 2nd time and later if query based visualization is used
• visualization according to queries

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REVISION CONTROL / “STANDARD” VIEW


COMMANDS

- Following visualization Control commands are used only for views where
there is no any need for revision control
• Visualize Objects in a Set
• Re-visualize Set into Views
• Erase Set from Views
• Set Transparent
• Set Non-transparent
- “Annotate View” command in the Drawing menu can be used for the 1st
revision, but later it is never used. Instead “Annotate View” inside
“Revision Control” is used.

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REVISION CONTROL – TO BE REMEMBERED

- Cut pipe/duct, Insert Flange Set, Insert into line


• object is divided to two pieces
• one end is modified another one is new object
- “Status colors” are status colors related to previous revision as long as
“Save Revision” is used
- Status colors are not fixed – nearest color from the active color palette is
used. Recommended to define required colors to the shared color palette.
- Possibility to combine query based settings with static set, but in this case
static set must be re-defined for each revision

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REVISION CONTROL TOOL - FUNCTIONS

View settings

Browse View / Annotate View Define new visualization


settings
•dynamic queries
•static sets

Check Changes

Save new revision

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PLOTTING AND EXPORTING PLANT MODELER DRAWING

BEFORE THE FIRST DRAWING HAS EVEN BEEN STARTED, SHEETS, DRAWING HEADER
ATTRIBUTES, LINETATTRIBUTESTYLES AND LAYERS & LAYERSTYLES MUST HAVE
BEEN CREATED BY SYSTEM ADMINISTRATOR.
A designer must have been provided information about which one of the configuration
files should be used with which type of document.
1. Start Up-files. These will give the default values for Annotations, which color, which dxf-layer,
line-thickness, etc. Has great effect on how the annotations will appear on paper or in exported
dxf or dwg. When start annotating, be sure to pick correct startup-file.
2. Line Attribute Styles. These files will set the 2d properties for 3d-objects. Which type of line
and with which Line thickness will different 3d-objects be drawn to paper or exported document.
3d objects can be divided to have different Line-properties according what ever properties they
have in model, database, etc. Before plotting choose the correct Line Attribute Style for views in
drawing.
3. Layers & layer styles. In Layer style is defined which 3d-object in dwg goes to which layer
when dwg is exported to dxf/dwg. Before that must all needed layers been defined by system
administrator. Layer styles are defined inside Line attribute styles, so designer doesn’t have to
choose layer style, it should be correct when correct Line Attribute Style is chosen.

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PLOTTING AND EXPORTING PLANT MODELER


DRAWING
1. Select Line Attribute Style
1.1 From menu, pick 1.2 From list shown in panel,
Views and Select Line select suitable Line Attribute
Attribute Style Style according to drawing
you want to creating.
Different styles may exist
e.g. layout dwg, Pipe-system
dwg etc…
Here Styles can also be
created (New) or modified
(Edit).
1.3 From this panel, select the
views, which will get Line Attributes
according to selected Style
Select “OK” , software will scroll fast
through all selected views and will
set Lines for objects according to
style.

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PLOTTING AND EXPORTING PLANT MODELER DRAWING


2.3 Check, that:
2. Plot drawing.
Type of plot file = ASCII
2.1 Choose from menu
Plot scheduling =
“Output Plots & Lists”,
Immediate
Note! Plots ALL pages of
dwg. After choosing correct plotter from If plotting Black & White,
Windows panel, opens the Plotter should be as
2.2 Choose correct shown.
CADMATIC “Define Plot Parameters”
plotter Name and Paper Plot sheet comes
Size from Windows
Panel.
automatically from the
Print Setup panel. choice made in Windows
panel.
Plot Scale 1, means, that
A1 sheet is plotted as A1
If this “Plotter” is to be
changed (e.g. color to
B&W), the Windows Print
Setup panel pops up again
and plotter & paper size
gets selected again there.

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PLOTTING AND EXPORTING PLANT MODELER DRAWING


3. Export drawing.

3.1 Choose from menu


3.2 Select format for export
“Export Document”,
Note! Exports ALL 3.3 Change Base name of dwg,
pages of dwg. if needed. Number of page will
be added after Base name

3.4 Select directory,


where exported dwgs will
be placed.

3.5 Select AutoCAD


template drawing if needed
and check scaling.

3.6 Choose “OK” to


create exported dwg.

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MANAGE BILL OF MATERIAL (BOM)

Change sheet command under


”Pages” menu is usually used
together with this command.

- Possible to part number only objects, which belong to the BOM group
- Add object to BOM group is used to define objects in BOM group

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MATERIAL LISTINGS
- Select the listing type and the "Generate Material Lists" tool is popped up.

- Components Listing is used if location information is required


• Mainly used for equipment
- Material Listing is used for material listings without location information
• Mainly used for piping and standard components
- Materials of a Pipeline is used for one pipeline materials, opens tool for choosing
one pipeline
- Custom Listings. Project administrator may add "Custom listings" into the
selection list.

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GENERATE MATERIAL LIST TOOL

1. Choose the right Icgd for listing you want to create


2. Give a name for list in “New Name” field or select existing one from “Report Name”
3. GEN REPORT  Define the set  Enter/Set Defined
4. Edit header fields of report if any
5. When finished with listings Done

- List will be located under designers workspace located printspool directory

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PIPING ISOMETRICS PRODUCTION - GENERAL

- All isometric drawings are stored in the project database


• Easy to manage drawings
• Progress measurement
• Queries
- Settings of Pipe program are project-specific, which guarantees that all
isometrics produced in a project look the same
- Uniform tools for administration
- Distributed design is applied for isometric drawings as well as PM drawings

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PIPING ISOMETRICS PRODUCTION

- Configuration of Manage Isos


• Name generator
• Generate Isos/Spools
• Default Pipe Area
- Manage Isos panel gives
information about the status of
isometric drawing generation
- Commands:
• Check Out
• Check In
• Create/Update
• Browse Isos

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MANAGE ISOS

Status of isometric

Isometric View Not in Isometric View

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MANAGE ISOS

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MANAGE ISOS

Manage Isos panel gives information


about the status of isometric drawing
generation:
• Iso Needs Update
• Iso drawing exists but the
geometry of pipe has been
changed after iso creation
• Iso Exists
• Iso drawings exists and it’s up to
date
• Iso Not Exists
• Iso drawing has not yet been
created

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MANAGE ISOS: CREATE/UPDATE ISO DRAWINGS


• Isometric drawings are
created here
• Both Isometric drawing and
PM iso group are unique in
the project
• A pipe component can be a
member of only one iso group

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HANDLING OF ISOMETRIC DRAWINGS IN PIPE

- Management via browser


• Shows all the isometric
drawings
in a project
• Easy to make own hierarchies
• Default view is by system
• Possible to make queries
• Export
• Plotting

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PIPING ISOMETRICS PRODUCTION

- The user can handle only groups and piping objects, which are checked out
- When Annotating Isometric drawing the drawing must be checked out
- When Updating existing Isometric drawing the drawing must be checked in

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CONFIGURATION OF MANAGE ISOS


Name generator defines how names of Isos are
generated.
- possibility to use e.g. pipeline name, flow
media, user name etc. for name generation.
Definition if Iso or Spool or both drawings are
produced.
Definition if spools are generated or not.
Definition of spool generation.

Definition of automatic breaking of


pipelines in Isometrics.
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SHARED SETTINGS ARE DEFINED BY ADMINISTRATOR


- Shared settings can be stored either in Library or in Project database.
- If shared setting are not stored, then settings are valid only during current
session for current user. This gives opportunity to test different settings or to
create some isos by using special settings.

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PIPING ISOMETRICS PRODUCTION - SOME SPECIAL FEATURES

- Batch plot settings to Pipe


• Batch plot settings to Pipe (item in Pipe Settings). It is possible to define
plot settings for sheets. If used sheet has valid plot settings then Pipe
does not ask plot settings from the anymore.
- Drafting styles are applied for drafting objects of isometric drawings as well
as for PM drawings
- Flange rotation labels to show rotation of bolt holes

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MANAGE ISOS AT REPLICA SITE

- Request or relinquish ownership of iso groups, group members and iso


documents
- Drawings can be requested or relinquished in Pipe

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MODIFYING ISOMETRIC DRAWINGS IN PIPE

Rescaling of objects

Dimensioning
- Add single or all default, modify existing dimensions or delete single or all
dimensions

Triangles
- Delete, add new or modify existing (relocate angle, dimension or change
side)

Coordinates
- Add single or all default coordinates, move single or delete single or all
coordinates

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MODIFYING ISOMETRIC DRAWINGS IN PIPE

Part/Cut numbers
- Add one by one (Numbering…), add all missing (Add Missing)
- Add default when all are missing (Default Numbering)
- Modify existing numbers (move, change label offset for all numbers,
delete one by one or delete all)

Drafting
- Handling of texts, lines, arcs, hatches and 2D symbols
- Deleting of drafting objects
- Modifying attachments e.g. move, scale

Move
- Move of any kind of objects, like labels, coordinates, dimensions, part/cut
numbers
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MODIFYING ISOMETRIC DRAWINGS IN PIPE

Save
- Local save

Label
- Insert, edit, move and delete labels
- Insert special labels, like height mark, clearing of area, tag breaks etc.

Document
- Editing of title box
- Modifying of 3D attachments (import, rescale, move, delete)
- Plot the iso
- Change view direction
- Rotate view direction

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MODIFYING ISOMETRIC DRAWINGS IN PIPE

Document
- Change ICGD
- Editing of 2D symbols
- Read Old Annotation
- Clear Picture
• Deletes all annotations

Text
- Handling of texts

Tools
- Moving of geometry on the sheet
- Rotate valve if it’s not visible in iso (shown only as one line)

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MODIFYING ISOMETRIC DRAWINGS IN PIPE

Tools
- Flow arrows
- Add angular dimension for branch

Browse Page
- The whole sheet is visualised

Delete
- Deletes all kind of drafting objects

Queries
- Different information of point, objects and iso

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MODIFYING ISOMETRIC DRAWINGS IN PIPE

Done
- Exit without saving or
- Saving and selection of document status and check-in

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