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Creativity Research Journal


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Complex Spatial Skills: The Link Between Visualization


and Creativity
a
April D. Allen
a
Michigan State University
Published online: 10 Aug 2010.

To cite this article: April D. Allen (2010) Complex Spatial Skills: The Link Between Visualization and Creativity, Creativity
Research Journal, 22:3, 241-249, DOI: 10.1080/10400419.2010.503530

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CREATIVITY RESEARCH JOURNAL, 22(3), 241–249, 2010
Copyright # Taylor & Francis Group, LLC
ISSN: 1040-0419 print=1532-6934 online
DOI: 10.1080/10400419.2010.503530

Complex Spatial Skills: The Link Between Visualization


and Creativity
April D. Allen
Michigan State University
Downloaded by [University of Hawaii at Manoa] at 21:26 26 December 2014

To determine if there is a correlation between spatial skills and creativity in interior


design students, participants took a visualization assessment and created 33 individual
projects. A percentage score for spatial skills was calculated based on the number of
correct answers on the visualization assessment. Eleven judges assessed the projects
using subjective ratings on 3 dimensions of judgment (appropriateness, creativity, and
novelty) based on the Consensual Technique for Creativity Assessment. Interjudge
reliabilities exceeded the established criterion level on all three dimensions. Although
Pearson product–moment correlation found no significant correlation between visuali-
zation and creativity, intercorrelations among the dimensions indicated a high degree of
association between the variables, with appropriateness and novelty both significantly
correlated with creative potential.

Visualizing a three-dimensional image and mentally thinking, enabling the designer to represent an idea
rotating and transforming it provides an interior and to structure the idea through a shaping process.
designer with multiple creative ideas for a design The client perceives the idea and judges it accordingly.
solution. This mental transformation helps achieve a Arnheim (1969, p. 14) argued, ‘‘Visual perception is
delicate balance between reality and fantasy. The more visual thinking.’’ He further stated:
ideas a designer can brainstorm, the better the ability
to realize a more creative solution. ‘‘The ability to con- In looking at an object we reach out for it. With an
cisely communicate a highly complex and creative invisible finger we move through the space around us,
design solution has at its creative core visualization skills go out to the distant places where things are found,
(internal imaging) that allow designers to mentally cre- touch them, catch them, scan their surfaces, trace their
ate, manipulate and communicate solutions effectively’’ borders, explore their texture. It is an eminently active
occupation. Impressed by this experience, early thinkers
(Isham, 1997, p. 2). A correlation between complex
described the physical process of vision correspondingly.
spatial skills and creativity in interior design students
For example, Plato, in his Timaeus, asserts that the
would place emphasis on ways of teaching both methods gentle fire that warms the human body flows out through
of visualization and creativity-enhancing processes. the eyes in a smooth and dense stream of light. Thus a
Interior designers communicate their ideas to clients tangible bridge is established between the observer and
verbally, as well as visually. The visual communication the observed thing, and over this bridge the impulses
is a way of expressing a graphic language for spatial of light that emanate from the object travel to the eyes
and thereby to the soul (Arnheim, 1969, p. 19).
This article is taken from my Master’s Thesis and I thank my
Chair, Joan McLain-Kark, for her help and support with this research. Visualization is the manner of thought in which images
Susan Barnard is owed a special debt of gratitude for the use of her are generated or recalled in the mind. These images may
thorough and insightful research, which a great deal of this study is be manipulated, rotated, increased or decreased in size,
based upon. I also thank Dean Isham for his time and generosity in or even transformed from one image into another. Spatial
making his Visualization Assessment instrument available to me.
Correspondence should be sent to April D. Allen, Michigan State
ability, which is closely related to visualization, empha-
University, School of Planning, Design, and Construction, 201N sizes three-dimensional space. The two-dimensional
Human Ecology, East Lansing, MI 48824.. E-mail: allenapr@msu.edu image transforms to a mass or empty volume, providing
242 ALLEN

a sense of proportion, distance, balance, and the like projection. In theory an imaginary transparent box is
(West, 1997). It is generally known that some interior placed over an object keeping the walls of the box paral-
design students, although having little difficulty drawing lel to the object. If one looks perpendicularly through the
graphically in plan to scale, may experience difficulty side of the box the ‘‘true shape’’ of the object is revealed.
transposing plan drawings into orthographic or perspec- The projection of the true shape onto the corresponding
tive drawings, both of which require more complex plane of the box is orthographic projection. Each side of
spatial skills. Perspective drawings start from a plan view the box can hold a true shape view of the object. Flatten-
and if two-point perspective is learned before one-point, ing out the planes of the box will present multiple views
one-point usually presents little difficulty (Pile, 1989). of the object—front, right side, left side, back, top, and
The ability to visualize in the mind and to communicate bottom. An individual drawing orthographic views is
that conceptualization graphically are necessary compo- forced to consider his concept in detail and true
nents of design drawings. proportion as well as being able to mentally rotate the
Karlans, Schuerhoff, and Kaplan (1969) discovered a form and cut through its structure (McKim, 1972).
link between spatial skills and creativity in graduating
architecture students. The Cubes test, used to measure
Measurement of Spatial Skills/Visualization
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a spatial orientation factor, was found to be highly cor-


related with rated creativity. Both spatial skills and crea- Isham (1997) developed a pencil-and-paper Visualiza-
tivity are necessary for success in the field of architecture. tion Assessment where architectural objects were shown
If the same holds true for interior design students, the as a series of orthographic and isometric drawings.
teaching of spatial skills becomes even more important. Interior design instructors may use this assessment
instrument to determine or strengthen a student’s
visualization skills. Periodic assessments would allow
VISUALIZATION AND SPATIAL SKILLS educators to compare results with previous outcomes
to determine if the student is making progress in acquir-
Zavotka (1986) divided the components of spatial skills ing visualization skills required of professionals in the
into the following categories: ‘‘1) mentally seeing two- field. Evaluating entering design students will help
dimensional elements in a three-dimensional surrounding, establish a baseline for each individual as well as define
2) visualizing the three-dimensional environment from a the competency level for the entering class.
two-dimensional drawing, 3) mentally rotating objects Isham (1997) tested his Visualization Assessment
to another plane, and 4) visualizing objects in scale’’ (p. instrument at interior design programs accredited by the
45). The delivery of the designer’s perception of the space Council for Interior Design Accreditation (CIDA,
through graphic communication is necessary to enable formerly Foundation for Interior Design Education
clients to experience a simulation of the finished product. Research [FIDER]). CIDA is the independent nonprofit
Psychologists believe that how we perceive spatially is accrediting organization for undergraduate and graduate
not the perception of space but represents the relation- interior design education. To encompass the greatest
ship between objects in space (Arnheim, 1969). This is diversity of skills, first semester freshmen and seniors
a learned phenomenon, and as we view distant objects, were tested. Two-hundred-and-fifty-two freshmen paper
we see the intervening atmosphere and learn atmospheric assessment packets were completed and returned. Results
perspective (things in the background appear lighter and ranged from a low score of 18% to a high score of 98%,
smaller). We also learn height in plane, relative size, with an overall mean of 70.81% and a standard deviation
and focus. The eye cannot focus on two objects simul- of 17.56. Sixty-seven percent of the seniors, 149, responded
taneously, thus helping the mind to distinguish a with a mean score of 84%, ranging from a low score of 20%
relationship between objects in space (McKim, 1972). to a high of 100% and a standard deviation of 14.56. The
Most objects in the environment are not viewed wide range of scores within freshmen classes revealed the
head-on, but obliquely. Circles become ellipses, and rec- variety of skills and innate abilities of incoming freshmen.
tangles, trapezoids. As one walks, the person’s viewpoint Unlike the freshmen, the seniors’ scores were within a
and each shape changes. Some shapes become smaller, narrower range, indicating common visualization skills
some larger. This is referred to as optical reality. Our seniors acquire approaching the end of their education.
perceptual reality adjusts the ever-changing images, pro-
viding object constancy. Perceptual reality combines
what is known with the way it is seen (McKim, 1972). CREATIVITY
When objects are perceived head-on, although they
are rarely viewed this way, circles are seen as circles In addition to visualization and spatial skills, the ability
and rectangles as rectangles. The graphic method of to arrive at creative solutions is an integral component
drawing objects as seen head-on is orthographic of interior design (Myers, 1982). In fact, creativity is
COMPLEX SPATIAL SKILLS 243

one of the top competencies needed in all types of Appropriate observers are those familiar with the
entry-level positions by prospective employers (Pink, domain in which the product was created or the
2006). To be successful in the design field, students response articulated. Thus, creativity can be regarded
should master the art of creative design solutions and as the quality of products or responses judged to be
creative by appropriate observers, and it can also be
the ability to think in creative ways. CIDA (2009)
regarded as the process by which something so judged
stated, ‘‘Educational philosophies and goals should be
is produced. (p. 31)
applied in the development of a creative professional
who can analyze problems from many different perspec-
tives and synthesize information’’ (p. 2). Amabile’s (1983) consensual assessment technique
‘‘Creativity may be defined, quite simply, as the specified a number of ‘‘appropriate observers,’’ judges
ability to bring something new into existence’’ (Barron, who have experience in the domain in question (p. 37).
1969, p. 10). Research on bringing this new idea into These observers, expert-judges selected only due to their
existence has centered around four different approaches: familiarity with the domain, should make assessments
the person of the creator, the process of creativity, the independently. The integrity of the assessment depends
environment in which creation comes about, and the on agreement being achieved without any outside influ-
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product created (Mooney, 1963). These four approaches ences. Judges should be asked to make assessments on
all work to achieve the end result: the creative idea or other dimensions, such as technical aspects of the work
product, which will be assessed in this study. and aesthetic appeal. This would make it possible to
Research in the creative product approach examines determine if creativity is related to or independent of
original ideas. Original ideas imply newness or a new those dimensions. Products should be rated relative to
way of looking at an old idea. The concrete product one another, rather than being rated on some absolute
becomes the article of interest and the researcher assesses standard. Judges should view the products in a different
its validity and quality. MacKinnon’s (1978) study states random order and each judge should consider the vari-
the importance of studying the creative product: ous dimensions in a different random order.
Although time taken to produce creative works was
In a very real sense . . . the study of creative products is not previously addressed, Amabile (2007) investigated
the basis upon which all research on creativity rests the relationship between creativity and time pressure
and, until this foundation is more solidly built than it in a longitudinal study of organizational employees.
is at present, all creativity research will leave something She found that to foster creativity high levels of time
to be desired. (p. 187) pressure should be avoided but very low time pressure
could produce inactivity.
Jackson and Messick’s study (1965) lists the aesthetic Barnard (1992) adapted Amabile’s consensual assess-
responses from observers of creative products as: surprise, ment technique for judging creativity in interior design.
satisfaction, stimulation, and savoring. Although creative She developed the Consensual Assessment of Interior
products are novel, they must also be appropriate. Stein Design Creativity (CAIDC), based on Amabile’s defini-
(1974) emphasized novelty in his definition of creativity: tions of creativity and her componential framework of
creativity and the creative process.
Various approaches agree that the resultant of the Barnard’s study included 28 participants enrolled in a
creative process is something novel. The novelty that is
senior-level contract design class at a CIDA accredited
produced is of some significance, but novelty in some
university. Students were given a problem statement to
insignificant detail, while no doubt of worth, does not
merit being called creative. The novel result is also use- design a free-standing, enclosed entry space for an
ful, tenable, or satisfying . . . . For the result to be called exhibit entitled ‘‘Childhood Imagination’’ scheduled to
creative, it needs also to represent a ‘‘leap’’ . . . away open in the student center of the university during fall
from that which has existed. (p. 15) semester, 1992. The purpose of the entry space was to
create an entrance into the secret, free, and imaginative
world of the child. The final presentation included: floor
MEASUREMENT OF CREATIVITY plan, interior elevation or section, axonometric, and
perspective vignette.
Studies on creativity have yielded diverse measurements Forty-four expert-judges—interior design profes-
based on the four various approaches to the research. sionals (13 educators and 31 practicing designers)—
Amabile (1983) defined the creative product in the evaluated 18 selected projects. Dimensions of judgment
following way: raters evaluated included: aesthetic appeal, appropriate-
ness, artistic merit, complexity, craftsmanship, creativity,
A product or response is creative to the extent that functionality, liking, novelty, originality, technical merit,
appropriate observers independently agree it is creative. and thematic expression.
244 ALLEN

Interjudge reliabilities exceeded the acceptable level common association. Two tests measured spatial ability,
of 0.70 on all 12 dimensions of judgment, with estimates the Cube Comparisons and the Surface Development
ranging from 0.84 to 0.96. Subcategories also showed Test. The Cube Comparisons test is designed to measure
acceptable agreement, except for ratings by educators a spatial orientation factor. The Surface Development
on appropriateness (0.46) and functionality (0.54). Inter- Test is designed to measure visualization. A high corre-
judge reliability of creativity, the dimension of interest, lation of scores on Cubes with rated creativity indicated
was high for all groups. Mean ratings by educators that perhaps the spatial orientation factor it is designed
(0.85), designers (0.93), and all judges (0.95) were much to measure might be important to creativity in architec-
higher than the criterion level of 0.70. ture (Karlans et al., 1969).
Creativity ratings were found to correlate with a The subjective nature of the faculty raters casts doubt
number of other dimensions of judgment, including on the creativity ratings of the architecture students.
novelty, originality, complexity, liking, and to a lesser Although the faculty knew the students well and may
extent, appropriateness and thematic expression. Asso- have been able to accurately assess their creative abili-
ciations between creativity and these dimensions for all ties, a more objective rating by a consensual assessment
judge groups provided support for convergent validity technique may have produced different results.
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(Barnard, 1992). Karlans and his colleagues (1969) suggested that crea-
tivity is related to spatial skills in architects. Although
the same study has not been done with interior designers,
Link Between Spatial Skills and Creativity
the following discussion is an exploration of how spatial
Karlans et al. (1969) looked at the efficacy of certain skills might be related to creativity for interior design
factors as predictors of creative ability in architecture work.
students. Participants were 17 fourth-year undergrad- When a designer begins to design a room, he or she
uate students in the Department of Architecture at first has to visualize the space within the room. Second,
Princeton University. Judges (raters) were two faculty he or she begins to visualize the architectural features of
members who had the most extensive contact with the the space and the furnishings that will go into the room.
fourth year students. Each faculty member rated each To come up with alternate solutions for the space, the
of the 17 participants on seven different traits: (a) trait designer will transform the room and rotate the
A—quantity, dependability, and speed of work; (b) trait furnishings into various arrangements before coming
B—skill in getting along with people; (c) trait C— to a final solution. If this cannot be accomplished, the
creativity; (d) trait D—adaptiveness; (e) trait E—need designer cannot come up with creative design solutions
to know; (f) trait F—dependence or independence; ego for the problem. Strong spatial skills enable better
strength and open-mindedness; and (g) trait G—total visualization and the ability to visualize multiple solu-
contributions or productivity. The rater was required tions to design problems. The more creative a person
to rate all 17 participants on one trait at a time on a is, the more ideas he or she can generate; thus, visualiz-
15-point scale. ing more novel ideas leads to greater creativity and vice
Before filling out any of the rating scales, the faculty versa.
members were asked to rank order the 17 participants The study was unique in attempting to ascertain if
on creative ability. No definition of creativity was given there is a correlation between spatial skills and creativity
to the raters for this task. They were told to use their in interior design students. The review of literature
own conception of creativity as their standard (trait found a relationship between spatial skills and creativity
H). The standard SAT Verbal and Math scores and class in architectural students and it is theorized that the same
rank figures were used as the standard measure of over- may be true for interior design students. The hypothesis
all college academic achievement. In addition, all grades of the study was:
received on independent design projects were averaged
H1: There is a relationship between spatial skills and
over two years and entered as an academic variable.
creativity in interior design students
The Wonderlic Personnel Test was used as the standard
test of general intelligence in the study. It was expected
that there would not be a significant relationship
METHOD
between creativity and intelligence scores for this group
(average IQ ¼ 128). This expectation was based on the
Participants
conclusion that, in general, intelligence is related to crea-
tivity up to a certain IQ level (commonly located at Participants were 33 second-year interior design
around 120). The Remote Associates Test was adminis- students at a large land-grant university in southwest
tered. This test consists of three stimulus words that the Virginia. The age range of the participants varied from
examinee is asked to relate to each other by means of a 18 to 25 years old, with the majority (76%) falling into
COMPLEX SPATIAL SKILLS 245

the 19- and 20-year-old range. Women represented the problems, and establish a benchmark for evaluation of
majority of participants, with 76% women and 24% a computerized version. Due to errors and omissions
men. Students were enrolled in a Presentation Techni- reported by Isham in the Visualization Assessment,
ques class in the second year of their interior design problem numbers 3, 15, 19, 20, 31, 33, and 34 were
program. Students entering this class can be assumed eliminated in the Adjusted Visualization Assessment
to have essentially the same background and training scores for this study.
in interior design, all having completed two design fun-
damental courses covering two- and three-dimensional
Creativity Assessment Instrument
design, one drawing class emphasizing hand drafting
and CAD, one design appreciation class, and having The creativity assessment was based on Barnard’s (1992)
passed portfolio review. This factor controls for large CAIDC with the three criteria of appropriateness, crea-
individual differences in baseline performance skills. tivity, and novelty. Each dimension was accompanied by
Students in the class were expected to participate in a description (e.g., ‘‘Creativity: The degree to which the
the project as a requirement for the class. design is creative, using your own subjective definition
of creativity’’). Each project was rated against the other
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projects rather than some established standard.


Judges
A separate rating sheet was given for each of the three
Judges were 11 professionals in the field of interior dimensions. Each sheet was labeled with the dimension,
design, including eight educators and three graduate stu- its definition, and a nine-point rating scale from 1 (very
dents. The majority of the judges were women (9 judges), low) to 9 (very high).
with male judges comprising only 18% of the total sample
(2 judges). There was a wide range in levels of experience
Procedures
in interior design from those having less than 5 years to
one judge having 31 or more years of experience. Students in the Presentation Techniques class completed
Based upon self-classification of their primary focus a demographic questionnaire (including classification in
and expertise, almost two-thirds of the judges (63.6%) school, age, and gender) and the pencil-and-paper ver-
identified themselves as specialists in contract design. sion of the Visualization Assessment. The Visualization
Residential design practice accounted for 9% of the Assessment took approximately 30 min to complete.
judges and 18% accounted for those whose work was A project created for the Presentation Techniques
an equal combination of residential and contract design. class was used for the creativity assessment (see
The educational backgrounds of the judges varied Appendix A). It was theorized that the open-ended nat-
from those having a bachelor’s degree only and currently ure of the project assignment would allow a great deal of
working on a Master’s degree to those having a doctor- opportunity for students to develop highly creative
ate. The majority of the judges (73%) had a master’s design solutions. The project required the students
degree or was currently completing a master’s degree. individually to brainstorm ideas for an entertainment
Three judges (27%) had completed doctorate degrees. space designed for 20 college-age individuals where
When asked to identify the academic discipline in physical activity is a main component. They were asked
which their training in interior design had been adminis- to present their ideas in a schematic method, using
tered, the majority (72.7%) classified their program as marker-sketching techniques acquired in previous pro-
interior design. One judge (9%) classified his program jects and using conceptual thumbnails and marker
as split between art and interior design and one judge sketches. Other visual materials incorporated included
(9%) was split between architecture and interior design. plans, elevations, diagrams, and details, as well as one
larger perspective sketch. People and materials had to
be represented throughout the space. The project could
Visualization Assessment Instrument
be as abstract or realistic as the student wanted, but it
Isham’s (1997) pencil-and-paper visualization assess- had to be completed on a single sheet of paper mounted
ment was used to assess spatial skills. The test consists to a board. Titles were placed on the front of the board,
of two parts, each containing 18 questions. Part One but names were only placed on the back of the board,
uses two-dimensional and three-dimensional drawings with a signature supporting the honor system.
to identify the correct fifth view from four options. In
Part Two, the student is given a three-dimensional view
Project Creation Session
and asked to identify the incorrect two-dimensional view
from three options. The project was announced in the course syllabus as a
The pencil-and-paper visualization assessment was scheduled activity for the class. The project was com-
used by Isham (1997) to develop, validate assessment pleted in the regular classroom over a three-class period
246 ALLEN

in the fall semester. Students used the drafting tables that After completion of the rating session, judges were
are normally provided in the classroom. Each student instructed to make sure that each of the three rating
provided his or her own materials. A copy of the Project sheets was complete and to then fill out a demographic
Statement, detailing the requirements of the project, was information sheet. The demographic information sheet
given to the students as part of the course syllabus. detailed their background and experience, including
Students were told by the instructor to produce a principal employment, interior design focus and expert-
one-sheet presentation of a schematic design for an ise, degrees held, academic discipline describing their
entertainment space incorporating the requirements education and training, number of years in the pro-
from the project statement. Specific references to creativ- fession, gender, and any difficulties encountered during
ity were avoided. Students were instructed to work alone the judging session.
and to sign the Honor Code Statement assuring that When both judging sessions were completed, judges
their work was done on an individual basis. received a letter thanking them for their participation
After project grades were assigned, the instructor and explaining the purpose of the study.
discussed details of this study during a regular class A visualization assessment score for each of the part-
meeting. icipants was determined by summing the number of
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correct answers and calculating a percentage of the total


number correct, which was then entered into the com-
Project Judging Sessions
puter. An adjusted visualization assessment score was
Two separate 1-day project judging sessions were held calculated in the same manner but eliminating questions
on a campus of a CIDA-accredited university in south- that presented problems in the initial tests of the instru-
west Virginia. Judges were scheduled for appointments ment. Ratings for each of the 33 projects on each of the
at staggered times during the single-day sessions. three dimensions by each of the 11 expert-judges were
coded and transferred to the computer. Mean scores
of each of the three dimensions of judgment were
Physical setting. The judging session was held in the calculated. A Pearson product–moment correlation
Lighting Lab, which was set up with large drafting was examined to determine if spatial skills explain or
tables in a well-lit environment. Drafting tables were account for variance in creativity. Demographic data
arranged to provide easy access to each project and to from each judge’s personal information sheet were also
facilitate ease of viewing. Projects were placed directly recorded in the computer file.
on drafting tables and on a wide elevated windowsill The Statistical Package for the Social Sciences (SPSS)
transversing one side of the room. A table with a chair 7.5 for Windows was used to obtain descriptive analyses
was provided at the front of the room for judges to read of the demographic data. Frequencies and percentages
the instructions for the rating session. regarding various aspects of judges’ background, train-
ing, and experience were generated.
Materials. A clipboard was given to each judge upon To investigate the degree to which interior design
arrival with instructions for the project rating session. professionals agree on ratings of interior design project
Included were the instructions for the project judging merit, a process first described by Hoyt (1941) and later
session, the project statement, the dimensions of by Winer (1971) was used to estimate interjudge
judgment for interior design projects, individual rating reliability.
sheets for each dimension randomly prearranged, and
a demographics sheet.
RESULTS AND DISCUSSION

Procedures. The researcher administered each of Scores on the Visualization Assessment ranged from a
the two project judging sessions. Upon arrival, judges low score of 53 to a high score of 92. The mean was
were presented with the prepared clipboards and, after 75 with 18.2% of the participants receiving this score.
reviewing these; the researcher answered any questions. Scores on the Adjusted Visualization Assessment ranged
Judges were asked to assign ratings on one dimension from a low score of 55 to a high score of 97. The mean
for all projects before continuing to the next dimension. for the adjusted instrument was 80.5.
They were instructed to consider projects in any random Creativity ratings ranged from a low score of one to a
order of their choice and to rate projects relative to one high score of nine. The majority of ratings were in the three
another rather than to some established standard for to four ranges accounting for 40% of the total ratings.
work in the field. Last, they were asked to make inde- Interjudge reliabilities (Winer, 1971) for mean scale
pendent assessments with no discussion or collaboration ratings for the group of judges are presented in Table 1.
if more than one judge were present at any given time. Of primary interest for this study was the interjudge
COMPLEX SPATIAL SKILLS 247

TABLE 1 TABLE 3
Interjudge Reliabilities for Mean Scale Ratings on Dimensions of Correlations of Adjusted Visualization Scores With Creativity Scores
Judgment
Correlation Co-efficient Significance (2-tailed)
Dimension of Judgment Interjudge Reliability
Pearson 0.17 0.34
Appropriateness 0.73 Kendall’s tau 0.14 0.27
Creativity 0.86 Spearman’s rho 0.19 .28
Novelty 0.80
Note: N ¼ 33.

reliability of the Creativity dimension, which was high


were intended to measure, i.e., they lacked validity.
(0.86) and far above the criterion level of 0.70. Reliabil-
Barnard’s (1992) study and Brandon’s (1994) study
ities exceeded the acceptable level of 0.70 on all three
validated the creativity measure. Perhaps a project with
dimensions of judgment, with estimates ranging from
less open-ended requirements would have produced
0.73 to 0.86.
different results. Students were instructed to design an
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entertainment space where ‘‘everything else is up to


Intercorrelations Among Dimensions you. This is a brainstorm and your imagination is the
limit . . . . This project can be as abstract or as realistic
Pearson product-moment correlations among the three
as you want.’’
dimensions of judgment indicated a high degree of
The question arises as to, in the end, were the judges
association between variables. Appropriateness and
rating projects with better presentations as being more
novelty were both significantly correlated (p < .001) with
creative. The definition of creativity on the dimensions
the creativity dimension.
of judgment sheet defined creativity as ‘‘the degree to
which the design is creative, using your own subjective
Correlation Between Visualization and Creativity definition of creativity.’’ A space less familiar to the stu-
dents with more design parameters might have been better
Pearson product–moment correlation was used to
for this study and resulted in different creativity ratings.
determine if there was a significant correlation between
With the small sample size of 33 students, the
visualization and creativity. Tests were run on the Visua-
Visualization Assessment score might need to be more
lization Assessment score and the Adjusted Visualization
discriminating. Questions found to have errors and omis-
Assessment score. No significant correlation was found
sions reported by Isham (1997) were eliminated in the
between visualization and creativity (p ¼ .34). Also, no
Adjusted Visualization Assessment scores for this study.
significant correlation was found between the adjusted
Eleven judges were used in this study, and ratings by
visualization score and creativity (p ¼ .34). Kendall’s
interior design professionals did show agreement on
tau test and Spearman’s rho test were also run indicating
creativity levels. Although judges showed significant
no significant finding. Results are presented in Tables 2
agreement, these creativity levels failed to show a corre-
and 3. Consequently, the hypothesis
lation with the visualization scores; thus, for this study,
H1: There is a relationship between spatial skills and support for a correlation between visualization and
creativity in interior design students is rejected. creativity was not found. Based on these results, it is
unclear whether there is a link between spatial skills
Results of this study provided no evidence in support and creativity in interior design students.
of a correlation between visualization and creativity in The nature of the interior design profession is such
interior design students. The results indicated either that that spatial skills and creativity are major factors in
there is no correlation between creativity and visualiza- working and attaining success in the field. Although this
tion or that the measures might not measure what they study has not shown a significant correlation between
spatial skills and creativity in interior design students,
it is theorized that this link may be found in future
TABLE 2 studies. Interior design is an interdisciplinary profession
Correlations of Visualization Scores With Creativity Scores with technical, creative, and aesthetic aspects
Correlation Co-efficient Significance (2-tailed) intertwined. As the profession continues to evolve,
research will help to further define our profession, what
Pearson 0.17 0.34 we do, and the ways we go about it.
Kendall’s tau 0.13 0.31
Amabile’s (1983) consensual assessment technique has
Spearman’s rho 0.20 0.26
been widely used to assess the creative product produced
Note: N ¼ 33. under tightly controlled conditions. After this study was
248 ALLEN

completed, Baer, Kaufman, and Gentile (2004) extended Stein, M. I. (1974). Stimulating Creativity (Vol. 1). New York:
the consensual assessment technique to nonparallel cre- Academic Press.
West, T. G. (1997). In the mind’s eye. Amherst, NY: Prometheus
ative products. This study could be repeated with works Books.
created under diverse conditions to access creativity. Winer, B. (Ed). (1971). Statistical principles in experimental design
(2nd ed). New York: McGraw-Hill.
Zavotka, S. L. (1986). Analysis of three dimensional computer
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COMPLEX SPATIAL SKILLS 249

FIGURE A3 Student project No. 24. FIGURE A4 Student project No. 32.
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