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Activity Sheet

(Week 3)

The art of making a good hand drawn logo design starts with sketches of the style you
may want to do before executing the design in a more accurate manner using a ruler,
a compass for round shapes, and other measuring tools.

Lines play the most vital part of the design as it forms the letter and shape, but also
the way it is drawn has a bearing to the message your logo is showing. Thick lines
make the logo appear closer and create strong visual impact, but may be too heavy for
the eyes. Thin lines on the other hand make the logo appear from behind create
details that may be pleasing to the eyes but may be too much that the logo gets lost
with the details. As mentioned, in creating the perfect logo: less is more.

Activity 1 – Application of Software (Inkscape)

Materials: Laptop/desktop

Follow this procedure if Inkscape software is not available


1. Download Inkscape software
Step 1: Go to https://inkscape.org/en/.
Step 2: Click download.
Step 3: Choose your Operating System (Windows, Mac,
Linux, etc.).
Step 4: Click installer.exe (32-bit or 64 –bit).
Step 5: Wait for it to download.

Prepared by: ROSALYN C. DAVID


Bacolor North District
Step 6: Run inkscape-0.92.1.exe.
Step 7: keep clicking ‘Next’.
Step 8: Inkscape will run automatically.
2. Show Inkscape software’s homepage to pupils

3. Familiarize pupils with the menus and commands of


inkscape software

Prepared by: ROSALYN C. DAVID


Bacolor North District
Activity 2 – Alternative Drawing Technique of Logo Making

Materials: paper, pencil, sign pen/colored pen, permanent marker and any coloring media

Using your pencil, create the font that you like. You may follow a template of letters
or create your own style but consider the spaces between your letters and the visual
balance of your free handwork. Don’t worry if you drew may pencil guidelines as you will be
erasing it after you have inked your work.

Use your sign pen or colored pen to enhance your line. You may also add a few
more details with your sign pen. If you create a mistake you may cover it with a correction
tape or masking fluid

The last part is coloring your work.

It will be best that you explain your work to your teacher and classmates why the
logo you did reflects who you are. Why did you use that kind of font and color. If there are
images, what do they symbolize?

Prepared by: ROSALYN C. DAVID


Bacolor North District
Inkscape was formed in 2003 by four active Sodipodi developers, Bryce Harrington,
MenTaLguY, Nathan Hurst, and Ted Gould, wanting to take a different direction with
the codebase in terms of focus on SVG compliance, interface look-and-feel, and a
desire to open development opportunities to more participants. The codebase that
would become Inkscape began life in 1999 as the program Gill, the GNOME
Illustrator application, created by Raph Levien. The stated objective for Gill was to
eventually support all of SVG. Raph implemented the PostScript bezier imaging
model, including stroking and filling, line cap style, line join style, text, etc. Raph's
Gill page is at http://www.levien.com/svg/. Work on Gill appears to have slowed or
ceased in 2000.
The next incarnation of the codebase was to become the highly popular program
Sodipodi, led by Lauris Kaplinski. The codebase was turned into a powerful
illustration program over the course of several year's work, adding several new
features, multi-lingual support, porting to Windows and other operating systems,
and eliminating dependencies.

Prepared by: ROSALYN C. DAVID


Bacolor North District

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