Professional Documents
Culture Documents
Media and
Information
Literacy
Quarter 4 – Module 4:
Power, Impact, and Implications of Media
and Information
Department of Education • Republic of the Philippines
Media and Information Literacy – Grade
11 Alternative Delivery Mode
Quarter 4 – Module 4: Power, Impact, and Implications of Media
and Information
First Edition, 2020
Republic Act 8293, section 176 states that: “No copyright shall subsist in any work of
the Government of the Philippines. However, prior approval of the government agency or
office wherein the work is created shall be necessary for exploitation of such work for profit.
Such agency or office may, among other things, impose as a condition, payment of royalties.
Borrowed materials included in this module are owned by the respective copyright
holders. Effort has been exerted to locate and seek permission to use these materials from
the respective copyright owners. The publisher and author do not represent nor claim
ownership over them.
Media and
Information
Literacy
Quarter 4 – Module 4:
Power, Impact, and Implications of
Media and Information
You have learned in the previous modules that all media messages are constructed –
creators make choices each step of the way, from their work’s purpose and focus to the point
of view they use to relay their message. Media, as a vehicle of these constructed messages,
hold substantial influence on the opinion or belief of a person or even of the public, as
humans are, intrinsically, easily persuaded by the views or choices of the majority. Moreover,
the revolution in media, information, and technology has had direct implications in the
shaping of a society’s systemic landscape both in positive and negative ways.
In this module, you will further look into the media’s impact and contribution
particularly the opportunities and advancements media and information puts on the table as
well as the risks and challenges that come with it. In addition, this module will discuss in
detail the overall implications of media and information to you as an individual and to the
society as a whole.
GENERAL INSTRUCTIONS
Over the years, media has evolved to be more than just a vehicle of information, but
an influential instrument powerful enough to transform established systems. However,
despite the fact the access to information and knowledge has increased during the last
decade, significant challenges and obstacles still remain. In this lesson, we will look into
these opportunities, challenges, and power of media and information.
What I Know
Pretest
Direction: In a separate sheet of paper, write the letter of the correct answer.
1. What composes of the New Media?
a. TV and radio c. Books and newspapers
b. Internet and Social Media d. AIs and robots
2. All are cybercrime offenses EXCEPT one:
a. Content-related offenses c. Copyright infringement
b. Computer-related offenses d. Profile stalking
3. Businesses will always be connecting with customers, both actual and potential ones,
and social media enable for a more fast and __________ mechanism.
a. Cost-efficient c. Amazing
b. Hassle d. Challenging
4. This refers to the kind of education where students need not attend classes physically.
a. Modular c. Distance learning
b. Mobile Education d. Summer class
5. The media assists the working of a __________ system through facilitating free speech
and unrestricted public debate .
a. Unfair c. Dictatorial
b. Balanced d. Democratic
6. Refers to ABS-CBN’s citizen journalism arm.
a. Ipaglaban Mo! c. It’s Showtime!
b. Bayan Mo Ipatrol Mo! d. TV Patrol
7. Media, as a vehicle of these targeted contents, brought about action and mobilization
a. True c. Maybe
b. False d. Doubtful
8. What is the revolution in Egypt called?
a. Libyan Revolution c. Ukrainian Revolution
b. Arab Spring d. Million People March
9. Who was the Philippines President when the Million People March was actualized?
a. Erap Estrada c. Benigno Aquino III
b. Gloria Arroyo d. Rodrigo Duterte
10. Refers to using business and marketing techniques to encourage people in adopting
certain behaviors that would lead to better physical and mental health, and eventually to
wide-scale social change.
a. Social Marketing c. Promotions
b. Business Marketing d. Protests
What’s New
Activity
Aside from the Web, one of our most accessed source of information is social media.
Study the table below for the challenges and opportunities that you as a netizen face in the
midst of your engagement with social media (Liquigan, 2016).
On the other hand, still because of all the information and data right at the audience’s
disposal, Cybercrime has also been one of the greatest challenges in media and
information. According to the Department of Justice, Cybercrime is “a crime committed with
or through the use of information and communication technologies such as radio, television,
cellular phone, computer and network and other communication device or application.”
1. offenses against the confidentiality, integrity and availability of computer data and
systems;
2. computer-related offenses;
3. content-related offenses; and
4. offenses related to infringements of copyright and related rights
The New Media also allows them to see what potential customer’s opinions are and
network with them as well. It creates a platform for discourse and lets the business owners
respond to customer grievances, questions, and concerns almost instantly. Businesses will
always be connecting with customers, both actual and potential ones, and social media
enable for a more fast and cost-efficient mechanism.
However, its opportunities are also its disadvantages. First, because connection to
customers is put on a priority, you may have to spend more time being active in social media
answering queries, responding to feedbacks, and updating your online presence with
creative marketing content. This may be a challenge for some as this is time-consuming and
may compromise the time you get to use for actual work or production instead. Moreover,
the ability for new media to cater online feedback may also pose a challenge as they can
also spread bad things from your product or brand. Competitors may also be lurking around
studying your business.
Educational
Media and information have made a radical impact on education (Gonzales, 2016).
Today, learning has never been easier and faster. When we talk about education, we usually
refer to its most technical sense, “the knowledge, skill, and understanding that you get from
attending a school, college, or university (Merriam-Webster’s Dictionary).” In the past
decades, society has been limited with the idea that people can only learn and get education
through sitting and listening lectures in a classroom, passing exams, or making projects.
Today, learning and education has taken a whole new meaning with media and information.
At present, the advancement in media tools and information dissemination has made
learning and education resources more open and free for public use. What we had to
research in the library before can already be sought through your laptop or phone today.
Thanks to the internet, a learner may also get information from a wide variety of sources like
e-books, articles, videos, and the like.
Furthermore, it has also opened the opportunity for various modes of learning to
exist, both in formal and non-formal arrangements. One of the growing trend in education is
distance or online learning where students need not attend classes physically, instead,
register to online courses or programs and attend in such even in the comfort of their homes.
This is especially beneficial to people who are constrained by their schedules or due to
some personal reasons. The convenience, abundance, and interconnection, aspect of media
and information for education are opportunities worth taking advantage of (Gonzales, 2016).
However, the opportunities that media and information brought has also opened
several challenges. For instance, the problem with overflowing information available for
public use is people having to assess and evaluate the usefulness and credibility of the
information on their hands. It is unfortunate though that people in some communities,
especially rural ones, doesn’t even have the chance to evaluate information because they
have no access to such technology and data in the first place. As the world and education
rapidly progresses, people who have been left behind are even stuck at a farther distance
making it more difficult for them to catch up.
Through media and more information provided to the public, a bigger platform for
political discussions has also been opened. This validates that “the media assist the
working of a democratic system through facilitating free speech and unrestricted
public debate (Coxall, et al, 2003).”
On the other way around, politics can also have an effect on media as, at times,
although not explicitly, powerful political figures and even the government can manipulate or
influence media’s content. This kind of media regulation can be best seen in communist
systems like of North Korea’s where the government enforces rules and regulations
governing the media industry and prescribing the kind of information they are allowed to
broadcast. This is one of the challenges of media as an element in politics, the truth or
information the media disseminates may be manipulated by external factors. In example of
this is what we call propaganda, a communication that is primarily used to influence an
audience and further an agenda thus, information may be made incomplete, twisted or
presented selectively.
The interrelationship between media and politics provides a fair foundation in the
function of media as a source of information (Gonzales, 2016). However, today, the
widening gap between the media, the government, and the public’s trust is becoming a
pressing challenge.
According to TCC Group, their work revealed that media influences an audience (i.e.,
affects change) through a flow, illustrated in the diagram below.
Source: Gasper, 2016. How Media Affects Social Change. Retrieved from https://www.tccgrp.com/insights-resources/insights-
perspectives/how-media-affects-social-change/)
Several events in history proved this to be true, that media, as a vehicle of these
targeted contents, brought about action and mobilization. In fact, history have concretely
showed society how media can be a powerful tool for social change and mass revolution.
The speed at which information is spread through social media is the main reason
why platforms such as Facebook or Twitter have had increasingly large roles in civil society,
even fueling revolution. Check out the powerful ways social media has been used to create
change around the world.
1. Libyan Revolution – When official media outlets like television and print media were
controlled by the state, social media became the reliable source of information for the
revolutionaries and even a platform used to distribute information and firsthand
accounts of what was going on within the country. As a result, media tools like tablets
and phones played crucial roles in the revolution.
2. Arab Spring – In 2011, an online frenzy of activity commenced a revolution in Egypt
which saw more than 3 million tweets on Twitter, hundreds of hours of Youtube
video, and countless posts on Facebook and blogs which told stories of the
revolution from citizens who needed to get their voices heard.
Apart from mass protests, calls for social change may also be in the form of what we
call as social marketing. Social marketing refers to using business and marketing
techniques to encourage people in adopting certain behaviors that would lead to better
physical and mental health, and eventually to wide-scale social change.
On the other hand, although media has the ability to bring people together,
conversely, it also has the potential to bring people apart, attitude and ideology-wise. As
earlier mentioned, social media and the World Wide Web offers the audience a wider
avenue for intellectual discussion and productive conversations. However, due to the influx
of various differing ideas, the broadening problem of polarization has been one of the
undeniable challenges in media and information. Because of the differences of views and
opinions of the audience, a culture of social division is becoming evident and is taking a toll
on unity and even social trust.
What’s More
Enrichment
Activity 10.1: Fill in this table with your personal view and experience regarding
the opportunities and challenges of media and information in the following aspects:
Informational
Economic
Educational
Political
Social
Activity 10.2: A Look into the Past
As mentioned earlier, many events in the past showed us how media play a pivotal
role in bringing awareness and action addressing social and political issues around
the world. In the Philippines, an example of these events is the Million People March.
In this activity, you are to read the article below about the Million People March – what
is was, how it came to be, how it ended, and what role media and information played
in between. Read, reflect, and answer the guide questions that follow on a separate
sheet of paper.
August 17, 2013, a day after the Commission on Audit (COA) released a special report
on the Priority Assistance Development Fund (PDAF), saw how social media became a
springboard for a mass protest. Calls for protest began circulating on Facebook and Twitter
after a series of exposés by the Philippine Daily Inquirer about a mammoth scam involving
Congress’ PDAF.
PDAF or more popularly known as the “pork barrel”, the term used to mean funds
allocated to senators and congressmen to be used in their pet development projects, sparked
online outrage from the Filipinos because of how, by nature, vulnerable it is to corruption and
how it has become a fund source for some legislators. What enraged citizens more was that
then-President Benigno Aquino III earlier maintained that he wanted to keep the PDAF.
This hashtag, together with #PDAFKalampag and #ScrapPork, flooded Twitter and FB
feeds with over 140,000 social media mentions as of 8PM of August 26. Many Filipinos
expressed their anger through creating blogs, pages, advertisements and even memes to
show that they agree to the idea of stopping the Pork Barrel Fund.
Although the movement originally called to bring in a million people to march against
the graft-tainted pork barrel fund, it has still been deemed a success as the online campaign
was actualized with 80,000-100,000 people at Luneta according to the police. This number
included professionals, students, workers, priests, nuns and even civic and showbiz
personalities. The movement was even emulated on a smaller-scale in other cities across the
country and in various cities around the world where there are concentrations of Filipinos.
In the face of the mass’ growing collective anger, President Aquino announced that he
was suspending the releases of money and vowed to reform the system. After the protests,
senators also released statements acknowledging the legitimacy of protesters’ call to abolish
lawmakers’ Priority Development Assistance Fund (PDAF) or pork barrel.
This was the Million People March – a tale of how a group of 3’s call to reform in social
media sparked a crusade against corruption, a movement actualized on the ground.
Instructions: Analyze the cartoon below and answer the guide questions that follow.
Guide questions:
1. What is the message in this cartoon?
_______________________________________________________________
_______________________________________________________________
_______________________________________________________________
2. Is the situation about media depicted in the cartoon true in the Philippines?
Why or why not? _________________________________________________
_______________________________________________________________
_______________________________________________________________
3. Does the cartoon show a challenge or an opportunity? Why do you say so?
_______________________________________________________________
_______________________________________________________________
_______________________________________________________________
What I Have Learned
Generalization
Complete the sentence stem below. Write your answers on a separate sheet of paper.
2. However, along with these opportunities are risks and challenges such as ________
___________________________________________________________________
___________________________________________________________________.
3. The media is considered a powerful catalyst in a way that ____________________
___________________________________________________________________
___________________________________________________________________.
What I Can Do
Application
Direction: In a separate sheet of paper, write the letter of the correct answer.
1. What composes of the New Media?
a. TV and radio c. Books and newspapers
b. Internet and Social Media d. AIs and robots
2. All are cybercrime offenses EXCEPT one:
a. Content-related offenses c. Copyright infringement
b. Computer-related offenses d. Profile stalking
3. Businesses will always be connecting with customers, both actual and potential ones,
and social media enable for a more fast and __________ mechanism.
b. Hassle d. Challenging
4. This refers to the kind of education where students need not attend classes physically.
a. Modular c. Distance learning
b. Mobile Education d. Summer class
5. The media assists the working of a __________ system through facilitating free speech
and unrestricted public debate .
a. Unfair c. Dictatorial
b. Balanced d. Democratic
6. Refers to ABS-CBN’s citizen journalism arm.
a. Ipaglaban Mo! c. It’s Showtime!
b. Bayan Mo Ipatrol Mo! d. TV Patrol
7. Media, as a vehicle of these targeted contents, brought about action and mobilization
a. True c. Maybe
b. False d. Doubtful
8. What is the revolution in Egypt called?
a. Libyan Revolution c. Ukrainian Revolution
b. Arab Spring d. Million People March
9. Who was the Philippines President when the Million People March was actualized?
a. Erap Estrada c. Benigno Aquino III
b. Gloria Arroyo d. Rodrigo Duterte
10. Refers to using business and marketing techniques to encourage people in adopting
certain behaviors that would lead to better physical and mental health, and eventually to
wide-scale social change.
a. Social Marketing c. Promotions
b. Business Marketing d. Protests
Additional Activity
In this lesson, you will identify the latest advancements in media and information
technology and realize how they shape people’s media experience and influence information
needs.
1. Evaluate current trends in media and information and how it will affect/how
they affect individuals and the society as a whole (MIL11/12CFT-IIIi-26);
2. Describe massive open on-line (MIL11/12CFT-IIIi-26); and
3. Predict future media innovation (MIL11/12CFT-IIIi-27)
What I Know
Pretest
Let’s see how much you already know before we tackle the next lesson. Write the
letter of your choice on a separate sheet of paper.
1. Another term for MOOC.
2. It refers to the model delivering content online to any person who want to take a course,
with no limit to attendance.
a. Media c. Market
b. Massive d. None of the Above
a. Concrete c. Glass
b. Plastic d. Human tissue
5. Which of the following is not a type of wearable technology with health applications?
7. This refers to a society’s characterized by the shift from letters to e-mails, newspapers to
news web pages, books to e-books, and so on.
a. Height c. Length
b. Width d. Depth
10. Refers to a type of learning that happens anytime, anywhere, and with anyone.
What’s In
Review
In Lesson 10, you have learned that media and information open both opportunities
and challenges for you as an individual and to the society in general. Media as well carry
with them meaning – even powerful ones – that can influence media and information
consumers’ attitudes, behavior, and views. As a digital native and a media and information
literate individual, you are expected to manage its challenges and make the best use of its
opportunities. In this lesson, we will focus on these developments, specifically the current
trends of media and information and how it plays a role in the Digital Era.
What’s New
Activity 11.1
is It
Discussion
Media and information, much like almost anything in the world, is a dynamic and
developing entity. It is ever-changing in nature – a product of continuous improvement. The
photos above are just a few examples of the many technologies and innovations that have
emerged throughout the recent years. Here, you will explore more of these developments
and visualize what the future may bring in terms of the trends in media and information.
MOOCs are made and hosted by universities and companies through open
enrollment or open registration. However, most of these institutions do not host MOOCs
under their organization per se but rely on course providers such as Coursera, edX, Udacity,
and many others. They range in length from 1 to 16 weeks (Bowden, 2019). While others
run on a schedule, MOOCs remain flexible letting you progress through them at your own
pace, that means you are able to study and go through the lessons and activities according
to your time, schedule, and pacing. Like in a traditional classroom, students will also be
graded through quizzes, assignments or activity. However, these may come as peer review
which are graded by other students according to a rubric or automatically-marked tests
which are graded directly upon submission.
In sum, MOOCs are a game-changer for higher education. The large scale
availability, the low cost to students, the questions raised around credentialing, and the
analytics that MOOCs provide all create a momentum for new pathways to education. Check
out an example of a MOOC in the next page.
Course title
Course
provider
Registration link
Course description
Course objectives
Screenshot from edX Online Course: How to Write an Essay (Retrieved from
https://www.edx.org/course/how-to-write-an-essay) May 30, 2020
Instructions: Answer the questions briefly in your own words. Write your answers in a
separate sheet of paper.
1. What is the impact of MOOC in information access?
2. Can MOOCs replace the traditional mode of information and knowledge
delivery? Expound your answer.
3. Are MOOCs potentially harmful to copyright? Why or why not?
Wearable Technology
Also known as wearables or fashion technology, wearable technology is a general
term which encompasses a field of smart devices that are worn on the body. This technology
is also considered as a trend in media and information as with it, people and access
information through media in a much faster manner.
Different fields such as in gaming, music, entertainment, health and medicine, fitness
and wellness, education, transportation, and many others, have slowly started to adapt to
the use of this technology. Let’s look at these examples of wearable tech:
1. Smartwatch
Most smartwatches rely on a smartphone to function, which also means the model you
choose will depend on your phone. For example, the Apple Watch can only be synced with
an iPhone, while Android
Wear devices—such as the Moto 360 and Samsung Gear—can only be connected to
Android phones.
3. Smartglasses
No longer do your specs just help you see things
more clearly: smart glasses can link up with your phone,
control the volume of your music and even take
photographs (Stevens, 2018). Google Glass was the first to
launch this technology in 2013. Basically, it brings wireless connectivity and imaging into the
frames and lenses of our eyewear, controls that we can only usually do on our smartphones
and computers. So instead of a keyboard or mouse, you can control smart glasses by
tapping or swiping control built into the frame or even verbalizing your commands as you do
with Alexa and Siri.
4. Hearables
5. VR Headsets
Today, many industries and fields are using and developing more innovations of
these wearable tech especially in the health care industry where they’re looking into devices
that could be used to monitor things like blood pressure, vital signs, or blood sugar levels for
diabetics.From the basic fitness trackers and highly-advanced sports and smartwatches, to
virtual and augmented reality headsets, wearables are definitely establishing their names.
As such, wearable technology will most likely continue to have an impact to modern society
especially given its efficient use and aesthetic quality.
3D Environment
3D or three-dimensional in its literal sense refers to anything that has a width, height,
and depth (Gonzales, 2016). The physical world, the realm we live in including us humans,
are examples of 3D environments. This technological concept of a 3D environment is
explored to imitate and simulate the physical world through media. Most common examples
of this are computer animations in video games and TV shows. Films have been also among
the most common media modalities that employ 3D. 3D films make objects in their material
appear solid to the audience through the illusion of perception (Gonzales, 2016). If you have
been to one of these 3D films, you are made to wear special 3D glasses which directs each
of your eyes to see a slightly different picture. According to American Paper Optics, a
manufacturer of 3D eyewear, “this is done in the real world by your eyes being spaced apart
so each eye has its own slightly different view. The brain then puts the two pictures together
to form one 3D image that has depth to it.
Another 3D technology, which have existed for actually quite a while now, is 3D
printing. This innovation brings digital data and design to the physical world – literally.
Simply put, it brings your design to life! According to The University of Tennessee Knoxville,
3D printing “creates objects by bonding the print material one layer at a time. They work by
making use of 3D design files, such as those created in AutoCAD or similar applications.
These files are processed by specialized software that slices the data into cross sections.
The printer uses this data to build the desired object from the bottom up one layer at a time.”
Unlike laser printers that utilize inks, 3D printers “prints” in layers of material like plastic,
metal, and concrete.
Overall, 3D environment has been already widely used because it gives the audience
or the users a more engaging and enjoyable media experience because the images and
videos are in three-dimensional rendering – meaning it’s as if we’re looking at something
real!
Ubiquitous Learning
Ubiquitous Learning or u-learning is a kind of e-learning experience that “implies a
vision of learning which is connected across all the stages on which we play out our lives.
Learning occurs not just in classrooms, but in the home, the workplace, the playground, the
library, museum, and nature center, and in our daily interactions with others (Bruce, 2009).”
Compared to mobile learning and e-learning, it is a more context-based approach and more
adaptive to the needs and pacing of the learner.
However, in the Philippine setting especially in the public education system, most u-
learning tools fail to endure because of the lack of resources and thus, not effectively
sustaining the actual needs of the students. It is, nevertheless, still a promising endeavour
that both private and public education institutions hope to embark on.
Instructions: Answer the questions briefly in your own words. Write your answers in a
separate sheet of paper.
1. How has wearable technology revolutionized the way people access
information?
2. How does a 3D environment affect the audience’s media experience?
3. How does ubiquitous learning (u-learning) impact the traditional mode of
learning?
Paperless Society
A call for faster transactions and greener mechanisms brought paperless
transactions as a viable and useful practice in society. A paperless society is a society
where communication and transactions are done electronically or digitally and all forms of
printed communication have become obsolete. It is characterized by the shift from letters to
e-mails, newspapers to news web pages, books to e-books, and so on (Gonzales, 2016).
Paperless transactions also include cashless dealing which are often done through credit or
debit cards or through virtual wallets like PayMaya and GCash.
Going paperless offer several benefits like acquiring savings on costs on materials,
printing, labor, and storage. In addition, paperless transactions minimizes the risk of losing
or misplacing a digital document and allows employees to access and edit a digital
document, whether remotely or in the office, then electronically manage or send it. These
documents can also be accessed simultaneously, eliminating the need for multiple copies
and thus saving time and adding to work efficiency.
However, for a country like the Philippines where many places are still without
electricity, even more so Internet, going entirely paperless is still a far-fetched aim.
Bureaucracy in several companies and organizations, both public and private, also hamper
the actual realization of a paperless society. Despite such, societies are positively gearing
towards going paperless as places and people who are capable of carrying it out have
already adapted such procedures.
MOOCs, Wearables, 3D, U-Learning – these are only a few of the many
technological advances that we can only expect to shape our daily life now and in the future
– the way we communicate, conduct business, and even have fun. From virtual worlds,
wireless devices, artificial intelligence, holographic images and videos, and so much more.
All these trends will continue to advance, empower, and transform every aspect of our lives.
Now, let’s further harness your knowledge on these trends and technologies by
answering the following enrichment activities!
What’s More
Enrichment
Screenshot from Coursera Online Course: Journalism Skills for Engaged Citizens (Retrieved from
https://www.coursera.org/learn/journalism-skills) May 30, 2020
Activity 11.4 Matrix
Component Answer
1. Course title
2. Course brief description
3. Course provider
4. Host institution
5. Course instructor/s
6. Course duration
7. Cost of enrollment
Instructions: In the table below, write down what you think are the pros (advantages)
and cons (disadvantages) of the previously discussed trends in media, information,
and technology.
1. MOOCs
2. Wearable
technology
3. 3D
environment
4. U-Learning
5. Paperless
Society
Technology isn’t what it is now compared to what our parents, grandparents, or elder
Asses relatives have grown up to. In this activity, you will discover how our tech now differ
from what they have used before. On a separate sheet of paper, answer the following
sment questions:
Posttest
1. Choose a current media and information technology you know or currently own or
I. patronize and create a review about it.
MULTIPLE 2. Ask an elder (parents, aunts or uncles, grandparents) for their opinion of a similar
CHOICE.
Identify the yet earlier version of the technology you used for your own review.
correct 3. Write an essay comparing the difference between their technology and yours.
answer to
the
following questions. Write the letter of your choice on the space before the number.
a. Media c. Market
b. Massive d. None of the Above
______3. This refers to a society’s characterized by the shift from letters to e-mails,
newspapers to news web pages, books to e-books, and so on.
______5. Refers to a type of learning that happens anytime, anywhere, and with anyone.
_______________ 1. The unabbreviated term for a model delivering learning content to any
online person who wants to take a course, with no limit on attendance.
_______________ 2.Refers to the eyewear used to watch 3D films.
_______________ 3. A transaction that is done electronically or digitally without the use of
physical documents.
_______________ 4. A kind of technology that brings digital data and design to the physical
world.
_______________ 5. Refers to the obsoleteness of printed communications in society.
_______________ 6. Refers to the material used in 3D printing aside from plastic and
metal.
_______________ 7. Broadly defined as any gadget that is worn instead of being carried.
_______________ 8. An example of a wearable technology that tracks your wellness and
physical activity.
_______________ 9. The sense tricked in 3D films.
_______________ 10.Refers to the device that shows you a computer-generated virtual
reality.
Additional Activity
To further expand your knowledge on MOOCs, this activity will let you explore
on the various online courses available on the Web. So here’s what you have to do:
1. Research for two (2) specific MOOCs of your choice.
2. Take note of the following details for the two MOOCs and write them on a
separate sheet of paper:
a. Course title
b. Course description
c. Course objectives (if any)
d. Host institution
e. Course provider
f. Course Duration
Key g. Cost
h. Certificate
Answ 3. Answer the following questions:
a. Would you be willing to enroll yourself for a MOOC?
ers b. How effective do you think are MOOCs in providing training and
education?
B .8 C .8
A .7 C .7
B .6 A .6
D .5 D .5
C .4 C .4
A .3 B .3
D .2 C .2
B .1 A .1
ABREU , JARITZA. “Social Media Is the Platform for the Start of a Revolution.” Continuing
Revolutions. Accessed June 3, 2020.
http://web.colby.edu/continuingrevolutions/2016/10/03/social-media-is-the-platform-for-
the-start-of-a-revolution/.
“Beginners Guide to Massive Open Online Courses (MOOCs).” Class Central Help Center.
Accessed June 3, 2020. https://www.classcentral.com/help/moocs/.
Borreo, Raiza. “Ubiquitous Learning for Senior High School Students: Philippines Scenario.”
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