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Final Night's Highlights for June: Some of the new cards introduced in the
Assamite Preconstructed deck.
Alamut: A slight text change on this card has altered who can gain the
support of Alamut. Previously, you could give one of your minions
(Terrorists anyone?) the votes from Alamut - now you must chose one of your
vampires. This change has minimal impact to the usefulness of the card.
Here is a list of some of the new Assamite and Quietus cards that are in the
preconstructed deck:
Dagon's Call: Combat, Quietus, 1 Blood
(Inferior) Strike: make a hand strike (at strength damage) and the opposing
minion takes 1 unpreventable damage during the press step each round of
combat. A vampire may only play one Dagon's Call each combat. (Superior) As
above, and this hand strike does Strength +1 damage.
Parmenides: 4 capacity (CEL qui). Independent. When you move Parmenides form
your uncontrolled region to your ready region, your predator takes control
of Parmenides until your next untap phase. +1 Strength. (Blood Cursed)
Fatima al-Faqadi: 8 capacity (CEL OBF QUI aus for). Independent. Once per
combat, before range is determined, Fatima may equip with a weapon card from
your hand. Pay the cost to equip as normal. (Blood Cursed)
Comments:
One of the banes of the Assamites used to be if they were forced to fight at
close range since Quietus' strength lies in its powerful long-range strikes.
Oh my - how times have changed.
Dagon's Call is a nice hand strike that can continue to punish the opposing
minion at a rate of 1 unpreventable damage per round of combat. With the use
of Dagon's Call, the various Assamites with +1 strength can inflict 4 points
of damage - enough to bring down a lot of minions. If you include a
Depravity and a Thin Blood with these +1 strength monsters, the opposing
vampire could lose as much as 7 blood from just one close range strike. That
's going to bring down most vampires and give you a lot of blood that is
just begging to be tasted back. And maybe the best thing about Dagon's
Call - you can still play it after you have been Immortally Grappled.
One more point that needs to be discussed with Thin Blood and Dagon's Call
is their use with Psyche. In my previous newsletter, I mentioned that there
is almost no reason to ever play the Psyche at inferior as a press to
continue. Dagon's Call has definitely changed this, as the press will
continue to deal damage from the earlier strike. Also, Psyche now lets you
to play a Thin Blood, allow the opposing vampire to play a S:CE, restart
combat and play another Thin Blood thus burning 4 blood without even
striking. Not bad at all. Obviously, the use of Psyche has become more
important to the success of Assamites in combat.
Fatima al-Faqadi, the Assamite signature character from the Clan Novel
series, is tied with Husamettin at 8 capacity as the lowest vampire within
the clan with all three in-clan disciplines at superior. Besides her three
in-clan superior disciplines, Fatima also includes inferior Auspex,
Fortitude and a built in special ability which acts like a Disguised Weapon.
Fatima's out-of-clan disciplines are very welcome as Parnassus now has a
partner to combine his Auspex with and any assassin that can prevent damage
is always a good thing (depending upon which side of combat you are on).
Fatima's special ability is also very useful in that she will not have to
take actions in order to equip with weapons as long as she can get herself
into combat. Not only can she save equip actions for herself, she can become
the weapons liaison for the entire clan by using multiple Psyches after
equipping via her special ability each combat and then performing a Rave
action to distribute the goods to your other ready vampires. This will save
you either a lot of equip actions that could potentially be blocked or save
several card slots in your library which would normally go for Disguised
Weapons and Obfuscate skill cards. Either way, this will lead to greater
efficiency, something that is critical to the success of the clan.
Actions (9)
1x Bum's Rush
2x Ambush
4x Computer Hacks
1x J.S. Simmons
1x Tasha Morgan
Combat (35)
2x Acrobatics
4x Dagon's Call
2x Flash
1x Lucky Blow
6x Psyche
4x Pursuit
2x Side Strike
5x Taste of Death
4x Taste of Vitae
5x Thin Blood
Equipment (7)
1x .44 Magnum
1x IR Goggle
1x Ivory Bow
1x Kali's Fang
2x Laptop Computer
1x Sport's Bike
Reactions (14)
2x Enhanced Senses
6x Forced Awakening
1x Foul Blood
1x Melange
1x Precognition
2x Telepathic Misdirection
1x Wake with Evening's Freshness
Deck Comments:
Since so many new players might be playing with the Assamites due to the
Final Nights for the first time (or if they haven't played with them in a
long time), I wanted to give them a fairly standard Auspex Assamite deck
built to play with some of the new toys that were released in the
preconstructed deck. This deck has several nice combos in it that just might
cause some trouble for the other players. Try to use the Thin Bloods and
Dagon's Calls in combination with multiple Psyches in order to quickly
reduce your opponent's blood resources. After depleting their vamps precious
life force, try and catch them while they are hunting (hopefully when empty)
and attempt to burn them with the Kali's Fang or a well-timed Taste of
Death. One thing to remember with this deck, you must be moving forward
against your prey at all times. It does not bleed for more than a few pool
at a time so attempt to whittle away at their supply. Also, try to make sure
that you have one vampire out that has superior Auspex in order to pass
along the big bleed that would ruin your day.
Todd Banister
Prince of Atlanta
Scribe of the Assamites
Please send all comments and stories using the Assamites to:
vtesratings@white-wolf.com