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Speed: 25 feet
Inspiration:
Proficiency bonus: +2
Initiative modifier: + 0 = + 0 [dexterity]
Attack (handheld / thrown): + 5 = + 3 [strength] + 2 [proficiency]
Attack (missile / finesse): + 2 + 2 [proficiency]
Strength save: + 5 = + 3 [strength] + 2 [proficiency]
Dexterity save: +0
Constitution save: + 5 = + 3 [constitution] + 2 [proficiency]
Intelligence save: -1 = -1 [intelligence]
Wisdom save: + 1 = + 1 [wisdom]
Charisma save: + 1 = + 1 [charisma]
Insight (passive): 11 (16 with advantage)
Investigation (passive): 9 (14 with advantage)
Perception (passive): 13 (18 with advantage)
If carrying more than 160 lb, heavily encumbered -- -20 on speed, disadvantage on ability checks, attack
rolls, and saves involving strength, constitution, and/or dexterity
2 Hand axes [+5 to hit; 1d6+3 slashing, 3 lb, light, thrown (range 20/60)]
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03/02/2019 Unnamed Male Mountain Dwarf Soldier Fighter 1
Feats:
Commander Strike
Disarming Attack
Distracting Strike
Evasive Footwork
Feinting Attack
Goading Attack
Lunging Attack
Maneuvering Attack
Menacing Attack
Parry
Precision Attack
Pushing Attack
Rally
Riposte
Sweeping Attack
Trip Attack
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03/02/2019 Unnamed Male Mountain Dwarf Soldier Fighter 1
Superiority Dice d8
Regain after any long or short rest
This character is proficient with at least 2 artisan tool set(s). Check any artisan tools with which this character is
proficient:
Bagpipes Horn
Drum Pan flute
Dulcimer Shawm
Flute Viol
Lute
Lyre
This character is proficient with at least 1 game(s). Check any games with which this character is proficient:
Dwarf
Dwarven resilience: Advantage on saving throws against poison, and resistance against poison
damage
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03/02/2019 Unnamed Male Mountain Dwarf Soldier Fighter 1
Stonecunning (always proficient with double the proficiency bonus on history checks related to
stonework; cannot become lost underground)
Soldier
You are proficient with at least one kind of gaming set, mounts and land vehicles.
Fighter
This fighter selected the protection fighting style, which allows a fighter to impose disadvantage
on an enemy attacking an ally within five feet, if you are using a shield.
Second Wind: As an action, regain hit points equal to 1d10 + your fighter level. Once per period
between short rests.
Level 2: Action surge -- use it to take an extra action on a turn. Must take a short rest before
using again.
Level 9: Indomitable -- once between long rests, can reroll a failed saving throw.
Level 13: Indomitable -- twice between long rests, can reroll a failed saving throw.
Level 17: Two action surges between rests, but not on the same turn.
Level 17: Indomitable -- three times between long rests, can reroll a failed saving throw.
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03/02/2019 Unnamed Male Mountain Dwarf Soldier Fighter 1
Level 7: Know your enemy -- referee will give you information about opponent abilities
Level 10: Combat superiority -- dice are d10s, two more maneuvers
Level 15: Combat superiority -- six dice, two more maneuvers; if have no more superiority dice,
regain one when you roll initiative.
Level 19: Relentless -- if you start a turn with no superiority dice, regain two at the end.
Class HP rolled
Level 1: Fighter 10
Successes
Failures
Equipment:
5 lb Backpack
7 lb Bedroll
Gaming set (cards) (proficient)
Gaming set (dice) (proficient)
1 lb Mess kit
20 lb Rations (1 day) x 10
10 lb Rope (50', hempen) x 1
1 lb Tinderbox
10 lb Torches x 10
5 lb Waterskins x 1
_____
132 lb Total
77 lb Total not including armor
Personality Traits:
Ideal(s):
Bond(s):
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03/02/2019 Unnamed Male Mountain Dwarf Soldier Fighter 1
Flaw(s):
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