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DOI: http://dx.doi.org/10.1123/jpah.2015-0514
“Screen-Based Behaviours of Adolescents in Bangladesh” by Khan A, Burton NW
Journal of Physical Activity & Health
© 2016 Human Kinetics, Inc.
¥
Corresponding autor (AK)
School of Health and Rehabilitation Sciences
The University of Queensland
Brisbane, QLD 4072
Australia
Phone: +61 7 3346 7456
Fax: +61 7 3365 1877
Email: a.khan2@uq.edu.au
Word count
Abstract: 200
Manuscript: 5561 [excluding title and abstract]
“Screen-Based Behaviours of Adolescents in Bangladesh” by Khan A, Burton NW
Journal of Physical Activity & Health
© 2016 Human Kinetics, Inc.
Abstract
Background: Screen-time of adolescents has been associated with obesity and other adverse
adolescents. The purpose of this study was to describe the prevalence, patterns and correlates
of 758 students, aged 13-16 years and 52% girls, from eight secondary schools of Dhaka city,
Bangladesh completed a survey where the Adolescent Sedentary Activity Questionnaire was
(low) or >2 h/day (high). Results: About 79% of the adolescents had high recreational
screen-time, with similar proportions between boys (78%) and girls (80%). Median reported
recreational screen-time was 4.0 h/day with longer times among boys (4.3 h/day) than girls
(3.6 h/day). Multivariable analyses showed that high screen-time was more common among
boys than girls, and positively associated with commuting to school by car, consumption of
fast food >3 times/week, having sleep disturbance, and high family income. Conclusions:
This study identified high rates of recreational screen-time among urban adolescents in
Bangladesh and specific correlates of prolonged screen-time, and underscores the needs for
Bangladesh.
“Screen-Based Behaviours of Adolescents in Bangladesh” by Khan A, Burton NW
Journal of Physical Activity & Health
© 2016 Human Kinetics, Inc.
Introduction
sedentary behaviours, screen-time (e.g., watching television, computer use) is the most
[2]
common, and often used as a proxy measure of sedentariness among young people .
Screen-based behaviours of adolescents have been adversely associated with obesity and
[3]
obesity-related health problems . Sedentary behaviour during adolescence can track into
[4]
adult life and contribute to the development of chronic disease in later life . It is therefore
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European countries reported that 41% of adolescents aged 11-15 years spent >2 h/day on
screen-based activities [6]. However, little is known about sedentary behaviour of adolescents
having a television in the bedroom [10, 7]; living in urban areas [8]; studying in a private school,
[9]
commuting to school by car, no provision of extra-curricular activities ; being younger
(aged 6-12 years as opposed to 13-18 years) and watching television with parents [7]; and high
[11]
BMI, frequent fast food consumption and having a mother working in paid employment .
Evidence is mixed about the relationship between parental education, socio-economic status
contexts, and modes of transportation (i.e., increased access to automobiles). In parallel with
Twitter) and screen-based activities (e.g., television, smartphone), which are sedentary in
nature. In addition, the high expectations of Asian societies on academic performance has the
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[7]
potential to increase sedentary behaviour via prolonged study . It is, therefore, crucial to
The purpose of this study was, therefore, to describe the prevalence, patterns and correlates of
reduce sedentariness.
Methods
from eight secondary schools of Dhaka city, Bangladesh. Individual written informed consent
was obtained from students and one parent of each student prior to administering the survey.
Students completed the survey in a classroom setting with the principal investigator (AK)
present. A section of the survey was completed at home by one parent of the participating
student and returned by the student on the following day. The survey was available in English
and Bengali [local language], and took approximately 45-50 min to complete. Data for this
study were collected during the winter season (November 2012 – January 2013) of
Bangladesh. This study was approved by the Behavioural Social Sciences Ethics Review
Outcome measures
similar sedentary behaviour questionnaires with adolescents suggests self-report data can
have acceptable criterion and concurrent validity [14] but may be vulnerable to over reporting
[15]
. To assess recreational screen-time, students were asked to report time (hours/minutes)
spent sitting on (i) a usual school day and (ii) a usual weekend day to do each of watching
television, watching DVD's/videos, and using the computer for fun. An additional item was
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included to assess time spent on social media (e.g., Facebook, Twitter). Recreational screen-
time for a usual school day and recreational screen-time for a usual weekend day was
computed by summing the time spent across the four screen-based activities. A total
recreational screen-time measure was derived by taking the weighted average: i.e. (school
day screen time x 5 + weekend day screen time x 2)/7 [16]. Total recreational screen-time was
dichotomized as ≤2 h/day (low) or >2 h/day (high), reflecting a widely used screen-time
[5]
recommendation . A separate category was developed to identify those with excessive
screen-time of >4 hours per day, as used elsewhere [17, 18]. A total of 758 students aged 13 to
16 years completed the ASAQ, which forms the analytical sample for this paper.
Other measures
Survey items were also used to assess demographics, health, and school, dietary and
life-style factors. Students were asked about access to resources for physical activities (e.g.,
sports equipment), health (e.g., general physical health, sleep disturbance and duration),
carbonated soft-drink during the past 7 days). School related items assessed include school
type (mainstream Bangla medium and English medium school), mode of travel to school
(e.g., walk, car), time taken to travel to school, participation in physical education classes,
“Screen-Based Behaviours of Adolescents in Bangladesh” by Khan A, Burton NW
Journal of Physical Activity & Health
© 2016 Human Kinetics, Inc.
involvement in team and non-team sports at school, and school facilities (e.g., playing field).
The 10-item Center for Epidemiologic Studies Depression Scale (CES-D 10) was used to
assess depressive symptoms. Parents provided household/family level data (e.g., family
income, family support for physical activity or sports) as well as personal information (e.g.,
Students’ height and weight were measured by the research team members. Centers
for Disease Control and Prevention (CDC) growth charts were used to determine the
corresponding body mass index (BMI) for-age and sex percentile [19]. Obesity was defined as
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a BMI at or above the 95th percentile for adolescents of the same age and sex; overweight
was a BMI between the 85th and 95th percentiles, normal weight was a BMI less than the
85th percentile but at or above the 5th percentile, and underweight was a BMI less than the
5th percentile. Parental BMI was computed using their self-reported height and weight (BMI
Statistical analysis
outliers. Descriptive statistics such as gender-specific median screen-time (by schooldays and
weekend days), percentage of adolescents exceeding the AAP guidelines (≤2 h/day),
percentage of adolescents with excessive screen use (>4 h/day), and participation in various
considered to identify potential correlates of high (>2 h/day) and excessive (>4 h/day) screen-
time (with reference being low screen-time of ≤2 h/day), including: gender, age, BMI,
walking to school, travel to school by car, physical education class at school, involvement in
team and non-team sports at school, school type, current physical health, depressive
“Screen-Based Behaviours of Adolescents in Bangladesh” by Khan A, Burton NW
Journal of Physical Activity & Health
© 2016 Human Kinetics, Inc.
symptoms, sleep disturbance, sleep duration, frequency of consumption of (a) fast food (b)
carbonated soft-drinks (c) chocolate and (d) ice-cream; sports equipment at home, father’s
occupation, mother’s occupation, parental BMI, family income, and family support for
The collinearity of the explanatory variables was examined prior to examining the
correlates. School type was significantly associated with having a playing field in the school
(p<0.001) and as such, a decision was made to exclude school type from any further analyses.
Given the significant association between father’s occupation and family income (p<0.001),
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walking to school and car travel to school (p<0.001), and consumption of carbonated drinks
and fast food consumption (p<0.001), the former of each of these variable pairs was dropped
As the aims of this study were to identify correlates of high and excessive recreational
screen-time when the students’ screen-based behaviours were nested within their schools,
generalized estimating equation (GEE) regression modelling with binomial family and logit
link was implemented under exchangeable correlation structure. The GEE approach
accounted for clustering at the school level since a number of students shared similar school
environments.
Bivariate analyses were carried out by using GEE regression to assess crude
associations between binary (high vs. low; excessive vs. low) screen-time and each of the
explanatory variables. Only variables found to be associated with high or excessive screen-
time at p<0.10 at the bivariate level and were free from multicollinearity were considered for
multivariable GEE analyses. The logit link function of the GEE facilitates the computation of
(ORs) with OR>1 representing positive association and OR<1 representing negative
association. Only the variables significantly associated, at 5% level of significance, with high
“Screen-Based Behaviours of Adolescents in Bangladesh” by Khan A, Burton NW
Journal of Physical Activity & Health
© 2016 Human Kinetics, Inc.
and excessive screen-time at the multivariable GEE analyses were presented in the form of
odds ratios and their 95% confidence intervals. The analyses were carried out using the
Results:
The average age of the participating students was 14.3 years (SD 1.14) with 52%
being girls. A summary of the demographics of the participating students are presented in
Table 1. On average, the participating students had a median reported recreational screen-
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time of 4 h/day (interquartile range: 2.1 to 6.2 h/day) with longer times among boys (4.3
h/day) than girls (3.6 h/day). Median screen-time was much higher during weekend days (5.2
gender and weekend vs school day. Watching television was the main source of recreational
mins/school days and 180 mins/weekend day). Computer use for fun and watching videos
were considerably higher for boys (e.g., median 60 mins/weekend day) than girls (e.g., 10
mins/weekend day), irrespective of weekend vs school day. Use of social media was 35 mins
Figure 2 shows the percentage of boys and girls engaging in high recreational screen-
time by weekend vs school day. About 79% of the adolescents (78% of boys, 80% of girls)
reported high (>2 h/day) recreational screen-time, with higher rates on weekend days (89%)
than schooldays (75%). Almost half (48%) of the adolescents had excessive screen-time (>4
h/day) with a higher proportion of boys (53%) than girls (43%). Excessive screen-time during
weekend days (61%) was nearly double that of schooldays (34%). About 65% of the boys
and 57% of the girls engaged in excessive screen-time during weekend days (Figure 2).
“Screen-Based Behaviours of Adolescents in Bangladesh” by Khan A, Burton NW
Journal of Physical Activity & Health
© 2016 Human Kinetics, Inc.
screen time and BMI; however, the proportion of participants with high screen time (>
2h/day) was slightly higher for overweight (83.1%) and obese (82.7%) children than their
counterparts with healthy (78%) or underweight (73%) BMI. Similarly, excessive screen time
(>4 h/day) was more common among children categorised as overweight (75.0%) or obese
(74.3%) than children who were categorised as healthy (68.7%) or underweight 60.5%) BMI;
Multivariable analyses showed that high recreational screen-time (>2 h/day) was more
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common among boys than girls, and positively associated with commuting to school by car,
consumption of fast food >3 times/week, having sleep disturbance, and high family income
(Table 2). As shown in Table 3, the odds of having had excessive screen-time (>4 h/day)
were significantly higher for boys than girls, and positively associated with consuming fast
food >2 times/week and having sleep disturbance, and high family income. Having physical
education classes at school was inversely associated with excessive recreational screen-time
(Table 3).
Discussion
of Bangladeshi adolescents was high, with 79% exceeding the AAP recommended screen-
time guidelines (≤2 h/day). This is much higher than reported in previous studies in other
[21]
countries: 31% in India, 34% in China, 45% in Canada, and 59% in the US ; and slightly
higher than studies in the Asia-Pacific region: 63% in Australia [22] and 68% in Malaysia [23].
The present study found that almost half (48%) of the adolescents spent >4 h/day on
recreational screen-time, which is much higher than what has previously been reported in
[18] [17]
Spain (35%) and the US (16%) . With increased accessibility and availability of
[24]
electronic devices, adolescents are likely to spend more time on screen-based activities .
“Screen-Based Behaviours of Adolescents in Bangladesh” by Khan A, Burton NW
Journal of Physical Activity & Health
© 2016 Human Kinetics, Inc.
The finding that 4 in 5 adolescents in Bangladesh exceeded the AAP recommendations for
underscores the need for strategies aimed at reducing these sedentary behaviours in
Bangladeshi adolescents.
was 4.0 h/day with 3.6 h/day for girls and 4.3 h/day for boys. This is much higher than in
[7]
China with girls engaging in 1.3 h/day and boys engaging in 1.7 h/day , and in Malaysia
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[23]
with 2.8 h/day for girls and 3.3 h/day for boys . The findings of the present study are
similar to Portuguese adolescents with an average screen-time of 3.5 h/day for girls and 4.3
[27]
h/day for boys and to Australian adolescents with 3.0 h/day for girls and 4.3 h/day for
boys [28].
Bangladeshi adolescents (90 mins/school day and 180 mins/weekend day for both boys and
girls), which is consistent with data from recent Indian studies with 82 mins/school day and
[10]
203 mins/weekend day , and 119 mins/day for female and 112 mins/day for male
[29]
adolescents . Besides watching television, Bangladeshi adolescents spent a considerable
amount of time using the computers for fun and playing video games. Although there was no
gender difference in time spent watching television, boys were more likely to play video
games and use computers (for fun) than girls, as has been found elsewhere [27].
[27, 23, 12, 7]
In agreement with previous studies , the present study found that boys were
more likely to have prolonged recreational screen-time than girls. This could be due to boys’
extended use of computer and video games, as found in the present study. The gender
difference may also be partly explained by girls being more likely to do other types of
activities (e.g., household chores, extracurricular activities such as music, arts) than screen-
“Screen-Based Behaviours of Adolescents in Bangladesh” by Khan A, Burton NW
Journal of Physical Activity & Health
© 2016 Human Kinetics, Inc.
[30]
based activities, as reported elsewhere . Although age was found to be positively
associated with screen-time among Asian adolescents [7, 12], the present study did not find any
significant association between age and screen-time. One possibility could be that the present
study involved adolescents in a narrow age bracket of 13-16 years, which may not have been
There is evidence to suggest that family socio-economic status (SES), when measured as
children from high income families in developing countries have more access to screen-time
technology (e.g., more options to buy tablets, smartphone) and therefore, more opportunities
to engage in screen-based activities such as social media, games. Bangladesh has recently
become a lower-middle income country with a rapid increase in the ownership of electronic
devices (e.g., televisions, Xbox) in families with high income, which might explain, at least
partially, the high prevalence of screen-time among adolescents from high income families.
However, these findings are in contrast to that of developed countries where children of low
[31]
SES are likely to have high screen-time , and highlight an interesting difference between
that more frequent consumption of fast food was significantly associated with high
recreational screen-time. This finding may have public health implications as prolonged
[34, 35]
sedentary behaviour and high energy intake may promote visceral fat in adolescents ,
[36, 37]
which in turn increases the risk of insulin resistance and cardiovascular diseases .
However, other research indicates no association between prolonged sedentary behaviour and
[38]
increased visceral fat accumulation in adults . Television and other screen-based devices
“Screen-Based Behaviours of Adolescents in Bangladesh” by Khan A, Burton NW
Journal of Physical Activity & Health
© 2016 Human Kinetics, Inc.
have become an important environmental exposure that could potentially promote unhealthy
[32] [39]
eating among adolescents either from exposure to fast food advertisements , snacking ,
distraction and a lack of awareness of actual food consumption, or overlooking food cues that
[40]
may lead to overconsumption . In recent years, high-energy foods/snacks have become
therefore needed to develop better understanding about the relationship between the use of
screens and food choices among adolescents, especially in developing countries. Restriction
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on fast food advertising on television, applying high taxes on energy-dense foods and use of
[42]
appropriate food labelling have been found useful in developed countries ; however,
further research is needed to examine whether such interventions are effective in developing
countries. No association was found between screen-time and the frequency of consumption
of fruits and vegetables, and the available evidence about such a relationship is mixed [33].
The present study found that disturbed sleep was significantly associated with high
recent large population based study that reported an inverse dose-response relationship
[43]
between sleep duration and media use . Those authors argued that electronic devices have
become an integral part of adolescent life, not only for entertainment but also for social
purposes. Active use of electronic media has been consistently associated with shortened
[44]
sleep, sleep problems, and delayed bedtime and wake-up time . However, the mechanism
behind such relationships is not well established. It has been argued that media use may
directly affect sleep by replacing it due to its time consuming nature, or it may interfere with
sleep through increased psychophysiological arousal caused by the stimulating content of the
[43]
material, or through bright light exposure inherent in most electronic media devices .
However, it may be also argued that as the need for sleep varies between individuals,
“Screen-Based Behaviours of Adolescents in Bangladesh” by Khan A, Burton NW
Journal of Physical Activity & Health
© 2016 Human Kinetics, Inc.
adolescents who need less sleep may spend more time on electronic devices. Therefore, more
research is needed to understand the temporality of this relationship, especially in the context
Access to physical education (PE) classes at school was inversely associated with
recreational screen-time. No comparable data are available to support this finding, although
other research has underscored the importance of attractive PE courses to promote physical
[18]
activity at schools . PE is an integral part of the Bangladesh National Curriculum for
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[45]
secondary schools , which is followed in mainstream Bangla medium schools; however,
English medium schools, which do not follow the National Curriculum, may offer some
exploration about how PE classes are delivered at Bangladeshi schools [both national
curricula and English medium] and how revisiting the curriculum of PE may help minimize
to school by vehicles was positively associated with sitting time of female adolescents. In the
present study, no association was found between recreational screen-time and physical
activity, which is consistent with a review of the correlates of physical activity in children
[47]
and adolescents . This is in accordance with the view that sedentary behaviour and
The present study is the first of its kind to report on screen-based behaviours of
Bangladeshi adolescents, and was based on a large urban sample with a balanced
representation of gender and school type. Data on sedentary behaviours were collected via
“Screen-Based Behaviours of Adolescents in Bangladesh” by Khan A, Burton NW
Journal of Physical Activity & Health
© 2016 Human Kinetics, Inc.
self-report using the ASAQ which provides information on three screen-based behaviours
(e.g., television, computer and video games), in addition to time spent on social media, which
Bangladeshi adolescents. Self-report measures are however vulnerable to recall bias. Many
other variables not examined in the present study (e.g., television in the bedroom, rules about
selected schools of Dhaka city, which limits the generalization of the study findings to other
settings, including regional areas. Only interested students of the participating schools
completed in the survey, which may have resulted in volunteer bias. Despite these limitations,
the present study provides valuable data on an important public health issue that warrants
more attention.
In summary, the present study identified high rates of recreational screen-time use and
cause of concern given that access to screen-based devices has increased considerably in
recent years in Bangladesh. Since sedentary behaviour plays a key role in adolescent and later
adult health, the findings of the present study should be taken into consideration when
developing public health strategies to combat obesity and obesity-related health conditions in
needed to better understand these behaviours and their predictors in order to formulate
adolescents in Bangladesh.
“Screen-Based Behaviours of Adolescents in Bangladesh” by Khan A, Burton NW
Journal of Physical Activity & Health
© 2016 Human Kinetics, Inc.
Acknowledgements
We are very grateful to all students and their parents who participated in the study. We also
implementation of this project. Special thanks are due to Mahfuzul Kabir of Data Analysis
and Technical Assistance (DATA), Bangladesh for painstakingly helping with data entry. We
also acknowledge the contribution of Stewart G Trost for his guidance in designing the
survey. Our thanks also go to Parveen A Khanum, Shuhana Sultana, Nazneen A Khanum,
Shanchita R Khan and Areebah S Khan for their assistance with data collection.
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Funding source:
None to declare
“Screen-Based Behaviours of Adolescents in Bangladesh” by Khan A, Burton NW
Journal of Physical Activity & Health
© 2016 Human Kinetics, Inc.
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© 2016 Human Kinetics, Inc.
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“Screen-Based Behaviours of Adolescents in Bangladesh” by Khan A, Burton NW
Journal of Physical Activity & Health
© 2016 Human Kinetics, Inc.
353
Screen-time on WE 290
210
Screen-time on SCH 180
180
Television on WE 180
90
Television on SCH 90
35
Social media on WE 30 Boys
20
Social media on SCH 14 Girls
70
Computer for fun on WE 60
45
Computer for fun on SCH 30
60
Video on WE 20
30
Video on SCH
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15
0 25 50 75 100 125 150 175 200 225 250 275 300 325 350 375
Screen time: mins/day
Figure 1: Median adolescent screen-time [mins/day] of different media by gender and the day of the
week, Dhaka city, Bangladesh [WE=weekend days and SCH=schooldays]
0% 10% 20% 30% 40% 50% 60% 70% 80% 90% 100%
Figure 2: Percentage of adolescent boys and girls who engaged in high screen-time by the day of the
week, Dhaka city, Bangladesh [WE=weekend days and SCH=schooldays]
“Screen-Based Behaviours of Adolescents in Bangladesh” by Khan A, Burton NW
Journal of Physical Activity & Health
© 2016 Human Kinetics, Inc.
Characteristics n¥ %
Gender
Girl 392 51.7%
Boy 366 48.3%
Age in years
13 185 24.4%
14 249 32.9%
15 213 28.1%
16 111 14.6%
Body mass index
Underweight 62 8.5%
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Table 2: Factors associated with adolescents’ recreational screen time > 2 hours per day¥, Dhaka city,
Bangladesh (n=637)
Table 3: Factors associated with adolescents’ recreational screen time > 4 hours per day¥, Dhaka city,
Bangladesh (n=431)
(None=Ref)
Once 1.13 0.68 1.89 0.643
Twice 2.25 1.04 4.87 0.039
Three times or more 2.34 1.11 4.94 0.026