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Rap Sheet - Sayonara
Rap Sheet - Sayonara
RAP SHEET
Birth name Gaia Valeria Giovane (20) Age
Amateur XXXXXXX
History Specialty
Ni ck na me
Officer
APTITUDES SKILLS
Reflexes 15 Grit 9
Fortitude 9 Dexterity 12
Brain 11 Touch 8
Smarm 5 Driving 17
Dermatoglyphs
Cool 9 Culture 8
Approvation
Instinct 11 Diplomacy 6
PATCHED UP
POLICE DEPARTMENT
UTILITY CAR:
Alfa Romeo “Quadrifoglio Oro”
Director's signature
BACKGROUND RELATIONSHIPS
You are the illegitimate daughter of Manlio Nivola, the great Italian · ALESSANDRA SEVERA SFORZA
Formula 1 driver, and of Aisha bin 'Yasin, a model who has always been (Family): your father’s main sponsor,
entangled with the actors and stars of the Quarto Teatro. Although he a kind of "aunt" ever since you were
was never able to officially recognize you, your father always kept a child, friend of your mother's and
you close to him, passing down his passion for racing in the Sforza rich matriarch of the Sforza family.
stable, of which he was the star. He died five years ago after refusing (Elite +1)
to lose on purpose during an underground betting round. The brakes of
his car were tampered with just before the Targa Porsenna final: the · AISHA BIN 'YASIN (Impatience):you
crash was lethal. Since that moment your life has spun out of control can't stand
and now you find yourself not really knowing who you are and what you your mother, her being unrelenting,
want from life, as you take part in underground races and constantly worried, obsessive ... you'd like her
run from the cops. You took your nickname from another driver, Ada to understand that you will never be
Pace, who dominated the Italian circuits for years: Sayonara. The same like her.
word on the plate of your bumper, the last thing other drivers see when (Elite +1)
your car leaves them in the dust.
TRAITS
Partial Failure:
the action fails but the Director grants
0 / -2 an Advantage to the situation, which does not
cancel the failure but can make the situation
develop in a positive and unexpected way.
Partial Success:
the action succeeds but the Director
Damage Multiplier
+1 / +3
inflicts a Disadvantage on the situation,
which does not cancel the success but weighs
1 / 2 / 3 x1
it with unforeseen and negative consequences
or an additional cost.
4 / 5 / 6 x2
Complete Success: 7 / 8 / 9 x3
+4 / +6
the action succeeds and the situation
unfolds in favor of the Crew thanks 10 / 11 / 12 x4
to the direct consequences of the success.
13 / 14 / 15 x5
+7 or more
Extraordinary Success:
Like complete Success, plus an Advantage
16 or more x6
to the situation, at the Director’s discretion.