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‘asain oa nasi Raed 4pATTACK A
CTU)
“The attack deals damage equal tothe characteristi¢ Linked to thes
tused to make the attack, plus 1 damage per uncanceled 3. The attack has
‘no set Critical rating, so you may only inflict a Critical Injury with a,
ARCANA. DIVINE. PRIMAL, RUNES
@
+4 BLAST Gain Blast rating equal to ranks
++ CLOSE COMBAT: Target an engaged char
+4 DESDLY; Gain a Critical rating of 2. Gains Vicious equal to
ranks in Knowledge (Lore).
+6 FIRE: Gains the Burn qual
Knowledge (Lore).
“+4 HOLY/UNHOLY (IVE ONLMI: When dealing damage to a target that
the GM determines is the antitheses of the character’ faith or
deity, each # deals +2 damage, instead of +1.
ICE: Gain Ensnare rating equal to ranks in Knowledge
(Lore).
+@ IMPACT: Gain Knockdown quality. Gains Disorient rating
equal to raaks in Knowledge (Lore).
(un quality with a rating equal to ranks in
ledge (Lore). Also gains the Auto-fire quality. (You must
a the difficulty by one to use the Auto-fire quality as
with a rating equal to ranks in
+ ‘Te uRcan on Ifthe attack hits, you may spend A
‘to move the target up to one range band in any direction,
+4 NON-LETHAL (PRIMAL ONLY}: Gain the Stun Damage quality.
“+ RANGE: Increase the range of the spell by one range band.
‘This may be added multiple times, increasing the range by one
range banc each time.
+4 @ DESTRUCTIVE: Gain the Sunder quality. Gain the Pierce qual-
ity with a rating equal to ranks in Knowledge (Lore).
+ & EMPOWERED: The attack deals damage equal to twice the
characte inked to the skill (instead of dealing damage
equal to the characteristic). Ifthe attack has the Blast quality, it
affects all characters within short range, instead of engaged.
4 @ POISINOUS: If the attack deals damage, the target Immedi-
ately makes a Hard (@ @ @) Resilience check or suffer wounds
and strain equal to ranks in Knowledge (Lore),