This document contains information about various traits and parts that can be developed by engineers to improve a racing team's performance. It includes traits that provide stat boosts, reduce build times or risks, and improve reliability, fuel efficiency, and drivers' skills. Many traits involve tradeoffs, such as boosting one stat at the cost of reducing another. The traits range from minor to major boosts/penalties and are classified by level, from stock to risky designs.
This document contains information about various traits and parts that can be developed by engineers to improve a racing team's performance. It includes traits that provide stat boosts, reduce build times or risks, and improve reliability, fuel efficiency, and drivers' skills. Many traits involve tradeoffs, such as boosting one stat at the cost of reducing another. The traits range from minor to major boosts/penalties and are classified by level, from stock to risky designs.
This document contains information about various traits and parts that can be developed by engineers to improve a racing team's performance. It includes traits that provide stat boosts, reduce build times or risks, and improve reliability, fuel efficiency, and drivers' skills. Many traits involve tradeoffs, such as boosting one stat at the cost of reducing another. The traits range from minor to major boosts/penalties and are classified by level, from stock to risky designs.