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2014 47th Hawaii International Conference on System Science

Real-Time Adaptation of Influence Strategies in Online Selling

Dr. Maurits Kaptein Prof. Dr. Petri Parvinen


Tilburg University Aalto school of Economics
Department of Statistics Marketing Department
maurits@mauritskaptein.com petri.parvinen@aalto.fi

Abstract product page. Real-time adaptation efforts that focus


Real-time adjustments in online selling are on product selection make sure that the presented
becoming increasingly common. In this paper we selection of books is one that is likely to sell based on
describe a novel method of real-time adaptation, and the behavior of previous customers and perhaps a
introduce influence strategies as a useful level of record of interactions with the store of the current
analysis for personalization of online selling. The customer. However, next to selecting a specific set of
proposed method incorporates three perspectives on product, the pages of the only store often also present
real-time adaptation: the content of the appeal distinct promotional appeals: While the page starts
(influence strategies), the context in which the with a list of best-selling books, it might also present a
optimization is performed (online selling), and the short list of books that are discounted, and a collection
computational method (a Beta-Binomial model in of books that have been highly rated by (e.g.) the New
combination with Randomized Probability Matching). York Times. These latter three promotional appeals
We argue that these three perspectives are in constant (bestseller, special discount, and recommended by
interplay in any attempt to dynamically optimize online NYT) are distinct from the product in the sense that the
selling outcomes using personalization. Dynamic list of books presented under each heading could – if
learning, adaptation and personalization of influence reality permits – be interchanged. If the customer
strategies represents are concluded to be prerequisites chooses to pick an item from the bestselling items, this
for e-selling – using the psychology of personal selling conveys information about (a) her book preferences,
interactions in online marketing. but (b) about her promotional preferences. We refer to
the different types of promotions as implementations of
distinct influence strategies [10]. The online store
could now choose to give the bestseller a more
1. Introduction prominent place on subsequent pages knowing that this
promotional appeal resonates with the current
With the continuous increase in computing power, customer.
real-time adjustments in online marketing are growing While the above scenario is simplified, it describes
increasingly common [217]. Recent research in the the essence of the real-time adaptation of online selling
field of information systems has produced findings that we propose in this paper. We introduce and
advocating the real-time adjustment of marketing evaluate a method that facilitates the adaptation of
variables based on dynamic learning. From a influence strategies [10] to individuals.
methodological perspective, a crucial issue in
individualizing the online retail experience in real time 2. Optimizing online influence strategies
is the development of lightweight algorithms that are
able to learn dynamically [33]. Some real-time
Professional salespeople have a set of influence
adaptation and modeling efforts are reported in the
strategies at their disposal, and dynamically adapt them
literature, but most of them concentrate on product
to what they experience in their interactions with
selection (e.g., [29]) or next-best offers. We argue that
individual customers [26, 31]. Such strategies facilitate
adaptation of the online retail experience should be
the exertion of interpersonal influence through the
extended beyond product selection to other key
pitching of the offering in a tailored, persuasive way:
marketing variables: promotion, place, and price (e.g.,
giving a special discount, for example, or arguing that
[23]).
the product has already sold very well or is endorsed
To illustrate this proposed change consider the
by some authority figure in the relevant domain [10].
following scenario: once a customer arrives to an
The literature on influence strategies details several
online store (say a book store), she will be confronted
different ways in which a product—irrespective of its
with a multitude of different books on the initial
price, and perhaps even irrespective of the product at

978-1-4799-2504-9/14 $31.00 © 2014 IEEE 3100


DOI 10.1109/HICSS.2014.386

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hand—can be pitched. It has repeatedly been found content, describe the limitations arising from the
that such strategies increase the average likelihood of a context, and discuss the methods we chose to employ.
sale: when salespeople use them, their customers are
more likely, on average, to buy the products than when 2.2. The content of adaptation: influence
they refrain from using them (e.g., [13, 16]). Thus, the strategies
Average Treatment Effect (ATE) of influence
strategies is positive.
In addition to the ATEs of influence strategies, As noted in the introduction, offline sales
social psychologists have analyzed individual professionals use a multitude of influence strategies.
differences in responses to compliance-gaining tactics. These strategies have different names in the different
Independently and using a host of different methods, streams of literature on personal selling or the
several groups of researchers have reached the psychology of influence, such as influence principles
conclusion that there is considerable heterogeneity in [10], persuasion strategies, or sales influence tactics
the effects of these strategies (see e.g., [18, 20, 32]). [26, 31]. Cialdini’s popular taxonomy comprises six
The large ATEs and significant heterogeneity make influence strategies [10]:
influence strategies a key suspect for real-time 1. Authority: When an authority figure tells people
adaptation and optimization in online marketing. to do something, they typically do it [27].
2. Consensus: When individuals observe multiple
others manifesting the same belief or behavior, they are
2.1. Combining the content, context and more likely to believe and behave similarly [1].
method of adaptation 3. Consistency and Commitment: This strategy
refers to people's striving to maintain consistent beliefs
The success of methods facilitating the real-time and to act accordingly [10].
adaptation of marketing variables depends on the 4. Scarcity: Assumed scarcity increases the
appropriate selection of the variable of interest (the perceived value of products and opportunities [10],
content), understanding the context in which the consequently advertisers and salespeople tend to use
variable is to be adapted, and having a suitable method phrases such as “limited release”, and “while supplies
of adaptation for that content in that context. last” [25].
In recommender systems [6] - systems which select 5. Liking: We tend to say, “yes” to people we like,
the right product to present to a customer - the content, thus if someone we like asks us to do something we are
the context, and the method are clearly related. The more inclined to do it [10].
content that is adapted is the choice of product, as 6. Reciprocity: People are inclined—or actually put
opposed to other types of content such as price or the in a great deal of effort—to pay back a favor [11].
form of promotion. The context of an online store in Although the ATEs of influence strategies have
which recommender systems are employed imposes long been known, contemporary social psychology has
practical requirements such as the size of the subset revealed a number of reasons why they are relevant in
and the speed at which it should be served to the context of adaptation. Empirical investigations
customers. Finally, the method (e.g., the algorithm have identified several personality traits – such as
used) in itself is dependent on the content and the Need for Cognition (NfC) and Preference for
context: the context constrains the time (or the number Consistency – that moderate the effects of different
of CPU cycles) the algorithms can take, whereas the influence strategies [9, 18]. Previous research has
content determines which types of relationships need to further shown that, although such strategies are
be modeled. In the case of product selection, the set of effective on average (over a group of customers), they
products ordered by customer A is apparently may be ineffective or even counter-effective for
informative with regard to products that are likely to be individual customers [21]. People who place value on
bought by customer B, who up to that point has only being different, for example, are likely to deviate in
purchased – or showed an interest in – a subset of those their responses to popularity-based influence strategies
purchased by A. This principle (“others who bought [20].
this product also bought”) works because there are The possibility to use influence strategies with
homogeneous groups of customers with preferences for multiple products, their substantial ATEs, and the
specific sets of products [19] [25]. demonstrated heterogeneity in combination, make
Our focus in this paper is on the adaptation of them a prime target for adaptation. Hauser et al. [17],
influence strategies in real-time online retail. In the explain how the cognitive styles of customers differ
following sections we explain why we chose this and have an impact on their decision-making. Hauser
et al. [17] propose a method for adapting to the

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cognitive styles of customers using a Bayesian partly “online” (or streaming) , or (b) make extensive
approach, and demonstrate its effectiveness. Since this use of iterations of (parts of) the dataset to estimate its
work is currently the only other documented attempt at parameters. Hence, our focus in this paper is on an
the real-time adaptation of marketing variables related adaptation algorithm that does not revisit any of the
to promotion in online retail, we compare our context data points and can thus be implemented streaming (or
and method descriptions to these earlier efforts. online in the statistical literature).

2.3. The context of adaptation: online selling 2.4. The method of adaptation: individual
profiles
It is common to adapt a product or offer to the
behavior of an individual buyer ([25, 28, 29] in online There are various modeling approaches that could
selling. This does not, however, hold for influence be used to adapt influence strategies in real time. In
strategies. Despite the fact that products are frequently any case, the aim of learning dynamically requires the
advertised as “bestsellers” (the consensus strategy), process to be two-staged. First, estimates of the
“promoted by experts” (authority) or “only available effectiveness of the different strategies for individual
today” (scarcity), they seem to be used regardless of customers need to be determined from the available
the responses of individual consumers or, if optimized, data. Second, there is a need for a mechanism for
optimized based on group-level effects. There are a choosing which strategy to display given the estimates
number of studies in the fields of electronic selling at hand.
and information systems on how influence strategies Kaptein & Eckles [20] provide a clear example of
can be applied online. Although some of these indicate modeling heterogeneity in responses to influence
that certain effects of promotion are replicated from strategies. They conducted an experiment in which the
offline to online [7], the diversity of findings implies responses of individuals to a set of strategies (neutral,
that the implementation should be carefully adjusted scarcity, authority, and consensus) were measured.
for digital use. While there are existing examples of Using a within-subject design and exposing their
how scarcity, authority, and consensus strategies can respondents to multiple implementations of each
be implemented in online marketing, strategies which strategy they fit a hierarchical model of the following
rely on interpersonal relationships (e.g., liking, form:
reciprocity) are not well established. (1)
Second, most online retail applications store where ) for n = 1,…,N, people, and αb+
relatively little information about their individual is a series of added fixed effects for (e.g.) product
customers. Although they might be able to identify categories. In their study n × s matrix βn captures the
customers within a session (e.g., over a number of page effect(s) of the different strategies, s, on each of the
views), or even over sessions, information more subjects, n, and is bounded by its normal prior with the
elaborate than a unique identifier is, in practice, hard to covariance matrix Σβ. They inspected the estimated
obtain. In contrast to Hauser et al. [17], therefore, we structure of Σβ and compared these estimates to the
assume that, in practice, real-time online contexts often fixed average effects of the strategies (vector ) in
enforce reliance on clickstream data only, and that order to derive their conclusions concerning
associations with (e.g.) questionnaire measures or heterogeneity in the effects.
demographics tend not to be available for real-time For our purposes, it is important to determine the
optimization. main (functional) implications of their model that are
Third, in order to adapt to the heterogeneity in useful for estimating the effects of influence strategies
responses to influence strategies as identified by on individuals.
Kaptein & Eckles [20], every opportunity should be 1. Estimates of the individual-level effects of
taken to display such a strategy and measure the influence strategies should be informed by the effect of
response of a customer. Hence, it should be possible to these strategies on others (as evident in the hierarchical
change the influence strategies used for a single structure).
customer in between page views. Just as computing 2. Estimates regarding individuals on whom there is
power has increased tremendously in recent decades, more data should be less and less informed by the
so has the amount of accessible data. For all practical behavior of others, and vice versa.
purposes this means that in order to adapt a page 3. Estimates of the effects of influence strategies
within a timeframe that does not hinder the customer should be allowed to vary independently: e.g., the
(in between page views, e.g. < 0.1 seconds) the relationships between the effects should not be
algorithm should not (a) revisit (all) historical data to
estimate its parameters and thus should be at least

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constrained (This assumes a covariance matrix Σβ independently we assured that the estimates of the
without 0’s). strategies can vary independently.
These three implications state that each influence
strategy can have a distinct effect on each individual 2.4.1. The selection of content based on the
(implication 3) and that the estimate of an individual -- estimates. After obtaining an estimate of the posterior
- which due to a limited number of observations is distribution of pns we have to decide on which strategy
inherently uncertain --- should be informed by the to display to each customer upon viewing a new
estimates of the effects of influence strategies on others product. If pns were known with perfect certainty, one
(implication 1&2). This latter implication is often would resort to selecting strategy s for which pns was
counterintuitive: if heterogeneity is present than why highest. However, given uncertain estimates of pns one
should information of the behavior of others inform seeks a method to optimize the so-called explore-
individual level estimates? However, when true exploit trade-off.
heterogeneity is present the prediction error decreases According to explore-exploit trade-off, updating
when “shrunk” towards a grand mean, especially when one’s knowledge about a pns will not inform one’s
individual level estimates are uncertain. We thus feel knowledge about pns’ (the prime indicating a different
that such shrinkage improves the individual level strategy). If pns > pns’, but both estimates are uncertain,
estimates as long as the group mean is treated as an then it might be feasible to explore the actual density
uncertain first guess of the individual estimate as of pns’ instead of exploiting the (uncertain) knowledge
opposed to a certainty (due to many observations at the that pns > pns’, and thus offering strategy s’ to customer
group level). n.
Given our streaming requirements, we do not The canonical version of the problem described
employ the full multilevel model used by Kaptein & above is coined the multi-armed bandit problem [33].
Eckles [20] to estimate heterogeneity. We used a In this formulation of the problem the multiple
simple Beta-Binomial model in order to estimate the influence strategies that can be selected for an
individual-level effects. We are interested in pns, the individual are regarded as arms of a multi-armed-
(unknown) probability of a click of a given customer, bandit slot machine. Each arm produces its own pay-
n, on a product presented with strategy, s. Our aim is to off every time a coin is entered into the slot machine.
learn pns as an estimate of the effect of an influence The aim of the gambler is in this case not necessarily to
strategy s on customer n. estimate the pay-off for each arm, but rather to win as
As is well known, it is convenient for reasons of much money as possible given his budget.
conjugacy to put a beta, Beta(αns, βns), prior on pns. This This optimization problem is generally difficult to
allows for the online updating of the posterior resolve. Hauser et al. [17] use the Gittins index to solve
distribution of pns, which is distributed Beta(αns+cnst’, their explore-exploit problem, albeit at a different level
βns+1-cnst’) where cnst’ is the indicator of the success or of analysis. The Gittins index [15] [35] assumes
failure {0,1} of the current product view (at time t) geometrically discounted future rewards, thereby
accompanied by strategy s. The above approach would providing an algorithm for computing the value of
suffice if a lot of data were available for each playing arm k, assuming optimal play in the future. The
customer-strategy combination, but this is hardly ever resulting quantity is the Gittins index, and the optimal
the case in practice. Hence, our estimate of pns needs to solution to the problem is to play the arm with the
be shrunk towards our estimates of the average effect highest index. The index suffers from logical and
ps: the (estimated) probability of success of a strategy computational difficulties (cf. [33]), however, the latter
averaged over all customers. We used a similar Beta being the reason why Hauser et al. resorted to pre-
Binomial model to model the average effect of each computed values. In terms of logic the challenge is that
strategy s, at (overall) page view t. it displays incomplete learning: one is led at some
In carrying out this process we followed two point to choose one arm, and there is an above-zero
principles: first, when a new customer arrived at the probability that this arm is suboptimal [8]. Moreover, if
affiliate store we “copied” the current posterior the discounting is not geometrical the Gittins index is
distribution of ps to inform pns. However, since at the no longer optimal [33].
average level the certainty of the estimate ps becomes Because of the above difficulties we adopted a
very large, we choose to increase the variance of the more recently devised flexible solution to the explore-
prior for pns. Second, after each update of pns upon the exploit tradeoff, and used Randomized Probability
arrival of a new data point we shrink the estimated Matching (RPM) as presented by Scott [33]. RPM is
expected individual-level effect μns towards the average based on the idea that for many explore-exploit
effect using the standard hierarchical Empirical Bayes problems one can compute - or sample from - the
estimation Finally, by modeling each strategy posterior p(θ|yt). If this is indeed possible then the

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RPM algorithm states to take a single draw from the selection of strategies. These comparisons would test
posterior θ and select the arm for which a = argmaxa different hypotheses, however: comparison to the
μa(θ(t)). In the simple case of the binomial bandit this strategy with the highest ATE would estimate the
entails playing the arm, j, for which the posterior draw increase obtained through the adaptation of influence
of θ j is highest over all j. In our implementation RPM strategies, not the increase in their use to begin with. A
entails taking a draw for each beta posterior density d comparison with their random use (e.g., for any
of strategies 1, … ,s for customer n. This gives draws product each strategy has an equal probability of being
d1 to ds, which are then ordered and the highest is displayed) would partially test the usage effect as well
selected. Strategy s of max ds is then selected and as the effect of altering content during the visit of a
displayed to the current customer. customer. Given our focus on introducing the
adaptation of influence strategies—combining the type
2.4.2. Putting it together. We based our algorithm for of content and the adaptation—the current comparison
adapting influence strategies to individuals in real-time should favor adaptation over the baseline to warrant
on the estimation procedure and the selection any further investigation.
procedure described above, as follows:
3.1. Method
1. An event (success or failure) of a certain
strategy s for a specific customer n is
received. During a 73-day trial period in January-April 2011
2. Ps, the average success of that strategy is we endowed the affiliate website www.kinder-
updated by updating its associated Beta(as, bs)
prior. kleertjes.com with our proposed method of adapting
3. Depending on whether customer n is already the use of a set of influence strategies. Kinder-
known: kleertjes.com offers a selection of over 1,200 children's
a. If the customer exists (e.g., Pns exists)
then:
clothing products and the website aims at attracting
i. Update the Beta(ans, bns) prior traffic through search engines and increasing clicks-
ii. Pns is “shrunk” towards Ps through to the two final vendors. The site, in its current
b. If the customer does not exist: form, has been running since the beginning of July
i. Pns is copied from Ps.
4. Take a draw ds from each Beta(ans, bns) for 2010. During the trial, the site was rather limited in
each s. size, attracting an average of 388 visitors per month
5. Select the highest draw. between July 2010 and April 2011.
6. Display the strategy s associated with that
draw. The affiliate store setup, in which a customer leaves
the website upon actual purchase, only allows the
measurement of click-through behavior. We therefore
3. Empirical evaluation considered any presentation of an influence strategy
followed by a click on the product to see more
In order to test the effects of the adaptation of information or to pay for the current product a
influence strategies in online selling we endowed an successful influence attempt. We had access to these
affiliate online retail platform with the ability to clicks, in combination with a unique customer ID (see
dynamically adapt its usage of two such strategies. We below) and the ID of the strategy that was displayed.
set up an evaluation process comparing the
performance of the online retail platform in a version 3.1.1. Customers participating in the evaluation.
of the affiliate store that used adaptive influence Half of the visitors to the kinder-kleertjes.com website
strategies (from now on referred to as Adaptive) during the period of the field trial were randomly
against its performance in one that did not implement assigned to the baseline condition, and the other half to
any influence strategies (Baseline). the adaptive condition. Once the customers had been
We specifically chose to compare a version of the assigned to the condition we placed a cookie
site that did not use influence strategies at all with a containing a customer ID based on the customer’s IP
version that used adaptive influence strategies because address and the current timestamp to allow tracking of
the comparison would give the most direct estimate of the customer ID. We used the customer ID to track (a)
the applied contribution of our work: it constitutes the users within the session (e.g., over multiple page views
combination of content—influence strategies—as well during one visit to kinder-kleertjes.com), and (b) the
as adaptation. Other cells could have been added to the assignment of customers to the condition over the
experiment, however: (e.g.) comparisons with a session. Hence, assignment to the two conditions was
version of the online retail website that used static between subjects.
implementations of influence strategies (preferably the
strategy with the highest ATE), or even a random

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3.1.2. Implementation of the influence strategies. During the field trial 1,449 customers visited
The home page of kinder-kleertjes.com presents a kinder-kleertjes.com and viewed at least one product
‘random’ selection of the products on offer, together page. The average number of product pages visited per
with pictures and single-sentence descriptions. Once a customer included in the trial was 1.8 (SD = 1.88).
visitor clicks on one of the products (or enters the site Over 30 percent of the visitors viewed two products or
using a search term directly pointing at a product more, and the average click-through rate during the
page), the product is displayed using a large image and trial period (averaged over both conditions) was 11.4
a textual description. percent. further investigation.
The consensus and the scarcity influence strategies
were implemented, both of which are frequently used 4.1. The average effects of using SITs online
online: messages such as “Bestseller” and “Other
people who bought this also bought” represent the
In order to test the effects of the usage of adaptive
former, whereas “Only 3 items left” and “Limited time
influence strategies we first compared the average
offer” represent the latter. Having chosen
performance of the online store between the Adaptive
implementations of the respective strategies that are
condition (customers browsing the online store that
familiar to most online shoppers and are relevant to
implemented dynamic influence strategies) and the
current online selling practice due to their prevalence
Baseline condition (in the store that did not). Figure 3
in the field, we implemented them on the product-
shows the estimated success (proportion) of the
display pages of the affiliate store. These pages show a
Baseline and the Adaptive condition—as well as the
large image of the product, and give a description. The
95-percent confidence bounds on the average success
scarcity strategy was implemented through the use of a
in both conditions—over the period of the field trial.
button that stated: ‘Special offer’ (with the Baseline

accompanying text “This clothing item is available Adaptive


Estimated click−through proportion

today at a special discount rate”), and the consensus 0.20

strategy through the designation of the product as a 0.15

‘Bestseller’ (with the text: “This product is very 0.10

popular”). We kept the original product


0.05
representation—not implementing a strategy—as one
of the display options, thus the evaluation concerned 20 40

Days in trial period


60

three distinct product-pitch versions.


Figure 1. A comparison of the estimated
conversion rates between baseline and in the
3.2. System design trial condition.

The system for the dynamic adaptation of influence On average, the click-through rate in the Baseline
strategies was created on top of the original website. condition was 9.4 percent, and 13.5 percent in the
The kinder-kleertjes.com website makes an HTTP call Adaptive condition. This percentage difference is
to an external server to request the appropriate social- statistically significant (Χ2=6.386, df =1, p < 0.02),
influence strategy for the current visitor. The remote such that dynamic adaptation indeed achieved better
server returns the ID of the strategy that should be results in online selling than no adaptation.
used, and this is presented to the visitor. Finally, when Furthermore, even though the algorithm only optimizes
the visitor - identified by his or her unique customer ID click-through rates, subsequent analysis showed that,
- finishes browsing the product-display page, kinder- on average, the revenue created for the affiliate store
kleertjes.com sends another HTTP request to the (which is a proportion of the money customers end up
external server to update whether or not the influence spending at the online store of the vendor) was higher
strategy was a success. per customer in the Adaptive condition (€0.041) than
To be able to use the beta binomial model in in the Baseline condition (€0.034).
practice we need to specify a prior beta distribution,
thus we chose αs,βs to for each s. In this trial we set 4.2. The effects of individualized profiling
αs=0.12 and βs=0.48. Hence the initial estimate of the
success of each of the strategies was μs=0.2 (thus
We were interested not only in the average
pls=0.2) and the associated variance was σs2=0.1.
performance of individualized profiling compared to
the default version of the affiliate store, but also in how
4. Results the adaptation of influence strategies compared to their
static usage in online commerce. Such a comparison is

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not straightforward given that our selection of the Depending on their start time in the experiment, the
Baseline comparison was not based on previous initial certainty in the estimates differed. In the last plot
performance. We could, however, (roughly) estimate in particular—an early user of the system hence its
the performance of the best-performing influence large variance in the initial estimates—it is clear that
strategy based on the responses of individual customers the consensus strategy outperformed the other
to first-time exposure in the Adaptive condition. These strategies and was thus selected for this customer. An
first exposures are not yet adapted to individual-level analysis of the individual-level estimates at the end of
responses and thus provide a relatively good estimate the trial period showed that the consensus strategy was
of the average performance of the influence strategies. most effective for around 42 percent of the customers,
The click-through rate of the best performing strategy whereas 37 percent responded consistently favorably to
(Consensus) at its first appearance in the trial condition the scarcity strategy. These estimates emphasize the
turned out to be 10.8 percent, which is significantly heterogeneity in responses to different influence
lower (Χ2=3.854, df =1, p < 0.05) than the results strategies.
obtained from adaptive selling during the full period
(13.5%). 5. Discussion
A large number of customers visited the website
multiple times during the trial period, and examined
multiple products. Thus, they were presented with The personalization of influence strategies in online
different influence strategies, the effectiveness of retail will increase revenues. Our results show how a
which (in terms of click-through rates) was directly system that dynamically adapts its usage of different
modeled. This allowed us to create for each customer a influence strategies to the responses of individual
unique profile of the estimated success of the different customers over time outperforms a system that does
strategies. Figure 3 gives an overview of the not use such strategies. Influence strategies are a prime
individual-level estimates of the success of the social subject for personalization given their large but
influence strategies used in the trial over the heterogeneous effects on customer behavior. Our
examination of multiple products. The plot makes clear affiliate-store context allowed us to model the
how both the estimated success as well as the certainty clickstream of customers exposed to certain influence
around these estimates varied over time among strategies, and our method enabled us to quickly
individuals. generate real-time “next best strategy” advice for each
individual customer while optimizing explore-exploit
0.5 thinking. We show that such an approach not only
Click−through

0.4
0.3 improves the aggregate performance of an online retail
0.2
0.1 platform, but also allows for the creation of individual-
2 3 4 5 6
level estimates of the effect of distinct strategies:
estimates that can be of use for subsequent interactions.
0.5 In addition to changing the focal level of analysis to
Click−through

0.4
0.3
0.2
individual consumer responses to influence strategies,
0.1
the current work makes a significant contribution in
2 3 4 5 6
theoretically formalizing the implementation of some
aspects of face-to-face selling in online retail. Table 1
0.5 summarizes how prior methods have facilitated the
Click−through

0.4
0.3
0.2
development of interactive selling behavior in
0.1
computer-to-human online retail, how the present
2 4 6 8
method contributes and which challenges remain
unresolved.
0.5
Although online retail has largely caught up with
Click−through

0.4
No strategy
0.3
0.2
Scarcity
Consensus individual product selection, online promotion still
0.1
differs considerably from the dynamic real-time
5 10 15
promotion of products in face-to-face selling. The
Figure 2. The estimated effectiveness of the dynamic adaptation of influence strategies based on
different persuasive strategies for four individual profiles provides the means for
randomly selected users (of those who implementing the dynamic process of face-to-face
viewed seven products or more). The selling in online retail, thereby creating a rudimentary
transparent regions are 1.96 S.E. above and form of e-selling. This adds to our understanding of the
below the pms based on the posterior beta.

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effects of message framing in online retail: effects that Second, it will be necessary to create content that
have also been successfully demonstrated in different can be dynamically adapted in the content
online retail applications [7]. management system (CMS). Product presentations
should focus not only on product features, price, and
Table 1. Advancements in selling behaviors in pictures but also on the specific implementation of the
computer-to-human online retail various influence strategies that are applicable. Hence,
Prior Current Unresolved one should be able to separately identify whether, for
advancements contribution issues example, customer ratings are available or special
discounts can be given, and whether there are expert
Optimization of Personalization Ability to deal sources recommending the products.
product and with individual Finally, it should be possible to keep track of the
recommendations optimization of price effect of the different influence strategies by measuring
the use of sensitivity in the responses of customers to presentations of their
Aggregate-level influence real time. implementation. We tracked click-through behavior in
optimization strategies our field experiment, but other means of classifying
based on click- (optimization Implementation success or failure (e.g., time on site or customer-level
stream data and of promotion) of more social turnover) would be equally (or even more) appropriate.
A/B testing: influence If these three requirements are met, thus
Optimizing for Real-time strategies (e.g. constituting a change in at least CMS systems and
average optimization liking, sometimes CRM systems, dynamic adaptation based
treatment effects. without reciprocity) on individualized profiling will find their way into
questionnaires, online channels.
Optimization of iterations or
promotional CRM data 5.2. Limitations and future work
styles based on
in-depth There are still a number of unanswered questions
customer data. with regard to the methods surrounding adaptive
influence strategies. First of all, because the field trial
5.1. Managerial and technical implications spanned the original version of the online retail site and
the fully adaptive version, it is unclear exactly what
differences in the two systems actually increase
Many online retail platforms use recommender
conversion rates. It would be worthwhile setting up an
systems, but none of them currently tailor all of
evaluation system that would also explicitly compare
Kotler's (e.g., [23]) four Ps (product, price, place,
the use of the “best” (between-user) influence strategy
promotion) to an individual based on his or her
(consensus in our evaluation) as opposed to the
behavior. Although personalization is already
adaptive system, or of a randomly selected influence
commonplace [24], its extension to promotion through
strategy versus the adaptive e-selling system, for
influence strategies is a significant step forward in
example. These kinds of evaluations would make it
online business. Such an extension requires three
technical possibilities. First of all, it must be possible possible to reliably rule out the mere effects (a) of
to uniquely identify consumers online. The influence-strategy optimization at an average
(between-user) level and (b) of changing product
identification does not have to be personal, as long as it
representations within a session.
is unique to each customer. Many customer
Second, the system design as detailed in this paper
relationship management (CRM) systems are already
represents a rudimentary approach to developing an
moving in this direction, and are tying cookies and
adaptive persuasive system. Not only does it
other means of tracking unidentified customers to
implement just two strategies out of a possible larger
subsequent logins or email addresses that are less
set (six according to Cialdini [10]), it is also restricted
error-prone. This unique ID is necessary in order to
to one specific implementation that is identical for each
store the customer’s estimate and use these for the
product presentation. Systems that employ a broader
subsequent selection of influence strategies or other
range of tactics and subsequent implementations will
persuasive contents. Some CRM systems also track
and feed individuals’ web behavior into the offline probably support a larger visitor base.
Third, the chosen measure of success – customer
sales funnel. Arrangements that do not tie the customer
click-through—might not be the best predictor for
ID to personal information are obviously easier to
subsequent purchases. Possibly training an algorithm
manage from a privacy perspective.
based on a combination of success measures (e.g.

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click-through, time on site, recurrence, purchase subsequent offline interactions. Similarly, the
amount) will aid in faster and more accurate estimation individual level estimates of the success of influence
of individual level effects of influence strategies. strategies could be used across multiple channels. The
Beyond further development of the algorithm and participation of offline sales personnel in online
improvements in its implementation, there are a communities and e-commerce service processes is one
number of ways in which to strengthen and extend the obvious avenue. Offline salespeople could also be
idea that optimized content, the method of optimization given information on how customers have responded to
and the context need to match. Different psychological different psychological approaches online, particularly
variables—such as cognitive style (e.g., [17]) - could in the information-seeking phase. Restaurant or in-
be used as the prime content of personalization. store personnel, for example, would benefit
Second, various types of electronic exchange, such as enormously from knowing, which influence strategy
auctions, could be chosen as content and would struck a chord when a specific customer chose to book
provide practitioners with different constraints than a table or reserve an in-store pick-up online.
those mentioned here. Finally, given the content and
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