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DUNGEON MASTER TOOL
THE EIGHT KI MASTERS
Rather than introducing the proceeding eight feats as
‘character options, you may introduce them as rewards, or
to represent a kind of specialised/focused training.
(One way in which you may do this is through the Bight Ki
Masters. The Ki Masters are powerful spiritual figures that
each possess their own signature technique (leat). Scattered
throughout the world, a monk may seek out a master to train
under. However, their knowledge and gifts are not free, and
are only rewarded to a pupil able to prove themselves worth.
Ki Master TABLE
Feat Ki Master
Enhanced Deflection Matriarch Olessah
Enlightenment Ehri of Stone
Fire Fist kasurai the Beneficent
Ki Siphoner ‘Adhikra Shimum XI
Primordial Soul Chopra the Ancient
‘Spirit Animal Funf, Giant Bane's Bane
Spirit Double don Dantale Gustaro
Virtuous Tattooist Yojun UnosukeKI MASTER TESTS
To prove one's self worthy, aki master may test a pupil with
‘one or more tasks. You may create a task appropriate to your :
‘campaign, or you may use one of the options below.
Ki Master Test
Test of. Task
‘Ascent ‘The pupil must complete
toa sacred landmark.
Determination The pupil must obtain a relic from a
deadly trap infested dungeon
Introspection The pupil must spend 1dto weeks
without speaking.
pilgrimage
Might The pupil must slay a spirit guardian
ofa CR equal to double their level.
Resolve ‘The pupil must best @ paladin of a
specific oath.
Sellessness The pupil must rid shemselves of all
worldly possessions.
Sufficiency The pupil must survive 1d10 weeks with
‘no supplies or possessions.
Temperance The pupil must engage in 1d10 combats
without dealing damage
fart Credit:
Jndzi, Oracle of Arcavios | Chee Rahnvip
ENHANCED DEFLECTION
Prerequisite: Atleast four levels in the Monk class
You have a heightened awareness that allows you to intercept
any incoming dangers. You can use your reaction to deflect
melee attack. When you do so, the damage you take from the
attack reduced by 1410+ your Dexterity modifer+ your
Ifyou reduce the damage to 0, you may spend 1 ki point to
make an unarmed strike against the source of the attack as,
part ofthe same reaction, i they are within your reach,ENLIGHTENMENT
Prerequisite: Atleast four levels in the Monk class
You attain a transcendent level of spiritual insight that
clevates your mind beyond its worldly confines. You gain the
following benefits:
+ You gain a number of ki points equal to your half your
proficiency, rounded up. Whenever your proficiency bonus
nereases to an odd number thereafter you gain an
additional ki point
+ Whenever you would roll dice fora monk class feature,
(such as Martial Arts, Deflect Missiles, etc.) vou may scale
‘up any number of those dice by one increment, up to a d12.
SCALING DICE
When you scale up a dice, you increase the size of.
the dice. A dg becomes a dé, a d6 becomes a d8, a
48 becomes a dio, and a dio becomes a diz.
art Credit:
Enlightened Tutor | Aaron Miler]
aeFIRE FIST
Prerequisite: At least four levels in the Monk class
You are able to channel your inner passion into your attacks.
Once per turn, you may use the Attack action to make a
special Fire Fist attack. Ifyou are able to make multiple
attacks with the Attack action, this replaces one of them.
‘The Fire Fist attack is an unarmed strike and has a reach
of 10 feet. The attack deals fire damage, rather than
bludgeoning, and if you hit, you roll an additional martial art
dice,
You may also make an opportunity attack using your Fire
Fist attack as a reaction to a creature leaving your 5 or 10,
foot range.
‘Art Credit:
Inferno Fist | James Ryman
woKI SIPHONER
Prerequisite: Atleast four levels in the Monk class
Once per turn, when you reduce a hostile creature to 0 hit
points, you may regain 1 expended ki pont.
rt Credit:
[Anna's Rage | Adel KhanovPRIMORDIAL SOUL
Prerequisite: Way of the Four Elements subclass
A dormant primordial gene has awakened within you, and
suffused your genetic composition with the four elements.
‘You gain the following benefits:
+ You learn an additional elemental discipline of your choice.
+ Once per turn, when you would expend 1 or more ki points
touse an elemental discipline, you may reduce the number
‘of ki points you spend by 1
Alter you spend 1 or more ki points on an elemental
discipline on your turn, you may use your Flurry of Blows
feature as ifyou had used the attack action
No KI Cost?
Some disciplines have a ki cost (or initial activation
cost) of. This feature may reduce the ki cost of
such disciplines to 0. When you do, you are not
considered to have spent ki for other clase features.
Art Credit:
Thigarm, Ojutsi Matter | Simon DominicSPIRIT ANIMAL
Prerequisite: Atleast four levels in the Monk class
‘You learn the find familiar spell. You can cast the spell as a
ritual, and once per day, you may expend a ki point to cast it
‘as an action. When you gain this feat, select one of the spells
‘normal form options (other than fish). Whenever you have an
active familiar ofthe chosen form, you gain the following
benefits:
+ You gain each ofthe familiar’s special traits (which appear
after a creature's challenge rating but before any actions
or reactions). Ifa trait specifies the creature by name, that
‘name is changed to "you"
+ Asan action, you may grant your familiar temporary hit
points equal fo your monk level + your proficiency bonus *
your Wisdom modifier. Once you use this ability, you can't
do so again until you complete a short or long rest.
+ Asan action, while the familiar is within 5 feet of you, it
can use its action to grant you an attack. When it does, you
‘may make an immediate single unarmed strike.
Zirds, the Dawnwaker | Jesper ElsingSPIRIT DOUBLE
Prerequisite: Atleast four levels in the Monk class
‘Asan action, you may create an ethereal projection of
yourself that lasts for 1 minute, or until you lose your
‘concentration (as if you were concentrating on a spell). The
‘projection appears ina space within 5 feet of you, and ifitis
‘ever more than 120 feet away from you, it disipates,
For the duration, whenever you spend 1 or more ki points,
you can make an immediate unarmed strike though you were
in the projection’s space, but you must use your own senses.
Anattack made from a projection does not benefit from
magical items, spells or effects that would provide a bonus to,
attack and/or damage rolls
At the end of each of your turns, you may move the
projection a number of feet equal o your movement speed.
‘The projection's space is considered to be unoccupied.
‘ter you use this feature to create a projection, you may
not use it again until after you finish a short or long rest.‘VIRTUOUS TATTOOIST
Prerequisite: Atleast four levels in the Monk class
You learn how to use ink and needles to imbue creatures
‘with magical tattoos that represent their dedication to a
Virtue or a cause. You gain the following benefits:
+ Atthe end of along rest, you may select a spell from the
paladin spell lst ofa level equal to or lower than your
proficiency bonus, and give yourself tattoo that
represents that spell.
At the end of a long rest, you may select a Ist level spell
from the paladin spell ist, and give one willing creature a
tattoo that represents that spell
‘When you tattoo a creature, you must provide any material
components required to cast the chosen spell
‘A creature can casta spell you have tattooed on them.
“without expending a spell sot, and may ignore any required
‘material components. The tattoo glows faintly when the spell
is cast, and for its duration. Once the spell ends, the tattoo
vanishes from the caster’ skin. Wisdom is the spellcasting
ability for these spells, A creature may have no more than.
one of your tattoos at a time.
‘Art Credit;
Shu Yun, the Silent Tempest | Oavid Calle