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PROJECT TITLE Title WORD COUNT 100,000<-- Fill this cell to generate the page and beat counts.

A short, clear and concise description of


TAGLINE the story.
PAGE COUNT 400

7-POINT WORD
STAGE BEAT DESCRIPTION PAGE WORD COUNT S IN CHAPTER(S)/SCENE(S) SYNOPSIS
PLOT SUMMARY
BEAT
A synopsis of the chapter(s)/scene(s) in this beat.
Openin Sets the tone, mood, type, and
g scope of the project. A 1 4 1 1,000 1,000 If you’re using this in conjunction with the 7-point plot
Image "before" snapshot. system, you can just copy and paste the relevant parts from
the 7-point plot summary.

A summary of the Setup, Secondary character poses


Theme
Setup as defined/explored by question or statement to MC 18 4,550
Stated
your 7-point plot outline. that is theme of the story.

Introduce or hint at every


character in A story; plant
Set-up 1 36 1 9,100 9,100
character tics to be addressed
later on.

Catalys Life-changing event that


44 10,920 1,820
t knocks down house of cards.
Turnin
36 9,100
g point
1
Point of no return; character
Debate 44 91 10,920 22,750 11,830
makes a choice

A strong, definite change of


Act II playing field. Do not ease into 91 22,750
Act II.

Act II Often the "love" story; gives us


part 1 a break from the tension of the
/ B-Story A story; carries theme of story; 109 27,300 4,550
Pinch often uses new "funhouse"
point 1 version of characters. 91 22,750
Fun &
Games "The promise of the premise" /
(for the heart of the story / all 109 200 27,300 50,050 22,750
the about [the reader] having fun
reader
)
Threshold between 1st half
Midpoi Midpoi and 2nd half; can be false peak
200 50,050
nt nt or false collapse; stakes are
raised; fun and games over

Bad
Bad guys regroup and send
Guys
heavy artillery ; hero's team 200 273 50,050 68,250 18,200
Close
begins to unravel
In
Act II Opposite of midpoint
part 2 (peak/collapse); whiff of death
All is
/ - old way of thinking dies/give 273 68,250
Lost
Pinch up moment/runaway moment;
point 2 false defeat; no hope

Black
Darkest point; MC has lost
momen 273 309 68,250 77,350 9,100
everything
t

Turnin
A story and B story combine
g point Act III 309 77,350
and reveal solution
2

Wrap-up; dispatch all bad guys


Finale in ascending order, working 309 396 77,350 99,100 21,750
way up to the boss
Act III
Opposite of opening image;
Final
show how much change has 396 400 99,100 100,000 900
Image
occurred

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