You are on page 1of 18

hlslcc_mtx4x4unity_MatrixVP[0]

hlslcc_mtx4x4unity_ObjectToWorld[0]
_ProjectionParams
hlslcc_mtx4x4unity_CameraInvProjection[0]
_ZBufferParams
unity_OrthoParams
hlslcc_mtx4x4unity_CameraToWorld[0]
_LightSplitsNear
_LightSplitsFar
hlslcc_mtx4x4unity_WorldToShadow[0]
_LightShadowData
_CameraDepthTexture
hlslcc_zcmp_ShadowMapTexture
_FlareTexture_ST
_FlareTexture
hlslcc_mtx4x4unity_MatrixV[0]
hlslcc_mtx4x4unity_MatrixInvV[0]
hlslcc_mtx4x4unity_WorldToObject[0]
_CameraNormalsTexture_ST
hlslcc_mtx4x4unity_WorldToCamera[0]
_CameraNormalsTexture
_MainTex_ST
_Color
_MainTex
_faceIndex
_HaloFalloff_ST
_HaloFalloff
hlslcc_mtx4x4unity_GUIClipTextureMatrix[0]
_GUIClipTexture
unity_SpriteRendererColorArray
_TextureSampleAdd
_ClipRect
_Texel
_Level
_Scale
_TexA_HDR
_TexB_HDR
_value
_TexA
_TexB
unity_StereoEyeIndex
_SecondTex
_ThirdTex
_AlphaParam
_MainTex_TexelSize
unity_ObjectToWorld
unity_MatrixVP
_ClipArgs
_Texture1
_Texture2
_Texture3
_TintColor
_Brightness
_ErosionIntensity
_Time
_WorldSpaceCameraPos
unity_WorldTransformParams
unity_SHAr
unity_SHAg
unity_SHAb
unity_SHBr
unity_SHBg
unity_SHBb
unity_SHC
_DisplacementIntensity
_UvOffsetScale
_TimeSpeed
_WorldSpaceLightPos0
_LightColor0
unity_SpecCube0_HDR
_OverMetallic
_OverGlossiness
_CameraExposure
_ColorUseHeight
_CutValue
_InternalColor
_DisplaceNoise
unity_SpecCube0
_InternalTex
_ScreenParams
_OutlineParams
_OutlineColor
_OnePassToggle
_aces_pack
_aces_whitePoint_scalar
key0
key1Delta
key2Delta
keyLerpData
_PickColor
_PickRange
_PickSpeed
_PickIntensity
unity_LightShadowBias
_MainTexScaleU
_MainTexScaleV
_FrameUV
_nineGrid
_nineGridScale
_AlphaClamp
hlslcc_mtx4x4glstate_matrix_projection[0]
_Size
_Start
_SizeSpeed
_Rect
_TODLight
_mulColOnePass
unity_FogParams
_Tilling1
_Tilling2
unity_FogColor
_MaskTex
_Albedo1
_Flowmap1_ST
_Flowmap2_ST
_Flowmap1Contribution
_ProjectAxis_U
_ProjectAxis_U2
_ProjectAxis_V
_ProjectAxis_V2
_FlowRotationSinCos
_DetailUVTilling
_DetailUVOffset
_DetailUVRotationSinCos
_NightVisionLightMapDensity
_EffectOption
_ChannelIntensity0
_ChannelIntensity1
_Flowmap2Contribution
_FlowmapScale1
_FlowmapScale2
_FlowmapSpeed1
_FlowmapSpeed2
_FlowmapNormalDistort1
_FlowmapNormalDistort2
_FlowDistort
_UseFlowAlpha1
_UseFlowAlpha2
_UseFlowAlphaGlossiness
_UseFlowAlphaMetallic
_MetalGlossUseFlow1Alpha
_MetalGlossUseFlow2Alpha
_Flowmap1UseNoMask
_blendGlossiness
_blendMetallic
_MetalGlossNoMaskSwitch
_UseAlbedoAlphaMetalGlossSwitch
_UseOriginalAlbedoSetting
_OriginalAlbedo
_UseOriginalMetalGloss
_SplitMask
_MultiSwitch
_BlendScale
_AddScale
_MulScale
_CoverScale
_EmissionTintColor
_FlowParallaxScale
_ChannelR1
_ChannelG1
_ChannelB1
_ChannelR2
_ChannelG2
_ChannelB2
_BumpMapPakced
_Flowmap1
_Flowmap2
_MetallicRoughnessMap
_DustTex_ST
_NoiseIntensity
_NoiseScale
_DistortCount
_DistortionFreq
_NoiseClamp
_NoiseSpeed
_DustIntensity
_UVScrollSpeed
_NoiseColor1
_NoiseColor2
_DustTex
unity_SpecCube0_IrradianceSHAr
unity_SpecCube0_IrradianceSHAg
unity_SpecCube0_IrradianceSHAb
_Metallic
_Damp
_Hardness
_SlopeThreshold
_OverBaseColor_ST
_OverColor
_Glossiness
_OverNormalMap
unity_LightColor[0]
unity_LightPosition[0]
glstate_lightmodel_ambient
unity_VertexLightParams
unity_LightmapST
unity_Lightmap
_aoStrengh
_sssScale
_TranslucencyColor
_TranslucencyScale
_TranslucencyThreshold
_TranslucencyViewDependency
_fakeAmbientIntensity
_fakeAmbientColor
_diffuseOffset
_diffuseScale
_skinSpecTint
_smoothScale
_aoOnSo
_skinSecondSpecScale
_skinSecondSpecPower
_skinSecondSpecAlbedoFactor
_BumpMap
_mask
_MainTex2
_ssslut
_lerp
_UVTilling
_UVOffsetDir
_UVOffsetSpeed
_VertexOffset
_EdgeColor
_Edges
_mulColTM
_ThresholdTex
_BaseTex
_FadeDis
_OffsetValue
_OffsetValue1
_DynamicOffsetStr
_TimeScale
_Gloss1
_Gloss2
_Specular1
_Specular2
_FresnelValue
_FresnelCol
_Light_1Col_1
_Light_1Col_3
_Light_1Col_Switch
_VisualLightVector1
_VisualLightVector2
_Light_2Col
_EdgeCol
_EdgeCo2
_Cutout
_DissolveColor
_mulAlphaOnePass
_NoiseTex
_EdgeTex
_ReflecTex
_CurrTex_ST
_Args
_Args2
ElectricColor
BaseWallColor
AddColor
_ScrollX
_ScrollY
_Scroll2X
_Scroll2Y
_FogColor
_FogIntensity
NoiseSpeed
glowScaleFar
lighteningScaleFar
_StartFadeDis
_EndFadeDis
_EndFadeAlpha
_TopFadeRate
_MulColOnePass
_MainTex0_ST
_Speed0
_Color0
_TwistParams
_MainTex0
_SpeedX
_SpeedY
_Power
_Jitter
_FXTex
_Exposure
_GroundColor
_SkyTint
_AtmosphereThickness
_LandGridColor
_LandGridPower
_LandGridOffset
_LowEmissionIntensity
_ShadowBias
_ShadowCutoff
_CutoffShadow
_Cutoff
_Smoothness
_IllumIntensity
_SpeedXR
_SpeedXG
_SpeedXB
_SpeedYR
_SpeedYG
_SpeedYB
_Speed
_WeightXR
_WeightXG
_WeightXB
_WeightYR
_WeightYG
_WeightYB
_Weight
_alpha
_MainScrollX
_MainScrollY
_GlossMask_ST
_GlossScrollX
_GlossScrollY
_EdgeUVScrollSpeed
_EdgeMainTex_ST
_EdgeTwistTex_ST
_EdgeSize_Center
_EdgeSize_Center1
_EdgeSize_Center2
_EdgeSize_LerpSize
_EdgeSize_FadeStart
_EdgeSize_FadeEnd
_MainAlpha
_GlossPower
_SkyCube_HDR
_EdgeAlpha
_EdgeBrightness
_EdgeTwistScale
_EdgeTwistScaleX
_EdgeSize_Max
_EdgeSize_Min
_SkyCube
_GlossMask
_EdgeTwistTex
_EdgeMainTex
_mainTexFlowSpeedX
_mainTexFlowSpeedY
_distortTilingX
_distortTilingY
_distortFlowSpeedX
_distortFlowSpeedY
_distortStrengthX
_distortStrengthY
_distortTexMiddleValue
_distortTex
_MainColor
_MeltLevel
_MeltEdge
_MeltEdgeColor
_MeltNoise
_Layer0_ST
_FlowMap_ST
_FlowSpeed
_FlowIntensity
_Offset
_FlowMap
_Layer0
_baseColor
_color
_ParallaxTex_ST
_tintIntensity1
_tintIntensity0
_uvTiling
_albedoTint1
_albedoTint0
_ParallaxHeightScale
_pannerSpeed
_intensity
_toggleEmis
_ParallaxTex
_effectRect
_UseMeshUV
_UseScreenUV
_Contrast
_Alpha
_LowBrightCorrent
_gScreenCapture
_cubemapLod
_uScale
_vScale
_mainNormalFlatten
_rollingSpeedX_JTex
_rollingSpeedY_JTex
_secondNormalUVScale
_diffColor
_FO_for_transp
_topColor
_butColor
_cubemapCustom_HDR
_reflectionScale
_F0_alpha_back
_JTex
_cubemapCustom
_Color_Base_ST
_Mask_ST
_mask_modification
_Mask
_Color_Base
_SinTime
_CosTime
_ScanlineTex_ST
_ScanlineLum
_ScanlineSpeedX
_ScanlineSpeedY
_DistrubTex_ST
_RandomValue
_NoiseTex2
_DistrubTex
_ScanlineTex
_InteractiveThickness
_InteractiveSmoothness
_InteractiveColor
_InteractiveParticlesCount
_InteractiveParticlesData[0]
COLOR_MASK
_RPath
_GPath
_BPath
_MaskColor
_SettingAlpha
_WorldOriginShift
_HeightmapUV_Params0
_HeightmapUV_Params1
_PatchDimension
_LandscapeCdlodViewpoint
_LandscapeLodInfo[0]
_LandscapePatchData
_LandscapeSplats_ST
_LightMaskArg
_GK_ShellInfo
_GK_SeamColor
_GK_SeamArg
_GK_LerpColor
_LightMakIntensity
_LightMakColor
_LightMaskPower
_Heightmap
_LightMask
_DetailTex_ST
_ColorAtten
_DetailTex
_Rotation
_Tex_HDR
_Tint
_SkyFogColor
_FogMaxHeight
_pow
_Tex
_SeaLevel
_SkyDomeExposure
_Gamma
_SkyFogStart
_SkyFogFalloff
_Saturation
_Dumpen
_domemasterTex
_InvertDissolve
_CenterPos
_NoiseTex_ST
_DetailMetallic
_DetailGlossiness
_CutRadius
_EdgeRadius
_BodyEmissionRange
_Softness
_EdgeUseAlbedo
_EdgeEmissionColor
_EmissionBody
_EmissionBody1
_EnableFlowSetting
_HolePos
_distDelay
_distDelayIntensity
_fract
_SwirlSwitch
_SwirlScale
_SwirlFrequency
_SwirlRadius
_UVSwitch
_BaseColor
_Intensity
_BlurSize
_Transparency
_BlendLevel
_Ref
_TransMask
_SpecColor
_Emission
_Shininess
unity_Lightmap_ST
_FillAmount
_WobbleX
_WobbleZ
_ObjectHigh
_UVOffsetX
_UVOffsetY
_DoGammaCorrection
_UseFlashAsAlphaMask
_FlashIntensity
_FlashUVChoice
_Width
_Pow1
_Pow2
_Phase
_FlashColor
_FlashSpeed
_FlashAngle
_InRadius
_OutRadius
_BurnTime
_HoleTime
_InBurnContrast
_OutBurnContrast
_Emission1
_Emission2
_Upper
_Middle
_ClipRange
AlphaThreshold
_IsRectangle
_SnowLevel
_IceThickness
_SurfaceAlpha
_IceColorDark
_SnowColor
_TransColor1
_TransColor2
_IceNormal
_SnowMoundNormal
_shadowMinValue
_ipSpeedX
_ipSpeedY
_thickColor
_feColor
_fePower
_feScale
_sePower
_seScale
_teScale
_tintColor
_tintScale
_uv0Tiling
_normalDistort
_lerpValue
_emissionIntensity
_ipTex
_iceTex
_TopColor
_TopIntensity
_TopRange
_VTInfo
_distortStrength
_distortOffsetX
_distortOffsetY
_distortMask
_DarkToBrithness
_BumpFactor
_SpecularColor
_SpecularMultiplier
_SpecularColor2
_SpecularMultiplier2
_NoiseTiling
_DefalutNormal
_MeltNoise_ST
_Density
_VigColor
_Control_ST
_Control
_Splat0_ST
_Splat1_ST
_Splat2_ST
_Splat3_ST
_Splat0
_Splat1
_Splat2
_Splat3
_LightBuffer
_TreeBillboardCameraRight
_TreeBillboardCameraUp
_TreeBillboardCameraFront
_TreeBillboardCameraPos
_TreeBillboardDistances
_NoiseMap_ST
_NoiseMap
_AlbedoMap
_GasMask
_SafeMask
_SparrowMask0
_UnpilotedMask
_Scaleline
_MixWeight
_FlowTex_ST
_FlowTimeOffset
_FlowTex
_SpecGloss
_BumpScale
_SHIntensity
_ObjRightTransform
_ObjUpTransform
_mulOnePass
_EmissionRange
_EmissionIntensity
_Color1
_SideFaceAdd
_commonEffectTint
_commonEffectTintScale
_LandscapeMap_WorldST
_WithoutWaterFog
_uFakeSunDir
_cubemap_HDR
_SubsurfaceAbyssalColor
_Normaless
_GlobalOpacity
_UnderWaterAlpha
_FarUScale
_FarVScale
_FarStartDistance
_FarTransitionDistance
_UScale1
_VScale1
_USpeed1
_VSpeed1
_UScale2
_VScale2
_USpeed2
_VSpeed2
_CharacterOceanAlphaMin
_CharacterOceanAlphaRange
_DiffuseLowLevel
_LowSkyDomeColor
_Player1Position
_cubemap
_skyTex
_MainTex1_ST
_dissord_ST
_BubbleSpeed0
_BubbleSpeed1
_dissordOnLayer
_dissordIntensity
_dissord
_MainTex1
_BackIntensity
_HorseIntensity
_WingIntensity
_WingTex
_BackTex
_HorseTex
_DirectionOffset
_startFadeDis
_endFadeDis
_Frequency
_Amplitude
_WeightU
_TwistSpeed
_SparkleScale
_SparkleDensity
_SparkleColor1
_SparkleColor2
_WaveX
_WaveY
_FlowColor
_Layer1
_SSSIntensity
_SSSPower
_SSSColor
_fresnelPow
_EmissColor
_ThicknessMap
_MainTexColor
_EmissionTex
_UAVScanelineTex_ST
_ScanOffsetY
_Visible
_UAVScanelineTex
_flowSpeed
_intF
_int1
_int2
_int3
_color1
_color2
_color3
_uvTiling1
_p1Speed
_p2Speed
_Flowmap
_Color1Speed
_Color2Speed
_Color3Speed
_Color4Speed
_SpeedSeed
_FlickerThreshold
_BrightnessThreshold
_SmoothSwitch
_TimeSwitch
_FlashingTime
_AlphaSwitch
_Color2
_Color3
_Color4
_SightAlphaBlend
_SightRadius
_SightDMinusP0N
_SightNormal
_SightCenter
_SightBlur
_SightRadius_Near
_SightDMinusP0N_Near
_SightCenter_Near
_SightBlur_Near
_SightCameraPos
_fadeOut
_fadeIn
_EmissionColor
_InvisibleColor
_EmissionMap
_UVScrollMTSpeed
_BoundingMax
_BoundingMin
_TexSize
_VertexNum
_NumOfFrames
_use_expected_frame
_EFrames
_FPS
_StartF
_power_of_two
_PosOffset
_MetallicScaler
_RoughnessScaler
_PosTex
_flowSpeedX
_flowSpeedY
_IntensM
_IntensD
_IntensR
_SparkScale
_DotTex
_RainbowTex
_waterlineData
_belowWaterColor
_belowWaterFogColor
_belowWaterInfo
_BaseColorTex_ST
_Fade
_RangeSize
_noiseDis
_BaseIntensity
_SpreadDis
_BaseColorTex
_BlurOffset
_mainTexTexelSize
_WDivH
_HoloNoiseScale
_HoloNoiseSpeed
_HoloTintColor
_HoloFrequency
_HoloFlowSpeed
_HoloWidth
_HoloNoiseMap
_EffectTex1_ST
_EffectTex2_ST
_MetalRoughUseValue
_EffectColor1
_EffectMapIntensity
_ChannelIntensity
_EffectMap1UseMask
_ParallaxHeightValue
_EffectTex1
_SubTex
_HologramTex_ST
_HologramColor
_HologramColor02
_FrenelStrenth
_FrenelBase
_HologramTex
_BaseTexture_ST
_waterHeight
_waterTrans
_albedoMult
_BaseTexture
_burnTexUseMeshUV
_tiling
_cut
_glowWidth
_glowSharp
_uvScaleOffset
_glowIsSoft
_noiseTex
_burnTex
_OffsetAmplitude
_OffsetFrequency
_OffsetAmplitude1
_OffsetFrequency1
_OffsetAmplitude2
_OffsetFrequency2
_OffsetTimeSpeed
_DragOffsetScaleR
_DragOffsetScaleG
_DragOffsetScaleB
_UVOffset
_MeshScale
_Axis
_MaskMap_ST
_IridescenceOffset
_IridescenceSaturate
_IridescenceBrightness
_IridescenceScale
_MaskMap
_CutoffTips
_SpecularNoiseTiling
_SpecularNoiseIntensity
_NormalDistortTiling
_NormalDistortIntensity
_TangentFlowMap_ST
_CoverLerp
_CoverMainTex_ST
_NormalSmoothness
_ScatterDirectOcclusion
_ScatterAmbientOcclusion
_AmbientOcclusionIntensity
_Specular
_Roughness
_AmbientOcclusionRootMap
_TangentFlowMap
_CoverMainTex
_meltFloorGeoData
_meltGravityDirection
_meltCoef
_dripping
_gravityFactor
_groundTexture
_frac
sphCasterX
sphCasterY
sphCasterZ
sphCasterFactorA
sphCasterFactorB
_FoliageVertexProperties
sphCasterFactorC
_Translucency
_BlurSpeed
_NumInput
_NumUVOffset
_Switch
_BlurTex
_radBlurMaskTex_ST
_radBlurStrength
_radBlurFactor
_radBlurMaskTex
_Displacement
_Shake
_JitterSpeed
_distortTex_ST
_ampScale
_ampShape
_speed
_freq
_normalFlatten
_indirectSpecularScale
_ColorAlpha
_EmissionScale
_FresnelRange
_FresnelIntensity
_fresnelColor
_LowColorST
_LowNormalST
_CustomMap
_secGlowColor
_diffuseIntensity
_tilingOffset
_lightenSpeedX
_lightenSpeedY
_BanPutType
_glowColor
_ChangeMetalGloss
_MainTilling
_ClearCoatIntensity
_ClearCoatLowReflectionIntensity
_ClearCoatLowReflectionTexture_ST
_ClearCoatLowReflectionTexture
uFogDensity
uLowLevelFog
uDHeightFog
uDDistanceFog
_BR_dangerZoneData
_BR_dangerZoneCenter
_BR_dangerZoneColor
_AlbedoMoLow
_AlbedoMoHigh
_Splat0_BasisX
_Splat0_BasisY
_Splat0_Offset
_Splat1_BasisX
_Splat1_BasisY
_Splat1_Offset
_Splat2_BasisX
_Splat2_BasisY
_Splat2_Offset
_Splat3_BasisX
_Splat3_BasisY
_Splat3_Offset
_LayerHeightOffsets
_LayerHeightScales
_LayerHeightBlendSoftness
_LayerHeightMixingIntensity
_distSecondDelay
_distSecondDelayIntensity
_Noise0_ST
_Noise0
_DistortionAmp
_DistortionSpeed
_uvTiling0
_distort
_rampSpeed
_int
_int5
_int6
_r1
_r2
_r3
_r4
_r5
_r6
_r7
_color4
_color5
_color6
_color7
_x1
_y1
_x2
_y2
_x3
_y3
_x4
_y4
_x5
_y5
_x6
_y6
_x7
_y7
_DistanceX
_DistanceY
_netInt
_NetTex
_CounterUAVAlpha
textureMat
_TwistTex_ST
_TwistScale
_TwistScaleX
_MeshOn
_TwistTex
_MaskTex_ST
_DissoveTex_ST
_EdgeThreshold
_MeltPlane
_fogIntensity
_DissoveTex
unity_4LightPosX0
unity_4LightPosY0
unity_4LightPosZ0
unity_4LightAtten0
unity_ShadowFadeCenterAndType
unity_ObjectOffsetPosition
hlslcc_mtx4x4_cSmLightMatrix[0]
hlslcc_zcmp_cShadowmap
_VertexAOPower
_UseInvertColor
_DissolveProcess
_DissolveRibbonWidth
_DissolveRibbonColor
_ReverseDissolveDirection
_DissolveAngle
_DissolveEndPointU
_DissolveEndPointV
_DetailAlbedoMap_ST
_BumpMapHasAlpha
_NormalMapAlphaEmission_1
_NormalMapAlphaEmission_2
_CamouflageUVSinCos
_4ColColorSwitch
_CamoufalgeColCoef0
_CamoufalgeColCoef1
_CamoufalgeColCoef2
_4ColDetail0
_4ColDetail1
_4ColCoef0
_4ColCoef1
_4ColCoef2
_4ColCoef3
_DetailAlbedoMap
hlslcc_mtx4x4unity_CameraProjection[0]
_TextureAtlasing_GlobalParams
_MainTex_AtlasTrans[0]
_BumpMapPakced_AtlasTrans[0]
_EmissionMap_AtlasTrans[0]
_EmissionMap_TexelSize
_Albedo1_ST
_Albedo2_ST
_MaskLayer2
_Albedo2
_SaturationD
_SaturationA
hlslcc_mtx4x4_BonePalette[0]
hlslcc_mtx4x4unity_ObjectToWorldArray[0]
unity_BaseInstanceID
_PaintColor
hlslcc_mtx4x4unity_WorldToObjectArray[0]
_AlphaStart
_AlphaEnd
_LerpRate
_NoiseOffset

You might also like