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WOLF RPG Editor Sample Game


Manual

06/01/2018
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|Opening|

This is an RPG made with WOLF RPG Editor as a sample game.


You can start the game by running "Game.exe."

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|Basic Controls|

You can use any of the keys listed for each function.

[Z] [Enter] [Space] ...


The Confirm Button. Use to confirm choices or advance dialogue.
[X] [Backspace] [Insert] [Numpad 0 (when NumLock is on)] ...
The Cancel Button. Also calls the menu.
[C] [Shift] ... The Sub Button. Hold during battles to speed them up (in the Base
System).
[Arrow Keys] ... Use to select commands and choices.
[F4] ... Change Screen Size
[F11] ... Toggle Full Screen
[F12] ... Reset Game
[PrintScreen] ... Take Screenshot

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|On Saving and Quitting the Game|

You can save by selecting the "Save" command from the menu.
To quit the game, press Alt+F4.

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|Update Log|
06/01/2018 Fixed broken links/transfers for resource sources.
07/18/2011 Major changes to resources with Ver. 2.00 update. Thank you very much
to everyone who contributed.
10/10/2010 Replaced sample enemy graphics with GD's.
11/18/2009 Add sample image resources.
09/25/2009 Changed all files to English filenames.
07/27/2009 Minor fixes, included Isooki's enemy graphics.
02/20/2009 Greatly improved map chip resources.
11/30/2008 Changed resource rights for MIDIs to "can reuse only."
09/02/2008 Changed all characters to 8-directional and added character-creation
tool to "Other Data Collection" folder.
03/15/2008 Generally remade, added to default system.
11/05/2007 Added controls guide.
04/12/2007 Release.

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|Resources Used|
-Character Graphic Resources
Suu (http://su-labo.sakura.ne.jp/)[Japanese]
pochi (Helped make 8-direction versions and parts + Animal and monster character
sprites)
mel ("Ship Graphics" character resource included with sample)
Ouroboros (Camp graphics included with sample, tons of map sprites, monster
character sprites)
Tapisu (Character sprites), Makiba (Character sprites)

-Map Graphic Resources


Pipo (http://piposozai.blog76.fc2.com/)[Japanese but it seems to have a Google
Translate extension]

-Enemy Character Resources


GD (From WOLF RPG Editor Wiki)
* When using these resources, you must include the creator's name.
When "using them as-is" or "modifying them to distribute as resources,"
please note the creator's name.

-MIDI Resources (Filenames have been changed for convenience)


Takumi (http://www.symphonic-net.com/takumi/)[Japanese]
Yuno
Kagamiyomi (From WOLF RPG Editor Wiki)
Koya (https://koyakon.net/)[Japanese]
yaeko (From WOLF RPG Editor Wiki)
Kuro Usagi (From WOLF RPG Editor Wiki)
Dobato (From WOLF RPG Editor Wiki)
momi (From WOLF RPG Editor Wiki)

-Sound Effect Resources (Filenames have been changed for convenience)


panop (http://panoply.xxxxxxxx.jp/)[Japanese]
Taira Komori (http://www.taira-komori.jpn.org/)[Japanese but it seems to have a
Google Translate extension]
Koya (https://koyakon.net/)[Japanese]
Isooki (From WOLF RPG Editor Wiki)
Kukuri (From WOLF RPG Editor Wiki)

-Icon Resources
Karekusa (From WOLF RPG Editor Resource Thread)

-Battle Animation Effects


panop (http://panoply.xxxxxxxx.jp/)[Japanese]
Akira (From WOLF RPG Editor Resource Thread)

-Face Graphic Generator Data/Base Graphics


Kitakarai

-Face Graphic Part Assistance (From Face Graphic Generator Project Page)
korcs, Umino, haji, kk, Tateha, Takezou, van, Zefi, Akira
Amania, Yukihaku, Hotaru, Minmin, Keika, Maarin, Morimoru, Megumi Saki
Maruta, Morimoru

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[Other Data Collection: Version 1 Resources]

[Monster Graphics]
Isooki (http://www.geocities.jp/iso015/)[Japanese but the website is nonexistent]
Suu (http://suulabo.dw.land.to/)[Japanese but the website is nonexistent]
[Map Graphics]
Nori (http://nega.client.jp/)[Japanese]
* Parts by the following used from the WOLF Editor Wiki and Resource Request
Thread.
Yuuto, RETAW, Suu, Karekusa, Sumika, Urocchi, Rikugame

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* Rights to the resouces included in the Sample Game:


�Graphic Resources: Can reuse, modify, and use outside of WOLF RPG Editor
�MIDI Resouces: Can reuse only
�WAV/OGG Resources: Can reuse, modify, and use outside of WOLF RPG Editor

In addition, games using these resources can be sold.


However, sale of the resources themselves is prohibited.

* Reuse refers to packaging the files with and using them in a game.
* Modification refers to making changes to the files for use in your own game.

* Redistribution of base systems that are modified from the Default System is also
allowed.

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|Copyrights For Resources/Libraries Used|

-DX Library
DX Library Copyright (C) 2001-2008 Takumi Yamada.

-JPEG Loading
libjpeg Copyright (C) 1991-1998, Thomas G. Lane.

-PNG Loading
libpng Copyright (c) 1998-2004 Glenn Randers-Pehrson.
zlib Copyright (C) 1995-2004 Jean-loup Gailly and Mark Adler.

-OggVorbis Loading
ogg_static, vorbis_static, vorbisfile_static
Copyright (C) 1994-2002 XIPHOPHORUS Company.

*Please contact via the link below if you encounter bugs or other issues in this
game.
Check the bug report thread on the forums.
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-WOLF RPG Editor Official Site:
http://www.silversecond.com/WolfRPGEditor/ [Japanese]
-Developer Site: SilverSecond
http://www.silversecond.net/ [Japanese]
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* Unauthorized reproduction or commercial usage of this game is forbidden.

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