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UNIVERSITI TEKNOLOGI MARA

COURSE INFORMATION

Confidential

Course Code : GDT109

Course Name (English) : DESIGN AND DIGITAL MEDIA APPROVED

Course Name (Malay) : REKA BENTUK DAN MEDIA DIGITAL

Course Level : 4 - Diploma

SLT : 160 Hours

Equivalent to 4 Credits

Face to Face: 84 Hours

Non Face to Face: 20 Hours

Student Preparation Time: 56 Hours

Pre-Requisite Courses : No course recommendations

Co-requisite Courses : No co-requisite Courses listed

Equivalent Courses : No equivalent Courses listed

Teaching Period Duration : 14 Weeks

Resource Person : INTAN NOR FIRDAUS BINTI MUHAMMAD FUAD

National Education Code : Arts and Humanities

Delivery Period Duration : 1 Semester

Faculty Name : FACULTY OF ART AND DESIGN Start Year : 2020


© Copyright Universiti Teknologi MARA Review Year : 2021
Course Learning Outcomes

At the end of the course, students should be able to:

1. Define the computer technology information from the aspects of equipments and application and also publishing ( C1 )
2. Respond and develop the skills in using design software as main media in generating ‘desktop Publishing' ( P3 )
3. Use the software’s and demonstrate the final output by producing graphic layout from sketches until final production (
A1 )

Course Description

his course will give an overview of major theories and application of the advancement of today’s computer technology.
The students will also develop their understanding and skills on how to operate the computer professionally. To equip
students with the knowledge of producing manual Graphic Design process to digital process.

Syllabus Content

1. INTRODUCTION

Introduction to Syllabus
Entrance Survey
Class Overview
Course Description
Course Objectives
SLT
Project Overview
Marking Scheme
Introduction to Desktop Publishing
Define Desktop Publishing (DTP)
Types of Graphic Work
Tools, Hardware & Software
Design Process: Research, Thumbnail & Comprehensive

2. INTRODUCTION

Introduction to Bitmap Software


(Adobe Photoshop)
Menu Bar, Toolbox, Option Bar, Palettes
Moving Around:
Open / Import files, Using Zoom Tools, Hand Tools, Minimize & Maximize
Demonstration:
Setup New Document
Copy & Paste Technique
Move Tool
Scale & Rotate
Saving Document

3. BITMAP SOFTWARE

Adobe Photoshop (cont.)


Understanding Layers Selection (Image Manipulation)
Croping tools, Scale

4. BITMAP SOFTWARE

Understanding Layers Selection (Image Manipulation)


Rotate, Align, Healing, Patch, Clone, Adjustments and Filters

Faculty Name : FACULTY OF ART AND DESIGN Start Year : 2020


© Copyright Universiti Teknologi MARA Review Year : 2021
5. BITMAP SOFTWARE

Adobe Photoshop (cont.)


Using Type Tools:
Horizontal, Vertical, Using Character & Paragraph, Masking Type
Using Colours:
Colour palette, color mixer, swatches, gradient.

6. INTRODUCTION

Introduction to Vector Software


(Adobe Illustrator)
Illustrator work area:
Menu bar, Toolbox, Option Bar, Palettes
Moving Around:
Place Objects, Using Zoom Tools, Hand Tools, Minimize & Maximize
Demonstration:
Setup New Document
Create Basic Shape
Using Selection Tools
Saving Document

7. VECTOR SOFTWARE

Adobe Illustrator (cont.)


Using Pen Tools:
Lasso Tool: Draw straight line, curve.

8. VECTOR SOFTWARE

Adobe Illustrator (cont.)


Using Pen Tools:
Draw straight line, curve.
Add / Delete Anchor point, Convert point

9. VECTOR SOTWARE

Adobe Illustrator (cont.)


Transform Objects:
Scale, rotate, align, pathfinders
Using Type Tools:
Insert type, using character & paragraph, type on path.
Add / Delete Anchor point, Convert point
Using Colours:
Understanding stroke & fill, color mixer, gradient.

10. INTRODUCTION

Introduction to Publication Software (Adobe InDesign)


InDesign work area:
Menu bar, toolbar, option bar, palettes
Moving Around:
Place Objects, Using Zoom Tools, Hand Tools, Minimize & Maximize
Demonstration:
Setup New Document Option, pages, facing pages, sizes, column, margins, bleed and slug.
Add & delete pages.
Edit margin & column

Faculty Name : FACULTY OF ART AND DESIGN Start Year : 2020


© Copyright Universiti Teknologi MARA Review Year : 2021
11. VECTOR SOFTWARE

Adobe InDesign (cont.)


Insert Text
Create text frame
Paste text from other document
Using character window
Using paragraph window
Insert space between line
Insert drop cap
Saving Document

12. VECTOR SOFTWARE

Adobe InDesign (cont.)


Master Pages:
What is master pages?
Master pages function
Differentiation between master and normal pages.
Import Images:
Place in Document
Place in box
Fitting Option
Text Wrap
Transform Object
Scale, rotate, align, arrange, pathfinder
Color in InDesign:
Fill & stroke
Apply color to text
Apply color to graphic shape
Swatches
Color Palette
Create new color
Using Gradient

13. VECTOR SOFTWARE

Adobe InDesign (Cont.)


Color in InDesign:
Fill & stroke
Apply color to text
Apply color to graphic shape
Swatches
Color Palette
Create new color
Using Gradient

14. FINAL

Final Project; Newsletter/Magazine Mockup


Cover Page & Newsletter (Image Manipulation)
Single Spread Ad
Double/Centre Spread Ad
Printing Set-up/ Digital Set-up (ODL)
Finishing

Teaching Methodologies

Faculty Name : FACULTY OF ART AND DESIGN Start Year : 2020


© Copyright Universiti Teknologi MARA Review Year : 2021
Demonstrations
Discussion
Lectures
Studio
Supervision
Tutorial

Proposed % Marks Approved by KPP

Question Difficulty Levels Range

Assessment

Continuous 100.00%
Assessment: Final Project - 40% out of 40 on Week 14. Passing Mark(s): 20
Layout Arrangement: Newsletter & Poster/Cover
CLO: 3

Visual Asssessment - 30% out of 30 on Week 9. Passing Mark(s): 15


Vector software
CLO: 2

Visual Asssessment - 30% out of 30 on Week 5. Passing Mark(s): 15


Bitmap Software
CLO: 1

Transferable Skills

Software skills (Tracing, layout arrangement)

Special Regulation

This Module has no special regulation

Reassessment Requirement

Repeat the Course

Reassessment Description

The assessment of this Course is inextricably linked to the delivery. The student must reattend the Course in its entirety in
order to be reassessed.

Recommended Text

This module does not have any recommended text

References

This module does not have any references

Other References

1. Katherine A. Hughes, GRAPHIC DESIGN LEARN IT DO IT, CRC PRESS, URL: n/a
2. Iskandar Ab Rashid, Adobe Photoshop : Rekaan Kreatif dan Artistik, Venton Publishing (M) Sdn. Bhd., 2010, URL: n/a
3. Skolos, Nancy, Thomas Wedell, Type, image, message : a graphic design layout workshop, Rockport Publishers,
2006, URL: n/a
4. Marcroy Smith, Andy Cooke, People of print : innovative, independent design and illustration: with 452 illustrations, NY

Faculty Name : FACULTY OF ART AND DESIGN Start Year : 2020


© Copyright Universiti Teknologi MARA Review Year : 2021
Thames & Hudson, 2015, URL: n/a
5. Jennifer Smith, Jennifer DeHaan, Adobe creative suite all-in-one desk reference for dummies, Wiley, 2004, URL: n/a
6. Evening, Martin, Adobe Photoshop CC for photographers : a professional image editor's guide to the creative use of
Photoshop for the Macintosh and PC, Focal Press, 2014, URL: n/a
7. Reding, Elizabeth Eisner, Adobe Photoshop CS6 : revealed, Delmar,, 2013, URL: n/a
8. Hurter, Bill, The best of Adobe Photoshop : techniques and images from professional photographers, Amherst Media,
2006, URL: n/a
9. Skintik, Catherine, Learning media design with adobe CS4 : illustrator, photoshop, indesign, Pearson Education Inc.,
2010, URL: n/a
10. Smith, Jennifer, Advanced adobe photoshop CC for design professionals : digital classroom, Wiley, 2014, URL: n/a
11. Steuer, Sharon, The adobe illustrator CS5 wow! book : hundreds of tips, tricks, and techniques from top illustrator
artists, Peachpit Press, 2011, URL: n/a
12. Johnson, Steve, Adobe Illustrator CS5 on demand, Que Pub, 2010, URL: n/a
13. Johnson, Steve, Adobe InDesign CC on demand, Que, 2013, URL: n/a
14. Adobe System, Adobe photoshop elements 12 classroom in a book : the official training workbook from Adobe
Systems , Adobe Press, 2014, URL: n/a
15. Hosie-Bounar, Jane, New perspectives on Adobe Photoshop CS5 : comprehensiv, Course Technology Cengage
Learning, 2012, URL: n/a

Course Extra Information

This Module has no extra information

Faculty Name : FACULTY OF ART AND DESIGN Start Year : 2020


© Copyright Universiti Teknologi MARA Review Year : 2021
UNIVERSITY TEKNOLOGI MARA

COURSE LEARNING OUTCOMES - MOE LEARNING OUTCOMES - SOFT SKILLS LEARNING OUTCOMES RELATIONSHIP MATRIX

COURSE CODE GDT109 FACULTY / ACADEMY FACULTY OF ART AND DESIGN

COURSE NAME (IN ENGLISH) DESIGN AND DIGITAL MEDIA CREDIT UNIT 4

COURSE NAME (IN MALAY) REKA BENTUK DAN MEDIA DIGITAL Resource Person INTAN NOR FIRDAUS BINTI MUHAMMAD FUAD

Achievement of MOHE Learning Outcomes(LO) Achievement of Soft Skills Learning


Outcomes(SS)

Course Learning Outcomes 1 2 3 4 5 6 7 8 9 10 11 12 16 13 14 15 17 1 2 3 4 5 6 7


(CLO)

CLO1 Define the computer


technology
information from the
aspects of /
equipments and
application and also
publishing
( C1 )

CLO2 Respond and develop


the skills in using
design software as
main media in /
generating ‘desktop
Publishing'
( P3 )

Archievement of MOHE Learning Outcomes Soft Skills Learning Outcomes

1. Knowledge 1. Critical Thinking and Problem-solving Skills


2. Practical Skills 2. Communication Skills
3. Thinking and Scientific Skills 3. Team Skills
4. Communication Skills 4. Ethics & Moral Professionalism
5. Social skills, Teamwork and Responsibilities 5. Life-long Learning & Information Management
6. Values, Ethics, Moral and Professionalism 6. Entrepreneurial Skills
7. Information Management and Life Long Learning 7. Leadership Skills
8. Management and Entrepreneurship
9. Leadership Skills
10. Cognitive
11. Interpersonal Skills
12. Digital Skills
13. Numeracy Skills
14. Leadership,autonomy and responsibility
15. Personal Skills
16. Entrepreneurial skills
17. Ethics and Professionalism

Faculty Name : FACULTY OF ART AND DESIGN Start Year : 2020


© Copyright Universiti Teknologi MARA Review Year : 2021
  Achievement of MOHE Learning Outcomes(LO) Achievement of Soft Skills Learning
Outcomes(SS)

Course Learning Outcomes 1  2  3  4  5  6  7  8  9  10  11  12  16  13  14  15  17  1  2  3  4  5  6  7 


(CLO)

CLO3 Use the software’s


and demonstrate the
final output by
producing graphic / /
layout from sketches
until final production
( A1 )

Archievement of MOHE Learning Outcomes Soft Skills Learning Outcomes

1. Knowledge 1. Critical Thinking and Problem-solving Skills


2. Practical Skills 2. Communication Skills
3. Thinking and Scientific Skills 3. Team Skills
4. Communication Skills 4. Ethics & Moral Professionalism
5. Social skills, Teamwork and Responsibilities 5. Life-long Learning & Information Management
6. Values, Ethics, Moral and Professionalism 6. Entrepreneurial Skills
7. Information Management and Life Long Learning 7. Leadership Skills
8. Management and Entrepreneurship
9. Leadership Skills
10. Cognitive
11. Interpersonal Skills
12. Digital Skills
13. Numeracy Skills
14. Leadership,autonomy and responsibility
15. Personal Skills
16. Entrepreneurial skills
17. Ethics and Professionalism

Faculty Name : FACULTY OF ART AND DESIGN Start Year : 2020


© Copyright Universiti Teknologi MARA Review Year : 2021
UNIVERSITY TEKNOLOGI MARA

COURSE LEARNING OUTCOMES - TAXONOMY LEVELS

COURSE CODE GDT109 FACULTY / ACADEMY FACULTY OF ART AND DESIGN

COURSE NAME (IN ENGLISH) DESIGN AND DIGITAL MEDIA CREDIT UNIT 4

COURSE NAME (IN MALAY) REKA BENTUK DAN MEDIA DIGITAL Resource Person INTAN NOR FIRDAUS BINTI MUHAMMAD FUAD

COGNITIVE PSYCHOMOTOR AFFECTIVE


COURSE OUTCOMES
C1 C2 C3 C4 C5 C6 P1 P2 P3 P4 P5 P6 P7 A1 A2 A3 A4 A5

Define the computer technology


information from the aspects of
1 equipments and application and also /
publishing
( C1 )

Respond and develop the skills in using


2 design software as main media in /
generating ‘desktop Publishing'
( P3 )

Use the software’s and demonstrate the


3 final output by producing graphic layout /
from sketches until final production
( A1 )

Faculty Name : FACULTY OF ART AND DESIGN Start Year : 2020


© Copyright Universiti Teknologi MARA Review Year : 2021
UNIVERSITY TEKNOLOGI MARA

COURSE OUTCOMES

COURSE CODE GDT109 FACULTY / ACADEMY FACULTY OF ART AND DESIGN

COURSE NAME (IN ENGLISH) DESIGN AND DIGITAL MEDIA CREDIT UNIT 4

COURSE NAME (IN MALAY) REKA BENTUK DAN MEDIA DIGITAL Resource Person INTAN NOR FIRDAUS BINTI MUHAMMAD FUAD

ACHIEVEMENT OF MOE LEARNING OUTCOMES


TEACHING
COURSE LEARNING OUTCOMES METHODOLOGY ASSESSMENT
1 2 3 4 5 6 7 8 9 10 11 12 16 13 14 15 17

Define the computer technology Lecture Visual Asssessment


1 information from the aspects of / Discussion
equipments and application and Laboratory
also publishing

Respond and develop the skills Discussion Visual Asssessment


2 in using design software as / Laboratory
main media in generating
‘desktop Publishing'

Use the software’s and Discussion Final Project


3 demonstrate the final output by / Laboratory
producing graphic layout from
sketches until final production

Faculty Name : FACULTY OF ART AND DESIGN Start Year : 2020


© Copyright Universiti Teknologi MARA Review Year : 2021

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