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The proportions shown are visual proportions; that is, if the ratio
is 1:2 you use whatever mixture of paints necessary to get a
completely dry visual color that is about 2/3d's of the way
between the two paints. If the hue comparison seems difficult,
aim to get the color lightness in the right proportion. The larger
hue steps are a little harder to get right: paint out the mixture
and let it dry first, before you commit it to your work. For the
violet red to violet blue span, mix the violet first, then paint in
the two intermediate steps. Black is mixed by combining all the
paints.
The example (above) does not use the same pigment recipes as
the table: maganese violet and cobalt violet were used to mix
some of the violet steps. I don't recommend this, as it adds a
distracting variety of granulation texture to the exemplars.
Of course you can create a similar hue circle, using only pure
pigment paints, or a smaller number of paints — the three
"primary" colors (benzimida yellow, quinacridone magenta, and
cobalt teal or phthalo blue GS) are a good alternative. For that
project, just identify the pigment nearest to each 20° spoke in
the CIECAM hue plane. However, this also introduces a larger
variation in both the lightness and chroma of the hue exemplars,
something that you avoid by basing them on mixtures from a
smaller number of paints.
• Color mixtures spiral toward the center of the wheel as the two
mixed paints are farther apart, so that the mixed color is always
roughly on the mixing line between the two paints used to
make it.
• Mixtures that match the hue of the paint at the outermost end
of the spoke will display differences in the lightness and chroma
of the same hue mixed by different paints.
template measurements
(1) Lightly draw the central segment of the two diagonals from
the opposite corners of the sheet: the point where these cross is
the center of the sheet.
(2) Measure the radius of the paint wheel from the center using
your ruler, and use a compass to scribe (1) the circumference
and (2) the inner circle. (If you want to prevent an unsightly
hole in the center of the paint wheel caused by twisting the
compass around its pin, first secure a square of cardboard or
heavy paper over the center of the paper with masking tape.)
(3) Draw a vertical line through the circle center (the compass
pin hole), perpendicular to the top edge of the paper. (Measure
the distance of the pin hole from the paper side edge; mark this
distance along the top edge, and rule a lightly drawn line
between the two points.)
(4) Align a protractor to this vertical line and centered on the pin
hole, and divide one of the half circles (180°) into 12 equal units
(15° apart). Then flip the protractor over, and mark in the same
way on the opposite side. (If possible, use a 360° or circular
protractor instead.)
(5) If you intend to use a 1/2" acrylic flat brush to apply paint,
then you can rely on the width of the tuft to paint the swatches
by painting on both sides of the central spoke (see example
paint wheel below). All you require are the central spokes for
each hue angle.
(6) Using the compass again, scribe the six inner circles of the
paint wheel. It greatly reduces confusion when painting the
wheel if you break the circles into short arcs that only cross the
spokes that each circle is used to divide (these are the
alternating long and short spokes, indicated by "L" and "S" in the
measurement table, above.)
Carefully mark the hue angles with the protractor as before, and
scribe the inner circles as before. If you have taped a card at the
center of the wheel (to protect the paper from the compass pin),
remove it.
Now use a "C-Thru" brand plastic ruler, the 18" long one, to
scribe the lines. Simply align the ruler over the protractor marks
so that the marks are spaced 4 grid squares (=½") from the
ruler edge, and scribe the line. Repeat 24 times around the
wheel to complete one side of each long and short spoke. Then
rotate the paper a half turn to reverse direction, and continue to
finish the opposite sides.
Next, for the single stroke swatches near the center, repeat the
same operation, but this time align the protractor marks so that
they are just 2 grid squares (=¼") from the ruler edge. Make
sure you keep track of which are the long swatches (on the short
spokes) and which are the short swatches (on the long spokes).
They alternate, long short, all the way around the wheel. Again,
rotate the sheet and continue to finish.
If you can't find a C-Thru ruler, then you must use a long ruler
or yard/meter ruler, and extend the protractor marks to the
circumference of the wheel, mark the measurements on both
sides of the lines for both the 1" and ½" swatches, and then
scribe the lines. (The marks for a single long and short spoke
are shown as green and red dots in the diagram, above.) This
takes quite a bit longer to do!
Again, you should use only a 1/2" acrylic flat brush for
painting, as a sable flat tuft will spread out too wide under the
brushstroke pressure to match the swatch dimensions. You can
of course use any brush you want — but it's much harder to do
the work, and the results are usually so ragged that they
distract from the color comparisons.
If you use a round brush and mix paints on the palette, which
produces the most finished results, then a #6 brush is usually
the most convenient.
If you want to match the hue of each spoke of the paint wheel,
you must adjust the mixtures by eye. The alternative is to adjust
the dilution of your paints so that they all have equal tinting
strength by adding more water or more paint to each mixture.
Rinse your brush, and proceed in the same way with the paint
directly opposite the color you have just painted — this is long
spoke 7 (blue violet) for yellow. Paint the 13 swatches as before,
and save the small overlapping swatches at the inner circle of
the wheel until last.
Move to the next color toward red (deep yellow, long spoke 2),
and repeat the same pattern. You will paint the pure patch, and
11 new swatches. At one swatch (the short spoke between
yellow and deep yellow) you will glaze the deep yellow over the
primary yellow patch you just painted; at another (the short
spoke between red and violet red) you'll glaze the yellow over
the blue violet. Let the colors dry, and move to the color
opposite deep yellow (blue, at long spoke 8), which will be
glazed over yellow, deep yellow and blue violet. Paint the two
inner swatches last, to give the deep yellow sufficient time to
dry. And so on for all the rest of the colors ... you'll paint the
pure patch, and 11 foundation or glazing swatches, depending
on the number of colors already painted.
The procedure is scripted. For each new color you paint in, first
paint the double strokes in the swatch on the circumference.
Then for each remaining double swatch, if there is no paint in
the swatch, then paint a single stroke into one half of the swatch
area (A, above); leave the two single stroke swatches unpainted
on one side (it doesn't matter which, but be consistent). As you
work, if you encounter a swatch (double stroke or single stroke)
that already has a stroke painted into it, then paint over the
entire swatch (B, above). Once you have completely painted the
paint wheel in this manner, go back and paint over any unglazed
color with a final stroke (C, above). (You can see the result of
this procedure, especially in the violet mixtures, in the split
swatches of this mixing wheel.)
With this method it does not matter which order the paints are
applied, so you can choose the next paint to apply in a way that
minimizes the time you have to wait for paint to dry.
First, go around the paint wheel and paint in each pure paint
sample around the circumference. This lets you confirm visually
the color selection before you put any more work into it, and it
provides visual examples of the spoke hues, which you will need
in order to match the hue of the mixtures.
Between each color, thoroughly rinse your brush and shake out
excess water, to keep the paint colors unpolluted and at a
constant dilution.
Now overcharge your brush with paint, hold it over the paint
well until it stops dripping, then wick the brushful of paint into a
clean paint well or palette area; do this in a series with the first
six paints. Now go back, and wick into the first paint sample the
same amount of the corresponding mixing complementary paint:
for example, blue violet with yellow, blue with deep yellow, teal
with red orange, blue green with red, green with violet red, and
yellow green with violet. Mix this up with the brush, and paint
the mixture into the two opposing short swatches on the inner
circle. Rinse, and repeat for the other five complementary color
mixtures.
That work done, rinse your brush and wick out ten brushfuls of
the yellow paint into clean mixing wells or palette areas. Rinse
the brush, pick up a brushful of the first mixing color, mix it with
one of the yellow color samples, and paint this mixture in the
appropriate position. Rinse the brush, and pick up, mix and paint
the next mixing color. Continue until all the yellow mixture
swatches have been filled in.
It's advisable to test the mixture of paper first, to make sure the
hue matches the spoke it is painted on. If you must adjust the
mixture, thoroughly wick out the mixture you have from the
brush, rinse it, and pick up the desired paint.
After you have finished with this first color, clean the palette and
lay out nine brushfuls of the next base color: one less, because
you have already done its mixture with yellow. Mix and apply all
remaining colors, and repeat. Each time you wick out a new
base color, you reduce the number of samples by one. For the
last color, you will only wick out a single paint sample.
I tried paint wheels with the siennas and ochres included in the
orange to yellow slots, but found it was better to explore these
pigments as part of a separate earth palette.
Paint wheels will let you explore every part of the color
wheel, the saturated colors with the unsaturated, the mixtures
you are familiar with (blue and yellow) with the mixtures you
may never tried (teal and violet).
There are many intriguing corners of the color wheel — the dull
color areas under yellow, orange and green blue, for example —
and a whole world of paint textures and wet in wet color effects.
Take your time, and enjoy the process.
Start with yellow. Best is a wide hue contrast, as these can mix
any intermediate yellow without any loss in chroma. One yellow
should be either absolutely neutral (neither red nor green), if
not slightly green (lemon yellow); the other yellow should be far
toward orange, without losing its basic yellow character.
You will come to appreciate the value of the siennas and ochres
in this part of the color space: they anchor a specific muted
yellow or orange, which can be adjusted by mixture with any
other paint on the palette. Getting that muted mixture with
saturated paints is harder than it might seem!
Yellow is also the paint color that is fraught with many fugitive
pigments, especially in the cheaper or lower quality brands of
paint. Use the guide to watercolor pigments to check
pigment lightfastness and avoid paints that contain
impermanent pigments.
This fills six slots. The remaining six slots will be blues and
greens.
If two greens, then the contrast can be in hue (one blue green
and one yellow green), or in chroma and transparency (a
phthalo green and a cobalt or chromium green). There are not a
lot of attractive green pigments to choose from: viridian
(PG18) is worth trying, though I found it too dull and weak in
mixtures to suit my taste. The anhydrous yellow green
alternative, chromium oxide green (PG17) has by contrast a
high tinting strength, but is very dark and dull (though it works
extremely well in diluted mixtures, due to its unique triple peak
reflectance curve and powdery, cadmiumlike texture). The cobalt
greens used to strike me as forbiddingly opaque, but I
discovered that they can be poetic and flexible when used at
higher dilutions and as part of an earth palette.
The point of using three greens is that the extent of green hues
in the perceptual hue circle is in fact about 1/4 of the total
circumference; and you will find that trying to match these
green hues is actuall rather difficult. The difficulty will lead you
to appreciate the many convenience greens, which, like the
earth pigments, provide a stable and reliable green color that
can be adjusted by mixture with any other paint on the palette.
The various shades of blue must mix well with both the yellows
and the magentas, and this reinforces the point that the yellows
and cool reds should also contrast and mix well together. (For
example, quinacridone red and quinacridone magenta work well
with aureolin and indian yellow.)
Finally, for the green blue, there are a handful of choices: cobalt
turquoise, "marine" shades of phthalocyanine, or the marvelous
manganese blue. I chose cobalt teal (PG50) because it
produces a subtle granulation and lovely color in mixtures with
every other paint on the wheel — including a lustrous violet gray
with quinacridone magenta. Manganese blue is less green — a
good choice if you like its strong granular texture. phthalo
turquoise is quite dark and somewhat dull.
The blues must work well with the yellow green, the yellows, the
red/orange, and the magentas. Typically almost any blue works
fine with dioxazine violet, the greens, and all other blues.
The three additive "primary" hues — orange red (R), blue violet
(B) and green (G) — reproduce quite well. In effect, subtractive
mixture between any two randomly chosen paints tends to
produce an orange, green or blue color.
The red additive primary combines poorly with both the blue and
the green, producing two areas of dark color mixture around
yellow (Y) and magenta (M). The reasons for this are not the
same. The yellow darkening is due to the strong dependence of
yellow appearance on high lightness (yellow reflectance, by
itself, cannot produce a bright yellow color). The magenta
darkening is caused by mixing two colors (blue violet and red)
that are both at the darkened extremes of the spectrum (and
therefore dark to begin with), and by using a "spectrum" red
that reflects no "blue" light; it can be somewhat reduced by
using a blue red (quinacridone red) instead.
The colors along the very bottom, all the way around the paint
wheel, appear to be simply variations of black, brown or green.
This illustrates the general principle that, as colors become more
desaturated, the visual contrasts among them reduces to light
vs. dark and warm vs. cool, which is visually often just the
contrast brown vs. grue (green plus blue). Just as red, green
and blue emerge across a wide span of mixtures, they anchor
our sense of hue in colors close to gray.
These are among the most basic and important features of the
color landscape using today's commercial paints. Understanding
them will greatly increase your color mixing skills.
These 12 paints are probably not the best working palette and
certainly not the optimal basic palette, both in terms of mixing
convenience (no earth pigments) and paint lightfastness
(depending on paint brand, the violet may fade). But it is a
useful selection for exploring the varieties of hue, value range,
texture, staining, tinting strength, transparency, handling
attributes and mixing behavior of paints from all parts of the
color wheel.
Finally, look over the mixed colors in your wheel and tally up the
paints your mixtures appear to duplicate. For example, the
wheel shown at the top of the page gives convincing substitutes
for paints such as alizarin crimson, permanent green, thioindigo
violet, cerulean blue, indanthrone blue, cadmium red,
quinacridone maroon, raw umber, and hooker's green, among
many others. These you could do without. By identifying the
color location of these dispensible paints, you learn to reproduce
the color at will from the actual paints on your palette.
Good luck!