You are on page 1of 18

SCRIPTWRITING Definitions Animation Vocabulary

20 | 21

WHILE ANIMATION CAN SHARE MANY


OF THE FILM-MAKING CONVENTIONS OF
LIVE ACTION, ESPECIALLY IN RELATION
TO COMPOSITION, STRUCTURING
SHOTS AND THE MOVEMENT OF THE
CAMERA, IT HAS ITS OWN DISTINCTIVE
VOCABULARY THAT MUST BE TAKEN
INTO ACCOUNT (WELLS, 2006).

This distinctive language of animation can be The elements described essentially provide the writer
summarised as follows (any one element (or more) with possibilities over and beyond those within the
might be intrinsic to an individual approach): visual parameters of live action. It is worthwhile to
remember that even when live action departs from
Metamorphosis its intrinsically ‘realistic’ representations and looks to
The ability to facilitate change from one special effects or work done in post-production, it
form into another without edit. often relies on animation and animated characters to
carry ‘inner-narratives’ within the bigger story being
Condensation unfolded. It should be stressed that these are not
The maximum degree of suggestion in the subplots, but narratives that are intrinsically related
minimum of imagery. to what the animation allows the character, object or
environment to actually do.
Anthropomorphism
The imposition of human traits on animals,
objects and environments.

Fabrication
The physical and material creation of imaginary
figures and spaces.

Penetration
The visualisation of unimaginable
SCRIPTWRITING Animation Vocabulary

psychological/physical/technical ‘interiors’.

Symbolic Association
The use of abstract visual signs and their Title: MTV Ident
related meanings. Animator: J. J. Sedelmaier
Sedelmaier seeks to use striking and immediate imagery for interstitials
Sound Illusion and idents, often drawing upon design and illustration in comic books
The completely artificial construction of a and graphic narratives.

soundtrack to support the intrinsic silence
of animated forms.
SCRIPTWRITING Definitions Metamorphosis
22 | 23

METAMORPHOSIS IS THE ABILITY TO


FACILITATE CHANGE FROM ONE FORM
INTO ANOTHER WITHOUT EDIT. MANY
LIVE ACTION FILMS MIX FANTASY AND
REALITY, AND SUCH STORIES BECOME
NARRATIVES OF METAMORPHOSIS.

As Marina Warner notes: ‘Metamorphosis is a defining Fundamental to animation is that metamorphosis is


dynamic of certain kinds of stories – myths and its intrinsic state. Any image can metamorphose into
wonder tales, fairy stories and magic realist novels. another and consequently, any story can be told
In this kind of literature it is often brought about by through visual transitions from one pictorial element
magical operations; but as I discovered in the to another. Metamorphosis is the key and presiding
course of my reading, magic may be natural, aspect of the distinctiveness of animation. This sense
not supernatural. [Metamorphosis can operate] as that anything can ‘flow’ from one state to another
a prodigious interruption of natural development, and, enables the writer to take any number of possible
by contrast to this…as an organic process of life itself short cuts, and lead the audience from one
[as it] keeps shifting (Warner, 2002).’ perspective to another without the traditional editorial
process of cutting images together. This enables
Warner identifies two different kinds of metamorphosis stories to be told in entirely different ways and to
here, which are helpful to the animation writer. First is seamlessly bring together realistic exterior
when a character, object or environment suddenly and environments, contexts and situations with interior
profoundly becomes something else – for example, states of consciousness, dream, memory and
Bruce Banner transforming into the Hulk. The second fantasy. Animation trusts the viewer’s capacity to
occurs when the character, object or environment move beyond the literal and conventional in order to
goes through organic changes as a result of the embrace the flux of visual imagery and its treatment.
circumstances within which it exists – for example,
Bruce Banner living his everyday life.

This in itself prompts several further variations


on metamorphosis, which may be helpful to the writer
in developing various characters or possible narratives:
Title: Mona Lisa Descending a Staircase
Transformation Animator: Joan C. Gratz
Literally becoming something else. Joan C. Gratz’s Oscar-winning film Mona Lisa Descending a Staircase
(1992) is an animated ‘clay painting’, which exemplifies the concept of
Mutation metamorphosis. Carefully balancing the absolute control available in
Becoming a hybrid of two or more things. making an animated film with a sense of improvisation before the camera,
SCRIPTWRITING Metamorphosis

Gratz notes: ‘In Mona Lisa Descending a Staircase key paintings from
Translation twentieth century art needed to be reproduced as exactly as possible,
Revealing something about the former state by but the transitions between these paintings were used to communicate
becoming another state. the relationship of artistic movements, their formal and emotional
content, and to entertain the viewer.’ The sequence here shows the
Propagation metamorphosis between Andy Warhol’s screen print of Marilyn Monroe
Splitting, hatching, or doubling to create a number to Roy Lichtenstein’s Picasso, demonstrating the playfulness of

of changed elements or aspects. ‘pop art’ in engaging with cultural icons and stylings.
SCRIPTWRITING Definitions Condensation
24 | 25

TECHNIQUES SUCH AS THE USE OF


‘METAMORPHOSING’ OR ‘MORPHING’
IMAGERY, AND OTHERS THAT FOLLOW
HERE, ARE AT THE HEART OF THE
WAYS IN WHICH ANIMATION CAN
ACHIEVE AN ECONOMY IN
EXPRESSION AND INTERPRETATION.

Title: Use Instructions Condensation in the animation process uses the


Animator: Guido Manuli minimum of imagery in order to suggest the
Guido Manuli’s Use Instructions (1982) is an exemplary example of maximum of narrative and thematic information.
condensation. By using the central image of a bottom as the presiding Individual images, sometimes parts of objects
metaphor for the ‘excreta’ of humankind, he can emphatically play out and environments, are used to represent the
his ecological and cultural critique by showing corporate abuse; the whole of that object and environment, or operate
destruction of the rainforests; the ‘waste’ of the space programme; as symbols or metaphors for more complex ideas.
drug addiction; the junk products of late industrial capitalism; and Each animated story or expression effectively
cosmetic surgery in direct, but highly suggestive images. There is a ‘condenses’ and compresses resonant visual
sense of what this amounts to in the image of the bottom-shaped representations and motifs, and focuses purely
world disappearing down a toilet in the final image. While some would on the detail that will enhance the narrative form
argue that this is not a particularly subtle approach, it nevertheless being employed by the writer of the piece.
communicates its message with directness and clarity.
➔ Animation for the most part abandons the ‘depth’
created in live action by long character
development scenes and sustained dialogue,
preferring the intensity of suggestion in visual
composition and design.

Characters are far more defined by what they


do than what they say; environments are highly
pertinent to the action because they are
specifically constructed to accommodate it;
scenes are based on highly specific story needs
SCRIPTWRITING Condensation

or the terms by which a comic event is being


determined; and the narratives draw their
complexity from the denotative and connotative
associations the images form rather than through
the machinations of plot. Feature length animation
echoes all the possibilities available to live action,
but is also often constructed with the processes
of condensation in mind.
Anthropomorphism
26 | 27

ONE OF THE MAJOR CHARACTERISTICS


OF ANIMATED FILM IS THE ENDOWMENT
OF ANIMALS, OBJECTS AND ENVIRONMENTS
WITH HUMAN CHARACTERISTICS.

This is also sometimes known as ‘personification’, but in substituted for humans, so that points and issues
either instance, it is about trying to create fresh image could be raised while avoiding social, political and
forms while still providing an empathetic or identifiable religious taboos. Such stories can thus talk about
human aspect. Our material world is largely inanimate forbidden ideological, sexual, moral and cultural
and functional; the natural world is essentially organic and topics under another guise, where talking animals
autonomous. At the same time, both worlds have a can play significant roles. Within the American
relationship to humankind, despite the sense of cartoon tradition from the 1920s until after the
‘difference’ and ‘otherness’. This ‘otherness’ is reconciled Second World War, animals largely became funny
in the arts, and most specifically in much animated film, distractions from the social despair of the Great
by the imposition of human character traits that render Depression and the war itself, largely sacrificing
material and natural artefacts familiar. This means that their ‘animalness’ altogether, and merely becoming
animation can facilitate the creation of dancing washing appealing comic types. In 1954, however, the
machines and villainous shrubs, and endow otherwise Halas & Batchelor Studio released Animal Farm,
ordinary things with appeal, ability and abstraction. making the animals far more like animals and less
Conversely, items could be made unattractive, useless, like humans, in order to underpin the seriousness
and defined by a singleness of purpose. Simply, giving of the political metaphor at the heart of George
the material and natural world human characteristics Orwell’s famous fable. This tension about how
enables them to become as various as humankind itself. animals should or could be represented continues
While this is liberating for the writer in animation, it may into the contemporary era, where animals still
also have its drawbacks and the contemporary viewer is predominate as lead characters in animated
extremely sensitive about representational issues. This is features, but also figure in animated shorts often
particularly the case with the portrayal of animals. addressing their plight and status.

HALAS & BATCHELOR STUDIO For the writer, it is useful to remember that
There is a long and honourable tradition of animal anthropomorphism in relation to animals can be thought
stories, myths and legends, where animals have of a little more precisely in the following two terms:

Theriomorphism
Title: Halas & Batchelor Studio When someone or something has the form of
SCRIPTWRITING Anthropomorphism

John Halas and Joy Batchelor of the Halas & Batchelor Studio an animal or beast.
created Animal Farm, making their animals far more ‘animal-like’
rather than amusing ‘human’ characters who merely look like Therianthropism
animals, as is common in most cartoons. Anthropomorphism is used When someone or something combines with
for a more serious purpose: defining key characters who are actually elements of an animal or beast.
based on the principal political figures underpinning the Russian
Revolution (Marx, Lenin, Trotsky etc.), with complex motivations and Animation often plays with these ideas in the make
purposeful delivery. This inevitably necessitated a different model
➔ up of its characters, but because these constructions
of writing and script development. can be literally achieved, different notions of character
can be determined.
Anthropomorphism

Title: Thing
Animator: Australian Children’s Television Foundation
The Australian Children’s Television Foundation made a series
called Kaboodle, which included animated stories. ‘Thing’
demonstrates how the domestic pet, normally a dog or a cat,
can be re-cast as a monster, but made familiar and appealing
through the use of anthropomorphism.


By thinking of the tension between realistic and fantastical could bring in using saucepans and kitchen utensils as tin
behavioural elements in the construction of creatures, hats and armour. Eventually the kitchen furniture might be
new types emerge (see ‘Creature Types’ table). rearranged as a fortress (Hayward, 1977).’

CLASSIFICATION TECHNIQUE In using anthropomorphism, the writer is not merely


The various creature types (see ‘Classification Chart’) considering the use of human characteristics in
can be extended further and enable the writer to representing an animal, object or environment, but the
determine a vocabulary for an animal and object, range of possibilities in constructing new notions of
which can facilitate the development of narratives or character out of known associations and story principles.
jokes. Animation writer, Stan Hayward, uses what may
be called a ‘classification technique’ (Hayward, 1977)
where he refers to instances in childhood play when Creature Types
things are converted by their functions and associations
into something else, thereby demonstrating how Organism Behaviour Example
people adept at graphic or verbal puns are doing Real Real Cats and Dogs
something similar. This technique begins by classifying Real Fantastic Scooby Doo
what an object is, and what its associations could be. Fantastic Real Monsters Inc.
Fantastic Fantastic Shrek
Once this is done, it is then comparatively easy to transfer
these concepts in an animated narrative for a range of Classification Chart – Horse
effects. This transfer is at the heart of many graphic puns
where things are associated by their similarities in looks or Classification Association
function. Hayward describes this in a potential sequence A four-legged animal Other four-legged
from Hanna-Barbera’s Tom and Jerry cartoons: animals (cows, sheep)
SCRIPTWRITING Definitions

A mode of transport Other modes of


‘Cat in the kitchen tries to catch mouse stealing food. He transport (cars, bicycles)
throws egg (missile) at the mouse. The mouse takes a Something to sit on Other things to sit on
frying pan (tennis racket) and hits egg back. The concept (chairs, stools, cushions)
has transferred to a tennis match. The scene is now open Part of a cowboy’s Other cowboy
for bread rolls, fruit, vegetables etc., to be used as tennis accessories accessories (guns)
balls. There is also the parallel concept of a war, which
28 | 29

SCRIPTWRITING Anthropomorphism
Fabrication
30 | 31

THE CONCEPT OF FABRICATION


LEADS ON NATURALLY FROM THE
PREVIOUS SECTION; IT RELATES
TO THE PHYSICAL AND MATERIAL
CONSTRUCTION OF ALTERNATIVE
FIGURES AND ENVIRONMENTS.

Animation is especially suited to creating physically constructed. Importantly, the writer


these imaginary figures and spaces because it should not only think of fabrication as creating
can move beyond the material construction of backgrounds, sets or locations, but as the
such a context if required. The most important creation of potentially symbolic non-human
aspect for the writer to remember is that such characters, machines, interfaces between
fabrication must be pertinent to the world – objects and artefacts, and unusual uses of
however surreal – that is being created in the materials such as sand or wool, for instance,
service of the characters and ideas. Re-inventing rather than the more obvious clay. This kind
the known world or creating another still requires of thinking may facilitate a whole range of
that it supports the ‘inner logic’ of the narrative storytelling possibilities, which emerge from the
environment being established. This is as much orthodox uses and functions of the fabricated
an economic issue as it is an aesthetic or aspects, and the ways in which they are
conceptual one, especially if the setting is to be subverted and re-positioned.

SCRIPTWRITING Fabrication

Title: Tango Nero


Animator: Delphine Renard
Delphine Renard’s Tango Nero (2005) re-imagines Venice as a

painterly ‘underworld’ in staging an enigmatic noir-style love story.


It initially uses documentary photos of the city, then re-works the ➔
images digitally for physical and emotional effects.
SCRIPTWRITING Definitions Penetration
32 | 33

FOR MANY YEARS, ANIMATION WAS


PARTICULARLY USEFUL FOR TRAINING
AND INSTRUCTIONAL FILMS BECAUSE
IT COULD PRESENT DIFFICULT
CONCEPTS IN A VISUALLY APPEALING
AND SIMPLE WAY, THEREBY MAKING
IDEAS MORE ACCESSIBLE AND EASILY
UNDERSTANDABLE FOR THE VIEWER.

This was mainly through the technique of penetration – enables the writer to write confidently for public
where the interior mechanisms of complex machines information and instructional projects, as well as for
or the interior workings of the body could be presented more psychologically and emotionally oriented stories.
through graphic stylisation. Such things were essentially
‘unimaginable’, and their workings were hard to grasp, Realtime UK, a company specialising in computer-
so animation’s ability to ‘penetrate’ both the look and generated 3D imagery and alternatives to traditional
the function of the machine, and represent its uses and methods, was commissioned by BAE Systems, who
outcomes in motion enabled the viewer to better engage required a 3D animation of its Type 45 Destroyer’s build
with things beyond their ability to envisage. sequence. The sequence actually took place in three
locations, so live action footage was required in three
This ability to penetrate was appropriate not only in the places, and the principles of assemblage needed
depiction of interior mechanisms and the apparent recording in real time. The use of animation overcame
alliance between animation and engineering, architecture these problems as it allowed for understandable and
and the sciences, but also to more creative artists coherent sequences in simple graphic form.
wishing to depict the inner states of memory, fantasy,
dream and consciousness. Animation can facilitate The project required technical information from the
both approaches. It can depict the complexities of other client, but Realtime UK had complete freedom of
disciplines through the use of simple and direct graphic expression and artistic control in building up a
visualisations, making facts and processes more storyboard of the process. Realtime UK created an
appealing and accessible, and showing the workings animatic which included all the camera work, basic
of the mind. This ‘penetrative’ characteristic singles motion, timings and aesthetic ‘feel’ of the sequences.
animation out as a distinctive medium of expression and The work also noted the lighting solutions for interior
and exterior locations, and suggested how the
SCRIPTWRITING Penetration

animation itself would be fine-tuned. The sequences


Title: Type 45 Destroyer Build Sequence use creative storytelling and pertinent cinematography,
Animator: Realtime UK while enhancing visual credentials with appealing
By stylising and simplifying the core processes of the building effects. Ultimately, it is a narrative about the design
sequence of a destroyer, Realtime UK could both illustrate and process, but it is also an engaging animated film
conceptualise a generic model of construction meaningful to ➔ exhibiting the penetration technique, which enjoys
a range of viewers and potential clients. critical and popular attention at presentations,
exhibitions, trade shows and on the company’s website.
Symbolic Association

WHEN THINKING OF SYMBOLS


OR METAPHORS, A WRITER MIGHT
BELIEVE THESE THINGS TO BE OF
A PURELY ABSTRACT NATURE; IN
ANIMATION THESE CONCEPTS ARE
ESSENTIAL TOOLS.

The necessity for an animation writer to think visually and affects of visual culture. From this perspective,
necessarily means that all the images envisaged for an the animated ‘text’ is simultaneously a moving pictorial
animated narrative must be meaningful. In the first narrative; a signifying engine alluding to established
instance, they must provide specific information and visual codes and conventions; an interrogator and
give the viewer sufficient knowledge of the characters, interpreter of the history of arts and culture; and a
context and the initial imperatives of the narrative. vehicle by which all these aspects are revised and
Thereafter, the images must not only provide refreshed in a new way. A high degree of familiarity with
developmental information, but also offer allusional visual languages and forms is absolutely essential for
resonance. The latter is crucial in moving the images an animation writer. To write visually is to understand
beyond their function as the carriers of the story into how to develop a technique that can play out the
areas where they take on symbolic association – basics of storytelling, while imbuing the work with
signifying emotional states, political or ideologically the range of symbolic association suggested here.
charged ideas, social or material issues, or more All animated images are essentially hugely condensed
abstract philosophical agendas. In essence, all signs, which contain the very essence of originality in
animated images allude to the resonating meanings the approach to narrative and its visual execution.
SCRIPTWRITING Definitions
34 | 35

WRITING DIALOGUE

Though animation writers largely prioritise a ‘show, Dialogue should not be too long or too
don’t tell’ approach and emphasise ‘descriptors’, stilted and should avoid a false or unnatural
they still need to pay attention to the fundamental tendency to 'speechify'.
principles of writing dialogue outlined below:
Dialogue must be consistent with the character
Dialogue should only be used when required. portrayed. If a character is essentially inarticulate,
he will probably say little; if a character is not
Normally dialogue aids the exposition of story particularly intelligent he may have a limited
and helps to reveal character, but should not vocabulary; if a character is a natural performer
self-consciously or explicitly do so in either case. and joke-teller, he may speak too much. These
aspects will help define the character if used
People rarely speak in direct emphatic statements, consistently and efficiently. Most people have a
but hesitate, repeat, tail-off etc. Nevertheless, they natural ear for what sounds plausible as natural
naturally build anecdotal reportage of their lives and expression, and quickly suspend disbelief if they
experiences. Listen carefully to individual kinds of find themselves thinking 'He wouldn't say that'.
expression and speech idioms. While not abandoning different, and sometimes
aesthetically self-conscious approaches
No characters should actually speak in the same to dialogue and delivery, the integrity and
way. The use of individual expression and personal believability of expression remains an important
idioms prevent this happening. element in writing dialogue.

WRITING DESCRIPTORS

In any script ‘showing, not telling’ is vital, describe the time, place, location, context
but this is especially the case in the animation and story events taking place, giving some
script, because the main intention is to indication, too, of the protagonists’ behaviour
prioritise the visual process. The establishing and imperatives as they execute their action.
descriptors at the beginning of, and during This must be achieved succinctly and directly,
scenes, therefore, are particularly important. and facilitate interpretation. In effect, this is a
Such descriptors must accurately and vividly ‘blueprint’ for the director to act upon.

Title: Saturday Night Live


Animator: J. J. Sedelmaier
Sedelmaier’s work for Saturday Night Live is highly regarded and includes
The Ambiguously Gay Duo, featuring comic book superheroes, Gary
and Ace. They distract megalomaniac villains, who are uncertain whether
SCRIPTWRITING Symbolic Association

they are gay or not. The playfulness of the piece is in the ‘outing’ of the
homosexual subtext in the costumed superhero narratives such as
Batman and Robin. This movement from subtext to ‘text’ is often a key
aspect of the re-invention of established stories. Symbolic association
need not be purely abstract. Here the symbolic overtones are drawn
from the representations of superheroes, and are challenged by innuendo
in the dialogue and a re-working of the iconography to reveal subtext
and to play with the stereotypes and formulaic expectations of ➔
superhero narratives.
SCRIPTWRITING Definitions Sound Illusion
36 | 37

THE SOUNDTRACK IS FUNDAMENTAL


TO ALL MOVING IMAGE NARRATIVES
AND INDISPENSABLE TO BOTH LIVE
ACTION AND ANIMATED FILMS.

Inventive sound design is hugely important SOUND CHOICES


in supporting any visual narrative and is highly
instrumental not only in providing authentic sound for In the early years of cinema, animated films
realistic action, but for soundtracks which might define were accompanied by musicians playing live,
more abstract aspects of the story, including allusions to who oscillated between literally interpreting the
psychological or emotional states and unknown worlds. on-screen events with pertinent renditions of
Much of the sound in live action film is diegetic – popular songs or counter-pointing the narratives
motivated by the action that is being recorded in and gags with alternative unexpected tunes and
dialogue, natural sound, atmosphere etc. music signatures. This ‘language’ passed into
On the other hand, non-diegetic sounds are imposed the sound cartoon. Its two greatest exponents
from outside of the action that is being recorded – this – Carl Stalling at Disney and Warner Bros, and
could include music, effects and voice-overs. All Scott Bradley at MGM – epitomised these
soundtracks inevitably go through a long period of post- approaches. Stalling composed soundtracks
production, and are embellished and adjusted to match of multiple fragments of popular songs and
the live action imagery in the most appropriate and music, while Bradley created original resonant
dynamic of ways. As a result, soundtracks are a scores with additional sound effects.
combination of live recorded sound and additions are
made in post-production. It is crucial to remember that
the animated film soundtrack is completely artificial. It has
to be completely constructed, must accommodate all
the facets of a live action track, and be made highly
specific to the animated image.

So, how should the animation writer approach the nature


of sound in animated film? This is sometimes a helpful Title: Fugue
place to start because sound is often the determining Animator: Norman McLaren
factor in how an animated film might actually proceed. As part of his working method, master animator Norman McLaren
In one sense, this could be through a traditional script would think about the structures and defining principles of musical
where the dialogue is very important and where the forms as preliminary scripts from which to develop illustration and
recording of the performance of the dialogue might interpretation. These manuscripts show his dedication to thinking
determine the first sense of the narrative of the piece. through the creative process in making ‘visual music’, not merely as
SCRIPTWRITING Sound Illusion

On the other hand, the writer may not include extensive an act of felt experience, but as a model of research into the
dialogue, but suggest a piece of music or a lyric to relationship between textual and image forms.
accompany a series of images, or indeed, may be
responsible for writing the editorial script selected from a
range of recordings of real people in conversation (or in
interview). In all these instances the writer is determining ➔
both the words that should be heard and the kinds of
visualisation that should accompany them.

You might also like