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This paper will discuss the crime rates due to violent video games. While there are mixed
opinions and insufficient research on this topic, violent video games do not directly correlate to
violent crime. In the article “Do Violent Video Games Lead to Violence?” by Phillip Boffey
(paragraph 1) states: “There was insufficient research on whether violent video games cause
lethal violence. Studies have also shown that video game use is associated with a decrease in
empathy and other socially desirable behavior.” While this issue needs more research, I picked
this topic because I occasionally will play first person shooter video games when I have
downtime, and I believe they do not directly cause violent crimes in mentally healthy
individuals.
I think this topic is quite prevalent in today's world, online gaming has become a main source of
entertainment for many people. Many of these games include violent aspects such as shooting,
fighting, and dark themes. Violent video games are sought after much like an action movie, for
the thrill and adrenaline you get when playing. My hypothesis would be tested by examining
those who play violent video games, and people who do not. We could then measure the crime
rates in these two categories. While this may seem simple at first, there are some limitations.
Studying a criminal who committed a violent crime and knowing whether they played a violent
game could be difficult. Knowing exactly what game they played, what mental state they are in,
and if addiction of any kind to the game was involved are all elements to be considered. Another
important aspect when considering this hypothesis is the age of the criminal. Video games are
common in young teens who are not yet fully developed. This could play a role in how the
Violent Video Games to Violent Crimes?
violent games influence their behavior. Teenagers are more susceptible to addiction. The article
titled “Are Teens More Prone to Addiction” (paragraph 3) states: “The brain of an adolescent is
one that is experiencing a renovation. The brain is shifting from the state of a dependent child to
one that has matured and is better prepared to leave home. Dopamine—also known as the “feel
good” chemical—is secreted in higher amounts in teenagers than in adults.” Violent video games
can be addictive, releasing dopamine in the brain. Dark violent themes may cause violent
thoughts in the early teen years of kids. On the other hand, in a stable and controlled
environment video games are harmless. There is no direct evidence to prove violent crimes are
caused by violent video games. Violent crimes have so much more behind them. Mental health,
upbringing, gang activity, drug and substance abuse and more have a much bigger impact on
violent crime rate than video games. While it could be difficult to pinpoint solid data on
criminals and video games, the idea is simple enough for other researchers to preform follow-on
studies to better understand the argument. Multiple studies and different hypotheses could be
In conclusion, violent video games do not directly cause violent crimes. There are many
possibilities to consider when dealing with intention behind violent crimes. Violent video games
cannot be completely blamed. My hypothesis would need to evaluate criminals who play violent
video games, and those who don’t. The basic idea of violent video games to violent crimes is
easy for researchers to build off and share ideas. I think using the scientific method,
incorporating previous knowledge and educated predictions based off of data, this “insufficient
References:
https://briteliferecovery.com/
https://dana.org