1. What is Call? CALL is an abbreviation of Computer Assisted Language Learning. CALL
is any process in which a learner uses a computer or related technologies and, as a result, improves his or her language learning. 2. mention types of CALL programs! Generic Software : Word, PPT, Excel, etc CALL – spesific software : CD/DVDs & web-based language learning software/programs Web-based language learning programs/material : Online dictionaries, news/magazines, blog, wiki Computer-mediated communication programs : Online chat, email, discussion 3. What are the roles of computer in Language Learning? Computer as a tutor for language drills or practices like reading and speaking. Computer also can be as a tool for language learning like writing or presenting something. 4. How Computers Can be Used? o We can use for teaching with one computer : Content delivery/presentation, smart board o We can also use it for teaching in a computer networked room : Group activities, CMC, team learning, etc. o Self-access learning : Doing xercises, drills, word processing 5. Why language teacher has to identify and evaluate technological resources? Language teachers identify and evaluate technological resources and environments for suitability to their teaching context. 6. What include relevant resources? Relevant resources can include CALL courseware, online materials for teachers, online materials for students, and resources for connecting teachers and students. 7. What are needed to locate desired materials on the web? Finding suitable materials and resources is not an easy task to do, so that good searching skills are needed to locate desired material on the web 8. What are the part of Logical Progression? Development, evaluation, and implementation are part of a logical progression 9. Mention 3 Resources! English interactive: englishinteractive.net ESLvideo.com: www.eslvideo.com Starfall: www.starfall.com 10. What is the functions of using CALL for coaches? As coaches it can help students develop software, websites, and general computer literacy