Professional Documents
Culture Documents
Agile Development
Assignment title:
Social Interactions
March 2017
Marking Scheme
Markers are advised that, unless a task specifies that an answer be provided in a
particular form, then an answer that is correct (factually or in practical terms) must be
given the available marks. If there is doubt as to the correctness of an answer, the relevant
NCC Education materials should be the first authority.
This marking scheme has been prepared as a guide only to markers and there will
frequently be many alternative responses which will provide a valid answer.
Each candidate’s script must be fully annotated with the marker’s comments (where
applicable) and the marks allocated for each part of the tasks.
Task Guide Maximum
Marks
1 The nature of this assessment means that it is not possible to be
too proscriptive in terms of the submission for the student. The
actual content will vary considerably depending on the individual
approach students have taken to the brief. It is important to show a
degree of flexibility and credit valid alternative answers However,
certain responses should be expected from the submission.
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The report should outline the 8 principles of DSDM Atern and how
they will be applied to the project. Award up to 2 marks for applying
each principle to the brief.
4
The nature of game development is highly iterative and dependant
on user feedback. Award up to 4 marks for a reasonable
discussion of how agile methods can be used to effectively
reinforce user and managerial feedback throughout the project.
Award four marks for a detailed answer which covers at least four
main points, award three marks for a reasonably detailed answer
which covers at least three distinct points, award two marks for an
answer that covers at least two distinct points, award one mark for
an answer which makes at least one relevant point, and award no
marks if not attempted or nothing relevant is mentioned.
The marks for this should be awarded for discussing the benefits of
Agile in relation to the specifics of this project.
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Agile Development © NCC Education Limited 2017
Task Guide Maximum
Marks
For example, SI are very keen to ensure the app is fully accessible
for older users, and are also keen to ensure that the app is fully
accessible for users with impairments or accessibility issues.
The discussion of user input and feedback should mention this and
discuss the importance of including older users and those with
impairments in the testing and feedback process throughout the
entire project in order to ensure that the app is as accessible as
possible. The Agile Development method makes this much easier
to do that using a traditional Waterfall methodology where user 25
involvement is much more limited.
2 Four person specifications are expected to be produced as part of
this assessment. The specific remit of each will vary depending on
the way that the student has chosen to distribute responsibilities
across these roles. However, each role should include details and
justifications for each of the following things:
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Agile Development © NCC Education Limited 2017
Task Guide Maximum
Marks
3 The answer to this should explain the role of the Business Sponsor
and how it fits into the team. This may include some of the
following:
Explain why the other two candidates would not be suitable for the
Business Sponsor role.
Aayan Chaudhry does not have enough knowledge of the
project.
Aayan Chaudhry does not have a sufficiently senior role in
the organisation to be the business sponsor.
Aayan Chaudhry works from home 80% of the time so is not
available on site enough to perform the role.
Sandra Ebuehi does not have a sufficiently senior role in the
organisation to be the business sponsor.
Sandra Ebuehi is a volunteer, not a paid employee.
Sandra Ebuehi only contributes to the charity on a part –
time basis.
The diagram should cover all four stages. The stages should be in
the correct order. Each stage should include all the bullet points
listed above.
The project plan should cover the four stages of the iterative
development cycle. The project plan should include at least one 5
timebox for each stage (preferably more), with several timeboxes
in the Evolve phase. Award 5 marks for the number of sprints and
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Agile Development © NCC Education Limited 2017
Task Guide Maximum
Marks
their relationship to each other if there are a sufficient number of
sprints and they are all suitably ordered. Deduct marks for fewer
than needed sprints, or if they are not related correctly, and if they
do not cover all main tasks.
Award full marks for full and detailed timeboxes, estimates, and
anticipated deliverables at all stages of the plan. Deduct a mark for
each sprint these are missing from.
25
Total: 100 Marks
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Learning Outcomes matrix
Grade descriptors
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Agile Development © NCC Education Limited 2017