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Player Name

Character Name

Race Nationality

Religion Age Height Weight

Weapon Weapon
Priority
Description AP Description

Size Type Reach Size Type Reach


Tiers AP to Use AP to Ready
AP to Use AP to Ready Speed Swim
1- 9 Speed

1
Accuracy Strike Accuracy Strike
10 - Climb
19 Speed Fly
Damage Class 2 Speed
Damage Class
Notes/Augments: 20 - Notes/Augments:
29
3
30+
4
1
2 3
4

Armor 5 Max HP

Evade 7 8
Description Wounds
Hit Points Max
Defense 9 6 10
Wounds
Size Soak
Class Wound Effects:
Evade Penalty Deflection
11 12
Speed Penalty Item
Fatal Effects:
Climb/Swim Penalty
Evade Bonus
Notes/Augments:
vs Ranged vs Melee Status Effects:

Alchemy Bio-Flux
Armsmith Engineer
Automata Gadgetry
Espionage
Misc Science Ace
Expertise Misc Misc
Agility
Showmanship Marksmanship
Tactical Cunning 6 7 Dexterity Swashbuckling
5 8
Brawl
4 9 Faith
Frenzy 3 10 Grace
Misc Misc
Overpower 11 Luck
2
Resilience Brute Level
Spirit Shamanism
1 12
Character Name

A
A

ug ed

Hi
D
cc

W IY

tP s
ef

Pr
Ev

Sp

ou
ur

St

en

io

oi
Specialties

ad

en
e
ac

rik

nd
D
rit

nt
se

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e

y
y

s
Totals
Lvl Misc
1
1
1
2
3
4
5
6
7
8
9
10
11
12
Stories:

Money Money
on-hand Racial Traits: in bank

Gear Augments Notes

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