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EDUC 2

Technology for Teaching and Learning


MIDTERM

Lesson 1.1: ICT Competency 5.2 Exhibit leadership in shared decision-making


using technology tools
Standards for Philippine Pre-
Service Teacher Education Domain 6: Teacher Professional Learning
6.1 Explore existing and emerging technology to
ICT Competency Standards for Pre- acquire additional content and pedagogical
Service Teacher knowledge
6.2 Utilize technology tools in creating
Domain 1: Understanding ICT in Policies communities of practice
1.1 Demonstrate awareness of policies affecting 6.3 Collaborative with peers, colleagues and
ICT in education stakeholders to access information in support of
1.2 Comply with ICT policies as they affect professional learning
teaching-learning environment
1.3 Contextualize ICT policies to the learning Domain 7: Teacher Disposition
environment 7.1 Demonstrate social, ethical, and legal
responsibility in the use of technology tools and
Domain 2: Curriculum and Assessment resources
2.1 Demonstrate understanding of concepts, 7.2 Show positive attitude towards the use of
principles and theories of ICT systems as they technology tools
apply to teaching-learning
2.2 Evaluate digital and non-digital learning DepEd Order 42, s. 2017
resources in response to student’s diverse needs “show skills in the selection, development and use
2.3 Develop digital learning resources to enhance of the variety of teaching learning resources
teaching-learning including ICT to address learning goals”
2.4 Use ICT tools to develop 21st century skills:
information media and technology skills, learning ISTE National Educational Technology
skills, learning and innovation skills, career skills, Standards
and effective communication skills
ISTE - International Society for Technology in
Domain 3: Pedagogy Education
3.1 Apply relevant technology tools for classroom
ISTE Standard for Teachers ISTE Standards for Students
activities
1. Technology Operations
3.2 Use ICT knowledge to solve complex problems and Concepts
1. Creativity and innovation
and support students collaborative activities 2. Planning and Designing
2.Communication and
3.3 Model collaborative knowledge construction in learning Environment and
Collaboration
face to face and virtual environment Experiences
3. Teaching, Learning and 3.Research and Information
Curriculum Fluency
Domain 4: Technology Tools 4. Critical thinking, Problem
4.1 Demonstrate competence in the technical 4. Assessment and Evaluation
solving and Decision making
operations of technology tools and systems as they 5. Productivity and
5.Digital Citizenship
apply to teaching and learning Professional Practice
4.2 Use technology tools to create new learning 6. Social, Ethical, Legal, and 6.Technology Operations and
opportunities to support community of learners Human Issues Concepts
4.3 Demonstrate proficiency in the use of
technology tools to support teaching and learning

Domain 5: Organization and administration


5.1 Manage technology-assisted instruction in an
inclusive classroom environment
EDUC 2
Technology for Teaching and Learning
MIDTERM

Lesson 1.2: Understanding  Internet - is a massive networks, a networks


infrastructure. It is generally defined as a global
Basic Concepts in ICT network connecting millions of computers.
 World Wide Web - also called as web is a
Terms and Concepts in ICT graphical environment on computer networks
1. Technology - mix of process and products used that allows you to access, view and maintain
in the application of knowledge documentations that can include text, data, and
2. ICT Literacy - use of digital technology, sound and videos to the internet.
communication tools, and/or networks to access,  Web Access - the ability of learners to access
manage, integrate, evaluate, create, and the internet at any point during the lesson in
communicate information in order to function in a order to take advantage of the array of available
knowledge society (Guro 21,2011) education resources.
3. Educational Technology - use of technology in  Webquest - inquiry-oriented lesson format in
teaching and learning. which most or all information that learners
4. Digital Literacy - ability to find, evaluate, utilize, work with comes from the web. Can be created
share and create contents using information using various programs including simple word
technologies and internet. Cognitive and technical processing documents tat include links to
skills. websites.
5. Digital Learning - any type of learning that is  Productivity Tools - any type of software
accompanied by technology or by instructional associated with computers and related
practice that makes effective use of technology. technologies that can e used as tools for
personal, professional, or classroom
Online Digital Tools and Apps Use an internet productivity
Connection
 Technology Tools - an instrument used for
6. Skype - a telecommunication application doing work. It can b anything that help ou
software product that specializes in providing video accomplish you goal with the use of the
chat and voice calls between computers, tablets, technology.
mobile device via internet and regular telephones  Data/calculation Tools
 Design Tools
Offline Digital Tools and Apps  Discussion Tools
7. Canary Learning - allows offline access for  Email Tools
students to write homework and for teachers to  Handheld Device
grade it.  Blog - online journal where posted information
KA Lite - is a lightweight web application from both teachers and students are arranged.
software that allows users without internet access to  Blog for communication
engage with khan Academy videos and exercises in  Blogs for information
completely offline settings  Blogs for both
 Wiki - editable website, usually with limited
Instructional Technology access, allows students to collaboratively create
8. Theory and practice of design, development, and post written works or digital files such as
utilization, management, and evaluation of the digital photos or videos.
processes and resources for learning  Flipped Classroom - utilizes a reverse
instructional delivery, where the teacher is
 Software - refers to program control required to use the web resources as homework
instructions and accompanying documents; or out of class activity as initial instruction of
stored on disks or tapes when not being used in the lesson which will be discussed during class
computers. time.
 Multimedia - sequential or simultaneous use of  Podcast - video or audio multi-media clip about
variety of formats in a given presentations or a single topic, typically in the format of the
self-study programs 
EDUC 2
Technology for Teaching and Learning
MIDTERM

radio talk show. Retrieve and disseminate


information.
 Google Apps - a cloud-based teaching tool
which is stored in the Google server and is
available for students both at home and in
school
 Vlog - a video blog where each entry is posted
as video instead of the text
 Facebook - a popular social networking site
used by students and adults worldwide to
present information on themselves and to the
world
 VOIP (Voice Over Internet Protocol) - a
category of hardware and software that enables
people to use the internet as transmission
medium for telephone calls by sending voice
data in packets using IP rather than traditional
circuit transmission
EDUC 2
Technology for Teaching and Learning
MIDTERM

Lesson 1.3: The Role of ICT in -technology is one of the most powerful
tools in our school today for developing
Teaching and Learning critical thinking skills
-constructive learning approach
ROLES OF ICT
06: Improves teaching and learning quality
01: Assist students in accessing digital information 3 important characteristics needed to
efficiently and effectively develop good, quality teaching and Learning
-discover learning topics with ICT (Lowther, et al. 2008)
-solve problems and provide solutions -improve both teaching and learning quality
-ICT is currently being used in education to 1. Autonomy - students take control of their
assist students learn more effectively learning through the use of ICT
-more opportunity to build the new
02: Supports student-centered and self-directed knowledge
learning -learn from their mistakes
-ICT must facilitate the development of the
educational process, to contribute to its 2. Capability - apply and transfer knowledge
formation, to motivate the learners, to while using technology
discover and to understand information -enriches student learning skills and
-transformational tool broadens their knowledge
-teachers are facilitator
-student centered environment 3. Creativity - discover new multi-media
-accessing, selecting, organizing, tools
interpreting

03: Produces a creative learning environment Roles of ICT in Teaching


-A creative ICT-based learning environment
ICT helps teachers in both pre-service and in-
should therefore allow the students to

service teachers training


articulate knowledge with different modes,
ICT helps teachers interact with students
e.g, images, writing, layout, sound, gestures,

Helps them in preparation to their teaching,


speech and 3D objects

provide feedback
-essentially a classroom endeavor
Helps in effective use of ICT software and
-student learning and development

hardware for teaching-learning process


Improve teaching skills, innovating teaching
04: Promotes collaborative learning in a distance-

Helps in the effectiveness of classroom


learning environment

Helps teacher to motivate students and growing


-collaborative learning encourages and

interest in learning
enables students to work and learn together
Helps teacher for their personnel support
to study and explore a subject, to solve a

(knowledge, attitude, skills)


problem, to complete a task or an
Helpful for designed learning situations which
assignment

are needed for both vocational education and


-enables students to communicate, share,
the training of future teachers (in the teacher
and work collaboratively
training institutes)
-analyze problems and explore ideas
-students not only acquire knowledge
together, but also share diverse learning
experiences

05: Offers more opportunity to develop critical


(higher-order) thinking skills
EDUC 2
Technology for Teaching and Learning
MIDTERM

Lesson 2.1: Policies and Issues sector in incorporating the use of ICT as well as
determining and gaining access to the infrastructure
on the Internet and
Implications to Teaching and 1. ICT in Education Masterplan for all levels,
Learning including a National Roadmap for Faculty
Development in ICT in Education. A National
Framework Plan for ICTs in Basic Education was
Definition of ICT Policy developed.

Oxford Dictionary 2. Content and application development through the


“policy” - course of action adopted and pursued by Open Content in Education Initiative (OCEI) which
a government, party, ruler, statesman. converts DepEd materials into interactive
-course of action adopted as expedient or multimedia content, develop applications used in
advantageous schools, and conduct students and teachers
-operational definition of policy is a plan of action competitions to promote the development of
to guide decisions and achieve outcomes education-related web content.

-ICT policies are needed to put a roadmap or course 3. PheDNET is “walled” garden that host
of actions to be pursued and adopted by various educational learning and teaching material and
governments, organizations, entities involving ICT applications for use by Filipino students, their
parents and teachers. All public high schools will be
-telecommunication (telephone), broadcasting part of this network with only DepEd approved
(radio and television) and internet : main areas multimedia applications, materials and mirrored
internet sites accessible form school’s PCs.
The New ICT Technologies
4. Established Community eLearning Centers called
1. Information Technology - includes the use of eSkwela for out-of-school youth (OSY) providing
computers, which has become indispensable in with ICT-enhanced alternative education
modern societies to process data and save time and opportunities.
effort.
2. Telecommunication Technologies - ICT these 5. eQuality Program for tertiary education through
includes telephones (with fax) and the broadcasting partnerships with state universities and colleges,
of radio and television often through satellites, (SUCs) to improve quality of IT education and the
telephone system, radio and TV broadcasting are use of ICT in education in the country, particularly
needed in this category. outside of Metro Manila.
3. Networking Technologies - best known
networking technologies is Internet, but it has 6. Digital Media Arts Program which builds digital
extended to mobile phone technology. VOIP media skills for government using Open Source
satellite communications and other forms of technologies. Particular beneficiary agencies
communications are still in their infancy. include the Philippine Information Agency and the
other government media organizations, the Cultural
The DICT Roadmap Center of the Philippines, National Commission for
Culture and Arts and other art agencies, SUCs and
-Department of Information and Communication local government units.
Technology (DICT) has formulated a roadmap
guide all agencies in the utilization, regulation and 7. ICT skills strategic plan which develops an inter-
enhancement of ICT agency approach identifying strategic and policy
and program recommendations to address ICT
-ICT for Education (ICT4#) is a program under the skills demand-supply type.
DICT that supports all the efforts of the education
EDUC 2
Technology for Teaching and Learning
MIDTERM

Some Issues on ICT and Internet Issue No. 3: Surveillance and Data Retention
Policy and Regulation -use of electronic communications has enhance the
development of indirect surveillance.
Global Issues - access and liberties are two sets of -direct surveillance (no direct contact between the
issues in ICT policy which are crucial to the agent and the subject)
modern society. Civil liberties which refer to - dataveillance the new and powerful form of
human rights and freedom, freedom of expression, indirect surveillance
the right to privacy, etc -use of information to monitor a person’s
activities while data retention is the storage
Access to the Use of Internet and ICT - means the and use of information from communication
possibility for everyone to use the internet and other systems
media. Basic access to internet is almost available -make surveillance difficult (counter surveillance
to all with faster broadband connections. or information security)

Infringement to Civil Liberties or Human Rights Issue No. 4: E-pollutants from E-waste
- Specific internet issues on internet policy that -large amount of e-waste is generated by ICT
have relationship to civil liberties or human rights: -computing, broadcasting, telephony, peripherals
-due to rapid turnover of equipment due to rapid
Issue No. 1: Freedom of Expression and Censorship improvement of software
-right for free expression -remedies include standardization and regulatory
- modifies understanding of freedom of expression measures to increase the life cycle of equipment
and censorship when communicating through letter, before they become obsolete
newspaper and public meetings -e-waste can tremendously affect climate change,
-UN Universal Declaration of Human Rights damage human lives, and overload the capacity of
provides everyone has the right to freedom of the earth in carrying solid waste
thought, conscience, and religion
Blocking - preventing access to whole areas of Implication to Learning and Teaching
internet based upon the “blacklist” of certain For the Teachers and Teaching
internet address, location or email addresses. 01. Guide the teachers on what they should teach
-defamation actions may be used to silence critics 02. Technology should never replace any human
teacher
Issue No. 2: Privacy and Security 03. There are rules and regulation that govern the
-privacy policies are an issue use of technology. Caution- observe to protect
-I agree button means you might as if have turned individual privacy
over private information to any authority that may 04. All the issues and many more shall be part of
access it. the teaching content as each teacher will be
Types of Privacy encouraged to use technology in teaching
1. Personal Privacy- the meaning of privacy, the
right of individuals not to have their home, private For the Learners and Learning
life or personal life interfered with 01. Learners are more advance than some teachers.
2. Privacy of Communication - protection form But still need guidance how to use, and regulate
interference with communication over the phone or technologies.
internet. It is essential for prerequisite for the 02. Learners should know positive and negative
maintenance of human relationship via effects of technology. Know how they can be
technological communications media. protected from the hazards.
3. Information privacy - use of computers and 03. Learners should take advantage of the potential
communications system which are able to hold and learning support they can derive such as the
process information about large numbers of people development of learning communities through
at a high speed. Should not disclosed information to collaboration, enhancement of skills to manage the
others without consent. vast resources as 21st century learners, etc.
EDUC 2
Technology for Teaching and Learning
MIDTERM

Lesson 2.2: Safety Issues on  Emphasizes learning to understand new


technologies in a positive way
the Use of ICT including e-  Educates children about the risk and benefits so
Safety Rules we can feel confident online
 Support young learners and adults develop
Some Risks in the Use of ICT and e- safety online behaviors, both in and out of
Networking school

1. Exposure to inappropriate content (online


pornography extremism, violence associated with Network Management
racist language).
2. Lifestyle websites like self-harms and suicide 1. Safety in the Use of Network in Schools
sites, and hate sites 1.1 No one should log on as another user
3. Cyber-bullying, receiving sexually explicit 1.2 Always log off when they have finished
images or messages working
4. Private issues including disclosure of personal 1.3 Maintain equipment to ensure health and
information safety
5. Health and well being (amount of time spent 1.4 Provide students with access to content
online, internet gaming, etc) and resources through guide e-learning
6. Prolonged exposure to online technologies 1.5 Set up clear disaster recovery system in
particularly at an early age place for critical data that include secure,
7. Addiction o gambling and gaming remote back up of critical data
8. Theft and fraud from activities such as phishing 1.6 Secure wireless network to appropriate
9. Social pressure to maintain online networks via standards suitable for educational use
texting and social networking sites 1.7 Install all computer equipment
professionally and meet health and safety
standards
Minor Misuse of ICT 1.8 Review the school ICT system regularly
 Copying information into assignment and with regard to health and safety and security
failing to acknowledge the source (plagiarism
and copyright infringement) 2. Password Policy
 Downloading materials not relevant to their 2.1 Only authorized user will only have
studies individual passwords
 Misconduct associated with subject logins,
such as using someones else password 3. Personal mobile phones and mobile devices
 Leaving a mobile phone turned on during class 3.1 All mobile phone shall be kept away in a
period box away from the children or learners and
 Unauthorized taking of pictures and images access is only allowed at breaktime or at the
end of the classes or when needed during
E-Safety the class period.
-takes care not only of internet technologies but
also of electronic communications via mobile 4. Cameras
phones, game consoles, and wireless technology 4.1 Taking pictures only from parents or
-educate everyone about the benefits, risks, and caregivers not from any other family
responsibilities of using internet technology member or friend while the child attends
class
4.2Any picture taken of children shall be on
Some Issues of E-Safety camera solely for the purposes
 Helps safeguard children and young people in
the digital world
EDUC 2
Technology for Teaching and Learning
MIDTERM

Setting Up An Educational
Technology Room
1. Provide tiltable tables
2. Provide anti-glare screen filters
3. Provide adjustable chairs
4. Provide foot support
5. Make sure lighting is suitable
6. Make sure work stations are no cramped
7. Plan work at a computer so that there are
frequent breaks

Safety Rules that can Reduce Risks


of Accidents
1. No trailing wires across or around the room
which people can trip on.
2. Electrical sockets should not be overloaded.
3. Electrical equipment should be safety-tested at
least once a year.
4. There should be adequate space around desk for
people to move.
5. Bags and obstacles should be stored out of the
way.
6. Food and drinks should not be placed near
machines.
7. Heating and ventilation should be suitable for the
working environment.
8. Fire extinguishers should be available.
9. Fire exits should be clearly marked and free from
clutter.
EDUC 2
Technology for Teaching and Learning
MIDTERM

Lesson 3.1: Non Digital or Board Display/ Wall Display - collection of many
different types of items and materials put up on a
Conventional Technology wall to make an interesting and informative display.
Tools for Teaching and
Learning Rope and Pole Display - consists of two parallel,
horizontal poles tied loosely together with
rope.Posters can be pinned in the rope.
Non-Digital
- not relating to or using computers, the internet, or Guidelines in the Construction and
other digital technology (Mac Millan Dictionary) Development of Conventional Instructional
Support and Materials
Non-Digital or Conventional Technology Tools 1. Unity - use only one idea for each visual aid and
for Teaching and Learning include headline
2. Simplicity - make ideas and relationships simple
-refers to the teaching using chalk and board for and easy to recall. Avoid cluttering a visual with
teachers. too many words, numbers or graphics
-uses demonstration using examples, lecture 3. Legibility - make letters big and readable for all
methods, question and answer methods among in the audience
others. 4. Consistency - use the same type of style and art
-uses instructional materials to enhance teaching, style
promote meaningful communication and effective 5. Clarity - avoid type that is too small to read;
learning avoid all caps
Examples: Writing board, diorama, nature table,
flip chart, zigzag board, board display/ wall display,
rope and poll display

Writing Board -can display information written


with chalk or special pens, commonly used visual
aid.

Diorama- make the classroom to be creative and


innovative. Fun way to build exciting scene in a
small space. Small scenes created of layers of
materials, all depicting similar concept or theme.
Display a historical time period, nature scene or
fictional situation.

Nature Table - contains objects and/or scenes


related to the current season, or upcoming festival
or a symbol of an ecosystem. Natural changes that
the world offers each month is reflected using
classroom decorations.

Flip Chart - a large table or pad of paper usually


on a tripod or a stand

Zigzag Board - multi-board series of three or four


rectangular boards joined together along the sides
by hinges so that they can easily folded or carried.
EDUC 2
Technology for Teaching and Learning
MIDTERM

Better teaching and learning methods


Lesson 3.2: Digital Tools or 

 Enhance the E-learning and learning


Non-Conventional Instructional management system (LMS)
Support for Teaching and  Web-based LMS tools connect students,
educators, scholars, and researcher, and
Learning education personal together
 Schools use a diverse set of ICT tools to  Improve the administration and enhance the
communicate, create, disseminate, store, and quality and efficiency of education
manage information
 ICT has also become integral to the teaching Disadvantages of ICT in Education
learning interaction  Misleading and misguiding information
 Information and Communication Technology  Risk of cyber attacks and hacks
(ICT) in education is the mode of education  Risk to the traditional book and handwriting
that use information and communications methods
technology to support, enhance and optimize  Implementing computers and the Internet for
the delivery of information ICT replace the convention education
curriculum
Some Common Educational  Managing courses online is difficult
Applications of ICT  Misuse of technology
 Not accessible everywhere
Laptop and Tablet - helps students to learn to type
quickly and accurately. Can record notes much
faster than writing by hand. Conducting research,
developing the materials, managing the students
information, and communicating with colleagues.

Smart Board - touch sensitive devices usually


connected to a computer system and projector.

E-reader - called an e-book reader or e-book device,


a mobile electronic device that is designed
primarily for the purpose of reading digital e-books
and periodicals.
Example of Source Information and Resources
Chrome, Blog, Skype, Facebook, Twitter,
WhatsApp, Bing, Youtube, Ask . com, Yahoo! ,
Wikipedia

Information and Sources


-able to research and use materials which back up
your study or offer different interpretations of your
study area is an essential aspect of studying and
learning
Benefits/Advantages of ICT in Education
 Enhanced the modes of communication
 Cost-efficient
 Paperless, Eco-friendly
EDUC 2
Technology for Teaching and Learning
MIDTERM

Lesson 3.3: Selecting and 3. Encode the text or the information you want
4. Run it and save it as a jpeg file. You can
Using ICT Tools for Teaching download it
and Learning 5. Test the QR code using the app reader or scanner.

What is ICT Tools? B. Using Laptop and the Infographics


Infographics - provide visual representations of
-current system employs technology by integrating information. Intended to make information easier to
ICT tools and applications in education and in understand and more quickly digested. Can be
instruction found online by searching for “Infographic creator,”
-various tools and devices or gadgets , used in “Infographic tool,” or “ Infographic software”
communicating, disseminating, creating, storing,
and managing information WAYS IN WHICH INFOGRAPHICS CAN BE
USED
Why ICT Integration in Education?
1. To present survey data -statistical data, much
- improves engagement and knowledge retention more easier to decode, quicker to understand
- when ICT is integrated into lessons, students 2. To simplify a complex concept - simplifying a
become more engaged in their work, technology complex idea is the core purpose of using an
provides different opportunities to make it more fun infographics. Very effective educational tools as a
and enjoyable in terms of teaching the same things way of summarizing key points or providing an
in different ways overview of a lesson.
-allows ease in processing of information 3. To explain how something functions - you can
show the intricacy o how something complex works
Selecting and Using Digital Tool -can reveal mechanics behind how an object works
and How you can Integrate it in 4. To compare - presenting information by
your Lesson highlighting similarities and differences through a
visual parallel in an infographic can turn out more
A. Using mobile phone and QR code effective than sometimes expressing it in words.
- Quick Response Easier to draw comparisons with the same
- a code that was created by a Japanese corporation information neatly organized.
Denso-Wave in 1994. 5. To present interesting facts - facts are presented
-effectively and efficiently connecting the physical all in words, use of infographics cna bring life.
world with the electronic world Infographics transform the information into visual
- allows readers to decode the information at a high image that can attract and engage readers.
rate of speed
-popular in Japan and it is also used by companies HOW TO MAKE OWN INFOGRAPHICS?
as they attach their QR code in their products 1. Be online
-usually give URL (Uniform Resource Locator) 2. Using PC or laptop, or mobile phone, search
linking you to a website, provide salient canva, vismen, or venngage
information 3. Create or sign up an account
4. Procedure:
1. Use mobile phone with camera a) Choose the most suitable template for your
2. Download an App, Qr Code Reader use from the library
3. Focus the camera to the QR code, click b) You may use images from their file or
the message will be revealed upload your own pictures
c) You can choose a background and font
HOW TO MAKE QR CODE? styles
1. Be online
2. Search QR code generator, Kaywa, GOQR . me
EDUC 2
Technology for Teaching and Learning
MIDTERM
d) You may change colors of the boxes and
the text to suit your style and add stunning
filters to add flair
e) Save image of the infographics
f) Share the infographic you have created

Having Troubles Creating an


Infographics?
-If you’re using your phone, make sure the desktop
site have a check

INFOGRAPHIC WEBSITE
Snappa
Befunky
Canva
Vecteezy
Visme

C. Ipad/ Tablet and the Online Bulletin Board


-creativity and collaboration is fun!
-posts when done with themed backgrounds, stylish
fonts, and varied colors become attractive to
learners
-online bulletin board is a way of presenting ideas
with a twist and interest at no cost at all

HOW TO MAKE AN ONLINE BULLETIN


BOARD
1. Search for https://padlet.com/
2. Sign up or log-in using any of your social media
account
3. If you want to make your own, click make a
padlet
a) You can choose Start with a blank or pick
a template
b) Start making posts by clicking the + sign
c) Make your post as creative as you can by
clicking Modify
d) You can now share your padlet or online
bulletin board to your friends. Share and
allow others to have access to it or you can
share through the social media account
4. If you want to join someone’s bulletin board,
click JOIN A PADLET
a) Enter in the dialog how the URL of the
padlet you want to join
b) Start posting on your friend’s/classmate’s
padlet by clicking the + sign
EDUC 2
Technology for Teaching and Learning
MIDTERM

Lesson 4: Creating ePortfolio Parts of an ePortfolio


as a Technology Tool Home Page
- the first section or the cover page
- In 21st century Instruction where independent -the first thing that your readers will see
learning is encouraged, the documentation of a
personal learning journey is a must Pages
-pages that you can add depend on how you would
Portfolio like to organize your ePortfolio
- construct ePortfolio at the starts of the class
-one good means of keeping things in order -when adding pages, click the icon and decide
-it is a collection of student work that exhibits whether it will be parallel to your home page or it
students effort, progress, achievements, and will be under it
competencies gained during the course
Reflection
ePortfolio or Digital Portfolio -a major element in a portfolio whether it is online
or not, writing of the reflection
-digital portfolio is a computer based collection of -thinking-aloud, a way of documenting what they
students learning over time that provide a window are thinking
into student learning - portfolio can show the process of the student’s
-can be used as a digital archive that can contain the work
same materials as a physical portfolio but can have
more such as multimedia productions, relevant
online links or reference, digital stories or vlogs, Gibb’s Reflective Cycle Model
ppt, photographs, and other materials (1988)
Description - what happened?
1. Student ePortfolios can evaluate students’ -pure facts
academic progress - initial phase in writing a reflection is very simple
2. Monitor students’ progress can be highlighted in since you just need to describe the activity or the
a portfolio experience to reader
3. Portfolios document students’ learning growth
Feeling - what were you thinking and feeling?
Creating ePortfolio using a Site -learners are involved in learning and an activity or
perhaps a lesson can trigger certain feelings
Step 1: Enter your google account and look for
sites, if it is the first time that you have done this, Evaluation -what was good and bad about the
you need to read the direction experience?
-discuss how well you think the activity went.
Step 2: Scroll down and read further until you see Recall how you reacted to the task or situation and
the icon for Sites. how others reacted.

Step 3: When you click it, it will lead you to Analysis - what else can you make of the situation?
another section. This will let you create a site that -this part of the write up includes your analysis of
can use as an e-Portfolio what worked well and what have facilitated it or
what may have hindered.
Step 4: Consider a good label or a title for
ePortfolio and prepare the texts, links, multimedia Conclusion - what else could you have done?
outputs, images or jpeg files that you want to -write what you have learned from the experience
upload in the pages of the ePortfolio. or what could have done?
EDUC 2
Technology for Teaching and Learning
MIDTERM

Action Plan - if it rose again what would you do?


- at the end of your reflection, you write what action
you need to take so that you will improve the next
time such as consult an expert for some ideas or
read a book that will provide answers to your
queries.

Administrating the ePortfolio


 Before publishing your ePortfolio for the world
to see your work, you can control who can see
your work. The icon for sharing the site can be
managed by entering the email address of the
person with whom you want to share it.

Assesing an ePortfolio using a


Rubric
 Evaluating an ePortfolio using a rubric, is a
consistent application or learning expectations,
learning outcomes or standards.
EDUC 2
Technology for Teaching and Learning
MIDTERM

Lesson 5: Collaborative Tools Digital Literacy Skills in the 21st


in the Digital World Century
- 21st century has redefined digital literacy. It has
Technology as a Collaborative Tool broadened in perspective to include other aspects of
the 21st context, these literacy are:
-one way to engage students is to give them a Cyber Literacy or Digital Literacy
challenge and chance to work together Media Literacy
-students may continue the discussion and share Arts and Creativity Literacy
information or come up with an agreement by Financial Literacy
texting, emailing, chatting or using the online Multicultural Literacy or Global
document Understanding

Tools and Applications that can be Digital Literacy


use collaboratively with others -individuals capabilities to be able to effectively
and responsibly function and perform in a digital
1. Skype - software application allowing to do a society
video conferencing for free -was coined by Paul Clister in 1997
-it came from the discussion of the concepts on:
2. Wiki - software that allows to create a page A. Visual literacy when images and non-
designed to allow you to post or write, edit, upload verbal symbols try to capture the knowledge
a link quickly. Work can be extended virtually and B. Technological literacy requiring one to
asynchronously be able to use technology in addressing a
need
3. Blogging - journalizing ideas to which others can C. Computer literacy which in 1980s started
react allowing a thread of discussion to the place to become a household item manipulated to
and which can be used online. It is the abbreviation achieve one’s target
of weblog. Would help to provide direction when D. Information literacy which refers to the
using a weblog. finding, evaluating using and sharing of
a) Using with a clear instructional objective information
b) Guidance on what and how to post will be
needed
c) With easy access to information, a major
Digital Literacies
obligation is to teach the students to use Media Literacy - one’s ability to critically read
multiple source and to cite them information or content and utilize multimedia in
appropriately. creatively producing communication
d) Writing idea, a personal act but it is
important that you are taught to make Information Literacy - locating information from
blogs personal without revealing too much the web and interpreting which evaluating its
information about your persona validity in order that it can be shared
e) It may help if you can look for very good
examples of blogs ICT Literacy - knowing how to select and use of
digital devices, applications or services to
4. Google Group or Google Form - an application accomplish tasks requiring the use of the internet
that can be used in collaborative documentation of
ideas contributed by members of the team Communication and Collaboration - one’s
capabilities in being able to participate in the digital
networks in the teaching and learning context.
EDUC 2
Technology for Teaching and Learning
MIDTERM

Identity Management - being able to understand 3. Cloud Software


how to ensure the safety and security in managing 4. Word Processing Software
online identity and foster a positive digital 5. Screen Casting
reputation 6. Personal Archiving
7. Information Evaluation
Learning Skills - ways of knowing how to study 8. Use of Social Media
and learn in an technology-enriched environment;
this is knowing how to utilize technology in Coding - universal language, basic understanding
addressing the need to learn efficiently of HTML, CSS, and the like will create and shared
understanding of what can be done with the web
Digital Scholarship - being able to link and pages.
participate in professional and research practice.
One important component of digital literacy is Collaboration - use of Google Docs among others
having an in-depth understanding of concepts allow students to begin experimenting with
requiring essential core skills. These core skills are effective online collaboration
known as the Cs of the 21st century.
Cloud Software - this is essential part of the
The 4 Cs of the 21st Century Skills document management. Used to stored everything
from photos to research projects, to term papers and
1. Critical Thinking even music
-learning how to solve problems
-teaches student not to accept immediately claims Word Processing Software - google, microsoft
without seeking the truth online, drop box, are available for storage and
-ability to differentiate facts from opinions management solution

2. Creativity Screen Casting - screencast is a video recording


-think out of the box and to take pride in what using the computer screen and usually includes an
uniquely theirs audio. On the other hand when you take a picture
-able to look at a problem from multiple perspective on the screen of your computer, it is called Print
-think beyond expectations of conventions screen.
-creativity may not ensure success all the time
Personal Archiving - students should be taught the
3. Collaboration concept of meta-data, tagging, keywords and
-students know how to work well with others to categories to make them aware how they are
accomplish a given task or to solve a problem at presented online
hand
-21st essential Information Evaluation critical thinking weed out
-given the chance to practice how to relate with fake news is a crucial skills, tools and skills needed
others to process information is very much needed

4. Communication Use of Social Media - serves different purposes


-express their ideas in the clearest organized depending on the user, technology and the need.
manner For example students should realize that twitter can
-they need to know how to efficiently and clearly be useful for staying current on the latest news in
convey ideas the field.

8 Digital Literacy Skills (Lynch, 2017)

1. Coding
2. Collaboration

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