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[INFO] - timeBeginPeriod( 1 )

[INFO] - OpenGL version 3.0 Mesa 18.3.6


[INFO] - GLSL version 1.30
[INFO] - Framebuffer ID: 1
[INFO] - Renderbuffer ID: 1 size 1024x1024
[INFO] - Initializing theoraplayer with theora support.
[INFO] - Initializing Theoraplayer Video Playback Library (2.0)
- libtheora version: Xiph.Org libtheora 1.2.0alpha 20100924 (Ptalarbvorm)
- libvorbis version: Xiph.Org libVorbis 1.3.4
------------------------------------
[INFO] - Changing number of worker threads to: 1
[INFO] - Running Lua Script: resources/scripts/enums.lua
[INFO] - Lua mem usage: 722 KB and 410 bytes
[INFO] - Running Lua Script: resources/scripts/main.lua
[INFO] - Lua mem usage: 773 KB and 661 bytes
[INFO] - Binding of Isaac: Repentance v1.7.6.0000
[INFO] - load archives: 10742 milliseconds
[INFO] - Initialize ColorOffset Shader
[INFO] - Initialize Pixelation Shader
[INFO] - Initialize Bloom Shader
[INFO] - Initialize Color Correction Shader
[INFO] - Initialize HQ4X Shader
[INFO] - Initialize Shockwave Shader
[INFO] - Initialize OldTV Shader
[INFO] - Initialize Water Surface Shader
[INFO] - Initialize Water Surface V2 Shader
[INFO] - Initialize Hallucination Shader
[INFO] - Initialize Colormod Shader
[INFO] - Initialize Color Offset Champion Shader
[INFO] - Initialize Background Shader
[INFO] - Initialize Water Overlay Shader
[INFO] - Initialize Color Offset Dogma Shader
[INFO] - Initialize Color Offset Gold Shader
[INFO] - Initialize Dizzy Shader
[INFO] - Initialize Heat Wave Shader
[INFO] - Initialize Mirror Shader
[INFO] - preload anm2: 199 milliseconds
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Viewport: 960x540
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - Viewport: 1365x768
[INFO] - Framebuffer Width: 1366
Render Width: 910
Window Width: 1366
Multiplier: 3.200010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - begin list mods
[INFO] - HQX4 size: 910x512
[INFO] - Viewport: 1365x768
[INFO] - Framebuffer Width: 1366
Render Width: 910
Window Width: 1366
Multiplier: 3.200010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - playing cutscene 1 (Intro).
[INFO] - Renderbuffer ID: 2 size 2048x1024
[INFO] - Framebuffer Width: 1366
Render Width: 1366
Window Width: 1366
Multiplier: 0.312500
DP per point: 1.000000
Point Scale: 3.200000
[INFO] - HQX4 size: 1366x768
[INFO] - Cutscene: correct anm2 timing: f51 -> f54
[INFO] - Viewport: 1365x768
[INFO] - Framebuffer Width: 1366
Render Width: 910
Window Width: 1366
Multiplier: 3.200010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 910x512
[INFO] - Menu Manager preCrossfade
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Menu Save Reset
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 142
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open rep_persistentgamedata2.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open rep_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Menu Game Init
[INFO] - Menu Daily Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 142
[INFO] - Initialized player with Variant 0 and Subtype 7
[INFO] - Preload sound 0.
[INFO] - RNG Start Seed: 7JVS LWYQ (3856169655) [Continue, 1]
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Adding costume for 11 () which was added before and never removed.
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 8: Necrópolis (mode 1)
[INFO] - allocate 267 rooms.
[INFO] - [RoomConfig] load stage 0: (mode 1)
[INFO] - allocate 177 rooms.
[INFO] - [RoomConfig] load stage 0: (mode 0)
[INFO] - allocate 1254 rooms.
[INFO] - Room 1.3005(Depths (copy))
[INFO] - SpawnRNG seed: 3575621869
[INFO] - Lua mem usage: 773 KB and 561 bytes
[INFO] - music stopped playing
[INFO] - Spawning greed mode wave from room variant 35.
[INFO] - Queued Path music/necropolis layer.ogg
[INFO] - Queued Path music/necropolis.ogg
[INFO] - Spawning greed mode wave from room variant 35.
[INFO] - [warn] no animation named Idle
[INFO] - Spawning greed mode wave from room variant 36.
[INFO] - Spawning greed mode wave from room variant 79.
[INFO] - Spawning greed mode wave from room variant 84.
[INFO] - Spawning greed mode wave from room variant 72.
[INFO] - Spawning greed mode wave from room variant 127.
[INFO] - Spawning greed mode wave from room variant 124.
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 4.7( (copy))
[INFO] - SpawnRNG seed: 2826169212
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 773 KB and 561 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 370 (Mr. Dolly) to player 0 (Azazel)
[INFO] - music stopped playing
[INFO] - Room 1.3005(Depths (copy))
[INFO] - SpawnRNG seed: 3575621869
[INFO] - Lua mem usage: 773 KB and 561 bytes
[INFO] - Room 2.23( (copy))
[INFO] - SpawnRNG seed: 1557254136
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(480.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(680.00,160.00)
[INFO] - Spawn Entity with Type(6), Variant(1), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(52), Pos(1000.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
[INFO] - Lua mem usage: 773 KB and 561 bytes
[INFO] - item taken without exchange
[INFO] - Spawn shop pickup (restock), Pos(640.00,320.00)
[INFO] - item queue flush
[INFO] - Adding collectible 15 (<3) to player 0 (Azazel)
[INFO] - Spawn shop pickup (restock), Pos(760.00,320.00)
[INFO] - Queued Path music/store loop.ogg
[INFO] - item taken without exchange
[INFO] - Spawn shop pickup (restock), Pos(640.00,320.00)
[INFO] - item queue flush
[INFO] - Adding collectible 708 (Stapler) to player 0 (Azazel)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.3005(Depths (copy))
[INFO] - SpawnRNG seed: 3575621869
[INFO] - Lua mem usage: 773 KB and 561 bytes
[INFO] - Room 4.0()
[INFO] - SpawnRNG seed: 3032833322
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 773 KB and 561 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 85 (Deck of Cards) to player 0 (Azazel)
[INFO] - Room 1.3005(Depths (copy))
[INFO] - SpawnRNG seed: 3575621869
[INFO] - Lua mem usage: 773 KB and 561 bytes
[INFO] - music stopped playing
[INFO] - Spawning greed mode wave from room variant 13.
[INFO] - Action PillCard Triggered
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - MiniBoss 0 added to SaveState
[INFO] - Music::Crossfade: music already playing, only adjusting target volume.
[INFO] - Spawning greed mode wave from room variant 32.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - Caught exception, writing minidump...

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