Professional Documents
Culture Documents
by Richard L. Bryant
During this period there were many raids over the NY/Canadian border by
both sides. These raids included both French and British regulars,
Civilians, Couruers de Bois, American Militiamen, Backwoodsmen and
escpecially Indians from both sides. These actions can generate many
small skirmish games using these rules. This scenario happens along the
(fictitious Overkill river between NY state and Canada. The characters,
locations and situations are fictitious but are the kind that happened
throughout the French & Indian War. I do not mean to offend anyone or
group by the choice of my character names. I like to have fun with names
in skirmish gaming and try to catch the characteristics of the names of real
people in a droll manner - no insult is intended. The scenarios assume up
to 9 players with 3 characters to a player and 3 movement cards per
character. with more players, each gets two characters with fewer cut out
one of the regular units on each side. The civilains can also be run by the
umpire or can be eliminated entirely.
The Situation: French regulars , Coureurs de bois, and their Indian allies
are raiding the sparse settlements along the Overkill River. American
Militia and some British Regulars have been sent to put a stop to the
depravations.
THE BRITISH/AMERICANS
THE CIVILIANS
Coureur de Bois:
Chacun d'Espaire rifle & pistol & knife
Richard Bawdie musket & knife
Francois Pacquetin musket & knife
Indians:
Allagog pistol bow & knife
Whatamug musket & knife
Moreearwax bow & tomahawk & knife
French regulars:
Lt. Toulouse Trefoil 2 pistols & sword
Ame Monothot musket w/bayonet
Jean Dentfrice musket w/bayonet
Sgt. Suis Malade pistol & pike
Henri Vermillion musket w/bayonet
Thomas Wudpallet musket w/bayonet
The civilians, if used start in the farmhouse, the french soldiers in the
yards and crop areas of the farm. The indians may be used for lookout duty
one group on the farm side of the river the other may be up to 1 ft over the
stream.
The Americans start on the North side of the stream which is between the
French and thier Canadian Border escape point. The objective for the
French is to get as many men over the border as possible while the
American objective is to stop or kill them.
I could give some mathematical victory conditions here but I feel that in
these types of games, the umpire or the tw sides should judge which side
better met the "spirit" of the scenarios requirements. Obviously, if the
French get most of their men away it is a French Victory, but if most of the
Regulars are killed in the process it would be a draw. If both sides loose
about the same number of men and the French do not get any away, its a
draw, etc. The map is 6' x 8'. the tree areas are representational and you
dont have to follow it exactly. Just leave several pathways as shown.
Map
Desperado Rules Modification for French and Indian War